summaryrefslogtreecommitdiff
path: root/editor/translations/sv.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r--editor/translations/sv.po1603
1 files changed, 1274 insertions, 329 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 7ddf0a981d..822a6f9388 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -1,6 +1,6 @@
# Swedish translation of the Godot Engine editor
-# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
# bergmarklund <davemcgroin@gmail.com>, 2017, 2018.
# Christoffer Sundbom <christoffer_karlsson@live.se>, 2017.
@@ -9,23 +9,26 @@
# Kristoffer Grundström <kristoffer.grundstrom1983@gmail.com>, 2018.
# Magnus Helander <helander@fastmail.net>, 2018.
# Daniel K <danielkimblad@hotmail.com>, 2018.
+# Toiya <elviraa98@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2018-08-06 18:43+0000\n"
-"Last-Translator: Daniel K <danielkimblad@hotmail.com>\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: 2019-03-19 15:04+0000\n"
+"Last-Translator: Toiya <elviraa98@gmail.com>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
"godot/sv/>\n"
"Language: sv\n"
+"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8-bit\n"
+"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.1.1\n"
+"X-Generator: Weblate 3.6-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
+msgstr "Ogiltligt typargument till convert(), använd TYPE_* konstanter."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -43,11 +46,11 @@ msgstr ""
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr ""
+msgstr "Ogiltiga operander till operator %s, %s och %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr ""
+msgstr "Ogiltigt index av typ %s för bastyp %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
@@ -64,31 +67,35 @@ msgstr ""
#: editor/animation_bezier_editor.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
-msgstr ""
+msgstr "Gratis"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Balanserad"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Mirror"
-msgstr "Spegla X"
+msgstr "Spegla"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Insert Key Here"
-msgstr "Anim Infoga Nyckel"
+msgstr "Infoga Nyckel Här"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Duplicate Selected Key(s)"
-msgstr "Duplicera urval"
+msgstr "Duplicera valda nycklar"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Delete Selected Key(s)"
-msgstr "Ta bort valda filer?"
+msgstr "Ta bort valda nycklar"
+
+#: editor/animation_bezier_editor.cpp
+msgid "Add Bezier Point"
+msgstr "Lägg till Bezierpunkt"
+
+#: editor/animation_bezier_editor.cpp
+msgid "Move Bezier Points"
+msgstr "Flytta Bezierpunkt"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -100,7 +107,7 @@ msgstr "Anim Ta Bort Nycklar"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
-msgstr "Anim Ändra Nyckelram Tid"
+msgstr "Anim Ändra Tid för Nyckebild"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
@@ -112,13 +119,22 @@ msgstr "Anim Ändra Transformation"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
-msgstr "Anim Ändra Värde På Tidsnyckeln"
+msgstr "Anim Ändra Värde På Nyckelbild"
#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "Anim Ändra Anrop"
#: editor/animation_track_editor.cpp
+msgid "Change Animation Length"
+msgstr "Ändra Animationslängd"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr "Ändra Animationsloop"
+
+#: editor/animation_track_editor.cpp
msgid "Property Track"
msgstr ""
@@ -154,9 +170,8 @@ msgid "Animation Length Time (seconds)"
msgstr "Animation längd (i sekunder)."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation Looping"
-msgstr "Animation zoom."
+msgstr "Animationslooping"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -164,18 +179,21 @@ msgid "Functions:"
msgstr "Funktioner:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Audio Clips:"
-msgstr "Ljud-Lyssnare"
+msgstr "Ljudklipp:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
-msgstr ""
+msgstr "Animklipp:"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Change Track Path"
+msgstr "Ändra Arrays Värde"
+
+#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr "Växla distraktionsfritt läge."
+msgstr "Ändra spårets läge till på/av."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
@@ -196,9 +214,12 @@ msgid "Remove this track."
msgstr "Ta bort valt spår."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Time (s): "
-msgstr "Tid:"
+msgstr "Tid (s): "
+
+#: editor/animation_track_editor.cpp
+msgid "Toggle Track Enabled"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Continuous"
@@ -215,11 +236,11 @@ msgstr "Trigger"
#: editor/animation_track_editor.cpp
msgid "Capture"
-msgstr ""
+msgstr "Fånga"
#: editor/animation_track_editor.cpp
msgid "Nearest"
-msgstr ""
+msgstr "Närmaste"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
@@ -228,7 +249,7 @@ msgstr "Linjär"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Kubik"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
@@ -241,17 +262,30 @@ msgstr ""
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr ""
+msgstr "Lägg till nyckel"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Duplicate Key(s)"
-msgstr "Duplicera Nod(er)"
+msgstr "Duplicera Nycklar"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Delete Key(s)"
-msgstr "Ta bort Nod(er)"
+msgstr "Ta bort Nycklar"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Update Mode"
+msgstr "Ändra Animationens Uppdateringsläge"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Interpolation Mode"
+msgstr "Animations-Node"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Loop Mode"
+msgstr "Ändra Anim Loop"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
@@ -269,7 +303,6 @@ msgstr "Skapa %d NYA spår och infoga nycklar?"
