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-rw-r--r--editor/translations/zh_CN.po52
1 files changed, 32 insertions, 20 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index f9dc64aea2..e344be12e9 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -3,7 +3,7 @@
# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# 360119124 <360119124@qq.com>, 2018.
-# 柠檬杀手 <lemonkiller@gmail.com>, 2018.
+# 柠檬杀手 <lemonkiller@gmail.com>, 2018, 2020.
# 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016.
# 孤月蓝风 <trlanfeng@foxmail.com>, 2016.
# 吴亮弟 <wu@liangdi.me>, 2017.
@@ -34,7 +34,7 @@
# 刘庆文 <liuqingwen@163.com>, 2018.
# Haowen Liu <liu.haowen.andy@gmail.com>, 2018.
# tangdou1 <1093505442@qq.com>, 2018, 2019.
-# yzt <834950797@qq.com>, 2018, 2019.
+# yzt <834950797@qq.com>, 2018, 2019, 2020.
# DKLost <514dklost@gmail.com>, 2018.
# thanksshu <hezihanshangyuan@gmail.com>, 2018.
# Jsheng <yangea@outlook.com>, 2019.
@@ -66,12 +66,14 @@
# Tim Bao <honiebao@gmail.com>, 2020.
# UnluckyNinja <unluckyninja1994@gmail.com>, 2020.
# 无双流 <1257678024@qq.com>, 2020.
+# ZhangXinyu <zhang2xinyu@outlook.com>, 2020.
+# Silence Tai <silence.m@hotmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2020-06-25 08:40+0000\n"
-"Last-Translator: UnluckyNinja <unluckyninja1994@gmail.com>\n"
+"PO-Revision-Date: 2020-07-26 15:41+0000\n"
+"Last-Translator: yzt <834950797@qq.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
"Language: zh_CN\n"
@@ -84,7 +86,7 @@ msgstr ""
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "convert()的参数类型无效,请使用TYPE_*常量。"
+msgstr "convert() 的参数类型无效,请使用 TYPE_* 常量。"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
@@ -2008,7 +2010,7 @@ msgstr "属性说明"
#: editor/editor_help.cpp
msgid "(value)"
-msgstr "(值)"
+msgstr "(值)"
#: editor/editor_help.cpp
msgid ""
@@ -2348,10 +2350,6 @@ msgid "There is no defined scene to run."
msgstr "没有设置要执行的场景。"
#: editor/editor_node.cpp
-msgid "Current scene was never saved, please save it prior to running."
-msgstr "当前场景尚未保存,请保存后再尝试执行。"
-
-#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "无法启动子进程!"
@@ -2635,15 +2633,15 @@ msgstr "面板位置"
#: editor/editor_node.cpp
msgid "Distraction Free Mode"
-msgstr "无干扰模式"
+msgstr "专注模式"
#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
-msgstr "切换无干扰模式。"
+msgstr "切换专注模式。"
#: editor/editor_node.cpp
msgid "Add a new scene."
-msgstr "添加新场景。"
+msgstr "添加场景。"
#: editor/editor_node.cpp
msgid "Scene"
@@ -2659,11 +2657,11 @@ msgstr "复制文本"
#: editor/editor_node.cpp
msgid "Next tab"
-msgstr "下一个标签页"
+msgstr "下一标签"
#: editor/editor_node.cpp
msgid "Previous tab"
-msgstr "上一个标签"
+msgstr "上一标签"
#: editor/editor_node.cpp
msgid "Filter Files..."
@@ -6953,7 +6951,7 @@ msgstr "取消折叠所有行"
#: editor/plugins/script_text_editor.cpp
msgid "Clone Down"
-msgstr "拷贝到下一行"
+msgstr "复制到下一行"
#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
@@ -7370,7 +7368,7 @@ msgstr "使用吸附"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
-msgstr "仰视图。"
+msgstr "仰视图"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View"
@@ -9803,7 +9801,7 @@ msgid ""
"one `/` character."
msgstr ""
"搜索框根据名称和路径的末尾部分来过滤项目。\n"
-"如果要根据名称和完整路径过滤,搜索内容应至少包含一个“/”字符。"
+"如果要根据名称和完整路径过滤,搜索内容应至少包含一个 `/` 字符。"
#: editor/project_settings_editor.cpp
msgid "Key "
@@ -10401,6 +10399,11 @@ msgid "Make node as Root"
msgstr "将节点设置为根节点"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete %d nodes and any children?"
+msgstr "是否删除节点“%s”及其子节点?"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
msgstr "是否删除%d个节点?"
@@ -11677,7 +11680,7 @@ msgstr "生成函数"
#: modules/visual_script/visual_script_editor.cpp
msgid "Refresh Graph"
-msgstr "刷新图"
+msgstr "刷新节点"
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Member"
@@ -12040,6 +12043,12 @@ msgid ""
"shape resource for it!"
msgstr "形状资源必须是通过CollisionShape2D节点的shape属性创建的!"
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"Polygon-based shapes are not meant be used nor edited directly through the "
+"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
+msgstr ""
+
#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
@@ -12320,7 +12329,7 @@ msgid ""
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
"parent Path's Curve resource."
msgstr ""
-"PathFollow的ROTATION_ORIENTED要求在其父路径的Curve资源中启用“向上矢量”。"
+"PathFollow 的 ROTATION_ORIENTED 要求在其父路径的 Curve 资源中启用“向上矢量”。"
#: scene/3d/physics_body.cpp
msgid ""
@@ -12558,6 +12567,9 @@ msgstr "变量只能在顶点函数中指定。"
msgid "Constants cannot be modified."
msgstr "不允许修改常量。"
+#~ msgid "Current scene was never saved, please save it prior to running."
+#~ msgstr "当前场景尚未保存,请保存后再尝试执行。"
+
#~ msgid "Not in resource path."
#~ msgstr "不在资源路径下。"