diff options
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r-- | editor/translations/zh_HK.po | 2179 |
1 files changed, 947 insertions, 1232 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index ceb21d7b85..3828ea059c 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1,5 +1,6 @@ # Chinese (Hong Kong) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017. @@ -196,10 +197,9 @@ msgid "Create %d NEW tracks and insert keys?" msgstr "" #: editor/animation_editor.cpp editor/create_dialog.cpp -#: editor/editor_audio_buses.cpp +#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp msgid "Create" @@ -361,265 +361,6 @@ msgstr "" msgid "Change Array Value" msgstr "" -#: editor/asset_library_editor_plugin.cpp -msgid "Free" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp -msgid "Version:" -msgstr "版本:" - -#: editor/asset_library_editor_plugin.cpp -msgid "Contents:" -msgstr "內容:" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "View Files" -msgstr "檔案" - -#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp -#: editor/editor_help.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "描述:" - -#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp -#: editor/project_manager.cpp -msgid "Install" -msgstr "安裝" - -#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp -#: editor/connections_dialog.cpp editor/export_template_manager.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/project_settings_editor.cpp editor/property_editor.cpp -#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Close" -msgstr "關閉" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't resolve." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Connection error, please try again." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't connect." -msgstr "不能連接。" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't connect to host:" -msgstr "不能連到主機:" - -#: editor/asset_library_editor_plugin.cpp -msgid "No response from host:" -msgstr "主機沒有回應:" - -#: editor/asset_library_editor_plugin.cpp -msgid "No response." -msgstr "沒有回應。" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Request failed, return code:" -msgstr "請求失敗," - -#: editor/asset_library_editor_plugin.cpp -msgid "Req. Failed." -msgstr "請求失敗。" - -#: editor/asset_library_editor_plugin.cpp -msgid "Request failed, too many redirects" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Redirect Loop." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Failed:" -msgstr "失敗:" - -#: editor/asset_library_editor_plugin.cpp -msgid "Bad download hash, assuming file has been tampered with." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Expected:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Got:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Asset Download Error:" -msgstr "Asset下載出現錯誤:" - -#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp -msgid "Success!" -msgstr "成功!" - -#: editor/asset_library_editor_plugin.cpp -msgid "Fetching:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Resolving.." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Connecting.." -msgstr "連到..." - -#: editor/asset_library_editor_plugin.cpp -msgid "Requesting.." -msgstr "請求中..." - -#: editor/asset_library_editor_plugin.cpp -msgid "Error making request" -msgstr "請求時出現錯誤" - -#: editor/asset_library_editor_plugin.cpp -msgid "Idle" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Retry" -msgstr "重試" - -#: editor/asset_library_editor_plugin.cpp -msgid "Download Error" -msgstr "下載出現錯誤" - -#: editor/asset_library_editor_plugin.cpp -msgid "Download for this asset is already in progress!" -msgstr "Asset已在下載中" - -#: editor/asset_library_editor_plugin.cpp -msgid "first" -msgstr "首頁" - -#: editor/asset_library_editor_plugin.cpp -msgid "prev" -msgstr "上一頁" - -#: editor/asset_library_editor_plugin.cpp -msgid "next" -msgstr "下一頁" - -#: editor/asset_library_editor_plugin.cpp -msgid "last" -msgstr "尾頁" - -#: editor/asset_library_editor_plugin.cpp -msgid "All" -msgstr "全部" - -#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp -#: editor/settings_config_dialog.cpp -msgid "Search:" -msgstr "搜尋:" - -#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Search" -msgstr "搜尋" - -#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "導入" - -#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Plugins" -msgstr "插件" - -#: editor/asset_library_editor_plugin.cpp -msgid "Sort:" -msgstr "排序:" - -#: editor/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Category:" -msgstr "分類:" - -#: editor/asset_library_editor_plugin.cpp -msgid "Site:" -msgstr "地址:" - -#: editor/asset_library_editor_plugin.cpp -msgid "Support.." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Official" -msgstr "官方" - -#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp -msgid "Community" -msgstr "社群" - -#: editor/asset_library_editor_plugin.cpp -msgid "Testing" -msgstr "測試" - -#: editor/asset_library_editor_plugin.cpp -msgid "Assets ZIP File" -msgstr "Assets ZIP 檔" - -#: editor/call_dialog.cpp -msgid "Method List For '%s':" -msgstr "" - -#: editor/call_dialog.cpp modules/visual_script/visual_script_editor.cpp -msgid "Call" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Method List:" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Arguments:" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Return:" -msgstr "" - #: editor/code_editor.cpp msgid "Go to Line" msgstr "跳到行" @@ -656,6 +397,14 @@ msgstr "完整詞語" msgid "Selection Only" msgstr "只限選中" +#: editor/code_editor.cpp editor/editor_node.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp +msgid "Search" +msgstr "搜尋" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "Find" msgstr "查找" @@ -688,11 +437,11 @@ msgstr "" msgid "Skip" msgstr "跳過" -#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Zoom In" msgstr "放大" -#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Zoom Out" msgstr "縮小" @@ -760,6 +509,20 @@ msgstr "" msgid "Oneshot" msgstr "" +#: editor/connections_dialog.cpp editor/dependency_editor.cpp +#: editor/export_template_manager.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Close" +msgstr "關閉" + #: editor/connections_dialog.cpp msgid "Connect" msgstr "連到" @@ -785,7 +548,7 @@ msgstr "連到..." msgid "Disconnect" msgstr "中斷" -#: editor/connections_dialog.cpp editor/node_dock.cpp +#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" msgstr "訊號" @@ -802,12 +565,25 @@ msgstr "最愛:" msgid "Recent:" msgstr "最近:" +#: editor/create_dialog.cpp editor/editor_node.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/quick_open.cpp editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "搜尋:" + #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp msgid "Matches:" msgstr "吻合:" +#: editor/create_dialog.cpp editor/editor_help.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp +#: editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "描述:" + #: editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "搜尋和替代為:" @@ -863,6 +639,10 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: editor/dependency_editor.cpp msgid "" "The files being removed are required by other resources in order for them to " "work.\n" @@ -870,7 +650,7 @@ msgid "" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Cannot remove:\n" msgstr "" #: editor/dependency_editor.cpp @@ -937,10 +717,6 @@ msgid "Godot Engine contributors" msgstr "" #: editor/editor_about.cpp -msgid "Authors" -msgstr "" - -#: editor/editor_about.cpp #, fuzzy msgid "Project Founders" msgstr "專案設定" @@ -959,6 +735,38 @@ msgid "Developers" msgstr "開發者" #: editor/editor_about.cpp +msgid "Authors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Platinum Sponsors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Gold Sponsors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Mini Sponsors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Gold Donors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Silver Donors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Bronze Donors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Donors" +msgstr "" + +#: editor/editor_about.cpp msgid "License" msgstr "" @@ -1002,6 +810,16 @@ msgid "Package Installed Successfully!" msgstr "" #: editor/editor_asset_installer.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Success!" +msgstr "成功!" + +#: editor/editor_asset_installer.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Install" +msgstr "安裝" + +#: editor/editor_asset_installer.cpp msgid "Package Installer" msgstr "" @@ -1052,11 +870,6 @@ msgid "Audio Bus, Drag and Drop to rearrange." msgstr "" #: editor/editor_audio_buses.cpp -#, fuzzy -msgid "Bus options" -msgstr "選項" - -#: editor/editor_audio_buses.cpp msgid "Solo" msgstr "" @@ -1068,6 +881,11 @@ msgstr "" msgid "Bypass" msgstr "" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Bus options" +msgstr "選項" + #: editor/editor_audio_buses.cpp editor/plugins/tile_map_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Duplicate" @@ -1075,6 +893,11 @@ msgstr "複製" #: editor/editor_audio_buses.cpp #, fuzzy +msgid "Reset Volume" +msgstr "重設縮放比例" + +#: editor/editor_audio_buses.cpp +#, fuzzy msgid "Delete Effect" msgstr "刪除選中檔案" @@ -1098,6 +921,11 @@ msgstr "複製" #: editor/editor_audio_buses.cpp #, fuzzy +msgid "Reset Bus Volume" +msgstr "重設縮放比例" + +#: editor/editor_audio_buses.cpp +#, fuzzy msgid "Move Audio Bus" msgstr "移動" @@ -1129,7 +957,8 @@ msgstr "" msgid "Create a new Bus Layout." msgstr "" -#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp +#: editor/editor_audio_buses.cpp editor/property_editor.cpp +#: editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -1233,7 +1062,7 @@ msgid "Rearrange Autoloads" msgstr "重新排例Autoloads" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp scene/gui/file_dialog.cpp +#: scene/gui/file_dialog.cpp msgid "Path:" msgstr "路徑:" @@ -1241,9 +1070,7 @@ msgstr "路徑:" msgid "Node Name:" msgstr "" -#: editor/editor_autoload_settings.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/editor_autoload_settings.cpp editor/project_manager.cpp msgid "Name" msgstr "名稱" @@ -1277,18 +1104,19 @@ msgid "Choose a Directory" msgstr "選擇資料夾" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp msgid "Create Folder" msgstr "新增資料夾" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: editor/editor_plugin_settings.cpp editor/plugins/theme_editor_plugin.cpp -#: editor/project_export.cpp scene/gui/file_dialog.cpp +#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: scene/gui/file_dialog.cpp msgid "Name:" msgstr "名稱:" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp msgid "Could not create folder." msgstr "無法新增資料夾" @@ -1308,30 +1136,6 @@ msgstr "" msgid "Template file not found:\n" msgstr "" -#: editor/editor_export.cpp -msgid "Added:" -msgstr "已加入:" - -#: editor/editor_export.cpp -msgid "Removed:" -msgstr "已移除:" - -#: editor/editor_export.cpp -msgid "Error saving atlas:" -msgstr "" - -#: editor/editor_export.cpp -msgid "Could not save atlas subtexture:" -msgstr "" - -#: editor/editor_export.cpp -msgid "Exporting for %s" -msgstr "" - -#: editor/editor_export.cpp -msgid "Setting Up.." -msgstr "" - #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" msgstr "檔案已存在, 要覆蓋嗎?" @@ -1417,6 +1221,11 @@ msgstr "上移最愛" msgid "Move Favorite Down" msgstr "下移最愛" +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Go to parent folder" +msgstr "無法新增資料夾" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "資料夾和檔案:" @@ -1431,10 +1240,6 @@ msgid "File:" msgstr "檔案:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Filter:" -msgstr "篩選:" - -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "請用有效的副檔名" @@ -1460,6 +1265,10 @@ msgstr "" msgid "Search Classes" msgstr "" +#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + #: editor/editor_help.cpp editor/property_editor.cpp msgid "Class:" msgstr "" @@ -1476,15 +1285,28 @@ msgstr "" msgid "Brief Description:" msgstr "" +#: editor/editor_help.cpp +msgid "Members" +msgstr "" + #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Members:" msgstr "" #: editor/editor_help.cpp +#, fuzzy +msgid "Public Methods" +msgstr "選擇模式" + +#: editor/editor_help.cpp msgid "Public Methods:" msgstr "" #: editor/editor_help.cpp +msgid "GUI Theme Items" +msgstr "" + +#: editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" @@ -1494,6 +1316,11 @@ msgstr "訊號:" #: editor/editor_help.cpp #, fuzzy +msgid "Enumerations" +msgstr "翻譯:" + +#: editor/editor_help.cpp +#, fuzzy msgid "Enumerations:" msgstr "翻譯:" @@ -1502,18 +1329,49 @@ msgid "enum " msgstr "" #: editor/editor_help.cpp +#, fuzzy +msgid "Constants" +msgstr "常數" + +#: editor/editor_help.cpp msgid "Constants:" msgstr "" #: editor/editor_help.cpp +#, fuzzy +msgid "Description" +msgstr "描述:" + +#: editor/editor_help.cpp +msgid "Properties" +msgstr "" + +#: editor/editor_help.cpp msgid "Property Description:" msgstr "" #: editor/editor_help.cpp +msgid "" +"There is currently no description for this property. Please help us by " +"[color=$color][url=$url]contributing one[/url][/color]!" +msgstr "" + +#: editor/editor_help.cpp +#, fuzzy +msgid "Methods" +msgstr "選擇模式" + +#: editor/editor_help.cpp msgid "Method Description:" msgstr "" #: editor/editor_help.cpp +msgid "" +"There is currently no description for this method. Please help us by [color=" +"$color][url=$url]contributing one[/url][/color]!" +msgstr "" + +#: editor/editor_help.cpp msgid "Search Text" msgstr "" @@ -1522,25 +1380,22 @@ msgid "Output:" msgstr "" #: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp -#: editor/plugins/rich_text_editor_plugin.cpp editor/property_editor.cpp -#: editor/script_editor_debugger.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/property_editor.cpp editor/script_editor_debugger.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Clear" msgstr "清空" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/resources_dock.cpp #, fuzzy msgid "Error saving resource!" msgstr "儲存資源時出現錯誤!" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/resources_dock.cpp msgid "Save Resource As.." msgstr "把資源另存為..." -#: editor/editor_node.cpp editor/export_template_manager.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "I see.." msgstr "如來如此" @@ -1559,6 +1414,29 @@ msgid "Error while saving." msgstr "儲存時出現錯誤" #: editor/editor_node.cpp +#, fuzzy +msgid "Can't open '%s'." +msgstr "不能連接。" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Error while parsing '%s'." +msgstr "儲存時出現錯誤" + +#: editor/editor_node.cpp +msgid "Unexpected end of file '%s'." +msgstr "" + +#: editor/editor_node.cpp +msgid "Missing '%s' or its dependencies." +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Error while loading '%s'." +msgstr "儲存時出現錯誤" + +#: editor/editor_node.cpp msgid "Saving Scene" msgstr "場景儲存中" @@ -1619,6 +1497,33 @@ msgid "Restored default layout to base settings." msgstr "重設預設佈局。" #: editor/editor_node.cpp +msgid "" +"This resource belongs to a scene that was imported, so it's not editable.