diff options
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r-- | editor/translations/zh_CN.po | 52 |
1 files changed, 32 insertions, 20 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index f9dc64aea2..e344be12e9 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -3,7 +3,7 @@ # Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # 360119124 <360119124@qq.com>, 2018. -# 柠檬杀手 <lemonkiller@gmail.com>, 2018. +# 柠檬杀手 <lemonkiller@gmail.com>, 2018, 2020. # 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016. # 孤月蓝风 <trlanfeng@foxmail.com>, 2016. # 吴亮弟 <wu@liangdi.me>, 2017. @@ -34,7 +34,7 @@ # 刘庆文 <liuqingwen@163.com>, 2018. # Haowen Liu <liu.haowen.andy@gmail.com>, 2018. # tangdou1 <1093505442@qq.com>, 2018, 2019. -# yzt <834950797@qq.com>, 2018, 2019. +# yzt <834950797@qq.com>, 2018, 2019, 2020. # DKLost <514dklost@gmail.com>, 2018. # thanksshu <hezihanshangyuan@gmail.com>, 2018. # Jsheng <yangea@outlook.com>, 2019. @@ -66,12 +66,14 @@ # Tim Bao <honiebao@gmail.com>, 2020. # UnluckyNinja <unluckyninja1994@gmail.com>, 2020. # 无双流 <1257678024@qq.com>, 2020. +# ZhangXinyu <zhang2xinyu@outlook.com>, 2020. +# Silence Tai <silence.m@hotmail.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2020-06-25 08:40+0000\n" -"Last-Translator: UnluckyNinja <unluckyninja1994@gmail.com>\n" +"PO-Revision-Date: 2020-07-26 15:41+0000\n" +"Last-Translator: yzt <834950797@qq.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" "Language: zh_CN\n" @@ -84,7 +86,7 @@ msgstr "" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "convert()的参数类型无效,请使用TYPE_*常量。" +msgstr "convert() 的参数类型无效,请使用 TYPE_* 常量。" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." @@ -2008,7 +2010,7 @@ msgstr "属性说明" #: editor/editor_help.cpp msgid "(value)" -msgstr "(值)" +msgstr "(值)" #: editor/editor_help.cpp msgid "" @@ -2348,10 +2350,6 @@ msgid "There is no defined scene to run." msgstr "没有设置要执行的场景。" #: editor/editor_node.cpp -msgid "Current scene was never saved, please save it prior to running." -msgstr "当前场景尚未保存,请保存后再尝试执行。" - -#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "无法启动子进程!" @@ -2635,15 +2633,15 @@ msgstr "面板位置" #: editor/editor_node.cpp msgid "Distraction Free Mode" -msgstr "无干扰模式" +msgstr "专注模式" #: editor/editor_node.cpp msgid "Toggle distraction-free mode." -msgstr "切换无干扰模式。" +msgstr "切换专注模式。" #: editor/editor_node.cpp msgid "Add a new scene." -msgstr "添加新场景。" +msgstr "添加场景。" #: editor/editor_node.cpp msgid "Scene" @@ -2659,11 +2657,11 @@ msgstr "复制文本" #: editor/editor_node.cpp msgid "Next tab" -msgstr "下一个标签页" +msgstr "下一标签" #: editor/editor_node.cpp msgid "Previous tab" -msgstr "上一个标签" +msgstr "上一标签" #: editor/editor_node.cpp msgid "Filter Files..." @@ -6953,7 +6951,7 @@ msgstr "取消折叠所有行" #: editor/plugins/script_text_editor.cpp msgid "Clone Down" -msgstr "拷贝到下一行" +msgstr "复制到下一行" #: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" @@ -7370,7 +7368,7 @@ msgstr "使用吸附" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View" -msgstr "仰视图。" +msgstr "仰视图" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View" @@ -9803,7 +9801,7 @@ msgid "" "one `/` character." msgstr "" "搜索框根据名称和路径的末尾部分来过滤项目。\n" -"如果要根据名称和完整路径过滤,搜索内容应至少包含一个“/”字符。" +"如果要根据名称和完整路径过滤,搜索内容应至少包含一个 `/` 字符。" #: editor/project_settings_editor.cpp msgid "Key " @@ -10401,6 +10399,11 @@ msgid "Make node as Root" msgstr "将节点设置为根节点" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete %d nodes and any children?" +msgstr "是否删除节点“%s”及其子节点?" + +#: editor/scene_tree_dock.cpp msgid "Delete %d nodes?" msgstr "是否删除%d个节点?" @@ -11677,7 +11680,7 @@ msgstr "生成函数" #: modules/visual_script/visual_script_editor.cpp msgid "Refresh Graph" -msgstr "刷新图" +msgstr "刷新节点" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Member" @@ -12040,6 +12043,12 @@ msgid "" "shape resource for it!" msgstr "形状资源必须是通过CollisionShape2D节点的shape属性创建的!" +#: scene/2d/collision_shape_2d.cpp +msgid "" +"Polygon-based shapes are not meant be used nor edited directly through the " +"CollisionShape2D node. Please use the CollisionPolygon2D node instead." +msgstr "" + #: scene/2d/cpu_particles_2d.cpp msgid "" "CPUParticles2D animation requires the usage of a CanvasItemMaterial with " @@ -12320,7 +12329,7 @@ msgid "" "PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " "parent Path's Curve resource." msgstr "" -"PathFollow的ROTATION_ORIENTED要求在其父路径的Curve资源中启用“向上矢量”。" +"PathFollow 的 ROTATION_ORIENTED 要求在其父路径的 Curve 资源中启用“向上矢量”。" #: scene/3d/physics_body.cpp msgid "" @@ -12558,6 +12567,9 @@ msgstr "变量只能在顶点函数中指定。" msgid "Constants cannot be modified." msgstr "不允许修改常量。" +#~ msgid "Current scene was never saved, please save it prior to running." +#~ msgstr "当前场景尚未保存,请保存后再尝试执行。" + #~ msgid "Not in resource path." #~ msgstr "不在资源路径下。" |