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-rw-r--r--editor/translations/zh_HK.po2412
1 files changed, 2153 insertions, 259 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 05f4d30d08..3165ecb55b 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -20,7 +20,7 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.0.2\n"
-#: core/bind/core_bind.cpp
+#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""
@@ -120,8 +120,8 @@ msgstr "只限選中"
#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp
-#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
+#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -223,8 +223,7 @@ msgid "Data"
msgstr ""
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp
+#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Network"
@@ -501,9 +500,10 @@ msgstr "重設縮放比例"
msgid "Relative"
msgstr ""
-#: core/os/input_event.cpp scene/2d/camera_2d.cpp
-#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp
-#: scene/resources/environment.cpp
+#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
+#: scene/animation/animation_player.cpp scene/resources/environment.cpp
+#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed"
msgstr "選擇模式"
@@ -552,8 +552,9 @@ msgstr "同步更新腳本"
msgid "Pitch"
msgstr "選擇模式"
-#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp
-#: scene/3d/physics_body.cpp
+#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
msgid "Velocity"
msgstr ""
@@ -571,6 +572,8 @@ msgid "Controller Value"
msgstr ""
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
#, fuzzy
msgid "Application"
msgstr "行為"
@@ -588,13 +591,16 @@ msgstr "專案設定"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
-#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp
-#: scene/3d/area.cpp scene/main/node.cpp
+#: modules/gdnative/nativescript/nativescript.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
+#: scene/main/node.cpp
msgid "Name"
msgstr "名稱"
#: core/project_settings.cpp editor/editor_help.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
#, fuzzy
msgid "Description"
msgstr "描述:"
@@ -633,7 +639,7 @@ msgid "Custom User Dir Name"
msgstr ""
#: core/project_settings.cpp editor/animation_track_editor.cpp
-#: editor/editor_audio_buses.cpp servers/audio_server.cpp
+#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
msgstr ""
@@ -792,10 +798,13 @@ msgstr "篩選:"
msgid "Sharpen Intensity"
msgstr ""
-#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/project_export.cpp
-#: main/main.cpp modules/gdscript/gdscript.cpp
-#: modules/visual_script/visual_script.cpp scene/3d/room_manager.cpp
+#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
+#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
+#: modules/visual_script/visual_script.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
@@ -1028,6 +1037,7 @@ msgid "Subsurface Scattering"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
@@ -1347,6 +1357,7 @@ msgid "Editors"
msgstr "編輯器"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
@@ -1586,14 +1597,14 @@ msgstr "新增動畫"
msgid "Seconds"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
#: scene/resources/texture.cpp
msgid "FPS"
msgstr ""
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
-#: editor/editor_resource_picker.cpp
+#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -2597,7 +2608,9 @@ msgid "Remove Autoload"
msgstr "移除Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
-#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp
+#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
#: scene/resources/material.cpp servers/visual_server.cpp
#, fuzzy
@@ -2755,6 +2768,58 @@ msgstr ""
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Custom Template"
+msgstr "檔案"
+
+#: editor/editor_export.cpp editor/project_export.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp
+msgid "Release"
+msgstr ""
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Binary Format"
+msgstr "常數"
+
+#: editor/editor_export.cpp
+msgid "64 Bits"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Embed PCK"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Texture Format"
+msgstr "選擇模式"
+
+#: editor/editor_export.cpp
+msgid "BPTC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "S3TC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "ETC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "ETC2"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "No BPTC Fallbacks"
+msgstr ""
+
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
@@ -2945,6 +3010,7 @@ msgid "Make Current"
msgstr ""
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
+#: editor/import/resource_importer_scene.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr "導入"
@@ -3082,8 +3148,11 @@ msgstr "成功!"
msgid "Display Mode"
msgstr "匯出"
-#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/import/resource_importer_wav.cpp main/main.cpp
+#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
@@ -3229,7 +3298,9 @@ msgstr "導入中:"
msgid "Reimport Missing Imported Files"
msgstr ""
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
+#: scene/resources/style_box.cpp
#, fuzzy
msgid "Top"
msgstr "最頂"
@@ -3286,6 +3357,7 @@ msgid "Fonts"
msgstr ""
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Icons"
msgstr ""
@@ -3454,7 +3526,9 @@ msgstr ""
msgid "Pin value [Disabled because '%s' is editor-only]"
msgstr ""
-#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: editor/editor_inspector.cpp
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -3779,6 +3853,16 @@ msgstr "快速開啟腳本.."
#: editor/editor_node.cpp
#, fuzzy
+msgid "Save & Reload"
+msgstr "儲存檔案"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save changes to '%s' before reloading?"
+msgstr "關閉前要先儲存對 '%s' 任何更改嗎?"
+
+#: editor/editor_node.cpp
+#, fuzzy
msgid "Save & Close"
msgstr "儲存檔案"
@@ -3895,6 +3979,11 @@ msgstr "開啟 Project Manager?"
#: editor/editor_node.cpp
#, fuzzy
+msgid "Save changes to the following scene(s) before reloading?"
+msgstr "離開前要先儲存以下 scene 的任何更改嗎?"
