diff options
Diffstat (limited to 'editor/translations/ta.po')
-rw-r--r-- | editor/translations/ta.po | 81 |
1 files changed, 66 insertions, 15 deletions
diff --git a/editor/translations/ta.po b/editor/translations/ta.po index f0a34987a2..137e2a28f9 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -9,6 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" +"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" "PO-Revision-Date: 2020-09-01 10:38+0000\n" "Last-Translator: Sridhar <sreeafmarketing@gmail.com>\n" @@ -2352,6 +2353,14 @@ msgid "" "be satisfied." msgstr "" +#: editor/editor_node.cpp +msgid "Could not save one or more scenes!" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save All Scenes" +msgstr "" + #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "Can't overwrite scene that is still open!" msgstr "" @@ -2468,6 +2477,10 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp +msgid "%s no longer exists! Please specify a new save location." +msgstr "" + +#: editor/editor_node.cpp msgid "" "The current scene has no root node, but %d modified external resource(s) " "were saved anyway." @@ -2788,10 +2801,6 @@ msgid "Save Scene" msgstr "" #: editor/editor_node.cpp -msgid "Save All Scenes" -msgstr "" - -#: editor/editor_node.cpp msgid "Convert To..." msgstr "" @@ -4199,15 +4208,23 @@ msgid "Clear Default for '%s'" msgstr "" #: editor/import_dock.cpp -msgid "Import As:" +msgid "Reimport" msgstr "" #: editor/import_dock.cpp -msgid "Preset" +msgid "" +"You have pending changes that haven't been applied yet. Click Reimport to " +"apply changes made to the import options.\n" +"Selecting another resource in the FileSystem dock without clicking Reimport " +"first will discard changes made in the Import dock." msgstr "" #: editor/import_dock.cpp -msgid "Reimport" +msgid "Import As:" +msgstr "" + +#: editor/import_dock.cpp +msgid "Preset" msgstr "" #: editor/import_dock.cpp @@ -7114,11 +7131,11 @@ msgid "Move Down" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Next script" +msgid "Next Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Previous script" +msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -7465,11 +7482,11 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Create Rest Pose from Bones" +msgid "Set Rest Pose to Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Set Rest Pose to Bones" +msgid "Create Rest Pose from Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp @@ -7529,7 +7546,7 @@ msgid "Left Orthogonal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right Perspective" +msgid "Left Perspective" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7537,6 +7554,10 @@ msgid "Right Orthogonal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front Orthogonal" msgstr "" @@ -7874,6 +7895,26 @@ msgid "Right View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Down" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Left" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Right" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Up" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View 180" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal View" msgstr "" @@ -10656,11 +10697,11 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Key " +msgid "Physical Key" msgstr "" #: editor/project_settings_editor.cpp -msgid "Physical Key" +msgid "Key " msgstr "" #: editor/project_settings_editor.cpp @@ -13793,6 +13834,14 @@ msgid "" "Environment -> Default Environment) could not be loaded." msgstr "" +#: scene/main/timer.cpp +msgid "" +"Very low timer wait times (< 0.05 seconds) may behave in significantly " +"different ways depending on the rendered or physics frame rate.\n" +"Consider using a script's process loop instead of relying on a Timer for " +"very low wait times." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -13802,7 +13851,9 @@ msgid "" msgstr "" #: scene/main/viewport.cpp -msgid "Viewport size must be greater than 0 to render anything." +msgid "" +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/resources/occluder_shape.cpp |