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-rw-r--r--editor/translations/zh_HK.po328
1 files changed, 201 insertions, 127 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index f9ebeb54a2..f4c6a39788 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -410,15 +410,6 @@ msgid "Replaced %d occurrence(s)."
msgstr "取代了 %d 個。"
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Replace"
-msgstr "取代"
-
-#: editor/code_editor.cpp
-msgid "Replace All"
-msgstr "全部取代"
-
-#: editor/code_editor.cpp
msgid "Match Case"
msgstr "符合大小寫"
@@ -427,52 +418,17 @@ msgid "Whole Words"
msgstr "完整詞語"
#: editor/code_editor.cpp
-msgid "Selection Only"
-msgstr "只限選中"
-
-#: editor/code_editor.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
-msgid "Search"
-msgstr "搜尋"
-
-#: editor/code_editor.cpp editor/editor_help.cpp
-msgid "Find"
-msgstr "尋找"
-
-#: editor/code_editor.cpp
-msgid "Next"
-msgstr "下一個"
-
-#: editor/code_editor.cpp
-msgid "Not found!"
-msgstr "找不到!"
-
-#: editor/code_editor.cpp
-#, fuzzy
-msgid "Replace By"
-msgstr "由這個取代"
-
-#: editor/code_editor.cpp
-#, fuzzy
-msgid "Case Sensitive"
-msgstr "區分大小寫"
-
-#: editor/code_editor.cpp
#, fuzzy
-msgid "Backwards"
-msgstr "向後"
+msgid "Replace"
+msgstr "取代"
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Prompt On Replace"
-msgstr "取代時詢問我"
+msgid "Replace All"
+msgstr "全部取代"
#: editor/code_editor.cpp
-msgid "Skip"
-msgstr "跳過"
+msgid "Selection Only"
+msgstr "只限選中"
#: editor/code_editor.cpp
msgid "Zoom In"
@@ -1451,6 +1407,18 @@ msgid "Description"
msgstr "描述:"
#: editor/editor_help.cpp
+#, fuzzy
+msgid "Online Tutorials:"
+msgstr "關閉場景"
+
+#: editor/editor_help.cpp
+msgid ""
+"There are currently no tutorials for this class, you can [color=$color][url="
+"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
+"url][/color]."
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Properties"
msgstr ""
@@ -1483,6 +1451,10 @@ msgstr ""
msgid "Search Text"
msgstr ""
+#: editor/editor_help.cpp
+msgid "Find"
+msgstr "尋找"
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr ""
@@ -1499,6 +1471,10 @@ msgstr "清空"
msgid "Clear Output"
msgstr "下一個腳本"
+#: editor/editor_node.cpp
+msgid "Project export failed with error code %d."
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Error saving resource!"
@@ -1508,8 +1484,8 @@ msgstr "儲存資源時出現錯誤!"
msgid "Save Resource As.."
msgstr "把資源另存為..."
-#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
msgid "I see.."
msgstr "如來如此"
@@ -2158,6 +2134,13 @@ msgstr "幫助"
msgid "Classes"
msgstr ""
+#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
+msgid "Search"
+msgstr "搜尋"
+
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Online Docs"
@@ -2541,12 +2524,6 @@ msgid "Invalid version.txt format inside templates."
msgstr "無效的 version.txt 格式 inside templates."
#: editor/export_template_manager.cpp
-msgid ""
-"Invalid version.txt format inside templates. Revision is not a valid "
-"identifier."
-msgstr ""
-
-#: editor/export_template_manager.cpp
#, fuzzy
msgid "No version.txt found inside templates."
msgstr "找不到version.txt inside templates."
@@ -2604,11 +2581,6 @@ msgstr "失敗:"
#: editor/export_template_manager.cpp
#, fuzzy
-msgid "Can't write file."
-msgstr "無法新增資料夾"
-
-#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download Complete."
msgstr "下載出現錯誤"
@@ -3813,15 +3785,23 @@ msgid "Show Grid"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show helpers"
+msgid "Show Helpers"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Rulers"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show rulers"
+msgid "Show Origin"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show guides"
+msgid "Show Viewport"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3882,19 +3862,22 @@ msgstr ""
msgid "Adding %s..."
msgstr ""
+#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "Ok"
+
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Create Node"
+msgid "Cannot instantiate multiple nodes without root."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Error instancing scene from %s"
+msgid "Create Node"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "This operation requires a single selected node."
+msgid "Error instancing scene from %s"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4114,6 +4097,10 @@ msgid "Mesh has not surface to create outlines from!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr ""
@@ -4655,6 +4642,22 @@ msgid "Resource clipboard is empty!"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr ""
@@ -4948,10 +4951,6 @@ msgid "Toggle Comment"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Fold/Unfold Line"
msgstr "跳到行"
@@ -4965,6 +4964,10 @@ msgid "Unfold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
@@ -5295,6 +5298,10 @@ msgstr "OK :("
msgid "No parent to instance a child at."
msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr ""
+
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr ""
@@ -5792,6 +5799,14 @@ msgid "Checked Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
msgstr ""
@@ -5819,11 +5834,6 @@ msgstr ""
msgid "Tab 3"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr ""
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr ""
@@ -5973,7 +5983,7 @@ msgid "Select current edited sub-tile."
msgstr "新增資料夾"
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Select sub-tile to change it's priority."
+msgid "Select sub-tile to change its priority."
msgstr ""
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
@@ -6090,17 +6100,7 @@ msgid "Please choose a 'project.godot' file."
