diff options
Diffstat (limited to 'editor/translations/th.po')
-rw-r--r-- | editor/translations/th.po | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/editor/translations/th.po b/editor/translations/th.po index 38ef19e80c..24b007b891 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -2517,7 +2517,7 @@ msgstr "ไม่สามารถโหลดสคริปต์จาก: ' #, fuzzy msgid "" "Unable to load addon script from path: '%s'. This might be due to a code " -"error in that script. \n" +"error in that script.\n" "Disabling the addon at '%s' to prevent further errors." msgstr "" "ไม่สามารถโหลดสคริปต์ส่วนเสริมจาก: '%s' เหมือนว่าจะเกิดข้อผิดพลาดขึ้นในโค้ด " @@ -2951,6 +2951,10 @@ msgid "About" msgstr "เกี่ยวกับ" #: editor/editor_node.cpp +msgid "Support Godot Development" +msgstr "" + +#: editor/editor_node.cpp msgid "Play the project." msgstr "เล่นโปรเจกต์" @@ -5141,18 +5145,9 @@ msgid "" msgstr "mesh บางส่วนไม่ถูกต้อง ตรวจสอบให้แน่ใจว่าค่า UV2 อยู่ในพื้นที่สี่เหลี่ยม [0.0,1.0]" #: editor/plugins/baked_lightmap_editor_plugin.cpp -msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be " -"baked.\n" -"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " -"on Godot.app in the application settings\n" -"then restart the editor." -msgstr "" - -#: editor/plugins/baked_lightmap_editor_plugin.cpp #, fuzzy msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be baked." +"Godot editor was built without ray tracing support, lightmaps can't be baked." msgstr "" "ตัวแก้ไข Godot ถูกสร้างโดยไม่ได้สนับสนุน Ray Tracing ดังนั้นจึงไม่สามารถปั้น Lightmap ได้" |