diff options
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r-- | editor/translations/zh_HK.po | 328 |
1 files changed, 201 insertions, 127 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index f9ebeb54a2..f4c6a39788 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -410,15 +410,6 @@ msgid "Replaced %d occurrence(s)." msgstr "取代了 %d 個。" #: editor/code_editor.cpp -#, fuzzy -msgid "Replace" -msgstr "取代" - -#: editor/code_editor.cpp -msgid "Replace All" -msgstr "全部取代" - -#: editor/code_editor.cpp msgid "Match Case" msgstr "符合大小寫" @@ -427,52 +418,17 @@ msgid "Whole Words" msgstr "完整詞語" #: editor/code_editor.cpp -msgid "Selection Only" -msgstr "只限選中" - -#: editor/code_editor.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Search" -msgstr "搜尋" - -#: editor/code_editor.cpp editor/editor_help.cpp -msgid "Find" -msgstr "尋找" - -#: editor/code_editor.cpp -msgid "Next" -msgstr "下一個" - -#: editor/code_editor.cpp -msgid "Not found!" -msgstr "找不到!" - -#: editor/code_editor.cpp -#, fuzzy -msgid "Replace By" -msgstr "由這個取代" - -#: editor/code_editor.cpp -#, fuzzy -msgid "Case Sensitive" -msgstr "區分大小寫" - -#: editor/code_editor.cpp #, fuzzy -msgid "Backwards" -msgstr "向後" +msgid "Replace" +msgstr "取代" #: editor/code_editor.cpp -#, fuzzy -msgid "Prompt On Replace" -msgstr "取代時詢問我" +msgid "Replace All" +msgstr "全部取代" #: editor/code_editor.cpp -msgid "Skip" -msgstr "跳過" +msgid "Selection Only" +msgstr "只限選中" #: editor/code_editor.cpp msgid "Zoom In" @@ -1451,6 +1407,18 @@ msgid "Description" msgstr "描述:" #: editor/editor_help.cpp +#, fuzzy +msgid "Online Tutorials:" +msgstr "關閉場景" + +#: editor/editor_help.cpp +msgid "" +"There are currently no tutorials for this class, you can [color=$color][url=" +"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" +"url][/color]." +msgstr "" + +#: editor/editor_help.cpp msgid "Properties" msgstr "" @@ -1483,6 +1451,10 @@ msgstr "" msgid "Search Text" msgstr "" +#: editor/editor_help.cpp +msgid "Find" +msgstr "尋找" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -1499,6 +1471,10 @@ msgstr "清空" msgid "Clear Output" msgstr "下一個腳本" +#: editor/editor_node.cpp +msgid "Project export failed with error code %d." +msgstr "" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Error saving resource!" @@ -1508,8 +1484,8 @@ msgstr "儲存資源時出現錯誤!" msgid "Save Resource As.." msgstr "把資源另存為..." -#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/scene_tree_dock.cpp msgid "I see.." msgstr "如來如此" @@ -2158,6 +2134,13 @@ msgstr "幫助" msgid "Classes" msgstr "" +#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp +msgid "Search" +msgstr "搜尋" + #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Online Docs" @@ -2541,12 +2524,6 @@ msgid "Invalid version.txt format inside templates." msgstr "無效的 version.txt 格式 inside templates." #: editor/export_template_manager.cpp -msgid "" -"Invalid version.txt format inside templates. Revision is not a valid " -"identifier." -msgstr "" - -#: editor/export_template_manager.cpp #, fuzzy msgid "No version.txt found inside templates." msgstr "找不到version.txt inside templates." @@ -2604,11 +2581,6 @@ msgstr "失敗:" #: editor/export_template_manager.cpp #, fuzzy -msgid "Can't write file." -msgstr "無法新增資料夾" - -#: editor/export_template_manager.cpp -#, fuzzy msgid "Download Complete." msgstr "下載出現錯誤" @@ -3813,15 +3785,23 @@ msgid "Show Grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show helpers" +msgid "Show Helpers" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Rulers" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show rulers" +msgid "Show Origin" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show guides" +msgid "Show Viewport" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3882,19 +3862,22 @@ msgstr "" msgid "Adding %s..." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "Ok" + #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "Create Node" +msgid "Cannot instantiate multiple nodes without root." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" +msgid "Create Node" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." +msgid "Error instancing scene from %s" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4114,6 +4097,10 @@ msgid "Mesh has not surface to create outlines from!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "" @@ -4655,6 +4642,22 @@ msgid "Resource clipboard is empty!" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" @@ -4948,10 +4951,6 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "" - -#: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Fold/Unfold Line" msgstr "跳到行" @@ -4965,6 +4964,10 @@ msgid "Unfold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "" @@ -5295,6 +5298,10 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + #: editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" msgstr "" @@ -5792,6 +5799,14 @@ msgid "Checked Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Checked Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "" @@ -5819,11 +5834,6 @@ msgstr "" msgid "Tab 3" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -msgid "Type:" -msgstr "" - #: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "" @@ -5973,7 +5983,7 @@ msgid "Select current edited sub-tile." msgstr "新增資料夾" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Select sub-tile to change it's priority." +msgid "Select sub-tile to change its priority." msgstr "" #: editor/progress_dialog.cpp scene/gui/dialogs.cpp @@ -6090,17 +6100,7 @@ msgid "Please choose a 'project.godot' file." msgstr "" #: editor/project_manager.cpp -msgid "" -"Your project will be created in a non empty folder (you might want to create " -"a new folder)." -msgstr "" - -#: editor/project_manager.cpp -msgid "Please choose a folder that does not contain a 'project.godot' file." -msgstr "" - -#: editor/project_manager.cpp -msgid "That's a BINGO!" +msgid "Please choose an empty folder." msgstr "" #: editor/project_manager.cpp @@ -6125,7 +6125,9 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't get project.godot in project path." +msgid "" +"Couldn't load project.godot in project path (error %d). It may be missing or " +"corrupted." msgstr "" #: editor/project_manager.cpp @@ -6146,10 +6148,6 @@ msgid "Rename Project" msgstr "專案" #: editor/project_manager.cpp -msgid "Couldn't get project.godot in the project path." -msgstr "" - -#: editor/project_manager.cpp msgid "New Game Project" msgstr "" @@ -6304,7 +6302,9 @@ msgid "Mouse Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Invalid action (anything goes but '/' or ':')." +msgid "" +"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'" msgstr "" #: editor/project_settings_editor.cpp @@ -6451,11 +6451,6 @@ msgid "Delete Item" msgstr "刪除" #: editor/project_settings_editor.cpp -#, fuzzy -msgid "Can't contain '/' or ':'" -msgstr "不能連到主機:" - -#: editor/project_settings_editor.cpp msgid "Already existing" msgstr "" @@ -6765,10 +6760,6 @@ msgid "Error loading scene from %s" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "Ok" - -#: editor/scene_tree_dock.cpp msgid "" "Cannot instance the scene '%s' because the current scene exists within one " "of its nodes." @@ -6861,10 +6852,6 @@ msgstr "資源" msgid "Clear Inheritance" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" @@ -6979,10 +6966,6 @@ msgid "" msgstr "" #: editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "" - -#: editor/scene_tree_editor.cpp #, fuzzy msgid "Open script" msgstr "下一個腳本" @@ -7424,32 +7407,46 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy -msgid "GridMap Delete Selection" -msgstr "刪除選中檔案" +msgid "Next Plane" +msgstr "下一個" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy -msgid "GridMap Duplicate Selection" -msgstr "複製 Selection" +msgid "Previous Plane" +msgstr "上一個tab" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Floor:" +msgid "Plane:" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Grid Map" +msgid "Next Floor" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Snap View" +msgid "Previous Floor" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Previous Floor" +msgid "Floor:" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Next Floor" +#, fuzzy +msgid "GridMap Delete Selection" +msgstr "刪除選中檔案" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Duplicate Selection" +msgstr "複製 Selection" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Grid Map" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Snap View" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -7532,6 +7529,10 @@ msgstr "設定" msgid "Pick Distance:" msgstr "" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" +msgstr "" + #: modules/mono/editor/godotsharp_editor.cpp msgid "Generating solution..." msgstr "" @@ -7564,6 +7565,10 @@ msgid "Mono" msgstr "" #: modules/mono/editor/godotsharp_editor.cpp +msgid "About C# support" +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp #, fuzzy msgid "Create C# solution" msgstr "縮放selection" @@ -7581,6 +7586,10 @@ msgstr "專案" msgid "Warnings" msgstr "" +#: modules/mono/mono_gd/gd_mono_utils.cpp +msgid "End of inner exception stack trace" +msgstr "" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -7983,6 +7992,13 @@ msgid "" "scenes). The first created one will work, while the rest will be ignored." msgstr "" +#: scene/2d/collision_object_2d.cpp +msgid "" +"This node has no children shapes, so it can't interact with the space.\n" +"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " +"define its shape." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -8051,7 +8067,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8095,6 +8111,14 @@ msgid "ARVROrigin requires an ARVRCamera child node" msgstr "" #: scene/3d/baked_lightmap.cpp +msgid "%d%%" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "(Time Left: %d:%02d s)" +msgstr "" + +#: scene/3d/baked_lightmap.cpp msgid "Plotting Meshes: " msgstr "" @@ -8110,6 +8134,13 @@ msgstr "" msgid "Lighting Meshes: " msgstr "" +#: scene/3d/collision_object.cpp +msgid "" +"This node has no children shapes, so it can't interact with the space.\n" +"Consider adding CollisionShape or CollisionPolygon children nodes to define " +"its shape." +msgstr "" + #: scene/3d/collision_polygon.cpp msgid "" "CollisionPolygon only serves to provide a collision shape to a " @@ -8155,8 +8186,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8165,10 +8196,20 @@ msgid "Path property must point to a valid Spatial node to work." msgstr "" #: scene/3d/scenario_fx.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" +#: scene/3d/scenario_fx.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -8222,7 +8263,7 @@ msgstr "" #: scene/main/scene_tree.cpp msgid "" -"Default Environment as specified in Project Setings (Rendering -> " +"Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." msgstr "" @@ -8251,6 +8292,39 @@ msgid "Invalid font size." msgstr "無效字型" #, fuzzy +#~ msgid "Can't contain '/' or ':'" +#~ msgstr "不能連到主機:" + +#, fuzzy +#~ msgid "Can't write file." +#~ msgstr "無法新增資料夾" + +#~ msgid "Next" +#~ msgstr "下一個" + +#~ msgid "Not found!" +#~ msgstr "找不到!" + +#, fuzzy +#~ msgid "Replace By" +#~ msgstr "由這個取代" + +#, fuzzy +#~ msgid "Case Sensitive" +#~ msgstr "區分大小寫" + +#, fuzzy +#~ msgid "Backwards" +#~ msgstr "向後" + +#, fuzzy +#~ msgid "Prompt On Replace" +#~ msgstr "取代時詢問我" + +#~ msgid "Skip" +#~ msgstr "跳過" + +#, fuzzy #~ msgid "preview" #~ msgstr "預覽:" |