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-rw-r--r--editor/translations/zh_HK.po386
1 files changed, 232 insertions, 154 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 41ac16cd12..02ac08be3d 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -8,7 +8,8 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2017-11-26 14:45+0000\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: 2018-12-13 14:44+0100\n"
"Last-Translator: zx-wt <ZX_WT@ymail.com>\n"
"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant_HK/>\n"
@@ -17,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.18-dev\n"
+"X-Generator: Poedit 2.2\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -269,7 +270,6 @@ msgstr "新增 %d 個新軌跡並插入關鍵幀?"
#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
#, fuzzy
@@ -563,15 +563,19 @@ msgstr "全部取代"
msgid "Selection Only"
msgstr "只限選中"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "放大"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "縮小"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "重設縮放比例"
@@ -580,9 +584,8 @@ msgid "Warnings:"
msgstr ""
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Zoom:"
-msgstr "放大"
+msgid "Font Size:"
+msgstr ""
#: editor/code_editor.cpp
#, fuzzy
@@ -750,8 +753,8 @@ msgid "Recent:"
msgstr "最近:"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "搜尋:"
@@ -798,8 +801,7 @@ msgid "Resource"
msgstr "資源"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/script_create_dialog.cpp
+#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
msgstr "路徑"
@@ -1290,8 +1292,7 @@ msgid "Node Name:"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "名稱"
@@ -1788,6 +1789,12 @@ msgstr "不能執行這個動作,因為沒有tree root."
#: editor/editor_node.cpp
msgid ""
+"This scene can't be saved because there is a cyclic instancing inclusion.\n"
+"Please resolve it and then attempt to save again."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
@@ -2215,7 +2222,7 @@ msgid "Undo"
msgstr "復原"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
-#: scene/gui/line_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr "重製"
@@ -2239,7 +2246,7 @@ msgstr "專案設定"
msgid "Export"
msgstr "匯出"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "工具"
@@ -2668,6 +2675,12 @@ msgstr ""
#: editor/editor_properties.cpp
msgid ""
+"The selected resource (%s) does not match the type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
@@ -2684,8 +2697,7 @@ msgstr ""
msgid "Pick a Viewport"
msgstr ""
-#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_editor.cpp
+#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "New Script"
msgstr "下一個腳本"
@@ -3135,7 +3147,7 @@ msgstr "複製"
msgid "Move To..."
msgstr "搬到..."
-#: editor/filesystem_dock.cpp
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
msgstr "下一個腳本"
@@ -3274,7 +3286,7 @@ msgstr "錯誤:動畫名稱已存在!"
#: editor/groups_editor.cpp
#, fuzzy
-msgid "invalid Group name."
+msgid "Invalid group name."
msgstr "無效名稱"
#: editor/groups_editor.cpp editor/node_dock.cpp
@@ -3537,46 +3549,48 @@ msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "縮放selection"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr ""
+#, fuzzy
+msgid "Edit Polygon"
+msgstr "插件"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
+msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Poly And Point"
-msgstr ""
+#, fuzzy
+msgid "Remove Polygon And Point"
+msgstr "只限選中"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Create a new polygon from scratch"
-msgstr ""
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "刪除"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid ""
-"Edit existing polygon:\n"
-"LMB: Move Point.\n"
-"Ctrl+LMB: Split Segment.\n"
-"RMB: Erase Point."
+"Edit points.\n"
+"LMB: Move Point\n"
+"RMB: Erase Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
-msgid "Delete points"
-msgstr "刪除"
+msgid "Erase points."
+msgstr "縮放selection"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3622,17 +3636,6 @@ msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
-msgid "Create points."
-msgstr "刪除"
-
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#, fuzzy
-msgid "Erase points."
-msgstr "縮放selection"
-
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Point"
msgstr ""
@@ -3711,7 +3714,6 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add Node.."
msgstr "新增節點"
@@ -4270,7 +4272,7 @@ msgstr "全部"
msgid "Plugins"
msgstr "插件"
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "排序:"
@@ -4423,21 +4425,19 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom out"
-msgstr "縮小"
+msgid ""
+"Warning: Children of a container get their position and size determined only "
+"by their parent."
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom reset"
+msgid "Zoom Reset"
msgstr "縮小"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom in"
-msgstr "放大"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr "選擇模式"
@@ -4696,7 +4696,16 @@ msgid ""
msgstr ""
#: editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
+#, fuzzy
+msgid "Create Polygon3D"
+msgstr "縮放selection"
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
msgstr ""
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -4803,35 +4812,9 @@ msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid ""
-"No OccluderPolygon2D resource on this node.\n"
-"Create and assign one?"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr ""
-
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr ""
@@ -5202,6 +5185,11 @@ msgid "Add Point to Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Split Curve"
+msgstr "編輯Node Curve"
+
+#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr ""
@@ -5229,6 +5217,10 @@ msgid "Click: Add Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Left Click: Split Segment (in curve)"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr ""
@@ -5244,11 +5236,6 @@ msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr ""
-
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr ""
@@ -5309,6 +5296,10 @@ msgstr "只限選中"
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move joint"
@@ -5320,7 +5311,13 @@ msgid ""
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Sync bones"
+msgid "Sync Bones"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"No texture in this polygon.\n"
+"Set a texture to be able to edit UV."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5364,10 +5361,20 @@ msgid "Transform UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint bone weights"
+#, fuzzy
+msgid "Transform Polygon"
+msgstr "縮放selection"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Paint Bone Weights"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Open Polygon 2D UV editor."
+msgstr "開啟資料夾"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
msgstr ""
@@ -5389,12 +5396,8 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Create Polygon"
-msgstr "縮放selection"
-
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
-msgstr ""
+msgid "Move Points"
+msgstr "下移"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
@@ -5421,19 +5424,19 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Connect two points to make a split"
+msgid "Connect two points to make a split."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Select a split to erase it"
+msgid "Select a split to erase it."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint weights with specified intensity"
+msgid "Paint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UnPaint weights with specified intensity"
+msgid "Unpaint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5578,20 +5581,24 @@ msgid "Error saving file!"
msgstr "儲存TileSet時出現錯誤!"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr ""
+#, fuzzy
+msgid "Error while saving theme."
+msgstr "儲存時出現錯誤"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
-msgstr ""
+#, fuzzy
+msgid "Error Saving"
+msgstr "載入錯誤:"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr ""
+#, fuzzy
+msgid "Error importing theme."
+msgstr "載入場景時出現錯誤"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr ""
+#, fuzzy
+msgid "Error Importing"
+msgstr "載入錯誤:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5613,6 +5620,14 @@ msgid "Import Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr ""
@@ -5655,8 +5670,8 @@ msgstr "檔案"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "New TextFile"
-msgstr "檔案"
+msgid "Open..."
+msgstr "開啟"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
@@ -5686,15 +5701,16 @@ msgid "Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
-msgstr ""
+#, fuzzy
+msgid "Import Theme..."
+msgstr "如來如此"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
+msgid "Reload Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
+msgid "Save Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5808,6 +5824,10 @@ msgstr ""
msgid "Go to Function"
msgstr "行為"
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
@@ -5841,10 +5861,6 @@ msgstr ""
msgid "Syntax Highlighter"
msgstr ""
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-msgid "Standard"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -6565,11 +6581,16 @@ msgid "Set Region Rect"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Set Margin"
+msgstr ""
+
+#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "<None>"
+#: scene/resources/visual_shader.cpp
+msgid "None"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -6815,12 +6836,12 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Add Texture(s) to TileSet"
+msgid "Add Texture(s) to TileSet."
msgstr "由主幹新增節點"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Remove current Texture from TileSet"
+msgid "Remove selected Texture from TileSet."
msgstr "只限選中"
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6832,13 +6853,34 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+msgid "Copy bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Display tile's names (hold Alt Key)"
+#, fuzzy
+msgid "Paste bitmask."
+msgstr "貼上動畫"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Erase bitmask."
+msgstr "縮放selection"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new polygon."
+msgstr "縮放selection"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Keep polygon inside region Rect."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Enable snap and show grid (configurable via the Inspector)."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6868,16 +6910,27 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete selected Rect."
+msgstr "要刪除選中檔案?"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid ""
-"LMB: set bit on.\n"
-"RMB: set bit off.\n"
+"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
-msgstr ""
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete polygon."
+msgstr "刪除"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
-"Select current edited sub-tile.\n"
+"LMB: Set bit on.\n"
+"RMB: Set bit off.\n"
"Click on another Tile to edit it."
msgstr "新增資料夾"
@@ -6896,12 +6949,19 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid ""
+"Select sub-tile to change its z index.\n"
+"Click on another Tile to edit it."
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "This property can't be changed."
msgstr "不能執行這個動作,因為沒有tree root."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Tile Set"
+msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -6917,6 +6977,11 @@ msgid "Light"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Add Node..."
+msgstr "新增節點"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
msgstr ""
@@ -6958,7 +7023,7 @@ msgstr "添加..."
#: editor/project_export.cpp
#, fuzzy
-msgid "Export Path:"
+msgid "Export Path"
msgstr "匯出"
#: editor/project_export.cpp
@@ -8471,7 +8536,7 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "step argument is zero!"
+msgid "Step argument is zero!"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
@@ -9354,7 +9419,7 @@ msgid ""
msgstr ""
#: scene/3d/cpu_particles.cpp
-msgid "Nothing is visible because no mesh has not been assigned."
+msgid "Nothing is visible because no mesh has been assigned."
msgstr ""
#: scene/3d/cpu_particles.cpp
@@ -9397,7 +9462,9 @@ msgid "OrientedPathFollow only works when set as a child of a Path node."
msgstr ""
#: scene/3d/path.cpp
-msgid "OrientedPathFollow requires up vectors enabled in its parent Path."
+msgid ""
+"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve "
+"resource."
msgstr ""
#: scene/3d/physics_body.cpp
@@ -9489,6 +9556,10 @@ msgstr ""
msgid "AnimationPlayer root is not a valid node."
msgstr ""
+#: scene/animation/animation_tree_player.cpp
+msgid "This node has been deprecated. Use AnimationTree instead."
+msgstr ""
+
#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
@@ -9505,6 +9576,10 @@ msgstr "警告!"
msgid "Please Confirm..."
msgstr "請確認..."
+#: scene/gui/graph_edit.cpp
+msgid "Enable snap and show grid."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -9561,10 +9636,6 @@ msgstr "無效字型"
msgid "Input"
msgstr ""
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for shader."
@@ -9583,6 +9654,22 @@ msgid "Varyings can only be assigned in vertex function."
msgstr ""
#, fuzzy
+#~ msgid "Zoom out"
+#~ msgstr "縮小"
+
+#, fuzzy
+#~ msgid "Zoom in"
+#~ msgstr "放大"
+
+#, fuzzy
+#~ msgid "New TextFile"
+#~ msgstr "檔案"
+
+#, fuzzy
+#~ msgid "Zoom:"
+#~ msgstr "放大"
+
+#, fuzzy
#~ msgid "Public Methods"
#~ msgstr "選擇模式"
@@ -9647,9 +9734,6 @@ msgstr ""
#~ msgid "Anim Track Change Value Mode"
#~ msgstr "動畫軌跡變化數值模式"
-#~ msgid "Edit Node Curve"
-#~ msgstr "編輯Node Curve"
-
#~ msgid "Edit Selection Curve"
#~ msgstr "編輯Selection Curve"
@@ -9700,9 +9784,6 @@ msgstr ""
#~ msgid "Thanks!"
#~ msgstr "多謝!"
-#~ msgid "I see..."
-#~ msgstr "如來如此"
-
#, fuzzy
#~ msgid "Can't open '%s'."
#~ msgstr "不能連接。"
@@ -9807,9 +9888,6 @@ msgstr ""
#~ msgid "Removed:"
#~ msgstr "已移除:"
-#~ msgid "Error loading scene."
-#~ msgstr "載入場景時出現錯誤"
-
#, fuzzy
#~ msgid "Tiles"
#~ msgstr "檔案"