\n" +"Please read the documentation relevant to importing scenes to better " +"understand this workflow." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This resource belongs to a scene that was instanced or inherited.\n" +"Changes to it will not be kept when saving the current scene." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This resource was imported, so it's not editable. Change its settings in the " +"import panel and then re-import." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This scene was imported, so changes to it will not be kept.\n" +"Instancing it or inheriting will allow making changes to it.\n" +"Please read the documentation relevant to importing scenes to better " +"understand this workflow." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Copy Params" msgstr "複製參數" @@ -1785,23 +1690,35 @@ msgid "Save changes the following scene(s) before opening Project Manager?" msgstr "" #: editor/editor_node.cpp +msgid "" +"This option is deprecated. Situations where refresh must be forced are now " +"considered a bug. Please report." +msgstr "" + +#: editor/editor_node.cpp msgid "Pick a Main Scene" msgstr "選擇主場景" #: editor/editor_node.cpp -msgid "Unable to enable addon plugin at: '" +msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "' parsing of config failed." +msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/" +#, fuzzy +msgid "Unable to load addon script from path: '%s'." +msgstr "載入字形出現錯誤" + +#: editor/editor_node.cpp +msgid "" +"Unable to load addon script from path: '%s' Base type is not EditorPlugin." msgstr "" #: editor/editor_node.cpp -msgid "Unable to load addon script from path: '" +msgid "Unable to load addon script from path: '%s' Script is not in tool mode." msgstr "" #: editor/editor_node.cpp @@ -1811,7 +1728,7 @@ msgid "" msgstr "" #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Ugh" msgstr "" @@ -1822,14 +1739,15 @@ msgid "" msgstr "" #: editor/editor_node.cpp -msgid "Error loading scene." -msgstr "載入場景時出現錯誤" - -#: editor/editor_node.cpp msgid "Scene '%s' has broken dependencies:" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Clear Recent Scenes" +msgstr "關閉場景" + +#: editor/editor_node.cpp msgid "Save Layout" msgstr "儲存佈局" @@ -1862,7 +1780,7 @@ msgstr "" msgid "Toggle distraction-free mode." msgstr "" -#: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/editor_node.cpp msgid "Scene" msgstr "場景" @@ -2085,6 +2003,10 @@ msgstr "" msgid "Issue Tracker" msgstr "" +#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "社群" + #: editor/editor_node.cpp msgid "About" msgstr "關於" @@ -2093,7 +2015,7 @@ msgstr "關於" msgid "Play the project." msgstr "運行專案" -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +#: editor/editor_node.cpp msgid "Play" msgstr "運行" @@ -2109,7 +2031,7 @@ msgstr "暫停場景" msgid "Stop the scene." msgstr "停止運行場景" -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +#: editor/editor_node.cpp msgid "Stop" msgstr "停止" @@ -2182,6 +2104,15 @@ msgid "Object properties." msgstr "" #: editor/editor_node.cpp +msgid "Changes may be lost!" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "導入" + +#: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -2197,14 +2128,6 @@ msgstr "" msgid "Don't Save" msgstr "" -#: editor/editor_node.cpp editor/editor_reimport_dialog.cpp -msgid "Re-Import" -msgstr "" - -#: editor/editor_node.cpp editor/editor_plugin_settings.cpp -msgid "Update" -msgstr "更新" - #: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "" @@ -2269,11 +2192,28 @@ msgstr "要離開編輯器嗎?" msgid "Open the previous Editor" msgstr "" +#: editor/editor_plugin.cpp +msgid "Creating Mesh Previews" +msgstr "" + +#: editor/editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" msgstr "" #: editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "更新" + +#: editor/editor_plugin_settings.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Version:" +msgstr "版本:" + +#: editor/editor_plugin_settings.cpp msgid "Author:" msgstr "" @@ -2306,7 +2246,7 @@ msgid "Frame %" msgstr "" #: editor/editor_profiler.cpp -msgid "Fixed Frame %" +msgid "Physics Frame %" msgstr "" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp @@ -2325,26 +2265,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_reimport_dialog.cpp -msgid "Please wait for scan to complete." -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Current scene must be saved to re-import." -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Save & Re-Import" -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Re-Importing" -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Re-Import Changed Resources" -msgstr "" - #: editor/editor_run_native.cpp msgid "Select device from the list" msgstr "" @@ -2454,10 +2374,6 @@ msgid "Importing:" msgstr "導入中:" #: editor/export_template_manager.cpp -msgid "Loading Export Templates" -msgstr "" - -#: editor/export_template_manager.cpp msgid "Current Version:" msgstr "" @@ -2493,9 +2409,17 @@ msgid "Cannot navigate to '" msgstr "" #: editor/filesystem_dock.cpp +msgid "View items as a grid of thumbnails" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "View items as a list" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "" "\n" -"Status: Needs Re-Import" +"Status: Import of file failed. Please fix file and reimport manually." msgstr "" #: editor/filesystem_dock.cpp @@ -2506,45 +2430,50 @@ msgid "" msgstr "來源:" #: editor/filesystem_dock.cpp -msgid "Same source and destination files, doing nothing." +msgid "Cannot move/rename resources root." msgstr "" #: editor/filesystem_dock.cpp -msgid "Target file exists, can't overwrite. Delete first." +msgid "Cannot move a folder into itself.\n" msgstr "" #: editor/filesystem_dock.cpp -msgid "Same source and destination paths, doing nothing." +#, fuzzy +msgid "Error moving:\n" +msgstr "載入錯誤:" + +#: editor/filesystem_dock.cpp +msgid "Unable to update dependencies:\n" msgstr "" #: editor/filesystem_dock.cpp -msgid "Can't move directories to within themselves." +msgid "No name provided" msgstr "" #: editor/filesystem_dock.cpp -msgid "Can't rename deps for:\n" +msgid "Provided name contains invalid characters" msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy -msgid "Error moving file:\n" -msgstr "儲存TileSet時出現錯誤!" +msgid "No name provided." +msgstr "" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Error moving dir:\n" -msgstr "載入錯誤:" +msgid "Name contains invalid characters." +msgstr "有效字符:" #: editor/filesystem_dock.cpp -msgid "Can't operate on '..'" +msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" +#, fuzzy +msgid "Renaming file:" +msgstr "儲存TileSet時出現錯誤!" #: editor/filesystem_dock.cpp -msgid "No files selected!" +msgid "Renaming folder:" msgstr "" #: editor/filesystem_dock.cpp @@ -2556,39 +2485,36 @@ msgid "Collapse all" msgstr "" #: editor/filesystem_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Instance" -msgstr "" +msgid "Copy Path" +msgstr "複製路徑" #: editor/filesystem_dock.cpp -msgid "Edit Dependencies.." +msgid "Rename.." msgstr "" #: editor/filesystem_dock.cpp -msgid "View Owners.." +msgid "Move To.." msgstr "" #: editor/filesystem_dock.cpp -msgid "Copy Path" -msgstr "複製路徑" +#, fuzzy +msgid "New Folder.." +msgstr "新增資料夾" #: editor/filesystem_dock.cpp -msgid "Rename or Move.." +msgid "Show In File Manager" msgstr "" #: editor/filesystem_dock.cpp -msgid "Move To.." +msgid "Instance" msgstr "" #: editor/filesystem_dock.cpp -msgid "Info" +msgid "Edit Dependencies.." msgstr "" #: editor/filesystem_dock.cpp -msgid "Re-Import.." +msgid "View Owners.." msgstr "" #: editor/filesystem_dock.cpp @@ -2621,6 +2547,11 @@ msgstr "" msgid "Move" msgstr "" +#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp +#: editor/project_manager.cpp +msgid "Rename" +msgstr "" + #: editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -2635,6 +2566,10 @@ msgid "Import as Single Scene" msgstr "更新場景" #: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp msgid "Import with Separate Materials" msgstr "" @@ -2647,6 +2582,18 @@ msgid "Import with Separate Objects+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Objects+Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Materials+Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Objects+Materials+Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp msgid "Import as Multiple Scenes" msgstr "" @@ -2655,38 +2602,31 @@ msgid "Import as Multiple Scenes+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp #: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Import Scene" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Importing Scene.." msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Running Custom Script.." msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script:" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import (check console):" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error running post-import script:" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." msgstr "" @@ -2717,579 +2657,54 @@ msgstr "" msgid "Reimport" msgstr "導入" -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "No bit masks to import!" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path is empty." -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must be a complete resource path." -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must exist." -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Save path is empty!" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "Import BitMasks" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s):" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Target Path:" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Accept" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "Bit Mask" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "No source font file!" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "No target font resource!" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"Invalid file extension.\n" -"Please use .font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Can't load/process source font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Couldn't save font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font Size:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Dest Resource:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "The quick brown fox jumps over the lazy dog." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Test:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Options:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Font Import" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"This file is already a Godot font file, please supply a BMFont type file " -"instead." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Failed opening as BMFont file." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Error initializing FreeType." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Unknown font format." -msgstr "字形格式不明" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Error loading font." -msgstr "載入字形出現錯誤" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Invalid font size." -msgstr "無效字型" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font custom source." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Font" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "No meshes to import!" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Single Mesh Import" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Source Mesh(es):" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Surface %d" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "No samples to import!" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Import Audio Samples" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Source Sample(s):" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Audio Sample" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "New Clip" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Animation Options" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Flags" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Bake FPS:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Optimizer" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Linear Error" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angular Error" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angle" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Clips" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Start(s)" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "End(s)" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Loop" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Filters" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source path is empty." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error importing scene." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import 3D Scene" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source Scene:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Same as Target Scene" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Shared" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Target Texture Folder:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Post-Process Script:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Custom Root Node Type:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Auto" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Root Node Name:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "The Following Files are Missing:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Anyway" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp scene/gui/dialogs.cpp -msgid "Cancel" -msgstr "取消" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import & Open" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Edited scene has not been saved, open imported scene anyway?" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Image:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Can't import a file over itself:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't localize path: %s (already local)" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "3D Scene Animation" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Uncompressed" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossless (PNG)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossy (WebP)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress (VRAM)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Format" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Compression Quality (WebP):" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Options" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Please specify some files!" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "At least one file needed for Atlas." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Error importing:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Only one file is required for large texture." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Max Texture Size:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for Atlas (2D)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cell Size:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Large Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Textures (2D)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture" +#: editor/multi_node_edit.cpp +msgid "MultiNode Set" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Base Atlas Texture" +#: editor/node_dock.cpp +msgid "Groups" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s)" +#: editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 2D" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Poly" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 3D" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Edit Poly" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures" +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Insert Point" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "2D Texture" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "3D Texture" +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Remove Poly And Point" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Atlas Texture" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create a new polygon from scratch." msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/plugins/abstract_polygon_2d_editor.cpp msgid "" -"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " -"the project." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Crop empty space." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Load Source Image" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Slicing" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Inserting" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Saving" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save large texture:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Build Atlas For:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Loading Image:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't load image:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Converting Images" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cropping Images" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Blitting Images" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save atlas image:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save converted texture:" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid source!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid translation source!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Column" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/script_create_dialog.cpp -msgid "Language" -msgstr "語言" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No items to import!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No target path!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translations" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Couldn't import!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translation" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Source CSV:" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Ignore First Row" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Compress" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Add to Project (project.godot)" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Languages:" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Translation" -msgstr "" - -#: editor/multi_node_edit.cpp -msgid "MultiNode Set" -msgstr "" - -#: editor/node_dock.cpp -msgid "Groups" -msgstr "" - -#: editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." +"Edit existing polygon:\n" +"LMB: Move Point.\n" +"Ctrl+LMB: Split Segment.\n" +"RMB: Erase Point." msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp @@ -3445,7 +2860,6 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Error!" @@ -3556,10 +2970,6 @@ msgid "Delete Input" msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp -msgid "Rename" -msgstr "" - -#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation tree is valid." msgstr "" @@ -3615,64 +3025,185 @@ msgstr "" msgid "Filters.." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Parsing %d Triangles:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Free" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Triangle #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Contents:" +msgstr "內容:" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "View Files" +msgstr "檔案" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Light Baker Setup:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Parsing Geometry" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Connection error, please try again." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Fixing Lights" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't connect." +msgstr "不能連接。" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't connect to host:" +msgstr "不能連到主機:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response from host:" +msgstr "主機沒有回應:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "沒有回應。" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Request failed, return code:" +msgstr "請求失敗," + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Req. Failed." +msgstr "請求失敗。" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, too many redirects" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Making BVH" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect Loop." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Creating Light Octree" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "失敗:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Bad download hash, assuming file has been tampered with." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Creating Octree Texture" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Expected:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Transfer to Lightmaps:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Got:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Allocating Texture #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed sha256 hash check" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Baking Triangle #" +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Asset Download Error:" +msgstr "Asset下載出現錯誤:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Fetching:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Post-Processing Texture #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Resolving.." msgstr "" -#: editor/plugins/baked_light_editor_plugin.cpp -msgid "Bake!" +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Connecting.." +msgstr "連到..." + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Requesting.." +msgstr "請求中..." + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Error making request" +msgstr "請求時出現錯誤" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Idle" msgstr "" -#: editor/plugins/baked_light_editor_plugin.cpp -msgid "Reset the lightmap octree baking process (start over)." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Retry" +msgstr "重試" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download Error" +msgstr "下載出現錯誤" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download for this asset is already in progress!" +msgstr "Asset已在下載中" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "first" +msgstr "首頁" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "prev" +msgstr "上一頁" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "next" +msgstr "下一頁" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "last" +msgstr "尾頁" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "All" +msgstr "全部" + +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/project_settings_editor.cpp +msgid "Plugins" +msgstr "插件" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "排序:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Reverse" msgstr "" +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/project_settings_editor.cpp +msgid "Category:" +msgstr "分類:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "地址:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "官方" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "測試" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "Assets ZIP 檔" + #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp msgid "Preview" msgstr "" @@ -3715,11 +3246,15 @@ msgid "Edit CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Change Anchors" +msgid "Anchors only" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom (%):" +msgid "Change Anchors and Margins" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3770,59 +3305,72 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Lock the selected object in place (can't be moved)." +msgid "Toggles snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Unlock the selected object (can be moved)." +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Makes sure the object's children are not selectable." +msgid "Snapping options" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Restores the object's children's ability to be selected." +msgid "Snap to grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit" -msgstr "編輯" +msgid "Use Rotation Snap" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Snap" +msgid "Configure Snap..." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Show Grid" +msgid "Snap Relative" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Rotation Snap" +msgid "Use Pixel Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap Relative" +msgid "Smart snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap.." +msgid "Snap to parent" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Pixel Snap" +msgid "Snap to node anchor" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Skeleton.." +msgid "Snap to node sides" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to other nodes" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3851,11 +3399,16 @@ msgid "View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Reset" +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Set.." +msgid "Show helpers" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show rulers" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3867,8 +3420,9 @@ msgid "Frame Selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Anchor" -msgstr "" +#, fuzzy +msgid "Layout" +msgstr "儲存佈局" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Keys" @@ -3891,11 +3445,20 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Set a Value" +msgid "Drag pivot from mouse position" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap (Pixels):" +#, fuzzy +msgid "Set pivot at mouse position" +msgstr "只限選中" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Multiply grid step by 2" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Divide grid step by 2" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3906,23 +3469,28 @@ msgstr "" msgid "Adding %s..." msgstr "" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Create Node" msgstr "" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Error instancing scene from %s" msgstr "" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "OK :(" msgstr "OK :(" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "No parent to instance a child at." msgstr "" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "This operation requires a single selected node." msgstr "" @@ -3936,45 +3504,6 @@ msgid "" "Drag & drop + Alt : Change node type" msgstr "" -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." -msgstr "" - #: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Create Poly3D" msgstr "" @@ -3984,14 +3513,6 @@ msgid "Set Handle" msgstr "" #: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Creating Mesh Library" -msgstr "" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Thumbnail.." -msgstr "" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Remove item %d?" msgstr "" @@ -4014,6 +3535,27 @@ msgid "Update from Scene" msgstr "" #: editor/plugins/curve_editor_plugin.cpp +msgid "Flat0" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Flat1" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +#, fuzzy +msgid "Ease in" +msgstr "縮放selection" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Ease out" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Smoothstep" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp msgid "Modify Curve Point" msgstr "" @@ -4093,22 +3635,18 @@ msgid "Create Occluder Polygon" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Edit existing polygon:" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "LMB: Move Point." msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Ctrl+LMB: Split Segment." msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "RMB: Erase Point." msgstr "" @@ -4209,6 +3747,10 @@ msgid "Create Outline" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" msgstr "" @@ -4336,12 +3878,73 @@ msgstr "" msgid "Populate" msgstr "" -#: editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create Navigation Polygon" +#: editor/plugins/navigation_mesh_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: editor/plugins/navigation_mesh_editor_plugin.cpp +msgid "Bake the navigation mesh.\n" +msgstr "" + +#: editor/plugins/navigation_mesh_editor_plugin.cpp +msgid "Clear the navigation mesh." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Setting up Configuration..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Calculating grid size..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Creating heightfield..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +#, fuzzy +msgid "Marking walkable triangles..." +msgstr "儲存本地更改.." + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Constructing compact heightfield..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Eroding walkable area..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Partitioning..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Creating contours..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Creating polymesh..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Converting to native navigation mesh..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Navigation Mesh Generator Setup:" +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Parsing Geometry..