diff options
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r-- | editor/translations/zh_CN.po | 40 |
1 files changed, 27 insertions, 13 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index e5826da638..57d34e4b6f 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -82,8 +82,8 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2021-04-19 22:33+0000\n" -"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" +"PO-Revision-Date: 2021-04-26 22:32+0000\n" +"Last-Translator: qjyqjyqjyqjy <qjyqjyqjyqjy@sina.com.cn>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" "Language: zh_CN\n" @@ -2564,9 +2564,11 @@ msgid "Unable to load addon script from path: '%s'." msgstr "无法从路径 “%s” 中加载加载项脚本。" #: editor/editor_node.cpp +#, fuzzy msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script. \n" +"Disabling the addon at '%s' to prevent further errors." msgstr "无法从路径 “%s” 加载加载项脚本:脚本似乎有代码错误,请检查其语法。" #: editor/editor_node.cpp @@ -5183,7 +5185,17 @@ msgstr "某些网格无效。确保UV2通道值包含在[0.0,1.0]平方区域内 #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"Godot editor was built without ray tracing support, lightmaps can't be baked." +"Godot editor was built without ray tracing support; lightmaps can't be " +"baked.\n" +"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " +"on Godot.app in the application settings\n" +"then restart the editor." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "" +"Godot editor was built without ray tracing support; lightmaps can't be baked." msgstr "Godot编辑器是在没有光线跟踪支持的情况下构建的,光照贴图无法烘焙。" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -7477,12 +7489,12 @@ msgstr "缓慢自由视图速度" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" -msgstr "锁定视角旋转" +msgstr "已锁定视角旋转" #: editor/plugins/spatial_editor_plugin.cpp msgid "" "To zoom further, change the camera's clipping planes (View -> Settings...)" -msgstr "" +msgstr "修改相机的裁剪平面后才能进一步缩放(视图 -> 设置...)" #: editor/plugins/spatial_editor_plugin.cpp msgid "" @@ -7595,27 +7607,27 @@ msgstr "变换对话框..." #: editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" -msgstr "1 个视口" +msgstr "1 个视窗" #: editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports" -msgstr "2 个视口" +msgstr "2 个视窗" #: editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports (Alt)" -msgstr "2 个视口(备选)" +msgstr "2 个视窗(备选)" #: editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports" -msgstr "3 个视口" +msgstr "3 个视窗" #: editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports (Alt)" -msgstr "3 个视口(备选)" +msgstr "3 个视窗(备选)" #: editor/plugins/spatial_editor_plugin.cpp msgid "4 Viewports" -msgstr "4 个视口" +msgstr "4 个视窗" #: editor/plugins/spatial_editor_plugin.cpp msgid "Gizmos" @@ -10798,6 +10810,8 @@ msgid "" "every time it updates.\n" "Switch back to the Local scene tree dock to improve performance." msgstr "" +"选中后,远程场景树面板在更新时会造成项目的卡顿。\n" +"切回本地场景树面板可以提升性能。" #: editor/scene_tree_dock.cpp msgid "Local" |