+
+#: editor/editor_node.cpp
+#, fuzzy
msgid "Save & Quit"
msgstr "儲存檔案"
@@ -4164,8 +4253,8 @@ msgstr "當改變時更新"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Translate Properties"
-msgstr "內客"
+msgid "Localize Settings"
+msgstr "本地化"
#: editor/editor_node.cpp
#, fuzzy
@@ -4182,8 +4271,8 @@ msgstr "監視器"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Capitalize Properties"
-msgstr "內客"
+msgid "Default Property Name Style"
+msgstr "預覽:"
#: editor/editor_node.cpp
msgid "Default Float Step"
@@ -4788,7 +4877,9 @@ msgstr ""
msgid "Update"
msgstr "更新"
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Version"
msgstr "版本:"
@@ -5802,7 +5893,7 @@ msgstr "有效名稱"
msgid "Rect Custom Position"
msgstr "只限選中"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
msgstr ""
@@ -5828,6 +5919,19 @@ msgid "Editor SSL Certificates"
msgstr "編輯器設定"
#: editor/editor_settings.cpp
+msgid "HTTP Proxy"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Host"
+msgstr ""
+
+#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
+#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
+msgid "Port"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr ""
@@ -5869,7 +5973,8 @@ msgstr ""
msgid "String Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp platform/javascript/export/export.cpp
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Background Color"
msgstr "無效名稱"
@@ -6044,22 +6149,6 @@ msgid "Starting the download..."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "HTTP Proxy"
-msgstr ""
-
-#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Host"
-msgstr ""
-
-#: editor/export_template_manager.cpp editor/fileserver/editor_file_server.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp
-#: modules/mono/mono_gd/gd_mono.cpp
-msgid "Port"
-msgstr ""
-
-#: editor/export_template_manager.cpp
#, fuzzy
msgid "Error requesting URL:"
msgstr "請求URL時出現錯誤:"
@@ -6339,6 +6428,7 @@ msgstr ""
#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Password"
msgstr ""
@@ -6736,6 +6826,115 @@ msgstr ""
msgid "Use Ambient"
msgstr ""
+#: editor/import/resource_importer_bitmask.cpp
+#, fuzzy
+msgid "Create From"
+msgstr "新增資料夾"
+
+#: editor/import/resource_importer_bitmask.cpp
+#: servers/audio/effects/audio_effect_compressor.cpp
+msgid "Threshold"
+msgstr ""
+
+#: editor/import/resource_importer_csv_translation.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
+#, fuzzy
+msgid "Compress"
+msgstr "內容:"
+
+#: editor/import/resource_importer_csv_translation.cpp
+msgid "Delimiter"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+msgid "No BPTC If RGB"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
+#: scene/resources/texture.cpp
+msgid "Flags"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
+#: scene/resources/texture.cpp
+msgid "Repeat"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
+#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Filter"
+msgstr "篩選:"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Mipmaps"
+msgstr "訊號"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+msgid "Anisotropic"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+msgid "sRGB"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#, fuzzy
+msgid "Slices"
+msgstr "設備"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Horizontal"
+msgstr "只限選中"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Vertical"
+msgstr "新增"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Generate Tangents"
+msgstr "刪除"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Scale Mesh"
+msgstr "選擇模式"
+
+#: editor/import/resource_importer_obj.cpp
+msgid "Offset Mesh"
+msgstr ""
+
+#: editor/import/resource_importer_obj.cpp
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Octahedral Compression"
+msgstr "無干擾模式"
+
+#: editor/import/resource_importer_obj.cpp
+msgid "Optimize Mesh Flags"
+msgstr ""
+
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Import as Single Scene"
@@ -6779,6 +6978,150 @@ msgstr "導入為多個場景"
msgid "Import as Multiple Scenes+Materials"
msgstr "導入為多個場景+Materials"
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Nodes"
+msgstr "貼上"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Type"
+msgstr "更改動畫循環"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Name"
+msgstr "移除"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Scale"
+msgstr "選擇模式"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Custom Script"
+msgstr "貼上"
+
+#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
+msgid "Storage"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Use Legacy Names"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Materials"
+msgstr "當改變時更新"
+
+#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "本地化"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Keep On Reimport"
+msgstr "導入"
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+msgid "Meshes"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Ensure Tangents"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Light Baking"
+msgstr "線性"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Lightmap Texel Size"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+msgid "Skins"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Use Named Skins"
+msgstr "訊號"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "External Files"
+msgstr "開啟檔案"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Store In Subdir"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Filter Script"
+msgstr "篩選:"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Keep Custom Tracks"
+msgstr "檔案"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Optimizer"
+msgstr "優化"
+
+#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
+#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
+#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
+#: scene/resources/curve.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Enabled"
+msgstr "啟用"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Linear Error"
+msgstr "最大的線性錯誤:"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Angular Error"
+msgstr "最大的角度錯誤:"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Max Angle"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Remove Unused Tracks"
+msgstr "移除動畫軌跡"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Clips"
+msgstr "動畫片段:"
+
+#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/particles.cpp scene/resources/environment.cpp
+msgid "Amount"
+msgstr ""
+
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
@@ -6820,12 +7163,145 @@ msgstr ""
msgid "Saving..."
msgstr "儲存中..."
+#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
+msgid "Lossy Quality"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "HDR Mode"
+msgstr "選擇模式"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "BPTC LDR"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
+#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
+msgid "Normal Map"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Process"
+msgstr "移動模式"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Fix Alpha Border"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Premult Alpha"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Hdr As Srgb"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Invert Color"
+msgstr "下一個腳本"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Normal Map Invert Y"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Size Limit"
+msgstr "下滾"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Detect 3D"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "SVG"
+msgstr ""
+
#: editor/import/resource_importer_texture.cpp
msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
"texture will not display correctly on PC."
msgstr ""
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Atlas File"
+msgstr "Assets ZIP 檔"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Import Mode"
+msgstr "導入"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Crop To Region"
+msgstr "無干擾模式"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+msgid "Trim Alpha Border From Region"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
+msgid "Force"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+msgid "8 Bit"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp main/main.cpp
+#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
+msgid "Mono"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Max Rate"
+msgstr "管理輸出範本"
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Max Rate Hz"
+msgstr "管理輸出範本"
+
+#: editor/import/resource_importer_wav.cpp
+msgid "Trim"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Normalize"
+msgstr "移除選項"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop Mode"
+msgstr "移動模式"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop Begin"
+msgstr "移動模式"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop End"
+msgstr "移動模式"
+
#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Select Importer"
@@ -6900,6 +7376,28 @@ msgid "Failed to load resource."
msgstr "資源加載失敗。"
#: editor/inspector_dock.cpp
+msgid "Property Name Style"
+msgstr ""
+
+#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
+msgid "Raw"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Capitalized"
+msgstr "內客"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Localized"
+msgstr "本地化"
+
+#: editor/inspector_dock.cpp
+msgid "Localization not available for current language."