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Done!" msgstr "" #: editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Remove Poly And Point" +msgid "Create Navigation Polygon" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -4515,16 +4118,19 @@ msgid "Curve Point #" msgstr "" #: editor/plugins/path_editor_plugin.cpp +#, fuzzy msgid "Set Curve Point Position" -msgstr "" +msgstr "只限選中" #: editor/plugins/path_editor_plugin.cpp +#, fuzzy msgid "Set Curve In Position" -msgstr "" +msgstr "只限選中" #: editor/plugins/path_editor_plugin.cpp +#, fuzzy msgid "Set Curve Out Position" -msgstr "" +msgstr "只限選中" #: editor/plugins/path_editor_plugin.cpp msgid "Split Path" @@ -4584,6 +4190,14 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit" +msgstr "編輯" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon->UV" msgstr "" @@ -4638,63 +4252,10 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "貼上" -#: editor/plugins/rich_text_editor_plugin.cpp -msgid "Parse BBCode" -msgstr "" - -#: editor/plugins/sample_editor_plugin.cpp -msgid "Length:" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Open Sample File(s)" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "ERROR: Couldn't load sample!" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Add Sample" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Rename Sample" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Delete Sample" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "16 Bits" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "8 Bits" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Stereo" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Mono" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -#: editor/script_editor_debugger.cpp -msgid "Format" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Pitch" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp msgid "Clear Recent Files" msgstr "" @@ -4787,6 +4348,10 @@ msgstr "關閉場景" msgid "Close All" msgstr "關閉" +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +msgid "Run" +msgstr "運行" + #: editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" msgstr "" @@ -4815,7 +4380,8 @@ msgstr "" msgid "Break" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/script_editor_debugger.cpp msgid "Continue" msgstr "" @@ -4829,18 +4395,6 @@ msgid "Debug with external editor" msgstr "要離開編輯器嗎?" #: editor/plugins/script_editor_plugin.cpp -msgid "Window" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Move Left" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Move Right" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Open Godot online documentation" msgstr "" @@ -4924,8 +4478,9 @@ msgid "Cut" msgstr "剪下" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/property_editor.cpp -#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "複製" @@ -5191,10 +4746,6 @@ msgid "View Plane Transform." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling to %s%%." -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotating %s degrees." msgstr "" @@ -5211,10 +4762,6 @@ msgid "Top View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Top" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View." msgstr "" @@ -5451,6 +4998,10 @@ msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Local Coords" msgstr "" @@ -5596,6 +5147,10 @@ msgid "Speed (FPS):" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animation Frames" msgstr "" @@ -5608,11 +5163,12 @@ msgid "Insert Empty (After)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Up" -msgstr "" +#, fuzzy +msgid "Move (Before)" +msgstr "移動模式" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Down" +msgid "Move (After)" msgstr "" #: editor/plugins/style_box_editor_plugin.cpp @@ -5691,7 +5247,11 @@ msgid "Remove All" msgstr "移除" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme" +msgid "Edit theme.." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme editing menu." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -5776,6 +5336,10 @@ msgid "Style" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Color" msgstr "" @@ -5826,7 +5390,7 @@ msgid "Mirror Y" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Bucket" +msgid "Paint Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -5893,6 +5457,10 @@ msgid "Delete preset '%s'?" msgstr "要刪除選中檔案?" #: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted: " +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -5966,19 +5534,30 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, the path must exist!" +#, fuzzy +msgid "The path does not exist." +msgstr "檔案不存在." + +#: editor/project_manager.cpp +msgid "Please choose a 'project.godot' file." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, project.godot must not exist." +msgid "" +"Your project will be created in a non empty folder (you might want to create " +"a new folder)." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, project.godot must exist." +msgid "Please choose a folder that does not contain a 'project.godot' file." msgstr "" #: editor/project_manager.cpp @@ -5986,10 +5565,26 @@ msgid "Imported Project" msgstr "" #: editor/project_manager.cpp +msgid " " +msgstr "" + +#: editor/project_manager.cpp +msgid "It would be a good idea to name your project." +msgstr "" + +#: editor/project_manager.cpp msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp +msgid "Couldn't get project.godot in project path." +msgstr "" + +#: editor/project_manager.cpp +msgid "Couldn't edit project.godot in project path." +msgstr "" + +#: editor/project_manager.cpp msgid "Couldn't create project.godot in project path." msgstr "" @@ -5998,15 +5593,20 @@ msgid "The following files failed extraction from package:" msgstr "" #: editor/project_manager.cpp -msgid "Import Existing Project" +#, fuzzy +msgid "Rename Project" +msgstr "專案" + +#: editor/project_manager.cpp +msgid "Couldn't get project.godot in the project path." msgstr "" #: editor/project_manager.cpp -msgid "Project Path (Must Exist):" +msgid "New Game Project" msgstr "" #: editor/project_manager.cpp -msgid "Project Name:" +msgid "Import Existing Project" msgstr "" #: editor/project_manager.cpp @@ -6014,22 +5614,27 @@ msgid "Create New Project" msgstr "" #: editor/project_manager.cpp -msgid "Project Path:" +msgid "Install Project:" msgstr "" #: editor/project_manager.cpp -msgid "Install Project:" +msgid "Project Name:" msgstr "" #: editor/project_manager.cpp -msgid "Browse" -msgstr "瀏覽" +#, fuzzy +msgid "Create folder" +msgstr "新增資料夾" #: editor/project_manager.cpp -msgid "New Game Project" +msgid "Project Path:" msgstr "" #: editor/project_manager.cpp +msgid "Browse" +msgstr "瀏覽" + +#: editor/project_manager.cpp msgid "That's a BINGO!" msgstr "" @@ -6038,6 +5643,11 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Can't open project" +msgstr "不能連接。" + +#: editor/project_manager.cpp msgid "Are you sure to open more than one project?" msgstr "" @@ -6064,6 +5674,12 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"Language changed.\n" +"The UI will update next time the editor or project manager starts." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "You are about the scan %s folders for existing Godot projects. Do you " "confirm?" msgstr "" @@ -6073,10 +5689,6 @@ msgid "Project List" msgstr "" #: editor/project_manager.cpp -msgid "Run" -msgstr "運行" - -#: editor/project_manager.cpp msgid "Scan" msgstr "" @@ -6098,6 +5710,10 @@ msgid "Exit" msgstr "離開" #: editor/project_manager.cpp +msgid "Restart Now" +msgstr "" + +#: editor/project_manager.cpp #, fuzzy msgid "Can't run project" msgstr "不能連接。" @@ -6135,17 +5751,14 @@ msgid "Add Input Action Event" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#: scene/gui/input_action.cpp msgid "Meta+" msgstr "Meta+" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#: scene/gui/input_action.cpp msgid "Shift+" msgstr "Shift+" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#: scene/gui/input_action.cpp msgid "Alt+" msgstr "Alt+" @@ -6207,7 +5820,7 @@ msgstr "當改變時更新" msgid "Joypad Axis Index:" msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp #, fuzzy msgid "Axis" msgstr "中軸" @@ -6228,31 +5841,31 @@ msgstr "" msgid "Add Event" msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Device" msgstr "設備" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Button" msgstr "按鍵" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Left Button." msgstr "左𨫡" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Right Button." msgstr "右𨫡" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Middle Button." msgstr "中𨫡" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Wheel Up." msgstr "上滾" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Wheel Down." msgstr "下滾" @@ -6261,7 +5874,7 @@ msgid "Add Global Property" msgstr "" #: editor/project_settings_editor.cpp -msgid "Select an setting item first!" +msgid "Select a setting item first!" msgstr "" #: editor/project_settings_editor.cpp @@ -6279,6 +5892,15 @@ msgid "Delete Item" msgstr "刪除" #: editor/project_settings_editor.cpp +#, fuzzy +msgid "Can't contain '/' or ':'" +msgstr "不能連到主機:" + +#: editor/project_settings_editor.cpp +msgid "Already existing" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Error saving settings." msgstr "" @@ -6319,6 +5941,14 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings_editor.cpp +msgid "Changed Locale Filter" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Changed Locale Filter Mode" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Project Settings (project.godot)" msgstr "" @@ -6379,6 +6009,27 @@ msgid "Locale" msgstr "" #: editor/project_settings_editor.cpp +msgid "Locales Filter" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Show all locales" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Show only selected locales" +msgstr "" + +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Filter mode:" +msgstr "篩選:" + +#: editor/project_settings_editor.cpp +msgid "Locales:" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "AutoLoad" msgstr "" @@ -6429,10 +6080,19 @@ msgid "New Script" msgstr "下一個腳本" #: editor/property_editor.cpp +msgid "Make Unique" +msgstr "" + +#: editor/property_editor.cpp msgid "Show in File System" msgstr "" #: editor/property_editor.cpp +#, fuzzy +msgid "Convert To %s" +msgstr "轉為..." + +#: editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6472,6 +6132,11 @@ msgstr "選擇模式" #: editor/property_selector.cpp #, fuzzy +msgid "Select Virtual Method" +msgstr "選擇模式" + +#: editor/property_selector.cpp +#, fuzzy msgid "Select Method" msgstr "選擇模式" @@ -6499,26 +6164,6 @@ msgstr "" msgid "Reparent" msgstr "" -#: editor/resources_dock.cpp -msgid "Create New Resource" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Open Resource" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Save Resource" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Resource Tools" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Make Local" -msgstr "" - #: editor/run_settings_dialog.cpp msgid "Run Mode:" msgstr "" @@ -6646,14 +6291,6 @@ msgid "Sub-Resources:" msgstr "資源" #: editor/scene_tree_dock.cpp -msgid "Edit Groups" -msgstr "" - -#: editor/scene_tree_dock.cpp -msgid "Edit Connections" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "" @@ -6842,6 +6479,15 @@ msgid "Invalid base path" msgstr "" #: editor/script_create_dialog.cpp +msgid "Directory of the same name exists" +msgstr "" + +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "File exists, will be reused" +msgstr "檔案已存在, 要覆蓋嗎?" + +#: editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "無效副檔名" @@ -6886,6 +6532,10 @@ msgid "Load existing script file" msgstr "下一個腳本" #: editor/script_create_dialog.cpp +msgid "Language" +msgstr "語言" + +#: editor/script_create_dialog.cpp msgid "Inherits" msgstr "" @@ -6929,6 +6579,10 @@ msgid "Function:" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "錯誤" @@ -7010,6 +6664,10 @@ msgid "Type" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Usage" msgstr "" @@ -7085,12 +6743,29 @@ msgstr "" msgid "Change Probe Extents" msgstr "" +#: modules/gdnative/gd_native_library_editor.cpp +#, fuzzy +msgid "Library" +msgstr "MeshLibrary.." + +#: modules/gdnative/gd_native_library_editor.cpp +msgid "Status" +msgstr "" + +#: modules/gdnative/gd_native_library_editor.cpp +msgid "Libraries: " +msgstr "" + +#: modules/gdnative/register_types.cpp +msgid "GDNative" +msgstr "" + #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gd_functions.cpp modules/mono/glue/glue_header.h #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -7142,10 +6817,6 @@ msgid "GridMap Duplicate Selection" msgstr "複製 Selection" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Paint" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Snap View" msgstr "" @@ -7242,13 +6913,8 @@ msgstr "設定" msgid "Pick Distance:" msgstr "" -#: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy -msgid "Tiles" -msgstr "檔案" - -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Areas" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "Builds" msgstr "" #: modules/visual_script/visual_script.cpp @@ -7445,10 +7111,18 @@ msgid "Return" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Get" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Script already has function '%s'" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Change Input Value" msgstr "動畫變化數值" @@ -7814,6 +7488,12 @@ msgid "" "order for AnimatedSprite3D to display frames." msgstr "" +#: scene/3d/vehicle_body.cpp +msgid "" +"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use " +"it as a child of a VehicleBody." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" @@ -7823,6 +7503,10 @@ msgid "Add current color as a preset" msgstr "" #: scene/gui/dialogs.cpp +msgid "Cancel" +msgstr "取消" + +#: scene/gui/dialogs.cpp msgid "Alert!" msgstr "警告!" @@ -7830,10 +7514,6 @@ msgstr "警告!" msgid "Please Confirm..." msgstr "請確認..." -#: scene/gui/input_action.cpp -msgid "Ctrl+" -msgstr "Ctrl+" - #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -7862,6 +7542,41 @@ msgid "" "texture to some node for display." msgstr "" +#: scene/resources/dynamic_font.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +msgid "Unknown font format." +msgstr "字形格式不明" + +#: scene/resources/dynamic_font.cpp +msgid "Error loading font." +msgstr "載入字形出現錯誤" + +#: scene/resources/dynamic_font.cpp +msgid "Invalid font size." +msgstr "無效字型" + +#~ msgid "Filter:" +#~ msgstr "篩選:" + +#~ msgid "Added:" +#~ msgstr "已加入:" + +#~ msgid "Removed:" +#~ msgstr "已移除:" + +#~ msgid "Error loading scene." +#~ msgstr "載入場景時出現錯誤" + +#, fuzzy +#~ msgid "Tiles" +#~ msgstr "檔案" + +#~ msgid "Ctrl+" +#~ msgstr "Ctrl+" + #~ msgid "Close scene? (Unsaved changes will be lost)" #~ msgstr "要關閉場景嗎?(未儲存的更改將會消失)" |