diff options
Diffstat (limited to 'editor/translations/vi.po')
-rw-r--r-- | editor/translations/vi.po | 89 |
1 files changed, 63 insertions, 26 deletions
diff --git a/editor/translations/vi.po b/editor/translations/vi.po index c39ccc4db9..d6284d640e 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -3,6 +3,7 @@ # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # +# 01lifeleft <01lifeleft@gmail.com>, 2018. # Dlean Jeans <dleanjeans@gmail.com>, 2018. # Hai Le <dark.hades.1102@gmail.com>, 2017. # Nguyễn Tuấn Anh <anhnt.fami@gmail.com>, 2017. @@ -11,15 +12,15 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-01-24 12:35+0000\n" -"Last-Translator: Dlean Jeans <dleanjeans@gmail.com>\n" +"PO-Revision-Date: 2018-04-18 15:44+0000\n" +"Last-Translator: 01lifeleft <01lifeleft@gmail.com>\n" "Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/" "godot/vi/>\n" "Language: vi\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.19-dev\n" +"X-Generator: Weblate 3.0-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -79,7 +80,7 @@ msgstr "Đổi tên Anim Track" #: editor/animation_editor.cpp msgid "Anim Track Change Interpolation" -msgstr "" +msgstr "Đổi phép nội suy Anim Track" #: editor/animation_editor.cpp msgid "Anim Track Change Value Mode" @@ -112,31 +113,31 @@ msgstr "" #: editor/animation_editor.cpp msgid "Remove Selection" -msgstr "" +msgstr "Bỏ lựa chọn" #: editor/animation_editor.cpp msgid "Continuous" -msgstr "" +msgstr "Liên tục" #: editor/animation_editor.cpp msgid "Discrete" -msgstr "" +msgstr "Đứt đoạn" #: editor/animation_editor.cpp msgid "Trigger" -msgstr "" +msgstr "Kích hoạt" #: editor/animation_editor.cpp msgid "Anim Add Key" -msgstr "" +msgstr "Thêm Key Anim" #: editor/animation_editor.cpp msgid "Anim Move Keys" -msgstr "" +msgstr "Di chuyển các Key Anim" #: editor/animation_editor.cpp msgid "Scale Selection" -msgstr "" +msgstr "Chọn Scale" #: editor/animation_editor.cpp msgid "Scale From Cursor" @@ -165,15 +166,15 @@ msgstr "Trong" #: editor/animation_editor.cpp msgid "Out" -msgstr "" +msgstr "Ngoài" #: editor/animation_editor.cpp msgid "In-Out" -msgstr "" +msgstr "Trong-Ngoài" #: editor/animation_editor.cpp msgid "Out-In" -msgstr "" +msgstr "Ngoài-Trong" #: editor/animation_editor.cpp msgid "Transitions" @@ -185,7 +186,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Clean-Up Animation" -msgstr "" +msgstr "Dọn dẹp Animation" #: editor/animation_editor.cpp msgid "Create NEW track for %s and insert key?" @@ -205,7 +206,7 @@ msgstr "Tạo" #: editor/animation_editor.cpp msgid "Anim Create & Insert" -msgstr "" +msgstr "Tạo & Chèn Anim" #: editor/animation_editor.cpp msgid "Anim Insert Track & Key" @@ -221,7 +222,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Change Anim Loop" -msgstr "" +msgstr "Đổi vòng lặp Anim" #: editor/animation_editor.cpp msgid "Anim Create Typed Value Key" @@ -229,7 +230,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Anim Insert" -msgstr "" +msgstr "Chèn Anim" #: editor/animation_editor.cpp msgid "Anim Scale Keys" @@ -249,7 +250,7 @@ msgstr "Độ dài (giây):" #: editor/animation_editor.cpp msgid "Animation length (in seconds)." -msgstr "" +msgstr "Độ dài Animation (giây)." #: editor/animation_editor.cpp msgid "Step (s):" @@ -261,7 +262,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Enable/Disable looping in animation." -msgstr "" +msgstr "Mở/Tắt lặp animation." #: editor/animation_editor.cpp msgid "Add new tracks." @@ -1373,6 +1374,10 @@ msgstr "" msgid "Clear Output" msgstr "" +#: editor/editor_node.cpp +msgid "Project export failed with error code %d." +msgstr "" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" msgstr "" @@ -3596,6 +3601,14 @@ msgid "Show Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Origin" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Viewport" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "" @@ -3881,6 +3894,10 @@ msgid "Mesh has not surface to create outlines from!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "" @@ -5542,6 +5559,14 @@ msgid "Checked Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Checked Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "" @@ -6019,7 +6044,9 @@ msgid "Mouse Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Invalid action (anything goes but '/' or ':')." +msgid "" +"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'" msgstr "" #: editor/project_settings_editor.cpp @@ -6163,10 +6190,6 @@ msgid "Delete Item" msgstr "" #: editor/project_settings_editor.cpp -msgid "Can't contain '/' or ':'" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Already existing" msgstr "" @@ -7112,7 +7135,7 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Floor:" -msgstr "" +msgstr "Tầng:" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "GridMap Delete Selection" @@ -7206,6 +7229,10 @@ msgstr "" msgid "Pick Distance:" msgstr "" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" +msgstr "" + #: modules/mono/editor/godotsharp_editor.cpp msgid "Generating solution..." msgstr "" @@ -7842,10 +7869,20 @@ msgid "Path property must point to a valid Spatial node to work." msgstr "" #: scene/3d/scenario_fx.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" +#: scene/3d/scenario_fx.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " |