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-rw-r--r--editor/translations/vi.po3049
1 files changed, 2113 insertions, 936 deletions
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index faf77300b8..18d0de7612 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -21,336 +21,474 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 3.1-dev\n"
-#: editor/animation_editor.cpp
-msgid "Disabled"
-msgstr "Tắt"
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "All Selection"
-msgstr "Chọn tất cả"
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+#: modules/mono/glue/glue_header.h
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
-#: editor/animation_editor.cpp
+#: core/math/expression.cpp
+msgid "Invalid input %i (not passed) in expression"
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "self can't be used because instance is null (not passed)"
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "Invalid operands to operator %s, %s and %s."
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "Invalid index of type %s for base type %s"
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "Invalid named index '%s' for base type %s"
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "Invalid arguments to construct '%s'"
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "On call to '%s':"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Free"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+msgid "Balanced"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+msgid "Mirror"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Insert Key Here"
+msgstr "Chèn Key Anim"
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Duplicate Selected Key(s)"
+msgstr "Nhân đôi lựa chọn"
+
+#: editor/animation_bezier_editor.cpp
+msgid "Delete Selected Key(s)"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Nhân đôi Các Key của Animation"
+
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
+msgid "Anim Delete Keys"
+msgstr "Xóa phím Anim"
+
+#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
msgstr "Đổi thời gian khung hình"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
msgstr "Đổi Transition Animation"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
msgstr "Đổi Transform Animation"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
msgstr "Đổi giá trị khung hình"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "Đổi Function Gọi Animation"
-#: editor/animation_editor.cpp
-msgid "Anim Add Track"
-msgstr "Thêm Track Animation"
+#: editor/animation_track_editor.cpp
+msgid "Property Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Nhân đôi Các Key của Animation"
+#: editor/animation_track_editor.cpp
+msgid "3D Transform Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Move Anim Track Up"
-msgstr "Di chuyển Anim Track lên trên"
+#: editor/animation_track_editor.cpp
+msgid "Call Method Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Move Anim Track Down"
-msgstr "Di chuyển Anim Track xuống dưới"
+#: editor/animation_track_editor.cpp
+msgid "Bezier Curve Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Remove Anim Track"
-msgstr "Xóa Anim Track"
+#: editor/animation_track_editor.cpp
+msgid "Audio Playback Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Set Transitions to:"
-msgstr "Đặt Transtions thành:"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Playback Track"
+msgstr "Ngưng chạy animation. (S)"
-#: editor/animation_editor.cpp
-msgid "Anim Track Rename"
-msgstr "Đổi tên Anim Track"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track"
+msgstr "Thêm Track Animation"
-#: editor/animation_editor.cpp
-msgid "Anim Track Change Interpolation"
-msgstr "Đổi phép nội suy Anim Track"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Length Time (seconds)"
+msgstr "Độ dài Animation (giây)."
-#: editor/animation_editor.cpp
-msgid "Anim Track Change Value Mode"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Looping"
+msgstr "Phóng Animation."
+
+#: editor/animation_track_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Track Change Wrap Mode"
+#: editor/animation_track_editor.cpp
+msgid "Audio Clips:"
msgstr ""
-#: editor/animation_editor.cpp
-msgid "Edit Node Curve"
-msgstr "Sửa Node Curve"
+#: editor/animation_track_editor.cpp
+msgid "Anim Clips:"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Edit Selection Curve"
-msgstr "Sửa Curve đã chọn"
+#: editor/animation_track_editor.cpp
+msgid "Toggle this track on/off."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Delete Keys"
-msgstr "Xóa phím Anim"
+#: editor/animation_track_editor.cpp
+msgid "Update Mode (How this property is set)"
+msgstr ""
-#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Nhân đôi lựa chọn"
+#: editor/animation_track_editor.cpp
+msgid "Interpolation Mode"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Duplicate Transposed"
+#: editor/animation_track_editor.cpp
+msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
msgstr ""
-#: editor/animation_editor.cpp
-msgid "Remove Selection"
-msgstr "Bỏ lựa chọn"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Remove this track."
+msgstr "Bỏ track đang chọn."
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Time (s): "
+msgstr "Bước (s):"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Liên tục"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Discrete"
msgstr "Đứt đoạn"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Trigger"
msgstr "Kích hoạt"
-#: editor/animation_editor.cpp
-msgid "Anim Add Key"
-msgstr "Thêm Key Anim"
-
-#: editor/animation_editor.cpp
-msgid "Anim Move Keys"
-msgstr "Di chuyển các Key Anim"
-
-#: editor/animation_editor.cpp
-msgid "Scale Selection"
-msgstr "Chọn Scale"
-
-#: editor/animation_editor.cpp
-msgid "Scale From Cursor"
-msgstr "Scale từ trỏ chuột"
-
-#: editor/animation_editor.cpp
-msgid "Goto Next Step"
-msgstr "Đến Step tiếp theo"
+#: editor/animation_track_editor.cpp
+msgid "Capture"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Goto Prev Step"
-msgstr "Đến Step trước đó"
+#: editor/animation_track_editor.cpp
+msgid "Nearest"
+msgstr ""
-#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp
+#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
msgid "Linear"
msgstr "Tuyến"
-#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Constant"
-msgstr "Cố định"
-
-#: editor/animation_editor.cpp
-msgid "In"
-msgstr "Trong"
+#: editor/animation_track_editor.cpp
+msgid "Cubic"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Out"
-msgstr "Ngoài"
+#: editor/animation_track_editor.cpp
+msgid "Clamp Loop Interp"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "In-Out"
-msgstr "Trong-Ngoài"
+#: editor/animation_track_editor.cpp
+msgid "Wrap Loop Interp"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Out-In"
-msgstr "Ngoài-Trong"
+#: editor/animation_track_editor.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Transitions"
-msgstr "Chuyển tiếp"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Duplicate Key(s)"
+msgstr "Nhân đôi Các Key của Animation"
-#: editor/animation_editor.cpp
-msgid "Optimize Animation"
-msgstr "Tối ưu Animation"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Delete Key(s)"
+msgstr "Xóa phím Anim"
-#: editor/animation_editor.cpp
-msgid "Clean-Up Animation"
-msgstr "Dọn dẹp Animation"
+#: editor/animation_track_editor.cpp
+msgid "Remove Anim Track"
+msgstr "Xóa Anim Track"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "Tạo track mới cho %s và chèn key?"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
msgstr "Tạo %d track mới và chèn key?"
-#: editor/animation_editor.cpp editor/create_dialog.cpp
-#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/animation_track_editor.cpp editor/create_dialog.cpp
+#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
+#: editor/plugin_config_dialog.cpp
+#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
msgstr "Tạo"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
+msgid "Anim Insert"
+msgstr "Chèn Anim"
+
+#: editor/animation_track_editor.cpp
+msgid "AnimationPlayer can't animate itself, only other players."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "Tạo & Chèn Anim"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
msgstr "Chèn Track & Key Anim"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
msgstr "Chèn Key Anim"
-#: editor/animation_editor.cpp
-msgid "Change Anim Len"
-msgstr "Đổi độ dài Anim"
+#: editor/animation_track_editor.cpp
+msgid "Transform tracks only apply to Spatial-based nodes."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Change Anim Loop"
-msgstr "Đổi vòng lặp Anim"
+#: editor/animation_track_editor.cpp
+msgid ""
+"Audio tracks can only point to nodes of type:\n"
+"-AudioStreamPlayer\n"
+"-AudioStreamPlayer2D\n"
+"-AudioStreamPlayer3D"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Create Typed Value Key"
-msgstr "Tạo Key để nhập giá trị Anim"
+#: editor/animation_track_editor.cpp
+msgid "Animation tracks can only point to AnimationPlayer nodes."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Insert"
-msgstr "Chèn Anim"
+#: editor/animation_track_editor.cpp
+msgid "An animation player can't animate itself, only other players."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Not possible to add a new track without a root"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Track path is invalid, so can't add a key."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Track is not of type Spatial, can't insert key"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Track path is invalid, so can't add a method key."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Method not found in object: "
+msgstr ""
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
+msgid "Anim Move Keys"
+msgstr "Di chuyển các Key Anim"
+
+#: editor/animation_track_editor.cpp
+msgid "Clipboard is empty"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Scale Keys"
msgstr "Anim Scale Keys"
-#: editor/animation_editor.cpp
-msgid "Anim Add Call Track"
-msgstr "Thêm Track Gọi Function"
+#: editor/animation_track_editor.cpp
+msgid ""
+"This option does not work for Bezier editing, as it's only a single track."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Only show tracks from nodes selected in tree."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Group tracks by node or display them as plain list."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Snap (s): "
+msgstr "Bước (s):"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Animation zoom."
+msgid "Animation step value."
msgstr "Phóng Animation."
-#: editor/animation_editor.cpp
-msgid "Length (s):"
-msgstr "Độ dài (giây):"
+#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
+#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
+msgid "Edit"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Animation length (in seconds)."
-msgstr "Độ dài Animation (giây)."
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation properties."
+msgstr "Phóng Animation."
-#: editor/animation_editor.cpp
-msgid "Step (s):"
-msgstr "Bước (s):"
+#: editor/animation_track_editor.cpp
+msgid "Copy Tracks"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Cursor step snap (in seconds)."
+#: editor/animation_track_editor.cpp
+msgid "Paste Tracks"
msgstr ""
-#: editor/animation_editor.cpp
-msgid "Enable/Disable looping in animation."
-msgstr "Mở/Tắt lặp animation."
+#: editor/animation_track_editor.cpp
+msgid "Scale Selection"
+msgstr "Chọn Scale"
-#: editor/animation_editor.cpp
-msgid "Add new tracks."
-msgstr "Thêm track mới."
+#: editor/animation_track_editor.cpp
+msgid "Scale From Cursor"
+msgstr "Scale từ trỏ chuột"
-#: editor/animation_editor.cpp
-msgid "Move current track up."
-msgstr "Di chuyển track lên."
+#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Nhân đôi lựa chọn"
-#: editor/animation_editor.cpp
-msgid "Move current track down."
-msgstr "Di chuyển track xuống."
+#: editor/animation_track_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Remove selected track."
-msgstr "Bỏ track đang chọn."
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Delete Selection"
+msgstr "Nhân đôi lựa chọn"
+
+#: editor/animation_track_editor.cpp
+msgid "Goto Next Step"
+msgstr "Đến Step tiếp theo"
+
+#: editor/animation_track_editor.cpp
+msgid "Goto Prev Step"
+msgstr "Đến Step trước đó"
+
+#: editor/animation_track_editor.cpp
+msgid "Optimize Animation"
+msgstr "Tối ưu Animation"
+
+#: editor/animation_track_editor.cpp
+msgid "Clean-Up Animation"
+msgstr "Dọn dẹp Animation"
-#: editor/animation_editor.cpp
-msgid "Track tools"
-msgstr "Công cụ Track"
+#: editor/animation_track_editor.cpp
+msgid "Pick the node that will be animated:"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Enable editing of individual keys by clicking them."
-msgstr "Cho phép chỉnh sửa từng key riêng bằng cách chọn chúng."
+#: editor/animation_track_editor.cpp
+msgid "Use Bezier Curves"
+msgstr ""
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "Tối ưu hóa Animation"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
msgstr ""
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Max. Angular Error:"
msgstr ""
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
msgstr ""
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Optimize"
msgstr "Tối ưu"
-#: editor/animation_editor.cpp
-msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
-msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation."
-
-#: editor/animation_editor.cpp
-#, fuzzy
-msgid "Key"
-msgstr "Mã"
-
-#: editor/animation_editor.cpp
-msgid "Transition"
-msgstr "Chuyển tiếp"
-
-#: editor/animation_editor.cpp
-msgid "Scale Ratio:"
-msgstr "Tỉ lệ Scale:"
-
-#: editor/animation_editor.cpp
-msgid "Call Functions in Which Node?"
-msgstr "Gọi Function từ Node nào?"
-
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
msgstr "Hủy key không đúng chuẩn"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Remove unresolved and empty tracks"
msgstr "Gỡ bỏ track trống và không tìm thấy"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
msgstr "Dọn dẹp tất cả animations"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
msgstr "Dọn dẹp tất cả Animation (KHÔNG THỂ HỒI LẠI)"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Clean-Up"
msgstr "Dọn dẹp"
+#: editor/animation_track_editor.cpp
+msgid "Scale Ratio:"
+msgstr "Tỉ lệ Scale:"
+
+#: editor/animation_track_editor.cpp
+msgid "Select tracks to copy:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Copy"
+msgstr "Copy"
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Đổi lại size Array"
@@ -371,7 +509,7 @@ msgstr "Đến Dòng"
msgid "Line Number:"
msgstr "Dòng số:"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
msgstr "Không tìm thấy"
@@ -388,7 +526,7 @@ msgstr "Trùng khớp"
msgid "Whole Words"
msgstr "Cả từ"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/rename_dialog.cpp
msgid "Replace"
msgstr "Thay thế"
@@ -400,18 +538,27 @@ msgstr "Thay thế tất cả"
msgid "Selection Only"
msgstr "Chỉ lựa chọn"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Zoom In"
msgstr "Phóng to"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Zoom Out"
msgstr "Thu nhỏ"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Reset Zoom"
msgstr "Đặt lại phóng"
+#: editor/code_editor.cpp
+msgid "Warnings:"
+msgstr ""
+
+#: editor/code_editor.cpp
+#, fuzzy
+msgid "Zoom:"
+msgstr "Phóng to"
+
#: editor/code_editor.cpp editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Dòng:"
@@ -444,7 +591,8 @@ msgid "Add"
msgstr "Thêm"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -478,7 +626,7 @@ msgid "Oneshot"
msgstr ""
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/export_template_manager.cpp
+#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -500,11 +648,12 @@ msgid "Connect '%s' to '%s'"
msgstr "Kết nối '%s' đến '%s'"
#: editor/connections_dialog.cpp
-msgid "Connecting Signal:"
-msgstr "Đang kết nối Signal:"
+msgid "Disconnect '%s' from '%s'"
+msgstr "Hủy kết nối '%s' từ '%s'"
#: editor/connections_dialog.cpp
-msgid "Disconnect '%s' from '%s'"
+#, fuzzy
+msgid "Disconnect all from signal: '%s'"
msgstr "Hủy kết nối '%s' từ '%s'"
#: editor/connections_dialog.cpp
@@ -512,14 +661,45 @@ msgid "Connect..."
msgstr "Kết nối..."
#: editor/connections_dialog.cpp
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
msgstr "Hủy kết nối"
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Connect Signal: "
+msgstr "Đang kết nối Signal:"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Edit Connection: "
+msgstr "Sửa Curve đã chọn"
+
+#: editor/connections_dialog.cpp
+msgid "Are you sure you want to remove all connections from the \""
+msgstr ""
+
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr "Tín hiệu"
+#: editor/connections_dialog.cpp
+msgid "Are you sure you want to remove all connections from this signal?"
+msgstr ""
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Disconnect All"
+msgstr "Hủy kết nối"
+
+#: editor/connections_dialog.cpp
+msgid "Edit..."
+msgstr ""
+
+#: editor/connections_dialog.cpp
+msgid "Go To Method"
+msgstr ""
+
#: editor/create_dialog.cpp
msgid "Change %s Type"
msgstr "Đổi %s Type"
@@ -542,22 +722,25 @@ msgstr "Ưa thích:"
msgid "Recent:"
msgstr "Gần đây:"
-#: editor/create_dialog.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/quick_open.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Tìm kiếm:"
#: editor/create_dialog.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/quick_open.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Phù hợp:"
#: editor/create_dialog.cpp editor/editor_help.cpp
+#: editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "Mô tả:"
@@ -616,7 +799,9 @@ msgstr ""
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp scene/gui/file_dialog.cpp
+#: editor/quick_open.cpp editor/script_create_dialog.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+#: scene/gui/file_dialog.cpp
msgid "Open"
msgstr "Mở"
@@ -635,7 +820,7 @@ msgid ""
"Remove them anyway? (no undo)"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/export_template_manager.cpp
msgid "Cannot remove:"
msgstr ""
@@ -703,9 +888,13 @@ msgstr ""
msgid "Thanks from the Godot community!"
msgstr ""
-#: editor/editor_about.cpp
-msgid "Thanks!"
-msgstr "Cảm ơn!"
+#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -878,6 +1067,7 @@ msgid "Bus options"
msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr ""
@@ -946,7 +1136,8 @@ msgstr ""
msgid "Create a new Bus Layout."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/property_editor.cpp
+#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
msgstr ""
@@ -956,7 +1147,6 @@ msgid "Load an existing Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Save As"
msgstr ""
@@ -993,47 +1183,47 @@ msgid "Invalid name. Must not collide with an existing global constant name."
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Invalid Path."
+msgid "Autoload '%s' already exists!"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "File does not exist."
+msgid "Rename Autoload"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Not in resource path."
+msgid "Toggle AutoLoad Globals"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Add AutoLoad"
+msgid "Move Autoload"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Autoload '%s' already exists!"
+msgid "Remove Autoload"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Rename Autoload"
+msgid "Enable"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Toggle AutoLoad Globals"
+msgid "Rearrange Autoloads"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Move Autoload"
+msgid "Invalid Path."
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Remove Autoload"
+msgid "File does not exist."
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Enable"
+msgid "Not in resource path."
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Rearrange Autoloads"
+msgid "Add AutoLoad"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
@@ -1066,7 +1256,7 @@ msgstr ""
msgid "Updating scene..."
msgstr ""
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/editor_properties.cpp
msgid "[empty]"
msgstr ""
@@ -1128,6 +1318,11 @@ msgid "Copy Path"
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "Open In File Manager"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+#: editor/project_manager.cpp
msgid "Show In File Manager"
msgstr ""
@@ -1164,7 +1359,7 @@ msgid "Open a File or Directory"
msgstr ""
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr ""
@@ -1217,7 +1412,8 @@ msgstr ""
msgid "Directories & Files:"
msgstr ""
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
+#: editor/plugins/style_box_editor_plugin.cpp
msgid "Preview:"
msgstr ""
@@ -1362,20 +1558,27 @@ msgid ""
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
-#: editor/editor_help.cpp
-msgid "Search Text"
+#: editor/editor_inspector.cpp
+msgid "Property: "
msgstr ""
-#: editor/editor_help.cpp
-msgid "Find"
+#: editor/editor_inspector.cpp editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Set Multiple:"
msgstr ""
#: editor/editor_log.cpp
msgid "Output:"
msgstr ""
-#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp
-#: editor/property_editor.cpp editor/script_editor_debugger.cpp
+#: editor/editor_log.cpp editor/editor_profiler.cpp
+#: editor/editor_properties.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/property_editor.cpp editor/scene_tree_dock.cpp
+#: editor/script_editor_debugger.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
@@ -1397,11 +1600,6 @@ msgstr ""
msgid "Save Resource As..."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
-msgid "I see..."
-msgstr ""
-
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
msgstr ""
@@ -1414,8 +1612,8 @@ msgstr ""
msgid "Error while saving."
msgstr ""
-#: editor/editor_node.cpp
-msgid "Can't open '%s'."
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Can't open '%s'. The file could have been moved or deleted."
msgstr ""
#: editor/editor_node.cpp
@@ -1457,10 +1655,6 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp
-msgid "Failed to load resource."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr ""
@@ -1527,42 +1721,6 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp
-msgid "Expand all properties"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Collapse all properties"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Copy Params"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Paste Params"
-msgstr ""
-
-#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Paste Resource"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Copy Resource"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Make Built-In"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Make Sub-Resources Unique"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in Help"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr ""
@@ -1738,11 +1896,6 @@ msgstr ""
"Scene '%s' được load tự động, vì vậy không thể chỉnh sửa.\n"
"Tạo một scene con để chỉnh sửa."
-#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Ugh"
-msgstr ""
-
#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
@@ -1771,6 +1924,15 @@ msgid "Default"
msgstr ""
#: editor/editor_node.cpp
+msgid "Play This Scene"
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Close Tab"
+msgstr "Đóng tất cả Tab"
+
+#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr ""
@@ -1892,10 +2054,6 @@ msgstr ""
msgid "Project Settings"
msgstr ""
-#: editor/editor_node.cpp
-msgid "Run Script"
-msgstr ""
-
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export"
msgstr ""
@@ -1905,6 +2063,11 @@ msgid "Tools"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Open Project Data Folder"
+msgstr "Chọn folder này"
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr ""
@@ -1996,6 +2159,18 @@ msgstr ""
msgid "Toggle Fullscreen"
msgstr ""
+#: editor/editor_node.cpp
+msgid "Open Editor Data/Settings Folder"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Open Editor Data Folder"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Open Editor Settings Folder"
+msgstr ""
+
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Manage Export Templates"
msgstr ""
@@ -2011,7 +2186,8 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
msgstr ""
@@ -2057,7 +2233,7 @@ msgstr ""
msgid "Stop the scene."
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_profiler.cpp
msgid "Stop"
msgstr ""
@@ -2078,59 +2254,32 @@ msgid "Play Custom Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Spins when the editor window repaints!"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Update Always"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Update Changes"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Disable Update Spinner"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Inspector"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Create a new resource in memory and edit it."
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Load an existing resource from disk and edit it."
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Save the currently edited resource."
+msgid "Changing the video driver requires restarting the editor."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-msgid "Save As..."
+#: editor/editor_node.cpp editor/project_settings_editor.cpp
+#: editor/settings_config_dialog.cpp
+msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
-msgid "Go to the previous edited object in history."
+msgid "Spins when the editor window repaints!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Go to the next edited object in history."
+msgid "Update Always"
msgstr ""
#: editor/editor_node.cpp
-msgid "History of recently edited objects."
+msgid "Update Changes"
msgstr ""
#: editor/editor_node.cpp
-msgid "Object properties."
+msgid "Disable Update Spinner"
msgstr ""
#: editor/editor_node.cpp
-msgid "Changes may be lost!"
+msgid "Inspector"
msgstr ""
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
@@ -2147,6 +2296,11 @@ msgid "FileSystem"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Expand Bottom Panel"
+msgstr "Mở rộng tất cả"
+
+#: editor/editor_node.cpp scene/resources/visual_shader.cpp
msgid "Output"
msgstr ""
@@ -2223,19 +2377,23 @@ msgid "Thumbnail..."
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Installed Plugins:"
+msgid "Edit Plugin"
msgstr ""
#: editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr ""
+
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Update"
msgstr ""
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
msgstr ""
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Author:"
msgstr ""
@@ -2243,12 +2401,13 @@ msgstr ""
msgid "Status:"
msgstr ""
-#: editor/editor_profiler.cpp
-msgid "Stop Profiling"
+#: editor/editor_plugin_settings.cpp
+msgid "Edit:"
msgstr ""
-#: editor/editor_profiler.cpp
-msgid "Start Profiling"
+#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
+#: editor/rename_dialog.cpp
+msgid "Start"
msgstr ""
#: editor/editor_profiler.cpp
@@ -2295,6 +2454,100 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "On"
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid "Layer"
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid "Bit %d, value %d"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "[Empty]"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
+msgid "Assign.."
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Pick a Viewport"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "New %s"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Make Unique"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Show in File System"
+msgstr ""
+
+#: editor/editor_properties.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Paste"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Convert To %s"
+msgstr ""
+
+#: editor/editor_properties.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Open Editor"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Selected node is not a Viewport!"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Size: "
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Page: "
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "New Key:"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "New Value:"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Add Key/Value Pair"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
#: editor/editor_run_native.cpp
msgid "Select device from the list"
msgstr ""
@@ -2329,10 +2582,6 @@ msgstr ""
msgid "Did you forget the '_run' method?"
msgstr ""
-#: editor/editor_settings.cpp
-msgid "Default (Same as Editor)"
-msgstr ""
-
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Chọn Node để Nhập"
@@ -2358,6 +2607,7 @@ msgid "(Installed)"
msgstr ""
#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download"
msgstr ""
@@ -2382,7 +2632,7 @@ msgid "Can't open export templates zip."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates."
+msgid "Invalid version.txt format inside templates: %s."
msgstr ""
#: editor/export_template_manager.cpp
@@ -2442,6 +2692,12 @@ msgid "Download Complete."
msgstr ""
#: editor/export_template_manager.cpp
+msgid ""
+"Templates installation failed. The problematic templates archives can be "
+"found at '%s'."
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "Error requesting url: "
msgstr ""
@@ -2520,7 +2776,7 @@ msgid "Download Templates"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select mirror from list: "
+msgid "Select mirror from list: (Shift+Click: Open in Browser)"
msgstr ""
#: editor/file_type_cache.cpp
@@ -2532,11 +2788,11 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails"
+msgid "View items as a grid of thumbnails."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "View items as a list"
+msgid "View items as a list."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -2607,7 +2863,7 @@ msgstr "Mở rộng tất cả"
msgid "Collapse all"
msgstr "Thu gọn tất cả"
-#: editor/filesystem_dock.cpp
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
msgstr "Đổi tên..."
@@ -2636,6 +2892,22 @@ msgid "Duplicate..."
msgstr "Nhân đôi..."
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "New Script..."
+msgstr "Tạo Script"
+
+#: editor/filesystem_dock.cpp
+msgid "New Resource..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
+msgstr "Đổi tên"
+
+#: editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr "Thư mục trước"
@@ -2648,14 +2920,28 @@ msgid "Re-Scan Filesystem"
msgstr "Quét lại hệ thống tập tin"
#: editor/filesystem_dock.cpp
-msgid "Toggle folder status as Favorite"
+#, fuzzy
+msgid "Toggle folder status as Favorite."
msgstr "(Bỏ) Chọn thư mục Hay sử dụng"
#: editor/filesystem_dock.cpp
+msgid "Show current scene file."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Enter tree-view."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Search files"
+msgstr "Tìm kiếm:"
+
+#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -2663,14 +2949,109 @@ msgstr ""
"Đang quét file,\n"
"Chờ môt chút..."
-#: editor/filesystem_dock.cpp
+#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Move"
msgstr "Di chuyển"
-#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Rename"
-msgstr "Đổi tên"
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "There is already file or folder with the same name in this location."
+msgstr "Đã có một file hoặc folder trùng tên."
+
+#: editor/filesystem_dock.cpp
+msgid "Overwrite"
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr "Tạo Script"
+
+#: editor/find_in_files.cpp
+msgid "Find in files"
+msgstr ""
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Find: "
+msgstr "Tìm tiếp theo"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Whole words"
+msgstr "Cả từ"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Match case"
+msgstr "Trùng khớp"
+
+#: editor/find_in_files.cpp
+msgid "Folder: "
+msgstr ""
+
+#: editor/find_in_files.cpp
+msgid "Filter: "
+msgstr ""
+
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+msgid "Find..."
+msgstr "Tìm..."
+
+#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
+msgid "Replace..."
+msgstr ""
+
+#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
+msgstr ""
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Replace: "
+msgstr "Thay thế"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Replace all (no undo)"
+msgstr "Thay thế tất cả"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Searching..."
+msgstr "Tìm kiếm:"
+
+#: editor/find_in_files.cpp
+msgid "Search complete"
+msgstr ""
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Group name already exists."
+msgstr "LỖI: Tên animation trùng lặp!"
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "invalid Group name."
+msgstr "Kích thước font không hợp lệ."
+
+#: editor/groups_editor.cpp editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Nodes not in Group"
+msgstr "Thêm vào Nhóm"
+
+#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
+msgid "Filter nodes"
+msgstr ""
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Nodes in Group"
+msgstr "Thêm vào Nhóm"
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -2680,6 +3061,10 @@ msgstr "Thêm vào Nhóm"
msgid "Remove from Group"
msgstr "Xóa khỏi Nhóm"
+#: editor/groups_editor.cpp
+msgid "Manage Groups"
+msgstr ""
+
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr ""
@@ -2721,7 +3106,7 @@ msgid "Import as Multiple Scenes+Materials"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
msgstr ""
@@ -2781,16 +3166,124 @@ msgstr ""
msgid "Reimport"
msgstr ""
+#: editor/inspector_dock.cpp
+msgid "Failed to load resource."
+msgstr ""
+
+#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Expand all properties"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Collapse all properties"
+msgstr ""
+
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Save As..."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Copy Params"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Paste Params"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Edit Resource Clipboard"
+msgstr "LỖI: Không có animation trên clipboard!"
+
+#: editor/inspector_dock.cpp
+msgid "Copy Resource"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Make Built-In"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Make Sub-Resources Unique"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Open in Help"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Go to the previous edited object in history."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Go to the next edited object in history."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "History of recently edited objects."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Object properties."
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Filter properties"
+msgstr ""
+
+#: editor/inspector_dock.cpp
+msgid "Changes may be lost!"
+msgstr ""
+
#: editor/multi_node_edit.cpp
msgid "MultiNode Set"
msgstr ""
#: editor/node_dock.cpp
-msgid "Groups"
+msgid "Select a Node to edit Signals and Groups."
msgstr ""
-#: editor/node_dock.cpp
-msgid "Select a Node to edit Signals and Groups."
+#: editor/plugin_config_dialog.cpp
+msgid "Edit a Plugin"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+#, fuzzy
+msgid "Create a Plugin"
+msgstr "Tạo & Sửa"
+
+#: editor/plugin_config_dialog.cpp
+msgid "Plugin Name:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+msgid "Subfolder:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+msgid "Language:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+msgid "Script Name:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
@@ -2834,6 +3327,143 @@ msgstr ""
msgid "Delete points"
msgstr ""
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr "Thêm Animation"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Load.."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "This type of node can't be used. Only root nodes are allowed."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid ""
+"AnimationTree is inactive.\n"
+"Activate to enable playback, check node warnings if activation fails."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Set the blending position within the space"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Select and move points, create points with RMB."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "Tạo Script"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Erase points."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Open Animation Node"
+msgstr "Tối ưu Animation"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Triangle already exists"
+msgstr "LỖI: Tên animation trùng lặp!"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "BlendSpace2D does not belong to an AnimationTree node."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "No triangles exist, so no blending can take place."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Create triangles by connecting points."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Erase points and triangles."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Generate blend triangles automatically (instead of manually)"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "Edit Filters"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Output node can't be added to the blend tree."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Unable to connect, port may be in use or connection may be invalid."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "No animation player set, so unable to retrieve track names."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Player path set is invalid, so unable to retrieve track names."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/root_motion_editor_plugin.cpp
+msgid ""
+"Animation player has no valid root node path, so unable to retrieve track "
+"names."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node.."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/root_motion_editor_plugin.cpp
+msgid "Edit Filtered Tracks:"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Enable filtering"
+msgstr ""
+
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
msgstr ""
@@ -2860,11 +3490,13 @@ msgid "Remove Animation"
msgstr "Xóa Animation"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: Invalid animation name!"
+#, fuzzy
+msgid "Invalid animation name!"
msgstr "LỖI: Tên animation không hợp lệ!"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: Animation name already exists!"
+#, fuzzy
+msgid "Animation name already exists!"
msgstr "LỖI: Tên animation trùng lặp!"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -2873,11 +3505,6 @@ msgid "Rename Animation"
msgstr "Đổi tên Animation"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Animation"
-msgstr "Thêm Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
msgstr "Chuyển đổi animation Tiếp theo Thay đổi"
@@ -2894,11 +3521,13 @@ msgid "Duplicate Animation"
msgstr "Tạo Animation bản sao"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation to copy!"
+#, fuzzy
+msgid "No animation to copy!"
msgstr "LỖI: Không có animation để copy!"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation resource on clipboard!"
+#, fuzzy
+msgid "No animation resource on clipboard!"
msgstr "LỖI: Không có animation trên clipboard!"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -2910,7 +3539,8 @@ msgid "Paste Animation"
msgstr "Dán Animation"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation to edit!"
+#, fuzzy
+msgid "No animation to edit!"
msgstr "LỖI: Không có animation để chỉnh!"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -2942,20 +3572,26 @@ msgid "Scale animation playback globally for the node."
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create new animation in player."
-msgstr "Tạo animation mới trong player."
+msgid "Animation Tools"
+msgstr "Các Công cụ Animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation"
+msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load animation from disk."
-msgstr "Load animation từ disk."
+msgid "New"
+msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load an animation from disk."
-msgstr "Load một animation từ disk."
+#, fuzzy
+msgid "Edit Transitions..."
+msgstr "Chuyển tiếp"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Save the current animation"
-msgstr "Lưu animation này"
+msgid "Open in Inspector"
+msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
@@ -2966,18 +3602,6 @@ msgid "Autoplay on Load"
msgstr "Tự động chạy khi Load"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Edit Target Blend Times"
-msgstr "Chỉnh Thời gian Chuyển Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Animation Tools"
-msgstr "Các Công cụ Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Copy Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning"
msgstr "Khung hình Liên tiếp"
@@ -3026,6 +3650,11 @@ msgid "Include Gizmos (3D)"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
+msgid "Pin AnimationPlayer"
+msgstr "Dán Animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
msgstr ""
@@ -3035,6 +3664,7 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Error!"
@@ -3052,161 +3682,212 @@ msgstr ""
msgid "Cross-Animation Blend Times"
msgstr ""
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Animation"
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "End"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
-msgid "New name:"
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Immediate"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Edit Filters"
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Sync"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "At End"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Travel"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Start and end nodes are needed for a sub-transition."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "No playback resource set at path: %s."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid ""
+"Select and move nodes.\n"
+"RMB to add new nodes.\n"
+"Shift+LMB to create connections."
msgstr ""
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Create new nodes."
+msgstr "Tạo %s Mới"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Connect nodes."
+msgstr "Kết nối đến Node:"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Remove selected node or transition"
+msgstr "Bỏ track đang chọn."
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Toggle autoplay this animation on start, restart or seek to zero."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set the end animation. This is useful for sub-transitions."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition: "
+msgstr "Chuyển tiếp"
+
#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "AnimationTree"
+msgstr ""
+
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "New name:"
+msgstr ""
+
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade Out (s):"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 1:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Current:"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Add Input"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Clear Auto-Advance"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Set Auto-Advance"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Delete Input"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is valid."
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is invalid."
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "OneShot Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend2 Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend3 Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend4 Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Transition Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Filters..."
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
-msgid "AnimationTree"
-msgstr ""
-
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Free"
-msgstr ""
-
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
@@ -3260,7 +3941,11 @@ msgid "Asset Download Error:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Fetching:"
+msgid "Downloading (%s / %s)..."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Downloading..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3288,19 +3973,21 @@ msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "first"
+msgid "First"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "prev"
-msgstr ""
+#, fuzzy
+msgid "Previous"
+msgstr "Thư mục trước"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "next"
-msgstr ""
+#, fuzzy
+msgid "Next"
+msgstr "Tìm tiếp theo"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "last"
+msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3368,7 +4055,7 @@ msgid "Bake Lightmaps"
msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview"
msgstr ""
@@ -3377,12 +4064,10 @@ msgid "Configure Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Step:"
msgstr ""
@@ -3395,14 +4080,6 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Pivot"
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Action"
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr ""
@@ -3431,11 +4108,24 @@ msgid "Create new horizontal and vertical guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Edit IK Chain"
+#, fuzzy
+msgid "Move pivot"
+msgstr "Di chuyển đến..."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotate CanvasItem"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move anchor"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Edit CanvasItem"
+msgid "Resize CanvasItem"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3455,6 +4145,21 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom out"
+msgstr "Thu nhỏ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom reset"
+msgstr "Thu nhỏ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom in"
+msgstr "Phóng to"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr ""
@@ -3498,7 +4203,7 @@ msgid "Pan Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Toggles snapping"
+msgid "Toggle snapping."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3506,7 +4211,7 @@ msgid "Use Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snapping options"
+msgid "Snapping Options"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3547,6 +4252,10 @@ msgid "Snap to node sides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap to node center"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to other nodes"
msgstr ""
@@ -3573,23 +4282,23 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Make Bones"
+msgid "Show Bones"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear Bones"
+msgid "Make IK Chain"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show Bones"
+msgid "Clear IK Chain"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Make IK Chain"
+msgid "Make Custom Bone(s) from Node(s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear IK Chain"
+msgid "Clear Custom Bones"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3635,12 +4344,9 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys"
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Key"
-msgstr ""
+#, fuzzy
+msgid "Insert keys."
+msgstr "Chèn Key Anim"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -3655,14 +4361,6 @@ msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag pivot from mouse position"
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Set pivot at mouse position"
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr ""
@@ -3678,10 +4376,6 @@ msgstr ""
msgid "Adding %s..."
msgstr ""
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr ""
-
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
msgstr ""
@@ -3714,26 +4408,18 @@ msgstr ""
msgid "Set Handle"
msgstr ""
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove item %d?"
-msgstr ""
-
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Item"
-msgstr ""
-
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove Selected Item"
+#: editor/plugins/cpu_particles_editor_plugin.cpp
+msgid "CPUParticles"
msgstr ""
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Import from Scene"
+#: editor/plugins/cpu_particles_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emission Points From Mesh"
msgstr ""
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Update from Scene"
+#: editor/plugins/cpu_particles_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emission Points From Node"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
@@ -3804,15 +4490,6 @@ msgstr ""
msgid "Bake GI Probe"
msgstr ""
-#: editor/plugins/gradient_editor_plugin.cpp
-msgid "Add/Remove Color Ramp Point"
-msgstr ""
-
-#: editor/plugins/gradient_editor_plugin.cpp
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Color Ramp"
-msgstr ""
-
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -3896,6 +4573,7 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Model has no UV in this layer"
msgstr ""
@@ -3963,6 +4641,27 @@ msgstr ""
msgid "Outline Size:"
msgstr ""
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
@@ -4063,70 +4762,6 @@ msgstr ""
msgid "Populate"
msgstr ""
-#: editor/plugins/navigation_mesh_editor_plugin.cpp
-msgid "Bake!"
-msgstr ""
-
-#: editor/plugins/navigation_mesh_editor_plugin.cpp
-msgid "Bake the navigation mesh."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_editor_plugin.cpp
-msgid "Clear the navigation mesh."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Setting up Configuration..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Calculating grid size..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Creating heightfield..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Marking walkable triangles..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Constructing compact heightfield..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Eroding walkable area..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Partitioning..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Creating contours..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Creating polymesh..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Converting to native navigation mesh..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Navigation Mesh Generator Setup:"
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Parsing Geometry..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Done!"
-msgstr ""
-
#: editor/plugins/navigation_polygon_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
@@ -4187,18 +4822,6 @@ msgid "Emission Colors"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "A processor material of type 'ParticlesMaterial' is required."
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -4207,15 +4830,11 @@ msgid "No faces!"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emission Points From Mesh"
+msgid "Node does not contain geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emission Points From Node"
+msgid "Node does not contain geometry (faces)."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -4243,6 +4862,18 @@ msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
+msgid "A processor material of type 'ParticlesMaterial' is required."
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Convert to CPUParticles"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
@@ -4319,6 +4950,22 @@ msgstr "Xóa Point"
msgid "Close Curve"
msgstr ""
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/project_export.cpp
+msgid "Options"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Mirror Handle Angles"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Mirror Handle Lengths"
+msgstr ""
+
#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
msgstr ""
@@ -4351,19 +4998,88 @@ msgstr ""
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/physical_bone_plugin.cpp
+#, fuzzy
+msgid "Move joint"
+msgstr "Di chuyển đến..."
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Sync bones"
+msgstr ""
+
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Polygon & UV"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Split point with itself."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Split can't form an existing edge."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Split already exists."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Add Split"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid Split: "
+msgstr "Kích thước font không hợp lệ."
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Split"
+msgstr "Bỏ lựa chọn"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Paint bone weights"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Poly"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Splits"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Bones"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "Tạo"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Point"
msgstr ""
@@ -4392,11 +5108,24 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/property_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit"
+msgid "Connect two points to make a split"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Select a split to erase it"
+msgstr "Chọn một Folder để Quét"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Paint weights with specified intensity"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UnPaint weights with specified intensity"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Radius:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -4412,8 +5141,7 @@ msgid "Clear UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
+msgid "Grid Settings"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -4424,6 +5152,30 @@ msgstr ""
msgid "Grid"
msgstr ""
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Configure Grid:"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Offset X:"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Offset Y:"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Step X:"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Step Y:"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Sync Bones to Polygon"
+msgstr ""
+
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr ""
@@ -4446,6 +5198,10 @@ msgid "Resource clipboard is empty!"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -4467,14 +5223,15 @@ msgid "Load Resource"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Paste"
+msgid "ResourcePreloader"
msgstr ""
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ResourcePreloader"
+#: editor/plugins/root_motion_editor_plugin.cpp
+msgid "AnimationTree has no path set to an AnimationPlayer"
+msgstr ""
+
+#: editor/plugins/root_motion_editor_plugin.cpp
+msgid "Path to AnimationPlayer is invalid"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -4486,6 +5243,19 @@ msgid "Close and save changes?"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Error writing TextFile:"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Error could not load file."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error saving file!"
+msgstr "Lỗi tải font."
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr ""
@@ -4502,6 +5272,20 @@ msgid "Error importing"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "New TextFile..."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Open File"
+msgstr "Mở"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Save File As..."
+msgstr "Lưu Scene với tên..."
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr ""
@@ -4514,6 +5298,10 @@ msgid " Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Toggle alphabetical sorting of the method list."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Sort"
msgstr ""
@@ -4542,7 +5330,7 @@ msgid "File"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "New"
+msgid "New TextFile"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -4570,6 +5358,11 @@ msgid "History Next"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
msgstr ""
@@ -4603,11 +5396,6 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-msgid "Find..."
-msgstr "Tìm..."
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr "Tìm tiếp theo"
@@ -4661,10 +5449,6 @@ msgid "Discard"
msgstr "Hủy"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
-msgstr "Tạo Script"
-
-#: editor/plugins/script_editor_plugin.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?:"
@@ -4683,45 +5467,69 @@ msgid "Debugger"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Search results"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Search in files"
+msgstr "Đổi tên file:"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Line"
+msgstr "Dòng:"
+
+#: editor/plugins/script_text_editor.cpp
+msgid "(ignore)"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Lookup Symbol"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
msgstr "Chọn màu"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Convert Case"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Uppercase"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Lowercase"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Capitalize"
msgstr ""
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Syntax Highlighter"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
msgstr "Cắt"
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Copy"
-msgstr "Copy"
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Select All"
@@ -4809,8 +5617,9 @@ msgid "Find Previous"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Replace..."
-msgstr ""
+#, fuzzy
+msgid "Find in files..."
+msgstr "Tìm..."
#: editor/plugins/script_text_editor.cpp
msgid "Goto Function..."
@@ -4828,128 +5637,37 @@ msgstr ""
msgid "Shader"
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Constant"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Constant"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Constant"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Operator"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Operator"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Scalar Operator"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Operator"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Toggle Rot Only"
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Function"
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Skeleton2D"
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Function"
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Make Rest Pose (From Bones)"
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Uniform"
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Bones to Rest Pose"
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Uniform"
+#: editor/plugins/skeleton_editor_plugin.cpp
+msgid "Create physical bones"
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Uniform"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Default Value"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change XForm Uniform"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Texture Uniform"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Cubemap Uniform"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Comment"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Color Ramp"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Curve Map"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Curve Map"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Input Name"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Connect Graph Nodes"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Disconnect Graph Nodes"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Remove Shader Graph Node"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Move Shader Graph Node"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Duplicate Graph Node(s)"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Delete Shader Graph Node(s)"
-msgstr ""
-
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Cyclic Connection Link"
-msgstr ""
+#: editor/plugins/skeleton_editor_plugin.cpp
+#, fuzzy
+msgid "Skeleton"
+msgstr "Xóa Point"
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Missing Input Connections"
+#: editor/plugins/skeleton_editor_plugin.cpp
+msgid "Create physical skeleton"
msgstr ""
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add Shader Graph Node"
+#: editor/plugins/skeleton_ik_editor_plugin.cpp
+msgid "Play IK"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5077,10 +5795,6 @@ msgid "Align with view"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "OK :("
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr ""
@@ -5089,6 +5803,10 @@ msgid "This operation requires a single selected node."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Lock View Rotation"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr ""
@@ -5133,6 +5851,10 @@ msgid "Doppler Enable"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Cinematic Preview"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr ""
@@ -5260,6 +5982,10 @@ msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap To Floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr ""
@@ -5268,6 +5994,10 @@ msgid "Transform"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap object to floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
msgstr ""
@@ -5296,6 +6026,10 @@ msgid "4 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
msgstr ""
@@ -5309,10 +6043,6 @@ msgid "Settings"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Skeleton Gizmo visibility"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
msgstr ""
@@ -5372,6 +6102,47 @@ msgstr ""
msgid "Post"
msgstr ""
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite is empty!"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Can't convert a sprite using animation frames to mesh."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't replace by mesh."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to 2D Mesh"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create 2D Mesh"
+msgstr "Tạo %s Mới"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Simplification: "
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Grow (Pixels): "
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Update Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Settings:"
+msgstr ""
+
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr ""
@@ -5440,14 +6211,6 @@ msgstr ""
msgid "SpriteFrames"
msgstr ""
-#: editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
-msgstr ""
-
-#: editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox"
-msgstr ""
-
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
msgstr ""
@@ -5473,26 +6236,19 @@ msgid "Auto Slice"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Offset:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Separation:"
+msgid "Sep.:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Texture Region"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Texture Region Editor"
+msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -5508,11 +6264,6 @@ msgid "Add All"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Item"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr ""
@@ -5584,10 +6335,6 @@ msgstr ""
msgid "Many"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
-msgid "Options"
-msgstr ""
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Has,Many,Options"
msgstr ""
@@ -5612,7 +6359,7 @@ msgstr ""
msgid "Icon"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Style"
msgstr ""
@@ -5625,14 +6372,18 @@ msgid "Color"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme"
-msgstr ""
+msgid "Constant"
+msgstr "Cố định"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
+msgid "Fix Invalid Tiles"
+msgstr ""
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
@@ -5653,12 +6404,9 @@ msgid "Erase TileMap"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase selection"
-msgstr ""
-
-#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Find tile"
-msgstr ""
+#, fuzzy
+msgid "Find Tile"
+msgstr "Tìm tiếp theo"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Transpose"
@@ -5681,6 +6429,11 @@ msgid "Pick Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Move Selection"
+msgstr "Bỏ lựa chọn"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Rotate 0 degrees"
msgstr ""
@@ -5697,63 +6450,105 @@ msgid "Rotate 270 degrees"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Could not find tile:"
+msgid "Add Texture(s) to TileSet"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Item name or ID:"
+msgid "Remove current Texture from TileSet"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
+msgid "Create from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from scene?"
+msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Tile Set"
+msgid ""
+"Select sub-tile to use as icon, this will be also used on invalid autotile "
+"bindings."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from Scene"
+msgid "Display tile's names (hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from Scene"
+msgid "Remove Selected Textue and ALL TILES wich uses it?"
msgstr ""
-#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp
-msgid "Error"
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Autotiles"
+msgid "Create from scene?"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid " file(s) was not added because was already on the list."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+"Drag handles to edit Rect.\n"
+"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"LMB: set bit on.\n"
-"RMB: set bit off."
+"RMB: set bit off.\n"
+"Click on another Tile to edit it."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid ""
+"Select current edited sub-tile.\n"
+"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Select current edited sub-tile."
+msgid ""
+"Select sub-tile to use as icon, this will be also used on invalid autotile "
+"bindings.\n"
+"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Select sub-tile to change its priority."
+msgid ""
+"Select sub-tile to change its priority.\n"
+"Click on another Tile to edit it."
msgstr ""
-#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "This property can't be changed."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Tile Set"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Light"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "VisualShader"
msgstr ""
#: editor/project_export.cpp
@@ -5769,7 +6564,7 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted: "
+msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
#: editor/project_export.cpp
@@ -5843,10 +6638,6 @@ msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Export With Debug"
msgstr ""
@@ -5855,7 +6646,7 @@ msgid "The path does not exist."
msgstr ""
#: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' file."
+msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
msgstr ""
#: editor/project_manager.cpp
@@ -5863,6 +6654,14 @@ msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
+msgid "Please choose a 'project.godot' or '.zip' file."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Directory already contains a Godot project."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Imported Project"
msgstr ""
@@ -5950,6 +6749,10 @@ msgid "Project Path:"
msgstr ""
#: editor/project_manager.cpp
+msgid "Project Installation Path:"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -6060,8 +6863,8 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid ""
-"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
-"'\"'."
+"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6073,9 +6876,22 @@ msgid "Rename Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Change Action deadzone"
+msgstr "Đổi độ dài Anim"
+
+#: editor/project_settings_editor.cpp
msgid "Add Input Action Event"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid "All Devices"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Device"
+msgstr ""
+
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Shift+"
msgstr ""
@@ -6117,19 +6933,19 @@ msgid "Wheel Down Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 6"
+msgid "Wheel Left Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 7"
+msgid "Wheel Right Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 8"
+msgid "X Button 1"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 9"
+msgid "X Button 2"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6157,10 +6973,6 @@ msgid "Add Event"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Device"
-msgstr ""
-
-#: editor/project_settings_editor.cpp
msgid "Button"
msgstr ""
@@ -6205,6 +7017,12 @@ msgid "Delete Item"
msgstr ""
#: editor/project_settings_editor.cpp
+msgid ""
+"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'."
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Already existing"
msgstr ""
@@ -6277,6 +7095,10 @@ msgstr ""
msgid "Override For..."
msgstr ""
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Editor must be restarted for changes to take effect"
+msgstr ""
+
#: editor/project_settings_editor.cpp
msgid "Input Map"
msgstr ""
@@ -6286,6 +7108,15 @@ msgid "Action:"
msgstr ""
#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Action"
+msgstr "Chọn tất cả"
+
+#: editor/project_settings_editor.cpp
+msgid "Deadzone"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Device:"
msgstr ""
@@ -6346,10 +7177,6 @@ msgid "AutoLoad"
msgstr ""
#: editor/property_editor.cpp
-msgid "Pick a Viewport"
-msgstr ""
-
-#: editor/property_editor.cpp
msgid "Ease In"
msgstr ""
@@ -6386,75 +7213,160 @@ msgid "Select Node"
msgstr ""
#: editor/property_editor.cpp
-msgid "New Script"
+msgid "Error loading file: Not a resource!"
msgstr ""
#: editor/property_editor.cpp
-msgid "New %s"
+msgid "Pick a Node"
msgstr ""
#: editor/property_editor.cpp
-msgid "Make Unique"
+msgid "Bit %d, val %d."
msgstr ""
#: editor/property_editor.cpp
-msgid "Show in File System"
+msgid "Properties:"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Convert To %s"
+#: editor/property_selector.cpp
+msgid "Select Property"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Error loading file: Not a resource!"
+#: editor/property_selector.cpp
+msgid "Select Virtual Method"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Selected node is not a Viewport!"
+#: editor/property_selector.cpp
+msgid "Select Method"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Pick a Node"
+#: editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Bit %d, val %d."
+#: editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
msgstr ""
-#: editor/property_editor.cpp
-msgid "On"
+#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Batch Rename"
+msgstr "Đổi tên"
+
+#: editor/rename_dialog.cpp
+msgid "Prefix"
msgstr ""
-#: editor/property_editor.cpp
-msgid "[Empty]"
+#: editor/rename_dialog.cpp
+msgid "Suffix"
msgstr ""
-#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Set"
+#: editor/rename_dialog.cpp
+msgid "Advanced options"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Properties:"
+#: editor/rename_dialog.cpp
+msgid "Substitute"
msgstr ""
-#: editor/property_selector.cpp
-msgid "Select Property"
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Node name"
+msgstr "Đổi tên"
+
+#: editor/rename_dialog.cpp
+msgid "Node's parent name, if available"
msgstr ""
-#: editor/property_selector.cpp
-msgid "Select Virtual Method"
+#: editor/rename_dialog.cpp
+msgid "Node type"
msgstr ""
-#: editor/property_selector.cpp
-msgid "Select Method"
+#: editor/rename_dialog.cpp
+msgid "Current scene name"
msgstr ""
-#: editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Root node name"
+msgstr "Đổi tên"
+
+#: editor/rename_dialog.cpp
+msgid ""
+"Sequential integer counter.\n"
+"Compare counter options."
msgstr ""
-#: editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
+#: editor/rename_dialog.cpp
+msgid "Per Level counter"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "If set the counter restarts for each group of child nodes"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Initial value for the counter"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Step"
+msgstr "Bước (s):"
+
+#: editor/rename_dialog.cpp
+msgid "Ammount by which counter is incremented for each node"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Padding"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid ""
+"Minium number of digits for the counter.\n"
+"Missing digits are padded with leading zeros."
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Regular Expressions"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Post-Process"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Keep"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "CamelCase to under_scored"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "under_scored to CamelCase"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Case"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "To Lowercase"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "To Uppercase"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Reset"
+msgstr "Đặt lại phóng"
+
+#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp
+msgid "Error"
msgstr ""
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
@@ -6493,11 +7405,6 @@ msgstr ""
msgid "Scene Run Settings"
msgstr ""
-#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
-#: scene/gui/dialogs.cpp
-msgid "OK"
-msgstr ""
-
#: editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
@@ -6517,6 +7424,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Clear Script"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
msgstr ""
@@ -6557,11 +7468,30 @@ msgid "Load As Placeholder"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Discard Instancing"
+msgid "Make Local"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create Root Node:"
+msgstr "Kết nối đến Node:"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "2D Scene"
+msgstr "Tạo Scene Mới"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "3D Scene"
+msgstr "Tạo Scene Mới"
+
+#: editor/scene_tree_dock.cpp
+msgid "User Interface"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Makes Sense!"
+msgid "Custom Node"
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -6573,6 +7503,10 @@ msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Attach Script"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -6615,18 +7549,14 @@ msgid "Change Type"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Attach Script"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
-msgid "Clear Script"
+msgid "Make Scene Root"
msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Merge From Scene"
msgstr ""
-#: editor/scene_tree_dock.cpp
+#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Save Branch as Scene"
msgstr ""
@@ -6649,10 +7579,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Filter nodes"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Attach a new or existing script for the selected node."
msgstr ""
@@ -6672,16 +7598,8 @@ msgstr ""
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
-#: editor/scene_tree_dock.cpp
-msgid "Clear!"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Toggle Spatial Visible"
-msgstr ""
-
#: editor/scene_tree_editor.cpp
-msgid "Toggle CanvasItem Visible"
+msgid "Toggle Visible"
msgstr ""
#: editor/scene_tree_editor.cpp
@@ -6690,7 +7608,7 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node has connection(s) and group(s)\n"
+"Node has connection(s) and group(s).\n"
"Click to show signals dock."
msgstr ""
@@ -6706,20 +7624,21 @@ msgid ""
"Click to show groups dock."
msgstr ""
-#: editor/scene_tree_editor.cpp
-msgid "Open script"
-msgstr ""
+#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Open Script"
+msgstr "Tạo Script"
#: editor/scene_tree_editor.cpp
msgid ""
"Node is locked.\n"
-"Click to unlock"
+"Click to unlock it."
msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
"Children are not selectable.\n"
-"Click to make selectable"
+"Click to make selectable."
msgstr ""
#: editor/scene_tree_editor.cpp
@@ -6727,6 +7646,12 @@ msgid "Toggle Visibility"
msgstr ""
#: editor/scene_tree_editor.cpp
+msgid ""
+"AnimationPlayer is pinned.\n"
+"Click to unpin."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
msgid "Invalid node name, the following characters are not allowed:"
msgstr ""
@@ -6763,6 +7688,10 @@ msgid "N/A"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Open Script/Choose Location"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Path is empty"
msgstr ""
@@ -6999,10 +7928,22 @@ msgid "Change Camera Size"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Sphere Shape Radius"
+msgid "Change Notifier AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Probe Extents"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Box Shape Extents"
msgstr ""
@@ -7015,19 +7956,33 @@ msgid "Change Capsule Shape Height"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Ray Shape Length"
+msgid "Change Cylinder Shape Radius"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Notifier Extents"
+msgid "Change Cylinder Shape Height"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Particles AABB"
+msgid "Change Ray Shape Length"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp
-msgid "Change Probe Extents"
+#: modules/csg/csg_gizmos.cpp
+#, fuzzy
+msgid "Change Cylinder Radius"
+msgstr "Đổi Thời gian Chuyển Animation"
+
+#: modules/csg/csg_gizmos.cpp
+#, fuzzy
+msgid "Change Cylinder Height"
+msgstr "Đổi Thời gian Chuyển Animation"
+
+#: modules/csg/csg_gizmos.cpp
+msgid "Change Torus Inner Radius"
+msgstr ""
+
+#: modules/csg/csg_gizmos.cpp
+msgid "Change Torus Outer Radius"
msgstr ""
#: modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -7083,16 +8038,6 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
-
-#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
-
-#: modules/gdscript/gdscript_functions.cpp
msgid "step argument is zero!"
msgstr ""
@@ -7158,6 +8103,11 @@ msgid "GridMap Delete Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Fill Selection"
+msgstr "Chọn tất cả"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Duplicate Selection"
msgstr ""
@@ -7238,6 +8188,11 @@ msgid "Clear Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Fill Selection"
+msgstr "Chọn tất cả"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Settings"
msgstr ""
@@ -7305,6 +8260,70 @@ msgstr ""
msgid "End of inner exception stack trace"
msgstr ""
+#: modules/recast/navigation_mesh_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: modules/recast/navigation_mesh_editor_plugin.cpp
+msgid "Bake the navigation mesh."
+msgstr ""
+
+#: modules/recast/navigation_mesh_editor_plugin.cpp
+msgid "Clear the navigation mesh."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Setting up Configuration..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Calculating grid size..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Creating heightfield..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Marking walkable triangles..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Constructing compact heightfield..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Eroding walkable area..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Partitioning..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Creating contours..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Creating polymesh..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Converting to native navigation mesh..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Navigation Mesh Generator Setup:"
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Parsing Geometry..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Done!"
+msgstr ""
+
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -7356,10 +8375,6 @@ msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Functions:"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
@@ -7468,36 +8483,14 @@ msgid "Connect Nodes"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Condition"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Sequence"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Switch"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Iterator"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "While"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Return"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Call"
-msgstr ""
+#, fuzzy
+msgid "Connect Node Data"
+msgstr "Kết nối đến Node:"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Get"
-msgstr ""
+#, fuzzy
+msgid "Connect Node Sequence"
+msgstr "Kết nối đến Node:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
@@ -7524,15 +8517,11 @@ msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit Variable"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit Signal"
+msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -7540,10 +8529,6 @@ msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Editing Variable:"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
@@ -7587,6 +8572,10 @@ msgstr ""
msgid "Paste Nodes"
msgstr ""
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Member"
+msgstr ""
+
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
@@ -7641,6 +8630,18 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Search VisualScript"
+msgstr ""
+
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Set "
+msgstr ""
+
#: platform/javascript/export/export.cpp
msgid "Run in Browser"
msgstr ""
@@ -7687,8 +8688,8 @@ msgstr ""
#: scene/2d/collision_object_2d.cpp
msgid ""
-"This node has no children shapes, so it can't interact with the space.\n"
-"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to "
+"This node has no shape, so it can't collide or interact with other objects.\n"
+"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""
@@ -7769,6 +8770,19 @@ msgstr ""
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
+#: scene/2d/skeleton_2d.cpp
+msgid "This Bone2D chain should end at a Skeleton2D node."
+msgstr ""
+
+#: scene/2d/skeleton_2d.cpp
+msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
+msgstr ""
+
+#: scene/2d/skeleton_2d.cpp
+msgid ""
+"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
+msgstr ""
+
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
@@ -7829,8 +8843,8 @@ msgstr ""
#: scene/3d/collision_object.cpp
msgid ""
-"This node has no children shapes, so it can't interact with the space.\n"
-"Consider adding CollisionShape or CollisionPolygon children nodes to define "
+"This node has no shape, so it can't collide or interact with other objects.\n"
+"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""
@@ -7903,6 +8917,17 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
+#: scene/3d/soft_body.cpp
+msgid "This body will be ignored until you set a mesh"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
+msgid ""
+"Size changes to SoftBody will be overriden by the physics engine when "
+"running.\n"
+"Change the size in children collision shapes instead."
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -7915,6 +8940,46 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/animation/animation_blend_tree.cpp
+msgid "On BlendTree node '%s', animation not found: '%s'"
+msgstr ""
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Animation not found: '%s'"
+msgstr "Các Công cụ Animation"
+
+#: scene/animation/animation_tree.cpp
+msgid "In node '%s', invalid animation: '%s'."
+msgstr ""
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Invalid animation: '%s'."
+msgstr "LỖI: Tên animation không hợp lệ!"
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Nothing connected to input '%s' of node '%s'."
+msgstr "Hủy kết nối '%s' từ '%s'"
+
+#: scene/animation/animation_tree.cpp
+msgid "A root AnimationNode for the graph is not set."
+msgstr ""
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Path to an AnimationPlayer node containing animations is not set."
+msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation."
+
+#: scene/animation/animation_tree.cpp
+msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
+msgstr ""
+
+#: scene/animation/animation_tree.cpp
+msgid "AnimationPlayer root is not a valid node."
+msgstr ""
+
#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
@@ -7986,6 +9051,118 @@ msgstr "Lỗi tải font."
msgid "Invalid font size."
msgstr "Kích thước font không hợp lệ."
+#: scene/resources/visual_shader.cpp
+msgid "Input"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
+msgid "None"
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Invalid source for shader."
+msgstr "Kích thước font không hợp lệ."
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to function."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to uniform."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Varyings can only be assigned in vertex function."
+msgstr ""
+
+#~ msgid "Disabled"
+#~ msgstr "Tắt"
+
+#~ msgid "Move Anim Track Up"
+#~ msgstr "Di chuyển Anim Track lên trên"
+
+#~ msgid "Move Anim Track Down"
+#~ msgstr "Di chuyển Anim Track xuống dưới"
+
+#~ msgid "Set Transitions to:"
+#~ msgstr "Đặt Transtions thành:"
+
+#~ msgid "Anim Track Rename"
+#~ msgstr "Đổi tên Anim Track"
+
+#~ msgid "Anim Track Change Interpolation"
+#~ msgstr "Đổi phép nội suy Anim Track"
+
+#~ msgid "Edit Node Curve"
+#~ msgstr "Sửa Node Curve"
+
+#~ msgid "Anim Add Key"
+#~ msgstr "Thêm Key Anim"
+
+#~ msgid "In"
+#~ msgstr "Trong"
+
+#~ msgid "Out"
+#~ msgstr "Ngoài"
+
+#~ msgid "In-Out"
+#~ msgstr "Trong-Ngoài"
+
+#~ msgid "Out-In"
+#~ msgstr "Ngoài-Trong"
+
+#~ msgid "Change Anim Loop"
+#~ msgstr "Đổi vòng lặp Anim"
+
+#~ msgid "Anim Create Typed Value Key"
+#~ msgstr "Tạo Key để nhập giá trị Anim"
+
+#~ msgid "Anim Add Call Track"
+#~ msgstr "Thêm Track Gọi Function"
+
+#~ msgid "Length (s):"
+#~ msgstr "Độ dài (giây):"
+
+#~ msgid "Enable/Disable looping in animation."
+#~ msgstr "Mở/Tắt lặp animation."
+
+#~ msgid "Add new tracks."
+#~ msgstr "Thêm track mới."
+
+#~ msgid "Move current track up."
+#~ msgstr "Di chuyển track lên."
+
+#~ msgid "Move current track down."
+#~ msgstr "Di chuyển track xuống."
+
+#~ msgid "Track tools"
+#~ msgstr "Công cụ Track"
+
+#~ msgid "Enable editing of individual keys by clicking them."
+#~ msgstr "Cho phép chỉnh sửa từng key riêng bằng cách chọn chúng."
+
#, fuzzy
-#~ msgid "Previous"
-#~ msgstr "Thư mục trước"
+#~ msgid "Key"
+#~ msgstr "Mã"
+
+#~ msgid "Call Functions in Which Node?"
+#~ msgstr "Gọi Function từ Node nào?"
+
+#~ msgid "Thanks!"
+#~ msgstr "Cảm ơn!"
+
+#~ msgid "Create new animation in player."
+#~ msgstr "Tạo animation mới trong player."
+
+#~ msgid "Load animation from disk."
+#~ msgstr "Load animation từ disk."
+
+#~ msgid "Load an animation from disk."
+#~ msgstr "Load một animation từ disk."
+
+#~ msgid "Save the current animation"
+#~ msgstr "Lưu animation này"
+
+#~ msgid "Edit Target Blend Times"
+#~ msgstr "Chỉnh Thời gian Chuyển Animation"