diff options
Diffstat (limited to 'editor/translations/vi.po')
-rw-r--r-- | editor/translations/vi.po | 3049 |
1 files changed, 2113 insertions, 936 deletions
diff --git a/editor/translations/vi.po b/editor/translations/vi.po index faf77300b8..18d0de7612 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -21,336 +21,474 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 3.1-dev\n" -#: editor/animation_editor.cpp -msgid "Disabled" -msgstr "Tắt" +#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" -#: editor/animation_editor.cpp -msgid "All Selection" -msgstr "Chọn tất cả" +#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +#: modules/mono/glue/glue_header.h +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" -#: editor/animation_editor.cpp +#: core/math/expression.cpp +msgid "Invalid input %i (not passed) in expression" +msgstr "" + +#: core/math/expression.cpp +msgid "self can't be used because instance is null (not passed)" +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid operands to operator %s, %s and %s." +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid index of type %s for base type %s" +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid named index '%s' for base type %s" +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid arguments to construct '%s'" +msgstr "" + +#: core/math/expression.cpp +msgid "On call to '%s':" +msgstr "" + +#: editor/animation_bezier_editor.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Free" +msgstr "" + +#: editor/animation_bezier_editor.cpp +msgid "Balanced" +msgstr "" + +#: editor/animation_bezier_editor.cpp +msgid "Mirror" +msgstr "" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Insert Key Here" +msgstr "Chèn Key Anim" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Duplicate Selected Key(s)" +msgstr "Nhân đôi lựa chọn" + +#: editor/animation_bezier_editor.cpp +msgid "Delete Selected Key(s)" +msgstr "" + +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "Nhân đôi Các Key của Animation" + +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp +msgid "Anim Delete Keys" +msgstr "Xóa phím Anim" + +#: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Time" msgstr "Đổi thời gian khung hình" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Transition" msgstr "Đổi Transition Animation" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Transform" msgstr "Đổi Transform Animation" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Value" msgstr "Đổi giá trị khung hình" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Call" msgstr "Đổi Function Gọi Animation" -#: editor/animation_editor.cpp -msgid "Anim Add Track" -msgstr "Thêm Track Animation" +#: editor/animation_track_editor.cpp +msgid "Property Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Duplicate Keys" -msgstr "Nhân đôi Các Key của Animation" +#: editor/animation_track_editor.cpp +msgid "3D Transform Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Move Anim Track Up" -msgstr "Di chuyển Anim Track lên trên" +#: editor/animation_track_editor.cpp +msgid "Call Method Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Move Anim Track Down" -msgstr "Di chuyển Anim Track xuống dưới" +#: editor/animation_track_editor.cpp +msgid "Bezier Curve Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Remove Anim Track" -msgstr "Xóa Anim Track" +#: editor/animation_track_editor.cpp +msgid "Audio Playback Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Set Transitions to:" -msgstr "Đặt Transtions thành:" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Playback Track" +msgstr "Ngưng chạy animation. (S)" -#: editor/animation_editor.cpp -msgid "Anim Track Rename" -msgstr "Đổi tên Anim Track" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track" +msgstr "Thêm Track Animation" -#: editor/animation_editor.cpp -msgid "Anim Track Change Interpolation" -msgstr "Đổi phép nội suy Anim Track" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Length Time (seconds)" +msgstr "Độ dài Animation (giây)." -#: editor/animation_editor.cpp -msgid "Anim Track Change Value Mode" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Looping" +msgstr "Phóng Animation." + +#: editor/animation_track_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Track Change Wrap Mode" +#: editor/animation_track_editor.cpp +msgid "Audio Clips:" msgstr "" -#: editor/animation_editor.cpp -msgid "Edit Node Curve" -msgstr "Sửa Node Curve" +#: editor/animation_track_editor.cpp +msgid "Anim Clips:" +msgstr "" -#: editor/animation_editor.cpp -msgid "Edit Selection Curve" -msgstr "Sửa Curve đã chọn" +#: editor/animation_track_editor.cpp +msgid "Toggle this track on/off." +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Delete Keys" -msgstr "Xóa phím Anim" +#: editor/animation_track_editor.cpp +msgid "Update Mode (How this property is set)" +msgstr "" -#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Duplicate Selection" -msgstr "Nhân đôi lựa chọn" +#: editor/animation_track_editor.cpp +msgid "Interpolation Mode" +msgstr "" -#: editor/animation_editor.cpp -msgid "Duplicate Transposed" +#: editor/animation_track_editor.cpp +msgid "Loop Wrap Mode (Interpolate end with beginning on loop)" msgstr "" -#: editor/animation_editor.cpp -msgid "Remove Selection" -msgstr "Bỏ lựa chọn" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Remove this track." +msgstr "Bỏ track đang chọn." + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Time (s): " +msgstr "Bước (s):" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "Liên tục" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Discrete" msgstr "Đứt đoạn" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Trigger" msgstr "Kích hoạt" -#: editor/animation_editor.cpp -msgid "Anim Add Key" -msgstr "Thêm Key Anim" - -#: editor/animation_editor.cpp -msgid "Anim Move Keys" -msgstr "Di chuyển các Key Anim" - -#: editor/animation_editor.cpp -msgid "Scale Selection" -msgstr "Chọn Scale" - -#: editor/animation_editor.cpp -msgid "Scale From Cursor" -msgstr "Scale từ trỏ chuột" - -#: editor/animation_editor.cpp -msgid "Goto Next Step" -msgstr "Đến Step tiếp theo" +#: editor/animation_track_editor.cpp +msgid "Capture" +msgstr "" -#: editor/animation_editor.cpp -msgid "Goto Prev Step" -msgstr "Đến Step trước đó" +#: editor/animation_track_editor.cpp +msgid "Nearest" +msgstr "" -#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp +#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp msgid "Linear" msgstr "Tuyến" -#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Constant" -msgstr "Cố định" - -#: editor/animation_editor.cpp -msgid "In" -msgstr "Trong" +#: editor/animation_track_editor.cpp +msgid "Cubic" +msgstr "" -#: editor/animation_editor.cpp -msgid "Out" -msgstr "Ngoài" +#: editor/animation_track_editor.cpp +msgid "Clamp Loop Interp" +msgstr "" -#: editor/animation_editor.cpp -msgid "In-Out" -msgstr "Trong-Ngoài" +#: editor/animation_track_editor.cpp +msgid "Wrap Loop Interp" +msgstr "" -#: editor/animation_editor.cpp -msgid "Out-In" -msgstr "Ngoài-Trong" +#: editor/animation_track_editor.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" -#: editor/animation_editor.cpp -msgid "Transitions" -msgstr "Chuyển tiếp" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Duplicate Key(s)" +msgstr "Nhân đôi Các Key của Animation" -#: editor/animation_editor.cpp -msgid "Optimize Animation" -msgstr "Tối ưu Animation" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Delete Key(s)" +msgstr "Xóa phím Anim" -#: editor/animation_editor.cpp -msgid "Clean-Up Animation" -msgstr "Dọn dẹp Animation" +#: editor/animation_track_editor.cpp +msgid "Remove Anim Track" +msgstr "Xóa Anim Track" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "Tạo track mới cho %s và chèn key?" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Create %d NEW tracks and insert keys?" msgstr "Tạo %d track mới và chèn key?" -#: editor/animation_editor.cpp editor/create_dialog.cpp -#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/animation_track_editor.cpp editor/create_dialog.cpp +#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp +#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" msgstr "Tạo" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp +msgid "Anim Insert" +msgstr "Chèn Anim" + +#: editor/animation_track_editor.cpp +msgid "AnimationPlayer can't animate itself, only other players." +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim Create & Insert" msgstr "Tạo & Chèn Anim" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Insert Track & Key" msgstr "Chèn Track & Key Anim" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Insert Key" msgstr "Chèn Key Anim" -#: editor/animation_editor.cpp -msgid "Change Anim Len" -msgstr "Đổi độ dài Anim" +#: editor/animation_track_editor.cpp +msgid "Transform tracks only apply to Spatial-based nodes." +msgstr "" -#: editor/animation_editor.cpp -msgid "Change Anim Loop" -msgstr "Đổi vòng lặp Anim" +#: editor/animation_track_editor.cpp +msgid "" +"Audio tracks can only point to nodes of type:\n" +"-AudioStreamPlayer\n" +"-AudioStreamPlayer2D\n" +"-AudioStreamPlayer3D" +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Create Typed Value Key" -msgstr "Tạo Key để nhập giá trị Anim" +#: editor/animation_track_editor.cpp +msgid "Animation tracks can only point to AnimationPlayer nodes." +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Insert" -msgstr "Chèn Anim" +#: editor/animation_track_editor.cpp +msgid "An animation player can't animate itself, only other players." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Not possible to add a new track without a root" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Track path is invalid, so can't add a key." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Track is not of type Spatial, can't insert key" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Track path is invalid, so can't add a method key." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Method not found in object: " +msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp +msgid "Anim Move Keys" +msgstr "Di chuyển các Key Anim" + +#: editor/animation_track_editor.cpp +msgid "Clipboard is empty" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Scale Keys" msgstr "Anim Scale Keys" -#: editor/animation_editor.cpp -msgid "Anim Add Call Track" -msgstr "Thêm Track Gọi Function" +#: editor/animation_track_editor.cpp +msgid "" +"This option does not work for Bezier editing, as it's only a single track." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Only show tracks from nodes selected in tree." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Group tracks by node or display them as plain list." +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Snap (s): " +msgstr "Bước (s):" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy -msgid "Animation zoom." +msgid "Animation step value." msgstr "Phóng Animation." -#: editor/animation_editor.cpp -msgid "Length (s):" -msgstr "Độ dài (giây):" +#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp +#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp +msgid "Edit" +msgstr "" -#: editor/animation_editor.cpp -msgid "Animation length (in seconds)." -msgstr "Độ dài Animation (giây)." +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation properties." +msgstr "Phóng Animation." -#: editor/animation_editor.cpp -msgid "Step (s):" -msgstr "Bước (s):" +#: editor/animation_track_editor.cpp +msgid "Copy Tracks" +msgstr "" -#: editor/animation_editor.cpp -msgid "Cursor step snap (in seconds)." +#: editor/animation_track_editor.cpp +msgid "Paste Tracks" msgstr "" -#: editor/animation_editor.cpp -msgid "Enable/Disable looping in animation." -msgstr "Mở/Tắt lặp animation." +#: editor/animation_track_editor.cpp +msgid "Scale Selection" +msgstr "Chọn Scale" -#: editor/animation_editor.cpp -msgid "Add new tracks." -msgstr "Thêm track mới." +#: editor/animation_track_editor.cpp +msgid "Scale From Cursor" +msgstr "Scale từ trỏ chuột" -#: editor/animation_editor.cpp -msgid "Move current track up." -msgstr "Di chuyển track lên." +#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "Nhân đôi lựa chọn" -#: editor/animation_editor.cpp -msgid "Move current track down." -msgstr "Di chuyển track xuống." +#: editor/animation_track_editor.cpp +msgid "Duplicate Transposed" +msgstr "" -#: editor/animation_editor.cpp -msgid "Remove selected track." -msgstr "Bỏ track đang chọn." +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Delete Selection" +msgstr "Nhân đôi lựa chọn" + +#: editor/animation_track_editor.cpp +msgid "Goto Next Step" +msgstr "Đến Step tiếp theo" + +#: editor/animation_track_editor.cpp +msgid "Goto Prev Step" +msgstr "Đến Step trước đó" + +#: editor/animation_track_editor.cpp +msgid "Optimize Animation" +msgstr "Tối ưu Animation" + +#: editor/animation_track_editor.cpp +msgid "Clean-Up Animation" +msgstr "Dọn dẹp Animation" -#: editor/animation_editor.cpp -msgid "Track tools" -msgstr "Công cụ Track" +#: editor/animation_track_editor.cpp +msgid "Pick the node that will be animated:" +msgstr "" -#: editor/animation_editor.cpp -msgid "Enable editing of individual keys by clicking them." -msgstr "Cho phép chỉnh sửa từng key riêng bằng cách chọn chúng." +#: editor/animation_track_editor.cpp +msgid "Use Bezier Curves" +msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim. Optimizer" msgstr "Tối ưu hóa Animation" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Max. Linear Error:" msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Max. Angular Error:" msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Max Optimizable Angle:" msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Optimize" msgstr "Tối ưu" -#: editor/animation_editor.cpp -msgid "Select an AnimationPlayer from the Scene Tree to edit animations." -msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation." - -#: editor/animation_editor.cpp -#, fuzzy -msgid "Key" -msgstr "Mã" - -#: editor/animation_editor.cpp -msgid "Transition" -msgstr "Chuyển tiếp" - -#: editor/animation_editor.cpp -msgid "Scale Ratio:" -msgstr "Tỉ lệ Scale:" - -#: editor/animation_editor.cpp -msgid "Call Functions in Which Node?" -msgstr "Gọi Function từ Node nào?" - -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Remove invalid keys" msgstr "Hủy key không đúng chuẩn" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Remove unresolved and empty tracks" msgstr "Gỡ bỏ track trống và không tìm thấy" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Clean-up all animations" msgstr "Dọn dẹp tất cả animations" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" msgstr "Dọn dẹp tất cả Animation (KHÔNG THỂ HỒI LẠI)" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Clean-Up" msgstr "Dọn dẹp" +#: editor/animation_track_editor.cpp +msgid "Scale Ratio:" +msgstr "Tỉ lệ Scale:" + +#: editor/animation_track_editor.cpp +msgid "Select tracks to copy:" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Copy" +msgstr "Copy" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "Đổi lại size Array" @@ -371,7 +509,7 @@ msgstr "Đến Dòng" msgid "Line Number:" msgstr "Dòng số:" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Không tìm thấy" @@ -388,7 +526,7 @@ msgstr "Trùng khớp" msgid "Whole Words" msgstr "Cả từ" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/rename_dialog.cpp msgid "Replace" msgstr "Thay thế" @@ -400,18 +538,27 @@ msgstr "Thay thế tất cả" msgid "Selection Only" msgstr "Chỉ lựa chọn" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Zoom In" msgstr "Phóng to" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Zoom Out" msgstr "Thu nhỏ" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Reset Zoom" msgstr "Đặt lại phóng" +#: editor/code_editor.cpp +msgid "Warnings:" +msgstr "" + +#: editor/code_editor.cpp +#, fuzzy +msgid "Zoom:" +msgstr "Phóng to" + #: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" msgstr "Dòng:" @@ -444,7 +591,8 @@ msgid "Add" msgstr "Thêm" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -478,7 +626,7 @@ msgid "Oneshot" msgstr "" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/export_template_manager.cpp +#: editor/export_template_manager.cpp editor/groups_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp @@ -500,11 +648,12 @@ msgid "Connect '%s' to '%s'" msgstr "Kết nối '%s' đến '%s'" #: editor/connections_dialog.cpp -msgid "Connecting Signal:" -msgstr "Đang kết nối Signal:" +msgid "Disconnect '%s' from '%s'" +msgstr "Hủy kết nối '%s' từ '%s'" #: editor/connections_dialog.cpp -msgid "Disconnect '%s' from '%s'" +#, fuzzy +msgid "Disconnect all from signal: '%s'" msgstr "Hủy kết nối '%s' từ '%s'" #: editor/connections_dialog.cpp @@ -512,14 +661,45 @@ msgid "Connect..." msgstr "Kết nối..." #: editor/connections_dialog.cpp -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Disconnect" msgstr "Hủy kết nối" +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Connect Signal: " +msgstr "Đang kết nối Signal:" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Edit Connection: " +msgstr "Sửa Curve đã chọn" + +#: editor/connections_dialog.cpp +msgid "Are you sure you want to remove all connections from the \"" +msgstr "" + #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" msgstr "Tín hiệu" +#: editor/connections_dialog.cpp +msgid "Are you sure you want to remove all connections from this signal?" +msgstr "" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Disconnect All" +msgstr "Hủy kết nối" + +#: editor/connections_dialog.cpp +msgid "Edit..." +msgstr "" + +#: editor/connections_dialog.cpp +msgid "Go To Method" +msgstr "" + #: editor/create_dialog.cpp msgid "Change %s Type" msgstr "Đổi %s Type" @@ -542,22 +722,25 @@ msgstr "Ưa thích:" msgid "Recent:" msgstr "Gần đây:" -#: editor/create_dialog.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp +#: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Tìm kiếm:" #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp +#: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Phù hợp:" #: editor/create_dialog.cpp editor/editor_help.cpp +#: editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "Mô tả:" @@ -616,7 +799,9 @@ msgstr "" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp scene/gui/file_dialog.cpp +#: editor/quick_open.cpp editor/script_create_dialog.cpp +#: modules/visual_script/visual_script_property_selector.cpp +#: scene/gui/file_dialog.cpp msgid "Open" msgstr "Mở" @@ -635,7 +820,7 @@ msgid "" "Remove them anyway? (no undo)" msgstr "" -#: editor/dependency_editor.cpp +#: editor/dependency_editor.cpp editor/export_template_manager.cpp msgid "Cannot remove:" msgstr "" @@ -703,9 +888,13 @@ msgstr "" msgid "Thanks from the Godot community!" msgstr "" -#: editor/editor_about.cpp -msgid "Thanks!" -msgstr "Cảm ơn!" +#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp +msgid "OK" +msgstr "" #: editor/editor_about.cpp msgid "Godot Engine contributors" @@ -878,6 +1067,7 @@ msgid "Bus options" msgstr "" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "" @@ -946,7 +1136,8 @@ msgstr "" msgid "Create a new Bus Layout." msgstr "" -#: editor/editor_audio_buses.cpp editor/property_editor.cpp +#: editor/editor_audio_buses.cpp editor/editor_properties.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -956,7 +1147,6 @@ msgid "Load an existing Bus Layout." msgstr "" #: editor/editor_audio_buses.cpp -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Save As" msgstr "" @@ -993,47 +1183,47 @@ msgid "Invalid name. Must not collide with an existing global constant name." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Invalid Path." +msgid "Autoload '%s' already exists!" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "File does not exist." +msgid "Rename Autoload" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Not in resource path." +msgid "Toggle AutoLoad Globals" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Add AutoLoad" +msgid "Move Autoload" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Autoload '%s' already exists!" +msgid "Remove Autoload" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Rename Autoload" +msgid "Enable" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Toggle AutoLoad Globals" +msgid "Rearrange Autoloads" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Move Autoload" +msgid "Invalid Path." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Remove Autoload" +msgid "File does not exist." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Enable" +msgid "Not in resource path." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Rearrange Autoloads" +msgid "Add AutoLoad" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp @@ -1066,7 +1256,7 @@ msgstr "" msgid "Updating scene..." msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/editor_properties.cpp msgid "[empty]" msgstr "" @@ -1128,6 +1318,11 @@ msgid "Copy Path" msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "Open In File Manager" +msgstr "" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +#: editor/project_manager.cpp msgid "Show In File Manager" msgstr "" @@ -1164,7 +1359,7 @@ msgid "Open a File or Directory" msgstr "" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "" @@ -1217,7 +1412,8 @@ msgstr "" msgid "Directories & Files:" msgstr "" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp +#: editor/plugins/style_box_editor_plugin.cpp msgid "Preview:" msgstr "" @@ -1362,20 +1558,27 @@ msgid "" "$color][url=$url]contributing one[/url][/color]!" msgstr "" -#: editor/editor_help.cpp -msgid "Search Text" +#: editor/editor_inspector.cpp +msgid "Property: " msgstr "" -#: editor/editor_help.cpp -msgid "Find" +#: editor/editor_inspector.cpp editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Set Multiple:" msgstr "" #: editor/editor_log.cpp msgid "Output:" msgstr "" -#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp -#: editor/property_editor.cpp editor/script_editor_debugger.cpp +#: editor/editor_log.cpp editor/editor_profiler.cpp +#: editor/editor_properties.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/property_editor.cpp editor/scene_tree_dock.cpp +#: editor/script_editor_debugger.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Clear" @@ -1397,11 +1600,6 @@ msgstr "" msgid "Save Resource As..." msgstr "" -#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/scene_tree_dock.cpp -msgid "I see..." -msgstr "" - #: editor/editor_node.cpp msgid "Can't open file for writing:" msgstr "" @@ -1414,8 +1612,8 @@ msgstr "" msgid "Error while saving." msgstr "" -#: editor/editor_node.cpp -msgid "Can't open '%s'." +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Can't open '%s'. The file could have been moved or deleted." msgstr "" #: editor/editor_node.cpp @@ -1457,10 +1655,6 @@ msgid "" msgstr "" #: editor/editor_node.cpp -msgid "Failed to load resource." -msgstr "" - -#: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" msgstr "" @@ -1527,42 +1721,6 @@ msgid "" msgstr "" #: editor/editor_node.cpp -msgid "Expand all properties" -msgstr "" - -#: editor/editor_node.cpp -msgid "Collapse all properties" -msgstr "" - -#: editor/editor_node.cpp -msgid "Copy Params" -msgstr "" - -#: editor/editor_node.cpp -msgid "Paste Params" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Paste Resource" -msgstr "" - -#: editor/editor_node.cpp -msgid "Copy Resource" -msgstr "" - -#: editor/editor_node.cpp -msgid "Make Built-In" -msgstr "" - -#: editor/editor_node.cpp -msgid "Make Sub-Resources Unique" -msgstr "" - -#: editor/editor_node.cpp -msgid "Open in Help" -msgstr "" - -#: editor/editor_node.cpp msgid "There is no defined scene to run." msgstr "" @@ -1738,11 +1896,6 @@ msgstr "" "Scene '%s' được load tự động, vì vậy không thể chỉnh sửa.\n" "Tạo một scene con để chỉnh sửa." -#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "Ugh" -msgstr "" - #: editor/editor_node.cpp msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " @@ -1771,6 +1924,15 @@ msgid "Default" msgstr "" #: editor/editor_node.cpp +msgid "Play This Scene" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Close Tab" +msgstr "Đóng tất cả Tab" + +#: editor/editor_node.cpp msgid "Switch Scene Tab" msgstr "" @@ -1892,10 +2054,6 @@ msgstr "" msgid "Project Settings" msgstr "" -#: editor/editor_node.cpp -msgid "Run Script" -msgstr "" - #: editor/editor_node.cpp editor/project_export.cpp msgid "Export" msgstr "" @@ -1905,6 +2063,11 @@ msgid "Tools" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Open Project Data Folder" +msgstr "Chọn folder này" + +#: editor/editor_node.cpp msgid "Quit to Project List" msgstr "" @@ -1996,6 +2159,18 @@ msgstr "" msgid "Toggle Fullscreen" msgstr "" +#: editor/editor_node.cpp +msgid "Open Editor Data/Settings Folder" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open Editor Data Folder" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open Editor Settings Folder" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Manage Export Templates" msgstr "" @@ -2011,7 +2186,8 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "" @@ -2057,7 +2233,7 @@ msgstr "" msgid "Stop the scene." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_profiler.cpp msgid "Stop" msgstr "" @@ -2078,59 +2254,32 @@ msgid "Play Custom Scene" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" -msgstr "" - -#: editor/editor_node.cpp -msgid "Update Always" -msgstr "" - -#: editor/editor_node.cpp -msgid "Update Changes" -msgstr "" - -#: editor/editor_node.cpp -msgid "Disable Update Spinner" -msgstr "" - -#: editor/editor_node.cpp -msgid "Inspector" -msgstr "" - -#: editor/editor_node.cpp -msgid "Create a new resource in memory and edit it." -msgstr "" - -#: editor/editor_node.cpp -msgid "Load an existing resource from disk and edit it." -msgstr "" - -#: editor/editor_node.cpp -msgid "Save the currently edited resource." +msgid "Changing the video driver requires restarting the editor." msgstr "" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Save As..." +#: editor/editor_node.cpp editor/project_settings_editor.cpp +#: editor/settings_config_dialog.cpp +msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Go to the previous edited object in history." +msgid "Spins when the editor window repaints!" msgstr "" #: editor/editor_node.cpp -msgid "Go to the next edited object in history." +msgid "Update Always" msgstr "" #: editor/editor_node.cpp -msgid "History of recently edited objects." +msgid "Update Changes" msgstr "" #: editor/editor_node.cpp -msgid "Object properties." +msgid "Disable Update Spinner" msgstr "" #: editor/editor_node.cpp -msgid "Changes may be lost!" +msgid "Inspector" msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp @@ -2147,6 +2296,11 @@ msgid "FileSystem" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Expand Bottom Panel" +msgstr "Mở rộng tất cả" + +#: editor/editor_node.cpp scene/resources/visual_shader.cpp msgid "Output" msgstr "" @@ -2223,19 +2377,23 @@ msgid "Thumbnail..." msgstr "" #: editor/editor_plugin_settings.cpp -msgid "Installed Plugins:" +msgid "Edit Plugin" msgstr "" #: editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp msgid "Update" msgstr "" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Version:" msgstr "" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp msgid "Author:" msgstr "" @@ -2243,12 +2401,13 @@ msgstr "" msgid "Status:" msgstr "" -#: editor/editor_profiler.cpp -msgid "Stop Profiling" +#: editor/editor_plugin_settings.cpp +msgid "Edit:" msgstr "" -#: editor/editor_profiler.cpp -msgid "Start Profiling" +#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp +#: editor/rename_dialog.cpp +msgid "Start" msgstr "" #: editor/editor_profiler.cpp @@ -2295,6 +2454,100 @@ msgstr "" msgid "Calls" msgstr "" +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "On" +msgstr "" + +#: editor/editor_properties.cpp +msgid "Layer" +msgstr "" + +#: editor/editor_properties.cpp +msgid "Bit %d, value %d" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "[Empty]" +msgstr "" + +#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp +msgid "Assign.." +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Pick a Viewport" +msgstr "" + +#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "New %s" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Make Unique" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Show in File System" +msgstr "" + +#: editor/editor_properties.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Paste" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Convert To %s" +msgstr "" + +#: editor/editor_properties.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Open Editor" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Selected node is not a Viewport!" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "Size: " +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "Page: " +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "New Key:" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "New Value:" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "Add Key/Value Pair" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + #: editor/editor_run_native.cpp msgid "Select device from the list" msgstr "" @@ -2329,10 +2582,6 @@ msgstr "" msgid "Did you forget the '_run' method?" msgstr "" -#: editor/editor_settings.cpp -msgid "Default (Same as Editor)" -msgstr "" - #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Chọn Node để Nhập" @@ -2358,6 +2607,7 @@ msgid "(Installed)" msgstr "" #: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Download" msgstr "" @@ -2382,7 +2632,7 @@ msgid "Can't open export templates zip." msgstr "" #: editor/export_template_manager.cpp -msgid "Invalid version.txt format inside templates." +msgid "Invalid version.txt format inside templates: %s." msgstr "" #: editor/export_template_manager.cpp @@ -2442,6 +2692,12 @@ msgid "Download Complete." msgstr "" #: editor/export_template_manager.cpp +msgid "" +"Templates installation failed. The problematic templates archives can be " +"found at '%s'." +msgstr "" + +#: editor/export_template_manager.cpp msgid "Error requesting url: " msgstr "" @@ -2520,7 +2776,7 @@ msgid "Download Templates" msgstr "" #: editor/export_template_manager.cpp -msgid "Select mirror from list: " +msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" #: editor/file_type_cache.cpp @@ -2532,11 +2788,11 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a grid of thumbnails" +msgid "View items as a grid of thumbnails." msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a list" +msgid "View items as a list." msgstr "" #: editor/filesystem_dock.cpp @@ -2607,7 +2863,7 @@ msgstr "Mở rộng tất cả" msgid "Collapse all" msgstr "Thu gọn tất cả" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Rename..." msgstr "Đổi tên..." @@ -2636,6 +2892,22 @@ msgid "Duplicate..." msgstr "Nhân đôi..." #: editor/filesystem_dock.cpp +#, fuzzy +msgid "New Script..." +msgstr "Tạo Script" + +#: editor/filesystem_dock.cpp +msgid "New Resource..." +msgstr "" + +#: editor/filesystem_dock.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" +msgstr "Đổi tên" + +#: editor/filesystem_dock.cpp msgid "Previous Directory" msgstr "Thư mục trước" @@ -2648,14 +2920,28 @@ msgid "Re-Scan Filesystem" msgstr "Quét lại hệ thống tập tin" #: editor/filesystem_dock.cpp -msgid "Toggle folder status as Favorite" +#, fuzzy +msgid "Toggle folder status as Favorite." msgstr "(Bỏ) Chọn thư mục Hay sử dụng" #: editor/filesystem_dock.cpp +msgid "Show current scene file." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." msgstr "" #: editor/filesystem_dock.cpp +msgid "Enter tree-view." +msgstr "" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Search files" +msgstr "Tìm kiếm:" + +#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -2663,14 +2949,109 @@ msgstr "" "Đang quét file,\n" "Chờ môt chút..." -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp msgid "Move" msgstr "Di chuyển" -#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp -#: editor/project_manager.cpp -msgid "Rename" -msgstr "Đổi tên" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "There is already file or folder with the same name in this location." +msgstr "Đã có một file hoặc folder trùng tên." + +#: editor/filesystem_dock.cpp +msgid "Overwrite" +msgstr "" + +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "Tạo Script" + +#: editor/find_in_files.cpp +msgid "Find in files" +msgstr "" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Find: " +msgstr "Tìm tiếp theo" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Whole words" +msgstr "Cả từ" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Match case" +msgstr "Trùng khớp" + +#: editor/find_in_files.cpp +msgid "Folder: " +msgstr "" + +#: editor/find_in_files.cpp +msgid "Filter: " +msgstr "" + +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +msgid "Find..." +msgstr "Tìm..." + +#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp +msgid "Replace..." +msgstr "" + +#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp +msgid "Cancel" +msgstr "" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Replace: " +msgstr "Thay thế" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Replace all (no undo)" +msgstr "Thay thế tất cả" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Searching..." +msgstr "Tìm kiếm:" + +#: editor/find_in_files.cpp +msgid "Search complete" +msgstr "" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Group name already exists." +msgstr "LỖI: Tên animation trùng lặp!" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "invalid Group name." +msgstr "Kích thước font không hợp lệ." + +#: editor/groups_editor.cpp editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Nodes not in Group" +msgstr "Thêm vào Nhóm" + +#: editor/groups_editor.cpp editor/scene_tree_dock.cpp +msgid "Filter nodes" +msgstr "" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Nodes in Group" +msgstr "Thêm vào Nhóm" #: editor/groups_editor.cpp msgid "Add to Group" @@ -2680,6 +3061,10 @@ msgstr "Thêm vào Nhóm" msgid "Remove from Group" msgstr "Xóa khỏi Nhóm" +#: editor/groups_editor.cpp +msgid "Manage Groups" +msgstr "" + #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" msgstr "" @@ -2721,7 +3106,7 @@ msgid "Import as Multiple Scenes+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/mesh_library_editor_plugin.cpp msgid "Import Scene" msgstr "" @@ -2781,16 +3166,124 @@ msgstr "" msgid "Reimport" msgstr "" +#: editor/inspector_dock.cpp +msgid "Failed to load resource." +msgstr "" + +#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Expand all properties" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Collapse all properties" +msgstr "" + +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +msgid "Save As..." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Copy Params" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Paste Params" +msgstr "" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Edit Resource Clipboard" +msgstr "LỖI: Không có animation trên clipboard!" + +#: editor/inspector_dock.cpp +msgid "Copy Resource" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Make Built-In" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Open in Help" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "History of recently edited objects." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Object properties." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Filter properties" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Changes may be lost!" +msgstr "" + #: editor/multi_node_edit.cpp msgid "MultiNode Set" msgstr "" #: editor/node_dock.cpp -msgid "Groups" +msgid "Select a Node to edit Signals and Groups." msgstr "" -#: editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." +#: editor/plugin_config_dialog.cpp +msgid "Edit a Plugin" +msgstr "" + +#: editor/plugin_config_dialog.cpp +#, fuzzy +msgid "Create a Plugin" +msgstr "Tạo & Sửa" + +#: editor/plugin_config_dialog.cpp +msgid "Plugin Name:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +msgid "Subfolder:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +msgid "Language:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +msgid "Script Name:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +msgid "Activate now?" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp @@ -2834,6 +3327,143 @@ msgstr "" msgid "Delete points" msgstr "" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "Thêm Animation" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Load.." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "This type of node can't be used. Only root nodes are allowed." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "" +"AnimationTree is inactive.\n" +"Activate to enable playback, check node warnings if activation fails." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Set the blending position within the space" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Select and move points, create points with RMB." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Create points." +msgstr "Tạo Script" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Erase points." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Open Animation Node" +msgstr "Tối ưu Animation" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Triangle already exists" +msgstr "LỖI: Tên animation trùng lặp!" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "BlendSpace2D does not belong to an AnimationTree node." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "No triangles exist, so no blending can take place." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Create triangles by connecting points." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Erase points and triangles." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Generate blend triangles automatically (instead of manually)" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "Edit Filters" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Output node can't be added to the blend tree." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Unable to connect, port may be in use or connection may be invalid." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "No animation player set, so unable to retrieve track names." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Player path set is invalid, so unable to retrieve track names." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "" +"Animation player has no valid root node path, so unable to retrieve track " +"names." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node.." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "Edit Filtered Tracks:" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Enable filtering" +msgstr "" + #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" msgstr "" @@ -2860,11 +3490,13 @@ msgid "Remove Animation" msgstr "Xóa Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: Invalid animation name!" +#, fuzzy +msgid "Invalid animation name!" msgstr "LỖI: Tên animation không hợp lệ!" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: Animation name already exists!" +#, fuzzy +msgid "Animation name already exists!" msgstr "LỖI: Tên animation trùng lặp!" #: editor/plugins/animation_player_editor_plugin.cpp @@ -2873,11 +3505,6 @@ msgid "Rename Animation" msgstr "Đổi tên Animation" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Animation" -msgstr "Thêm Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" msgstr "Chuyển đổi animation Tiếp theo Thay đổi" @@ -2894,11 +3521,13 @@ msgid "Duplicate Animation" msgstr "Tạo Animation bản sao" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation to copy!" +#, fuzzy +msgid "No animation to copy!" msgstr "LỖI: Không có animation để copy!" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation resource on clipboard!" +#, fuzzy +msgid "No animation resource on clipboard!" msgstr "LỖI: Không có animation trên clipboard!" #: editor/plugins/animation_player_editor_plugin.cpp @@ -2910,7 +3539,8 @@ msgid "Paste Animation" msgstr "Dán Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation to edit!" +#, fuzzy +msgid "No animation to edit!" msgstr "LỖI: Không có animation để chỉnh!" #: editor/plugins/animation_player_editor_plugin.cpp @@ -2942,20 +3572,26 @@ msgid "Scale animation playback globally for the node." msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create new animation in player." -msgstr "Tạo animation mới trong player." +msgid "Animation Tools" +msgstr "Các Công cụ Animation" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Load animation from disk." -msgstr "Load animation từ disk." +msgid "New" +msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Load an animation from disk." -msgstr "Load một animation từ disk." +#, fuzzy +msgid "Edit Transitions..." +msgstr "Chuyển tiếp" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Save the current animation" -msgstr "Lưu animation này" +msgid "Open in Inspector" +msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." @@ -2966,18 +3602,6 @@ msgid "Autoplay on Load" msgstr "Tự động chạy khi Load" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Edit Target Blend Times" -msgstr "Chỉnh Thời gian Chuyển Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp -msgid "Animation Tools" -msgstr "Các Công cụ Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp -msgid "Copy Animation" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning" msgstr "Khung hình Liên tiếp" @@ -3026,6 +3650,11 @@ msgid "Include Gizmos (3D)" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#, fuzzy +msgid "Pin AnimationPlayer" +msgstr "Dán Animation" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" msgstr "" @@ -3035,6 +3664,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Error!" @@ -3052,161 +3682,212 @@ msgstr "" msgid "Cross-Animation Blend Times" msgstr "" -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Animation" +#: editor/plugins/animation_state_machine_editor.cpp +msgid "End" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp -msgid "New name:" +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Immediate" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp -msgid "Edit Filters" +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Sync" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "At End" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Travel" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Start and end nodes are needed for a sub-transition." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "No playback resource set at path: %s." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "" +"Select and move nodes.\n" +"RMB to add new nodes.\n" +"Shift+LMB to create connections." msgstr "" +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Create new nodes." +msgstr "Tạo %s Mới" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Connect nodes." +msgstr "Kết nối đến Node:" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Remove selected node or transition" +msgstr "Bỏ track đang chọn." + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Toggle autoplay this animation on start, restart or seek to zero." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set the end animation. This is useful for sub-transitions." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition: " +msgstr "Chuyển tiếp" + #: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "AnimationTree" +msgstr "" + +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Scale:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade Out (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Restart (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Random Restart (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Start!" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 1:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "X-Fade Time (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Current:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Add Input" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Clear Auto-Advance" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Set Auto-Advance" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Delete Input" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is valid." msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is invalid." msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "OneShot Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend2 Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend3 Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend4 Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeScale Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeSeek Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Transition Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Import Animations..." msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Node Filters" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Filters..." msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp -msgid "AnimationTree" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Free" -msgstr "" - #: editor/plugins/asset_library_editor_plugin.cpp msgid "Contents:" msgstr "" @@ -3260,7 +3941,11 @@ msgid "Asset Download Error:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Fetching:" +msgid "Downloading (%s / %s)..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Downloading..." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -3288,19 +3973,21 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "first" +msgid "First" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "prev" -msgstr "" +#, fuzzy +msgid "Previous" +msgstr "Thư mục trước" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "next" -msgstr "" +#, fuzzy +msgid "Next" +msgstr "Tìm tiếp theo" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "last" +msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -3368,7 +4055,7 @@ msgid "Bake Lightmaps" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp msgid "Preview" msgstr "" @@ -3377,12 +4064,10 @@ msgid "Configure Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Offset:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Step:" msgstr "" @@ -3395,14 +4080,6 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Pivot" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Action" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move vertical guide" msgstr "" @@ -3431,11 +4108,24 @@ msgid "Create new horizontal and vertical guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Edit IK Chain" +#, fuzzy +msgid "Move pivot" +msgstr "Di chuyển đến..." + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate CanvasItem" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move anchor" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Edit CanvasItem" +msgid "Resize CanvasItem" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3455,6 +4145,21 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom out" +msgstr "Thu nhỏ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom reset" +msgstr "Thu nhỏ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom in" +msgstr "Phóng to" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -3498,7 +4203,7 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Toggles snapping" +msgid "Toggle snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3506,7 +4211,7 @@ msgid "Use Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snapping options" +msgid "Snapping Options" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3547,6 +4252,10 @@ msgid "Snap to node sides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to node center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to other nodes" msgstr "" @@ -3573,23 +4282,23 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make Bones" +msgid "Show Bones" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear Bones" +msgid "Make IK Chain" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show Bones" +msgid "Clear IK Chain" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make IK Chain" +msgid "Make Custom Bone(s) from Node(s)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear IK Chain" +msgid "Clear Custom Bones" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3635,12 +4344,9 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Keys" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Key" -msgstr "" +#, fuzzy +msgid "Insert keys." +msgstr "Chèn Key Anim" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -3655,14 +4361,6 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Drag pivot from mouse position" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Set pivot at mouse position" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Multiply grid step by 2" msgstr "" @@ -3678,10 +4376,6 @@ msgstr "" msgid "Adding %s..." msgstr "" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "" - #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." msgstr "" @@ -3714,26 +4408,18 @@ msgstr "" msgid "Set Handle" msgstr "" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove item %d?" -msgstr "" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Item" -msgstr "" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove Selected Item" +#: editor/plugins/cpu_particles_editor_plugin.cpp +msgid "CPUParticles" msgstr "" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Import from Scene" +#: editor/plugins/cpu_particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Create Emission Points From Mesh" msgstr "" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Update from Scene" +#: editor/plugins/cpu_particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Create Emission Points From Node" msgstr "" #: editor/plugins/curve_editor_plugin.cpp @@ -3804,15 +4490,6 @@ msgstr "" msgid "Bake GI Probe" msgstr "" -#: editor/plugins/gradient_editor_plugin.cpp -msgid "Add/Remove Color Ramp Point" -msgstr "" - -#: editor/plugins/gradient_editor_plugin.cpp -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Color Ramp" -msgstr "" - #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -3896,6 +4573,7 @@ msgid "No mesh to debug." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/sprite_editor_plugin.cpp msgid "Model has no UV in this layer" msgstr "" @@ -3963,6 +4641,27 @@ msgstr "" msgid "Outline Size:" msgstr "" +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -4063,70 +4762,6 @@ msgstr "" msgid "Populate" msgstr "" -#: editor/plugins/navigation_mesh_editor_plugin.cpp -msgid "Bake!" -msgstr "" - -#: editor/plugins/navigation_mesh_editor_plugin.cpp -msgid "Bake the navigation mesh." -msgstr "" - -#: editor/plugins/navigation_mesh_editor_plugin.cpp -msgid "Clear the navigation mesh." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Setting up Configuration..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Calculating grid size..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Creating heightfield..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Marking walkable triangles..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Constructing compact heightfield..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Eroding walkable area..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Partitioning..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Creating contours..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Creating polymesh..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Converting to native navigation mesh..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Navigation Mesh Generator Setup:" -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Parsing Geometry..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Done!" -msgstr "" - #: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" @@ -4187,18 +4822,6 @@ msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp -msgid "A processor material of type 'ParticlesMaterial' is required." -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -4207,15 +4830,11 @@ msgid "No faces!" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp -msgid "Create Emission Points From Mesh" +msgid "Node does not contain geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Create Emission Points From Node" +msgid "Node does not contain geometry (faces)." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -4243,6 +4862,18 @@ msgid "Emission Source: " msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "A processor material of type 'ParticlesMaterial' is required." +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Convert to CPUParticles" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Generate Visibility AABB" msgstr "" @@ -4319,6 +4950,22 @@ msgstr "Xóa Point" msgid "Close Curve" msgstr "" +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/project_export.cpp +msgid "Options" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Mirror Handle Angles" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Mirror Handle Lengths" +msgstr "" + #: editor/plugins/path_editor_plugin.cpp msgid "Curve Point #" msgstr "" @@ -4351,19 +4998,88 @@ msgstr "" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/physical_bone_plugin.cpp +#, fuzzy +msgid "Move joint" +msgstr "Di chuyển đến..." + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"The skeleton property of the Polygon2D does not point to a Skeleton2D node" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Sync bones" +msgstr "" + #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Polygon & UV" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Split point with itself." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Split can't form an existing edge." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Split already exists." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Add Split" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Invalid Split: " +msgstr "Kích thước font không hợp lệ." + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Remove Split" +msgstr "Bỏ lựa chọn" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint bone weights" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Poly" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Splits" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Bones" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" +msgstr "Tạo" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Move Point" msgstr "" @@ -4392,11 +5108,24 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/property_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit" +msgid "Connect two points to make a split" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Select a split to erase it" +msgstr "Chọn một Folder để Quét" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint weights with specified intensity" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UnPaint weights with specified intensity" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Radius:" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -4412,8 +5141,7 @@ msgid "Clear UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" +msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -4424,6 +5152,30 @@ msgstr "" msgid "Grid" msgstr "" +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Configure Grid:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset X:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset Y:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step X:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step Y:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Sync Bones to Polygon" +msgstr "" + #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" @@ -4446,6 +5198,10 @@ msgid "Resource clipboard is empty!" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -4467,14 +5223,15 @@ msgid "Load Resource" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Paste" +msgid "ResourcePreloader" msgstr "" -#: editor/plugins/resource_preloader_editor_plugin.cpp -msgid "ResourcePreloader" +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "AnimationTree has no path set to an AnimationPlayer" +msgstr "" + +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "Path to AnimationPlayer is invalid" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -4486,6 +5243,19 @@ msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Error writing TextFile:" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error could not load file." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error saving file!" +msgstr "Lỗi tải font." + +#: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" msgstr "" @@ -4502,6 +5272,20 @@ msgid "Error importing" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "New TextFile..." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Open File" +msgstr "Mở" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Save File As..." +msgstr "Lưu Scene với tên..." + +#: editor/plugins/script_editor_plugin.cpp msgid "Import Theme" msgstr "" @@ -4514,6 +5298,10 @@ msgid " Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Toggle alphabetical sorting of the method list." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Sort" msgstr "" @@ -4542,7 +5330,7 @@ msgid "File" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "New" +msgid "New TextFile" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -4570,6 +5358,11 @@ msgid "History Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Reload Theme" msgstr "" @@ -4603,11 +5396,6 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -msgid "Find..." -msgstr "Tìm..." - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "Tìm tiếp theo" @@ -4661,10 +5449,6 @@ msgid "Discard" msgstr "Hủy" #: editor/plugins/script_editor_plugin.cpp -msgid "Create Script" -msgstr "Tạo Script" - -#: editor/plugins/script_editor_plugin.cpp msgid "" "The following files are newer on disk.\n" "What action should be taken?:" @@ -4683,45 +5467,69 @@ msgid "Debugger" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Search results" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Search in files" +msgstr "Đổi tên file:" + +#: editor/plugins/script_editor_plugin.cpp msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Line" +msgstr "Dòng:" + +#: editor/plugins/script_text_editor.cpp +msgid "(ignore)" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Lookup Symbol" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Pick Color" msgstr "Chọn màu" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Convert Case" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Uppercase" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Lowercase" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Capitalize" msgstr "" +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Syntax Highlighter" +msgstr "" + +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" msgstr "Cắt" -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Copy" -msgstr "Copy" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Select All" @@ -4809,8 +5617,9 @@ msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Replace..." -msgstr "" +#, fuzzy +msgid "Find in files..." +msgstr "Tìm..." #: editor/plugins/script_text_editor.cpp msgid "Goto Function..." @@ -4828,128 +5637,37 @@ msgstr "" msgid "Shader" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Constant" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Constant" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Constant" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Scalar Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Toggle Rot Only" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Function" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Skeleton2D" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Function" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Make Rest Pose (From Bones)" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Uniform" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Bones to Rest Pose" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Uniform" +#: editor/plugins/skeleton_editor_plugin.cpp +msgid "Create physical bones" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Default Value" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change XForm Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Texture Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Cubemap Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Comment" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Color Ramp" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Curve Map" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Curve Map" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Input Name" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Connect Graph Nodes" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Disconnect Graph Nodes" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Remove Shader Graph Node" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Move Shader Graph Node" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Duplicate Graph Node(s)" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Delete Shader Graph Node(s)" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Cyclic Connection Link" -msgstr "" +#: editor/plugins/skeleton_editor_plugin.cpp +#, fuzzy +msgid "Skeleton" +msgstr "Xóa Point" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Missing Input Connections" +#: editor/plugins/skeleton_editor_plugin.cpp +msgid "Create physical skeleton" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add Shader Graph Node" +#: editor/plugins/skeleton_ik_editor_plugin.cpp +msgid "Play IK" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -5077,10 +5795,6 @@ msgid "Align with view" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "No parent to instance a child at." msgstr "" @@ -5089,6 +5803,10 @@ msgid "This operation requires a single selected node." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock View Rotation" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" msgstr "" @@ -5133,6 +5851,10 @@ msgid "Doppler Enable" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Cinematic Preview" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Left" msgstr "" @@ -5260,6 +5982,10 @@ msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -5268,6 +5994,10 @@ msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap object to floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog..." msgstr "" @@ -5296,6 +6026,10 @@ msgid "4 Viewports" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Origin" msgstr "" @@ -5309,10 +6043,6 @@ msgid "Settings" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Skeleton Gizmo visibility" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" msgstr "" @@ -5372,6 +6102,47 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Sprite is empty!" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Can't convert a sprite using animation frames to mesh." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't replace by mesh." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Sprite" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Convert to 2D Mesh" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create 2D Mesh" +msgstr "Tạo %s Mới" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Simplification: " +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Grow (Pixels): " +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Update Preview" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Settings:" +msgstr "" + #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" msgstr "" @@ -5440,14 +6211,6 @@ msgstr "" msgid "SpriteFrames" msgstr "" -#: editor/plugins/style_box_editor_plugin.cpp -msgid "StyleBox Preview:" -msgstr "" - -#: editor/plugins/style_box_editor_plugin.cpp -msgid "StyleBox" -msgstr "" - #: editor/plugins/texture_region_editor_plugin.cpp msgid "Set Region Rect" msgstr "" @@ -5473,26 +6236,19 @@ msgid "Auto Slice" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp msgid "Offset:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Separation:" +msgid "Sep.:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region" -msgstr "" - -#: editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region Editor" +msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -5508,11 +6264,6 @@ msgid "Add All" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Item" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Remove All Items" msgstr "" @@ -5584,10 +6335,6 @@ msgstr "" msgid "Many" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp -msgid "Options" -msgstr "" - #: editor/plugins/theme_editor_plugin.cpp msgid "Has,Many,Options" msgstr "" @@ -5612,7 +6359,7 @@ msgstr "" msgid "Icon" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp msgid "Style" msgstr "" @@ -5625,14 +6372,18 @@ msgid "Color" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme" -msgstr "" +msgid "Constant" +msgstr "Cố định" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp +msgid "Fix Invalid Tiles" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" @@ -5653,12 +6404,9 @@ msgid "Erase TileMap" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase selection" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Find tile" -msgstr "" +#, fuzzy +msgid "Find Tile" +msgstr "Tìm tiếp theo" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Transpose" @@ -5681,6 +6429,11 @@ msgid "Pick Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Move Selection" +msgstr "Bỏ lựa chọn" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 0 degrees" msgstr "" @@ -5697,63 +6450,105 @@ msgid "Rotate 270 degrees" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Could not find tile:" +msgid "Add Texture(s) to TileSet" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Item name or ID:" +msgid "Remove current Texture from TileSet" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +msgid "Create from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from scene?" +msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Tile Set" +msgid "" +"Select sub-tile to use as icon, this will be also used on invalid autotile " +"bindings." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from Scene" +msgid "Display tile's names (hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from Scene" +msgid "Remove Selected Textue and ALL TILES wich uses it?" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Error" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Autotiles" +msgid "Create from scene?" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid " file(s) was not added because was already on the list." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +"Drag handles to edit Rect.\n" +"Click on another Tile to edit it." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" "LMB: set bit on.\n" -"RMB: set bit off." +"RMB: set bit off.\n" +"Click on another Tile to edit it." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Select current edited sub-tile.\n" +"Click on another Tile to edit it." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Select current edited sub-tile." +msgid "" +"Select sub-tile to use as icon, this will be also used on invalid autotile " +"bindings.\n" +"Click on another Tile to edit it." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Select sub-tile to change its priority." +msgid "" +"Select sub-tile to change its priority.\n" +"Click on another Tile to edit it." msgstr "" -#: editor/progress_dialog.cpp scene/gui/dialogs.cpp -msgid "Cancel" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "This property can't be changed." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Set" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Light" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "VisualShader" msgstr "" #: editor/project_export.cpp @@ -5769,7 +6564,7 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted: " +msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp @@ -5843,10 +6638,6 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -5855,7 +6646,7 @@ msgid "The path does not exist." msgstr "" #: editor/project_manager.cpp -msgid "Please choose a 'project.godot' file." +msgid "Invalid '.zip' project file, does not contain a 'project.godot' file." msgstr "" #: editor/project_manager.cpp @@ -5863,6 +6654,14 @@ msgid "Please choose an empty folder." msgstr "" #: editor/project_manager.cpp +msgid "Please choose a 'project.godot' or '.zip' file." +msgstr "" + +#: editor/project_manager.cpp +msgid "Directory already contains a Godot project." +msgstr "" + +#: editor/project_manager.cpp msgid "Imported Project" msgstr "" @@ -5950,6 +6749,10 @@ msgid "Project Path:" msgstr "" #: editor/project_manager.cpp +msgid "Project Installation Path:" +msgstr "" + +#: editor/project_manager.cpp msgid "Browse" msgstr "" @@ -6060,8 +6863,8 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " -"'\"'." +"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'" msgstr "" #: editor/project_settings_editor.cpp @@ -6073,9 +6876,22 @@ msgid "Rename Input Action Event" msgstr "" #: editor/project_settings_editor.cpp +#, fuzzy +msgid "Change Action deadzone" +msgstr "Đổi độ dài Anim" + +#: editor/project_settings_editor.cpp msgid "Add Input Action Event" msgstr "" +#: editor/project_settings_editor.cpp +msgid "All Devices" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Device" +msgstr "" + #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Shift+" msgstr "" @@ -6117,19 +6933,19 @@ msgid "Wheel Down Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 6" +msgid "Wheel Left Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 7" +msgid "Wheel Right Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 8" +msgid "X Button 1" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 9" +msgid "X Button 2" msgstr "" #: editor/project_settings_editor.cpp @@ -6157,10 +6973,6 @@ msgid "Add Event" msgstr "" #: editor/project_settings_editor.cpp -msgid "Device" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Button" msgstr "" @@ -6205,6 +7017,12 @@ msgid "Delete Item" msgstr "" #: editor/project_settings_editor.cpp +msgid "" +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'." +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Already existing" msgstr "" @@ -6277,6 +7095,10 @@ msgstr "" msgid "Override For..." msgstr "" +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Editor must be restarted for changes to take effect" +msgstr "" + #: editor/project_settings_editor.cpp msgid "Input Map" msgstr "" @@ -6286,6 +7108,15 @@ msgid "Action:" msgstr "" #: editor/project_settings_editor.cpp +#, fuzzy +msgid "Action" +msgstr "Chọn tất cả" + +#: editor/project_settings_editor.cpp +msgid "Deadzone" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Device:" msgstr "" @@ -6346,10 +7177,6 @@ msgid "AutoLoad" msgstr "" #: editor/property_editor.cpp -msgid "Pick a Viewport" -msgstr "" - -#: editor/property_editor.cpp msgid "Ease In" msgstr "" @@ -6386,75 +7213,160 @@ msgid "Select Node" msgstr "" #: editor/property_editor.cpp -msgid "New Script" +msgid "Error loading file: Not a resource!" msgstr "" #: editor/property_editor.cpp -msgid "New %s" +msgid "Pick a Node" msgstr "" #: editor/property_editor.cpp -msgid "Make Unique" +msgid "Bit %d, val %d." msgstr "" #: editor/property_editor.cpp -msgid "Show in File System" +msgid "Properties:" msgstr "" -#: editor/property_editor.cpp -msgid "Convert To %s" +#: editor/property_selector.cpp +msgid "Select Property" msgstr "" -#: editor/property_editor.cpp -msgid "Error loading file: Not a resource!" +#: editor/property_selector.cpp +msgid "Select Virtual Method" msgstr "" -#: editor/property_editor.cpp -msgid "Selected node is not a Viewport!" +#: editor/property_selector.cpp +msgid "Select Method" msgstr "" -#: editor/property_editor.cpp -msgid "Pick a Node" +#: editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" msgstr "" -#: editor/property_editor.cpp -msgid "Bit %d, val %d." +#: editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" msgstr "" -#: editor/property_editor.cpp -msgid "On" +#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Batch Rename" +msgstr "Đổi tên" + +#: editor/rename_dialog.cpp +msgid "Prefix" msgstr "" -#: editor/property_editor.cpp -msgid "[Empty]" +#: editor/rename_dialog.cpp +msgid "Suffix" msgstr "" -#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp -msgid "Set" +#: editor/rename_dialog.cpp +msgid "Advanced options" msgstr "" -#: editor/property_editor.cpp -msgid "Properties:" +#: editor/rename_dialog.cpp +msgid "Substitute" msgstr "" -#: editor/property_selector.cpp -msgid "Select Property" +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Node name" +msgstr "Đổi tên" + +#: editor/rename_dialog.cpp +msgid "Node's parent name, if available" msgstr "" -#: editor/property_selector.cpp -msgid "Select Virtual Method" +#: editor/rename_dialog.cpp +msgid "Node type" msgstr "" -#: editor/property_selector.cpp -msgid "Select Method" +#: editor/rename_dialog.cpp +msgid "Current scene name" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Root node name" +msgstr "Đổi tên" + +#: editor/rename_dialog.cpp +msgid "" +"Sequential integer counter.\n" +"Compare counter options." msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" +#: editor/rename_dialog.cpp +msgid "Per Level counter" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "If set the counter restarts for each group of child nodes" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Initial value for the counter" +msgstr "" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Step" +msgstr "Bước (s):" + +#: editor/rename_dialog.cpp +msgid "Ammount by which counter is incremented for each node" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Padding" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "" +"Minium number of digits for the counter.\n" +"Missing digits are padded with leading zeros." +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Regular Expressions" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Post-Process" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Keep" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "CamelCase to under_scored" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "under_scored to CamelCase" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Case" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "To Lowercase" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "To Uppercase" +msgstr "" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Reset" +msgstr "Đặt lại phóng" + +#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp +msgid "Error" msgstr "" #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp @@ -6493,11 +7405,6 @@ msgstr "" msgid "Scene Run Settings" msgstr "" -#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp -#: scene/gui/dialogs.cpp -msgid "OK" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6517,6 +7424,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "This operation can't be done on the tree root." msgstr "" @@ -6557,11 +7468,30 @@ msgid "Load As Placeholder" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Discard Instancing" +msgid "Make Local" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create Root Node:" +msgstr "Kết nối đến Node:" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "2D Scene" +msgstr "Tạo Scene Mới" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "3D Scene" +msgstr "Tạo Scene Mới" + +#: editor/scene_tree_dock.cpp +msgid "User Interface" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Makes Sense!" +msgid "Custom Node" msgstr "" #: editor/scene_tree_dock.cpp @@ -6573,6 +7503,10 @@ msgid "Can't operate on nodes the current scene inherits from!" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Attach Script" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -6615,18 +7549,14 @@ msgid "Change Type" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Attach Script" -msgstr "" - -#: editor/scene_tree_dock.cpp -msgid "Clear Script" +msgid "Make Scene Root" msgstr "" #: editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" -#: editor/scene_tree_dock.cpp +#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp msgid "Save Branch as Scene" msgstr "" @@ -6649,10 +7579,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Filter nodes" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Attach a new or existing script for the selected node." msgstr "" @@ -6672,16 +7598,8 @@ msgstr "" msgid "Clear Inheritance? (No Undo!)" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Clear!" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Toggle Spatial Visible" -msgstr "" - #: editor/scene_tree_editor.cpp -msgid "Toggle CanvasItem Visible" +msgid "Toggle Visible" msgstr "" #: editor/scene_tree_editor.cpp @@ -6690,7 +7608,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s)\n" +"Node has connection(s) and group(s).\n" "Click to show signals dock." msgstr "" @@ -6706,20 +7624,21 @@ msgid "" "Click to show groups dock." msgstr "" -#: editor/scene_tree_editor.cpp -msgid "Open script" -msgstr "" +#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp +#, fuzzy +msgid "Open Script" +msgstr "Tạo Script" #: editor/scene_tree_editor.cpp msgid "" "Node is locked.\n" -"Click to unlock" +"Click to unlock it." msgstr "" #: editor/scene_tree_editor.cpp msgid "" "Children are not selectable.\n" -"Click to make selectable" +"Click to make selectable." msgstr "" #: editor/scene_tree_editor.cpp @@ -6727,6 +7646,12 @@ msgid "Toggle Visibility" msgstr "" #: editor/scene_tree_editor.cpp +msgid "" +"AnimationPlayer is pinned.\n" +"Click to unpin." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Invalid node name, the following characters are not allowed:" msgstr "" @@ -6763,6 +7688,10 @@ msgid "N/A" msgstr "" #: editor/script_create_dialog.cpp +msgid "Open Script/Choose Location" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6999,10 +7928,22 @@ msgid "Change Camera Size" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Sphere Shape Radius" +msgid "Change Notifier AABB" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Change Probe Extents" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp msgid "Change Box Shape Extents" msgstr "" @@ -7015,19 +7956,33 @@ msgid "Change Capsule Shape Height" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Ray Shape Length" +msgid "Change Cylinder Shape Radius" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Notifier Extents" +msgid "Change Cylinder Shape Height" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Particles AABB" +msgid "Change Ray Shape Length" msgstr "" -#: editor/spatial_editor_gizmos.cpp -msgid "Change Probe Extents" +#: modules/csg/csg_gizmos.cpp +#, fuzzy +msgid "Change Cylinder Radius" +msgstr "Đổi Thời gian Chuyển Animation" + +#: modules/csg/csg_gizmos.cpp +#, fuzzy +msgid "Change Cylinder Height" +msgstr "Đổi Thời gian Chuyển Animation" + +#: modules/csg/csg_gizmos.cpp +msgid "Change Torus Inner Radius" +msgstr "" + +#: modules/csg/csg_gizmos.cpp +msgid "Change Torus Outer Radius" msgstr "" #: modules/gdnative/gdnative_library_editor_plugin.cpp @@ -7083,16 +8038,6 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" - -#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" - -#: modules/gdscript/gdscript_functions.cpp msgid "step argument is zero!" msgstr "" @@ -7158,6 +8103,11 @@ msgid "GridMap Delete Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Fill Selection" +msgstr "Chọn tất cả" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "GridMap Duplicate Selection" msgstr "" @@ -7238,6 +8188,11 @@ msgid "Clear Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Fill Selection" +msgstr "Chọn tất cả" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "GridMap Settings" msgstr "" @@ -7305,6 +8260,70 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" +#: modules/recast/navigation_mesh_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: modules/recast/navigation_mesh_editor_plugin.cpp +msgid "Bake the navigation mesh." +msgstr "" + +#: modules/recast/navigation_mesh_editor_plugin.cpp +msgid "Clear the navigation mesh." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Setting up Configuration..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Calculating grid size..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Creating heightfield..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Marking walkable triangles..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Constructing compact heightfield..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Eroding walkable area..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Partitioning..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Creating contours..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Creating polymesh..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Converting to native navigation mesh..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Navigation Mesh Generator Setup:" +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Parsing Geometry..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Done!" +msgstr "" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -7356,10 +8375,6 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Functions:" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "" @@ -7468,36 +8483,14 @@ msgid "Connect Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Condition" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Sequence" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Switch" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Iterator" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "While" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Return" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Call" -msgstr "" +#, fuzzy +msgid "Connect Node Data" +msgstr "Kết nối đến Node:" #: modules/visual_script/visual_script_editor.cpp -msgid "Get" -msgstr "" +#, fuzzy +msgid "Connect Node Sequence" +msgstr "Kết nối đến Node:" #: modules/visual_script/visual_script_editor.cpp msgid "Script already has function '%s'" @@ -7524,15 +8517,11 @@ msgid "Remove Function" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Edit Variable" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Remove Variable" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Edit Signal" +msgid "Editing Variable:" msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -7540,10 +8529,6 @@ msgid "Remove Signal" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Editing Variable:" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Editing Signal:" msgstr "" @@ -7587,6 +8572,10 @@ msgstr "" msgid "Paste Nodes" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Member" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -7641,6 +8630,18 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Search VisualScript" +msgstr "" + +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Set " +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -7687,8 +8688,8 @@ msgstr "" #: scene/2d/collision_object_2d.cpp msgid "" -"This node has no children shapes, so it can't interact with the space.\n" -"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " +"This node has no shape, so it can't collide or interact with other objects.\n" +"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to " "define its shape." msgstr "" @@ -7769,6 +8770,19 @@ msgstr "" msgid "Path property must point to a valid Node2D node to work." msgstr "" +#: scene/2d/skeleton_2d.cpp +msgid "This Bone2D chain should end at a Skeleton2D node." +msgstr "" + +#: scene/2d/skeleton_2d.cpp +msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node." +msgstr "" + +#: scene/2d/skeleton_2d.cpp +msgid "" +"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." +msgstr "" + #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " @@ -7829,8 +8843,8 @@ msgstr "" #: scene/3d/collision_object.cpp msgid "" -"This node has no children shapes, so it can't interact with the space.\n" -"Consider adding CollisionShape or CollisionPolygon children nodes to define " +"This node has no shape, so it can't collide or interact with other objects.\n" +"Consider adding a CollisionShape or CollisionPolygon as a child to define " "its shape." msgstr "" @@ -7903,6 +8917,17 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" +#: scene/3d/soft_body.cpp +msgid "This body will be ignored until you set a mesh" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "" +"Size changes to SoftBody will be overriden by the physics engine when " +"running.\n" +"Change the size in children collision shapes instead." +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -7915,6 +8940,46 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/animation/animation_blend_tree.cpp +msgid "On BlendTree node '%s', animation not found: '%s'" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Animation not found: '%s'" +msgstr "Các Công cụ Animation" + +#: scene/animation/animation_tree.cpp +msgid "In node '%s', invalid animation: '%s'." +msgstr "" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Invalid animation: '%s'." +msgstr "LỖI: Tên animation không hợp lệ!" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Nothing connected to input '%s' of node '%s'." +msgstr "Hủy kết nối '%s' từ '%s'" + +#: scene/animation/animation_tree.cpp +msgid "A root AnimationNode for the graph is not set." +msgstr "" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Path to an AnimationPlayer node containing animations is not set." +msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation." + +#: scene/animation/animation_tree.cpp +msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." +msgstr "" + +#: scene/animation/animation_tree.cpp +msgid "AnimationPlayer root is not a valid node." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" @@ -7986,6 +9051,118 @@ msgstr "Lỗi tải font." msgid "Invalid font size." msgstr "Kích thước font không hợp lệ." +#: scene/resources/visual_shader.cpp +msgid "Input" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "None" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for shader." +msgstr "Kích thước font không hợp lệ." + +#: servers/visual/shader_language.cpp +msgid "Assignment to function." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Assignment to uniform." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Varyings can only be assigned in vertex function." +msgstr "" + +#~ msgid "Disabled" +#~ msgstr "Tắt" + +#~ msgid "Move Anim Track Up" +#~ msgstr "Di chuyển Anim Track lên trên" + +#~ msgid "Move Anim Track Down" +#~ msgstr "Di chuyển Anim Track xuống dưới" + +#~ msgid "Set Transitions to:" +#~ msgstr "Đặt Transtions thành:" + +#~ msgid "Anim Track Rename" +#~ msgstr "Đổi tên Anim Track" + +#~ msgid "Anim Track Change Interpolation" +#~ msgstr "Đổi phép nội suy Anim Track" + +#~ msgid "Edit Node Curve" +#~ msgstr "Sửa Node Curve" + +#~ msgid "Anim Add Key" +#~ msgstr "Thêm Key Anim" + +#~ msgid "In" +#~ msgstr "Trong" + +#~ msgid "Out" +#~ msgstr "Ngoài" + +#~ msgid "In-Out" +#~ msgstr "Trong-Ngoài" + +#~ msgid "Out-In" +#~ msgstr "Ngoài-Trong" + +#~ msgid "Change Anim Loop" +#~ msgstr "Đổi vòng lặp Anim" + +#~ msgid "Anim Create Typed Value Key" +#~ msgstr "Tạo Key để nhập giá trị Anim" + +#~ msgid "Anim Add Call Track" +#~ msgstr "Thêm Track Gọi Function" + +#~ msgid "Length (s):" +#~ msgstr "Độ dài (giây):" + +#~ msgid "Enable/Disable looping in animation." +#~ msgstr "Mở/Tắt lặp animation." + +#~ msgid "Add new tracks." +#~ msgstr "Thêm track mới." + +#~ msgid "Move current track up." +#~ msgstr "Di chuyển track lên." + +#~ msgid "Move current track down." +#~ msgstr "Di chuyển track xuống." + +#~ msgid "Track tools" +#~ msgstr "Công cụ Track" + +#~ msgid "Enable editing of individual keys by clicking them." +#~ msgstr "Cho phép chỉnh sửa từng key riêng bằng cách chọn chúng." + #, fuzzy -#~ msgid "Previous" -#~ msgstr "Thư mục trước" +#~ msgid "Key" +#~ msgstr "Mã" + +#~ msgid "Call Functions in Which Node?" +#~ msgstr "Gọi Function từ Node nào?" + +#~ msgid "Thanks!" +#~ msgstr "Cảm ơn!" + +#~ msgid "Create new animation in player." +#~ msgstr "Tạo animation mới trong player." + +#~ msgid "Load animation from disk." +#~ msgstr "Load animation từ disk." + +#~ msgid "Load an animation from disk." +#~ msgstr "Load một animation từ disk." + +#~ msgid "Save the current animation" +#~ msgstr "Lưu animation này" + +#~ msgid "Edit Target Blend Times" +#~ msgstr "Chỉnh Thời gian Chuyển Animation" |