diff options
Diffstat (limited to 'editor/translations/ur_PK.po')
-rw-r--r-- | editor/translations/ur_PK.po | 497 |
1 files changed, 425 insertions, 72 deletions
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index c68843bd77..ec8d92827e 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1,6 +1,6 @@ # Urdu (Pakistan) translation of the Godot Engine editor -# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Muhammad Ali <ali@codeonion.com>, 2016. @@ -27,6 +27,10 @@ msgstr "" ".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں convert() دیے گئے ارگمنٹس." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." @@ -414,6 +418,10 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +msgid "Invalid track for Bezier (no suitable sub-properties)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Add Bezier Track" msgstr "" @@ -515,8 +523,9 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp +#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "Edit" msgstr "" @@ -704,6 +713,10 @@ msgstr "" msgid "Standard" msgstr "" +#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp +msgid "Toggle Scripts Panel" +msgstr "" + #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp @@ -783,6 +796,10 @@ msgid "Extra Call Arguments:" msgstr "" #: editor/connections_dialog.cpp +msgid "Receiver Method:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Advanced" msgstr "" @@ -959,7 +976,7 @@ msgid "Resource" msgstr "" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_settings_editor.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp msgid "Path" msgstr "" @@ -1429,7 +1446,8 @@ msgid "Node Name:" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp +#: editor/editor_profiler.cpp editor/project_manager.cpp +#: editor/settings_config_dialog.cpp msgid "Name" msgstr "" @@ -1678,6 +1696,10 @@ msgid "Erase Profile" msgstr ".تمام کا انتخاب" #: editor/editor_feature_profile.cpp +msgid "Godot Feature Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp msgid "Import Profile(s)" msgstr "" @@ -1955,6 +1977,14 @@ msgid "Search Help" msgstr "" #: editor/editor_help_search.cpp +msgid "Case Sensitive" +msgstr "" + +#: editor/editor_help_search.cpp +msgid "Show Hierarchy" +msgstr "" + +#: editor/editor_help_search.cpp msgid "Display All" msgstr "" @@ -1990,6 +2020,28 @@ msgstr "" msgid "Class" msgstr "" +#: editor/editor_help_search.cpp +msgid "Method" +msgstr "" + +#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Signal" +msgstr ".تمام کا انتخاب" + +#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: editor/editor_help_search.cpp +msgid "Property" +msgstr "" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Theme Property" +msgstr ".تمام کا انتخاب" + #: editor/editor_inspector.cpp editor/project_settings_editor.cpp msgid "Property:" msgstr "" @@ -2603,7 +2655,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "" @@ -2813,7 +2866,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -2917,6 +2970,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr ".تمام کا انتخاب" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -2974,6 +3032,10 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_node.h +msgid "Warning!" +msgstr "" + #: editor/editor_path.cpp msgid "No sub-resources found." msgstr "" @@ -3286,6 +3348,14 @@ msgid "Importing:" msgstr "" #: editor/export_template_manager.cpp +msgid "Error getting the list of mirrors." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Error parsing JSON of mirror list. Please report this issue!" +msgstr "" + +#: editor/export_template_manager.cpp msgid "" "No download links found for this version. Direct download is only available " "for official releases." @@ -3410,6 +3480,11 @@ msgid "Select Template File" msgstr ".تمام کا انتخاب" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr ".تمام کا انتخاب" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -3490,6 +3565,11 @@ msgstr "سب سکریپشن بنائیں" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "ایک مینو منظر چنیں" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "سب سکریپشن بنائیں" @@ -4221,6 +4301,19 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4455,6 +4548,10 @@ msgid "Move Node" msgstr "ایکشن منتقل کریں" #: editor/plugins/animation_state_machine_editor.cpp +msgid "Transition exists!" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "Add Transition" msgstr "" @@ -4537,6 +4634,11 @@ msgstr "" msgid "Transition: " msgstr "" +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Play Mode:" +msgstr "ایکشن منتقل کریں" + #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "AnimationTree" @@ -4791,6 +4893,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -4896,6 +5022,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4905,6 +5039,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "ایکشن منتقل کریں" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "سب سکریپشن بنائیں" @@ -4981,6 +5120,74 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Left Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Right Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Full Rect" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Keep Ratio" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -4994,6 +5201,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr ".تمام کا انتخاب" @@ -5137,6 +5358,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5277,7 +5502,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -5624,11 +5849,25 @@ msgstr "" msgid "Outline Size:" msgstr "" +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "UV Channel Debug" +msgstr "" + #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Remove item %d?" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp +msgid "" +"Update from existing scene?:\n" +"%s" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Mesh Library" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp msgid "Add Item" msgstr "" @@ -6268,6 +6507,23 @@ msgid "Save File As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Can't obtain the script for running." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Script failed reloading, check console for errors." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Script is not in tool mode, will not be able to run." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "" +"To run this script, it must inherit EditorScript and be set to tool mode." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Import Theme" msgstr "" @@ -6397,10 +6653,6 @@ msgstr "" msgid "Run" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6493,11 +6745,6 @@ msgid "Source" msgstr "" #: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Signal" -msgstr ".تمام کا انتخاب" - -#: editor/plugins/script_text_editor.cpp msgid "Target" msgstr "" @@ -6524,6 +6771,11 @@ msgid "Only resources from filesystem can be dropped." msgstr "" #: editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Can't drop nodes because script '%s' is not used in this scene." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Lookup Symbol" msgstr "" @@ -7168,21 +7420,39 @@ msgid "Create Mesh2D" msgstr "سب سکریپشن بنائیں" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Mesh2D Preview" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "سب سکریپشن بنائیں" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Polygon2D Preview" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "سب سکریپشن بنائیں" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "CollisionPolygon2D Preview" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Create LightOccluder2D" msgstr "سب سکریپشن بنائیں" #: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "LightOccluder2D Preview" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -7262,6 +7532,10 @@ msgid "Add Frame" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Unable to load images" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" msgstr "" @@ -7541,6 +7815,7 @@ msgid "Data Type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Icon" msgstr "" @@ -7557,8 +7832,9 @@ msgid "Color" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Constant" -msgstr "" +#, fuzzy +msgid "Theme File" +msgstr "سب سکریپشن بنائیں" #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy @@ -7672,6 +7948,18 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Single Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Autotile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Atlas" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Next Coordinate" msgstr "سب سکریپشن بنائیں" @@ -7690,6 +7978,38 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Region" +msgstr "ایکشن منتقل کریں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Collision" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occlusion" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Priority" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Region Mode" msgstr "ایکشن منتقل کریں" @@ -7919,6 +8239,16 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Make Convex" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Concave" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create Collision Polygon" msgstr "سب سکریپشن بنائیں" @@ -8197,7 +8527,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8788,9 +9118,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8854,6 +9185,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" @@ -8899,6 +9238,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -8947,6 +9292,10 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Pack File" +msgstr "" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -8999,6 +9348,15 @@ msgstr "" msgid "Export All" msgstr "" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "اثاثہ کی زپ فائل" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -9261,6 +9619,10 @@ msgid "Projects" msgstr ".تمام کا انتخاب" #: editor/project_manager.cpp +msgid "Last Modified" +msgstr "" + +#: editor/project_manager.cpp msgid "Scan" msgstr "" @@ -9343,18 +9705,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10591,10 +10941,6 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "Expected a string of length 1 (a character)." -msgstr "" - -#: modules/gdscript/gdscript_functions.cpp #, fuzzy msgid "Step argument is zero!" msgstr "سٹیپ کے ارگمنٹس سفر ہیں!" @@ -10736,6 +11082,11 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy +msgid "Paste Selects" +msgstr ".تمام کا انتخاب" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy msgid "Clear Selection" msgstr ".تمام کا انتخاب" @@ -10880,6 +11231,16 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Input Port" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Output Port" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp msgid "Override an existing built-in function." msgstr "" @@ -10946,16 +11307,6 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Add Input Port" -msgstr ".تمام کا انتخاب" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Add Output Port" -msgstr ".تمام کا انتخاب" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Input Port" msgstr ".تمام کا انتخاب" @@ -11005,10 +11356,6 @@ msgid "Add Preload Node" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Can't drop nodes because script '%s' is not used in this scene." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" msgstr "" @@ -11089,7 +11436,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11132,6 +11479,21 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type:" +msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp msgid "function_name" msgstr "" @@ -11330,27 +11692,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -11400,10 +11745,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" |