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-rw-r--r--editor/translations/tr.po27
1 files changed, 21 insertions, 6 deletions
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 47ac3ea764..e49efb20b5 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -57,12 +57,13 @@
# Suleyman Poyraz <zaryob.dev@gmail.com>, 2020.
# Çağlar KOPARIR <ckoparir@gmail.com>, 2021.
# Cem Eren Fukara <cefukara@hotmail.com>, 2021.
+# Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-03-31 03:53+0000\n"
-"Last-Translator: Oğuz Ersen <oguzersen@protonmail.com>\n"
+"PO-Revision-Date: 2021-05-14 11:20+0000\n"
+"Last-Translator: Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -70,7 +71,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.6-dev\n"
+"X-Generator: Weblate 4.7-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -2587,9 +2588,11 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Yoldaki eklenti betiği yüklenemedi: '%s'."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script. \n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"'%s' adresindeki eklenti betik yüklenemiyor. Kodun içinde bir hata var gibi "
"görünüyor, lütfen sözdizimini kontrol edin."
@@ -5267,7 +5270,17 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support, lightmaps can't be baked."
+"Godot editor was built without ray tracing support; lightmaps can't be "
+"baked.\n"
+"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
+"on Godot.app in the application settings\n"
+"then restart the editor."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
+msgid ""
+"Godot editor was built without ray tracing support; lightmaps can't be baked."
msgstr ""
"Godot editör ışın yansıma desteği olmadan derlenmiş, ışık haritaları "
"pişirilemez."
@@ -7589,6 +7602,8 @@ msgstr "Dönme Kilitli Görünüm"
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""
+"Daha fazla yakınlaştırmak için, kameranın kırpma düzlemlerini değiştirin "
+"(Görünüm -> Ayarlar ...)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""