diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 3052 |
1 files changed, 1946 insertions, 1106 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 1273d5c6b5..3baefa6356 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -14,7 +14,7 @@ # Mattias Münster <mattiasmun@gmail.com>, 2019. # Anonymous <noreply@weblate.org>, 2020. # Joakim Lundberg <joakim@joakimlundberg.com>, 2020. -# Kristoffer Grundström <swedishsailfishosuser@tutanota.com>, 2020, 2021. +# Kristoffer Grundström <swedishsailfishosuser@tutanota.com>, 2020, 2021, 2022. # Jonas Robertsson <jonas.robertsson@posteo.net>, 2020, 2021. # André Andersson <andre.eric.andersson@gmail.com>, 2020. # Andreas Westrell <andreas.westrell@gmail.com>, 2020. @@ -22,16 +22,18 @@ # Shaggy <anton_christoffersson@hotmail.com>, 2020. # Marcus Toftedahl <marcus.toftedahl@his.se>, 2020. # Alex25820 <Alexander_sjogren@hotmail.se>, 2021. -# Leon <joel.lundborg@gmail.com>, 2021. +# Leon <joel.lundborg@gmail.com>, 2021, 2022. # Kent Jofur <kent.jofur@gmail.com>, 2021. # Alex25820 <alexs25820@gmail.com>, 2021. +# Björn Åkesson <bjorn.akesson@gmail.com>, 2022. +# Kenny Andersson <kenny@ordinary.se>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-20 18:53+0000\n" -"Last-Translator: Alex25820 <alexs25820@gmail.com>\n" +"PO-Revision-Date: 2022-07-23 03:57+0000\n" +"Last-Translator: Kenny Andersson <kenny@ordinary.se>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" @@ -39,11 +41,12 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.10\n" +"X-Generator: Weblate 4.14-dev\n" #: core/bind/core_bind.cpp main/main.cpp +#, fuzzy msgid "Tablet Driver" -msgstr "" +msgstr "Drivrutin för surfplatta" #: core/bind/core_bind.cpp #, fuzzy @@ -51,18 +54,16 @@ msgid "Clipboard" msgstr "Klippbordet är tomt!" #: core/bind/core_bind.cpp -#, fuzzy msgid "Current Screen" -msgstr "Nuvarande Scen" +msgstr "Nuvarande Skärm" #: core/bind/core_bind.cpp msgid "Exit Code" msgstr "" #: core/bind/core_bind.cpp -#, fuzzy msgid "V-Sync Enabled" -msgstr "Aktivera" +msgstr "V-Synk Aktivt" #: core/bind/core_bind.cpp main/main.cpp msgid "V-Sync Via Compositor" @@ -73,9 +74,8 @@ msgid "Delta Smoothing" msgstr "" #: core/bind/core_bind.cpp -#, fuzzy msgid "Low Processor Usage Mode" -msgstr "Exportera Projekt" +msgstr "Läge för låg processoranvändning" #: core/bind/core_bind.cpp msgid "Low Processor Usage Mode Sleep (µsec)" @@ -86,9 +86,8 @@ msgid "Keep Screen On" msgstr "" #: core/bind/core_bind.cpp -#, fuzzy msgid "Min Window Size" -msgstr "Storlek:" +msgstr "Minsta fönsterstorlek" #: core/bind/core_bind.cpp #, fuzzy @@ -100,36 +99,37 @@ msgstr "Storlek:" msgid "Screen Orientation" msgstr "Öppna Senaste" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp #, fuzzy msgid "Window" msgstr "Nytt Fönster" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" -msgstr "" +msgstr "Kantlös" #: core/bind/core_bind.cpp msgid "Per Pixel Transparency Enabled" -msgstr "" +msgstr "Genomskinlighet per pixel aktiverad" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp #, fuzzy msgid "Fullscreen" msgstr "Växla Fullskärm" #: core/bind/core_bind.cpp msgid "Maximized" -msgstr "" +msgstr "Maximerad" #: core/bind/core_bind.cpp msgid "Minimized" -msgstr "" +msgstr "Minimerad" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" -msgstr "" +msgstr "Anpassningsbar" #: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp @@ -140,45 +140,41 @@ msgstr "" msgid "Position" msgstr "Dockposition" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp -#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp #: scene/resources/visual_shader.cpp servers/visual_server.cpp -#, fuzzy msgid "Size" -msgstr "Storlek:" +msgstr "Storlek" #: core/bind/core_bind.cpp msgid "Endian Swap" msgstr "" #: core/bind/core_bind.cpp -#, fuzzy msgid "Editor Hint" -msgstr "Redigera Tema" +msgstr "Redigeringsförslag" #: core/bind/core_bind.cpp msgid "Print Error Messages" -msgstr "" +msgstr "Skriv ut felmeddelanden" #: core/bind/core_bind.cpp -#, fuzzy msgid "Iterations Per Second" -msgstr "Interpolationsläge" +msgstr "Upprepningar per sekund" #: core/bind/core_bind.cpp msgid "Target FPS" -msgstr "" +msgstr "Mål FPS" #: core/bind/core_bind.cpp -#, fuzzy msgid "Time Scale" -msgstr "Skala" +msgstr "Tidsskala" #: core/bind/core_bind.cpp main/main.cpp #, fuzzy @@ -200,13 +196,12 @@ msgid "Error Line" msgstr "Fel vid sparande" #: core/bind/core_bind.cpp -#, fuzzy msgid "Result" -msgstr "Sök Hjälp" +msgstr "Resultat" #: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp msgid "Memory" -msgstr "" +msgstr "Minne" #: core/command_queue_mt.cpp core/message_queue.cpp #: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp @@ -217,7 +212,7 @@ msgstr "" #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h #: servers/visual_server.cpp msgid "Limits" -msgstr "" +msgstr "Begränsningar" #: core/command_queue_mt.cpp #, fuzzy @@ -226,73 +221,63 @@ msgstr "Ctrl: Rotera" #: core/command_queue_mt.cpp msgid "Multithreading Queue Size (KB)" -msgstr "" +msgstr "Flertrådsköstorlek (KB)" #: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp #: modules/visual_script/visual_script_func_nodes.cpp #: modules/visual_script/visual_script_nodes.cpp #: scene/resources/visual_shader_nodes.cpp -#, fuzzy msgid "Function" -msgstr "Funktioner" +msgstr "Funktion" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" -msgstr "" +msgstr "Data" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h -#, fuzzy +#: scene/gui/file_dialog.cpp msgid "Network" -msgstr "Nätverksprofilerare" +msgstr "Nätverk" #: core/io/file_access_network.cpp -#, fuzzy msgid "Remote FS" -msgstr "Ta bort" +msgstr "Fjärr FS" #: core/io/file_access_network.cpp -#, fuzzy msgid "Page Size" -msgstr "Sida: " +msgstr "Sidstorlek" #: core/io/file_access_network.cpp msgid "Page Read Ahead" -msgstr "" +msgstr "Sida läs framåt" #: core/io/http_client.cpp msgid "Blocking Mode Enabled" -msgstr "" +msgstr "Blockeringsläge Aktiverat" #: core/io/http_client.cpp -#, fuzzy msgid "Connection" -msgstr "Anslut" +msgstr "Anslutning" #: core/io/http_client.cpp msgid "Read Chunk Size" -msgstr "" +msgstr "Läs segmentstorlek" #: core/io/marshalls.cpp msgid "Object ID" -msgstr "" +msgstr "Objekt ID" #: core/io/multiplayer_api.cpp core/io/packet_peer.cpp msgid "Allow Object Decoding" -msgstr "" +msgstr "Tillåt objekt avkodning" #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp msgid "Refuse New Network Connections" -msgstr "" +msgstr "Neka nya nätverksanslutningar" #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp #, fuzzy @@ -316,36 +301,35 @@ msgstr "Transformera" #: core/io/packet_peer.cpp msgid "Encode Buffer Max Size" -msgstr "" +msgstr "Maxstorlek för kodningsbufferten" #: core/io/packet_peer.cpp msgid "Input Buffer Max Size" -msgstr "" +msgstr "Maximal storlek på inmatningsbufferten" #: core/io/packet_peer.cpp msgid "Output Buffer Max Size" -msgstr "" +msgstr "Maxstorlek för utgångsbuffert" #: core/io/packet_peer.cpp msgid "Stream Peer" -msgstr "" +msgstr "Strömningsenhet" #: core/io/stream_peer.cpp msgid "Big Endian" -msgstr "" +msgstr "Big Endian" #: core/io/stream_peer.cpp msgid "Data Array" -msgstr "" +msgstr "Datamatris" #: core/io/stream_peer_ssl.cpp msgid "Blocking Handshake" -msgstr "" +msgstr "Blockering av handskakning" #: core/io/udp_server.cpp -#, fuzzy msgid "Max Pending Connections" -msgstr "Redigera Koppling:" +msgstr "Max väntande anslutningar" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -360,11 +344,11 @@ msgstr "Förväntade en sträng av längden 1 (ett tecken)." #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "Inte nog med bytes för att avkoda, eller ogiltigt format." +msgstr "Otillräckligt antal bytes för att avkoda, eller ogiltigt format." #: core/math/expression.cpp -msgid "Invalid input %i (not passed) in expression" -msgstr "Ogiltig indata %i (ej överförd) i uttrycket" +msgid "Invalid input %d (not passed) in expression" +msgstr "Ogiltig inmatning %d (ej överförd) i uttrycket" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" @@ -393,7 +377,7 @@ msgstr "I anrop till '%s':" #: core/math/random_number_generator.cpp #: modules/opensimplex/open_simplex_noise.cpp msgid "Seed" -msgstr "" +msgstr "Seed" #: core/math/random_number_generator.cpp #, fuzzy @@ -402,44 +386,20 @@ msgstr "Status" #: core/message_queue.cpp msgid "Message Queue" -msgstr "" +msgstr "Meddelandekö" #: core/message_queue.cpp msgid "Max Size (KB)" -msgstr "" +msgstr "Maxstorlek (KB)" -#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: modules/gdscript/editor/gdscript_highlighter.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp -#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp -#: scene/resources/material.cpp +#: core/os/input.cpp #, fuzzy -msgid "Text Editor" -msgstr "Öppna Skript-Redigerare" +msgid "Mouse Mode" +msgstr "Växla Läge" -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp -#: scene/resources/material.cpp -#, fuzzy -msgid "Completion" -msgstr "Ta bort Urval" - -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/material.cpp -msgid "Use Single Quotes" -msgstr "" +#: core/os/input.cpp +msgid "Use Accumulated Input" +msgstr "Använd ackumulerad input" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp @@ -447,13 +407,12 @@ msgid "Device" msgstr "Enhet" #: core/os/input_event.cpp -#, fuzzy msgid "Alt" -msgstr "Alla" +msgstr "Alt" #: core/os/input_event.cpp msgid "Shift" -msgstr "" +msgstr "Shift" #: core/os/input_event.cpp #, fuzzy @@ -462,13 +421,18 @@ msgstr "Versionshantering" #: core/os/input_event.cpp msgid "Meta" -msgstr "" +msgstr "Meta" #: core/os/input_event.cpp #, fuzzy msgid "Command" msgstr "Gemenskap" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr "Fysik Bildruta %" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -477,9 +441,8 @@ msgid "Pressed" msgstr "Återställ Zoom" #: core/os/input_event.cpp -#, fuzzy msgid "Scancode" -msgstr "Skanna" +msgstr "Scancode" #: core/os/input_event.cpp msgid "Physical Scancode" @@ -487,7 +450,7 @@ msgstr "" #: core/os/input_event.cpp msgid "Unicode" -msgstr "" +msgstr "Unicode" #: core/os/input_event.cpp msgid "Echo" @@ -504,9 +467,8 @@ msgid "Global Position" msgstr "Konstant" #: core/os/input_event.cpp -#, fuzzy msgid "Factor" -msgstr "Vektor" +msgstr "Faktor" #: core/os/input_event.cpp #, fuzzy @@ -515,21 +477,23 @@ msgstr "Automatisk Indentering" #: core/os/input_event.cpp msgid "Doubleclick" -msgstr "" +msgstr "Dubbelklick" #: core/os/input_event.cpp msgid "Tilt" msgstr "" #: core/os/input_event.cpp -#, fuzzy msgid "Pressure" -msgstr "Återställ Zoom" +msgstr "Tryck" + +#: core/os/input_event.cpp +msgid "Pen Inverted" +msgstr "Invertera penna" #: core/os/input_event.cpp -#, fuzzy msgid "Relative" -msgstr "GDNative" +msgstr "Relativ" #: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp @@ -545,9 +509,8 @@ msgid "Axis" msgstr "Axel" #: core/os/input_event.cpp -#, fuzzy msgid "Axis Value" -msgstr "Värde" +msgstr "Axelvärde" #: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp #, fuzzy @@ -563,21 +526,19 @@ msgstr "Åtgärd" #: core/os/input_event.cpp scene/resources/environment.cpp #: scene/resources/material.cpp msgid "Strength" -msgstr "" +msgstr "Styrka" #: core/os/input_event.cpp msgid "Delta" -msgstr "" +msgstr "Delta" #: core/os/input_event.cpp -#, fuzzy msgid "Channel" -msgstr "Ändra" +msgstr "Kanal" #: core/os/input_event.cpp main/main.cpp -#, fuzzy msgid "Message" -msgstr "Synkronisera Skript-ändringar" +msgstr "Meddelande" #: core/os/input_event.cpp #, fuzzy @@ -588,11 +549,11 @@ msgstr "Växla" #: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/physics_body.cpp scene/resources/particles_material.cpp msgid "Velocity" -msgstr "" +msgstr "Hastighet" #: core/os/input_event.cpp msgid "Instrument" -msgstr "" +msgstr "Instrument" #: core/os/input_event.cpp #, fuzzy @@ -606,13 +567,13 @@ msgstr "" #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp #: platform/iphone/export/export.cpp platform/osx/export/export.cpp #: platform/windows/export/export.cpp -#, fuzzy msgid "Application" -msgstr "Åtgärd" +msgstr "Applikation" #: core/project_settings.cpp main/main.cpp +#, fuzzy msgid "Config" -msgstr "" +msgstr "Konfigurera" #: core/project_settings.cpp #, fuzzy @@ -620,13 +581,15 @@ msgid "Project Settings Override" msgstr "Projektinställningar..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Namn" @@ -638,14 +601,15 @@ msgstr "Beskrivning" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "Kör" #: core/project_settings.cpp editor/editor_node.cpp #: editor/run_settings_dialog.cpp main/main.cpp msgid "Main Scene" -msgstr "" +msgstr "Huvudscen" #: core/project_settings.cpp #, fuzzy @@ -659,15 +623,51 @@ msgstr "Avaktiverad" #: core/project_settings.cpp msgid "Use Hidden Project Data Directory" -msgstr "" +msgstr "Använda dold projektdatakatalog" #: core/project_settings.cpp msgid "Use Custom User Dir" -msgstr "" +msgstr "Använd anpassad användarkatalog" #: core/project_settings.cpp msgid "Custom User Dir Name" -msgstr "" +msgstr "Anpassad användarkatalognamn" + +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Ersätt Alla" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "Bredd" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "Höjd" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "Alltid överst" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Vy från vänster" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Height" +msgstr "Höger" #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp @@ -684,47 +684,49 @@ msgstr "Ladda standard Buss-Layouten." #: editor/editor_settings.cpp editor/script_create_dialog.cpp #: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp msgid "Editor" -msgstr "" +msgstr "Redigerare" #: core/project_settings.cpp msgid "Main Run Args" -msgstr "" +msgstr "Huvudkörnings arg" + +#: core/project_settings.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Scen Filsökväg:" #: core/project_settings.cpp msgid "Search In File Extensions" -msgstr "" +msgstr "Sök i filändelser" #: core/project_settings.cpp +#, fuzzy msgid "Script Templates Search Path" -msgstr "" - -#: core/project_settings.cpp editor/editor_node.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Version Control" -msgstr "Versionshantering" +msgstr "Sökväg för skriptmallar" #: core/project_settings.cpp -msgid "Autoload On Startup" -msgstr "" +#, fuzzy +msgid "Version Control Autoload On Startup" +msgstr "Versionshantering" #: core/project_settings.cpp #, fuzzy -msgid "Plugin Name" -msgstr "Plugin Namn:" +msgid "Version Control Plugin Name" +msgstr "Versionshantering" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp msgid "Input" -msgstr "" +msgstr "Input" #: core/project_settings.cpp +#, fuzzy msgid "UI Accept" -msgstr "" +msgstr "UI Acceptera" #: core/project_settings.cpp -#, fuzzy msgid "UI Select" -msgstr "Välj" +msgstr "Ui Välj" #: core/project_settings.cpp #, fuzzy @@ -756,9 +758,8 @@ msgid "UI Up" msgstr "" #: core/project_settings.cpp -#, fuzzy msgid "UI Down" -msgstr "Ladda ner" +msgstr "UI Ner" #: core/project_settings.cpp #, fuzzy @@ -767,11 +768,11 @@ msgstr "Sida: " #: core/project_settings.cpp msgid "UI Page Down" -msgstr "" +msgstr "UI sida ner" #: core/project_settings.cpp msgid "UI Home" -msgstr "" +msgstr "UI hem" #: core/project_settings.cpp msgid "UI End" @@ -783,16 +784,19 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fysik Bildruta %" #: core/project_settings.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -823,8 +827,8 @@ msgstr "Renderare:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp #: servers/visual_server.cpp #, fuzzy msgid "Filters" @@ -905,7 +909,7 @@ msgstr "" #: core/register_core_types.cpp msgid "TCP" -msgstr "" +msgstr "TCP" #: core/register_core_types.cpp #, fuzzy @@ -918,11 +922,12 @@ msgstr "" #: core/register_core_types.cpp msgid "Max Buffer (Power of 2)" -msgstr "" +msgstr "Max buffer (2 potenser)" #: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp +#, fuzzy msgid "SSL" -msgstr "" +msgstr "SSL" #: core/register_core_types.cpp main/main.cpp #, fuzzy @@ -938,7 +943,7 @@ msgstr "Resurs" #: core/resource.cpp #, fuzzy msgid "Local To Scene" -msgstr "Stäng Scen" +msgstr "Lokalt till scenen" #: core/resource.cpp editor/dependency_editor.cpp #: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp @@ -952,22 +957,18 @@ msgstr "Sökväg" msgid "Source Code" msgstr "Källa" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Synkronisera Skript-ändringar" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" #: core/translation.cpp +#, fuzzy msgid "Test" -msgstr "" +msgstr "Test" #: core/translation.cpp scene/resources/font.cpp msgid "Fallback" -msgstr "" +msgstr "Reserv" #: core/ustring.cpp scene/resources/segment_shape_2d.cpp msgid "B" @@ -1002,27 +1003,34 @@ msgstr "EiB" #: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp +#, fuzzy msgid "Buffers" -msgstr "" +msgstr "Buffertar" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#, fuzzy msgid "Canvas Polygon Buffer Size (KB)" -msgstr "" +msgstr "Buffertstorlek för canvaspolygon (KB)" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#, fuzzy msgid "Canvas Polygon Index Buffer Size (KB)" -msgstr "" +msgstr "Buffertstorlek för Canvas Polygon Index (KB)" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp -#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp main/main.cpp +#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp +#, fuzzy msgid "2D" -msgstr "" +msgstr "2D" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp @@ -1033,50 +1041,56 @@ msgstr "Alternativ" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp msgid "Use GPU Pixel Snap" -msgstr "" +msgstr "Använd GPU pixel vidhäftning" #: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy msgid "Immediate Buffer Size (KB)" -msgstr "" +msgstr "Omedelbar buffertstorlek (KB)" #: drivers/gles2/rasterizer_storage_gles2.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp +#, fuzzy msgid "Lightmapping" -msgstr "" +msgstr "Ljusmappning" #: drivers/gles2/rasterizer_storage_gles2.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp +#, fuzzy msgid "Use Bicubic Sampling" -msgstr "" +msgstr "Använd bikubisk sampling" #: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy msgid "Max Renderable Elements" -msgstr "" +msgstr "Max återgivningsbara element" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Max Renderable Lights" -msgstr "" +msgstr "Max renderbara ljuskällor" #: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy msgid "Max Renderable Reflections" -msgstr "" +msgstr "Max renderingsbara reflektioner" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Max Lights Per Object" -msgstr "" +msgstr "Max antal ljuskällor per objekt" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Subsurface Scattering" -msgstr "" +msgstr "Subsurface Scattering" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1091,17 +1105,21 @@ msgid "Weight Samples" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy msgid "Voxel Cone Tracing" -msgstr "" +msgstr "Voxel Kon Spårning" #: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp +#, fuzzy msgid "High Quality" -msgstr "" +msgstr "Hög kvalitet" #: drivers/gles3/rasterizer_storage_gles3.cpp +#, fuzzy msgid "Blend Shape Max Buffer Size (KB)" -msgstr "" +msgstr "Mixform Max buffertstorlek (KB)" +#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror). #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Gratis" @@ -1118,7 +1136,7 @@ msgstr "Spegla" msgid "Time:" msgstr "Tid:" -#: editor/animation_bezier_editor.cpp +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Value:" msgstr "Värde:" @@ -1152,7 +1170,7 @@ msgstr "Anim Ta Bort Nycklar" #: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "Anim Ändra Nyckelbildstid" +msgstr "Anim Ändra Tidsnyckelns Tid" #: editor/animation_track_editor.cpp msgid "Anim Change Transition" @@ -1170,6 +1188,96 @@ msgstr "Anim Ändra Värdet På Tidsnyckeln" msgid "Anim Change Call" msgstr "Anim Ändra Anrop" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Bildruta %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tid" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalisering" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Ctrl: Rotera" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Värde" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Välj Färg" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "Argument" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Typ" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "Handtag in" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Handtag ut" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +#, fuzzy +msgid "Stream" +msgstr "Ström" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Startförskjutning" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Skapa Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "Lätta" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Fler-Ändra Nyckelbildstid" @@ -1264,7 +1372,7 @@ msgstr "Ändra spårets läge till på/av." msgid "Update Mode (How this property is set)" msgstr "Uppdateringsläge (Hur denna egenskap sätts)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Interpolationsläge" @@ -1277,10 +1385,73 @@ msgid "Remove this track." msgstr "Ta bort detta spår." #: editor/animation_track_editor.cpp -msgid "Time (s): " +#, fuzzy +msgid "Time (s):" msgstr "Tid (s): " #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Position:" +msgstr "Dockposition" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rotation:" +msgstr "Ctrl: Rotera" + +#: editor/animation_track_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "Skala:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Type:" +msgstr "Typ:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "(Invalid, expected type: %s)" +msgstr "Måste använda en giltigt filändelse." + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing:" +msgstr "Varning:" + +#: editor/animation_track_editor.cpp +msgid "In-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out-Handle:" +msgstr "Handtag ut:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Stream:" +msgstr "Ljud-Lyssnare" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start (s):" +msgstr "Starta" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End (s):" +msgstr "Slut (s):" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Clip:" +msgstr "Animationer:" + +#: editor/animation_track_editor.cpp msgid "Toggle Track Enabled" msgstr "Växla Spår På" @@ -1333,7 +1504,7 @@ msgstr "Duplicera Nycklar" #: editor/animation_track_editor.cpp msgid "Add RESET Value(s)" -msgstr "" +msgstr "Lägg till RESET-värde(n)" #: editor/animation_track_editor.cpp msgid "Delete Key(s)" @@ -1356,7 +1527,6 @@ msgid "Remove Anim Track" msgstr "Ta bort Anim spår" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/plugins/mesh_library_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -1368,16 +1538,6 @@ msgid "Editors" msgstr "Öppna 3D-redigeraren" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Anim Infoga Spår & Nyckel" @@ -1426,7 +1586,7 @@ msgstr "" #. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. #: editor/animation_track_editor.cpp msgid "property '%s'" -msgstr "egenskapen '%s'" +msgstr "egenskap '%s'" #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" @@ -1505,7 +1665,8 @@ msgid "Add Method Track Key" msgstr "Lägg till metodspårnyckel" #: editor/animation_track_editor.cpp -msgid "Method not found in object: " +#, fuzzy +msgid "Method not found in object:" msgstr "Metoden hittades inte i objektet: " #: editor/animation_track_editor.cpp @@ -1658,9 +1819,8 @@ msgid "Go to Previous Step" msgstr "Gå till Föregående Steg" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Apply Reset" -msgstr "Återställ Zoom" +msgstr "Verkställ återställning" #: editor/animation_track_editor.cpp msgid "Optimize Animation" @@ -2043,14 +2203,15 @@ msgstr "Favoriter:" msgid "Recent:" msgstr "Senaste:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/rename_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Sök:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Matchar:" @@ -2110,8 +2271,8 @@ msgstr "Sök Ersättningsresurs:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help_search.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp @@ -2119,18 +2280,18 @@ msgid "Open" msgstr "Öppna" #: editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Ägare av:" +msgid "Owners of: %s (Total: %d)" +msgstr "Ägare av: %s (Totalt: %d)" #: editor/dependency_editor.cpp -#, fuzzy msgid "" "Remove the selected files from the project? (Cannot be undone.)\n" "Depending on your filesystem configuration, the files will either be moved " "to the system trash or deleted permanently." msgstr "" -"Ta bort valda filer från projektet? (Kan ej återställas)\n" -"Du kan hitta de borttagna filerna i systemets papperskorg." +"Ta bort de valda filerna från projektet? (Kan ej ångras.)\n" +"Beroende på hur ditt filsystem är konfigurerat så kommer filerna antingen " +"flyttas till systemets papperskorg eller tas bort permanent." #: editor/dependency_editor.cpp msgid "" @@ -2215,7 +2376,7 @@ msgstr "Tack från Godot-gemenskapen!" #: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp msgid "Click to copy." -msgstr "Klicka för att kopiera." +msgstr "Klicka för att kopiera" #: editor/editor_about.cpp msgid "Godot Engine contributors" @@ -2313,30 +2474,32 @@ msgid "Licenses" msgstr "Licenser" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Error opening asset file for \"%s\" (not in ZIP format)." -msgstr "Fel vid öppning av paketetfil, inte i zip-format." +msgstr "Fel vid öppning av tillgångsfilen för \"%s\" (inte i ZIP-format)." #: editor/editor_asset_installer.cpp msgid "%s (already exists)" msgstr "%s (existerar redan)" #: editor/editor_asset_installer.cpp +#, fuzzy msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:" msgstr "" +"Innehållet i resursen \"%s\" - %d fil(er) står i konflikt med ditt projekt:" #: editor/editor_asset_installer.cpp +#, fuzzy msgid "Contents of asset \"%s\" - No files conflict with your project:" msgstr "" +"Innehållet i resursen \"%s\" - Inga filer står i konflikt med ditt projekt:" #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" msgstr "Dekomprimerar Tillgångar" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "The following files failed extraction from asset \"%s\":" -msgstr "Följande filer misslyckades att packas upp från paketet:" +msgstr "Följande filer misslyckades att packas upp från paketet \"%s\":" #: editor/editor_asset_installer.cpp msgid "(and %s more files)" @@ -2344,7 +2507,7 @@ msgstr "(och %s fler filer)" #: editor/editor_asset_installer.cpp msgid "Asset \"%s\" installed successfully!" -msgstr "Paketet \"%s\" har installerats!" +msgstr "Installation av tillgången \"%s\" lyckades!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2356,9 +2519,8 @@ msgid "Install" msgstr "Installera" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Asset Installer" -msgstr "Paketinstallerare" +msgstr "Tillgångsinstallerare" #: editor/editor_audio_buses.cpp msgid "Speakers" @@ -2426,7 +2588,7 @@ msgid "Bus Options" msgstr "Buss-alternativ" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Duplicera" @@ -2478,8 +2640,9 @@ msgstr "Öppna Ljud-Buss Layout" msgid "There is no '%s' file." msgstr "Det finns ingen '%s' fil." -#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Layout:" msgstr "Layout" #: editor/editor_audio_buses.cpp @@ -2538,8 +2701,9 @@ msgid "Invalid name." msgstr "Ogiltigt namn." #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Cannot begin with a digit." -msgstr "" +msgstr "Kan inte börja med en siffra." #: editor/editor_autoload_settings.cpp msgid "Valid characters:" @@ -2604,7 +2768,7 @@ msgstr "%s är en ogiltig genväg. Filen existerar inte." #: editor/editor_autoload_settings.cpp msgid "%s is an invalid path. Not in resource path (res://)." -msgstr "" +msgstr "%s är en ogiltig genväg. Inte i resurs-genväg (res://)." #: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" @@ -2683,6 +2847,25 @@ msgid "Choose" msgstr "Välj" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "Projektexport för plattformen:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed with errors." +msgstr "Kopiera Nod-Sökväg" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed successfully." +msgstr "Paketet installerades!" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed." +msgstr "Misslyckades:" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "Lagrar Fil:" @@ -2695,6 +2878,31 @@ msgid "Packing" msgstr "Packar" #: editor/editor_export.cpp +#, fuzzy +msgid "Save PCK" +msgstr "Spara Som" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Cannot create file \"%s\"." +msgstr "Kunde inte skapa mapp." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Kunde inte exportera projektfiler" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Can't open file to read from path \"%s\"." +msgstr "Kan inte öppna fil för skrivande:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Save ZIP" +msgstr "Spara Som" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2727,8 +2935,8 @@ msgid "" "Target platform requires 'PVRTC' texture compression for GLES2. Enable " "'Import Pvrtc' in Project Settings." msgstr "" -"Målplattformen kräver 'PVRTC'-texturkomprimering för GLES2. Aktivera 'Import " -"Pvrtc' i projektinställningarna." +"Målplattformen kräver 'PVRTC' texturkomprimering för GLES2. Aktivera " +"'Importera Pvrtc' i Projektinställningarna." #: editor/editor_export.cpp msgid "" @@ -2760,7 +2968,7 @@ msgstr "Redigera Tema" #: platform/javascript/export/export.cpp platform/osx/export/export.cpp #: platform/uwp/export/export.cpp msgid "Release" -msgstr "" +msgstr "Släpp" #: editor/editor_export.cpp #, fuzzy @@ -2769,11 +2977,12 @@ msgstr "Färg enhetlig." #: editor/editor_export.cpp msgid "64 Bits" -msgstr "" +msgstr "64 bitar" #: editor/editor_export.cpp +#, fuzzy msgid "Embed PCK" -msgstr "" +msgstr "Bädda in PCK" #: editor/editor_export.cpp platform/osx/export/export.cpp #, fuzzy @@ -2812,17 +3021,38 @@ msgstr "Mallfil hittades inte." msgid "Custom release template not found." msgstr "Anpassad release mall hittades inte." +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Hantera Mallar" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "The given export path doesn't exist." +msgstr "Den angivna export vägen finns inte:" + #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:" +#, fuzzy +msgid "Template file not found: \"%s\"." msgstr "Mallfil hittades inte:" #: editor/editor_export.cpp +#, fuzzy +msgid "Failed to copy export template." +msgstr "Hantera exportmallar..." + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +msgid "PCK Embedding" +msgstr "PCK Inbäddning" + +#: editor/editor_export.cpp msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "Den inbäddade PCK får inte vara större än 4 GiB på 32 bitars exporter." #: editor/editor_export.cpp msgid "Convert Text Resources To Binary On Export" -msgstr "" +msgstr "Konvertera textresurser till binära vid export" #: editor/editor_feature_profile.cpp msgid "3D Editor" @@ -2833,7 +3063,7 @@ msgid "Script Editor" msgstr "Öppna Skript-Redigeraren" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Tillgångsbibliotek" @@ -2851,9 +3081,8 @@ msgid "FileSystem Dock" msgstr "FilSystem" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Import Dock" -msgstr "Importera" +msgstr "Importera Brygga" #: editor/editor_feature_profile.cpp msgid "Allows to view and edit 3D scenes." @@ -2865,17 +3094,19 @@ msgstr "Tillåter att redigera skript via den integrerade skript-redigeraren." #: editor/editor_feature_profile.cpp msgid "Provides built-in access to the Asset Library." -msgstr "" +msgstr "Ger inbyggd tillgång till tillgångsbiblioteket." #: editor/editor_feature_profile.cpp +#, fuzzy msgid "Allows editing the node hierarchy in the Scene dock." -msgstr "" +msgstr "Tillåter redigering av nodhierarkin i scendockan." #: editor/editor_feature_profile.cpp msgid "" "Allows to work with signals and groups of the node selected in the Scene " "dock." msgstr "" +"Tillåter arbete med signaler och grupper av noden som valts i Scendockan." #: editor/editor_feature_profile.cpp msgid "Allows to browse the local file system via a dedicated dock." @@ -2913,19 +3144,16 @@ msgid "(Editor Disabled, Properties Disabled)" msgstr "(Editor inaktiverad, Egenskaper inaktiverad)" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "(Properties Disabled)" -msgstr "Egenskaper" +msgstr "(Egenskaper avstängda)" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "(Editor Disabled)" -msgstr "Redigera Variabel" +msgstr "(Redigeraren är avstängd)" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Class Options:" -msgstr "Beskrivning:" +msgstr "Klassalternativ:" #: editor/editor_feature_profile.cpp msgid "Enable Contextual Editor" @@ -2962,9 +3190,8 @@ msgid "Error saving profile to path: '%s'." msgstr "Fel vid laddning av mall '%s'." #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Reset to Default" -msgstr "Ladda Standard" +msgstr "Återställ till Standard" #: editor/editor_feature_profile.cpp msgid "Current Profile:" @@ -2996,9 +3223,9 @@ msgid "Import" msgstr "Importera" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "Exportera" @@ -3017,18 +3244,16 @@ msgid "Create or import a profile to edit available classes and properties." msgstr "" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "New profile name:" -msgstr "Nytt namn:" +msgstr "Nytt profilnamn:" #: editor/editor_feature_profile.cpp msgid "Godot Feature Profile" msgstr "Godot funktions profil" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Import Profile(s)" -msgstr "%d fler filer" +msgstr "Importera profil(er)" #: editor/editor_feature_profile.cpp #, fuzzy @@ -3062,9 +3287,8 @@ msgid "Copy Path" msgstr "Kopiera Sökväg" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "Open in File Manager" -msgstr "Visa I Filhanteraren" +msgstr "Öppna i filhanteraren" #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/project_manager.cpp @@ -3131,11 +3355,11 @@ msgstr "Spel Läge:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3271,7 +3495,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Topp" @@ -3370,6 +3594,15 @@ msgstr "" "Det finns för närvarande ingen beskrivning för denna metod. Snälla hjälp oss " "genom att [color=$color][url=$url]bidra med en[/url][/color]!" +#: editor/editor_help.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript_editor.cpp +#, fuzzy +msgid "Text Editor" +msgstr "Öppna Skript-Redigerare" + #: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Help" @@ -3481,11 +3714,12 @@ msgstr "Värde" msgid "Read Only" msgstr "Metoder" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Välj" @@ -4192,15 +4426,6 @@ msgid "" "Unable to write to file '%s', file in use, locked or lacking permissions." msgstr "" -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "Scen" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Scene Naming" -msgstr "Scen Filsökväg:" - #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp msgid "Interface" @@ -4240,16 +4465,6 @@ msgstr "" msgid "Always Close Output On Stop" msgstr "" -#: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy -msgid "Auto Save" -msgstr "Spara Inte" - -#: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy -msgid "Save Before Running" -msgstr "Spara scenen innan du kör..." - #: editor/editor_node.cpp msgid "Save On Focus Loss" msgstr "" @@ -4337,6 +4552,10 @@ msgid "Default Color Picker Mode" msgstr "" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "Versionshantering" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Username" msgstr "Byt namn" @@ -4365,6 +4584,10 @@ msgstr "Växla distraktionsfritt läge." msgid "Add a new scene." msgstr "Lägg till en ny scen." +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Scen" + #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Gå till föregående öppna scen." @@ -4708,7 +4931,9 @@ msgstr "Materialförändringar:" msgid "Hide Update Spinner" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_settings.cpp +#: editor/fileserver/editor_file_server.cpp +#: modules/fbx/editor_scene_importer_fbx.cpp msgid "FileSystem" msgstr "FilSystem" @@ -4944,12 +5169,6 @@ msgstr "" msgid "Frame #:" msgstr "Bildruta #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tid" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5024,11 +5243,14 @@ msgid "Selected node is not a Viewport!" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Size: " -msgstr "Storlek: " +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Size:" +msgstr "Storlek:" #: editor/editor_properties_array_dict.cpp -msgid "Page: " +#, fuzzy +msgid "Page:" msgstr "Sida: " #: editor/editor_properties_array_dict.cpp @@ -5128,6 +5350,11 @@ msgid "" "as runnable." msgstr "" +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Projekt" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "Skriv din logik i _run() metoden." @@ -5222,7 +5449,6 @@ msgid "Max Array Dictionary Items Per Page" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp #: scene/register_scene_types.cpp msgid "Theme" @@ -5282,12 +5508,6 @@ msgstr "Redigera Tema" msgid "Show Script Button" msgstr "" -#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp -#: modules/fbx/editor_scene_importer_fbx.cpp -#, fuzzy -msgid "Filesystem" -msgstr "FilSystem" - #: editor/editor_settings.cpp #, fuzzy msgid "Directories" @@ -5328,7 +5548,7 @@ msgstr "Miniatyr..." #: editor/editor_settings.cpp msgid "Docks" -msgstr "" +msgstr "Anslutningar" #: editor/editor_settings.cpp #, fuzzy @@ -5362,8 +5582,7 @@ msgstr "Resurser" msgid "Color Theme" msgstr "Redigera Tema" -#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp -#: editor/plugins/text_editor.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5390,20 +5609,11 @@ msgstr "" msgid "Highlight Type Safe Lines" msgstr "" -#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp -#: modules/mono/csharp_script.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Indent" msgstr "Automatisk Indentering" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp -#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Typ" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatisk Indentering" @@ -5422,7 +5632,9 @@ msgid "Draw Spaces" msgstr "" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp #, fuzzy msgid "Navigation" msgstr "Animations-Node" @@ -5449,6 +5661,15 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "Alla urval" + +#: editor/editor_settings.cpp +msgid "Stay In Script Editor On Node Selected" +msgstr "" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "" @@ -5505,7 +5726,6 @@ msgid "Show Members Overview" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Files" msgstr "Fil" @@ -5523,6 +5743,14 @@ msgid "Restore Scripts On Load" msgstr "" #: editor/editor_settings.cpp +msgid "Auto Reload And Parse Scripts On Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Auto Reload Scripts On External Change" +msgstr "" + +#: editor/editor_settings.cpp msgid "Create Signal Callbacks" msgstr "" @@ -5530,8 +5758,7 @@ msgstr "" msgid "Sort Members Outline Alphabetically" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp -#: scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Cursor" msgstr "" @@ -5543,11 +5770,11 @@ msgstr "" msgid "Block Caret" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink Speed" msgstr "" @@ -5555,6 +5782,13 @@ msgstr "" msgid "Right Click Moves Caret" msgstr "" +#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp +#: modules/gdscript/gdscript_editor.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion" +msgstr "Ta bort Urval" + #: editor/editor_settings.cpp msgid "Idle Parse Delay" msgstr "" @@ -5586,6 +5820,10 @@ msgid "Add Type Hints" msgstr "Typ" #: editor/editor_settings.cpp +msgid "Use Single Quotes" +msgstr "" + +#: editor/editor_settings.cpp #, fuzzy msgid "Show Help Index" msgstr "Automatisk Indentering" @@ -5602,8 +5840,7 @@ msgstr "" msgid "Help Title Font Size" msgstr "" -#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -5612,6 +5849,11 @@ msgstr "" msgid "Pick Distance" msgstr "Välj en Huvudscen" +#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Preview Size" +msgstr "Förhandsgranska" + #: editor/editor_settings.cpp msgid "Primary Grid Color" msgstr "" @@ -5625,6 +5867,37 @@ msgstr "" msgid "Selection Box Color" msgstr "Endast Urval" +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "3D Gizmos" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +#, fuzzy +msgid "Gizmo Colors" +msgstr "Färg" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Instanced" +msgstr "Instans" + +#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Joint" +msgstr "Flytta Ner" + +#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Shape" +msgstr "" + #: editor/editor_settings.cpp msgid "Primary Grid Steps" msgstr "" @@ -5658,17 +5931,17 @@ msgstr "" msgid "Grid YZ Plane" msgstr "" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default FOV" msgstr "Standard" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Near" msgstr "Standard" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Far" msgstr "Standard" @@ -5907,6 +6180,16 @@ msgstr "" #: editor/editor_settings.cpp #, fuzzy +msgid "Auto Save" +msgstr "Spara Inte" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Save Before Running" +msgstr "Spara scenen innan du kör..." + +#: editor/editor_settings.cpp +#, fuzzy msgid "Font Size" msgstr "Vy framifrån" @@ -5940,10 +6223,12 @@ msgstr "" msgid "Port" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp msgid "Project Manager" msgstr "Projektledare" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp #, fuzzy msgid "Sorting Order" @@ -6118,6 +6403,11 @@ msgstr "" msgid "Flat" msgstr "Platt 1" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Animations-Node" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Välj Nod(er) att Importera" @@ -6728,14 +7018,6 @@ msgid "Replace in Files" msgstr "Ersätt Alla" #: editor/find_in_files.cpp -msgid "Find: " -msgstr "Hitta: " - -#: editor/find_in_files.cpp -msgid "Replace: " -msgstr "Ersätt: " - -#: editor/find_in_files.cpp #, fuzzy msgid "Replace All (NO UNDO)" msgstr "Ersätt Alla" @@ -6852,14 +7134,19 @@ msgid "Delimiter" msgstr "" #: editor/import/resource_importer_layered_texture.cpp +#, fuzzy +msgid "ColorCorrect" +msgstr "Färg funktion." + +#: editor/import/resource_importer_layered_texture.cpp msgid "No BPTC If RGB" msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6871,7 +7158,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Filter:" @@ -7018,11 +7305,6 @@ msgstr "" msgid "Materials" msgstr "Materialförändringar:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalisering" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7078,17 +7360,18 @@ msgstr "Transformera" msgid "Optimizer" msgstr "Optimera" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktivera" @@ -7139,7 +7422,8 @@ msgid "Generating Lightmaps" msgstr "Genererar Lightmaps" #: editor/import/resource_importer_scene.cpp -msgid "Generating for Mesh: " +#, fuzzy +msgid "Generating for Mesh:" msgstr "Generera för mesh: " #: editor/import/resource_importer_scene.cpp @@ -7166,6 +7450,26 @@ msgstr "" msgid "Saving..." msgstr "Sparar..." +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D, Detect 3D" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D Pixel" +msgstr "" + #: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp msgid "Lossy Quality" msgstr "" @@ -7179,7 +7483,8 @@ msgstr "Växla Läge" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7214,12 +7519,6 @@ msgid "Normal Map Invert Y" msgstr "Slumpmässig Skala:" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Storlek: " @@ -7870,11 +8169,20 @@ msgid "New Anim" msgstr "Ny Anim" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "Skapa Ny Animation" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" msgstr "Ändra Animationsnamn:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "Byt namn på Animation" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "Ta bort Animation?" @@ -7894,11 +8202,6 @@ msgid "Animation name already exists!" msgstr "ERROR: Animationsnamn finns redan!" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Rename Animation" -msgstr "Byt namn på Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" msgstr "Duplicera Animation" @@ -7998,18 +8301,21 @@ msgstr "Alternativ" msgid "Directions" msgstr "Riktningar" +#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Past" msgstr "Klistra in" +#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8043,10 +8349,6 @@ msgid "Pin AnimationPlayer" msgstr "Klistra in Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create New Animation" -msgstr "Skapa Ny Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" msgstr "" @@ -8163,7 +8465,8 @@ msgid "Set the end animation. This is useful for sub-transitions." msgstr "" #: editor/plugins/animation_state_machine_editor.cpp -msgid "Transition: " +#, fuzzy +msgid "Transition:" msgstr "Övergång: " #: editor/plugins/animation_state_machine_editor.cpp @@ -8180,11 +8483,6 @@ msgid "New name:" msgstr "Nytt namn:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "Skala:" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "" @@ -8193,7 +8491,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8469,6 +8767,10 @@ msgid "License (Z-A)" msgstr "Licens (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "Laddar..." + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgctxt "Pagination" msgid "First" @@ -8537,8 +8839,8 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Loading..." -msgstr "Laddar..." +msgid "Failed to get repository configuration." +msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" @@ -8593,7 +8895,7 @@ msgid "Select lightmap bake file:" msgstr "Välj mall-fil" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Förhandsgranska" @@ -9106,6 +9408,7 @@ msgstr "" msgid "Clear Custom Bones" msgstr "" +#. TRANSLATORS: Noun, name of the 2D/3D View menus. #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" @@ -9170,6 +9473,10 @@ msgid "Preview Canvas Scale" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" +msgstr "Layout" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" @@ -9500,13 +9807,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Växla Läge" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Sektioner:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9614,7 +9944,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9762,13 +10093,6 @@ msgstr "Anim Ändra Transformation" msgid "Apply with Transforms" msgstr "Anim Ändra Transformation" -#: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy -msgid "Preview Size" -msgstr "Förhandsgranska" - #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -9935,8 +10259,9 @@ msgid "Volume" msgstr "Volym" #: editor/plugins/particles_editor_plugin.cpp -msgid "Emission Source: " -msgstr "" +#, fuzzy +msgid "Emission Source:" +msgstr "Synliga Kollisionsformer" #: editor/plugins/particles_editor_plugin.cpp msgid "A processor material of type 'ParticlesMaterial' is required." @@ -10081,19 +10406,6 @@ msgstr "" msgid "Split Segment (in curve)" msgstr "" -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "3D Gizmos" -msgstr "" - -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -#, fuzzy -msgid "Gizmo Colors" -msgstr "Färg" - #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move Joint" @@ -10183,13 +10495,13 @@ msgstr "" msgid "Points" msgstr "Flytta Ner" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Redigera Polygon" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10273,8 +10585,6 @@ msgid "Grid Settings" msgstr "Inställningar" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10311,6 +10621,10 @@ msgstr "" msgid "Sync Bones to Polygon" msgstr "" +#: editor/plugins/ray_cast_2d_editor_plugin.cpp +msgid "Set cast_to" +msgstr "" + #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" @@ -10342,13 +10656,6 @@ msgid "Instance:" msgstr "Instans:" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Type:" -msgstr "Typ:" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -10357,11 +10664,6 @@ msgstr "" msgid "Load Resource" msgstr "Ladda Resurs" -#: editor/plugins/resource_preloader_editor_plugin.cpp -#, fuzzy -msgid "ResourcePreloader" -msgstr "Resurs" - #: editor/plugins/room_manager_editor_plugin.cpp msgid "Flip Portals" msgstr "" @@ -10407,11 +10709,6 @@ msgid "Close and save changes?" msgstr "Stäng och spara ändringar?" #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Auto Reload Scripts On External Change" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Error writing TextFile:" msgstr "Fel vid sparande av TextFil:" @@ -10497,10 +10794,6 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Auto Reload And Parse Scripts On Save" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "Hitta Nästa" @@ -10551,8 +10844,6 @@ msgid "Previous Script" msgstr "Föregående Skript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fil" @@ -10792,7 +11083,8 @@ msgid "Convert Case" msgstr "Konvertera gemener/versaler" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Versaler" @@ -11005,7 +11297,7 @@ msgstr "Spela" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" -msgstr "" +msgstr "Ortogonal" #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" @@ -11112,13 +11404,17 @@ msgstr "Ctrl: Rotera" msgid "Translate" msgstr "Översättningar" +#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " +#, fuzzy +msgid "Scaling:" msgstr "Skalning: " +#. TRANSLATORS: Refers to changing the position of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " -msgstr "" +#, fuzzy +msgid "Translating:" +msgstr "Översättningar:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotating %s degrees." @@ -11142,11 +11438,6 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Size:" -msgstr "Storlek:" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" msgstr "" @@ -11173,7 +11464,7 @@ msgstr "Partiklar" #: editor/plugins/spatial_editor_plugin.cpp msgid "FPS: %d (%s ms)" -msgstr "" +msgstr "FPS: %d (%s ms)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." @@ -11587,11 +11878,6 @@ msgstr "Visa Information" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Instanced" -msgstr "Instans" - -#: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Unnamed Gizmo" msgstr "Namnlöst Projekt" @@ -11648,7 +11934,7 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to Mesh2D" +msgid "Convert to MeshInstance2D" msgstr "Konvertera till %s" #: editor/plugins/sprite_editor_plugin.cpp @@ -11682,15 +11968,16 @@ msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Simplification: " -msgstr "" +#, fuzzy +msgid "Simplification:" +msgstr "Åtgärd" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Shrink (Pixels): " +msgid "Shrink (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Grow (Pixels): " +msgid "Grow (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -11758,6 +12045,11 @@ msgid "New Animation" msgstr "Animation" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Filter animations" +msgstr "Filtrera noder" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed:" msgstr "" @@ -12401,7 +12693,7 @@ msgstr "Musknapp" msgid "Disabled Button" msgstr "Avaktiverad" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12696,8 +12988,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp #, fuzzy msgid "Region" msgstr "Raw-Läge" @@ -12729,12 +13020,6 @@ msgstr "Raw-Läge" msgid "Priority" msgstr "Exportera Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13014,6 +13299,139 @@ msgid "This property can't be changed." msgstr "Åtgärden kan inte göras utan en scen." #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Alternativ" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Steg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Sektioner:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Välj" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Ta Bort Mall" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Redigera Nodkurva" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materialförändringar:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Växla Läge" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmaskläge" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatyr..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animationslooping" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Redigera Polygon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Animations-Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Ta Bort Mall" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformera" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Animations-Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Endast Urval" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Animations-Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Synlig Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Välj" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrera noder" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -14063,20 +14481,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp -msgid "Delete preset '%s'?" +msgid "Export the project for all the presets defined." msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." +msgid "All presets must have an export path defined for Export All to work." msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." +msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp @@ -14085,14 +14498,6 @@ msgid "Exporting All" msgstr "Exportera" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "Den angivna export vägen finns inte:" - -#: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Exportera Projekt" @@ -14111,7 +14516,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Resurser" @@ -14169,12 +14574,6 @@ msgstr "Nytt Skript" msgid "GDScript Export Mode:" msgstr "Skript Exporterings Läge:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14203,20 +14602,28 @@ msgid "More Info..." msgstr "Flytta Till..." #: editor/project_export.cpp -msgid "Export PCK/Zip" +#, fuzzy +msgid "Export PCK/Zip..." msgstr "Exportera PCK/Zip" #: editor/project_export.cpp -msgid "Export Project" +#, fuzzy +msgid "Export Project..." msgstr "Exportera Projekt" #: editor/project_export.cpp -msgid "Export mode?" -msgstr "Export läge?" +#, fuzzy +msgid "Export All" +msgstr "Exportera" #: editor/project_export.cpp #, fuzzy -msgid "Export All" +msgid "Choose an export mode:" +msgstr "Välj en tom mapp." + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All..." msgstr "Exportera" #: editor/project_export.cpp editor/project_manager.cpp @@ -14225,14 +14632,20 @@ msgid "ZIP File" msgstr "Fil" #: editor/project_export.cpp -msgid "Godot Game Pack" -msgstr "" +#, fuzzy +msgid "Godot Project Pack" +msgstr "Exportera Projekt" #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Project Export" +msgstr "Projektgrundare" + +#: editor/project_export.cpp msgid "Manage Export Templates" msgstr "" @@ -14418,6 +14831,20 @@ msgstr "Importera Befintligt Projekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekt" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Tillgångsbibliotek" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Kan inte öppna projekt vid '%s'." @@ -14512,9 +14939,8 @@ msgid "Project Manager" msgstr "Projektledare" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projekt" +msgid "Last Modified" +msgstr "Senast Ändrad" #: editor/project_manager.cpp #, fuzzy @@ -14522,10 +14948,6 @@ msgid "Loading, please wait..." msgstr "Laddar..." #: editor/project_manager.cpp -msgid "Last Modified" -msgstr "Senast Ändrad" - -#: editor/project_manager.cpp #, fuzzy msgid "Edit Project" msgstr "Exportera Projekt" @@ -14572,11 +14994,6 @@ msgid "About" msgstr "Om" #: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Tillgångsbibliotek" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "Starta om nu" @@ -14921,7 +15338,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -15052,12 +15470,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Steg" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15306,6 +15718,20 @@ msgstr "" msgid "Make Local" msgstr "Gör Patch" +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Enable Scene Unique Name" +msgstr "Node Namn:" + +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Node Namn:" + #: editor/scene_tree_dock.cpp msgid "New Scene Root" msgstr "Ny Scenrot" @@ -15383,6 +15809,10 @@ msgid "Sub-Resources" msgstr "Resurser" #: editor/scene_tree_dock.cpp +msgid "Access as Scene Unique Name" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "" @@ -15471,10 +15901,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15517,6 +15943,13 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" +"This node can be accessed from within anywhere in the scene by preceding it " +"with the '%s' prefix in a node path.\n" +"Click to disable this." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" "Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" @@ -15717,8 +16150,9 @@ msgid "Attach Node Script" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Remote " -msgstr "" +#, fuzzy +msgid "Remote %s:" +msgstr "Ta bort" #: editor/script_editor_debugger.cpp msgid "Bytes:" @@ -15824,11 +16258,6 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Värde" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15940,21 +16369,6 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp -#: scene/3d/physics_body.cpp -#, fuzzy -msgid "Joint" -msgstr "Flytta Ner" - -#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp -#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp -#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Shape" -msgstr "" - #: editor/spatial_editor_gizmos.cpp msgid "Visibility Notifier" msgstr "" @@ -16203,42 +16617,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Ersätt Alla" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -#, fuzzy -msgid "Height" -msgstr "Höger" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Vy från vänster" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Höger" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16340,6 +16718,16 @@ msgstr "" msgid "Verbose stdout" msgstr "" +#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Interpolationsläge" + +#: main/main.cpp +#, fuzzy +msgid "Enable Warnings" +msgstr "Redigerbara Barn" + #: main/main.cpp #, fuzzy msgid "Frame Delay Msec" @@ -16479,10 +16867,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Tidsgräns." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16510,11 +16894,11 @@ msgstr "Inspektör" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gå Tillbaka" @@ -16586,12 +16970,6 @@ msgstr "Animations-Node" msgid "Invert Faces" msgstr "Konvertera gemener/versaler" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materialförändringar:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16638,7 +17016,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Redigera Polygon" @@ -16813,7 +17191,8 @@ msgid "Disabled GDNative Singleton" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " +#, fuzzy +msgid "Libraries:" msgstr "Bibliotek: " #: modules/gdnative/nativescript/nativescript.cpp @@ -17061,7 +17440,7 @@ msgstr "Höger" msgid "Instance Materials" msgstr "Materialförändringar:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17078,13 +17457,6 @@ msgstr "" msgid "Translation" msgstr "Översättningar" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Ctrl: Rotera" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17202,7 +17574,6 @@ msgstr "Byt namn" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Ta Bort Mall" @@ -17235,7 +17606,7 @@ msgstr "Skelett" msgid "Skeleton To Node" msgstr "Välj en Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animationer:" @@ -17259,7 +17630,6 @@ msgid "Use In Baked Light" msgstr "Höger" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17289,6 +17659,19 @@ msgstr "Skapa Node" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Animations-Node" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Animations-Node" + #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy msgid "Next Plane" @@ -17686,10 +18069,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17709,7 +18088,7 @@ msgid "" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " +msgid "Node returned an invalid sequence output:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -17717,7 +18096,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " +msgid "Stack overflow with stack depth:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -18097,7 +18476,7 @@ msgid "for (elem) in (input):" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " +msgid "Input type not iterable:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -18105,7 +18484,7 @@ msgid "Iterator became invalid" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " +msgid "Iterator became invalid:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -18175,10 +18554,6 @@ msgid "Node Path" msgstr "Kopiera Nod-Sökväg" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" msgstr "Återställ till standardvärden" @@ -18239,11 +18614,6 @@ msgstr "Växla Läge" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Type Cache" -msgstr "Typ:" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Assign Op" msgstr "Tilldela" @@ -18262,7 +18632,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18278,18 +18648,20 @@ msgstr "" msgid "Compose Array" msgstr "Ändra storlek på Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " -msgstr "" +#, fuzzy +msgid "Invalid argument of type:" +msgstr "Ogiltiga argument för att bygga '%s'" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " -msgstr "" +#, fuzzy +msgid "Invalid arguments:" +msgstr "Ogiltigt namn." #: modules/visual_script/visual_script_nodes.cpp msgid "a if cond, else b" @@ -18301,11 +18673,13 @@ msgid "Var Name" msgstr "Namn" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " +#, fuzzy +msgid "VariableGet not found in script:" msgstr "VariableGet hittades inte i Skript: " #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " +#, fuzzy +msgid "VariableSet not found in script:" msgstr "VariableSet hittades inte i Skript: " #: modules/visual_script/visual_script_nodes.cpp @@ -18392,11 +18766,6 @@ msgstr "Begränsningar" #: modules/visual_script/visual_script_nodes.cpp #, fuzzy -msgid "Constructor" -msgstr "Begränsningar" - -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid "Get Local Var" msgstr "Gör Patch" @@ -18414,10 +18783,6 @@ msgstr "Åtgärd" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18594,6 +18959,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18618,6 +18999,11 @@ msgid "The package must have at least one '.' separator." msgstr "" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "Klipp ut Noder" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "" @@ -18627,6 +19013,20 @@ msgid "Export Format" msgstr "Exportera Projekt" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "Storlek:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "Byt Förälder-Node" + +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18656,20 +19056,10 @@ msgstr "" msgid "Clear Previous Install" msgstr "Föregående flik" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Min SDK" -msgstr "Storlek:" - -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Target SDK" -msgstr "Byt Förälder-Node" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Package" @@ -18838,10 +19228,6 @@ msgid "Could not execute on device." msgstr "Kunde inte skapa mapp." #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "" - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -18918,12 +19304,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18932,25 +19318,49 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." msgstr "" +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Signaler" + #: platform/android/export/export_plugin.cpp msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18969,6 +19379,11 @@ msgid "Could not find keystore, unable to export." msgstr "Det gick inte att hitta nyckellager, det gick inte att exportera." #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not start apksigner executable." +msgstr "Kunde inte starta underprocess!" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "" @@ -18999,7 +19414,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +msgid "Unsupported export format!" msgstr "" #: platform/android/export/export_plugin.cpp @@ -19010,20 +19425,19 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files to gradle project\n" -msgstr "" +#, fuzzy +msgid "Could not export project files to gradle project." +msgstr "Kunde inte exportera projektfiler" #: platform/android/export/export_plugin.cpp msgid "Could not write expansion package file!" @@ -19035,7 +19449,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" @@ -19051,7 +19465,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Package not found: %s" +msgid "Package not found: \"%s\"." msgstr "Animeringsverktyg" #: platform/android/export/export_plugin.cpp @@ -19061,15 +19475,12 @@ msgstr "Skapar konturer..." #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "" -"Could not find template APK to export:\n" -"%s" +msgid "Could not find template APK to export: \"%s\"." msgstr "Kunde inte öppna mall för export:" #: platform/android/export/export_plugin.cpp msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -19080,7 +19491,8 @@ msgid "Adding files..." msgstr "Lägger till %s..." #: platform/android/export/export_plugin.cpp -msgid "Could not export project files" +#, fuzzy +msgid "Could not export project files." msgstr "Kunde inte exportera projektfiler" #: platform/android/export/export_plugin.cpp @@ -19100,6 +19512,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19173,7 +19637,7 @@ msgstr "Klart!" msgid "Push Notifications" msgstr "Slumpmässig Rotation:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Öppna Projekthanteraren" @@ -19270,6 +19734,17 @@ msgstr "Klipp ut Noder" msgid "Custom BG Color" msgstr "Klipp ut Noder" +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Prepare Templates" +msgstr "Hantera Mallar" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Anpassad release mall hittades inte." + #: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -19291,23 +19766,35 @@ msgid "Run exported HTML in the system's default browser." msgstr "Kör exporterad HTML i systemets standardwebbläsare." #: platform/javascript/export/export.cpp -msgid "Could not open template for export:" +#, fuzzy +msgid "Could not open template for export: \"%s\"." msgstr "Kunde inte öppna mall för export:" #: platform/javascript/export/export.cpp -msgid "Invalid export template:" -msgstr "" +#, fuzzy +msgid "Invalid export template: \"%s\"." +msgstr "Måste använda en giltigt filändelse." #: platform/javascript/export/export.cpp -msgid "Could not write file:" +#, fuzzy +msgid "Could not write file: \"%s\"." msgstr "Kunde inte skriva till filen:" +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Innehåll:" + #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read file:" +msgid "Could not read file: \"%s\"." msgstr "Kunde inte skriva till filen:" #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Sektioner:" @@ -19383,15 +19870,17 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read HTML shell:" +msgid "Could not read HTML shell: \"%s\"." msgstr "Kunde inte skriva till filen:" #: platform/javascript/export/export.cpp -msgid "Could not create HTTP server directory:" +#, fuzzy +msgid "Could not create HTTP server directory: %s." msgstr "Kunde inte skapa HTTP-serverkatalog:" #: platform/javascript/export/export.cpp -msgid "Error starting HTTP server:" +#, fuzzy +msgid "Error starting HTTP server: %d." msgstr "Fel vid start av HTTP-server:" #: platform/javascript/export/export.cpp @@ -19689,9 +20178,28 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Kunde inte exportera projektfiler" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start xcrun executable." +msgstr "Kunde inte starta underprocess!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "Lokalisering" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -19707,21 +20215,76 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp #, fuzzy msgid "No identity found." msgstr "Hittades inte!" #: platform/osx/export/export.cpp #, fuzzy +msgid "Cannot sign file %s." +msgstr "Fel vid sparande av fil: %s" + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Riktningar" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start hdiutil executable." +msgstr "Kunde inte starta underprocess!" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Creating app bundle" msgstr "Skapar Miniatyr" #: platform/osx/export/export.cpp #, fuzzy -msgid "Could not find template app to export:" +msgid "Could not find template app to export: \"%s\"." msgstr "Kunde inte öppna mall för export:" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Ogiltig Sökväg." + +#: platform/osx/export/export.cpp msgid "" "Relative symlinks are not supported on this OS, the exported project might " "be broken!" @@ -19729,7 +20292,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -19771,6 +20334,16 @@ msgstr "" #: platform/osx/export/export.cpp #, fuzzy +msgid "ZIP Creation" +msgstr "Projekt" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open file to read from path \"%s\"." +msgstr "Kunde inte öppna mall för export:" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Invalid bundle identifier:" msgstr "Ogiltig identifierare:" @@ -20083,6 +20656,11 @@ msgid "Debug Algorithm" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to rename temporary file \"%s\"." +msgstr "Kan inte spara tema till fil:" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -20096,6 +20674,11 @@ msgstr "" #: platform/windows/export/export.cpp #, fuzzy +msgid "Modify Resources" +msgstr "Kopiera Resurs" + +#: platform/windows/export/export.cpp +#, fuzzy msgid "File Version" msgstr "Version" @@ -20124,6 +20707,70 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Slumpmässig Rotation:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find rcedit executable at \"%s\"." +msgstr "Det gick inte att hitta nyckellager, det gick inte att exportera." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find wine executable at \"%s\"." +msgstr "Det gick inte att hitta nyckellager, det gick inte att exportera." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable, configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"rcedit failed to modify executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find signtool executable at \"%s\"." +msgstr "Det gick inte att hitta nyckellager, det gick inte att exportera." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "Det gick inte att hitta nyckellager, det gick inte att exportera." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Ogiltig identifierare:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Ogiltigt namn." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable, configure signtool path in the Editor " +"Settings (Export > Windows > Signtool)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Signtool failed to sign executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to remove temporary file \"%s\"." +msgstr "Kan inte spara tema till fil:" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -20145,6 +20792,23 @@ msgid "Invalid product version:" msgstr "Ogiltig produkt GUID." #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Måste använda en giltigt filändelse." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp #, fuzzy msgid "Windows" msgstr "Nytt Fönster" @@ -20161,6 +20825,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -20173,12 +20841,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Bildruta %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20197,18 +20859,6 @@ msgstr "Spela" msgid "Centered" msgstr "Skapa Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20290,8 +20940,7 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Slå på/av Autoplay" @@ -20303,7 +20952,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Instans" @@ -20338,7 +20988,8 @@ msgstr "Icon Läge" msgid "Rotating" msgstr "Ctrl: Rotera" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nuvarande:" @@ -20353,7 +21004,7 @@ msgstr "Zooma In" msgid "Custom Viewport" msgstr "Vy underifrån" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -20365,19 +21016,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Vänster" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Höger" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Vy underifrån" @@ -20428,8 +21080,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Extra Call Argument:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Växla Läge" @@ -20467,11 +21119,6 @@ msgstr "" msgid "Visible" msgstr "Växla Dolda Filer" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20495,10 +21142,6 @@ msgstr "Höger" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20539,6 +21182,11 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20656,17 +21304,6 @@ msgstr "Projekt" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Ta Bort Mall" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20767,8 +21404,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20903,7 +21541,7 @@ msgid "Node B" msgstr "Nod" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20913,7 +21551,7 @@ msgstr "" msgid "Disable Collision" msgstr "Avaktiverad" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20950,7 +21588,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21077,7 +21716,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21088,11 +21727,42 @@ msgstr "" msgid "Edge Connection Margin" msgstr "Redigera Koppling:" +#: scene/2d/navigation_2d.cpp +msgid "" +"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and " +"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' " +"instead." +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Pathfinding" +msgstr "Slumpmässig Rotation:" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Desired Distance" +msgstr "Välj en Huvudscen" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "Avancerad" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktivera" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "" @@ -21108,12 +21778,9 @@ msgstr "" msgid "Max Speed" msgstr "" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Path Max Distance" -msgstr "" - #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21127,16 +21794,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Partiklar" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dokumentation Online" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21144,15 +21801,16 @@ msgid "" msgstr "" #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." +msgid "Navpoly" msgstr "" -"NavigationPolygonInstance måste vara ett barn eller barnbarn till en " -"Navigation2D-Node. Den ger bara navigationsdata." -#: scene/2d/navigation_polygon.cpp -msgid "Navpoly" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Botten" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +msgid "Travel Cost" msgstr "" #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp @@ -21161,7 +21819,7 @@ msgstr "" msgid "Rotation Degrees" msgstr "Roterar %s grader." -#: scene/2d/node_2d.cpp +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp #, fuzzy msgid "Global Rotation" msgstr "Konstant" @@ -21528,7 +22186,7 @@ msgstr "Flytta Ner" msgid "Use Global Coordinates" msgstr "Nästa Skript" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Starta om nu" @@ -21805,28 +22463,11 @@ msgid "Tracking" msgstr "Packar" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Transformera" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21943,7 +22584,7 @@ msgstr "" msgid "Light Data" msgstr "Höger" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node Namn:" @@ -22123,24 +22764,6 @@ msgid "Autoplace Priority" msgstr "Redigera Filter" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Bibliotek" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Bibliotek" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22165,6 +22788,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Bibliotek" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader Ändringar:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vy framifrån" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Redigera Filter" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Redigera Filter" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Växla Läge" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Font" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrera signaler" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrera signaler" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Slå på/av Autoplay" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22174,7 +22877,8 @@ msgstr "" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Växla Läge" @@ -22264,6 +22968,13 @@ msgstr "" msgid "Transform Normals" msgstr "Transformera uniform." +#: scene/3d/navigation.cpp +msgid "" +"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will " +"be removed in a future version. Use 'NavigationServer.map_get_path()' " +"instead." +msgstr "" + #: scene/3d/navigation.cpp scene/resources/curve.cpp #, fuzzy msgid "Up Vector" @@ -22283,23 +22994,18 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." -msgstr "" - -#: scene/3d/navigation_mesh_instance.cpp msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp -msgid "Navmesh" +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp +msgid "NavMesh" msgstr "" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22422,18 +23128,170 @@ msgstr "Åtgärd" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Flytta Nod(er)" +msgid "Joint Constraints" +msgstr "Begränsningar" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Sparar Scen" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Sektioner:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Flytta Nod(er)" +msgid "Angular Limit Enabled" +msgstr "Filtrera signaler" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Flytta Nod(er)" +msgid "Angular Limit Upper" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Vinkel-fel:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrivning" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrivning" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrera signaler" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22474,10 +23332,6 @@ msgid "Params" msgstr "Parameter ändrad:" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22491,11 +23345,6 @@ msgstr "Versaler" msgid "Lower" msgstr "Gemener" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Sektioner:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22562,15 +23411,6 @@ msgstr "Max. Vinkel-fel:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Sparar Scen" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "Linjär" @@ -22597,10 +23437,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22817,8 +23653,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22929,6 +23766,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Redigerbara Barn" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Flytta Ner" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Innehåll:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Automatisk Indentering" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22988,6 +23853,11 @@ msgid "" msgstr "" #: scene/3d/spatial.cpp +#, fuzzy +msgid "Global Translation" +msgstr "Transformera" + +#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -23008,33 +23878,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Översättningar" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader Ändringar:" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23176,39 +24025,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Värde" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Växla AutoLoad Globals" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Växla AutoLoad Globals" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23243,13 +24059,28 @@ msgid "Autorestart" msgstr "Starta om nu" #: scene/animation/animation_blend_tree.cpp +msgid "Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "Anim Infoga Nyckel" +msgid "Random Delay" +msgstr "Slumpmässig Skala:" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Add Amount" +msgstr "Lägg Till Node" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Instans" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Dockposition" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23261,10 +24092,6 @@ msgstr "Lägg till Ingångsport" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23335,11 +24162,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Inget anslutet till inmatning '%s' av nod '%s'." #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrera signaler" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23694,11 +24516,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Slå på/av Autoplay" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Varning!" @@ -23922,8 +24739,9 @@ msgid "Alpha" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy msgid "Caret" -msgstr "" +msgstr "Markör" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Blink" @@ -24246,6 +25064,11 @@ msgstr "Mapp:" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "Endast Urval" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "Aktivera" @@ -24327,7 +25150,7 @@ msgstr "" msgid "Fill Mode" msgstr "Spel Läge:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24453,6 +25276,12 @@ msgid "Timeout" msgstr "Tidsgräns." #: scene/main/node.cpp +msgid "" +"Setting node name '%s' to be unique within scene for '%s', but it's already " +"claimed by '%s'. This node is no longer set unique." +msgstr "" + +#: scene/main/node.cpp msgid "Name Num Separator" msgstr "" @@ -24467,13 +25296,13 @@ msgstr "Beskrivning" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Exportera Projekt" +msgid "Pause Mode" +msgstr "Växla Läge" #: scene/main/node.cpp #, fuzzy -msgid "Pause Mode" -msgstr "Växla Läge" +msgid "Physics Interpolation Mode" +msgstr "Interpolationsläge" #: scene/main/node.cpp #, fuzzy @@ -24505,11 +25334,6 @@ msgstr "Sätt Flera:" msgid "Process Priority" msgstr "Redigera Filter" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Interpolationsläge" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24543,12 +25367,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Sätt Flera:" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -#, fuzzy -msgid "Physics Interpolation" -msgstr "Interpolationsläge" - -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24579,9 +25399,8 @@ msgid "Draw 2D Outlines" msgstr "" #: scene/main/scene_tree.cpp servers/visual_server.cpp -#, fuzzy msgid "Reflections" -msgstr "Riktningar" +msgstr "Reflektioner" #: scene/main/scene_tree.cpp msgid "Atlas Size" @@ -24646,16 +25465,17 @@ msgstr "Exportera Projekt" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/main/viewport.cpp msgid "" -"The Viewport size must be greater than or equal to 2 pixels on both " -"dimensions to render anything." +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." msgstr "" #: scene/main/viewport.cpp @@ -24814,6 +25634,16 @@ msgid "3D Physics" msgstr "Fysik Bildruta %" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Animations-Node" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Animations-Node" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -24855,12 +25685,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Font" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Välj Färg" @@ -25183,11 +26007,6 @@ msgid "Panel Disabled" msgstr "Avaktiverad" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Sektioner:" - -#: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25197,6 +26016,11 @@ msgstr "" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Sektioner:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Byt namn på Node" @@ -25236,11 +26060,6 @@ msgstr "Radera punkter" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Sektioner:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Ändra storlek på Array" @@ -25971,15 +26790,6 @@ msgid "Color Correction" msgstr "Färg funktion." #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Varningar" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Senaste:" @@ -25990,6 +26800,11 @@ msgid "Distance Field" msgstr "Distraktionsfritt Läge" #: scene/resources/gradient.cpp +#, fuzzy +msgid "Raw Data" +msgstr "Höger" + +#: scene/resources/gradient.cpp msgid "Offsets" msgstr "" @@ -26011,11 +26826,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Redigera Filter" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Nästa flik" @@ -26033,10 +26843,6 @@ msgid "Vertex Lighting" msgstr "Direkt ljus" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Vy framifrån" @@ -26046,11 +26852,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vy framifrån" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26069,6 +26870,10 @@ msgid "Ensure Correct Normals" msgstr "Transformera uniform." #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26134,10 +26939,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" msgstr "Partiklar" @@ -26161,26 +26962,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Metallic Texture" -msgstr "Ta Bort Mall" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Ta Bort Mall" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Växla Läge" #: scene/resources/material.cpp #, fuzzy @@ -26188,24 +26972,10 @@ msgid "Emission" msgstr "Ställ in uttryck" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Ställ in uttryck" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Ta Bort Mall" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26214,35 +26984,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Ta Bort Mall" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Rensa" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Rensa" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Redigera Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26251,15 +27006,6 @@ msgid "Ambient Occlusion" msgstr "Redigera Polygon" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Växla Läge" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26292,15 +27038,10 @@ msgstr "Övergång: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Övergång: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Sektioner:" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -26343,15 +27084,20 @@ msgstr "Icon Läge" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Växla Läge" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformera" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transformera" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26375,29 +27121,14 @@ msgstr "Instans" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformera uniform." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformera uniform." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ändra storlek på Array" - -#: scene/resources/multimesh.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Custom Data Array" -msgstr "Ändra storlek på Array" +msgid "Sampling" +msgstr "Skalning: " #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Partition Type" msgstr "Ändra Bas Typ:" #: scene/resources/navigation_mesh.cpp @@ -26414,10 +27145,15 @@ msgid "Source Group Name" msgstr "Källa" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Agents" +msgstr "Innehåll:" + +#: scene/resources/navigation_mesh.cpp msgid "Max Climb" msgstr "" @@ -26426,11 +27162,16 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Regions" +msgstr "Raw-Läge" + +#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -26443,6 +27184,11 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Details" +msgstr "Ladda Standard" + +#: scene/resources/navigation_mesh.cpp msgid "Sample Distance" msgstr "" @@ -26459,9 +27205,18 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Baking AABB" msgstr "" +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Baking AABB Offset" +msgstr "Ta Bort Mall" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -26584,6 +27339,11 @@ msgstr "Höger" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Redigera Nodkurva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26592,14 +27352,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Lägg till Ingångsport" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Node Namn:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26660,19 +27430,19 @@ msgid "Expand Margin" msgstr "Expandera alla" #: scene/resources/style_box.cpp -msgid "Corner Radius" +msgid "Skew" msgstr "" #: scene/resources/style_box.cpp -msgid "Corner Detail" +msgid "Corner Radius" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing" +msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" +msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp @@ -26699,6 +27469,20 @@ msgid "Image Size" msgstr "Sida: " #: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vy framifrån" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gå Tillbaka" + +#: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" msgstr "Växla Läge" @@ -26710,13 +27494,13 @@ msgstr "Fånga" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Spel Läge:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Spel Läge:" +msgid "To" +msgstr "Topp" #: scene/resources/texture.cpp #, fuzzy @@ -26752,8 +27536,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolationsläge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Växla Läge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Växla Läge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Icon Läge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Icon Läge" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26819,6 +27624,11 @@ msgid "Scenario" msgstr "Scen" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Animations-Node" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -26836,6 +27646,26 @@ msgstr "Linjär" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "Standard" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "Förhandsgranska" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "Höger" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "Redigera Koppling:" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" @@ -27193,6 +28023,11 @@ msgstr "Animations-Node" msgid "Collision Unsafe Fraction" msgstr "Animations-Node" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysik Bildruta %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27207,13 +28042,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" @@ -27498,12 +28333,13 @@ msgid "UV Contract Amount" msgstr "" #: servers/visual_server.cpp +#, fuzzy msgid "Use Simple PVS" -msgstr "" +msgstr "Använd enkel PVS" #: servers/visual_server.cpp msgid "PVS Logging" -msgstr "" +msgstr "PVS loggning" #: servers/visual_server.cpp #, fuzzy @@ -27516,8 +28352,9 @@ msgid "Remove Danglers" msgstr "Ta Bort Mall" #: servers/visual_server.cpp +#, fuzzy msgid "Flip Imported Portals" -msgstr "" +msgstr "Vänd importerade portaler" #: servers/visual_server.cpp #, fuzzy @@ -27525,8 +28362,9 @@ msgid "Occlusion Culling" msgstr "Redigera Polygon" #: servers/visual_server.cpp +#, fuzzy msgid "Max Active Spheres" -msgstr "" +msgstr "Max aktiva sfärer" #: servers/visual_server.cpp #, fuzzy @@ -27539,13 +28377,15 @@ msgid "Shader Compilation Mode" msgstr "Interpolationsläge" #: servers/visual_server.cpp +#, fuzzy msgid "Max Simultaneous Compiles" -msgstr "" +msgstr "Max samtidiga kompileringar" #: servers/visual_server.cpp msgid "Log Active Async Compiles Count" msgstr "" #: servers/visual_server.cpp +#, fuzzy msgid "Shader Cache Size (MB)" -msgstr "" +msgstr "Shader Cache Storlek (MB)" |