diff options
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r-- | editor/translations/zh_CN.po | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 6fef2d2f01..51e1b6212b 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -87,7 +87,7 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2021-10-21 10:31+0000\n" +"PO-Revision-Date: 2021-11-11 16:02+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -96,7 +96,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.9.1-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -5591,7 +5591,7 @@ msgstr "创建垂直水平参考线" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" -msgstr "将 CanvasItem “%s”的 Pivot Offset 设为 (%d, %d)" +msgstr "将 CanvasItem“%s”的 Pivot Offset 设为 (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate %d CanvasItems" @@ -5599,19 +5599,19 @@ msgstr "旋转 %d 个 CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate CanvasItem \"%s\" to %d degrees" -msgstr "旋转 CanvasItem “%s” 为 %d 度" +msgstr "将 CanvasItem“%s”的旋转设为 %d 度" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem \"%s\" Anchor" -msgstr "移动 CanvasItem “%s” 的锚点" +msgstr "移动 CanvasItem“%s”的锚点" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale Node2D \"%s\" to (%s, %s)" -msgstr "缩放 Node2D “%s” 为 (%s, %s)" +msgstr "将 Node2D“%s”缩放为 (%s, %s)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Resize Control \"%s\" to (%d, %d)" -msgstr "缩放 Control “%s” 为 (%d, %d)" +msgstr "将 Control“%s”的大小更改为 (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale %d CanvasItems" @@ -5619,7 +5619,7 @@ msgstr "缩放 %d 个 CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale CanvasItem \"%s\" to (%s, %s)" -msgstr "缩放 CanvasItem “%s” 为 (%s, %s)" +msgstr "将 CanvasItem“%s”缩放为 (%s, %s)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move %d CanvasItems" @@ -5627,7 +5627,7 @@ msgstr "移动 %s 个 CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem \"%s\" to (%d, %d)" -msgstr "移动 CanvasItem “%s” 至 (%d, %d)" +msgstr "移动 CanvasItem“%s”至 (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -7647,14 +7647,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "该骨架没有骨骼绑定,请创建一些 Bone2D 骨骼子节点。" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Create Rest Pose from Bones" -msgstr "从骨骼创建放松姿势" - -#: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Set Rest Pose to Bones" msgstr "将放松姿势设置到骨骼" #: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Create Rest Pose from Bones" +msgstr "从骨骼创建放松姿势" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Skeleton2D" msgstr "2D 骨骼节点" |