diff options
Diffstat (limited to 'editor/translations/tr.po')
-rw-r--r-- | editor/translations/tr.po | 2736 |
1 files changed, 1677 insertions, 1059 deletions
diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 3de35b0487..ea437aaf30 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -70,13 +70,15 @@ # Ferhat GeçdoÄŸan <ferhatgectao@gmail.com>, 2022. # Recep GUCLUER <rgucluer@gmail.com>, 2022. # Emir Tunahan Alim <emrtnhalim@gmail.com>, 2022. +# inci <incialien@gmail.com>, 2022. +# Ramazan Aslan <legendraslan@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-04-03 13:13+0000\n" -"Last-Translator: Yusuf Yavuzyigit <yusufyavuzyigit25@gmail.com>\n" +"PO-Revision-Date: 2022-06-12 13:19+0000\n" +"Last-Translator: Ramazan Aslan <legendraslan@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" @@ -84,30 +86,27 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.12-dev\n" +"X-Generator: Weblate 4.13-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" -msgstr "" +msgstr "Tablet Sürücüsü" #: core/bind/core_bind.cpp -#, fuzzy msgid "Clipboard" msgstr "Pano" #: core/bind/core_bind.cpp -#, fuzzy msgid "Current Screen" -msgstr "Åžu anki Sahne" +msgstr "Åžu anki ekran" #: core/bind/core_bind.cpp msgid "Exit Code" -msgstr "" +msgstr "Çıkış Kodu" #: core/bind/core_bind.cpp -#, fuzzy msgid "V-Sync Enabled" -msgstr "V-Sync Etkin" +msgstr "V-Sync EtkinleÅŸtirildi" #: core/bind/core_bind.cpp main/main.cpp msgid "V-Sync Via Compositor" @@ -118,143 +117,126 @@ msgid "Delta Smoothing" msgstr "Delta YumuÅŸatma" #: core/bind/core_bind.cpp -#, fuzzy msgid "Low Processor Usage Mode" -msgstr "Düşük Ä°ÅŸlemci Kullanımı Modu" +msgstr "Düşük Ä°ÅŸlemci Kullanım Modu" #: core/bind/core_bind.cpp msgid "Low Processor Usage Mode Sleep (µsec)" -msgstr "" +msgstr "Düşük Ä°ÅŸlemci Kullanımı Uyku Modu (μsn)" #: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp -#, fuzzy msgid "Keep Screen On" msgstr "Ekranı Açık Tut" #: core/bind/core_bind.cpp -#, fuzzy msgid "Min Window Size" -msgstr "En Düşük Ekran Boyutu" +msgstr "Minimum Pencere Boyutu" #: core/bind/core_bind.cpp -#, fuzzy msgid "Max Window Size" -msgstr "Maksimum Ekran Boyutu" +msgstr "Maksimum Pencere Boyutu" #: core/bind/core_bind.cpp -#, fuzzy msgid "Screen Orientation" -msgstr "Ekran Oryantasyonu" +msgstr "Ekran Yönü" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp -#, fuzzy +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp msgid "Window" -msgstr "Yeni Pencere" +msgstr "Pencere" -#: core/bind/core_bind.cpp main/main.cpp -#, fuzzy +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" -msgstr "Kenar Pikselleri" +msgstr "Kenarlıksız" #: core/bind/core_bind.cpp msgid "Per Pixel Transparency Enabled" -msgstr "" +msgstr "Piksel Başına Saydamlık Etkin" -#: core/bind/core_bind.cpp main/main.cpp -#, fuzzy +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Fullscreen" -msgstr "Tam Ekranı Aç/Kapat" +msgstr "Tam Ekran" #: core/bind/core_bind.cpp msgid "Maximized" -msgstr "" +msgstr "Maksimize edilmiÅŸ" #: core/bind/core_bind.cpp -#, fuzzy msgid "Minimized" -msgstr "EtkinleÅŸtir" +msgstr "Minimize edilmiÅŸ" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" -msgstr "" +msgstr "Yeniden Boyutlandırılabilir" #: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp #: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp #: scene/gui/control.cpp scene/gui/line_edit.cpp #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Position" -msgstr "Dock Pozisyonu" +msgstr "Pozisyon" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp #: scene/resources/visual_shader.cpp servers/visual_server.cpp -#, fuzzy msgid "Size" -msgstr "Boyut:" +msgstr "Boyut" #: core/bind/core_bind.cpp msgid "Endian Swap" -msgstr "" +msgstr "Endian DeÄŸiÅŸimi" #: core/bind/core_bind.cpp -#, fuzzy msgid "Editor Hint" -msgstr "Düzenleyici" +msgstr "Düzenleyici Ä°pucusu" #: core/bind/core_bind.cpp msgid "Print Error Messages" -msgstr "" +msgstr "Hata Mesajlarını Yazdır" #: core/bind/core_bind.cpp -#, fuzzy msgid "Iterations Per Second" -msgstr "Ara DeÄŸerleme Kipi" +msgstr "Saniye Başına Yineleme" #: core/bind/core_bind.cpp -#, fuzzy msgid "Target FPS" -msgstr "Hedef" +msgstr "Hedef FPS" #: core/bind/core_bind.cpp -#, fuzzy msgid "Time Scale" -msgstr "TimeScale Düğümü" +msgstr "Zaman ÖlçeÄŸi" #: core/bind/core_bind.cpp main/main.cpp -#, fuzzy msgid "Physics Jitter Fix" -msgstr "Fizik Kare %" +msgstr "Fizik TitreÅŸim Düzeltmesi" #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "Hata" #: core/bind/core_bind.cpp -#, fuzzy msgid "Error String" -msgstr "Kaydedilirken hata" +msgstr "Hata yazısı" #: core/bind/core_bind.cpp -#, fuzzy msgid "Error Line" -msgstr "Kaydedilirken hata" +msgstr "Hata Satırı" #: core/bind/core_bind.cpp -#, fuzzy msgid "Result" -msgstr "Arama Sonuçları" +msgstr "Sonuç" #: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp msgid "Memory" -msgstr "" +msgstr "Hafıza" #: core/command_queue_mt.cpp core/message_queue.cpp #: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp @@ -265,16 +247,15 @@ msgstr "" #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h #: servers/visual_server.cpp msgid "Limits" -msgstr "" +msgstr "Limitler" #: core/command_queue_mt.cpp -#, fuzzy msgid "Command Queue" -msgstr "Ctrl: Döndür" +msgstr "Komut Sırası" #: core/command_queue_mt.cpp msgid "Multithreading Queue Size (KB)" -msgstr "" +msgstr "Çoklu Ä°ÅŸ Parçacığı Sıra Boyutu (KB)" #: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp #: modules/visual_script/visual_script_func_nodes.cpp @@ -283,86 +264,70 @@ msgstr "" msgid "Function" msgstr "Fonksiyon" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp -#, fuzzy msgid "Data" -msgstr "Veri ile" +msgstr "Veri" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h -#, fuzzy +#: scene/gui/file_dialog.cpp msgid "Network" -msgstr "AÄŸ Profilcisi" +msgstr "AÄŸ" #: core/io/file_access_network.cpp -#, fuzzy msgid "Remote FS" -msgstr "Uzak " +msgstr "Uzaktan Dosyalama Sistemi" #: core/io/file_access_network.cpp -#, fuzzy msgid "Page Size" -msgstr "Sayfa: " +msgstr "Sayfa Boyutu" #: core/io/file_access_network.cpp msgid "Page Read Ahead" -msgstr "" +msgstr "Sayfayı Önceden Okuma" #: core/io/http_client.cpp msgid "Blocking Mode Enabled" -msgstr "" +msgstr "Engelleme Modu EtkinleÅŸtirildi" #: core/io/http_client.cpp -#, fuzzy msgid "Connection" -msgstr "BaÄŸla" +msgstr "BaÄŸlantı" #: core/io/http_client.cpp msgid "Read Chunk Size" -msgstr "" +msgstr "Okuma Yığın Boyutu" #: core/io/marshalls.cpp -#, fuzzy msgid "Object ID" -msgstr "ÇizilmiÅŸ Nesneler:" +msgstr "Nesne KimliÄŸi" #: core/io/multiplayer_api.cpp core/io/packet_peer.cpp -#, fuzzy msgid "Allow Object Decoding" -msgstr "Araları Doldurmayı EtkinleÅŸtir" +msgstr "Nesne Çözümlemelerine Ä°zin Ver" #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp msgid "Refuse New Network Connections" -msgstr "" +msgstr "Yeni BaÄŸlantılar Kurmayı Reddet" #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp -#, fuzzy msgid "Network Peer" msgstr "AÄŸ Profilcisi" #: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp -#, fuzzy msgid "Root Node" -msgstr "Kök düğüm adı" +msgstr "Kök Düğüm Adı" #: core/io/networked_multiplayer_peer.cpp -#, fuzzy msgid "Refuse New Connections" -msgstr "BaÄŸla" +msgstr "Yeni BaÄŸlantıları Reddet" #: core/io/networked_multiplayer_peer.cpp -#, fuzzy msgid "Transfer Mode" -msgstr "Dönüştürme Türü" +msgstr "Transfer Modu" #: core/io/packet_peer.cpp msgid "Encode Buffer Max Size" @@ -393,9 +358,8 @@ msgid "Blocking Handshake" msgstr "" #: core/io/udp_server.cpp -#, fuzzy msgid "Max Pending Connections" -msgstr "BaÄŸlantıyı Düzenle:" +msgstr "Bekletilebilecek Maks. BaÄŸlantı Sayısı" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -413,14 +377,16 @@ msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Baytları çözümlemek için yetersiz miktarda bayt ya da geçersiz format." #: core/math/expression.cpp -msgid "Invalid input %i (not passed) in expression" -msgstr "Ä°fadede geçersiz giriÅŸ %i (geçersiz)" +msgid "Invalid input %d (not passed) in expression" +msgstr "Ä°fadede geçersiz giriÅŸ %d" #: core/math/expression.cpp +#, fuzzy msgid "self can't be used because instance is null (not passed)" msgstr "self kullanılamaz çünkü örnek boÅŸ (geçilmedi)" #: core/math/expression.cpp +#, fuzzy msgid "Invalid operands to operator %s, %s and %s." msgstr "\"%s\" iÅŸlecinde geçersiz terimler, '%s' ve '%s'." @@ -446,17 +412,26 @@ msgid "Seed" msgstr "" #: core/math/random_number_generator.cpp -#, fuzzy msgid "State" msgstr "Durum" #: core/message_queue.cpp msgid "Message Queue" -msgstr "" +msgstr "Mesaj Sırası" #: core/message_queue.cpp msgid "Max Size (KB)" -msgstr "" +msgstr "En Büyük Boyut (KB)" + +#: core/os/input.cpp +#, fuzzy +msgid "Mouse Mode" +msgstr "Biçimi Taşı" + +#: core/os/input.cpp +#, fuzzy +msgid "Use Accumulated Input" +msgstr "GiriÅŸi Sil" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp @@ -464,62 +439,58 @@ msgid "Device" msgstr "Aygıt" #: core/os/input_event.cpp -#, fuzzy msgid "Alt" -msgstr "Hepsi" +msgstr "Alt" #: core/os/input_event.cpp msgid "Shift" -msgstr "" +msgstr "Shift" #: core/os/input_event.cpp #, fuzzy msgid "Control" -msgstr "Sürüm Kontrol" +msgstr "Ctrl" #: core/os/input_event.cpp +#, fuzzy msgid "Meta" -msgstr "" +msgstr "Meta" #: core/os/input_event.cpp -#, fuzzy msgid "Command" -msgstr "Topluluk" +msgstr "Komut" #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Pressed" -msgstr "Ön ayar" +msgstr "Basılmış" #: core/os/input_event.cpp -#, fuzzy msgid "Scancode" -msgstr "Tara" +msgstr "TuÅŸ Kodu" #: core/os/input_event.cpp -#, fuzzy msgid "Physical Scancode" -msgstr "Fiziksel Anahtar" +msgstr "Fiziksel TuÅŸ Kodu" #: core/os/input_event.cpp +#, fuzzy msgid "Unicode" -msgstr "" +msgstr "Unicode" #: core/os/input_event.cpp +#, fuzzy msgid "Echo" -msgstr "" +msgstr "Eko" #: core/os/input_event.cpp scene/gui/base_button.cpp -#, fuzzy msgid "Button Mask" -msgstr "Düğme" +msgstr "TuÅŸ Maskesi" #: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp -#, fuzzy msgid "Global Position" -msgstr "Genel Sabit" +msgstr "Global Pozisyon" #: core/os/input_event.cpp #, fuzzy @@ -527,35 +498,31 @@ msgid "Factor" msgstr "Vektör" #: core/os/input_event.cpp -#, fuzzy msgid "Button Index" -msgstr "Fare Düğmesi Ä°ndeksi:" +msgstr "TuÅŸ Ä°ndeksi" #: core/os/input_event.cpp msgid "Doubleclick" -msgstr "" +msgstr "Çift Tıklama" #: core/os/input_event.cpp msgid "Tilt" -msgstr "" +msgstr "EÄŸim" #: core/os/input_event.cpp -#, fuzzy msgid "Pressure" -msgstr "Ön ayar" +msgstr "Baskı" #: core/os/input_event.cpp -#, fuzzy msgid "Relative" -msgstr "Göreceli Yapış" +msgstr "Göreceli" #: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/resources/environment.cpp #: scene/resources/particles_material.cpp -#, fuzzy msgid "Speed" -msgstr "Hız:" +msgstr "Hız" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: scene/3d/sprite_3d.cpp @@ -563,14 +530,12 @@ msgid "Axis" msgstr "Eksen" #: core/os/input_event.cpp -#, fuzzy msgid "Axis Value" -msgstr "Ä°ÄŸneleme deÄŸeri" +msgstr "Eksen DeÄŸeri" #: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Index" -msgstr "Ä°ndeks:" +msgstr "Ä°ndeks" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_nodes.cpp @@ -581,37 +546,35 @@ msgstr "Eylem" #: core/os/input_event.cpp scene/resources/environment.cpp #: scene/resources/material.cpp msgid "Strength" -msgstr "" +msgstr "Güç" #: core/os/input_event.cpp msgid "Delta" -msgstr "" +msgstr "Delta" #: core/os/input_event.cpp -#, fuzzy msgid "Channel" -msgstr "DeÄŸiÅŸtir" +msgstr "Kanal" #: core/os/input_event.cpp main/main.cpp -#, fuzzy msgid "Message" -msgstr "Ä°ÅŸleme Mesajı" +msgstr "Mesaj" #: core/os/input_event.cpp #, fuzzy msgid "Pitch" -msgstr "Perde:" +msgstr "Perde" #: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/physics_body.cpp scene/resources/particles_material.cpp -#, fuzzy msgid "Velocity" -msgstr "Yörünge Görünümü SaÄŸ" +msgstr "Hız" #: core/os/input_event.cpp +#, fuzzy msgid "Instrument" -msgstr "" +msgstr "Alet" #: core/os/input_event.cpp #, fuzzy @@ -625,28 +588,27 @@ msgstr "" #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp #: platform/iphone/export/export.cpp platform/osx/export/export.cpp #: platform/windows/export/export.cpp -#, fuzzy msgid "Application" -msgstr "Eylem" +msgstr "Uygulama" #: core/project_settings.cpp main/main.cpp -#, fuzzy msgid "Config" -msgstr "Yapışmayı Yapılandır" +msgstr "Yapılandırma" #: core/project_settings.cpp -#, fuzzy msgid "Project Settings Override" -msgstr "Proje Ayarları..." +msgstr "Proje Ayarlarını Bastır" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Ä°sim" @@ -658,7 +620,8 @@ msgstr "Açıklama" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "Çalıştır" @@ -668,26 +631,57 @@ msgid "Main Scene" msgstr "Ana Sahne" #: core/project_settings.cpp -#, fuzzy msgid "Disable stdout" -msgstr "Oto-döşemeleri PasifleÅŸtir" +msgstr "Stdout'u devre dışı bırak" #: core/project_settings.cpp -#, fuzzy msgid "Disable stderr" -msgstr "Pasif Öge" +msgstr "Stderr'i devre dışı bırak" #: core/project_settings.cpp msgid "Use Hidden Project Data Directory" -msgstr "" +msgstr "GizlenmiÅŸ Proje Verileri Dizinini Kullan" #: core/project_settings.cpp msgid "Use Custom User Dir" -msgstr "" +msgstr "ÖzelleÅŸtirilmiÅŸ Kullanıcı Dizinini Kullan" #: core/project_settings.cpp msgid "Custom User Dir Name" -msgstr "" +msgstr "ÖzelleÅŸtirilmiÅŸ Kullanıcı Dizini Adı" + +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +msgid "Display" +msgstr "Görüntüle" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "GeniÅŸlik" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "Yükseklik" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "Her Zaman Ãœstte" + +#: core/project_settings.cpp +msgid "Test Width" +msgstr "Test GeniÅŸliÄŸi" + +#: core/project_settings.cpp +msgid "Test Height" +msgstr "Test YüksekliÄŸi" #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp @@ -695,9 +689,8 @@ msgid "Audio" msgstr "Ses" #: core/project_settings.cpp -#, fuzzy msgid "Default Bus Layout" -msgstr "Varsayılan Bus YerleÅŸim Düzenini Yükle." +msgstr "Varsayılan Bus YerleÅŸim Düzeni" #: core/project_settings.cpp editor/editor_export.cpp #: editor/editor_file_system.cpp editor/editor_node.cpp @@ -712,93 +705,84 @@ msgid "Main Run Args" msgstr "Ana Sahne DeÄŸiÅŸtirgenleri:" #: core/project_settings.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Sahne Yolu:" + +#: core/project_settings.cpp msgid "Search In File Extensions" -msgstr "" +msgstr "Dosya Uzantılarında Ara" #: core/project_settings.cpp msgid "Script Templates Search Path" -msgstr "" - -#: core/project_settings.cpp editor/editor_node.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Version Control" -msgstr "Sürüm Kontrol" +msgstr "Script Dosyalarını Aramak İçin Dosya Yolu" #: core/project_settings.cpp -msgid "Autoload On Startup" -msgstr "" +#, fuzzy +msgid "Version Control Autoload On Startup" +msgstr "BaÅŸlangıçta Otomatik Yükleme" #: core/project_settings.cpp #, fuzzy -msgid "Plugin Name" -msgstr "Eklentinin Adı:" +msgid "Version Control Plugin Name" +msgstr "Sürüm Kontrol" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp -#, fuzzy msgid "Input" -msgstr "GiriÅŸ Ekle" +msgstr "GiriÅŸ" #: core/project_settings.cpp msgid "UI Accept" -msgstr "" +msgstr "Kullanıcı Arayüzü Kabul Et" #: core/project_settings.cpp -#, fuzzy msgid "UI Select" -msgstr "Seç" +msgstr "Kullanıcı Arayüzü Seç" #: core/project_settings.cpp -#, fuzzy msgid "UI Cancel" -msgstr "Vazgeç" +msgstr "Kullanıcı Arayüzünü Ä°ptal Et" #: core/project_settings.cpp -#, fuzzy msgid "UI Focus Next" -msgstr "Yola Odaklan" +msgstr "Kullanıcı Arayüzü Sonrakine Odaklan" #: core/project_settings.cpp -#, fuzzy msgid "UI Focus Prev" -msgstr "Yola Odaklan" +msgstr "Kullanıcı Arayüzü Öncekine Odaklan" #: core/project_settings.cpp -#, fuzzy msgid "UI Left" -msgstr "Sol Ãœst" +msgstr "Kullanıcı Arayüzü Sol" #: core/project_settings.cpp -#, fuzzy msgid "UI Right" -msgstr "SaÄŸ Ãœst" +msgstr "Kullanıcı Arayüzü SaÄŸ" #: core/project_settings.cpp msgid "UI Up" -msgstr "" +msgstr "Kullanıcı Arayüzü Yukarı" #: core/project_settings.cpp -#, fuzzy msgid "UI Down" -msgstr "AÅŸağı" +msgstr "Kullanıcı Arayüzü AÅŸağı" #: core/project_settings.cpp -#, fuzzy msgid "UI Page Up" -msgstr "Sayfa: " +msgstr "Kullanıcı Arayüzü Sayfa Yukarı" #: core/project_settings.cpp msgid "UI Page Down" -msgstr "" +msgstr "Kullanıcı Arayüzü Sayfa AÅŸağı" #: core/project_settings.cpp msgid "UI Home" -msgstr "" +msgstr "Kullanıcı Arayüzü Home" #: core/project_settings.cpp -#, fuzzy msgid "UI End" -msgstr "Sonunda" +msgstr "Kullanıcı Arayüzü End" #: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp #: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp @@ -806,10 +790,10 @@ msgstr "Sonunda" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp -#, fuzzy +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" -msgstr " (Fiziksel)" +msgstr "Fizik" #: core/project_settings.cpp editor/editor_settings.cpp #: editor/import/resource_importer_layered_texture.cpp @@ -817,14 +801,13 @@ msgstr " (Fiziksel)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" -msgstr "" +msgstr "3D" #: core/project_settings.cpp -#, fuzzy msgid "Smooth Trimesh Collision" -msgstr "Üçlü Örüntü Çarpışma KardeÅŸi OluÅŸtur" +msgstr "Akıcı Trimesh Çarpışması" #: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_scene_gles2.cpp @@ -835,9 +818,8 @@ msgstr "Üçlü Örüntü Çarpışma KardeÅŸi OluÅŸtur" #: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp #: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp -#, fuzzy msgid "Rendering" -msgstr "OluÅŸturucu:" +msgstr "OluÅŸturucu" #: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp @@ -847,18 +829,17 @@ msgstr "OluÅŸturucu:" #: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp msgid "Quality" -msgstr "" +msgstr "Kalite" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp #: servers/visual_server.cpp -#, fuzzy msgid "Filters" -msgstr "Süzgeçler:" +msgstr "Filtreler" #: core/project_settings.cpp scene/main/viewport.cpp msgid "Sharpen Intensity" -msgstr "" +msgstr "KeskinleÅŸtirme YoÄŸunluÄŸu" #: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp @@ -874,70 +855,66 @@ msgstr "Hata Ayıklama" #: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp #: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp -#, fuzzy msgid "Settings" -msgstr "Ayarlar:" +msgstr "Ayarlar" #: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp +#, fuzzy msgid "Profiler" msgstr "Kesitçi" #: core/project_settings.cpp -#, fuzzy msgid "Max Functions" -msgstr "Ä°ÅŸlev Yap" +msgstr "Maks. Fonksiyon Sayısı" #: core/project_settings.cpp scene/3d/vehicle_body.cpp -#, fuzzy msgid "Compression" -msgstr "Ä°fade" +msgstr "Sıkıştırma" #: core/project_settings.cpp -#, fuzzy msgid "Formats" -msgstr "Biçem" +msgstr "Biçim" #: core/project_settings.cpp msgid "Zstd" -msgstr "" +msgstr "Zstd" #: core/project_settings.cpp msgid "Long Distance Matching" -msgstr "" +msgstr "Uzun Mesafe EÅŸleÅŸme" #: core/project_settings.cpp msgid "Compression Level" -msgstr "" +msgstr "Sıkıştırma Seviyesi" #: core/project_settings.cpp msgid "Window Log Size" -msgstr "" +msgstr "Pencere Günlük Boyutu" #: core/project_settings.cpp msgid "Zlib" -msgstr "" +msgstr "Zlib" #: core/project_settings.cpp msgid "Gzip" -msgstr "" +msgstr "Gzip" #: core/project_settings.cpp platform/android/export/export.cpp msgid "Android" -msgstr "" +msgstr "Android" #: core/project_settings.cpp msgid "Modules" -msgstr "" +msgstr "Modüller" #: core/register_core_types.cpp msgid "TCP" -msgstr "" +msgstr "TCP" #: core/register_core_types.cpp -#, fuzzy msgid "Connect Timeout Seconds" -msgstr "Metotlara baÄŸlantılar:" +msgstr "BaÄŸlanma Zaman Aşımı Süresi(Saniye)" #: core/register_core_types.cpp msgid "Packet Peer Stream" @@ -945,16 +922,15 @@ msgstr "" #: core/register_core_types.cpp msgid "Max Buffer (Power of 2)" -msgstr "" +msgstr "Maksimum Arabellek (2'nin üssü olacak ÅŸekilde)" #: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp msgid "SSL" -msgstr "" +msgstr "SSL" #: core/register_core_types.cpp main/main.cpp -#, fuzzy msgid "Certificates" -msgstr "Köşenoktalar:" +msgstr "Sertifikalar" #: core/resource.cpp editor/dependency_editor.cpp #: editor/editor_resource_picker.cpp @@ -963,9 +939,8 @@ msgid "Resource" msgstr "Kaynak" #: core/resource.cpp -#, fuzzy msgid "Local To Scene" -msgstr "Sahneyi Kapat" +msgstr "Sahneye Yerel" #: core/resource.cpp editor/dependency_editor.cpp #: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp @@ -975,14 +950,8 @@ msgid "Path" msgstr "Yol" #: core/script_language.cpp -#, fuzzy msgid "Source Code" -msgstr "Kaynak" - -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Ä°ÅŸleme Mesajı" +msgstr "Kaynak Kodu" #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" @@ -1003,27 +972,27 @@ msgstr "B" #: core/ustring.cpp msgid "KiB" -msgstr "KiB" +msgstr "KB" #: core/ustring.cpp msgid "MiB" -msgstr "MiB" +msgstr "MB" #: core/ustring.cpp msgid "GiB" -msgstr "GiB" +msgstr "GB" #: core/ustring.cpp msgid "TiB" -msgstr "TiB" +msgstr "TB" #: core/ustring.cpp msgid "PiB" -msgstr "PiB" +msgstr "PB" #: core/ustring.cpp msgid "EiB" -msgstr "EiB" +msgstr "EB" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_scene_gles2.cpp @@ -1031,7 +1000,7 @@ msgstr "EiB" #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp msgid "Buffers" -msgstr "" +msgstr "Arabellek" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp @@ -1050,9 +1019,10 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" -msgstr "" +msgstr "2D" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp @@ -1083,42 +1053,42 @@ msgid "Use Bicubic Sampling" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy msgid "Max Renderable Elements" -msgstr "" +msgstr "Maks. Renderlanabilinecek Ögeler" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Max Renderable Lights" -msgstr "" +msgstr "Maks. Ä°ÅŸlenebilinecek Işık Sayısı" #: drivers/gles3/rasterizer_scene_gles3.cpp -#, fuzzy msgid "Max Renderable Reflections" -msgstr "Merkez Seçimi" +msgstr "Maks. Ä°ÅŸlenebilinecek Yansıma Sayısı" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Max Lights Per Object" -msgstr "" +msgstr "Maks. Objeye düşen Işık Sayısı" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" msgstr "Ölçekle" #: drivers/gles3/rasterizer_scene_gles3.cpp -#, fuzzy msgid "Follow Surface" -msgstr "Yüzeyi Doldur" +msgstr "Yüzeyi Takip Et" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Weight Samples" @@ -1130,12 +1100,13 @@ msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp msgid "High Quality" -msgstr "" +msgstr "Yüksek Kalite" #: drivers/gles3/rasterizer_storage_gles3.cpp msgid "Blend Shape Max Buffer Size (KB)" msgstr "" +#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror). #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Ãœcretsiz" @@ -1152,7 +1123,7 @@ msgstr "Ayna" msgid "Time:" msgstr "Süre:" -#: editor/animation_bezier_editor.cpp +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Value:" msgstr "DeÄŸer:" @@ -1204,6 +1175,93 @@ msgstr "Anim Anahtar-kare DeÄŸerini DeÄŸiÅŸtir" msgid "Anim Change Call" msgstr "Animasyon DeÄŸiÅŸikliÄŸi ÇaÄŸrısı" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kare %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Zaman" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "Konum" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotasyon" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "DeÄŸer" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "Argüman Sayısı" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "Argümanlar" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tür" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Izgarayı Kaydır:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Kaydırma:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasyon" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "YumuÅŸatma" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animasyon Anahtar-Çerçeve Zamanını DeÄŸiÅŸtir" @@ -1259,7 +1317,7 @@ msgstr "Animasyon Oynatıcı Ä°zi" #: editor/animation_track_editor.cpp msgid "Animation length (frames)" -msgstr "Animasyon uzunluÄŸu (çerçeve)" +msgstr "Animasyon uzunluÄŸu (kare)" #: editor/animation_track_editor.cpp msgid "Animation length (seconds)" @@ -1276,7 +1334,7 @@ msgstr "Animasyon Döngüsü" #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" -msgstr "Ä°ÅŸlevler:" +msgstr "Fonksiyonlar:" #: editor/animation_track_editor.cpp msgid "Audio Clips:" @@ -1298,7 +1356,7 @@ msgstr "Bu parçayı Aç/Kapat." msgid "Update Mode (How this property is set)" msgstr "Güncelleme Kipi (Bu özellik nasıl belirlenir)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Ara DeÄŸerleme Kipi" @@ -1311,8 +1369,69 @@ msgid "Remove this track." msgstr "Bu izi sil." #: editor/animation_track_editor.cpp -msgid "Time (s): " -msgstr "Süre (sn): " +msgid "Time (s):" +msgstr "Süre (sn):" + +#: editor/animation_track_editor.cpp +msgid "Position:" +msgstr "Pozisyon:" + +#: editor/animation_track_editor.cpp +msgid "Rotation:" +msgstr "Rotasyon:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "Ölçekle:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Type:" +msgstr "Tür:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "(Invalid, expected type: %s)" +msgstr "Geçersiz Dışa Aktarım Åžablonu:" + +#: editor/animation_track_editor.cpp +msgid "Easing:" +msgstr "YumuÅŸatma:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In-Handle:" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out-Handle:" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Stream:" +msgstr "Radyo Ögesi" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start (s):" +msgstr "Yeniden BaÅŸlat (sn):" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End (s):" +msgstr "Açılma (sn):" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Clip:" +msgstr "Animasyonlar:" #: editor/animation_track_editor.cpp msgid "Toggle Track Enabled" @@ -1401,16 +1520,6 @@ msgid "Editors" msgstr "Düzenleyici" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasyon" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Animasyon Ä°z & Anahtar Ekle" @@ -1538,7 +1647,8 @@ msgid "Add Method Track Key" msgstr "Yöntem Ä°z Anahtarı Ekle" #: editor/animation_track_editor.cpp -msgid "Method not found in object: " +#, fuzzy +msgid "Method not found in object:" msgstr "Metot, nesne içinde bulunamadı: " #: editor/animation_track_editor.cpp @@ -2148,8 +2258,8 @@ msgid "Open" msgstr "Aç" #: editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Åžunların sahipleri:" +msgid "Owners of: %s (Total: %d)" +msgstr "" #: editor/dependency_editor.cpp msgid "" @@ -2453,7 +2563,7 @@ msgid "Bus Options" msgstr "Bus ayarları" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "ÇoÄŸalt" @@ -2505,8 +2615,9 @@ msgstr "Audio Bus YerleÅŸim Düzenini Aç" msgid "There is no '%s' file." msgstr "'%s' dosyası bulunamadı." -#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Layout:" msgstr "YerleÅŸim Düzeni" #: editor/editor_audio_buses.cpp @@ -2710,6 +2821,25 @@ msgid "Choose" msgstr "Seç" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed with errors." +msgstr "Düğüm Yolunu Kopyala" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed successfully." +msgstr "Paket BaÅŸarı ile Kuruldu!" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed." +msgstr "BaÅŸarısız:" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "Dosya Depolama:" @@ -2722,6 +2852,31 @@ msgid "Packing" msgstr "Çıkınla" #: editor/editor_export.cpp +#, fuzzy +msgid "Save PCK" +msgstr "Farklı Kaydet" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Cannot create file \"%s\"." +msgstr "Klasör oluÅŸturulamadı." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Proje dosyaları dışa aktarılamadı" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Can't open file to read from path \"%s\"." +msgstr "Dosya yazmak için açılamıyor:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Save ZIP" +msgstr "Farklı Kaydet" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2842,11 +2997,33 @@ msgstr "Özel hata ayıklama ÅŸablonu bulunmadı." msgid "Custom release template not found." msgstr "Özel yayınlama ÅŸablonu bulunamadı." +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Åžablonlarını Yönet" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "The given export path doesn't exist." +msgstr "Belirtilen Dışa aktarım yolu mevcut deÄŸil:" + #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:" +#, fuzzy +msgid "Template file not found: \"%s\"." msgstr "Åžablon dosyası bulunamadı:" #: editor/editor_export.cpp +#, fuzzy +msgid "Failed to copy export template." +msgstr "Geçersiz Dışa Aktarım Åžablonu:" + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +#, fuzzy +msgid "PCK Embedding" +msgstr "Dolgulama" + +#: editor/editor_export.cpp msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "32-bit dışa aktarımlarda gömülü PCK 4GiB'tan büyük olamaz." @@ -2863,7 +3040,7 @@ msgid "Script Editor" msgstr "Kod Düzenleyici" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Varlık Kütüphanesi" @@ -3020,9 +3197,9 @@ msgid "Import" msgstr "İçe Aktar" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "Dışa Aktar" @@ -3149,11 +3326,11 @@ msgstr "Oynatma Modu:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3289,7 +3466,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Ãœst" @@ -3300,7 +3477,7 @@ msgstr "Sınıf:" #: editor/editor_help.cpp editor/scene_tree_editor.cpp #: editor/script_create_dialog.cpp msgid "Inherits:" -msgstr "Kalıtçılar:" +msgstr "Miras:" #: editor/editor_help.cpp msgid "Inherited by:" @@ -3488,12 +3665,13 @@ msgstr "DeÄŸer" msgid "Read Only" msgstr "Sadece Metotlar" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Öğeyi Denetle" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Denetlenen Öğe" @@ -4185,15 +4363,6 @@ msgid "" "Unable to write to file '%s', file in use, locked or lacking permissions." msgstr "" -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "Sahne" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Scene Naming" -msgstr "Sahne Yolu:" - #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp #, fuzzy @@ -4322,6 +4491,10 @@ msgid "Default Color Picker Mode" msgstr "" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "Sürüm Kontrol" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Username" msgstr "Kullanıcı adı" @@ -4349,6 +4522,10 @@ msgstr "Dikkat-Dağıtmayan Kipine geç." msgid "Add a new scene." msgstr "Yeni bir sahne ekle." +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Sahne" + #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Daha önce açılan sahneye git." @@ -4959,12 +5136,6 @@ msgstr "" msgid "Frame #:" msgstr "Kare #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Zaman" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "ÇaÄŸrılar" @@ -5045,11 +5216,14 @@ msgid "Selected node is not a Viewport!" msgstr "Seçili düğüm bir Viewport deÄŸil!" #: editor/editor_properties_array_dict.cpp -msgid "Size: " -msgstr "Boyut: " +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Size:" +msgstr "Boyut:" #: editor/editor_properties_array_dict.cpp -msgid "Page: " +#, fuzzy +msgid "Page:" msgstr "Sayfa: " #: editor/editor_properties_array_dict.cpp @@ -5150,6 +5324,11 @@ msgstr "" "Lütfen Dışa Aktar menüsüne çalıştırılabilir bir ön ayar ekleyin veya mevcut " "bir ön ayarı çalıştırılabilir olarak tanımlayın." +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Proje" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "Mantığınızı _run() metoduna yazın." @@ -5380,7 +5559,8 @@ msgstr "Alt Kaynaklar" msgid "Color Theme" msgstr "Editör Teması" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5412,13 +5592,6 @@ msgstr "" msgid "Indent" msgstr "Sola Girintile" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tür" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Kendinden Girintili" @@ -5439,7 +5612,9 @@ msgid "Draw Spaces" msgstr "Çizim ÇaÄŸrıları:" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp msgid "Navigation" msgstr "Gezinim" @@ -6038,10 +6213,12 @@ msgstr "" msgid "Port" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp msgid "Project Manager" msgstr "Proje Yöneticisi" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp #, fuzzy msgid "Sorting Order" @@ -6220,6 +6397,11 @@ msgstr "" msgid "Flat" msgstr "Sade 0" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Temas Kipi" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Düğüm(leri) içe Aktarmak için Seç" @@ -6805,14 +6987,6 @@ msgid "Replace in Files" msgstr "Dosyaiçlerinde DeÄŸiÅŸtir" #: editor/find_in_files.cpp -msgid "Find: " -msgstr "Bul: " - -#: editor/find_in_files.cpp -msgid "Replace: " -msgstr "DeÄŸiÅŸtir: " - -#: editor/find_in_files.cpp msgid "Replace All (NO UNDO)" msgstr "Tümünü DeÄŸiÅŸtir (GERÄ° ALMA YOK)" @@ -6927,9 +7101,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6941,7 +7115,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Süzgeçler:" @@ -7089,11 +7263,6 @@ msgstr "" msgid "Materials" msgstr "Materyal DeÄŸiÅŸiklikleri:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "YerelleÅŸtirme" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7152,17 +7321,18 @@ msgstr "Dönüşüm" msgid "Optimizer" msgstr "Ä°yileÅŸtir" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Etkin" @@ -7213,7 +7383,8 @@ msgid "Generating Lightmaps" msgstr "Işık-haritaları Ãœretiliyor" #: editor/import/resource_importer_scene.cpp -msgid "Generating for Mesh: " +#, fuzzy +msgid "Generating for Mesh:" msgstr "Örüntü için Ãœretiliyor: " #: editor/import/resource_importer_scene.cpp @@ -7243,6 +7414,18 @@ msgid "Saving..." msgstr "Kaydediliyor..." #: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp msgid "2D, Detect 3D" msgstr "" @@ -7264,7 +7447,8 @@ msgstr "Kip Seç" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7299,12 +7483,6 @@ msgid "Normal Map Invert Y" msgstr "Rastgele Ölçek:" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Boyut: " @@ -8061,17 +8239,20 @@ msgstr "Araları Doldurma Seçenekleri" msgid "Directions" msgstr "Yönler" +#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" msgstr "GeçmiÅŸ" +#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" msgstr "Gelecek" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Derinlik" @@ -8225,7 +8406,8 @@ msgstr "" "olacaktır." #: editor/plugins/animation_state_machine_editor.cpp -msgid "Transition: " +#, fuzzy +msgid "Transition:" msgstr "GeçiÅŸ: " #: editor/plugins/animation_state_machine_editor.cpp @@ -8242,11 +8424,6 @@ msgid "New name:" msgstr "Yeni ad:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "Ölçekle:" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "Açılma (sn):" @@ -8255,7 +8432,7 @@ msgid "Fade Out (s):" msgstr "Karartma (sn):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Karıştır" @@ -8666,7 +8843,7 @@ msgid "Select lightmap bake file:" msgstr "Işık Haritası piÅŸirme dosyası seçiniz:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Önizleme" @@ -9158,6 +9335,7 @@ msgstr "Düğüm[ler]den istenilen ÅŸekilde kemik[ler] yarat" msgid "Clear Custom Bones" msgstr "Ä°steÄŸe baÄŸlı kemikleri temizle" +#. TRANSLATORS: Noun, name of the 2D/3D View menus. #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" @@ -9224,6 +9402,10 @@ msgid "Preview Canvas Scale" msgstr "Tuval ÖlçeÄŸini Önizle" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" +msgstr "YerleÅŸim Düzeni" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "Anahtar Ekleme Çevirim Maskesi." @@ -9538,13 +9720,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Aç / Kapat Biçimi" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Yazı" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Simge" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Ayrım:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Öğe%d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Öğeler" @@ -9647,7 +9852,8 @@ msgstr "Anahat OluÅŸtur" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Örgü" @@ -9969,7 +10175,8 @@ msgid "Volume" msgstr "Oylum" #: editor/plugins/particles_editor_plugin.cpp -msgid "Emission Source: " +#, fuzzy +msgid "Emission Source:" msgstr "Emisyon Kaynağı: " #: editor/plugins/particles_editor_plugin.cpp @@ -10202,12 +10409,12 @@ msgstr "UV" msgid "Points" msgstr "Noktalar" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp msgid "Polygons" msgstr "Çokgenler" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Kemikler" @@ -10288,8 +10495,6 @@ msgid "Grid Settings" msgstr "Izgara Ayarları" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Tutunma" @@ -10361,13 +10566,6 @@ msgid "Instance:" msgstr "Örnek:" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Type:" -msgstr "Tür:" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "Düzenleyicide Aç" @@ -10376,10 +10574,6 @@ msgstr "Düzenleyicide Aç" msgid "Load Resource" msgstr "Kaynak Yükle" -#: editor/plugins/resource_preloader_editor_plugin.cpp -msgid "ResourcePreloader" -msgstr "KaynakÖnyükleyici" - #: editor/plugins/room_manager_editor_plugin.cpp msgid "Flip Portals" msgstr "Portalları Çevir" @@ -10546,8 +10740,6 @@ msgid "Previous Script" msgstr "Önceki betik" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Dosya" @@ -10784,7 +10976,8 @@ msgid "Convert Case" msgstr "Büyük/Küçük Harf Dönüştür" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Büyük harf" @@ -11080,12 +11273,16 @@ msgstr "Döndür" msgid "Translate" msgstr "Çevir" +#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " +#, fuzzy +msgid "Scaling:" msgstr "Ölçekleniyor: " +#. TRANSLATORS: Refers to changing the position of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " +#, fuzzy +msgid "Translating:" msgstr "Çeviriliyor: " #: editor/plugins/spatial_editor_plugin.cpp @@ -11109,11 +11306,6 @@ msgid "Yaw:" msgstr "Sapma:" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Size:" -msgstr "Boyut:" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" msgstr "ÇizilmiÅŸ Nesneler:" @@ -11600,7 +11792,8 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "Geçersiz geometri, örüntü ile deÄŸiÅŸtirilemiyor." #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to Mesh2D" +#, fuzzy +msgid "Convert to MeshInstance2D" msgstr "Örüntü2D'ye döüştür" #: editor/plugins/sprite_editor_plugin.cpp @@ -11632,15 +11825,18 @@ msgid "Sprite" msgstr "HayaliÇizimlik" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Simplification: " +#, fuzzy +msgid "Simplification:" msgstr "SadeleÅŸtirme: " #: editor/plugins/sprite_editor_plugin.cpp -msgid "Shrink (Pixels): " +#, fuzzy +msgid "Shrink (Pixels):" msgstr "Sıkıştır (Pikselleri): " #: editor/plugins/sprite_editor_plugin.cpp -msgid "Grow (Pixels): " +#, fuzzy +msgid "Grow (Pixels):" msgstr "Büyüt (Pikselleri): " #: editor/plugins/sprite_editor_plugin.cpp @@ -12301,7 +12497,7 @@ msgstr "GeçiÅŸ Düğmesi" msgid "Disabled Button" msgstr "Pasif Düğme" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Öğe" @@ -12593,8 +12789,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "Önceki ÅŸekil, altdöşeme ya da Döşemeyi Seç." #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp msgid "Region" msgstr "Bölge" @@ -12621,12 +12816,6 @@ msgstr "Bitmaskesi" msgid "Priority" msgstr "Öncelik" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Simge" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Derinlik Ä°ndeksi" @@ -12893,6 +13082,141 @@ msgid "This property can't be changed." msgstr "Bu nitelik deÄŸiÅŸtirilemez." #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Hizalama Ayarları" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Kaydırma:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Adım" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Ayrım:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Seç" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Yazı" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Izgarayı Kaydır:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materyal DeÄŸiÅŸiklikleri:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Doldur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Aç / Kapat Biçimi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmask Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Kontur Boyutu:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasyon Döngüsü" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Engelleyici Çokgeni OluÅŸtur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Gezinim Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Kaydırma:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Dönüşüm" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Temas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Yalnızca Seçim" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Temas Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Görünür Yönlendirici" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Seç" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Betikleri Süz" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "DöşemeTakımı" @@ -13970,40 +14294,22 @@ msgid "Runnable" msgstr "KoÅŸturulabilir" #: editor/project_export.cpp -msgid "Delete preset '%s'?" -msgstr "'%s' önayarı silinsin mi?" +msgid "Export the project for all the presets defined." +msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." +msgid "All presets must have an export path defined for Export All to work." msgstr "" -"'%s' platformu için proje dışa aktarılamadı.\n" -"Dışa aktarma ÅŸablonları eksik veya hatalı görünüyor." #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." -msgstr "" -"'%s' platformu için proje dışa aktarılamadı.\n" -"Bu, dışa aktarma ön ayarlarındaki ya da dışa aktarma ayarlarınızdaki bir " -"yapılandırma sorunundan kaynaklanıyor olabilir." +msgid "Delete preset '%s'?" +msgstr "'%s' önayarı silinsin mi?" #: editor/project_export.cpp msgid "Exporting All" msgstr "Tümünü Dışa Aktarma" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "Belirtilen Dışa aktarım yolu mevcut deÄŸil:" - -#: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "Bu platform için dışa aktarma ÅŸablonu eksik/bozuk:" - -#: editor/project_export.cpp msgid "Export Path" msgstr "Dışa aktarım Yolu" @@ -14024,7 +14330,7 @@ msgstr "" "Her platform için sadece tek bir önayar çalıştırılabilir olarak " "iÅŸaretlenebilir." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Kaynaklar" @@ -14084,12 +14390,6 @@ msgstr "Betik" msgid "GDScript Export Mode:" msgstr "GDScript Dışa Aktarım Modu:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Yazı" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "DerlenmiÅŸ Bayt Kodu (Daha Hızlı Yükleme)" @@ -14120,19 +14420,27 @@ msgid "More Info..." msgstr "Åžuraya Taşı..." #: editor/project_export.cpp -msgid "Export PCK/Zip" +#, fuzzy +msgid "Export PCK/Zip..." msgstr "PCK/Zip Dışa Aktar" #: editor/project_export.cpp -msgid "Export Project" +#, fuzzy +msgid "Export Project..." msgstr "Projeyi Dışa Aktar" #: editor/project_export.cpp -msgid "Export mode?" -msgstr "Dışa Aktarma Modu?" +msgid "Export All" +msgstr "Tümünü Dışa Aktar" #: editor/project_export.cpp -msgid "Export All" +#, fuzzy +msgid "Choose an export mode:" +msgstr "Lütfen boÅŸ bir klasör seçin." + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All..." msgstr "Tümünü Dışa Aktar" #: editor/project_export.cpp editor/project_manager.cpp @@ -14140,7 +14448,8 @@ msgid "ZIP File" msgstr "ZIP Dosyası" #: editor/project_export.cpp -msgid "Godot Game Pack" +#, fuzzy +msgid "Godot Project Pack" msgstr "Godot Oyun Paketi" #: editor/project_export.cpp @@ -14148,6 +14457,11 @@ msgid "Export templates for this platform are missing:" msgstr "Bu platform için dışa aktarma ÅŸablonu eksik:" #: editor/project_export.cpp +#, fuzzy +msgid "Project Export" +msgstr "Projenin Kurucuları" + +#: editor/project_export.cpp msgid "Manage Export Templates" msgstr "Dışa Aktarım Åžablonlarını Yönet" @@ -14330,6 +14644,18 @@ msgstr "Eksik Proje" msgid "Error: Project is missing on the filesystem." msgstr "Hata: Proje dosya sisteminde mevcut deÄŸil.." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Yerel" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Yerel Projeler" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Kaynak Kütüphanesi Projeleri" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "'%s' adresindeki proje açılamıyor." @@ -14450,18 +14776,14 @@ msgid "Project Manager" msgstr "Proje Yöneticisi" #: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Yerel Projeler" +msgid "Last Modified" +msgstr "Son DeÄŸiÅŸiklik" #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Yükleniyor, lütfen bekleyin..." #: editor/project_manager.cpp -msgid "Last Modified" -msgstr "Son DeÄŸiÅŸiklik" - -#: editor/project_manager.cpp msgid "Edit Project" msgstr "Projjeyi Düzenle" @@ -14502,10 +14824,6 @@ msgid "About" msgstr "Hakkında" #: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Kaynak Kütüphanesi Projeleri" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "Åžimdi Yeniden BaÅŸlat" @@ -14852,7 +15170,8 @@ msgstr "Yereller:" msgid "AutoLoad" msgstr "Otomatik Yükle" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Eklentiler" @@ -14980,12 +15299,6 @@ msgstr "Ayarlanmış sa, her alt düğüm grubu için sayaç yeniden baÅŸlatılÄ msgid "Initial value for the counter" msgstr "Sayaç için baÅŸlangıç deÄŸeri" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Adım" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Her düğüm için sayacın artırılacağı miktar" @@ -15431,10 +15744,6 @@ msgstr "" "Performansı artırmak için Yerel sahne aÄŸacı dok-una geri dönün." #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Yerel" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Miras Silinsin mi? (Geri Alınamaz!)" @@ -15687,7 +15996,8 @@ msgid "Attach Node Script" msgstr "Düğüm BetiÄŸi Ä°liÅŸtir" #: editor/script_editor_debugger.cpp -msgid "Remote " +#, fuzzy +msgid "Remote %s:" msgstr "Uzak " #: editor/script_editor_debugger.cpp @@ -15788,11 +16098,6 @@ msgid "Monitor" msgstr "Görüntülük" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "DeÄŸer" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitörler" @@ -16157,42 +16462,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Hepsini Görüntüle" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -#, fuzzy -msgid "Height" -msgstr "Işık" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Soldan Görünüm" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Deneme" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16454,10 +16723,6 @@ msgstr "Hata Ayıklayıcı" msgid "Wait Timeout" msgstr "Zaman aşımı." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16486,11 +16751,11 @@ msgstr "Denetçi" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Geri dön" @@ -16563,12 +16828,6 @@ msgstr "Temas Kipi" msgid "Invert Faces" msgstr "Büyük/Küçük Harf Dönüştür" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materyal DeÄŸiÅŸiklikleri:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16621,7 +16880,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Çokgenler" @@ -16799,7 +17058,8 @@ msgid "Disabled GDNative Singleton" msgstr "GDNative Ä°skeleti PasifleÅŸtirildi" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " +#, fuzzy +msgid "Libraries:" msgstr "Kütüphaneler: " #: modules/gdnative/nativescript/nativescript.cpp @@ -17048,7 +17308,7 @@ msgstr "Işık-Haritalarını PiÅŸir" msgid "Instance Materials" msgstr "Materyal DeÄŸiÅŸiklikleri:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Ebeveynlik DeÄŸiÅŸtir" @@ -17067,13 +17327,6 @@ msgstr "" msgid "Translation" msgstr "Çeviriler" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Dönme Adımı:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17193,7 +17446,6 @@ msgstr "Kök düğüm adı" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Özellikler" @@ -17226,7 +17478,7 @@ msgstr "Ä°skelet" msgid "Skeleton To Node" msgstr "Bir Düğüm Seç" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasyonlar:" @@ -17251,7 +17503,6 @@ msgid "Use In Baked Light" msgstr "Işık-Haritalarını PiÅŸir" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17281,6 +17532,19 @@ msgstr "Merkez" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Gezinim" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Gezinim Kipi" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "Sonraki sekme" @@ -17673,11 +17937,6 @@ msgstr "" msgid "IGD Status" msgstr "Durum" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Girdi DeÄŸerini DeÄŸiÅŸtir" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17703,7 +17962,8 @@ msgstr "" "Lütfen düğümünüzü düzeltin." #: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " +#, fuzzy +msgid "Node returned an invalid sequence output:" msgstr "Düğüm geçersiz bir dizi çıktısı döndürdü: " #: modules/visual_script/visual_script.cpp @@ -17711,7 +17971,8 @@ msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "Bit dizisi bulundu fakat yığındaki düğüm deÄŸil, kusuru bildir!" #: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " +#, fuzzy +msgid "Stack overflow with stack depth:" msgstr "Åžu derinlikte yığın taÅŸması: " #: modules/visual_script/visual_script.cpp @@ -18081,7 +18342,8 @@ msgid "for (elem) in (input):" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " +#, fuzzy +msgid "Input type not iterable:" msgstr "Girdi türü yinelenebilir deÄŸil: " #: modules/visual_script/visual_script_flow_control.cpp @@ -18089,7 +18351,8 @@ msgid "Iterator became invalid" msgstr "Yineleyici geçersiz durumda" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " +#, fuzzy +msgid "Iterator became invalid:" msgstr "Yineleyici geçersiz durumda: " #: modules/visual_script/visual_script_flow_control.cpp @@ -18158,11 +18421,6 @@ msgstr "Düğüm Yolunu Kopyala" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Argument Cache" -msgstr "Argüman ismini deÄŸiÅŸtir" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Use Default Args" msgstr "Varsayılanlara dön" @@ -18220,11 +18478,6 @@ msgstr "Kip Seç" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Type Cache" -msgstr "Tür DeÄŸiÅŸimi" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Assign Op" msgstr "Ata" @@ -18243,7 +18496,8 @@ msgid "Base object is not a Node!" msgstr "Taban nesne bir Düğüm deÄŸil!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Yol bir düğüme çıkmıyor!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18260,18 +18514,20 @@ msgstr "Ayarla %s" msgid "Compose Array" msgstr "Diziyi Yeniden Boyutlandır" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" msgstr "Kaplama opeartörü." #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " +#, fuzzy +msgid "Invalid argument of type:" msgstr ": Åžu tür için geçersiz deÄŸiÅŸtirgen: " #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " +#, fuzzy +msgid "Invalid arguments:" msgstr ": Geçersiz deÄŸiÅŸtirgenler: " #: modules/visual_script/visual_script_nodes.cpp @@ -18284,11 +18540,13 @@ msgid "Var Name" msgstr "Ä°sim" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " +#, fuzzy +msgid "VariableGet not found in script:" msgstr "VariableGet betikte bulunamadı: " #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " +#, fuzzy +msgid "VariableSet not found in script:" msgstr "VariableSet betikte bulunamadı: " #: modules/visual_script/visual_script_nodes.cpp @@ -18366,11 +18624,6 @@ msgid "Construct %s" msgstr "%s'ı OluÅŸtur" #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "%s'ı OluÅŸtur" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Yerel DeÄŸiÅŸkeni Al" @@ -18387,10 +18640,6 @@ msgstr "Eylem" msgid "Deconstruct %s" msgstr "%s'ı Yapısını Ayır" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Görsel Betikte Ara" @@ -18567,6 +18816,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Paket ismi eksik." @@ -18599,6 +18864,11 @@ msgstr "" msgid "Export Format" msgstr "Dışa aktarım Yolu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Bir yapı girdisi ekle" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18633,7 +18903,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Önceki ÖrneÄŸi Ä°ncele" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18810,10 +19080,6 @@ msgid "Could not execute on device." msgstr "Cihazda yürütülemedi." #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "'apksigner' aracı bulunamıyor." - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -18937,12 +19203,17 @@ msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." msgstr "" "\"Target Sdk\" sürümü \"Min Sdk\" sürümünden daha büyük veya eÅŸit olmalıdır." +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Sinyal" + #: platform/android/export/export_plugin.cpp +#, fuzzy msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" "'apksigner' bulunamadı.\n" "Lütfen komutun Android SDK build-tools dizininde bulunup bulunmadığını " @@ -18962,6 +19233,11 @@ msgid "Could not find keystore, unable to export." msgstr "Anahtar deposu bulunamadı, dışa aktarılamadı." #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not start apksigner executable." +msgstr "Alt iÅŸlem baÅŸlatılamadı!" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "'apksigner', #%d hatasıyla döndürüldü" @@ -18990,7 +19266,8 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "Geçersiz dosya adı! Android APK, * .apk uzantısını gerektirir." #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +#, fuzzy +msgid "Unsupported export format!" msgstr "Desteklenmeyen dışa aktarma biçimi!\n" #: platform/android/export/export_plugin.cpp @@ -19002,10 +19279,9 @@ msgstr "" "için sürüm bilgisi yok. Lütfen 'Proje' menüsünden yeniden yükleyin." #: platform/android/export/export_plugin.cpp +#, fuzzy msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" "Android derlemesi sürüm uyumsuzluÄŸu:\n" @@ -19014,13 +19290,15 @@ msgstr "" "Lütfen 'Proje' menüsünden Android derleme ÅŸablonunu yeniden yükleyin." #: platform/android/export/export_plugin.cpp +#, fuzzy msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" "Proje adıyla res://android/build/res/*.xml dosyalarının üzerine yazılamıyor" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files to gradle project\n" +#, fuzzy +msgid "Could not export project files to gradle project." msgstr "Proje dosyaları gradle projesine aktarılamadı\n" #: platform/android/export/export_plugin.cpp @@ -19032,8 +19310,9 @@ msgid "Building Android Project (gradle)" msgstr "Android Projesi OluÅŸturma (gradle)" #: platform/android/export/export_plugin.cpp +#, fuzzy msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" "Android projesinin oluÅŸturulması baÅŸarısız oldu, hatayı çıktı için kontrol " @@ -19054,7 +19333,8 @@ msgstr "" "için gradle proje dizinini kontrol edin." #: platform/android/export/export_plugin.cpp -msgid "Package not found: %s" +#, fuzzy +msgid "Package not found: \"%s\"." msgstr "Paket bulunamadı: %s" #: platform/android/export/export_plugin.cpp @@ -19062,17 +19342,16 @@ msgid "Creating APK..." msgstr "APK oluÅŸturuluyor..." #: platform/android/export/export_plugin.cpp -msgid "" -"Could not find template APK to export:\n" -"%s" +#, fuzzy +msgid "Could not find template APK to export: \"%s\"." msgstr "" "Dışa aktarılacak ÅŸablon APK bulunamadı:\n" "%s" #: platform/android/export/export_plugin.cpp +#, fuzzy msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -19085,7 +19364,8 @@ msgid "Adding files..." msgstr "Dosyalar ekleniyor..." #: platform/android/export/export_plugin.cpp -msgid "Could not export project files" +#, fuzzy +msgid "Could not export project files." msgstr "Proje dosyaları dışa aktarılamadı" #: platform/android/export/export_plugin.cpp @@ -19105,6 +19385,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Tanımlayıcı'da '%s' karakterine izin verilmiyor." #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19178,7 +19510,7 @@ msgstr "BaÅŸarılı!" msgid "Push Notifications" msgstr "Rastgele Döndürme:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Kullanıcı Arayüzü" @@ -19276,6 +19608,17 @@ msgstr "ÖzelSınıf" msgid "Custom BG Color" msgstr "ÖzelSınıf" +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Prepare Templates" +msgstr "Åžablonlarını Yönet" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Özel yayınlama ÅŸablonu bulunamadı." + #: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store Ekip KimliÄŸi belirtilmedi - proje yapılandırılamıyor." @@ -19297,22 +19640,35 @@ msgid "Run exported HTML in the system's default browser." msgstr "Dışa aktarılmış HTML'yi sistemin varsayılan tarayıcısında çalıştır." #: platform/javascript/export/export.cpp -msgid "Could not open template for export:" +#, fuzzy +msgid "Could not open template for export: \"%s\"." msgstr "Dışa aktarma için ÅŸablon açılamadı:" #: platform/javascript/export/export.cpp -msgid "Invalid export template:" +#, fuzzy +msgid "Invalid export template: \"%s\"." msgstr "Geçersiz Dışa Aktarım Åžablonu:" #: platform/javascript/export/export.cpp -msgid "Could not write file:" +#, fuzzy +msgid "Could not write file: \"%s\"." msgstr "Dosya yazılamadı:" +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Kenar BoÅŸluk Belirle" + #: platform/javascript/export/export.cpp -msgid "Could not read file:" +#, fuzzy +msgid "Could not read file: \"%s\"." msgstr "Dosya okunamadı:" #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Ayrım:" @@ -19387,15 +19743,18 @@ msgid "Icon 512 X 512" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not read HTML shell:" +#, fuzzy +msgid "Could not read HTML shell: \"%s\"." msgstr "HTML kabuÄŸu okunamadı:" #: platform/javascript/export/export.cpp -msgid "Could not create HTTP server directory:" +#, fuzzy +msgid "Could not create HTTP server directory: %s." msgstr "HTTP sunucu klasörü oluÅŸturulamadı:" #: platform/javascript/export/export.cpp -msgid "Error starting HTTP server:" +#, fuzzy +msgid "Error starting HTTP server: %d." msgstr "HTTP sunucusu baÅŸlatılırken hata:" #: platform/javascript/export/export.cpp @@ -19696,9 +20055,28 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Proje dosyaları dışa aktarılamadı" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start xcrun executable." +msgstr "Alt iÅŸlem baÅŸlatılamadı!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "YerelleÅŸtirme" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -19714,23 +20092,78 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp #, fuzzy msgid "No identity found." msgstr "Simge bulunamadı." #: platform/osx/export/export.cpp #, fuzzy +msgid "Cannot sign file %s." +msgstr "%s dosyası kaydedilirken hata" + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Yönler" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start hdiutil executable." +msgstr "Alt iÅŸlem baÅŸlatılamadı!" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Creating app bundle" msgstr "Küçük Bediz OluÅŸturuluyor" #: platform/osx/export/export.cpp #, fuzzy -msgid "Could not find template app to export:" +msgid "Could not find template app to export: \"%s\"." msgstr "" "Dışa aktarılacak ÅŸablon APK bulunamadı:\n" "%s" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Geçersiz Dışa Aktarım Åžablonu:" + +#: platform/osx/export/export.cpp msgid "" "Relative symlinks are not supported on this OS, the exported project might " "be broken!" @@ -19738,7 +20171,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -19779,6 +20212,16 @@ msgid "Sending archive for notarization" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "ZIP Creation" +msgstr "Proje" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open file to read from path \"%s\"." +msgstr "Proje dosyaları gradle projesine aktarılamadı\n" + +#: platform/osx/export/export.cpp msgid "Invalid bundle identifier:" msgstr "Geçersiz paket tanımlayıcısı:" @@ -20094,6 +20537,11 @@ msgid "Debug Algorithm" msgstr "Hata Ayıklayıcı" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to rename temporary file \"%s\"." +msgstr "Geçici dosya kaldırılamıyor:" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -20141,6 +20589,70 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Rastgele Döndürme:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find rcedit executable at \"%s\"." +msgstr "Anahtar deposu bulunamadı, dışa aktarılamadı." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find wine executable at \"%s\"." +msgstr "Anahtar deposu bulunamadı, dışa aktarılamadı." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable, configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"rcedit failed to modify executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find signtool executable at \"%s\"." +msgstr "Anahtar deposu bulunamadı, dışa aktarılamadı." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "Anahtar deposu bulunamadı, dışa aktarılamadı." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Geçersiz Tanımlayıcı:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Geçersiz ad." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable, configure signtool path in the Editor " +"Settings (Export > Windows > Signtool)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Signtool failed to sign executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to remove temporary file \"%s\"." +msgstr "Geçici dosya kaldırılamıyor:" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -20162,6 +20674,23 @@ msgid "Invalid product version:" msgstr "Geçersiz ürün GUID'i." #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Geçersiz uzantı." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp #, fuzzy msgid "Windows" msgstr "Yeni Pencere" @@ -20178,6 +20707,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -20192,12 +20725,6 @@ msgstr "" "AnimatedSprite öğesinin çerçeveleri görüntülemesi için \"Çerçeveler\" " "özelliÄŸinde bir SpriteFrames kaynağı oluÅŸturulmalı veya ayarlanmalıdır." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kare %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20216,19 +20743,6 @@ msgstr "Oynat" msgid "Centered" msgstr "Merkez" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Kaydırma:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20312,8 +20826,7 @@ msgid "Pitch Scale" msgstr "Ölçekle" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Otomatik Oynatmayı Aç/Kapat" @@ -20325,7 +20838,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Uzaklık Seç:" @@ -20360,7 +20874,8 @@ msgstr "Simge Kipi" msgid "Rotating" msgstr "Dönme Adımı:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Geçerli:" @@ -20387,19 +20902,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Sol Ãœst" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Işık" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Alt Sol" @@ -20458,8 +20974,8 @@ msgstr "Çizim ÇaÄŸrıları:" msgid "Draw Drag Margin" msgstr "Kenar BoÅŸluk Belirle" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Karıştır2 Düğümü" @@ -20498,12 +21014,6 @@ msgstr "GörünebilirliÄŸi Aç/Kapa" msgid "Visible" msgstr "GörünebilirliÄŸi Aç/Kapa" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Doldur" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20528,10 +21038,6 @@ msgstr "Işık" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20581,6 +21087,11 @@ msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" "Geçersiz çokgen. 'Segments' oluÅŸturma modunda en az 2 nokta gereklidir." +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20706,17 +21217,6 @@ msgstr "Yerel Projeler" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Yazı" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20821,8 +21321,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20958,7 +21459,7 @@ msgid "Node B" msgstr "Düğüm" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20968,7 +21469,7 @@ msgstr "" msgid "Disable Collision" msgstr "Pasif Düğme" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21007,7 +21508,8 @@ msgid "Texture Scale" msgstr "DokuBölgesi" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21141,7 +21643,7 @@ msgstr "EtkinleÅŸtir" msgid "Multimesh" msgstr "%s'ı Çarp" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21179,8 +21681,15 @@ msgstr "Hız:" msgid "Path Max Distance" msgstr "Uzaklık Seç:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Etkin" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D sadece Node2D düğümünün altında kullanılabilir." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21194,16 +21703,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Köşenoktalar:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Kontur Boyutu:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21214,17 +21713,19 @@ msgstr "" "çokgen çizin." #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." -msgstr "" -"NavigationPolygonInstance, bir Navigation2D çocuÄŸu olmalı ya da Navigation2D " -"düğümünün torunu olması gerekir. Bu nesne yalnızca yönlendirme verisi saÄŸlar." - -#: scene/2d/navigation_polygon.cpp msgid "Navpoly" msgstr "" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Merkez Alt" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Travel Cost" +msgstr "Seyahat" + #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp #: scene/main/canvas_layer.cpp #, fuzzy @@ -21621,7 +22122,7 @@ msgstr "Noktayı kaldır" msgid "Use Global Coordinates" msgstr "Sonraki Koordinat" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Yeniden BaÅŸlat" @@ -21911,29 +22412,11 @@ msgid "Tracking" msgstr "Çıkınla" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Dönüşümü Temizle" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "AltaÄŸaç" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Örgü ve ışıkları bulmak" @@ -22049,7 +22532,7 @@ msgstr "" msgid "Light Data" msgstr "Veri ile" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Düğüm adı:" @@ -22245,24 +22728,6 @@ msgid "Autoplace Priority" msgstr "Önceliklemeyi EtkinleÅŸtir" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Dinamik Kütüphane" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Dinamik Kütüphane" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Örüntüler Haritalanıyor" @@ -22293,6 +22758,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Dinamik Kütüphane" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Nokta Yapışması" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Gölgelendirici" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Önden Görünüm" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Önceliklemeyi EtkinleÅŸtir" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Önceliklemeyi EtkinleÅŸtir" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Beyaz Modüle Etme Kuvveti" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Yazı Tipleri" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Yatay:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Sinyalleri filtrele" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Otomatik Yükle" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22303,7 +22849,8 @@ msgstr "Emisyon Renkleri" msgid "Negative" msgstr "GDYerel" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Cetvel Åžekli" @@ -22414,18 +22961,12 @@ msgid "Ignore Y" msgstr "[Gözardı et]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." -msgstr "NavigationAgent sadece Spatial düğümünün altında kullanılabilir." - -#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." -msgstr "" -"NavigationMeshInstance, bir Navigation düğümünün çocuÄŸu ya da torunu " -"olmalıdır. O yalnızca yönlendirme verisi saÄŸlar." +"The NavigationAgent can be used only under a Spatial inheriting parent node." +msgstr "NavigationAgent sadece Spatial düğümünün altında kullanılabilir." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "NavMesh'i Sabitle" @@ -22433,7 +22974,7 @@ msgstr "NavMesh'i Sabitle" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22569,18 +23110,170 @@ msgstr "Eylem" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Düğümü Taşı" +msgid "Joint Constraints" +msgstr "Sabitler" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Sahne Kaydediliyor" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Ayrım:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Düğümü Taşı" +msgid "Angular Limit Enabled" +msgstr "Sinyalleri filtrele" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Düğümü Taşı" +msgid "Angular Limit Upper" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks. Açısal Hata:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Açıklama" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "DoÄŸrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Açıklama" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Sinyalleri filtrele" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22622,10 +23315,6 @@ msgid "Params" msgstr "Parametre DeÄŸiÅŸtirildi:" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22639,11 +23328,6 @@ msgstr "Büyük harf" msgid "Lower" msgstr "Küçük harf" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Ayrım:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22710,15 +23394,6 @@ msgstr "Maks. Açısal Hata:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Sahne Kaydediliyor" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "DoÄŸrusal" @@ -22746,10 +23421,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22973,8 +23644,9 @@ msgstr "SceneTree'de yalnızca bir RoomManager olmalıdır." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23100,6 +23772,35 @@ msgstr "" "Oda sınırları hesaplanırken hata oluÅŸtu.\n" "Tüm odaların geometri veya manuel sınırlar içerdiÄŸinden emin olun." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "DuruÅŸu Tıpkıla" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Düzenlenebilir Çocuklar" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "% SabitlenmiÅŸler" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmolar" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Ä°ndeksi Al" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23184,34 +23885,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Nokta Yapışması" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tersine Çevir" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Gölgelendirici" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23366,40 +24045,6 @@ msgstr "" "Bu WorldEnvironment yoksayıldı. (3B sahneler için) Bir Kamera ekleyin veya " "(2B sahneler için) bu ortamın Arkaplan Kipini Canvas olarak ayarlayın." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Ana Sahne" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "DeÄŸer" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Otomatik Üçgenleri Aç / Kapat" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Otomatik Üçgenleri Aç / Kapat" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "'%s' BlendTree düğümünde, animasyon bulunamadı: '% s'" @@ -23434,13 +24079,28 @@ msgid "Autorestart" msgstr "KendiliÄŸinden Yeniden BaÅŸlat:" #: scene/animation/animation_blend_tree.cpp +msgid "Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "KendiliÄŸinden Yeniden BaÅŸlat:" +msgid "Random Delay" +msgstr "Rastgele EÄŸilme:" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Add Amount" +msgstr "DeÄŸer:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "DeÄŸer:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "EÄŸriyi Konumda Ayarla" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23453,11 +24113,6 @@ msgstr "GiriÅŸ Portu Ekle" msgid "Xfade Time" msgstr "X-Sönülme Süresi (sn):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Izgarayı Kaydır:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23528,11 +24183,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' düğümünün '%s' giriÅŸine hiçbir ÅŸey baÄŸlı deÄŸil." #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Sinyalleri filtrele" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Grafik için hiçbir kök AnimationNode ayarlanmadı." @@ -23905,11 +24555,6 @@ msgstr "XForm Ä°letiÅŸim Kutusu" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Otomatik Yükle" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Uyarı!" @@ -24563,7 +25208,7 @@ msgstr "" msgid "Fill Mode" msgstr "Oynatma Modu:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24712,23 +25357,18 @@ msgstr "Açıklama" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Dışa aktarım Yolu" - -#: scene/main/node.cpp -#, fuzzy msgid "Pause Mode" msgstr "Kaydırma Biçimi" #: scene/main/node.cpp #, fuzzy -msgid "Display Folded" -msgstr "Gölgesiz Görüntüle" +msgid "Physics Interpolation Mode" +msgstr "Ara DeÄŸerleme Kipi" #: scene/main/node.cpp #, fuzzy -msgid "Unique Name In Owner" -msgstr "Düğüm adı:" +msgid "Display Folded" +msgstr "Gölgesiz Görüntüle" #: scene/main/node.cpp #, fuzzy @@ -24755,11 +25395,6 @@ msgstr "Çoklu Ayarla:" msgid "Process Priority" msgstr "Önceliklemeyi EtkinleÅŸtir" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Ara DeÄŸerleme Kipi" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24793,7 +25428,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "%s'ı Çarp" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25077,6 +25713,16 @@ msgid "3D Physics" msgstr " (Fiziksel)" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Gezinim" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Gezinim" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -25119,12 +25765,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Yazı Tipleri" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Renk Seç" @@ -25457,11 +26097,6 @@ msgstr "Klip Devre dışı" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separator" -msgstr "Ayrım:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Labeled Separator Left" msgstr "Ä°simli Ayraç" @@ -25472,6 +26107,11 @@ msgstr "Ä°simli Ayraç" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Renk operatörü." + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Renk Öğesini Yeniden Adlandır" @@ -25512,11 +26152,6 @@ msgstr "Hata ayıklama noktaları" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Ayrım:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Diziyi Yeniden Boyutlandır" @@ -26258,15 +26893,6 @@ msgid "Color Correction" msgstr "Renk iÅŸlevi." #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Uyarılar" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Yakın zamanda:" @@ -26278,6 +26904,11 @@ msgstr "Dikkat Dağıtmayan Kip" #: scene/resources/gradient.cpp #, fuzzy +msgid "Raw Data" +msgstr "Derinlik" + +#: scene/resources/gradient.cpp +#, fuzzy msgid "Offsets" msgstr "Kaydırma:" @@ -26301,11 +26932,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Önceliklemeyi EtkinleÅŸtir" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Sonraki sekme" @@ -26324,10 +26950,6 @@ msgid "Vertex Lighting" msgstr "DoÄŸrudan aydınlatma" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Önden Görünüm" @@ -26337,11 +26959,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Önden Görünüm" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26360,6 +26977,10 @@ msgid "Ensure Correct Normals" msgstr "Dönüşüm Durduruldu." #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" msgstr "Köşe" @@ -26426,10 +27047,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" msgstr "Parçacıklar" @@ -26453,26 +27070,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emisyon Kaynağı: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Dokuyu Kaldır" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "DokuBölgesi" #: scene/resources/material.cpp #, fuzzy @@ -26480,24 +27080,8 @@ msgid "Emission" msgstr "Emisyon Maskesi" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emisyon Renkleri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emisyon Renkleri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emisyon Maskesi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emisyon Kaynağı: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26509,35 +27093,19 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Rim Tint" -msgstr "Rastgele EÄŸilme:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Dokuyu Kaldır" - -#: scene/resources/material.cpp -#, fuzzy msgid "Clearcoat" msgstr "Temizle" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "DuruÅŸu Temizle" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editör Teması" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26546,15 +27114,6 @@ msgid "Ambient Occlusion" msgstr "Engel" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "DokuBölgesi" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26588,15 +27147,10 @@ msgstr "GeçiÅŸ: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "GeçiÅŸ: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Ayrım:" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -26642,15 +27196,20 @@ msgstr "Kaydırma Biçimi" msgid "Lightmap Size Hint" msgstr "Işık-Haritalarını PiÅŸir" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Karıştır2 Düğümü" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Dönüşüm" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Dönüşümü Temizle" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26674,29 +27233,14 @@ msgstr "Örnek" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Dönüşüm Durduruldu." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UV Haritasını Dönüştür" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Diziyi Yeniden Boyutlandır" - -#: scene/resources/multimesh.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Custom Data Array" -msgstr "Diziyi Yeniden Boyutlandır" +msgid "Sampling" +msgstr "Ölçekleniyor: " #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Partition Type" msgstr "DeÄŸiÅŸken Tipini Ayarla" #: scene/resources/navigation_mesh.cpp @@ -26714,10 +27258,15 @@ msgid "Source Group Name" msgstr "Kaynak" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Agents" +msgstr "Ana Sahne DeÄŸiÅŸtirgenleri:" + +#: scene/resources/navigation_mesh.cpp msgid "Max Climb" msgstr "" @@ -26727,11 +27276,16 @@ msgstr "" #: scene/resources/navigation_mesh.cpp #, fuzzy +msgid "Regions" +msgstr "Bölge" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy msgid "Merge Size" msgstr "Sahneden BirleÅŸtir" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -26745,6 +27299,11 @@ msgstr "" #: scene/resources/navigation_mesh.cpp #, fuzzy +msgid "Details" +msgstr "Varsayılanı Göster" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy msgid "Sample Distance" msgstr "Uzaklık Seç:" @@ -26762,7 +27321,7 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" msgstr "" #: scene/resources/occluder_shape.cpp @@ -26889,6 +27448,11 @@ msgstr "SaÄŸ Ãœst" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "EÄŸriyi Böl" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26897,15 +27461,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Özel Sahneyi Oynat" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "GiriÅŸ Portu Ekle" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "BaÄŸlayıcı" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Kemikler" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26985,10 +27559,6 @@ msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27013,6 +27583,21 @@ msgstr "Sayfa: " #: scene/resources/texture.cpp #, fuzzy +msgid "Side" +msgstr "Kılavuz çizgilerini göster" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Önden Görünüm" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Geri dön" + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Esnetme Åžekli" @@ -27023,13 +27608,13 @@ msgstr "Yakala" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Oynatma Modu:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Oynatma Modu:" +msgid "To" +msgstr "Ãœst" #: scene/resources/texture.cpp #, fuzzy @@ -27066,8 +27651,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "EtkinleÅŸtir" +msgid "Depth Draw" +msgstr "Ara DeÄŸerleme Kipi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Cetvel Åžekli" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Kaydırma Biçimi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Kaydırma Biçimi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Kaydırma Biçimi" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27134,6 +27739,11 @@ msgid "Scenario" msgstr "Sahne" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Gezinim" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -27151,6 +27761,26 @@ msgstr "Sol DoÄŸrusal" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "Varsayılan" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "Varsayılan Önizleme" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "Deneme" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "BaÄŸlantıyı Düzenle:" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" @@ -27343,11 +27973,11 @@ msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp msgid "Msec" -msgstr "" +msgstr "MiliSaniye" #: servers/audio/effects/audio_effect_reverb.cpp msgid "Room Size" -msgstr "" +msgstr "Oda Büyüklüğü" #: servers/audio/effects/audio_effect_reverb.cpp #, fuzzy @@ -27372,14 +28002,12 @@ msgid "Surround" msgstr "" #: servers/audio_server.cpp -#, fuzzy msgid "Enable Audio Input" -msgstr "Audio Bus'ı Yeniden Adlandır" +msgstr "Ses GiriÅŸini AktifleÅŸtir" #: servers/audio_server.cpp -#, fuzzy msgid "Output Latency" -msgstr "Çıktı" +msgstr "Çıkış Gecikmesi" #: servers/audio_server.cpp msgid "Channel Disable Threshold dB" @@ -27400,9 +28028,8 @@ msgid "Bus Count" msgstr "GiriÅŸ Portu Ekle" #: servers/audio_server.cpp -#, fuzzy msgid "Capture Device" -msgstr "Pikselden Yakala" +msgstr "Yakalama Cihazı" #: servers/audio_server.cpp #, fuzzy @@ -27414,9 +28041,8 @@ msgid "Feed" msgstr "" #: servers/camera/camera_feed.cpp -#, fuzzy msgid "Is Active" -msgstr "Derinlik" +msgstr "Aktif mi" #: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp msgid "Sleep Threshold Linear" @@ -27458,50 +28084,46 @@ msgid "Total Linear Damp" msgstr "DoÄŸrusal" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Total Gravity" -msgstr "Varsayılan Önizleme" +msgstr "Toplam Yerçekimi" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Linear Velocity" -msgstr "EtkinleÅŸtir" +msgstr "Çizgisel hız" #: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Exclude" -msgstr "" +msgstr "Hariç tut" #: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Shape RID" -msgstr "" +msgstr "Åžekil RID" #: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy msgid "Collide With Bodies" -msgstr "Temas Kipi" +msgstr "DiÄŸer Bedenlerle Çarpış" #: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy msgid "Collide With Areas" -msgstr "" +msgstr "DiÄŸer Alanlarla Çarpış" #: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Motion Remainder" -msgstr "" +msgstr "Kalan Hareket" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Collision Point" -msgstr "Temas Kipi" +msgstr "Çarpışma Noktası" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Collision Normal" -msgstr "Temas Kipi" +msgstr "Çarpışma Normali" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Collision Depth" -msgstr "Temas Kipi" +msgstr "Çarpışma DerinliÄŸi" #: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy @@ -27513,10 +28135,13 @@ msgstr "Temas Kipi" msgid "Collision Unsafe Fraction" msgstr "Temas Kipi" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "Fizik Motoru" + #: servers/physics_server.cpp -#, fuzzy msgid "Center Of Mass" -msgstr "Sol Merkez" +msgstr "Kütle Merkezi" #: servers/physics_server.cpp msgid "Principal Inertia Axes" @@ -27527,16 +28152,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "'%s' iÅŸlevinde farklılıklar atanamayabilir." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "'Köşe' iÅŸlevinde atanan varyasyonlar, 'parça' veya 'ışık' olarak yeniden " "atanamaz." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "'Parça' iÅŸlevinde atanan varyasyonlar, 'köşe' veya 'ışık'ta yeniden atanamaz." @@ -27595,12 +28222,11 @@ msgstr "Kalıbı İçe Aktar" #: servers/visual_server.cpp msgid "Lossless Compression" -msgstr "" +msgstr "Kayıpsız Sıkıştırma" #: servers/visual_server.cpp -#, fuzzy msgid "Force PNG" -msgstr "Zorla Gönder" +msgstr "PNG Uzantısını Kullanmaya Zorla" #: servers/visual_server.cpp msgid "WebP Compression Level" @@ -27632,14 +28258,12 @@ msgid "Quadrant 3 Subdiv" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Shadows" -msgstr "Gölgelendirici" +msgstr "Gölgeler" #: servers/visual_server.cpp -#, fuzzy msgid "Filter Mode" -msgstr "Düğümleri Süzgeçden Geçir" +msgstr "Filtre Modu" #: servers/visual_server.cpp #, fuzzy @@ -27676,21 +28300,20 @@ msgid "Mesh Storage" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Split Stream" -msgstr "EÄŸriyi Böl" +msgstr "Akışı Böl" #: servers/visual_server.cpp msgid "Use Physical Light Attenuation" -msgstr "" +msgstr "Fiziksel Işık Zayıflatmayı Kullanın" #: servers/visual_server.cpp msgid "Depth Prepass" -msgstr "" +msgstr "Derinlik Ön GeçiÅŸi" #: servers/visual_server.cpp msgid "Disable For Vendors" -msgstr "" +msgstr "Bu Satıcılar İçin Devre Dışı Bırak" #: servers/visual_server.cpp msgid "Anisotropic Filter Level" @@ -27741,12 +28364,11 @@ msgstr "" #: servers/visual_server.cpp msgid "Legacy Stream" -msgstr "" +msgstr "Eski Akış" #: servers/visual_server.cpp -#, fuzzy msgid "Batching" -msgstr "Aranıyor..." +msgstr "Yığınlama" #: servers/visual_server.cpp msgid "Use Batching" @@ -27797,25 +28419,23 @@ msgstr "Çerçeveyi Yapıştır" #: servers/visual_server.cpp msgid "GLES2" -msgstr "" +msgstr "GLES2" #: servers/visual_server.cpp msgid "Compatibility" -msgstr "" +msgstr "Uyumluluk" #: servers/visual_server.cpp msgid "Disable Half Float" -msgstr "" +msgstr "Yarım Float'ı devre dışı bırak" #: servers/visual_server.cpp -#, fuzzy msgid "Enable High Float" -msgstr "Önceliklemeyi EtkinleÅŸtir" +msgstr "Yüksek Float'ı EtkinleÅŸtir" #: servers/visual_server.cpp -#, fuzzy msgid "Precision" -msgstr "Ä°fade" +msgstr "Hassasiyet" #: servers/visual_server.cpp msgid "UV Contract" @@ -27835,9 +28455,8 @@ msgid "PVS Logging" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Use Signals" -msgstr "sinyaller" +msgstr "Sinyal Kullan" #: servers/visual_server.cpp #, fuzzy @@ -27856,12 +28475,11 @@ msgstr "Emilme Ayırmayı Görüntüle" #: servers/visual_server.cpp msgid "Max Active Spheres" -msgstr "" +msgstr "Maks. Aktif Küre Sayısı" #: servers/visual_server.cpp -#, fuzzy msgid "Max Active Polygons" -msgstr "Çokgeni Taşı" +msgstr "Maks. Aktif Çokgen Sayısı" #: servers/visual_server.cpp #, fuzzy |