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Your project will be created in a non empty folder (you might want to create "
-"a new folder)."
-msgstr ""
-
-#: editor/project_manager.cpp
-msgid "Please choose a folder that does not contain a 'project.godot' file."
-msgstr ""
-
-#: editor/project_manager.cpp
-msgid "That's a BINGO!"
+msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
@@ -6125,7 +6125,9 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in project path."
+msgid ""
+"Couldn't load project.godot in project path (error %d). It may be missing or "
+"corrupted."
msgstr ""
#: editor/project_manager.cpp
@@ -6146,10 +6148,6 @@ msgid "Rename Project"
msgstr "專案"
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in the project path."
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "New Game Project"
msgstr ""
@@ -6304,7 +6302,9 @@ msgid "Mouse Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
+msgid ""
+"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6451,11 +6451,6 @@ msgid "Delete Item"
msgstr "刪除"
#: editor/project_settings_editor.cpp
-#, fuzzy
-msgid "Can't contain '/' or ':'"
-msgstr "不能連到主機:"
-
-#: editor/project_settings_editor.cpp
msgid "Already existing"
msgstr ""
@@ -6765,10 +6760,6 @@ msgid "Error loading scene from %s"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr "Ok"
-
-#: editor/scene_tree_dock.cpp
msgid ""
"Cannot instance the scene '%s' because the current scene exists within one "
"of its nodes."
@@ -6861,10 +6852,6 @@ msgstr "資源"
msgid "Clear Inheritance"
msgstr ""
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
@@ -6979,10 +6966,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Open script"
msgstr "下一個腳本"
@@ -7424,32 +7407,46 @@ msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "GridMap Delete Selection"
-msgstr "刪除選中檔案"
+msgid "Next Plane"
+msgstr "下一個"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "GridMap Duplicate Selection"
-msgstr "複製 Selection"
+msgid "Previous Plane"
+msgstr "上一個tab"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Floor:"
+msgid "Plane:"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Grid Map"
+msgid "Next Floor"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Snap View"
+msgid "Previous Floor"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Previous Floor"
+msgid "Floor:"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Next Floor"
+#, fuzzy
+msgid "GridMap Delete Selection"
+msgstr "刪除選中檔案"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Duplicate Selection"
+msgstr "複製 Selection"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Grid Map"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Snap View"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -7532,6 +7529,10 @@ msgstr "設定"
msgid "Pick Distance:"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Class name can't be a reserved keyword"
+msgstr ""
+
#: modules/mono/editor/godotsharp_editor.cpp
msgid "Generating solution..."
msgstr ""
@@ -7564,6 +7565,10 @@ msgid "Mono"
msgstr ""
#: modules/mono/editor/godotsharp_editor.cpp
+msgid "About C# support"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Create C# solution"
msgstr "縮放selection"
@@ -7581,6 +7586,10 @@ msgstr "專案"
msgid "Warnings"
msgstr ""
+#: modules/mono/mono_gd/gd_mono_utils.cpp
+msgid "End of inner exception stack trace"
+msgstr ""
+
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -7983,6 +7992,13 @@ msgid ""
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
+#: scene/2d/collision_object_2d.cpp
+msgid ""
+"This node has no children shapes, so it can't interact with the space.\n"
+"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to "
+"define its shape."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
@@ -8051,7 +8067,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8095,6 +8111,14 @@ msgid "ARVROrigin requires an ARVRCamera child node"
msgstr ""
#: scene/3d/baked_lightmap.cpp
+msgid "%d%%"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "(Time Left: %d:%02d s)"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
msgid "Plotting Meshes: "
msgstr ""
@@ -8110,6 +8134,13 @@ msgstr ""
msgid "Lighting Meshes: "
msgstr ""
+#: scene/3d/collision_object.cpp
+msgid ""
+"This node has no children shapes, so it can't interact with the space.\n"
+"Consider adding CollisionShape or CollisionPolygon children nodes to define "
+"its shape."
+msgstr ""
+
#: scene/3d/collision_polygon.cpp
msgid ""
"CollisionPolygon only serves to provide a collision shape to a "
@@ -8155,8 +8186,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8165,10 +8196,20 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -8222,7 +8263,7 @@ msgstr ""
#: scene/main/scene_tree.cpp
msgid ""
-"Default Environment as specified in Project Setings (Rendering -> "
+"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
@@ -8251,6 +8292,39 @@ msgid "Invalid font size."
msgstr "無效字型"
#, fuzzy
+#~ msgid "Can't contain '/' or ':'"
+#~ msgstr "不能連到主機:"
+
+#, fuzzy
+#~ msgid "Can't write file."
+#~ msgstr "無法新增資料夾"
+
+#~ msgid "Next"
+#~ msgstr "下一個"
+
+#~ msgid "Not found!"
+#~ msgstr "找不到!"
+
+#, fuzzy
+#~ msgid "Replace By"
+#~ msgstr "由這個取代"
+
+#, fuzzy
+#~ msgid "Case Sensitive"
+#~ msgstr "區分大小寫"
+
+#, fuzzy
+#~ msgid "Backwards"
+#~ msgstr "向後"
+
+#, fuzzy
+#~ msgid "Prompt On Replace"
+#~ msgstr "取代時詢問我"
+
+#~ msgid "Skip"
+#~ msgstr "跳過"
+
+#, fuzzy
#~ msgid "preview"
#~ msgstr "預覽:"