diff options
Diffstat (limited to 'editor/translations/tzm.po')
-rw-r--r-- | editor/translations/tzm.po | 135 |
1 files changed, 100 insertions, 35 deletions
diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po index bbd4822fbd..0b0ce7d01e 100644 --- a/editor/translations/tzm.po +++ b/editor/translations/tzm.po @@ -401,10 +401,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes." msgstr "" #: editor/animation_track_editor.cpp -msgid "An animation player can't animate itself, only other players." -msgstr "" - -#: editor/animation_track_editor.cpp msgid "Not possible to add a new track without a root" msgstr "" @@ -449,7 +445,8 @@ msgid "Anim Move Keys" msgstr "" #: editor/animation_track_editor.cpp -msgid "Clipboard is empty" +#: modules/visual_script/visual_script_editor.cpp +msgid "Clipboard is empty!" msgstr "" #: editor/animation_track_editor.cpp @@ -626,7 +623,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -1081,6 +1078,10 @@ msgstr "" msgid "Thanks from the Godot community!" msgstr "" +#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp +msgid "Click to copy." +msgstr "" + #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "" @@ -1795,8 +1796,8 @@ msgid "Open a File or Directory" msgstr "" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "" @@ -2404,7 +2405,7 @@ msgid "Save changes to the following scene(s) before quitting?" msgstr "" #: editor/editor_node.cpp -msgid "Save changes the following scene(s) before opening Project Manager?" +msgid "Save changes to the following scene(s) before opening Project Manager?" msgstr "" #: editor/editor_node.cpp @@ -2430,7 +2431,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2439,8 +2440,9 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script.\n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" #: editor/editor_node.cpp @@ -2820,14 +2822,6 @@ msgid "Help" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -2853,6 +2847,10 @@ msgid "About" msgstr "" #: editor/editor_node.cpp +msgid "Support Godot Development" +msgstr "" + +#: editor/editor_node.cpp msgid "Play the project." msgstr "" @@ -3199,7 +3197,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -3503,6 +3501,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"Importing has been disabled for this file, so it can't be opened for editing." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Cannot move/rename resources root." msgstr "" @@ -3880,6 +3883,22 @@ msgstr "" msgid "Saving..." msgstr "" +#: editor/import_defaults_editor.cpp +msgid "Select Importer" +msgstr "" + +#: editor/import_defaults_editor.cpp +msgid "Importer:" +msgstr "" + +#: editor/import_defaults_editor.cpp +msgid "Reset to Defaults" +msgstr "" + +#: editor/import_dock.cpp +msgid "Keep File (No Import)" +msgstr "" + #: editor/import_dock.cpp msgid "%d Files" msgstr "" @@ -4827,7 +4846,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4931,7 +4950,6 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "" @@ -6698,6 +6716,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6841,8 +6867,8 @@ msgstr "" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -7248,6 +7274,11 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "" +"To zoom further, change the camera's clipping planes (View -> Settings...)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." msgstr "" @@ -9653,7 +9684,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'" msgstr "" @@ -9951,6 +9982,10 @@ msgstr "" msgid "Plugins" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Import Defaults" +msgstr "" + #: editor/property_editor.cpp msgid "Preset..." msgstr "" @@ -10194,6 +10229,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10314,6 +10357,10 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -10421,6 +10468,13 @@ msgid "Remote" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"If selected, the Remote scene tree dock will cause the project to stutter " +"every time it updates.\n" +"Switch back to the Local scene tree dock to improve performance." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Local" msgstr "" @@ -11423,10 +11477,6 @@ msgid "Can't copy the function node." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Clipboard is empty!" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Paste VisualScript Nodes" msgstr "" @@ -11631,10 +11681,22 @@ msgid "" msgstr "" #: platform/android/export/export.cpp +msgid "" +"Either Debug Keystore, Debug User AND Debug Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export.cpp msgid "Debug keystore not configured in the Editor Settings nor in the preset." msgstr "" #: platform/android/export/export.cpp +msgid "" +"Either Release Keystore, Release User AND Release Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export.cpp msgid "Release keystore incorrectly configured in the export preset." msgstr "" @@ -11888,6 +11950,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -12143,11 +12213,6 @@ msgid "" "Use a BakedLightmap instead." msgstr "" -#: scene/3d/interpolated_camera.cpp -msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." -msgstr "" - #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" |