#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
@@ -296,6 +329,16 @@ msgid "Anim Insert Key"
msgstr "Anim Infoga Nyckel"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Step"
+msgstr "Ändra Animationsnamn:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rearrange Tracks"
+msgstr "Ändra ordning på Autoloads"
+
+#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""
@@ -320,6 +363,11 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Bezier Track"
+msgstr "Anim Lägg till spår"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr ""
@@ -328,11 +376,26 @@ msgid "Track is not of type Spatial, can't insert key"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Transform Track Key"
+msgstr "Transformera"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track Key"
+msgstr "Anim Lägg till spår"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Add Method Track Key"
+msgstr "Anim Infoga Spår & Nyckel"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Method not found in object: "
msgstr "VariableGet hittades inte i Skript: "
@@ -346,6 +409,11 @@ msgid "Clipboard is empty"
msgstr "Sökvägen är tom"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Paste Tracks"
+msgstr "Klistra in Params"
+
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Anim Skala Nycklar"
@@ -392,11 +460,6 @@ msgid "Copy Tracks"
msgstr "Kopiera Params"
#: editor/animation_track_editor.cpp
-#, fuzzy
-msgid "Paste Tracks"
-msgstr "Klistra in Params"
-
-#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "Skala urval"
@@ -509,6 +572,19 @@ msgstr ""
msgid "Copy"
msgstr "Kopiera"
+#: editor/animation_track_editor_plugins.cpp
+#, fuzzy
+msgid "Add Audio Track Clip"
+msgstr "Ljud-Lyssnare"
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip Start Offset"
+msgstr ""
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip End Offset"
+msgstr ""
+
#: editor/array_property_edit.cpp
#, fuzzy
msgid "Resize Array"
@@ -563,35 +639,30 @@ msgstr "Ersätt Alla"
msgid "Selection Only"
msgstr "Endast Urval"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "Zooma In"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "Zooma Ut"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "Återställ Zoom"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
-msgid "Warnings:"
+msgid "Warnings"
msgstr "Varning"
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Font Size:"
-msgstr "Vy framifrån"
-
-#: editor/code_editor.cpp
-msgid "Line:"
-msgstr "Rad:"
-
-#: editor/code_editor.cpp
-msgid "Col:"
-msgstr "Kolumn:"
+msgid "Line and column numbers."
+msgstr ""
#: editor/connections_dialog.cpp
#, fuzzy
@@ -761,8 +832,8 @@ msgid "Recent:"
msgstr "Senaste:"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Sök:"
@@ -818,8 +889,7 @@ msgid "Resource"
msgstr "Resurs"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/script_create_dialog.cpp
+#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
#, fuzzy
msgid "Path"
msgstr "Sökväg"
@@ -935,8 +1005,8 @@ msgstr "Ta bort valda filer?"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/project_export.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Ta bort"
@@ -1065,7 +1135,7 @@ msgstr "Dekomprimerar Tillgångar"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
#, fuzzy
-msgid "Package Installed Successfully!"
+msgid "Package installed successfully!"
msgstr "Paketet installerades!"
#: editor/editor_asset_installer.cpp
@@ -1241,8 +1311,8 @@ msgstr "Lägg till Buss"
#: editor/editor_audio_buses.cpp
#, fuzzy
-msgid "Create a new Bus Layout."
-msgstr "Skapa en ny Buss-Layout."
+msgid "Add a new Audio Bus to this layout."
+msgstr "Spara Ljud-Buss Layout Som..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@@ -1275,6 +1345,11 @@ msgstr "Ladda Standard"
msgid "Load the default Bus Layout."
msgstr "Ladda standard Buss-Layouten."
+#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Create a new Bus Layout."
+msgstr "Skapa en ny Buss-Layout."
+
#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Invalid name."
@@ -1356,7 +1431,7 @@ msgid "Add AutoLoad"
msgstr "Lägg till AutoLoad"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Path:"
msgstr "Sökväg:"
@@ -1367,8 +1442,7 @@ msgid "Node Name:"
msgstr "Node Namn:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "Namn"
@@ -1436,10 +1510,47 @@ msgid "Storing File:"
msgstr "Lagrar Fil:"
#: editor/editor_export.cpp
+msgid "No export template found at the expected path:"
+msgstr ""
+
+#: editor/editor_export.cpp
#, fuzzy
msgid "Packing"
msgstr "Packar"
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
+"Etc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' texture compression for GLES3. Enable "
+"'Import Etc 2' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+
+#: editor/editor_export.cpp platform/android/export/export.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Custom debug template not found."
+msgstr "Mallfil hittades inte:\n"
+
+#: editor/editor_export.cpp platform/android/export/export.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+msgid "Custom release template not found."
+msgstr ""
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
#, fuzzy
msgid "Template file not found:"
@@ -1480,7 +1591,7 @@ msgstr "Visa I Filhanteraren"
msgid "New Folder..."
msgstr "Ny Mapp..."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh"
msgstr "Uppdatera"
@@ -1560,10 +1671,33 @@ msgstr "Flytta Favorit Upp"
msgid "Move Favorite Down"
msgstr "Flytta Favorit Ner"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Previous Folder"
+msgstr "Föregående flik"
+
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Next Folder"
+msgstr "Skapa Mapp"
+
+#: editor/editor_file_dialog.cpp
msgid "Go to parent folder"
msgstr "Gå till överordnad mapp"
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "(Un)favorite current folder."
+msgstr "Kunde inte skapa mapp."
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a grid of thumbnails."
+msgstr ""
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a list."
+msgstr ""
+
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Directories & Files:"
@@ -1822,10 +1956,9 @@ msgstr "Output:"
msgid "Project export failed with error code %d."
msgstr "Projekt exporten misslyckades med följande felmeddelande %d."
-#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
-msgid "Error saving resource!"
-msgstr "Fel vid sparande av resurs!"
+#: editor/editor_node.cpp
+msgid "Imported resources can't be saved."
+msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
@@ -1833,6 +1966,17 @@ msgid "OK"
msgstr "OK"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
+msgid "Error saving resource!"
+msgstr "Fel vid sparande av resurs!"
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource can't be saved because it does not belong to the edited scene. "
+"Make it unique first."
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "Spara Resurs Som..."
@@ -2078,6 +2222,15 @@ msgid "Save changes to '%s' before closing?"
msgstr "Spara ändringar i '%s' innan stängning?"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Saved %s modified resource(s)."
+msgstr "Misslyckades att ladda resurs."
+
+#: editor/editor_node.cpp
+msgid "A root node is required to save the scene."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Spara Scen Som..."
@@ -2421,7 +2574,7 @@ msgstr "Projektinställningar"
msgid "Export"
msgstr "Exportera"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "Verktyg"
@@ -2630,7 +2783,7 @@ msgid "Save & Restart"
msgstr "Spara & Avsluta"
#: editor/editor_node.cpp
-msgid "Spins when the editor window repaints!"
+msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@@ -2850,10 +3003,21 @@ msgstr ""
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
-msgid "Assign.."
+msgid "Assign..."
msgstr "Tilldela"
#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Invalid RID"
+msgstr "Ogiltig Sökväg"
+
+#: editor/editor_properties.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_properties.cpp
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
@@ -2871,8 +3035,7 @@ msgstr ""
msgid "Pick a Viewport"
msgstr ""
-#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_editor.cpp
+#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "New Script"
msgstr "Nytt Skript"
@@ -3212,14 +3375,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "View items as a list."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
@@ -3247,7 +3402,7 @@ msgid "Unable to update dependencies:"
msgstr "Scen '%s' har trasiga beroenden:"
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
-msgid "No name provided"
+msgid "No name provided."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3255,10 +3410,6 @@ msgid "Provided name contains invalid characters"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "No name provided."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
msgstr ""
@@ -3331,7 +3482,7 @@ msgstr "Duplicera"
msgid "Move To..."
msgstr "Flytta Till..."
-#: editor/filesystem_dock.cpp
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
msgstr "Nytt Skript"
@@ -3381,11 +3532,6 @@ msgid "Search files"
msgstr "Sök Klasser"
#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Instansiera valda scen(er) som barn till vald Node."
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -3476,7 +3622,7 @@ msgstr "ERROR: Animationsnamn finns redan!"
#: editor/groups_editor.cpp
#, fuzzy
-msgid "invalid Group name."
+msgid "Invalid group name."
msgstr "Ogiltigt namn."
#: editor/groups_editor.cpp editor/node_dock.cpp
@@ -3616,6 +3762,19 @@ msgstr ""
msgid "Reimport"
msgstr ""
+#: editor/import_dock.cpp
+msgid "Save scenes, re-import and restart"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Changing the type of an imported file requires editor restart."
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid ""
+"WARNING: Assets exist that use this resource, they may stop loading properly."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "Misslyckades att ladda resurs."
@@ -3677,6 +3836,11 @@ msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Save the currently edited resource."
+msgstr "Spara den nuvarande animationen"
+
+#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr ""
@@ -3745,46 +3909,49 @@ msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "Skapa Prenumeration"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr "Redigera Polygon"
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "Radera punkter"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Insert Point"
-msgstr "Infoga Punkt"
+msgid ""
+"Edit points.\n"
+"LMB: Move Point\n"
+"RMB: Erase Point"
+msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
-msgstr "Redigera Polygon (ta bort punkt)"
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Erase points."
+msgstr "Radera punkter"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Poly And Point"
-msgstr "Ta bort Polygon och Punkt"
+#, fuzzy
+msgid "Edit Polygon"
+msgstr "Redigera Polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#, fuzzy
-msgid "Create a new polygon from scratch"
-msgstr "Skapa ny polygon från grunden"
+msgid "Insert Point"
+msgstr "Infoga Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid ""
-"Edit existing polygon:\n"
-"LMB: Move Point.\n"
-"Ctrl+LMB: Split Segment.\n"
-"RMB: Erase Point."
-msgstr ""
+#, fuzzy
+msgid "Edit Polygon (Remove Point)"
+msgstr "Redigera Polygon (ta bort punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Delete points"
-msgstr "Radera punkter"
+#, fuzzy
+msgid "Remove Polygon And Point"
+msgstr "Ta bort Polygon och Punkt"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3799,17 +3966,52 @@ msgstr "Lägg till Animation"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Load.."
+msgid "Load..."
msgstr "Ladda"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Move Node Point"
+msgstr "Flytta Ner"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Node Point"
+msgstr "Lägg Till Node"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Animation Point"
+msgstr "Lägg till Animation"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace1D Point"
+msgstr "Ta bort Polygon och Punkt"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Move BlendSpace1D Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -3828,15 +4030,9 @@ msgid "Select and move points, create points with RMB."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
-msgid "Create points."
-msgstr "Radera punkter"
-
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#, fuzzy
-msgid "Erase points."
-msgstr "Radera punkter"
+#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
+msgid "Enable snap and show grid."
+msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3857,6 +4053,29 @@ msgid "Triangle already exists"
msgstr "ERROR: Animationsnamn finns redan!"
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Triangle"
+msgstr "Lägg till Variabel"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace2D Point"
+msgstr "Ta bort Polygon och Punkt"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace2D Triangle"
+msgstr "Ta bort Variabeln"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
@@ -3865,6 +4084,11 @@ msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Toggle Auto Triangles"
+msgstr "Växla AutoLoad Globals"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
@@ -3877,17 +4101,16 @@ msgid "Generate blend triangles automatically (instead of manually)"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
-msgstr ""
-
-#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Parameter Changed"
+msgstr "Uppdatera Ändringar"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Edit Filters"
@@ -3898,11 +4121,54 @@ msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Add Node to BlendTree"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node Moved"
+msgstr "Node Namn:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Connected"
+msgstr "Ansluten"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Disconnected"
+msgstr "Frånkopplad"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Set Animation"
+msgstr "Animation"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Node"
+msgstr "Ta bort Nod(er)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Filter On/Off"
+msgstr "Växla distraktionsfritt läge."
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Change Filter"
+msgstr "Ändra Typ"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
@@ -3918,9 +4184,15 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Renamed"
+msgstr "Node Namn:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
-msgid "Add Node.."
+msgid "Add Node..."
msgstr "Lägg Till Node"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -4161,6 +4433,22 @@ msgid "Cross-Animation Blend Times"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Move Node"
+msgstr "Flytta Nod(er)"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Add Transition"
+msgstr "Lägg Till Översättning"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Lägg Till Node"
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr ""
@@ -4190,6 +4478,20 @@ msgid "No playback resource set at path: %s."
msgstr "Inte i resursens sökväg."
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Removed"
+msgstr "Ta bort"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition Removed"
+msgstr "Övergång"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set Start Node (Autoplay)"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
@@ -4208,7 +4510,7 @@ msgstr "Anslut Noder"
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Remove selected node or transition"
+msgid "Remove selected node or transition."
msgstr "Ta bort valt spår."
#: editor/plugins/animation_state_machine_editor.cpp
@@ -4487,7 +4789,7 @@ msgstr "Alla"
msgid "Plugins"
msgstr ""
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "Sortera:"
@@ -4623,6 +4925,16 @@ msgid "Move CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Presets for the anchors and margins values of a Control node."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Children of containers have their anchors and margins values overridden by "
+"their parent."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -4639,21 +4951,19 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom out"
-msgstr "Zooma Ut"
+msgid ""
+"Warning: Children of a container get their position and size determined only "
+"by their parent."
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom reset"
+msgid "Zoom Reset"
msgstr "Zooma Ut"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom in"
-msgstr "Zooma In"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr ""
@@ -4916,8 +5226,17 @@ msgstr ""
"Dra & släpp + Alt: Ändra Node-Typ"
#: editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
-msgstr ""
+#, fuzzy
+msgid "Create Polygon3D"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr "Redigera Polygon"
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr "Redigera Polygon (ta bort punkt)"
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
@@ -5007,6 +5326,10 @@ msgstr "Håll Skift för att redigera tangenter individuellt"
msgid "Bake GI Probe"
msgstr ""
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Gradient Edited"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -5020,38 +5343,9 @@ msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#, fuzzy
-msgid ""
-"No OccluderPolygon2D resource on this node.\n"
-"Create and assign one?"
-msgstr ""
-"Ingen OccluderPolygon2D resurs på denna Node.\n"
-"Skapa och tilldela en?"
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr ""
-
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr ""
@@ -5292,6 +5586,7 @@ msgid "Populate"
msgstr ""
#: editor/plugins/navigation_polygon_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
@@ -5300,19 +5595,19 @@ msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Can only set point into a ParticlesMaterial process material"
+msgid "Generate Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
+msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
+msgid "Error loading image:"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generate Visibility Rect"
+msgid "No pixels with transparency > 128 in image..."
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5406,11 +5701,11 @@ msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate Visibility AABB"
+msgid "Generate AABB"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
@@ -5431,6 +5726,11 @@ msgid "Add Point to Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Split Curve"
+msgstr "Redigera Nodkurva"
+
+#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr ""
@@ -5458,6 +5758,10 @@ msgid "Click: Add Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Left Click: Split Segment (in curve)"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr ""
@@ -5473,11 +5777,6 @@ msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr ""
-
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr ""
@@ -5535,6 +5834,10 @@ msgstr ""
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move joint"
@@ -5546,7 +5849,13 @@ msgid ""
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Sync bones"
+msgid "Sync Bones"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"No texture in this polygon.\n"
+"Set a texture to be able to edit UV."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5554,43 +5863,52 @@ msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"Polygon 2D has internal vertices, so it can no longer be edited in the "
+"viewport."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split point with itself."
+msgid "Create Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split can't form an existing edge."
+msgid "Remove Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Split already exists."
-msgstr "Autoload '%s' finns redan!"
+msgid "Invalid Polygon (need 3 different vertices)"
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Add Split"
-msgstr "Lägg till Signal"
+msgid "Add Custom Polygon"
+msgstr "Redigera Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Invalid Split: "
-msgstr "Ogiltig Sökväg"
+msgid "Remove Custom Polygon"
+msgstr "Ta bort Polygon och Punkt"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Remove Split"
-msgstr "Ta Bort Mall"
+msgid "Transform Polygon"
+msgstr "Transformera"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Transform UV Map"
+msgid "Paint Bone Weights"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint bone weights"
+msgid "Open Polygon 2D UV editor."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5603,12 +5921,13 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Poly"
-msgstr "Redigera Polygon"
+msgid "Points"
+msgstr "Flytta Ner"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Splits"
-msgstr ""
+#, fuzzy
+msgid "Polygons"
+msgstr "Redigera Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Bones"
@@ -5616,12 +5935,8 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Create Polygon"
-msgstr "Skapa Prenumeration"
-
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
-msgstr ""
+msgid "Move Points"
+msgstr "Flytta Ner"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
@@ -5648,20 +5963,21 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Connect two points to make a split"
+msgid "Create a custom polygon. Enables custom polygon rendering."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Select a split to erase it"
-msgstr "Välj en mapp att skanna"
+msgid ""
+"Remove a custom polygon. If none remain, custom polygon rendering is "
+"disabled."
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint weights with specified intensity"
+msgid "Paint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UnPaint weights with specified intensity"
+msgid "Unpaint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5686,6 +6002,11 @@ msgid "Grid Settings"
msgstr "Inställningar"
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr ""
@@ -5810,21 +6131,24 @@ msgid "Error saving file!"
msgstr "Fel vid sparande av TileSet!"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr ""
+#, fuzzy
+msgid "Error while saving theme."
+msgstr "Fel vid sparande."
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Error saving"
+msgid "Error Saving"
msgstr "Fel vid sparande"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr ""
+#, fuzzy
+msgid "Error importing theme."
+msgstr "Fel vid sparande av scenen."
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr ""
+#, fuzzy
+msgid "Error Importing"
+msgstr "Fel vid laddning:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5847,6 +6171,15 @@ msgid "Import Theme"
msgstr "Importera Tema"
#: editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error saving"
+msgstr "Fel vid sparande"
+
+#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Save Theme As..."
msgstr "Spara Tema Som..."
@@ -5894,8 +6227,8 @@ msgstr "Fil"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "New TextFile"
-msgstr "Visa Filer"
+msgid "Open..."
+msgstr "Öppen"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
@@ -5927,6 +6260,11 @@ msgstr "Spara Tema"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
+msgid "Import Theme..."
+msgstr "Importera Tema"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Reload Theme"
msgstr "Ladda om Tema"
@@ -5936,11 +6274,6 @@ msgid "Save Theme"
msgstr "Spara Tema"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Save Theme As"
-msgstr "Spara Tema Som"
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Close Docs"
msgstr ""
@@ -5997,6 +6330,14 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Request Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Help improve the Godot documentation by giving feedback"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -6052,6 +6393,10 @@ msgstr ""
msgid "Go to Function"
msgstr "Funktion:"
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
@@ -6088,10 +6433,6 @@ msgstr ""
msgid "Syntax Highlighter"
msgstr ""
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-msgid "Standard"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
#, fuzzy
@@ -6212,6 +6553,15 @@ msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
+msgid "Create Rest Pose from Bones"
+msgstr "Skapa från Scen"
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Rest Pose to Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+#, fuzzy
msgid "Skeleton2D"
msgstr "Singleton"
@@ -6330,10 +6680,6 @@ msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "FPS"
-msgstr "FPS"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Top View."
msgstr "Vy Ovanifrån."
@@ -6389,8 +6735,9 @@ msgid "Rear"
msgstr "Baksida"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
-msgstr ""
+#, fuzzy
+msgid "Align with View"
+msgstr "Vy från höger"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
#, fuzzy
@@ -6486,6 +6833,12 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Note: The FPS value displayed is the editor's framerate.\n"
+"It cannot be used as a reliable indication of in-game performance."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Rotation Locked"
msgstr "Visa Information"
@@ -6495,6 +6848,10 @@ msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Nodes To Floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Select Mode (Q)"
msgstr "Välj Node"
@@ -6714,6 +7071,10 @@ msgstr ""
msgid "Post"
msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Nameless gizmo"
+msgstr ""
+
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite is empty!"
@@ -6780,10 +7141,6 @@ msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
@@ -6793,10 +7150,16 @@ msgid "(empty)"
msgstr "(tom)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
+#, fuzzy
+msgid "Animations:"
msgstr "Animationer"
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "New Animation"
+msgstr "Animation"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Speed (FPS):"
msgstr ""
@@ -6806,8 +7169,9 @@ msgid "Loop"
msgstr "Loop"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
-msgstr ""
+#, fuzzy
+msgid "Animation Frames:"
+msgstr "Nytt Animationsnamn:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
@@ -6836,11 +7200,16 @@ msgid "Set Region Rect"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Set Margin"
+msgstr ""
+
+#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "<None>"
+#: scene/resources/visual_shader.cpp
+msgid "None"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -7092,12 +7461,12 @@ msgid "Clear transform"
msgstr "Transformera"
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Texture(s) to TileSet"
+msgid "Add Texture(s) to TileSet."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Remove current Texture from TileSet"
+msgid "Remove selected Texture from TileSet."
msgstr "Flytta nuvarande spår upp."
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -7109,32 +7478,82 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+#, fuzzy
+msgid "Next Coordinate"
+msgstr "Nästa Skript"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the next shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Previous Coordinate"
+msgstr "Föregående Skript"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the previous shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Copy bitmask."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Paste bitmask."
+msgstr "Klistra in Animation"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Erase bitmask."
+msgstr "Radera punkter"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new rectangle."
+msgstr "Skapa Ny"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new polygon."
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Keep polygon inside region Rect."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Display tile's names (hold Alt Key)"
+msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove selected texture and ALL TILES which use it?"
+msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove selected texture? This will remove all tiles which use it."
+msgstr "Flytta nuvarande spår upp."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
-msgstr "Skapa från scen?"
+msgid "Create from scene? This will overwrite all current tiles."
+msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Texture"
+msgstr "Ta Bort Mall"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "%s file(s) were not added because was already on the list."
msgstr ""
@@ -7145,16 +7564,27 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete selected Rect."
+msgstr "Ta bort valda filer?"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid ""
-"LMB: set bit on.\n"
-"RMB: set bit off.\n"
+"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
-msgstr ""
+msgstr "Skapa Mapp"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete polygon."
+msgstr "Radera punkter"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
-"Select current edited sub-tile.\n"
+"LMB: Set bit on.\n"
+"RMB: Set bit off.\n"
"Click on another Tile to edit it."
msgstr "Skapa Mapp"
@@ -7173,15 +7603,132 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid ""
+"Select sub-tile to change its z index.\n"
+"Click on another Tile to edit it."
+msgstr "Skapa Mapp"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Region"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Tile"
+msgstr "Skapa Mapp"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Tile Bitmask"
+msgstr "Redigera Filter"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Collision Polygon"
+msgstr "Redigera Polygon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Occlusion Polygon"
+msgstr "Redigera Polygon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Navigation Polygon"
+msgstr "Redigera Polygon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Paste Tile Bitmask"
+msgstr "Klistra in Animation"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Clear Tile Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Polygon Concave"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Polygon Convex"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Tile"
+msgstr "Ta Bort Mall"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Collision Polygon"
+msgstr "Ta bort Polygon och Punkt"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Occlusion Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Navigation Polygon"
+msgstr "Ta bort Animation"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Tile Priority"
+msgstr "Redigera Filter"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Edit Tile Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Collision Polygon"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Occlusion Polygon"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "This property can't be changed."
msgstr "Åtgärden kan inte göras utan en scen."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Tile Set"
+msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Uniform Name"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Input Default Port"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node to Visual Shader"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Duplicate Nodes"
+msgstr "Duplicera Nod(er)"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Input Type Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -7198,6 +7745,15 @@ msgstr "Höger"
msgid "VisualShader"
msgstr ""
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Visual Property"
+msgstr "Redigera Filter"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Mode Changed"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
@@ -7211,7 +7767,16 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"Export templates seem to be missing or invalid."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"This might be due to a configuration issue in the export preset or your "
+"export settings."
msgstr ""
#: editor/project_export.cpp
@@ -7224,6 +7789,15 @@ msgid "Exporting All"
msgstr "Exportera"
#: editor/project_export.cpp
+#, fuzzy
+msgid "The given export path doesn't exist:"
+msgstr "Sökvägen finns inte."
+
+#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -7233,7 +7807,7 @@ msgstr "Lägg till..."
#: editor/project_export.cpp
#, fuzzy
-msgid "Export Path:"
+msgid "Export Path"
msgstr "Exportera Projekt"
#: editor/project_export.cpp
@@ -7294,6 +7868,36 @@ msgstr ""
#: editor/project_export.cpp
#, fuzzy
+msgid "Script"
+msgstr "Nytt Skript"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Script Export Mode:"
+msgstr "Exportera Projekt"
+
+#: editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Invalid Encryption Key (must be 64 characters long)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
msgid "Export PCK/Zip"
msgstr "Exportera PCK/Zip"
@@ -7445,13 +8049,45 @@ msgid "Browse"
msgstr "Bläddra"
#: editor/project_manager.cpp
+msgid "Renderer:"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 3.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Higher visual quality\n"
+"All features available\n"
+"Incompatible with older hardware\n"
+"Not recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 2.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Lower visual quality\n"
+"Some features not available\n"
+"Works on most hardware\n"
+"Recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Renderer can be changed later, but scenes may need to be adjusted."
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Unnamed Project"
msgstr "Namnlöst Projekt"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Can't open project"
+msgid "Can't open project at '%s'."
msgstr "Kan inte öppna projekt"
#: editor/project_manager.cpp
@@ -7460,6 +8096,37 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"The following project settings file does not specify the version of Godot "
+"through which it was created.\n"
+"\n"
+"%s\n"
+"\n"
+"If you proceed with opening it, it will be converted to Godot's current "
+"configuration file format.\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"The following project settings file was generated by an older engine "
+"version, and needs to be converted for this version:\n"
+"\n"
+"%s\n"
+"\n"
+"Do you want to convert it?\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"The project settings were created by a newer engine version, whose settings "
+"are not compatible with this version."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in \"Project Settings\" under "
"the \"Application\" category."
@@ -8167,6 +8834,23 @@ msgid "Duplicate Node(s)"
msgstr "Duplicera Nod(er)"
#: editor/scene_tree_dock.cpp
+msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Node must belong to the edited scene to become root."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Instantiated scenes can't become root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Make node as Root"
+msgstr "Vettigt!"
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete Node(s)?"
msgstr "Ta bort Nod(er)?"
@@ -8206,6 +8890,11 @@ msgstr "Gör Patch"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "New Scene Root"
+msgstr "Vettigt!"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Create Root Node:"
msgstr "Skapa Node"
@@ -8663,6 +9352,21 @@ msgstr ""
#: editor/settings_config_dialog.cpp
#, fuzzy
+msgid "Erase Shortcut"
+msgstr "Genvägar"
+
+#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Restore Shortcut"
+msgstr "Genvägar"
+
+#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Change Shortcut"
+msgstr "Genvägar"
+
+#: editor/settings_config_dialog.cpp
+#, fuzzy
msgid "Shortcuts"
msgstr "Genvägar"
@@ -8800,7 +9504,7 @@ msgid "GDNative"
msgstr "GDNative"
#: modules/gdscript/gdscript_functions.cpp
-msgid "step argument is zero!"
+msgid "Step argument is zero!"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
@@ -8878,6 +9582,10 @@ msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -9027,11 +9735,6 @@ msgstr "Projekt"
#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
-msgid "Warnings"
-msgstr "Varning"
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-#, fuzzy
msgid "View log"
msgstr "Visa Filer"
@@ -9198,11 +9901,6 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Add Node"
-msgstr "Lägg Till Node"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -9288,6 +9986,11 @@ msgid "Change Input Value"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Resize Comment"
+msgstr "Ändra Kommentar"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""
@@ -9445,6 +10148,89 @@ msgstr ""
msgid "Set %s"
msgstr ""
+#: platform/android/export/export.cpp
+msgid "Package name is missing."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Package segments must be of non-zero length."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "The character '%s' is not allowed in Android application package names."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "A digit cannot be the first character in a package segment."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "The character '%s' cannot be the first character in a package segment."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "The package must have at least one '.' separator."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "ADB executable not configured in the Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Debug keystore not configured in the Editor Settings nor in the preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid public key for APK expansion."
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Invalid package name:"
+msgstr "Ogiltigt namn."
+
+#: platform/iphone/export/export.cpp
+msgid "Identifier is missing."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Identifier segments must be of non-zero length."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "The character '%s' is not allowed in Identifier."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "A digit cannot be the first character in a Identifier segment."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid ""
+"The character '%s' cannot be the first character in a Identifier segment."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "The Identifier must have at least one '.' separator."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "App Store Team ID not specified - cannot configure the project."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Invalid Identifier:"
+msgstr "Ogiltig teckenstorlek."
+
+#: platform/iphone/export/export.cpp
+msgid "Required icon is not specified in the preset."
+msgstr ""
+
#: platform/javascript/export/export.cpp
msgid "Run in Browser"
msgstr "Kör i Webbläsare"
@@ -9481,6 +10267,54 @@ msgstr "Kunde inte skriva till filen:\n"
msgid "Using default boot splash image."
msgstr ""
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package unique name."
+msgstr "Ogiltigt namn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Projektnamn:"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Ogiltig Sökväg"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Ogiltigt namn."
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -9577,6 +10411,13 @@ msgstr ""
"ParallaxLayer-Node fungerar bara när satt som en barn till en "
"ParallaxBackground-Node."
+#: scene/2d/particles_2d.cpp
+msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles2D node instead. You can use the \"Convert to "
+"CPUParticles\" option for this purpose."
+msgstr ""
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
@@ -9720,6 +10561,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/collision_shape.cpp
+msgid ""
+"Plane shapes don't work well and will be removed in future versions. Please "
+"don't use them."
+msgstr ""
+
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
msgstr ""
@@ -9734,6 +10581,12 @@ msgstr ""
msgid "Plotting Meshes"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -9746,6 +10599,13 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
+"\" option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
@@ -9762,13 +10622,9 @@ msgstr ""
"PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-Node."
#: scene/3d/path.cpp
-#, fuzzy
-msgid "OrientedPathFollow only works when set as a child of a Path node."
-msgstr ""
-"PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-Node."
-
-#: scene/3d/path.cpp
-msgid "OrientedPathFollow requires up vectors enabled in its parent Path."
+msgid ""
+"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent "
+"Path's Curve resource."
msgstr ""
#: scene/3d/physics_body.cpp
@@ -9782,21 +10638,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
-#: scene/3d/scenario_fx.cpp
-msgid "WorldEnvironment needs an Environment resource."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
-"this environment's Background Mode to Canvas (for 2D scenes)."
-msgstr ""
-
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@@ -9820,6 +10661,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/3d/world_environment.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -9860,16 +10716,36 @@ msgstr ""
msgid "AnimationPlayer root is not a valid node."
msgstr ""
+#: scene/animation/animation_tree_player.cpp
+msgid "This node has been deprecated. Use AnimationTree instead."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Pick a color from the screen."
+msgstr ""
+
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Raw Mode"
msgstr "Raw-Läge"
#: scene/gui/color_picker.cpp
+msgid "Switch between hexadecimal and code values."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
#, fuzzy
-msgid "Add current color as a preset"
+msgid "Add current color as a preset."
msgstr "Lägg till nuvarande färg som en förinställning"
+#: scene/gui/container.cpp
+msgid ""
+"Container by itself serves no purpose unless a script configures it's "
+"children placement behavior.\n"
+"If you dont't intend to add a script, then please use a plain 'Control' node "
+"instead."
+msgstr ""
+
#: scene/gui/dialogs.cpp
#, fuzzy
msgid "Alert!"
@@ -9880,6 +10756,11 @@ msgstr "Varning!"
msgid "Please Confirm..."
msgstr "Vänligen Bekräfta..."
+#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Go to parent folder."
+msgstr "Gå till överordnad mapp"
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -9940,10 +10821,6 @@ msgstr "Ogiltig teckenstorlek."
msgid "Input"
msgstr ""
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for shader."
@@ -9962,6 +10839,88 @@ msgid "Varyings can only be assigned in vertex function."
msgstr ""
#, fuzzy
+#~ msgid "Instance the selected scene(s) as child of the selected node."
+#~ msgstr "Instansiera valda scen(er) som barn till vald Node."
+
+#~ msgid "FPS"
+#~ msgstr "FPS"
+
+#, fuzzy
+#~ msgid "Warnings:"
+#~ msgstr "Varning"
+
+#, fuzzy
+#~ msgid "Font Size:"
+#~ msgstr "Vy framifrån"
+
+#~ msgid "Line:"
+#~ msgstr "Rad:"
+
+#~ msgid "Col:"
+#~ msgstr "Kolumn:"
+
+#, fuzzy
+#~ msgid "OrientedPathFollow only works when set as a child of a Path node."
+#~ msgstr ""
+#~ "PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-"
+#~ "Node."
+
+#, fuzzy
+#~ msgid "Split already exists."
+#~ msgstr "Autoload '%s' finns redan!"
+
+#, fuzzy
+#~ msgid "Add Split"
+#~ msgstr "Lägg till Signal"
+
+#, fuzzy
+#~ msgid "Remove Split"
+#~ msgstr "Ta Bort Mall"
+
+#, fuzzy
+#~ msgid "Poly"
+#~ msgstr "Redigera Polygon"
+
+#, fuzzy
+#~ msgid "Select a split to erase it."
+#~ msgstr "Välj en mapp att skanna"
+
+#, fuzzy
+#~ msgid "Add Node.."
+#~ msgstr "Lägg Till Node"
+
+#~ msgid "Create from scene?"
+#~ msgstr "Skapa från scen?"
+
+#, fuzzy
+#~ msgid "Create a new polygon from scratch"
+#~ msgstr "Skapa ny polygon från grunden"
+
+#, fuzzy
+#~ msgid "Zoom out"
+#~ msgstr "Zooma Ut"
+
+#, fuzzy
+#~ msgid "Zoom in"
+#~ msgstr "Zooma In"
+
+#, fuzzy
+#~ msgid ""
+#~ "No OccluderPolygon2D resource on this node.\n"
+#~ "Create and assign one?"
+#~ msgstr ""
+#~ "Ingen OccluderPolygon2D resurs på denna Node.\n"
+#~ "Skapa och tilldela en?"
+
+#, fuzzy
+#~ msgid "New TextFile"
+#~ msgstr "Visa Filer"
+
+#, fuzzy
+#~ msgid "Save Theme As"
+#~ msgstr "Spara Tema Som"
+
+#, fuzzy
#~ msgid "Zoom:"
#~ msgstr "Zooma In"
@@ -10047,10 +11006,6 @@ msgstr ""
#~ msgid "Errors:"
#~ msgstr "Fel:"
-#, fuzzy
-#~ msgid "Change Comment"
-#~ msgstr "Ändra Kommentar"
-
#~ msgid "Disabled"
#~ msgstr "Avaktiverad"
@@ -10075,9 +11030,6 @@ msgstr ""
#~ msgid "Anim Track Change Wrap Mode"
#~ msgstr "Anim Spåra Ändra Linda om Läge"
-#~ msgid "Edit Node Curve"
-#~ msgstr "Redigera Nodkurva"
-
#~ msgid "Edit Selection Curve"
#~ msgstr "Redigera Urvalsurva"
@@ -10100,9 +11052,6 @@ msgstr ""
#~ msgid "Change Anim Len"
#~ msgstr "Ändra Anim Längd"
-#~ msgid "Change Anim Loop"
-#~ msgstr "Ändra Anim Loop"
-
#~ msgid "Length (s):"
#~ msgstr "Längd (s):"
@@ -10150,10 +11099,6 @@ msgstr ""
#~ msgstr "Kör Skript"
#, fuzzy
-#~ msgid "Save the current animation"
-#~ msgstr "Spara den nuvarande animationen"
-
-#, fuzzy
#~ msgid "Copy Animation"
#~ msgstr "Kopiera Animation"