+msgstr ""
+
+#: editor/inspector_dock.cpp
#, fuzzy
msgid "Copy Properties"
msgstr "內客"
@@ -8015,19 +8513,24 @@ msgstr "授權條款"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
+msgctxt "Pagination"
msgid "First"
msgstr "首頁"
-#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
+msgctxt "Pagination"
msgid "Previous"
msgstr "上一個tab"
-#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Next"
msgstr "下一個"
#: editor/plugins/asset_library_editor_plugin.cpp
+msgctxt "Pagination"
msgid "Last"
msgstr ""
@@ -8276,19 +8779,19 @@ msgid ""
"margins."
msgstr ""
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Top Left"
msgstr ""
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Top Right"
msgstr ""
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Bottom Right"
msgstr ""
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Bottom Left"
msgstr ""
@@ -9031,6 +9534,19 @@ msgstr ""
msgid "Gradient Edited"
msgstr ""
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+msgid "Swap GradientTexture2D Fill Points"
+msgstr ""
+
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+msgid "Swap Gradient Fill Points"
+msgstr ""
+
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Grid Snap"
+msgstr "(不)顯示最愛"
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -9254,9 +9770,9 @@ msgid ""
"%s"
msgstr ""
-#: editor/plugins/mesh_library_editor_plugin.cpp modules/gridmap/grid_map.cpp
+#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
-msgid "Mesh Library"
+msgid "MeshLibrary"
msgstr "MeshLibrary..."
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -10287,8 +10803,8 @@ msgstr "連到:"
msgid "Source"
msgstr "來源:"
-#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp
-#: scene/animation/skeleton_ik.cpp
+#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
+#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
msgid "Target"
msgstr "目標"
@@ -11312,7 +11828,9 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp
+#: modules/minimp3/resource_importer_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
msgid "Loop"
msgstr ""
@@ -12263,8 +12781,9 @@ msgstr ""
msgid "Priority"
msgstr "匯出"
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp scene/gui/button.cpp
-#: scene/gui/item_list.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
msgid "Icon"
msgstr ""
@@ -13637,10 +14156,6 @@ msgid ""
msgstr ""
#: editor/project_export.cpp
-msgid "Release"
-msgstr ""
-
-#: editor/project_export.cpp
#, fuzzy
msgid "Exporting All"
msgstr "匯出"
@@ -15528,6 +16043,7 @@ msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr ""
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
+#: platform/osx/export/export.cpp
msgid "Camera"
msgstr ""
@@ -15807,7 +16323,8 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/uwp/os_uwp.cpp
+#: main/main.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display"
msgstr "全部取代"
@@ -15865,19 +16382,6 @@ msgstr ""
msgid "Allowed"
msgstr ""
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp
-#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp
-#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp
-#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp
-#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
-#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
-#: scene/resources/environment.cpp
-#, fuzzy
-msgid "Enabled"
-msgstr "啟用"
-
#: main/main.cpp
msgid "Intended Usage"
msgstr ""
@@ -15907,13 +16411,14 @@ msgstr ""
msgid "Handheld"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp platform/javascript/export/export.cpp
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Orientation"
msgstr "開啓最近的"
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
-#: scene/main/scene_tree.cpp
+#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
#, fuzzy
msgid "Common"
msgstr "社群"
@@ -15955,7 +16460,7 @@ msgstr ""
#: main/main.cpp
#, fuzzy
-msgid "Frame Delay (msec)"
+msgid "Frame Delay Msec"
msgstr "時間:"
#: main/main.cpp
@@ -16078,11 +16583,6 @@ msgstr ""
msgid "Tooltip Position Offset"
msgstr ""
-#: main/main.cpp modules/mono/editor/csharp_project.cpp
-#: modules/mono/mono_gd/gd_mono.cpp
-msgid "Mono"
-msgstr ""
-
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Debugger Agent"
msgstr ""
@@ -16646,7 +17146,7 @@ msgstr ""
msgid "Intensity"
msgstr ""
-#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp
+#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Range"
msgstr "當改變時更新"
@@ -16787,11 +17287,6 @@ msgstr ""
msgid "Use Named Skin Binds"
msgstr ""
-#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp
-#, fuzzy
-msgid "Nodes"
-msgstr "貼上"
-
#: modules/gltf/gltf_state.cpp
msgid "Buffer Views"
msgstr ""
@@ -16801,15 +17296,6 @@ msgid "Accessors"
msgstr ""
#: modules/gltf/gltf_state.cpp
-msgid "Meshes"
-msgstr ""
-
-#: modules/gltf/gltf_state.cpp
-#, fuzzy
-msgid "Materials"
-msgstr "當改變時更新"
-
-#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Scene Name"
msgstr "場景路徑:"
@@ -16826,15 +17312,11 @@ msgstr "重新命名..."
msgid "Textures"
msgstr "文字"
-#: modules/gltf/gltf_state.cpp
+#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
msgstr ""
#: modules/gltf/gltf_state.cpp
-msgid "Skins"
-msgstr ""
-
-#: modules/gltf/gltf_state.cpp
msgid "Cameras"
msgstr ""
@@ -16868,10 +17350,15 @@ msgstr ""
#: modules/gridmap/grid_map.cpp
#, fuzzy
+msgid "Mesh Library"
+msgstr "MeshLibrary..."
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
msgid "Physics Material"
msgstr "物理幀 %"
-#: modules/gridmap/grid_map.cpp
+#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
msgid "Use In Baked Light"
msgstr ""
@@ -16902,6 +17389,7 @@ msgstr "不選"
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+#: scene/resources/material.cpp
msgid "Mask"
msgstr ""
@@ -17097,7 +17585,9 @@ msgid "Ultra Quality Ray Count"
msgstr ""
#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
#, fuzzy
msgid "Loop Offset"
msgstr "移動模式"
@@ -18204,6 +18694,187 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Use Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Export Format"
+msgstr "匯出"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Keystore"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Debug User"
+msgstr "線性"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+msgid "Debug Password"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Release User"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Release Password"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "One Click Deploy"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Clear Previous Install"
+msgstr "上一個tab"
+
+#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
+msgid "Code"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "下一個腳本"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "目標"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Package"
+msgstr "移除選項"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Unique Name"
+msgstr "Node名稱"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Signed"
+msgstr "訊號"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Classify As Game"
+msgstr "名稱:"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Retain Data On Uninstall"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Exclude From Recents"
+msgstr "不選"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Graphics"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "OpenGL Debug"
+msgstr "開啟"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "XR Features"
+msgstr "管理輸出範本"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "XR Mode"
+msgstr "選擇模式"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Hand Tracking"
+msgstr "新增動畫軌跡"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Hand Tracking Frequency"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Passthrough"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Immersive Mode"
+msgstr "匯出"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Small"
+msgstr "導入"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Normal"
+msgstr "導入"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Large"
+msgstr "導入"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Xlarge"
+msgstr "導入"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "User Data Backup"
+msgstr "開啟 Project Manager?"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Allow"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Command Line"
+msgstr "社群"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Extra Args"
+msgstr "描述:"
+
+#: platform/android/export/export_plugin.cpp
+msgid "APK Expansion"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Salt"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Public Key"
+msgstr "複製動畫幀"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Permissions"
+msgstr "版本:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Permissions"
+msgstr "運行場景"
+
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "從列表選取設備"
@@ -18506,6 +19177,177 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
+msgid "App Store Team ID"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Provisioning Profile UUID Debug"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Code Sign Identity Debug"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Method Debug"
+msgstr "匯出"
+
+#: platform/iphone/export/export.cpp
+msgid "Provisioning Profile UUID Release"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Code Sign Identity Release"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Method Release"
+msgstr "匯出"
+
+#: platform/iphone/export/export.cpp
+msgid "Targeted Device Family"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Info"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Identifier"
+msgstr "無效字型"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Signature"
+msgstr "訊號"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Short Version"
+msgstr "版本:"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Copyright"
+msgstr "複製"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Capabilities"
+msgstr "內客"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Access Wi-Fi"
+msgstr "成功!"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Push Notifications"
+msgstr "貼上動畫"
+
+#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "User Data"
+msgstr "開啟 Project Manager?"
+
+#: platform/iphone/export/export.cpp
+msgid "Accessible From Files App"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Accessible From Itunes Sharing"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Privacy"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Camera Usage Description"
+msgstr "描述:"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Microphone Usage Description"
+msgstr "簡述:"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Photolibrary Usage Description"
+msgstr "簡述:"
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 120 X 120"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 180 X 180"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 76 X 76"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 152 X 152"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 167 X 167"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "App Store 1024 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Spotlight 40 X 40"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Spotlight 80 X 80"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Storyboard"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Use Launch Screen Storyboard"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Image Scale Mode"
+msgstr "選擇模式"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom Image @2x"
+msgstr "貼上"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom Image @3x"
+msgstr "貼上"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Use Custom BG Color"
+msgstr "貼上"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom BG Color"
+msgstr "貼上"
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -18549,6 +19391,80 @@ msgstr "無法新增資料夾"
#: platform/javascript/export/export.cpp
#, fuzzy
+msgid "Variant"
+msgstr "翻譯:"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Export Type"
+msgstr "匯出"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "VRAM Texture Compression"
+msgstr "無干擾模式"
+
+#: platform/javascript/export/export.cpp
+msgid "For Desktop"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "For Mobile"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Html"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Export Icon"
+msgstr "全部展開"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Custom Html Shell"
+msgstr "貼上"
+
+#: platform/javascript/export/export.cpp
+msgid "Head Include"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Canvas Resize Policy"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Focus Canvas On Start"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Experimental Virtual Keyboard"
+msgstr "篩選檔案..."
+
+#: platform/javascript/export/export.cpp
+msgid "Progressive Web App"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Offline Page"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 144 X 144"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 180 X 180"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 512 X 512"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
msgid "Could not read HTML shell:"
msgstr "無法新增資料夾"
@@ -18662,6 +19578,199 @@ msgid "Unknown object type."
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "App Category"
+msgstr "分類:"
+
+#: platform/osx/export/export.cpp
+msgid "High Res"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location Usage Description"
+msgstr "描述:"
+
+#: platform/osx/export/export.cpp
+msgid "Address Book Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Calendar Usage Description"
+msgstr "描述:"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Photos Library Usage Description"
+msgstr "簡述:"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Desktop Folder Usage Description"
+msgstr "描述:"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Documents Folder Usage Description"
+msgstr "描述:"
+
+#: platform/osx/export/export.cpp
+msgid "Downloads Folder Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Network Volumes Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Removable Volumes Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Codesign"
+msgstr "貼上"
+
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
+msgid "Identity"
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Timestamp"
+msgstr "時間:"
+
+#: platform/osx/export/export.cpp
+msgid "Hardened Runtime"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Replace Existing Signature"
+msgstr "全部取代"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Entitlements"
+msgstr "內容:"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Custom File"
+msgstr "貼上"
+
+#: platform/osx/export/export.cpp
+msgid "Allow JIT Code Execution"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Allow Unsigned Executable Memory"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Allow Dyld Environment Variables"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Disable Library Validation"
+msgstr "已停用"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Audio Input"
+msgstr "重新命名Audio Bus"
+
+#: platform/osx/export/export.cpp
+msgid "Address Book"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Calendars"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Photos Library"
+msgstr "MeshLibrary..."
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Apple Events"
+msgstr "重設縮放比例"
+
+#: platform/osx/export/export.cpp
+msgid "Debugging"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "App Sandbox"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Network Server"
+msgstr "匯出"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Network Client"
+msgstr "匯出"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Device Usb"
+msgstr "設備"
+
+#: platform/osx/export/export.cpp
+msgid "Device Bluetooth"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Downloads"
+msgstr "下載"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Pictures"
+msgstr "篩選檔案..."
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Music"
+msgstr "檔案"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Movies"
+msgstr "篩選檔案..."
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Custom Options"
+msgstr "選項"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization"
+msgstr "本地化"
+
+#: platform/osx/export/export.cpp
+msgid "Apple ID Name"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Apple ID Password"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Apple Team ID"
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
"Note: The notarization process generally takes less than an hour. When the "
"process is completed, you'll receive an email."
@@ -18855,6 +19964,133 @@ msgid "Force Builtin Codesign"
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Architecture"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Display Name"
+msgstr "全部取代"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Short Name"
+msgstr "腳本"
+
+#: platform/uwp/export/export.cpp
+msgid "Publisher"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Publisher Display Name"
+msgstr "無效名稱"
+
+#: platform/uwp/export/export.cpp
+msgid "Product Guid"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Publisher Guid"
+msgstr "運行場景"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Signing"
+msgstr "訊號"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Certificate"
+msgstr "內客"
+
+#: platform/uwp/export/export.cpp
+msgid "Algorithm"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Major"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Minor"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Build"
+msgstr "選擇模式"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Revision"
+msgstr "版本:"
+
+#: platform/uwp/export/export.cpp
+msgid "Landscape"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Portrait"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Landscape Flipped"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Portrait Flipped"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Store Logo"
+msgstr "選擇模式"
+
+#: platform/uwp/export/export.cpp
+msgid "Square 44 X 44 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 71 X 71 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 150 X 150 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 310 X 310 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Wide 310 X 150 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Splash Screen"
+msgstr "儲存場景"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Tiles"
+msgstr "檔案"
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Square 150 X 150"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Wide 310 X 150"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Square 310 X 310"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid package short name."
msgstr "無效名稱"
@@ -18926,11 +20162,48 @@ msgid "Debug Certificate"
msgstr ""
#: platform/uwp/export/export.cpp
-msgid "Debug Password"
+msgid "Debug Algorithm"
msgstr ""
-#: platform/uwp/export/export.cpp
-msgid "Debug Algorithm"
+#: platform/windows/export/export.cpp
+msgid "Identity Type"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Timestamp Server URL"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Digest Algorithm"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "File Version"
+msgstr "版本:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Product Version"
+msgstr "無效字型"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Company Name"
+msgstr "Node名稱"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Product Name"
+msgstr "Groups"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "File Description"
+msgstr "描述:"
+
+#: platform/windows/export/export.cpp
+msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
@@ -19005,12 +20278,14 @@ msgstr "運行"
msgid "Centered"
msgstr "不選"
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
-#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
+#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/style_box.cpp
msgid "Offset"
msgstr ""
@@ -19082,11 +20357,6 @@ msgstr "移動 Audio Bus"
msgid "Override"
msgstr "覆蓋"
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
msgid "Volume dB"
@@ -19112,13 +20382,13 @@ msgid "Stream Paused"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp
-#: scene/resources/material.cpp
+#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
+#: scene/3d/visual_instance.cpp scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Instance"
-#: scene/2d/audio_stream_player_2d.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Attenuation"
msgstr "新增動畫"
@@ -19172,6 +20442,24 @@ msgstr "移動模式"
msgid "Limit"
msgstr ""
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Left"
+msgstr "線性"
+
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Right"
+msgstr "線性"
+
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Bottom"
+msgstr "移除選項"
+
#: scene/2d/camera_2d.cpp
msgid "Smoothed"
msgstr ""
@@ -19378,12 +20666,6 @@ msgstr ""
msgid "Emitting"
msgstr "設定"
-#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/environment.cpp
-msgid "Amount"
-msgstr ""
-
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Lifetime"
@@ -19445,18 +20727,13 @@ msgstr ""
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/sky.cpp
-#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+#: scene/gui/texture_rect.cpp scene/resources/material.cpp
+#: scene/resources/sky.cpp scene/resources/style_box.cpp
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "文字"
-#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp
-#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
-#: scene/2d/sprite.cpp scene/resources/style_box.cpp
-msgid "Normal Map"
-msgstr ""
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -19477,9 +20754,8 @@ msgid "Normals"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
-#: scene/resources/particles_material.cpp scene/resources/texture.cpp
-msgid "Flags"
+#: scene/resources/particles_material.cpp
+msgid "Align Y"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
@@ -19500,6 +20776,11 @@ msgid "Initial Velocity"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+msgid "Velocity Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Angular Velocity"
@@ -19507,6 +20788,12 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Velocity Curve"
+msgstr "編輯Node Curve"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
msgid "Orbit Velocity"
msgstr ""
@@ -19518,6 +20805,23 @@ msgstr "線性"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Accel"
+msgstr "成功!"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+msgid "Accel Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Accel Curve"
+msgstr "編輯Node Curve"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
msgid "Radial Accel"
msgstr ""
@@ -19527,19 +20831,55 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/vehicle_body.cpp
-#: scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+msgid "Damping Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Damping Curve"
+msgstr "編輯Node Curve"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
+#: scene/resources/particles_material.cpp
msgid "Angle"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+msgid "Angle Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Angle Curve"
+msgstr "編輯Node Curve"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Scale Amount"
+msgstr "Instance"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+msgid "Scale Amount Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Scale Amount Curve"
+msgstr "由鼠標縮放"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
msgid "Color Ramp"
msgstr ""
@@ -19554,6 +20894,47 @@ msgstr ""
msgid "Hue Variation"
msgstr "翻譯:"
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation"
+msgstr "翻譯:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation Random"
+msgstr "翻譯:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation Curve"
+msgstr "翻譯:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Speed Random"
+msgstr "選擇模式"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Speed Curve"
+msgstr "編輯Node Curve"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+msgid "Offset Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Offset Curve"
+msgstr "編輯Node Curve"
+
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be PhysicsBody2Ds"
msgstr ""
@@ -19585,6 +20966,7 @@ msgid "Node B"
msgstr "貼上"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/light.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -19594,7 +20976,7 @@ msgstr ""
msgid "Disable Collision"
msgstr "已停用"
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -19611,7 +20993,7 @@ msgstr ""
msgid "Rest Length"
msgstr ""
-#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""
@@ -19631,7 +21013,7 @@ msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -19669,12 +21051,6 @@ msgstr "設定"
msgid "Gradient Length"
msgstr "預設"
-#: scene/2d/light_2d.cpp scene/gui/control.cpp
-#: scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Filter"
-msgstr "篩選:"
-
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Filter Smooth"
@@ -20073,10 +21449,6 @@ msgid "Applied Forces"
msgstr ""
#: scene/2d/physics_body_2d.cpp
-msgid "Force"
-msgstr ""
-
-#: scene/2d/physics_body_2d.cpp
msgid "Torque"
msgstr ""
@@ -20090,7 +21462,7 @@ msgid "Sync To Physics"
msgstr "物理幀 %"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
-msgid "Moving platform"
+msgid "Moving Platform"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
@@ -20099,7 +21471,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
-#: scene/resources/line_shape_2d.cpp
+#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
msgid "Normal"
msgstr ""
@@ -20328,6 +21700,34 @@ msgid ""
"as parent."
