summaryrefslogtreecommitdiff
path: root/editor/translations/zh_CN.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r--editor/translations/zh_CN.po16
1 files changed, 8 insertions, 8 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index d8ceb39ed3..5dc2b5948f 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -63,12 +63,13 @@
# nieyuanhong <15625988003@163.com>, 2020.
# binotaliu <binota@protonmail.ch>, 2020.
# BinotaLIU <binota@protonmail.ch>, 2020.
+# Tim Bao <honiebao@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2020-06-01 10:53+0000\n"
-"Last-Translator: BinotaLIU <binota@protonmail.ch>\n"
+"PO-Revision-Date: 2020-06-15 01:48+0000\n"
+"Last-Translator: Tim Bao <honiebao@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
"Language: zh_CN\n"
@@ -85,7 +86,7 @@ msgstr "convert()的参数类型无效,请使用TYPE_*常量。"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "预期长度为1的字符串(一个字符)。"
+msgstr "仅需要长度为1的字符串(1字符)。"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -95,11 +96,11 @@ msgstr "没有足够的字节来解码,或格式无效。"
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr "表达式中无效的输入 %i (未传递)"
+msgstr "表达式中包含得%i无效(未传递)"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "self 无法使用,因为实例为null(未传递)"
+msgstr "实例为null(未传递),无法传递自身self"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -1493,7 +1494,7 @@ msgstr "重排序Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr ""
+msgstr "无法加载autoload:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -2429,9 +2430,8 @@ msgid "Can't reload a scene that was never saved."
msgstr "无法重新加载未保存的场景。"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Saved Scene"
-msgstr "保存场景"
+msgstr "重载已保存场景"
#: editor/editor_node.cpp
msgid ""