diff options
Diffstat (limited to 'editor/translations/vi.po')
-rw-r--r-- | editor/translations/vi.po | 188 |
1 files changed, 140 insertions, 48 deletions
diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 64f38b6d19..c88429c3d4 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -1971,10 +1971,6 @@ msgstr "Xem thử:" msgid "File:" msgstr "Tệp tin:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "Sử dụng phần mở rộng hợp lệ." - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "Quét nguồn" @@ -2410,6 +2406,10 @@ msgid "There is no defined scene to run." msgstr "Không có cảnh được xác định để chạy." #: editor/editor_node.cpp +msgid "Save scene before running..." +msgstr "" + +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "Không thể bắt đầu quá trình nhỏ!" @@ -2453,18 +2453,6 @@ msgstr "Yêu cầu một nút gốc khi lưu cảnh." msgid "Save Scene As..." msgstr "Lưu Scene với tên..." -#: editor/editor_node.cpp -msgid "No" -msgstr "Không" - -#: editor/editor_node.cpp -msgid "Yes" -msgstr "Có" - -#: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" -msgstr "Scene này chưa được lưu. Lưu trước khi chạy?" - #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." msgstr "Thao tác này phải có scene mới làm được." @@ -2513,6 +2501,10 @@ msgid "Quit" msgstr "Thoát" #: editor/editor_node.cpp +msgid "Yes" +msgstr "Có" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "Thoát trình biên tập?" @@ -3148,6 +3140,22 @@ msgid "Open & Run a Script" msgstr "Mở & Chạy mã lệnh" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp msgid "New Inherited" msgstr "Kế thừa mới" @@ -5176,8 +5184,7 @@ msgstr "Tệp tin ZIP Nguyên liệu" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -5191,9 +5198,29 @@ msgid "Failed creating lightmap images, make sure path is writable." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "Select lightmap bake file:" +msgstr "Chọn file template" + #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" @@ -6293,6 +6320,11 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles2D" +msgstr "Xóa Animation" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" @@ -6354,10 +6386,6 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -7013,16 +7041,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" @@ -7354,6 +7372,11 @@ msgid "Yaw" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Size" +msgstr "Kích thước: " + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "" @@ -10014,6 +10037,13 @@ msgid "Projects" msgstr "Dự án" #: editor/project_manager.cpp +#, fuzzy +msgid "Loading, please wait..." +msgstr "" +"Đang quét các tệp tin,\n" +"Chờ một chút ..." + +#: editor/project_manager.cpp msgid "Last Modified" msgstr "" @@ -11593,6 +11623,36 @@ msgstr "Lọc các nút" msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Generate buffers" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Direct lighting" +msgstr "Hướng đi" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Indirect lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Post processing" +msgstr "Phiên bản hiện tại:" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Plotting lightmaps" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -12105,12 +12165,16 @@ msgid "Select device from the list" msgstr "" #: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +msgid "Unable to find the 'apksigner' tool." msgstr "" #: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgid "" +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" +"Mẫu xuất bản cho Android chưa được cài đặt trong dự án. Cài đặt nó từ menu " +"Dự Án." #: platform/android/export/export.cpp msgid "Debug keystore not configured in the Editor Settings nor in the preset." @@ -12121,11 +12185,11 @@ msgid "Release keystore incorrectly configured in the export preset." msgstr "" #: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgid "A valid Android SDK path is required in Editor Settings." msgstr "" #: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +msgid "Invalid Android SDK path in Editor Settings." msgstr "" #: platform/android/export/export.cpp @@ -12133,12 +12197,20 @@ msgid "Missing 'platform-tools' directory!" msgstr "" #: platform/android/export/export.cpp -msgid "" -"Android build template not installed in the project. Install it from the " -"Project menu." +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." msgstr "" -"Mẫu xuất bản cho Android chưa được cài đặt trong dự án. Cài đặt nó từ menu " -"Dự Án." #: platform/android/export/export.cpp msgid "Invalid public key for APK expansion." @@ -12544,27 +12616,27 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" +msgid "Preparing geometry (%d/%d)" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " +msgid "Preparing environment" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" +msgid "Generating capture" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" +#: scene/3d/baked_lightmap.cpp +msgid "Saving lightmaps" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " +msgid "Done" msgstr "" #: scene/3d/collision_object.cpp @@ -12624,6 +12696,10 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." @@ -12839,6 +12915,10 @@ msgstr "Cảnh báo!" msgid "Please Confirm..." msgstr "Xin hãy xác nhận..." +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Sử dụng phần mở rộng hợp lệ." + #: scene/gui/graph_edit.cpp msgid "Enable grid minimap." msgstr "" @@ -12890,6 +12970,12 @@ msgid "Viewport size must be greater than 0 to render anything." msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for preview." msgstr "nguồn vô hiệu cho xem trước" @@ -12918,6 +13004,12 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Không thể chỉnh sửa hằng số." +#~ msgid "No" +#~ msgstr "Không" + +#~ msgid "This scene has never been saved. Save before running?" +#~ msgstr "Scene này chưa được lưu. Lưu trước khi chạy?" + #~ msgid "Search complete" #~ msgstr "Tìm kiếm hoàn tất" |