diff options
Diffstat (limited to 'editor/translations/tr.po')
-rw-r--r-- | editor/translations/tr.po | 1484 |
1 files changed, 883 insertions, 601 deletions
diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 3de35b0487..3bc7b25058 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -146,12 +146,13 @@ msgstr "Maksimum Ekran Boyutu" msgid "Screen Orientation" msgstr "Ekran Oryantasyonu" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp #, fuzzy msgid "Window" msgstr "Yeni Pencere" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp #, fuzzy msgid "Borderless" msgstr "Kenar Pikselleri" @@ -160,7 +161,7 @@ msgstr "Kenar Pikselleri" msgid "Per Pixel Transparency Enabled" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp #, fuzzy msgid "Fullscreen" msgstr "Tam Ekranı Aç/Kapat" @@ -174,7 +175,7 @@ msgstr "" msgid "Minimized" msgstr "EtkinleÅŸtir" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "" @@ -188,10 +189,11 @@ msgstr "" msgid "Position" msgstr "Dock Pozisyonu" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -283,14 +285,8 @@ msgstr "" msgid "Function" msgstr "Fonksiyon" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp #, fuzzy msgid "Data" msgstr "Veri ile" @@ -640,13 +636,15 @@ msgid "Project Settings Override" msgstr "Proje Ayarları..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Ä°sim" @@ -689,6 +687,43 @@ msgstr "" msgid "Custom User Dir Name" msgstr "" +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Hepsini Görüntüle" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Height" +msgstr "Işık" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Soldan Görünüm" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Height" +msgstr "Deneme" + #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" @@ -806,7 +841,8 @@ msgstr "Sonunda" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr " (Fiziksel)" @@ -817,7 +853,7 @@ msgstr " (Fiziksel)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -849,9 +885,8 @@ msgstr "OluÅŸturucu:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Süzgeçler:" @@ -979,11 +1014,6 @@ msgstr "Yol" msgid "Source Code" msgstr "Kaynak" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Ä°ÅŸleme Mesajı" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Yerel" @@ -1050,7 +1080,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1103,13 +1134,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1204,6 +1236,97 @@ msgstr "Anim Anahtar-kare DeÄŸerini DeÄŸiÅŸtir" msgid "Anim Change Call" msgstr "Animasyon DeÄŸiÅŸikliÄŸi ÇaÄŸrısı" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kare %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Zaman" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "YerelleÅŸtirme" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Dönme Adımı:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "DeÄŸer" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "DeÄŸer:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tür" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Izgarayı Kaydır:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Kaydırma:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasyon" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Açılma Kararma" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animasyon Anahtar-Çerçeve Zamanını DeÄŸiÅŸtir" @@ -1298,7 +1421,7 @@ msgstr "Bu parçayı Aç/Kapat." msgid "Update Mode (How this property is set)" msgstr "Güncelleme Kipi (Bu özellik nasıl belirlenir)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Ara DeÄŸerleme Kipi" @@ -1401,16 +1524,6 @@ msgid "Editors" msgstr "Düzenleyici" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasyon" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Animasyon Ä°z & Anahtar Ekle" @@ -2863,7 +2976,7 @@ msgid "Script Editor" msgstr "Kod Düzenleyici" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Varlık Kütüphanesi" @@ -3149,11 +3262,11 @@ msgstr "Oynatma Modu:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3289,7 +3402,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Ãœst" @@ -3488,12 +3601,13 @@ msgstr "DeÄŸer" msgid "Read Only" msgstr "Sadece Metotlar" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Öğeyi Denetle" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Denetlenen Öğe" @@ -4959,12 +5073,6 @@ msgstr "" msgid "Frame #:" msgstr "Kare #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Zaman" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "ÇaÄŸrılar" @@ -5380,7 +5488,8 @@ msgstr "Alt Kaynaklar" msgid "Color Theme" msgstr "Editör Teması" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5412,13 +5521,6 @@ msgstr "" msgid "Indent" msgstr "Sola Girintile" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tür" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Kendinden Girintili" @@ -6220,6 +6322,11 @@ msgstr "" msgid "Flat" msgstr "Sade 0" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Temas Kipi" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Düğüm(leri) içe Aktarmak için Seç" @@ -6927,9 +7034,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7089,11 +7196,6 @@ msgstr "" msgid "Materials" msgstr "Materyal DeÄŸiÅŸiklikleri:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "YerelleÅŸtirme" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7152,17 +7254,18 @@ msgstr "Dönüşüm" msgid "Optimizer" msgstr "Ä°yileÅŸtir" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Etkin" @@ -7264,7 +7367,8 @@ msgstr "Kip Seç" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7299,12 +7403,6 @@ msgid "Normal Map Invert Y" msgstr "Rastgele Ölçek:" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Boyut: " @@ -8071,7 +8169,8 @@ msgstr "Gelecek" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Derinlik" @@ -8255,7 +8354,7 @@ msgid "Fade Out (s):" msgstr "Karartma (sn):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Karıştır" @@ -8666,7 +8765,7 @@ msgid "Select lightmap bake file:" msgstr "Işık Haritası piÅŸirme dosyası seçiniz:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Önizleme" @@ -9538,13 +9637,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Aç / Kapat Biçimi" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Yazı" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Simge" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Ayrım:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Öğe%d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Öğeler" @@ -9647,7 +9769,8 @@ msgstr "Anahat OluÅŸtur" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Örgü" @@ -10202,12 +10325,11 @@ msgstr "UV" msgid "Points" msgstr "Noktalar" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Çokgenler" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Kemikler" @@ -10288,8 +10410,6 @@ msgid "Grid Settings" msgstr "Izgara Ayarları" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Tutunma" @@ -10546,8 +10666,6 @@ msgid "Previous Script" msgstr "Önceki betik" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Dosya" @@ -10784,7 +10902,8 @@ msgid "Convert Case" msgstr "Büyük/Küçük Harf Dönüştür" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Büyük harf" @@ -12301,7 +12420,7 @@ msgstr "GeçiÅŸ Düğmesi" msgid "Disabled Button" msgstr "Pasif Düğme" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Öğe" @@ -12621,12 +12740,6 @@ msgstr "Bitmaskesi" msgid "Priority" msgstr "Öncelik" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Simge" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Derinlik Ä°ndeksi" @@ -12893,6 +13006,141 @@ msgid "This property can't be changed." msgstr "Bu nitelik deÄŸiÅŸtirilemez." #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Hizalama Ayarları" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Kaydırma:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Adım" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Ayrım:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Seç" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Yazı" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Izgarayı Kaydır:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materyal DeÄŸiÅŸiklikleri:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Doldur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Aç / Kapat Biçimi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmask Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Kontur Boyutu:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasyon Döngüsü" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Engelleyici Çokgeni OluÅŸtur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Gezinim Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Kaydırma:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Dönüşüm" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Temas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Yalnızca Seçim" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Temas Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Görünür Yönlendirici" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Seç" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Betikleri Süz" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "DöşemeTakımı" @@ -14024,7 +14272,7 @@ msgstr "" "Her platform için sadece tek bir önayar çalıştırılabilir olarak " "iÅŸaretlenebilir." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Kaynaklar" @@ -14084,12 +14332,6 @@ msgstr "Betik" msgid "GDScript Export Mode:" msgstr "GDScript Dışa Aktarım Modu:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Yazı" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "DerlenmiÅŸ Bayt Kodu (Daha Hızlı Yükleme)" @@ -14330,6 +14572,18 @@ msgstr "Eksik Proje" msgid "Error: Project is missing on the filesystem." msgstr "Hata: Proje dosya sisteminde mevcut deÄŸil.." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Yerel" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Yerel Projeler" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Kaynak Kütüphanesi Projeleri" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "'%s' adresindeki proje açılamıyor." @@ -14450,10 +14704,6 @@ msgid "Project Manager" msgstr "Proje Yöneticisi" #: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Yerel Projeler" - -#: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Yükleniyor, lütfen bekleyin..." @@ -14502,10 +14752,6 @@ msgid "About" msgstr "Hakkında" #: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Kaynak Kütüphanesi Projeleri" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "Åžimdi Yeniden BaÅŸlat" @@ -14852,7 +15098,8 @@ msgstr "Yereller:" msgid "AutoLoad" msgstr "Otomatik Yükle" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Eklentiler" @@ -14980,12 +15227,6 @@ msgstr "Ayarlanmış sa, her alt düğüm grubu için sayaç yeniden baÅŸlatılÄ msgid "Initial value for the counter" msgstr "Sayaç için baÅŸlangıç deÄŸeri" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Adım" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Her düğüm için sayacın artırılacağı miktar" @@ -15431,10 +15672,6 @@ msgstr "" "Performansı artırmak için Yerel sahne aÄŸacı dok-una geri dönün." #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Yerel" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Miras Silinsin mi? (Geri Alınamaz!)" @@ -15788,11 +16025,6 @@ msgid "Monitor" msgstr "Görüntülük" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "DeÄŸer" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitörler" @@ -16157,42 +16389,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Hepsini Görüntüle" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -#, fuzzy -msgid "Height" -msgstr "Işık" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Soldan Görünüm" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Deneme" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16454,10 +16650,6 @@ msgstr "Hata Ayıklayıcı" msgid "Wait Timeout" msgstr "Zaman aşımı." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16486,11 +16678,11 @@ msgstr "Denetçi" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Geri dön" @@ -16563,12 +16755,6 @@ msgstr "Temas Kipi" msgid "Invert Faces" msgstr "Büyük/Küçük Harf Dönüştür" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materyal DeÄŸiÅŸiklikleri:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17048,7 +17234,7 @@ msgstr "Işık-Haritalarını PiÅŸir" msgid "Instance Materials" msgstr "Materyal DeÄŸiÅŸiklikleri:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Ebeveynlik DeÄŸiÅŸtir" @@ -17067,13 +17253,6 @@ msgstr "" msgid "Translation" msgstr "Çeviriler" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Dönme Adımı:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17193,7 +17372,6 @@ msgstr "Kök düğüm adı" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Özellikler" @@ -17226,7 +17404,7 @@ msgstr "Ä°skelet" msgid "Skeleton To Node" msgstr "Bir Düğüm Seç" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasyonlar:" @@ -17673,11 +17851,6 @@ msgstr "" msgid "IGD Status" msgstr "Durum" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Girdi DeÄŸerini DeÄŸiÅŸtir" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18158,11 +18331,6 @@ msgstr "Düğüm Yolunu Kopyala" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Argument Cache" -msgstr "Argüman ismini deÄŸiÅŸtir" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Use Default Args" msgstr "Varsayılanlara dön" @@ -18220,11 +18388,6 @@ msgstr "Kip Seç" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Type Cache" -msgstr "Tür DeÄŸiÅŸimi" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Assign Op" msgstr "Ata" @@ -18243,7 +18406,8 @@ msgid "Base object is not a Node!" msgstr "Taban nesne bir Düğüm deÄŸil!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Yol bir düğüme çıkmıyor!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18260,7 +18424,7 @@ msgstr "Ayarla %s" msgid "Compose Array" msgstr "Diziyi Yeniden Boyutlandır" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18366,11 +18530,6 @@ msgid "Construct %s" msgstr "%s'ı OluÅŸtur" #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "%s'ı OluÅŸtur" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Yerel DeÄŸiÅŸkeni Al" @@ -18387,10 +18546,6 @@ msgstr "Eylem" msgid "Deconstruct %s" msgstr "%s'ı Yapısını Ayır" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Görsel Betikte Ara" @@ -18567,6 +18722,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Paket ismi eksik." @@ -18599,6 +18770,11 @@ msgstr "" msgid "Export Format" msgstr "Dışa aktarım Yolu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Bir yapı girdisi ekle" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18633,7 +18809,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Önceki ÖrneÄŸi Ä°ncele" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19105,6 +19281,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Tanımlayıcı'da '%s' karakterine izin verilmiyor." #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19178,7 +19406,7 @@ msgstr "BaÅŸarılı!" msgid "Push Notifications" msgstr "Rastgele Döndürme:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Kullanıcı Arayüzü" @@ -20192,12 +20420,6 @@ msgstr "" "AnimatedSprite öğesinin çerçeveleri görüntülemesi için \"Çerçeveler\" " "özelliÄŸinde bir SpriteFrames kaynağı oluÅŸturulmalı veya ayarlanmalıdır." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kare %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20216,19 +20438,6 @@ msgstr "Oynat" msgid "Centered" msgstr "Merkez" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Kaydırma:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20312,8 +20521,7 @@ msgid "Pitch Scale" msgstr "Ölçekle" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Otomatik Oynatmayı Aç/Kapat" @@ -20360,7 +20568,8 @@ msgstr "Simge Kipi" msgid "Rotating" msgstr "Dönme Adımı:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Geçerli:" @@ -20387,19 +20596,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Sol Ãœst" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Işık" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Alt Sol" @@ -20458,8 +20668,8 @@ msgstr "Çizim ÇaÄŸrıları:" msgid "Draw Drag Margin" msgstr "Kenar BoÅŸluk Belirle" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Karıştır2 Düğümü" @@ -20498,12 +20708,6 @@ msgstr "GörünebilirliÄŸi Aç/Kapa" msgid "Visible" msgstr "GörünebilirliÄŸi Aç/Kapa" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Doldur" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20528,10 +20732,6 @@ msgstr "Işık" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20581,6 +20781,11 @@ msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" "Geçersiz çokgen. 'Segments' oluÅŸturma modunda en az 2 nokta gereklidir." +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20706,17 +20911,6 @@ msgstr "Yerel Projeler" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Yazı" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20821,8 +21015,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20958,7 +21153,7 @@ msgid "Node B" msgstr "Düğüm" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20968,7 +21163,7 @@ msgstr "" msgid "Disable Collision" msgstr "Pasif Düğme" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21007,7 +21202,8 @@ msgid "Texture Scale" msgstr "DokuBölgesi" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21141,7 +21337,7 @@ msgstr "EtkinleÅŸtir" msgid "Multimesh" msgstr "%s'ı Çarp" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21179,8 +21375,15 @@ msgstr "Hız:" msgid "Path Max Distance" msgstr "Uzaklık Seç:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Etkin" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D sadece Node2D düğümünün altında kullanılabilir." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21194,16 +21397,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Köşenoktalar:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Kontur Boyutu:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21621,7 +21814,7 @@ msgstr "Noktayı kaldır" msgid "Use Global Coordinates" msgstr "Sonraki Koordinat" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Yeniden BaÅŸlat" @@ -21911,29 +22104,11 @@ msgid "Tracking" msgstr "Çıkınla" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Dönüşümü Temizle" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "AltaÄŸaç" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Örgü ve ışıkları bulmak" @@ -22049,7 +22224,7 @@ msgstr "" msgid "Light Data" msgstr "Veri ile" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Düğüm adı:" @@ -22245,24 +22420,6 @@ msgid "Autoplace Priority" msgstr "Önceliklemeyi EtkinleÅŸtir" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Dinamik Kütüphane" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Dinamik Kütüphane" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Örüntüler Haritalanıyor" @@ -22293,6 +22450,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Dinamik Kütüphane" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Nokta Yapışması" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Gölgelendirici" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Önden Görünüm" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Önceliklemeyi EtkinleÅŸtir" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Önceliklemeyi EtkinleÅŸtir" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Beyaz Modüle Etme Kuvveti" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Yazı Tipleri" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Yatay:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Sinyalleri filtrele" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Otomatik Yükle" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22303,7 +22541,8 @@ msgstr "Emisyon Renkleri" msgid "Negative" msgstr "GDYerel" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Cetvel Åžekli" @@ -22414,7 +22653,9 @@ msgid "Ignore Y" msgstr "[Gözardı et]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent sadece Spatial düğümünün altında kullanılabilir." #: scene/3d/navigation_mesh_instance.cpp @@ -22425,7 +22666,7 @@ msgstr "" "NavigationMeshInstance, bir Navigation düğümünün çocuÄŸu ya da torunu " "olmalıdır. O yalnızca yönlendirme verisi saÄŸlar." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "NavMesh'i Sabitle" @@ -22433,7 +22674,7 @@ msgstr "NavMesh'i Sabitle" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22569,18 +22810,170 @@ msgstr "Eylem" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Düğümü Taşı" +msgid "Joint Constraints" +msgstr "Sabitler" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Sahne Kaydediliyor" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Ayrım:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Düğümü Taşı" +msgid "Angular Limit Enabled" +msgstr "Sinyalleri filtrele" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Düğümü Taşı" +msgid "Angular Limit Upper" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks. Açısal Hata:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Açıklama" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Açıklama" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Sinyalleri filtrele" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22622,10 +23015,6 @@ msgid "Params" msgstr "Parametre DeÄŸiÅŸtirildi:" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22639,11 +23028,6 @@ msgstr "Büyük harf" msgid "Lower" msgstr "Küçük harf" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Ayrım:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22710,15 +23094,6 @@ msgstr "Maks. Açısal Hata:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Sahne Kaydediliyor" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "DoÄŸrusal" @@ -22746,10 +23121,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22973,8 +23344,9 @@ msgstr "SceneTree'de yalnızca bir RoomManager olmalıdır." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23100,6 +23472,35 @@ msgstr "" "Oda sınırları hesaplanırken hata oluÅŸtu.\n" "Tüm odaların geometri veya manuel sınırlar içerdiÄŸinden emin olun." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "DuruÅŸu Tıpkıla" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Düzenlenebilir Çocuklar" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "% SabitlenmiÅŸler" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmolar" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Ä°ndeksi Al" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23184,34 +23585,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Nokta Yapışması" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tersine Çevir" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Gölgelendirici" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23366,40 +23745,6 @@ msgstr "" "Bu WorldEnvironment yoksayıldı. (3B sahneler için) Bir Kamera ekleyin veya " "(2B sahneler için) bu ortamın Arkaplan Kipini Canvas olarak ayarlayın." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Ana Sahne" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "DeÄŸer" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Otomatik Üçgenleri Aç / Kapat" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Otomatik Üçgenleri Aç / Kapat" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "'%s' BlendTree düğümünde, animasyon bulunamadı: '% s'" @@ -23434,13 +23779,28 @@ msgid "Autorestart" msgstr "KendiliÄŸinden Yeniden BaÅŸlat:" #: scene/animation/animation_blend_tree.cpp +msgid "Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "KendiliÄŸinden Yeniden BaÅŸlat:" +msgid "Random Delay" +msgstr "Rastgele EÄŸilme:" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Add Amount" +msgstr "DeÄŸer:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "DeÄŸer:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "EÄŸriyi Konumda Ayarla" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23453,11 +23813,6 @@ msgstr "GiriÅŸ Portu Ekle" msgid "Xfade Time" msgstr "X-Sönülme Süresi (sn):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Izgarayı Kaydır:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23528,11 +23883,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' düğümünün '%s' giriÅŸine hiçbir ÅŸey baÄŸlı deÄŸil." #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Sinyalleri filtrele" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Grafik için hiçbir kök AnimationNode ayarlanmadı." @@ -23905,11 +24255,6 @@ msgstr "XForm Ä°letiÅŸim Kutusu" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Otomatik Yükle" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Uyarı!" @@ -24563,7 +24908,7 @@ msgstr "" msgid "Fill Mode" msgstr "Oynatma Modu:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24712,23 +25057,18 @@ msgstr "Açıklama" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Dışa aktarım Yolu" - -#: scene/main/node.cpp -#, fuzzy msgid "Pause Mode" msgstr "Kaydırma Biçimi" #: scene/main/node.cpp #, fuzzy -msgid "Display Folded" -msgstr "Gölgesiz Görüntüle" +msgid "Physics Interpolation Mode" +msgstr "Ara DeÄŸerleme Kipi" #: scene/main/node.cpp #, fuzzy -msgid "Unique Name In Owner" -msgstr "Düğüm adı:" +msgid "Display Folded" +msgstr "Gölgesiz Görüntüle" #: scene/main/node.cpp #, fuzzy @@ -24755,11 +25095,6 @@ msgstr "Çoklu Ayarla:" msgid "Process Priority" msgstr "Önceliklemeyi EtkinleÅŸtir" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Ara DeÄŸerleme Kipi" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24793,7 +25128,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "%s'ı Çarp" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25119,12 +25455,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Yazı Tipleri" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Renk Seç" @@ -25457,11 +25787,6 @@ msgstr "Klip Devre dışı" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separator" -msgstr "Ayrım:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Labeled Separator Left" msgstr "Ä°simli Ayraç" @@ -25472,6 +25797,11 @@ msgstr "Ä°simli Ayraç" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Renk operatörü." + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Renk Öğesini Yeniden Adlandır" @@ -25512,11 +25842,6 @@ msgstr "Hata ayıklama noktaları" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Ayrım:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Diziyi Yeniden Boyutlandır" @@ -26258,15 +26583,6 @@ msgid "Color Correction" msgstr "Renk iÅŸlevi." #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Uyarılar" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Yakın zamanda:" @@ -26278,6 +26594,11 @@ msgstr "Dikkat Dağıtmayan Kip" #: scene/resources/gradient.cpp #, fuzzy +msgid "Raw Data" +msgstr "Derinlik" + +#: scene/resources/gradient.cpp +#, fuzzy msgid "Offsets" msgstr "Kaydırma:" @@ -26301,11 +26622,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Önceliklemeyi EtkinleÅŸtir" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Sonraki sekme" @@ -26324,10 +26640,6 @@ msgid "Vertex Lighting" msgstr "DoÄŸrudan aydınlatma" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Önden Görünüm" @@ -26337,11 +26649,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Önden Görünüm" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26360,6 +26667,10 @@ msgid "Ensure Correct Normals" msgstr "Dönüşüm Durduruldu." #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" msgstr "Köşe" @@ -26426,10 +26737,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" msgstr "Parçacıklar" @@ -26453,26 +26760,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emisyon Kaynağı: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Dokuyu Kaldır" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "DokuBölgesi" #: scene/resources/material.cpp #, fuzzy @@ -26480,24 +26770,8 @@ msgid "Emission" msgstr "Emisyon Maskesi" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emisyon Renkleri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emisyon Renkleri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emisyon Maskesi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emisyon Kaynağı: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26509,35 +26783,19 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Rim Tint" -msgstr "Rastgele EÄŸilme:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Dokuyu Kaldır" - -#: scene/resources/material.cpp -#, fuzzy msgid "Clearcoat" msgstr "Temizle" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "DuruÅŸu Temizle" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editör Teması" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26546,15 +26804,6 @@ msgid "Ambient Occlusion" msgstr "Engel" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "DokuBölgesi" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26588,11 +26837,6 @@ msgstr "GeçiÅŸ: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "GeçiÅŸ: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Ayrım:" @@ -26642,15 +26886,20 @@ msgstr "Kaydırma Biçimi" msgid "Lightmap Size Hint" msgstr "Işık-Haritalarını PiÅŸir" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Karıştır2 Düğümü" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Dönüşüm" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Dönüşümü Temizle" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26674,26 +26923,6 @@ msgstr "Örnek" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Dönüşüm Durduruldu." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UV Haritasını Dönüştür" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Diziyi Yeniden Boyutlandır" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Diziyi Yeniden Boyutlandır" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26889,6 +27118,11 @@ msgstr "SaÄŸ Ãœst" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "EÄŸriyi Böl" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26897,15 +27131,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Özel Sahneyi Oynat" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "GiriÅŸ Portu Ekle" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "BaÄŸlayıcı" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Kemikler" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26985,10 +27229,6 @@ msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27013,6 +27253,21 @@ msgstr "Sayfa: " #: scene/resources/texture.cpp #, fuzzy +msgid "Side" +msgstr "Kılavuz çizgilerini göster" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Önden Görünüm" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Geri dön" + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Esnetme Åžekli" @@ -27023,13 +27278,13 @@ msgstr "Yakala" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Oynatma Modu:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Oynatma Modu:" +msgid "To" +msgstr "Ãœst" #: scene/resources/texture.cpp #, fuzzy @@ -27066,8 +27321,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "EtkinleÅŸtir" +msgid "Depth Draw" +msgstr "Ara DeÄŸerleme Kipi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Cetvel Åžekli" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Kaydırma Biçimi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Kaydırma Biçimi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Kaydırma Biçimi" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27513,6 +27788,11 @@ msgstr "Temas Kipi" msgid "Collision Unsafe Fraction" msgstr "Temas Kipi" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizik Kare %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27527,16 +27807,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "'%s' iÅŸlevinde farklılıklar atanamayabilir." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "'Köşe' iÅŸlevinde atanan varyasyonlar, 'parça' veya 'ışık' olarak yeniden " "atanamaz." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "'Parça' iÅŸlevinde atanan varyasyonlar, 'köşe' veya 'ışık'ta yeniden atanamaz." |