msgstr ""
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
+#, fuzzy
+msgid "Pause Animations"
+msgstr "貼上動畫"
+
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
+msgid "Freeze Bodies"
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Pause Particles"
+msgstr "貼上參數"
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Pause Animated Sprites"
+msgstr "貼上動畫"
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Process Parent"
+msgstr "檔案"
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid "Physics Process Parent"
+msgstr ""
+
#: scene/3d/area.cpp
msgid "Reverb Bus"
msgstr ""
@@ -20422,6 +21822,7 @@ msgid "Attenuation Filter"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Cutoff Hz"
msgstr ""
@@ -20463,11 +21864,6 @@ msgid "Octree"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "User Data"
-msgstr "開啟 Project Manager?"
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
@@ -20717,6 +22113,16 @@ msgid "Ring Axis"
msgstr "警告"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Rotate Y"
+msgstr "本地化"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Disable Z"
+msgstr "已停用"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
msgstr ""
@@ -20756,16 +22162,11 @@ msgstr "MeshLibrary..."
msgid "Dynamic Range"
msgstr "MeshLibrary..."
-#: scene/3d/gi_probe.cpp
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
msgid "Normal Bias"
msgstr ""
#: scene/3d/gi_probe.cpp
-#, fuzzy
-msgid "Compress"
-msgstr "內容:"
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -20791,16 +22192,30 @@ msgid "Subdiv"
msgstr ""
#: scene/3d/light.cpp
+msgid "Indirect Energy"
+msgstr ""
+
+#: scene/3d/light.cpp
msgid "Negative"
msgstr ""
#: scene/3d/light.cpp
#, fuzzy
+msgid "Specular"
+msgstr "選擇模式"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Bake Mode"
msgstr "選擇模式"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Contact"
+msgstr "內容:"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Reverse Cull Face"
msgstr "重設縮放比例"
@@ -20810,11 +22225,31 @@ msgid "Directional Shadow"
msgstr "描述:"
#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 1"
+msgstr "編輯Node Curve"
+
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 2"
+msgstr "編輯Node Curve"
+
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 3"
+msgstr "編輯Node Curve"
+
+#: scene/3d/light.cpp
msgid "Blend Splits"
msgstr ""
#: scene/3d/light.cpp
#, fuzzy
+msgid "Bias Split Scale"
+msgstr "下一個腳本"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Depth Range"
msgstr "選擇模式"
@@ -20840,6 +22275,11 @@ msgstr ""
msgid "Spot"
msgstr ""
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Angle Attenuation"
+msgstr "新增動畫"
+
#: scene/3d/mesh_instance.cpp
msgid "Software Skinning"
msgstr ""
@@ -20962,6 +22402,63 @@ msgid "Axis Lock"
msgstr "中軸"
#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear X"
+msgstr "線性"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Y"
+msgstr "線性"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Z"
+msgstr "線性"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion X"
+msgstr "行為"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion Y"
+msgstr "行為"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion Z"
+msgstr "行為"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock X"
+msgstr "移動模式"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock Y"
+msgstr "移動模式"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock Z"
+msgstr "移動模式"
+
+#: scene/3d/physics_body.cpp
msgid "Body Offset"
msgstr ""
@@ -20995,6 +22492,15 @@ msgid "Exclude Nodes"
msgstr "不選"
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Params"
+msgstr "當改變時更新"
+
+#: scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -21006,6 +22512,55 @@ msgstr ""
msgid "Lower"
msgstr ""
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "翻譯:"
+
+#: scene/3d/physics_joint.cpp
+msgid "Motor"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Target Velocity"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Max Impulse"
+msgstr "管理輸出範本"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Upper Distance"
+msgstr "Instance"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Lower Distance"
+msgstr "Instance"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Restitution"
+msgstr "描述:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motion"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Ortho"
+msgstr "線性"
+
#: scene/3d/physics_joint.cpp
msgid "Upper Angle"
msgstr ""
@@ -21016,6 +22571,16 @@ msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
+msgid "Angular Motion"
+msgstr "新增動畫"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Angular Ortho"
+msgstr "最大的角度錯誤:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
msgid "Swing Span"
msgstr "場景儲存中"
@@ -21024,17 +22589,98 @@ msgid "Twist Span"
msgstr ""
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit X"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor X"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+msgid "Force Limit"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring X"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+msgid "Equilibrium Point"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
+msgid "Erp"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Motor X"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring X"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit Y"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor Y"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring Y"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit Y"
msgstr ""
#: scene/3d/physics_joint.cpp
+msgid "Angular Motor Y"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring Y"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit Z"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor Z"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring Z"
+msgstr "線性"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit Z"
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Angular Motor Z"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring Z"
+msgstr ""
+
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
msgstr ""
@@ -21148,7 +22794,7 @@ msgstr ""
msgid "Use Default Simplify"
msgstr ""
-#: scene/3d/room.cpp
+#: scene/3d/room.cpp scene/3d/room_manager.cpp
msgid "Room Simplify"
msgstr ""
@@ -21187,6 +22833,13 @@ msgstr ""
msgid "Main"
msgstr ""
+#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
+#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+#, fuzzy
+msgid "Active"
+msgstr "行為"
+
#: scene/3d/room_manager.cpp
msgid "Roomlist"
msgstr ""
@@ -21210,6 +22863,52 @@ msgid "Gameplay"
msgstr ""
#: scene/3d/room_manager.cpp
+msgid "Gameplay Monitor"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Use Secondary PVS"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Merge Meshes"
+msgstr "篩選:"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Show Margins"
+msgstr "檔案系統"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Debug Sprawl"
+msgstr "線性"
+
+#: scene/3d/room_manager.cpp
+msgid "Overlap Warning Threshold"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Preview Camera"
+msgstr "預覽:"
+
+#: scene/3d/room_manager.cpp
+msgid "Portal Depth Limit"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Default Portal Margin"
+msgstr "預設"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Roaming Expansion Margin"
+msgstr "全部展開"
+
+#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
@@ -21331,6 +23030,20 @@ msgstr ""
msgid "Billboard"
msgstr ""
+#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Transparent"
+msgstr "翻譯"
+
+#: scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Shaded"
+msgstr "當改變時更新"
+
+#: scene/3d/sprite_3d.cpp
+msgid "Double Sided"
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid "Alpha Cut"
msgstr ""
@@ -21400,11 +23113,6 @@ msgstr ""
msgid "Max Force"
msgstr "錯誤!"
