diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 140 |
1 files changed, 89 insertions, 51 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 9fd6b9bf67..dff36498be 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -25,15 +25,16 @@ # Leon <joel.lundborg@gmail.com>, 2021, 2022. # Kent Jofur <kent.jofur@gmail.com>, 2021. # Alex25820 <alexs25820@gmail.com>, 2021. -# Björn Åkesson <bjorn.akesson@gmail.com>, 2022. +# Björn Åkesson <bjorn.akesson@gmail.com>, 2022, 2023. # Kenny Andersson <kenny@ordinary.se>, 2022. +# Ludvig Svenonius <ludvig.svenonius@protonmail.com>, 2023. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-07-23 03:57+0000\n" -"Last-Translator: Kenny Andersson <kenny@ordinary.se>\n" +"PO-Revision-Date: 2023-01-20 11:20+0000\n" +"Last-Translator: Ludvig Svenonius <ludvig.svenonius@protonmail.com>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" @@ -41,7 +42,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.14-dev\n" +"X-Generator: Weblate 4.15.1\n" #: core/bind/core_bind.cpp main/main.cpp #, fuzzy @@ -49,9 +50,8 @@ msgid "Tablet Driver" msgstr "Drivrutin för surfplatta" #: core/bind/core_bind.cpp -#, fuzzy msgid "Clipboard" -msgstr "Klippbordet är tomt!" +msgstr "Urklipp" #: core/bind/core_bind.cpp msgid "Current Screen" @@ -705,9 +705,8 @@ msgid "Script Templates Search Path" msgstr "Sökväg för skriptmallar" #: core/project_settings.cpp -#, fuzzy msgid "Version Control Autoload On Startup" -msgstr "Versionshantering" +msgstr "Automatisk Inläsning av Versionskontroll vid Start" #: core/project_settings.cpp #, fuzzy @@ -4662,6 +4661,7 @@ msgstr "Diverse projekt eller scenövergripande-verktyg." #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "Projekt" @@ -7177,7 +7177,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp msgid "sRGB" -msgstr "" +msgstr "sRGB" #: editor/import/resource_importer_layered_texture.cpp #, fuzzy @@ -7565,7 +7565,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -8286,7 +8287,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Autoplay on Load" -msgstr "" +msgstr "Spela upp automatiskt efter inladdning" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Enable Onion Skinning" @@ -11362,7 +11363,7 @@ msgstr "Perspektiv" msgid " [auto]" msgstr "" -#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#. TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [portals active]" msgstr "" @@ -13309,9 +13310,10 @@ msgstr "Alternativ" #: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp #: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp #: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp -#: scene/main/canvas_layer.cpp scene/resources/material.cpp -#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#: scene/3d/visual_instance.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/style_box.cpp msgid "Offset" msgstr "" @@ -13514,7 +13516,7 @@ msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "SSH Passphrase" -msgstr "" +msgstr "Lösenordsfras för SSH" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -14712,13 +14714,13 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Couldn't load project.godot in project path (error %d). It may be missing or " -"corrupted." +"Couldn't load project at '%s' (error %d). It may be missing or corrupted." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't edit project.godot in project path." -msgstr "" +#, fuzzy +msgid "Couldn't save project at '%s' (error %d)." +msgstr "Kan inte öppna projekt vid '%s'." #: editor/project_manager.cpp msgid "Couldn't create project.godot in project path." @@ -15029,19 +15031,19 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "Physical Key" -msgstr "" +msgstr "Fysisk tangent" #: editor/project_settings_editor.cpp msgid "Key " -msgstr "Nyckel " +msgstr "Tangent " #: editor/project_settings_editor.cpp msgid "Joy Button" -msgstr "" +msgstr "Styrspaksknapp" #: editor/project_settings_editor.cpp msgid "Joy Axis" -msgstr "" +msgstr "Styrspaksaxel" #: editor/project_settings_editor.cpp msgid "Mouse Button" @@ -15070,9 +15072,8 @@ msgid "Add Input Action Event" msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy msgid "All Devices" -msgstr "Enhet" +msgstr "Alla Enheter" #: editor/project_settings_editor.cpp msgid " (Physical)" @@ -15718,18 +15719,18 @@ msgstr "" msgid "Make Local" msgstr "Gör Patch" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Node Namn:" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp +msgid "Unique names already used by another node in the scene:" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Disable Scene Unique Name(s)" msgstr "Node Namn:" #: editor/scene_tree_dock.cpp @@ -15934,6 +15935,11 @@ msgstr "Lägg till i Grupp" #: editor/scene_tree_editor.cpp #, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Node Namn:" + +#: editor/scene_tree_editor.cpp +#, fuzzy msgid "(Connecting From)" msgstr "Anslutningsfel" @@ -15999,6 +16005,10 @@ msgid "Invalid node name, the following characters are not allowed:" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "Byt namn på Node" @@ -17909,6 +17919,21 @@ msgstr "Alla urval" msgid "Auto Update Project" msgstr "Namnlöst Projekt" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Ersätt Alla" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Solution Directory" +msgstr "Välj en Katalog" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Välj en Katalog" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -18461,7 +18486,7 @@ msgstr "" #: modules/visual_script/visual_script_flow_control.cpp msgid "While" -msgstr "" +msgstr "Medans" #: modules/visual_script/visual_script_flow_control.cpp msgid "while (cond):" @@ -19734,6 +19759,11 @@ msgstr "Klipp ut Noder" msgid "Custom BG Color" msgstr "Klipp ut Noder" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Expandera alla" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp #, fuzzy @@ -20583,6 +20613,12 @@ msgid "Show Name On Square 310 X 310" msgstr "" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid package short name." msgstr "Ogiltigt namn." @@ -20871,11 +20907,11 @@ msgstr "" #: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Monitoring" -msgstr "" +msgstr "Övervakning" #: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Monitorable" -msgstr "" +msgstr "Övervakningsbar" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy @@ -20948,7 +20984,7 @@ msgstr "Slå på/av Autoplay" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp msgid "Stream Paused" -msgstr "" +msgstr "Pausad" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp @@ -23952,6 +23988,15 @@ msgstr "Fel" msgid "AABB" msgstr "" +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Sorting" +msgstr "Sortera" + +#: scene/3d/visual_instance.cpp +msgid "Use AABB Center" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Geometry" @@ -25609,39 +25654,32 @@ msgid "Swap OK Cancel" msgstr "Avbryt" #: scene/register_scene_types.cpp -#, fuzzy msgid "Layer Names" -msgstr "Namn" +msgstr "Skiktnamn" #: scene/register_scene_types.cpp -#, fuzzy msgid "2D Render" -msgstr "Renderare:" +msgstr "2D-Rendering" #: scene/register_scene_types.cpp -#, fuzzy msgid "3D Render" -msgstr "Renderare:" +msgstr "3D-Rendering" #: scene/register_scene_types.cpp -#, fuzzy msgid "2D Physics" -msgstr "Fysik Bildruta %" +msgstr "2D-Fysik" #: scene/register_scene_types.cpp -#, fuzzy msgid "3D Physics" -msgstr "Fysik Bildruta %" +msgstr "3D-Fysik" #: scene/register_scene_types.cpp -#, fuzzy msgid "2D Navigation" -msgstr "Animations-Node" +msgstr "2D-Navigation" #: scene/register_scene_types.cpp -#, fuzzy msgid "3D Navigation" -msgstr "Animations-Node" +msgstr "3D-Navigation" #: scene/register_scene_types.cpp msgid "Use hiDPI" |