summaryrefslogtreecommitdiff
path: root/editor/translations/ta.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/ta.po')
-rw-r--r--editor/translations/ta.po81
1 files changed, 66 insertions, 15 deletions
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index f0a34987a2..137e2a28f9 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -9,6 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
+"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2020-09-01 10:38+0000\n"
"Last-Translator: Sridhar <sreeafmarketing@gmail.com>\n"
@@ -2352,6 +2353,14 @@ msgid ""
"be satisfied."
msgstr ""
+#: editor/editor_node.cpp
+msgid "Could not save one or more scenes!"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Save All Scenes"
+msgstr ""
+
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr ""
@@ -2468,6 +2477,10 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
+msgid "%s no longer exists! Please specify a new save location."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
@@ -2788,10 +2801,6 @@ msgid "Save Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save All Scenes"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Convert To..."
msgstr ""
@@ -4199,15 +4208,23 @@ msgid "Clear Default for '%s'"
msgstr ""
#: editor/import_dock.cpp
-msgid "Import As:"
+msgid "Reimport"
msgstr ""
#: editor/import_dock.cpp
-msgid "Preset"
+msgid ""
+"You have pending changes that haven't been applied yet. Click Reimport to "
+"apply changes made to the import options.\n"
+"Selecting another resource in the FileSystem dock without clicking Reimport "
+"first will discard changes made in the Import dock."
msgstr ""
#: editor/import_dock.cpp
-msgid "Reimport"
+msgid "Import As:"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Preset"
msgstr ""
#: editor/import_dock.cpp
@@ -7114,11 +7131,11 @@ msgid "Move Down"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Next script"
+msgid "Next Script"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Previous script"
+msgid "Previous Script"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -7465,11 +7482,11 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Create Rest Pose from Bones"
+msgid "Set Rest Pose to Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Rest Pose to Bones"
+msgid "Create Rest Pose from Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -7529,7 +7546,7 @@ msgid "Left Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right Perspective"
+msgid "Left Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7537,6 +7554,10 @@ msgid "Right Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front Orthogonal"
msgstr ""
@@ -7874,6 +7895,26 @@ msgid "Right View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Down"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Left"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Right"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Up"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View 180"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Switch Perspective/Orthogonal View"
msgstr ""
@@ -10656,11 +10697,11 @@ msgid ""
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Key "
+msgid "Physical Key"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Physical Key"
+msgid "Key "
msgstr ""
#: editor/project_settings_editor.cpp
@@ -13793,6 +13834,14 @@ msgid ""
"Environment -> Default Environment) could not be loaded."
msgstr ""
+#: scene/main/timer.cpp
+msgid ""
+"Very low timer wait times (< 0.05 seconds) may behave in significantly "
+"different ways depending on the rendered or physics frame rate.\n"
+"Consider using a script's process loop instead of relying on a Timer for "
+"very low wait times."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -13802,7 +13851,9 @@ msgid ""
msgstr ""
#: scene/main/viewport.cpp
-msgid "Viewport size must be greater than 0 to render anything."
+msgid ""
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/resources/occluder_shape.cpp