diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 1261 |
1 files changed, 1035 insertions, 226 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 5707bdb967..2f08a32697 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -9,12 +9,13 @@ # Kristoffer Grundström <kristoffer.grundstrom1983@gmail.com>, 2018. # Magnus Helander <helander@fastmail.net>, 2018. # Daniel K <danielkimblad@hotmail.com>, 2018. +# Toiya <elviraa98@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-12-13 14:42+0100\n" -"Last-Translator: Daniel K <danielkimblad@hotmail.com>\n" +"PO-Revision-Date: 2019-03-19 15:04+0000\n" +"Last-Translator: Toiya <elviraa98@gmail.com>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" @@ -22,12 +23,12 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Poedit 2.2\n" +"X-Generator: Weblate 3.6-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" +msgstr "Ogiltligt typargument till convert(), använd TYPE_* konstanter." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -45,11 +46,11 @@ msgstr "" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." -msgstr "" +msgstr "Ogiltiga operander till operator %s, %s och %s." #: core/math/expression.cpp msgid "Invalid index of type %s for base type %s" -msgstr "" +msgstr "Ogiltigt index av typ %s för bastyp %s" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" @@ -66,31 +67,35 @@ msgstr "" #: editor/animation_bezier_editor.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" -msgstr "" +msgstr "Gratis" #: editor/animation_bezier_editor.cpp msgid "Balanced" -msgstr "" +msgstr "Balanserad" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Mirror" -msgstr "Spegla X" +msgstr "Spegla" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Insert Key Here" -msgstr "Anim Infoga Nyckel" +msgstr "Infoga Nyckel Här" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Duplicate Selected Key(s)" -msgstr "Duplicera urval" +msgstr "Duplicera valda nycklar" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Delete Selected Key(s)" -msgstr "Ta bort valda filer?" +msgstr "Ta bort valda nycklar" + +#: editor/animation_bezier_editor.cpp +msgid "Add Bezier Point" +msgstr "Lägg till Bezierpunkt" + +#: editor/animation_bezier_editor.cpp +msgid "Move Bezier Points" +msgstr "Flytta Bezierpunkt" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" @@ -102,7 +107,7 @@ msgstr "Anim Ta Bort Nycklar" #: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "Anim Ändra Nyckelram Tid" +msgstr "Anim Ändra Tid för Nyckebild" #: editor/animation_track_editor.cpp msgid "Anim Change Transition" @@ -114,13 +119,22 @@ msgstr "Anim Ändra Transformation" #: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Value" -msgstr "Anim Ändra Värde På Tidsnyckeln" +msgstr "Anim Ändra Värde På Nyckelbild" #: editor/animation_track_editor.cpp msgid "Anim Change Call" msgstr "Anim Ändra Anrop" #: editor/animation_track_editor.cpp +msgid "Change Animation Length" +msgstr "Ändra Animationslängd" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "Ändra Animationsloop" + +#: editor/animation_track_editor.cpp msgid "Property Track" msgstr "" @@ -147,18 +161,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Add Track" -msgstr "Anim Lägg till spår" +msgid "Animation length (frames)" +msgstr "Animation längd (i sekunder)." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Animation Length Time (seconds)" +msgid "Animation length (seconds)" msgstr "Animation längd (i sekunder)." #: editor/animation_track_editor.cpp #, fuzzy +msgid "Add Track" +msgstr "Anim Lägg till spår" + +#: editor/animation_track_editor.cpp msgid "Animation Looping" -msgstr "Animation zoom." +msgstr "Animationslooping" #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -166,18 +184,21 @@ msgid "Functions:" msgstr "Funktioner:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Audio Clips:" -msgstr "Ljud-Lyssnare" +msgstr "Ljudklipp:" #: editor/animation_track_editor.cpp msgid "Anim Clips:" -msgstr "" +msgstr "Animklipp:" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Change Track Path" +msgstr "Ändra Arrays Värde" + +#: editor/animation_track_editor.cpp msgid "Toggle this track on/off." -msgstr "Växla distraktionsfritt läge." +msgstr "Ändra spårets läge till på/av." #: editor/animation_track_editor.cpp msgid "Update Mode (How this property is set)" @@ -198,9 +219,12 @@ msgid "Remove this track." msgstr "Ta bort valt spår." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Time (s): " -msgstr "Tid:" +msgstr "Tid (s): " + +#: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "" #: editor/animation_track_editor.cpp msgid "Continuous" @@ -217,11 +241,11 @@ msgstr "Trigger" #: editor/animation_track_editor.cpp msgid "Capture" -msgstr "" +msgstr "Fånga" #: editor/animation_track_editor.cpp msgid "Nearest" -msgstr "" +msgstr "Närmaste" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp @@ -230,7 +254,7 @@ msgstr "Linjär" #: editor/animation_track_editor.cpp msgid "Cubic" -msgstr "" +msgstr "Kubik" #: editor/animation_track_editor.cpp msgid "Clamp Loop Interp" @@ -243,17 +267,30 @@ msgstr "" #: editor/animation_track_editor.cpp #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key" -msgstr "" +msgstr "Lägg till nyckel" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Duplicate Key(s)" -msgstr "Duplicera Nod(er)" +msgstr "Duplicera Nycklar" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Delete Key(s)" -msgstr "Ta bort Nod(er)" +msgstr "Ta bort Nycklar" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Update Mode" +msgstr "Ändra Animationens Uppdateringsläge" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Interpolation Mode" +msgstr "Animations-Node" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Loop Mode" +msgstr "Ändra Anim Loop" #: editor/animation_track_editor.cpp msgid "Remove Anim Track" @@ -297,6 +334,16 @@ msgid "Anim Insert Key" msgstr "Anim Infoga Nyckel" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Step" +msgstr "Ändra Animationsnamn:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rearrange Tracks" +msgstr "Ändra ordning på Autoloads" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "" @@ -321,6 +368,11 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Bezier Track" +msgstr "Anim Lägg till spår" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." msgstr "" @@ -329,11 +381,26 @@ msgid "Track is not of type Spatial, can't insert key" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Transform Track Key" +msgstr "Transformera" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track Key" +msgstr "Anim Lägg till spår" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Add Method Track Key" +msgstr "Anim Infoga Spår & Nyckel" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "Method not found in object: " msgstr "VariableGet hittades inte i Skript: " @@ -347,6 +414,11 @@ msgid "Clipboard is empty" msgstr "Sökvägen är tom" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Paste Tracks" +msgstr "Klistra in Params" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Anim Skala Nycklar" @@ -365,7 +437,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Steg (s):" #: editor/animation_track_editor.cpp @@ -373,6 +445,14 @@ msgstr "Steg (s):" msgid "Animation step value." msgstr "Animation" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -393,11 +473,6 @@ msgid "Copy Tracks" msgstr "Kopiera Params" #: editor/animation_track_editor.cpp -#, fuzzy -msgid "Paste Tracks" -msgstr "Klistra in Params" - -#: editor/animation_track_editor.cpp msgid "Scale Selection" msgstr "Skala urval" @@ -510,6 +585,19 @@ msgstr "" msgid "Copy" msgstr "Kopiera" +#: editor/animation_track_editor_plugins.cpp +#, fuzzy +msgid "Add Audio Track Clip" +msgstr "Ljud-Lyssnare" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "" + #: editor/array_property_edit.cpp #, fuzzy msgid "Resize Array" @@ -580,23 +668,14 @@ msgstr "Zooma Ut" msgid "Reset Zoom" msgstr "Återställ Zoom" -#: editor/code_editor.cpp +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp #, fuzzy -msgid "Warnings:" +msgid "Warnings" msgstr "Varning" #: editor/code_editor.cpp -#, fuzzy -msgid "Font Size:" -msgstr "Vy framifrån" - -#: editor/code_editor.cpp -msgid "Line:" -msgstr "Rad:" - -#: editor/code_editor.cpp -msgid "Col:" -msgstr "Kolumn:" +msgid "Line and column numbers." +msgstr "" #: editor/connections_dialog.cpp #, fuzzy @@ -939,8 +1018,8 @@ msgstr "Ta bort valda filer?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Ta bort" @@ -1245,8 +1324,8 @@ msgstr "Lägg till Buss" #: editor/editor_audio_buses.cpp #, fuzzy -msgid "Create a new Bus Layout." -msgstr "Skapa en ny Buss-Layout." +msgid "Add a new Audio Bus to this layout." +msgstr "Spara Ljud-Buss Layout Som..." #: editor/editor_audio_buses.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp @@ -1279,6 +1358,11 @@ msgstr "Ladda Standard" msgid "Load the default Bus Layout." msgstr "Ladda standard Buss-Layouten." +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Create a new Bus Layout." +msgstr "Skapa en ny Buss-Layout." + #: editor/editor_autoload_settings.cpp #, fuzzy msgid "Invalid name." @@ -1439,10 +1523,47 @@ msgid "Storing File:" msgstr "Lagrar Fil:" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp #, fuzzy msgid "Packing" msgstr "Packar" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " +"Etc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' texture compression for GLES3. Enable " +"'Import Etc 2' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom debug template not found." +msgstr "Mallfil hittades inte:\n" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp #, fuzzy msgid "Template file not found:" @@ -1483,7 +1604,7 @@ msgstr "Visa I Filhanteraren" msgid "New Folder..." msgstr "Ny Mapp..." -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Refresh" msgstr "Uppdatera" @@ -1563,10 +1684,33 @@ msgstr "Flytta Favorit Upp" msgid "Move Favorite Down" msgstr "Flytta Favorit Ner" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Previous Folder" +msgstr "Föregående flik" + +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Next Folder" +msgstr "Skapa Mapp" + +#: editor/editor_file_dialog.cpp msgid "Go to parent folder" msgstr "Gå till överordnad mapp" +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "(Un)favorite current folder." +msgstr "Kunde inte skapa mapp." + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a grid of thumbnails." +msgstr "" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a list." +msgstr "" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp #, fuzzy msgid "Directories & Files:" @@ -1825,10 +1969,9 @@ msgstr "Output:" msgid "Project export failed with error code %d." msgstr "Projekt exporten misslyckades med följande felmeddelande %d." -#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy -msgid "Error saving resource!" -msgstr "Fel vid sparande av resurs!" +#: editor/editor_node.cpp +msgid "Imported resources can't be saved." +msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: scene/gui/dialogs.cpp @@ -1836,6 +1979,17 @@ msgid "OK" msgstr "OK" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +#, fuzzy +msgid "Error saving resource!" +msgstr "Fel vid sparande av resurs!" + +#: editor/editor_node.cpp +msgid "" +"This resource can't be saved because it does not belong to the edited scene. " +"Make it unique first." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Spara Resurs Som..." @@ -2081,6 +2235,15 @@ msgid "Save changes to '%s' before closing?" msgstr "Spara ändringar i '%s' innan stängning?" #: editor/editor_node.cpp +#, fuzzy +msgid "Saved %s modified resource(s)." +msgstr "Misslyckades att ladda resurs." + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "Spara Scen Som..." @@ -2633,7 +2796,7 @@ msgid "Save & Restart" msgstr "Spara & Avsluta" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp @@ -2857,6 +3020,11 @@ msgid "Assign..." msgstr "Tilldela" #: editor/editor_properties.cpp +#, fuzzy +msgid "Invalid RID" +msgstr "Ogiltig Sökväg" + +#: editor/editor_properties.cpp msgid "" "The selected resource (%s) does not match any type expected for this " "property (%s)." @@ -3220,14 +3388,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a grid of thumbnails." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "View items as a list." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -3385,11 +3545,6 @@ msgid "Search files" msgstr "Sök Klasser" #: editor/filesystem_dock.cpp -#, fuzzy -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Instansiera valda scen(er) som barn till vald Node." - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3620,6 +3775,19 @@ msgstr "" msgid "Reimport" msgstr "" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "" + +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." +msgstr "" + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Misslyckades att ladda resurs." @@ -3760,25 +3928,6 @@ msgid "Create Polygon" msgstr "Skapa Prenumeration" #: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon" -msgstr "Redigera Polygon" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "Infoga Punkt" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon (Remove Point)" -msgstr "Redigera Polygon (ta bort punkt)" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Remove Polygon And Point" -msgstr "Ta bort Polygon och Punkt" - -#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy @@ -3798,6 +3947,25 @@ msgstr "" msgid "Erase points." msgstr "Radera punkter" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon" +msgstr "Redigera Polygon" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Insert Point" +msgstr "Infoga Punkt" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon (Remove Point)" +msgstr "Redigera Polygon (ta bort punkt)" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "Ta bort Polygon och Punkt" + #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -3816,12 +3984,47 @@ msgstr "Ladda" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Move Node Point" +msgstr "Flytta Ner" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "This type of node can't be used. Only root nodes are allowed." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Node Point" +msgstr "Lägg Till Node" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Lägg till Animation" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace1D Point" +msgstr "Ta bort Polygon och Punkt" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -3863,6 +4066,29 @@ msgid "Triangle already exists" msgstr "ERROR: Animationsnamn finns redan!" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Lägg till Variabel" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Point" +msgstr "Ta bort Polygon och Punkt" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Triangle" +msgstr "Ta bort Variabeln" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "" @@ -3871,6 +4097,11 @@ msgid "No triangles exist, so no blending can take place." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Toggle Auto Triangles" +msgstr "Växla AutoLoad Globals" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." msgstr "" @@ -3888,6 +4119,11 @@ msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Parameter Changed" +msgstr "Uppdatera Ändringar" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Edit Filters" @@ -3898,11 +4134,60 @@ msgid "Output node can't be added to the blend tree." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Add Node to BlendTree" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node Moved" +msgstr "Node Namn:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Connected" +msgstr "Ansluten" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Disconnected" +msgstr "Frånkopplad" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Animation" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Ta bort Nod(er)" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete Node(s)" +msgstr "Ta bort Nod(er)" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Toggle Filter On/Off" +msgstr "Växla distraktionsfritt läge." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Change Filter" +msgstr "Ändra Typ" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" @@ -3918,6 +4203,12 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Renamed" +msgstr "Node Namn:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Add Node..." @@ -4161,6 +4452,22 @@ msgid "Cross-Animation Blend Times" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Move Node" +msgstr "Flytta Nod(er)" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Lägg Till Översättning" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Lägg Till Node" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "End" msgstr "" @@ -4190,6 +4497,20 @@ msgid "No playback resource set at path: %s." msgstr "Inte i resursens sökväg." #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Removed" +msgstr "Ta bort" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Övergång" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" @@ -4623,6 +4944,16 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -4853,8 +5184,33 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Anim Infoga Nyckel" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Auto Insert Key" msgstr "Anim Infoga Nyckel" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4930,6 +5286,53 @@ msgstr "Redigera Polygon (ta bort punkt)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Particles" +msgstr "Partiklar" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5014,6 +5417,10 @@ msgstr "Håll Skift för att redigera tangenter individuellt" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -5279,27 +5686,11 @@ msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Can only set point into a ParticlesMaterial process material" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" +msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5310,31 +5701,9 @@ msgstr "Konvertera till Versaler" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -#, fuzzy -msgid "Particles" -msgstr "Partiklar" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5385,11 +5754,11 @@ msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generate Visibility AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate Visibility AABB" +msgid "Generate AABB" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -5547,36 +5916,36 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Polygon & UV" +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." +msgid "Create Polygon & UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." +msgid "Create Internal Vertex" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Split already exists." -msgstr "Autoload '%s' finns redan!" +msgid "Remove Internal Vertex" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Add Split" -msgstr "Lägg till Signal" +msgid "Invalid Polygon (need 3 different vertices)" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Invalid Split: " -msgstr "Ogiltig Sökväg" +msgid "Add Custom Polygon" +msgstr "Redigera Polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" -msgstr "Ta Bort Mall" +msgid "Remove Custom Polygon" +msgstr "Ta bort Polygon och Punkt" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" @@ -5605,12 +5974,13 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Poly" -msgstr "Redigera Polygon" +msgid "Points" +msgstr "Flytta Ner" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" -msgstr "" +#, fuzzy +msgid "Polygons" +msgstr "Redigera Polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Bones" @@ -5646,13 +6016,14 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split." +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Select a split to erase it." -msgstr "Välj en mapp att skanna" +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Paint weights with specified intensity." @@ -5867,7 +6238,7 @@ msgid "Save Theme As..." msgstr "Spara Tema Som..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6012,6 +6383,14 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -6227,6 +6606,15 @@ msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy +msgid "Create Rest Pose from Bones" +msgstr "Skapa från Scen" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +#, fuzzy msgid "Skeleton2D" msgstr "Singleton" @@ -6345,10 +6733,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "FPS" - -#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Top View." msgstr "Vy Ovanifrån." @@ -6404,8 +6788,9 @@ msgid "Rear" msgstr "Baksida" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" -msgstr "" +#, fuzzy +msgid "Align with View" +msgstr "Vy från höger" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp #, fuzzy @@ -6501,6 +6886,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "View Rotation Locked" msgstr "Visa Information" @@ -6510,6 +6901,10 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Nodes To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Select Mode (Q)" msgstr "Välj Node" @@ -6730,11 +7125,31 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "Create Mesh2D" +msgstr "Skapa Ny" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Skapa Prenumeration" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Skapa Prenumeration" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Skapa Mapp" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Sprite is empty!" msgstr "Sökvägen är tom" @@ -6747,18 +7162,39 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konvertera till %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Skapa Ny" +msgid "Convert to Polygon2D" +msgstr "Konvertera till %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Skapa Prenumeration" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -6799,10 +7235,6 @@ msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" @@ -6812,10 +7244,16 @@ msgid "(empty)" msgstr "(tom)" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" +#, fuzzy +msgid "Animations:" msgstr "Animationer" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Animation" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" msgstr "" @@ -6825,8 +7263,9 @@ msgid "Loop" msgstr "Loop" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Nytt Animationsnamn:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -7133,6 +7572,24 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Next Coordinate" +msgstr "Nästa Skript" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the next shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Previous Coordinate" +msgstr "Föregående Skript" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the previous shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Copy bitmask." msgstr "" @@ -7148,6 +7605,11 @@ msgstr "Radera punkter" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Create a new rectangle." +msgstr "Skapa Ny" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create a new polygon." msgstr "Skapa Prenumeration" @@ -7283,6 +7745,15 @@ msgid "Clear Tile Bitmask" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Make Polygon Concave" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Polygon Convex" +msgstr "Skapa Prenumeration" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove Tile" msgstr "Ta Bort Mall" @@ -7331,6 +7802,32 @@ msgid "TileSet" msgstr "TileSet..." #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Input Default Port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Duplicera Nod(er)" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Ta bort Nod(er)" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -7347,6 +7844,15 @@ msgstr "Höger" msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Edit Visual Property" +msgstr "Redigera Filter" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Mode Changed" +msgstr "" + #: editor/project_export.cpp msgid "Runnable" msgstr "" @@ -7360,7 +7866,16 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." msgstr "" #: editor/project_export.cpp @@ -7373,6 +7888,15 @@ msgid "Exporting All" msgstr "Exportera" #: editor/project_export.cpp +#, fuzzy +msgid "The given export path doesn't exist:" +msgstr "Sökvägen finns inte." + +#: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -7624,6 +8148,38 @@ msgid "Browse" msgstr "Bläddra" #: editor/project_manager.cpp +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp #, fuzzy msgid "Unnamed Project" msgstr "Namnlöst Projekt" @@ -7639,6 +8195,19 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -8364,6 +8933,23 @@ msgid "Duplicate Node(s)" msgstr "Duplicera Nod(er)" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Make node as Root" +msgstr "Vettigt!" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Delete Node(s)?" msgstr "Ta bort Nod(er)?" @@ -8403,6 +8989,11 @@ msgstr "Gör Patch" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "New Scene Root" +msgstr "Vettigt!" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Create Root Node:" msgstr "Skapa Node" @@ -8474,11 +9065,6 @@ msgstr "Öppna Senaste" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Delete Node(s)" -msgstr "Ta bort Nod(er)" - -#: editor/scene_tree_dock.cpp -#, fuzzy msgid "Add Child Node" msgstr "Lägg till Barn-Node" @@ -8860,6 +9446,21 @@ msgstr "" #: editor/settings_config_dialog.cpp #, fuzzy +msgid "Erase Shortcut" +msgstr "Genvägar" + +#: editor/settings_config_dialog.cpp +#, fuzzy +msgid "Restore Shortcut" +msgstr "Genvägar" + +#: editor/settings_config_dialog.cpp +#, fuzzy +msgid "Change Shortcut" +msgstr "Genvägar" + +#: editor/settings_config_dialog.cpp +#, fuzzy msgid "Shortcuts" msgstr "Genvägar" @@ -9075,6 +9676,10 @@ msgid "GridMap Duplicate Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -9224,11 +9829,6 @@ msgstr "Projekt" #: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy -msgid "Warnings" -msgstr "Varning" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy msgid "View log" msgstr "Visa Filer" @@ -9395,11 +9995,6 @@ msgid "Change Expression" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Add Node" -msgstr "Lägg Till Node" - -#: modules/visual_script/visual_script_editor.cpp msgid "Remove VisualScript Nodes" msgstr "" @@ -9485,6 +10080,11 @@ msgid "Change Input Value" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Resize Comment" +msgstr "Ändra Kommentar" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -9642,6 +10242,89 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Ogiltigt namn." + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The character '%s' is not allowed in Identifier." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Invalid Identifier:" +msgstr "Ogiltig teckenstorlek." + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "Kör i Webbläsare" @@ -9678,6 +10361,54 @@ msgstr "Kunde inte skriva till filen:\n" msgid "Using default boot splash image." msgstr "" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Ogiltigt namn." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Projektnamn:" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ogiltig Sökväg" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Ogiltigt namn." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -9774,6 +10505,13 @@ msgstr "" "ParallaxLayer-Node fungerar bara när satt som en barn till en " "ParallaxBackground-Node." +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9917,6 +10655,12 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/collision_shape.cpp +msgid "" +"Plane shapes don't work well and will be removed in future versions. Please " +"don't use them." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "" @@ -9931,6 +10675,12 @@ msgstr "" msgid "Plotting Meshes" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "" +"GIProbes are not supported by the GLES2 video driver.\n" +"Use a BakedLightmap instead." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9943,6 +10693,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -9959,15 +10716,9 @@ msgstr "" "PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-Node." #: scene/3d/path.cpp -#, fuzzy -msgid "OrientedPathFollow only works when set as a child of a Path node." -msgstr "" -"PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-Node." - -#: scene/3d/path.cpp msgid "" -"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " -"resource." +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9981,21 +10732,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "" -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -10019,6 +10755,21 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -10064,15 +10815,31 @@ msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp #, fuzzy msgid "Raw Mode" msgstr "Raw-Läge" #: scene/gui/color_picker.cpp +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp #, fuzzy -msgid "Add current color as a preset" +msgid "Add current color as a preset." msgstr "Lägg till nuvarande färg som en förinställning" +#: scene/gui/container.cpp +msgid "" +"Container by itself serves no purpose unless a script configures it's " +"children placement behavior.\n" +"If you dont't intend to add a script, then please use a plain 'Control' node " +"instead." +msgstr "" + #: scene/gui/dialogs.cpp #, fuzzy msgid "Alert!" @@ -10083,6 +10850,11 @@ msgstr "Varning!" msgid "Please Confirm..." msgstr "Vänligen Bekräfta..." +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Go to parent folder." +msgstr "Gå till överordnad mapp" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -10161,6 +10933,50 @@ msgid "Varyings can only be assigned in vertex function." msgstr "" #, fuzzy +#~ msgid "Instance the selected scene(s) as child of the selected node." +#~ msgstr "Instansiera valda scen(er) som barn till vald Node." + +#, fuzzy +#~ msgid "Warnings:" +#~ msgstr "Varning" + +#, fuzzy +#~ msgid "Font Size:" +#~ msgstr "Vy framifrån" + +#~ msgid "Line:" +#~ msgstr "Rad:" + +#~ msgid "Col:" +#~ msgstr "Kolumn:" + +#, fuzzy +#~ msgid "OrientedPathFollow only works when set as a child of a Path node." +#~ msgstr "" +#~ "PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-" +#~ "Node." + +#, fuzzy +#~ msgid "Split already exists." +#~ msgstr "Autoload '%s' finns redan!" + +#, fuzzy +#~ msgid "Add Split" +#~ msgstr "Lägg till Signal" + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Ta Bort Mall" + +#, fuzzy +#~ msgid "Poly" +#~ msgstr "Redigera Polygon" + +#, fuzzy +#~ msgid "Select a split to erase it." +#~ msgstr "Välj en mapp att skanna" + +#, fuzzy #~ msgid "Add Node.." #~ msgstr "Lägg Till Node" @@ -10281,10 +11097,6 @@ msgstr "" #~ msgid "Errors:" #~ msgstr "Fel:" -#, fuzzy -#~ msgid "Change Comment" -#~ msgstr "Ändra Kommentar" - #~ msgid "Disabled" #~ msgstr "Avaktiverad" @@ -10331,9 +11143,6 @@ msgstr "" #~ msgid "Change Anim Len" #~ msgstr "Ändra Anim Längd" -#~ msgid "Change Anim Loop" -#~ msgstr "Ändra Anim Loop" - #~ msgid "Length (s):" #~ msgstr "Längd (s):" |