diff options
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r-- | editor/translations/zh_CN.po | 139 |
1 files changed, 94 insertions, 45 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 4a15f6acf3..976fe38138 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -89,7 +89,7 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2022-06-20 06:44+0000\n" +"PO-Revision-Date: 2022-06-30 16:42+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -466,6 +466,11 @@ msgstr "Meta" msgid "Command" msgstr "Command" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr " (物理)" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -5431,6 +5436,11 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "使用专门鼠标按键查看历史" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "GridMap 选择" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "外观" @@ -18065,6 +18075,11 @@ msgid "The package must have at least one '.' separator." msgstr "包必须至少有一个 “.” 分隔符。" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "使用自定义构建" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "使用自定义构建" @@ -18072,6 +18087,14 @@ msgstr "使用自定义构建" msgid "Export Format" msgstr "导出格式" +#: platform/android/export/export_plugin.cpp +msgid "Min SDK" +msgstr "最小 SDK" + +#: platform/android/export/export_plugin.cpp +msgid "Target SDK" +msgstr "目标 SDK" + #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp msgid "Architectures" msgstr "架构" @@ -18108,14 +18131,6 @@ msgstr "清除上次安装" msgid "Code" msgstr "代码" -#: platform/android/export/export_plugin.cpp -msgid "Min SDK" -msgstr "最小 SDK" - -#: platform/android/export/export_plugin.cpp -msgid "Target SDK" -msgstr "目标 SDK" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp msgid "Package" msgstr "包" @@ -18337,14 +18352,14 @@ msgstr "必须启用 “使用自定义构建” 才能使用插件。" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" -"“Hand Tracking”只有在当“Xr Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。" +"“Hand Tracking”只有在当“XR Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。" #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." -msgstr "“Passthrough”只有在当“Xr Mode”是“OpenXR”时才有效。" +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." +msgstr "“Passthrough”只有在当“XR Mode”是“OpenXR”时才有效。" #: platform/android/export/export_plugin.cpp msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." @@ -18352,18 +18367,38 @@ msgstr "“Export AAB”只有在当启用“Use Custom Build”时才有效。" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." -msgstr "修改“Min Sdk”只有在当启用“Use Custom Build”时才有效。" +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "修改“Min SDK”只有在当启用“Use Custom Build”时才有效。" + +#: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." -msgstr "修改“Target Sdk”只有在当启用“Use Custom Build”时才有效。" +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." +msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." -msgstr "“Target Sdk”版本必须大于等于“Min Sdk”版本。" +msgid "" +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "修改“Target SDK”只有在当启用“Use Custom Build”时才有效。" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." +msgstr "“Target SDK”版本必须大于等于“Min SDK”版本。" #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp #: platform/windows/export/export.cpp @@ -19894,7 +19929,7 @@ msgstr "缩放" msgid "Custom Viewport" msgstr "自定义视区" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp msgid "Process Mode" @@ -20567,17 +20602,36 @@ msgid "" "will be removed in a future version. Use 'Navigation2DServer.map_get_path()' " "instead." msgstr "" +"“Navigation2D”节点和“Navigation2D.get_simple_path()”已废弃,会在将来的版本中" +"移除。请用“Navigation2DServer.map_get_path()”替代。" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #, fuzzy +msgid "Pathfinding" +msgstr "绑定" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Path Desired Distance" -msgstr "目标期望距离" +msgstr "路径期望距离" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "目标期望距离" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "路径最大距离" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "高级" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "启用避障" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "邻接距离" @@ -20593,14 +20647,6 @@ msgstr "时间下限" msgid "Max Speed" msgstr "最大速度" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Path Max Distance" -msgstr "路径最大距离" - -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Avoidance Enabled" -msgstr "启用避障" - #: scene/2d/navigation_agent_2d.cpp msgid "" "The NavigationAgent2D can be used only under a Node2D inheriting parent node." @@ -21699,6 +21745,8 @@ msgid "" "be removed in a future version. Use 'NavigationServer.map_get_path()' " "instead." msgstr "" +"“Navigation”节点和“Navigation.get_simple_path()”已废弃,会在将来的版本中移" +"除。请用“NavigationServer.map_get_path()”替代。" #: scene/3d/navigation.cpp scene/resources/curve.cpp msgid "Up Vector" @@ -23603,6 +23651,11 @@ msgid "Fold Gutter" msgstr "折叠栏" #: scene/gui/text_edit.cpp +#, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "启用选择" + +#: scene/gui/text_edit.cpp msgid "Hiding Enabled" msgstr "启用隐藏" @@ -23959,22 +24012,20 @@ msgstr "Viewport 路径" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." -msgstr "" -"这个视窗未被设置为渲染目标。如果你想让其直接在屏幕上显示内容,请使其成为 " -"Control 的子节点,这样一来该 Viewport 才会有大小。否则请为其设置 " -"RenderTarget 并分配其内部纹理来显示。" - -#: scene/main/viewport.cpp -msgid "" "The Viewport size must be greater than or equal to 2 pixels on both " "dimensions to render anything." msgstr "Viewport 的宽高都大于等于 2 像素时才能进行渲染。" #: scene/main/viewport.cpp +msgid "" +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." +msgstr "" + +#: scene/main/viewport.cpp msgid "ARVR" msgstr "ARVR" @@ -25482,14 +25533,12 @@ msgid "Walkable Low Height Spans" msgstr "可行走低高度范围" #: scene/resources/navigation_mesh.cpp -#, fuzzy msgid "Baking AABB" -msgstr "正在生成 AABB" +msgstr "烘焙 AABB" #: scene/resources/navigation_mesh.cpp -#, fuzzy msgid "Baking AABB Offset" -msgstr "基础偏移" +msgstr "烘焙 AABB 偏移" #: scene/resources/occluder_shape.cpp msgid "Spheres" |