-#: scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "翻譯:"
-
#: scene/3d/visibility_notifier.cpp
msgid "AABB"
msgstr ""
@@ -21537,7 +23245,7 @@ msgstr ""
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
-msgid "autorestart_"
+msgid "Auto Restart"
msgstr "儲存檔案"
#: scene/animation/animation_blend_tree.cpp
@@ -21621,13 +23329,6 @@ msgstr "描述:"
msgid "Default Blend Time"
msgstr "預設"
-#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
-#: scene/animation/animation_tree_player.cpp
-#: servers/audio/effects/audio_effect_delay.cpp
-#, fuzzy
-msgid "Active"
-msgstr "行為"
-
#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
msgstr ""
@@ -21752,10 +23453,6 @@ msgstr "目標"
msgid "Max Iterations"
msgstr "只限選中"
-#: scene/animation/tween.cpp scene/resources/texture.cpp
-msgid "Repeat"
-msgstr ""
-
#: scene/animation/tween.cpp
msgid "Playback Process Mode"
msgstr ""
@@ -21786,20 +23483,6 @@ msgstr "選擇模式"
msgid "Alignment"
msgstr ""
-#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
-#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Horizontal"
-msgstr "只限選中"
-
-#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
-#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Vertical"
-msgstr "新增"
-
#: scene/gui/base_button.cpp
msgid "Shortcut In Tooltip"
msgstr ""
@@ -21895,10 +23578,6 @@ msgid "HSV"
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Raw"
-msgstr ""
-
-#: scene/gui/color_picker.cpp
msgid "Switch between hexadecimal and code values."
msgstr ""
@@ -21956,6 +23635,31 @@ msgid "Focus"
msgstr ""
#: scene/gui/control.cpp
+msgid "Neighbour Left"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Top"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Right"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Bottom"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Next"
+msgstr "下一個"
+
+#: scene/gui/control.cpp
+#, fuzzy
+msgid "Previous"
+msgstr "上一個tab"
+
+#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""
@@ -21991,7 +23695,7 @@ msgid "Dialog"
msgstr ""
#: scene/gui/dialogs.cpp
-msgid "Hide On Ok"
+msgid "Hide On OK"
msgstr ""
#: scene/gui/dialogs.cpp scene/gui/label.cpp
@@ -22087,7 +23791,7 @@ msgid "Timers"
msgstr "時間:"
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
-msgid "Incremental Search Max Interval (msec)"
+msgid "Incremental Search Max Interval Msec"
msgstr ""
#: scene/gui/item_list.cpp scene/gui/tree.cpp
@@ -22641,6 +24345,26 @@ msgstr "不選"
msgid "Nine Patch Stretch"
msgstr "模式"
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Left"
+msgstr "選擇模式"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Top"
+msgstr "選擇模式"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Right"
+msgstr "選擇模式"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Bottom"
+msgstr "選擇模式"
+
#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
msgstr ""
@@ -22678,8 +24402,9 @@ msgid "Paused"
msgstr ""
#: scene/gui/video_player.cpp
-msgid "Buffering (msec)"
-msgstr ""
+#, fuzzy
+msgid "Buffering Msec"
+msgstr "設定"
#: scene/gui/video_player.cpp
#, fuzzy
@@ -23017,6 +24742,22 @@ msgid "Shadow Atlas"
msgstr ""
#: scene/main/viewport.cpp
+msgid "Quad 0"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 1"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 2"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 3"
+msgstr ""
+
+#: scene/main/viewport.cpp
#, fuzzy
msgid "Canvas Transform"
msgstr "動畫變化過渡"
@@ -23031,6 +24772,11 @@ msgid "Tooltip Delay (sec)"
msgstr ""
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "Swap OK Cancel"
+msgstr "取消"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -23045,21 +24791,6 @@ msgid "Custom Font"
msgstr "貼上"
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop Mode"
-msgstr "移動模式"
-
-#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop Begin"
-msgstr "移動模式"
-
-#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop End"
-msgstr "移動模式"
-
-#: scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
msgid "Mix Rate"
msgstr ""
@@ -23115,6 +24846,16 @@ msgid "Extra Spacing"
msgstr "描述:"
#: scene/resources/dynamic_font.cpp
+#, fuzzy
+msgid "Char"
+msgstr "有效字符:"
+
+#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
+msgid "Space"
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
msgid "Font"
msgstr ""
@@ -23335,6 +25076,43 @@ msgid "Glow"
msgstr ""
#: scene/resources/environment.cpp
+#, fuzzy
+msgid "Levels"
+msgstr "開發者"
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "1"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "2"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "3"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "4"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "5"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "6"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "7"
+msgstr ""
+
+#: scene/resources/environment.cpp
msgid "Bloom"
msgstr ""
@@ -23423,9 +25201,66 @@ msgid "Next Pass"
msgstr "下一個"
#: scene/resources/material.cpp
+msgid "Use Shadow To Opacity"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Unshaded"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Vertex Lighting"
+msgstr "描述:"
+
+#: scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Use Point Size"
+msgstr "下一個腳本"
+
+#: scene/resources/material.cpp
+msgid "World Triplanar"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "下一個腳本"
+
+#: scene/resources/material.cpp
+msgid "Albedo Tex Force sRGB"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Do Not Receive Shadows"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Disable Ambient Light"
+msgstr "已停用"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Ensure Correct Normals"
+msgstr "縮放selection"
+
+#: scene/resources/material.cpp
msgid "Vertex Color"
msgstr ""
+#: scene/resources/material.cpp
+msgid "Use As Albedo"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Is sRGB"
+msgstr ""
+
#: scene/resources/material.cpp servers/visual_server.cpp
#, fuzzy
msgid "Parameters"
@@ -23462,6 +25297,11 @@ msgid "Billboard Mode"
msgstr "選擇模式"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Billboard Keep Scale"
+msgstr "選擇模式"
+
+#: scene/resources/material.cpp
msgid "Grow"
msgstr ""
@@ -23471,6 +25311,10 @@ msgid "Grow Amount"
msgstr "只限選中"
#: scene/resources/material.cpp
+msgid "Use Alpha Scissor"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Alpha Scissor Threshold"
msgstr ""
@@ -23502,10 +25346,20 @@ msgid "Metallic Specular"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Metallic Texture"
+msgstr "移除選項"
+
+#: scene/resources/material.cpp
msgid "Metallic Texture Channel"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Roughness Texture"
+msgstr "移除選項"
+
+#: scene/resources/material.cpp
msgid "Roughness Texture Channel"
msgstr ""
@@ -23522,6 +25376,16 @@ msgid "Emission Operator"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Emission On UV2"
+msgstr "可見碰撞圖形"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Emission Texture"
+msgstr "文字"
+
+#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""
@@ -23535,6 +25399,11 @@ msgstr ""
#: scene/resources/material.cpp
#, fuzzy
+msgid "Rim Texture"
+msgstr "移除選項"
+
+#: scene/resources/material.cpp
+#, fuzzy
msgid "Clearcoat"
msgstr "清空"
@@ -23544,15 +25413,28 @@ msgid "Clearcoat Gloss"
msgstr "運行場景"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Clearcoat Texture"
+msgstr "檔案"
+
+#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
+msgid "Anisotropy Flowmap"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Ambient Occlusion"
msgstr "插件"
#: scene/resources/material.cpp
+msgid "On UV2"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Texture Channel"
msgstr "選擇模式"
@@ -23589,6 +25471,11 @@ msgstr "過渡"
#: scene/resources/material.cpp
#, fuzzy
+msgid "Transmission Texture"
+msgstr "過渡"
+
+#: scene/resources/material.cpp
+#, fuzzy
msgid "Refraction"
msgstr "翻譯:"
@@ -23605,6 +25492,10 @@ msgid "UV1"
msgstr ""
#: scene/resources/material.cpp
+msgid "Triplanar"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Triplanar Sharpness"
msgstr ""
@@ -23808,6 +25699,16 @@ msgstr "檔案"
msgid "Point Count"
msgstr "新增訊號"
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Scale Random"
+msgstr "縮放比例:"
+
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Scale Curve"
+msgstr "編輯Node Curve"
+
#: scene/resources/physics_material.cpp
msgid "Rough"
msgstr ""
@@ -23866,10 +25767,6 @@ msgid "A"
msgstr ""
#: scene/resources/shader.cpp
-msgid "Code"
-msgstr ""
-
-#: scene/resources/shader.cpp
#, fuzzy
msgid "Custom Defines"
msgstr "運行場景"
@@ -23962,14 +25859,6 @@ msgid "Grow End"
msgstr ""
#: scene/resources/texture.cpp
-msgid "Storage"
-msgstr ""
-
-#: scene/resources/texture.cpp
-msgid "Lossy Quality"
-msgstr ""
-
-#: scene/resources/texture.cpp
#, fuzzy
msgid "Load Path"
msgstr "載入錯誤"
@@ -24097,10 +25986,6 @@ msgstr "無效的函式類型對比。"
msgid "Fallback Environment"
msgstr ""
-#: scene/resources/world.cpp scene/resources/world_2d.cpp
-msgid "Space"
-msgstr ""
-
#: scene/resources/world.cpp
#, fuzzy
msgid "Scenario"
@@ -24177,8 +26062,34 @@ msgstr ""
msgid "Wet"
msgstr ""
-#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Threshold"
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "Voice"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+msgid "Delay (ms)"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
+msgid "Rate Hz"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#, fuzzy
+msgid "Depth (ms)"
+msgstr "選擇模式"
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+msgid "Level dB"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+#: servers/audio/effects/audio_effect_panner.cpp
+msgid "Pan"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
@@ -24203,19 +26114,6 @@ msgid "Tap 1"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Delay (ms)"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Level dB"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
-#: servers/audio/effects/audio_effect_panner.cpp
-msgid "Pan"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 2"
msgstr ""
@@ -24275,10 +26173,6 @@ msgstr ""
msgid "Range Max Hz"
msgstr ""
-#: servers/audio/effects/audio_effect_phaser.cpp
-msgid "Rate Hz"
-msgstr ""
-
#: servers/audio/effects/audio_effect_pitch_shift.cpp
msgid "Oversampling"
msgstr ""
@@ -24294,7 +26188,7 @@ msgid "Predelay"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
-msgid "(msec)"
+msgid "Msec"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp