diff options
Diffstat (limited to 'editor/translations/ur_PK.po')
-rw-r--r-- | editor/translations/ur_PK.po | 71 |
1 files changed, 58 insertions, 13 deletions
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 9fe23198a4..cc69200a15 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1210,10 +1210,6 @@ msgid "File:" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Filter:" -msgstr "" - -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "" @@ -1656,19 +1652,24 @@ msgid "Pick a Main Scene" msgstr "ایک مینو منظر چنیں" #: editor/editor_node.cpp -msgid "Unable to enable addon plugin at: '" +msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "' parsing of config failed." +msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/" +msgid "Unable to load addon script from path: '%s'." msgstr "" #: editor/editor_node.cpp -msgid "Unable to load addon script from path: '" +msgid "" +"Unable to load addon script from path: '%s' Base type is not EditorPlugin." +msgstr "" + +#: editor/editor_node.cpp +msgid "Unable to load addon script from path: '%s' Script is not in tool mode." msgstr "" #: editor/editor_node.cpp @@ -2188,7 +2189,7 @@ msgid "Frame %" msgstr "" #: editor/editor_profiler.cpp -msgid "Fixed Frame %" +msgid "Physics Frame %" msgstr "" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp @@ -3839,7 +3840,7 @@ msgid "Eroding walkable area..." msgstr "" #: editor/plugins/navigation_mesh_generator.cpp -msgid "Partioning..." +msgid "Partitioning..." msgstr "" #: editor/plugins/navigation_mesh_generator.cpp @@ -4302,7 +4303,8 @@ msgstr "" msgid "Break" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/script_editor_debugger.cpp msgid "Continue" msgstr "" @@ -4396,7 +4398,8 @@ msgid "Cut" msgstr "" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/property_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -5156,7 +5159,11 @@ msgid "Remove All" msgstr ".تمام کا انتخاب" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme" +msgid "Edit theme.." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme editing menu." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -5569,6 +5576,12 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"Language changed.\n" +"The UI will update next time the editor or project manager starts." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "You are about the scan %s folders for existing Godot projects. Do you " "confirm?" msgstr "" @@ -5599,6 +5612,10 @@ msgid "Exit" msgstr "" #: editor/project_manager.cpp +msgid "Restart Now" +msgstr "" + +#: editor/project_manager.cpp msgid "Can't run project" msgstr "" @@ -5820,6 +5837,14 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings_editor.cpp +msgid "Changed Locale Filter" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Changed Locale Filter Mode" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Project Settings (project.godot)" msgstr "" @@ -5880,6 +5905,26 @@ msgid "Locale" msgstr "" #: editor/project_settings_editor.cpp +msgid "Locales Filter" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Show all locales" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Show only selected locales" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Filter mode:" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Locales:" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "AutoLoad" msgstr "" |