diff options
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r-- | editor/translations/zh_CN.po | 27 |
1 files changed, 11 insertions, 16 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 86a37e167f..1aeaea7087 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -89,7 +89,7 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2022-08-25 13:04+0000\n" +"PO-Revision-Date: 2022-09-22 15:26+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -98,7 +98,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.14-dev\n" +"X-Generator: Weblate 4.14.1\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -15022,17 +15022,14 @@ msgid "Make Local" msgstr "转为本地" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Enable Scene Unique Name(s)" msgstr "启用场景唯一名称" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Unique names already used by another node in the scene:" -msgstr "该场景中已有使用该唯一名称的节点。" +msgstr "唯一名称已被该场景中的其他节点使用:" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Disable Scene Unique Name(s)" msgstr "禁用场景唯一名称" @@ -17086,19 +17083,16 @@ msgid "Auto Update Project" msgstr "自动更新项目" #: modules/mono/godotsharp_dirs.cpp -#, fuzzy msgid "Assembly Name" -msgstr "显示名称" +msgstr "程序集名称" #: modules/mono/godotsharp_dirs.cpp -#, fuzzy msgid "Solution Directory" -msgstr "选择目录" +msgstr "解决方案目录" #: modules/mono/godotsharp_dirs.cpp -#, fuzzy msgid "C# Project Directory" -msgstr "选择目录" +msgstr "C# 项目目录" #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" @@ -18801,7 +18795,6 @@ msgid "Custom BG Color" msgstr "自定义背景色" #: platform/iphone/export/export.cpp -#, fuzzy msgid "Export Icons" msgstr "导出图标" @@ -19593,6 +19586,8 @@ msgid "" "Godot's Mono version does not support the UWP platform. Use the standard " "build (no C# support) if you wish to target UWP." msgstr "" +"Godot 的 Mono 版本不支持 UWP 平台。如果想要以 UWP 为目标,请使用标准构建(不" +"支持 C#)。" #: platform/uwp/export/export.cpp msgid "Invalid package short name." @@ -20647,7 +20642,7 @@ msgid "" "instead." msgstr "" "“Navigation2D”节点和“Navigation2D.get_simple_path()”已废弃,会在将来的版本中" -"移除。请用“Navigation2DServer.map_get_path()”替代。" +"移除。 请用“Navigation2DServer.map_get_path()”替代。" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Pathfinding" @@ -21788,7 +21783,7 @@ msgid "" "instead." msgstr "" "“Navigation”节点和“Navigation.get_simple_path()”已废弃,会在将来的版本中移" -"除。请用“NavigationServer.map_get_path()”替代。" +"除。 请用“NavigationServer.map_get_path()”替代。" #: scene/3d/navigation.cpp scene/resources/curve.cpp msgid "Up Vector" @@ -24227,7 +24222,7 @@ msgstr "自定义" #: scene/register_scene_types.cpp msgid "Custom Font" -msgstr "自定字体" +msgstr "自定义字体" #: scene/resources/audio_stream_sample.cpp #: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp |