diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 187 |
1 files changed, 125 insertions, 62 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 6071ea21a8..98c2593d34 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -580,23 +580,14 @@ msgstr "Zooma Ut" msgid "Reset Zoom" msgstr "Återställ Zoom" -#: editor/code_editor.cpp +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp #, fuzzy -msgid "Warnings:" +msgid "Warnings" msgstr "Varning" #: editor/code_editor.cpp -#, fuzzy -msgid "Font Size:" -msgstr "Vy framifrån" - -#: editor/code_editor.cpp -msgid "Line:" -msgstr "Rad:" - -#: editor/code_editor.cpp -msgid "Col:" -msgstr "Kolumn:" +msgid "Line and column numbers." +msgstr "" #: editor/connections_dialog.cpp #, fuzzy @@ -939,8 +930,8 @@ msgstr "Ta bort valda filer?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Ta bort" @@ -1245,8 +1236,8 @@ msgstr "Lägg till Buss" #: editor/editor_audio_buses.cpp #, fuzzy -msgid "Create a new Bus Layout." -msgstr "Skapa en ny Buss-Layout." +msgid "Add a new Audio Bus to this layout." +msgstr "Spara Ljud-Buss Layout Som..." #: editor/editor_audio_buses.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp @@ -1279,6 +1270,11 @@ msgstr "Ladda Standard" msgid "Load the default Bus Layout." msgstr "Ladda standard Buss-Layouten." +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Create a new Bus Layout." +msgstr "Skapa en ny Buss-Layout." + #: editor/editor_autoload_settings.cpp #, fuzzy msgid "Invalid name." @@ -2650,7 +2646,7 @@ msgid "Save & Restart" msgstr "Spara & Avsluta" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp @@ -3795,25 +3791,6 @@ msgid "Create Polygon" msgstr "Skapa Prenumeration" #: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon" -msgstr "Redigera Polygon" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "Infoga Punkt" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon (Remove Point)" -msgstr "Redigera Polygon (ta bort punkt)" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Remove Polygon And Point" -msgstr "Ta bort Polygon och Punkt" - -#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy @@ -3833,6 +3810,25 @@ msgstr "" msgid "Erase points." msgstr "Radera punkter" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon" +msgstr "Redigera Polygon" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Insert Point" +msgstr "Infoga Punkt" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon (Remove Point)" +msgstr "Redigera Polygon (ta bort punkt)" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "Ta bort Polygon och Punkt" + #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -4658,6 +4654,16 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -5582,6 +5588,12 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create Polygon & UV" msgstr "" @@ -6761,7 +6773,7 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6843,10 +6855,16 @@ msgid "(empty)" msgstr "(tom)" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" +#, fuzzy +msgid "Animations:" msgstr "Animationer" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Animation" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" msgstr "" @@ -6856,8 +6874,9 @@ msgid "Loop" msgstr "Loop" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Nytt Animationsnamn:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -7702,6 +7721,19 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -9299,11 +9331,6 @@ msgstr "Projekt" #: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy -msgid "Warnings" -msgstr "Varning" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy msgid "View log" msgstr "Visa Filer" @@ -9980,6 +10007,13 @@ msgstr "" "ParallaxLayer-Node fungerar bara när satt som en barn till en " "ParallaxBackground-Node." +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -10149,6 +10183,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -10181,21 +10222,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "" -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -10219,6 +10245,21 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -10264,13 +10305,21 @@ msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp #, fuzzy msgid "Raw Mode" msgstr "Raw-Läge" #: scene/gui/color_picker.cpp +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp #, fuzzy -msgid "Add current color as a preset" +msgid "Add current color as a preset." msgstr "Lägg till nuvarande färg som en förinställning" #: scene/gui/dialogs.cpp @@ -10361,6 +10410,20 @@ msgid "Varyings can only be assigned in vertex function." msgstr "" #, fuzzy +#~ msgid "Warnings:" +#~ msgstr "Varning" + +#, fuzzy +#~ msgid "Font Size:" +#~ msgstr "Vy framifrån" + +#~ msgid "Line:" +#~ msgstr "Rad:" + +#~ msgid "Col:" +#~ msgstr "Kolumn:" + +#, fuzzy #~ msgid "OrientedPathFollow only works when set as a child of a Path node." #~ msgstr "" #~ "PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-" |