diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 1866 |
1 files changed, 1135 insertions, 731 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index e746cdadcc..e59576d365 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -10,12 +10,13 @@ # Magnus Helander <helander@fastmail.net>, 2018. # Daniel K <danielkimblad@hotmail.com>, 2018. # Toiya <elviraa98@gmail.com>, 2019. +# Fredrik Welin <figgemail@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-03-19 15:04+0000\n" -"Last-Translator: Toiya <elviraa98@gmail.com>\n" +"PO-Revision-Date: 2019-09-07 13:51+0000\n" +"Last-Translator: Fredrik Welin <figgemail@gmail.com>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" @@ -23,7 +24,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.6-dev\n" +"X-Generator: Weblate 3.9-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -35,14 +36,15 @@ msgstr "Ogiltligt typargument till convert(), använd TYPE_* konstanter." #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" +"Inte tillräckligt antal bytes eller ogiltigt format för avkodning av bytes." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "" +msgstr "Ogiltig indata %i (ej överförd) i uttrycket" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" -msgstr "" +msgstr "\"self\" kan inte användas eftersom instansen är null (ej överförd)" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." @@ -64,8 +66,35 @@ msgstr "" msgid "On call to '%s':" msgstr "" +#: core/ustring.cpp +msgid "B" +msgstr "" + +#: core/ustring.cpp +msgid "KiB" +msgstr "" + +#: core/ustring.cpp +msgid "MiB" +msgstr "" + +#: core/ustring.cpp +msgid "GiB" +msgstr "" + +#: core/ustring.cpp +msgid "TiB" +msgstr "" + +#: core/ustring.cpp +msgid "PiB" +msgstr "" + +#: core/ustring.cpp +msgid "EiB" +msgstr "" + #: editor/animation_bezier_editor.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" msgstr "Gratis" @@ -82,9 +111,8 @@ msgid "Time:" msgstr "Tid:" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Value:" -msgstr "Värde" +msgstr "Värde:" #: editor/animation_bezier_editor.cpp msgid "Insert Key Here" @@ -135,6 +163,31 @@ msgid "Anim Change Call" msgstr "Anim Ändra Anrop" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Keyframe Time" +msgstr "Anim Ändra Tid för Nyckebild" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Transition" +msgstr "Anim Ändra Övergång" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Transform" +msgstr "Anim Ändra Transformation" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Keyframe Value" +msgstr "Anim Ändra Värde På Nyckelbild" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Call" +msgstr "Anim Ändra Anrop" + +#: editor/animation_track_editor.cpp msgid "Change Animation Length" msgstr "Ändra Animationslängd" @@ -455,6 +508,22 @@ msgstr "" msgid "Warning: Editing imported animation" msgstr "" +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Select All" +msgstr "Välj Alla" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Select None" +msgstr "Välj Node" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Select an AnimationPlayer node to create and edit animations." +msgstr "Välj en AnimationPlayer från Scenträdet för att redigera animationer." + #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." msgstr "" @@ -650,15 +719,19 @@ msgstr "Gå till Rad" msgid "Line Number:" msgstr "Radnummer:" -#: editor/code_editor.cpp editor/editor_help.cpp -#, fuzzy -msgid "No Matches" -msgstr "Inga matchningar" - #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." msgstr "Ersatte %d förekomst(er)." +#: editor/code_editor.cpp editor/editor_help.cpp +msgid "%d match." +msgstr "" + +#: editor/code_editor.cpp editor/editor_help.cpp +#, fuzzy +msgid "%d matches." +msgstr "Inga matchningar" + #: editor/code_editor.cpp editor/find_in_files.cpp #, fuzzy msgid "Match Case" @@ -702,7 +775,7 @@ msgstr "Zooma Ut" msgid "Reset Zoom" msgstr "Återställ Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp #, fuzzy msgid "Warnings" msgstr "Varning" @@ -806,7 +879,8 @@ msgstr "Ansluter Signal:" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -818,6 +892,11 @@ msgid "Connect" msgstr "Anslut" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaler:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Anslut '%s' till '%s'" @@ -903,8 +982,7 @@ msgstr "Favoriter:" msgid "Recent:" msgstr "Senaste:" -#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" @@ -917,7 +995,8 @@ msgstr "Sök:" msgid "Matches:" msgstr "Matchar:" -#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -1004,7 +1083,8 @@ msgid "Owners Of:" msgstr "Ägare av:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Ta bort valda filer från projektet? (går inte ångra)" #: editor/dependency_editor.cpp @@ -1017,7 +1097,7 @@ msgstr "" "Filerna som tas bort krävs av andra resurser för att de ska fungera.\n" "Ta bort dem ändå? (går inte ångra)" -#: editor/dependency_editor.cpp editor/export_template_manager.cpp +#: editor/dependency_editor.cpp #, fuzzy msgid "Cannot remove:" msgstr "Kan inte ta bort:\n" @@ -1062,7 +1142,7 @@ msgstr "Ta bort %d sak(er) permanent? (Går inte ångra!)" msgid "Show Dependencies" msgstr "Beroenden" -#: editor/dependency_editor.cpp editor/editor_node.cpp +#: editor/dependency_editor.cpp msgid "Orphan Resource Explorer" msgstr "Föräldralös Resursutforskare" @@ -1168,14 +1248,15 @@ msgstr "Licens" #: editor/editor_about.cpp #, fuzzy -msgid "Thirdparty License" +msgid "Third-party Licenses" msgstr "Tredje parts Licens" #: editor/editor_about.cpp +#, fuzzy msgid "" -"Godot Engine relies on a number of thirdparty free and open source " +"Godot Engine relies on a number of third-party free and open source " "libraries, all compatible with the terms of its MIT license. The following " -"is an exhaustive list of all such thirdparty components with their " +"is an exhaustive list of all such third-party components with their " "respective copyright statements and license terms." msgstr "" "Godot Engine förlitar sig på ett antal av tredje parts gratis och öppen " @@ -1199,7 +1280,7 @@ msgstr "Licenser" #: editor/editor_asset_installer.cpp editor/project_manager.cpp #, fuzzy -msgid "Error opening package file, not in zip format." +msgid "Error opening package file, not in ZIP format." msgstr "Fel vid öppning av paketetfil, inte i zip-format." #: editor/editor_asset_installer.cpp @@ -1219,7 +1300,6 @@ msgid "Success!" msgstr "Klart!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installera" @@ -1282,7 +1362,7 @@ msgstr "Ta bort Buss-Effekt" #: editor/editor_audio_buses.cpp #, fuzzy -msgid "Audio Bus, Drag and Drop to rearrange." +msgid "Drag & drop to rearrange." msgstr "Ljud-Buss, dra och släpp för att ändra ordning." #: editor/editor_audio_buses.cpp @@ -1445,7 +1525,7 @@ msgstr "" #: editor/editor_autoload_settings.cpp #, fuzzy -msgid "Must not collide with an existing buit-in type name." +msgid "Must not collide with an existing built-in type name." msgstr "Ogiltigt namn. Får inte vara samma som ett befintligt inbyggt typnamn." #: editor/editor_autoload_settings.cpp @@ -1512,6 +1592,7 @@ msgid "Add AutoLoad" msgstr "Lägg till AutoLoad" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp +#: editor/editor_plugin_settings.cpp #: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp #, fuzzy msgid "Path:" @@ -1638,6 +1719,10 @@ msgstr "" msgid "Template file not found:" msgstr "Mallfil hittades inte:\n" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -1669,7 +1754,7 @@ msgid "Node Dock" msgstr "Node Namn:" #: editor/editor_feature_profile.cpp -msgid "Filesystem Dock" +msgid "FileSystem and Import Docks" msgstr "" #: editor/editor_feature_profile.cpp @@ -1729,7 +1814,7 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "" -"Profile '%s' already exists. Remote it first before importing, import " +"Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" @@ -1744,7 +1829,7 @@ msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Current Profile" +msgid "Current Profile:" msgstr "Nuvarande Version:" #: editor/editor_feature_profile.cpp @@ -1754,31 +1839,26 @@ msgstr "Nuvarande:" #: editor/editor_feature_profile.cpp #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "New" msgstr "Ny" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_manager.cpp msgid "Import" msgstr "Importera" -#: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_export.cpp +#: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" msgstr "Exportera" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Available Profiles" +msgid "Available Profiles:" msgstr "Tillgängliga Noder:" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Enabled Classes" -msgstr "Sök Klasser" - -#: editor/editor_feature_profile.cpp -#, fuzzy msgid "Class Options" msgstr "Beskrivning" @@ -1841,7 +1921,8 @@ msgstr "Visa I Filhanteraren" msgid "New Folder..." msgstr "Ny Mapp..." -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Uppdatera" @@ -1894,7 +1975,7 @@ msgstr "Gå Framåt" msgid "Go Up" msgstr "Gå Upp" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp #, fuzzy msgid "Toggle Hidden Files" msgstr "Växla Dolda Filer" @@ -1923,27 +2004,32 @@ msgstr "Flytta Favorit Ner" #: editor/editor_file_dialog.cpp #, fuzzy -msgid "Previous Folder" -msgstr "Föregående flik" +msgid "Go to previous folder." +msgstr "Gå till överordnad mapp" #: editor/editor_file_dialog.cpp #, fuzzy -msgid "Next Folder" -msgstr "Skapa Mapp" +msgid "Go to next folder." +msgstr "Gå till överordnad mapp" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp #, fuzzy msgid "Go to parent folder." msgstr "Gå till överordnad mapp" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Refresh files." +msgstr "Sök Klasser" + #: editor/editor_file_dialog.cpp #, fuzzy msgid "(Un)favorite current folder." msgstr "Kunde inte skapa mapp." -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp #, fuzzy -msgid "Toggle visibility of hidden files." +msgid "Toggle the visibility of hidden files." msgstr "Växla Dolda Filer" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -2010,7 +2096,8 @@ msgid "Inherited by:" msgstr "Ärvd av:" #: editor/editor_help.cpp -msgid "Brief Description:" +#, fuzzy +msgid "Brief Description" msgstr "Kort Beskrivning:" #: editor/editor_help.cpp @@ -2019,43 +2106,20 @@ msgid "Properties" msgstr "Egenskaper" #: editor/editor_help.cpp -msgid "Properties:" -msgstr "" - -#: editor/editor_help.cpp #, fuzzy msgid "Methods" msgstr "Metoder" #: editor/editor_help.cpp #, fuzzy -msgid "Methods:" -msgstr "Metoder" - -#: editor/editor_help.cpp -#, fuzzy msgid "Theme Properties" msgstr "Egenskaper" #: editor/editor_help.cpp -#, fuzzy -msgid "Theme Properties:" -msgstr "Egenskaper" - -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Signals:" -msgstr "Signaler:" - -#: editor/editor_help.cpp msgid "Enumerations" msgstr "Enumerations" #: editor/editor_help.cpp -msgid "Enumerations:" -msgstr "Enumerations:" - -#: editor/editor_help.cpp #, fuzzy msgid "enum " msgstr "enum " @@ -2066,22 +2130,13 @@ msgid "Constants" msgstr "Konstanter" #: editor/editor_help.cpp -msgid "Constants:" -msgstr "Konstanter:" - -#: editor/editor_help.cpp #, fuzzy msgid "Class Description" msgstr "Beskrivning" #: editor/editor_help.cpp #, fuzzy -msgid "Class Description:" -msgstr "Beskrivning:" - -#: editor/editor_help.cpp -#, fuzzy -msgid "Online Tutorials:" +msgid "Online Tutorials" msgstr "Dokumentation Online" #: editor/editor_help.cpp @@ -2101,11 +2156,6 @@ msgstr "Egenskapsbeskrivning:" #: editor/editor_help.cpp #, fuzzy -msgid "Property Descriptions:" -msgstr "Egenskapsbeskrivning:" - -#: editor/editor_help.cpp -#, fuzzy msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" @@ -2120,11 +2170,6 @@ msgstr "Metodbeskrivning:" #: editor/editor_help.cpp #, fuzzy -msgid "Method Descriptions:" -msgstr "Metodbeskrivning:" - -#: editor/editor_help.cpp -#, fuzzy msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" @@ -2204,8 +2249,8 @@ msgstr "Output:" msgid "Copy Selection" msgstr "Ta bort Urval" -#: editor/editor_log.cpp editor/editor_profiler.cpp -#: editor/editor_properties.cpp +#: editor/editor_log.cpp editor/editor_network_profiler.cpp +#: editor/editor_profiler.cpp editor/editor_properties.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -2220,6 +2265,54 @@ msgstr "Rensa" msgid "Clear Output" msgstr "Output:" +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: editor/editor_profiler.cpp +#, fuzzy +msgid "Stop" +msgstr "Stanna" + +#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp +#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp +msgid "Start" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "%s/s" +msgstr "" + +#: editor/editor_network_profiler.cpp +#, fuzzy +msgid "Down" +msgstr "Ladda ner" + +#: editor/editor_network_profiler.cpp +msgid "Up" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +msgid "Node" +msgstr "Node" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RSET" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RSET" +msgstr "" + +#: editor/editor_node.cpp editor/project_manager.cpp +msgid "New Window" +msgstr "" + #: editor/editor_node.cpp msgid "Project export failed with error code %d." msgstr "Projekt exporten misslyckades med följande felmeddelande %d." @@ -2580,6 +2673,15 @@ msgid "Pick a Main Scene" msgstr "Välj en Huvudscen" #: editor/editor_node.cpp +msgid "Close Scene" +msgstr "Stäng Scen" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Reopen Closed Scene" +msgstr "Stäng Scen" + +#: editor/editor_node.cpp #, fuzzy msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" @@ -2709,6 +2811,11 @@ msgstr "Spela Scen" msgid "Close Tab" msgstr "Stänga Övriga Flikar" +#: editor/editor_node.cpp +#, fuzzy +msgid "Undo Close Tab" +msgstr "Stänga Övriga Flikar" + #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Close Other Tabs" @@ -2768,6 +2875,11 @@ msgid "Go to previously opened scene." msgstr "Gå till föregående öppna scen." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopiera Sökvägen" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Nästa flik" @@ -2797,6 +2909,11 @@ msgstr "Ny Ärvd Scen..." msgid "Open Scene..." msgstr "Öppna Scen..." +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Open Recent" +msgstr "Öppna Senaste" + #: editor/editor_node.cpp msgid "Save Scene" msgstr "Spara Scen" @@ -2807,15 +2924,6 @@ msgid "Save All Scenes" msgstr "Spara alla Scener" #: editor/editor_node.cpp -msgid "Close Scene" -msgstr "Stäng Scen" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Open Recent" -msgstr "Öppna Senaste" - -#: editor/editor_node.cpp msgid "Convert To..." msgstr "Konvertera Till..." @@ -2849,26 +2957,50 @@ msgstr "Återställ Scen" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Project" msgstr "Projekt" #: editor/editor_node.cpp -msgid "Project Settings" +#, fuzzy +msgid "Project Settings..." msgstr "Projektinställningar" -#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp -msgid "Tools" -msgstr "Verktyg" +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Version Control" +msgstr "Version:" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Set Up Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Shut Down Version Control" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Export..." +msgstr "Exportera" + +#: editor/editor_node.cpp +msgid "Install Android Build Template..." +msgstr "" #: editor/editor_node.cpp #, fuzzy msgid "Open Project Data Folder" msgstr "Öppna Projekthanteraren?" +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp +msgid "Tools" +msgstr "Verktyg" + #: editor/editor_node.cpp -msgid "Install Android Build Template" -msgstr "" +#, fuzzy +msgid "Orphan Resource Explorer..." +msgstr "Föräldralös Resursutforskare" #: editor/editor_node.cpp #, fuzzy @@ -2951,23 +3083,38 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" msgstr "" -#: editor/editor_node.cpp editor/settings_config_dialog.cpp -msgid "Editor Settings" -msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Editor Settings..." +msgstr "Övergångar" #: editor/editor_node.cpp msgid "Editor Layout" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Take Screenshot" +msgstr "Vettigt!" + +#: editor/editor_node.cpp +msgid "Screenshots are stored in the Editor Data/Settings Folder." +msgstr "" + +#: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Toggle System Console" +msgstr "Växla Läge" + +#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -2980,14 +3127,15 @@ msgid "Open Editor Settings Folder" msgstr "" #: editor/editor_node.cpp -msgid "Manage Editor Features" -msgstr "" - -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Manage Export Templates" +msgid "Manage Editor Features..." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Manage Export Templates..." +msgstr "Mallar" + +#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" msgstr "Hjälp" @@ -2995,12 +3143,13 @@ msgstr "Hjälp" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "Sök" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Online Docs" msgstr "Dokumentation Online" @@ -3042,11 +3191,6 @@ msgstr "Pausa Scen" msgid "Stop the scene." msgstr "Stanna scenen." -#: editor/editor_node.cpp editor/editor_profiler.cpp -#, fuzzy -msgid "Stop" -msgstr "Stanna" - #: editor/editor_node.cpp #, fuzzy msgid "Play the edited scene." @@ -3080,16 +3224,16 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Update Always" -msgstr "Uppdatera Alltid" +msgid "Update Continuously" +msgstr "Kontinuerlig" #: editor/editor_node.cpp #, fuzzy -msgid "Update Changes" +msgid "Update When Changed" msgstr "Uppdatera Ändringar" #: editor/editor_node.cpp -msgid "Disable Update Spinner" +msgid "Hide Update Spinner" msgstr "" #: editor/editor_node.cpp @@ -3102,10 +3246,6 @@ msgid "Inspector" msgstr "Inspektör" #: editor/editor_node.cpp -msgid "Node" -msgstr "Node" - -#: editor/editor_node.cpp #, fuzzy msgid "Expand Bottom Panel" msgstr "Expandera alla" @@ -3129,15 +3269,21 @@ msgstr "Mallar" #: editor/editor_node.cpp msgid "" -"This will install the Android project for custom builds.\n" -"Note that, in order to use it, it needs to be enabled per export preset." +"This will set up your project for custom Android builds by installing the " +"source template to \"res://android/build\".\n" +"You can then apply modifications and build your own custom APK on export " +"(adding modules, changing the AndroidManifest.xml, etc.).\n" +"Note that in order to make custom builds instead of using pre-built APKs, " +"the \"Use Custom Build\" option should be enabled in the Android export " +"preset." msgstr "" #: editor/editor_node.cpp msgid "" -"Android build template is already installed and it won't be overwritten.\n" -"Remove the \"build\" directory manually before attempting this operation " -"again." +"The Android build template is already installed in this project and it won't " +"be overwritten.\n" +"Remove the \"res://android/build\" directory manually before attempting this " +"operation again." msgstr "" #: editor/editor_node.cpp @@ -3203,6 +3349,11 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_path.cpp +#, fuzzy +msgid "No sub-resources found." +msgstr "Resurser" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -3214,6 +3365,11 @@ msgstr "Miniatyr..." #: editor/editor_plugin_settings.cpp #, fuzzy +msgid "Main Script:" +msgstr "Öppna Skript" + +#: editor/editor_plugin_settings.cpp +#, fuzzy msgid "Edit Plugin" msgstr "Redigera Polygon" @@ -3243,11 +3399,6 @@ msgstr "Status:" msgid "Edit:" msgstr "Redigera" -#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp -#: editor/rename_dialog.cpp -msgid "Start" -msgstr "" - #: editor/editor_profiler.cpp msgid "Measure:" msgstr "" @@ -3291,6 +3442,11 @@ msgstr "" #: editor/editor_properties.cpp #, fuzzy +msgid "Edit Text:" +msgstr "Redigera tema..." + +#: editor/editor_properties.cpp editor/script_create_dialog.cpp +#, fuzzy msgid "On" msgstr "På" @@ -3392,6 +3548,11 @@ msgid "Page: " msgstr "" #: editor/editor_properties_array_dict.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: editor/editor_properties_array_dict.cpp #, fuzzy msgid "New Key:" msgstr "Nytt namn:" @@ -3405,11 +3566,6 @@ msgstr "Nytt namn:" msgid "Add Key/Value Pair" msgstr "" -#: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" -msgstr "" - #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" @@ -3462,8 +3618,9 @@ msgid "Import From Node:" msgstr "Importera Från Node:" #: editor/export_template_manager.cpp -msgid "Re-Download" -msgstr "" +#, fuzzy +msgid "Redownload" +msgstr "Ladda ner" #: editor/export_template_manager.cpp msgid "Uninstall" @@ -3480,6 +3637,10 @@ msgid "Download" msgstr "Ladda ner" #: editor/export_template_manager.cpp +msgid "Official export templates aren't available for development builds." +msgstr "" + +#: editor/export_template_manager.cpp msgid "(Missing)" msgstr "(Saknas)" @@ -3546,12 +3707,10 @@ msgid "No response." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request Failed." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Redirect Loop." msgstr "" @@ -3566,14 +3725,20 @@ msgid "Download Complete." msgstr "Nedladdning Klar." #: editor/export_template_manager.cpp +#, fuzzy +msgid "Cannot remove temporary file:" +msgstr "Kan inte spara tema till fil:" + +#: editor/export_template_manager.cpp msgid "" -"Templates installation failed. The problematic templates archives can be " -"found at '%s'." +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp -msgid "Error requesting url: " -msgstr "" +#, fuzzy +msgid "Error requesting URL:" +msgstr "Fel vid laddning:" #: editor/export_template_manager.cpp msgid "Connecting to Mirror..." @@ -3670,20 +3835,12 @@ msgstr "Ladda Ner Mallar" msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" -#: editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - #: editor/filesystem_dock.cpp #, fuzzy msgid "Favorites" msgstr "Favoriter:" #: editor/filesystem_dock.cpp -msgid "Cannot navigate to '%s' as it has not been found in the file system!" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -3719,15 +3876,15 @@ msgid "Provided name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp -msgid "Name contains invalid characters." -msgstr "" - -#: editor/filesystem_dock.cpp #, fuzzy msgid "A file or folder with this name already exists." msgstr "En fil eller mapp med detta namn finns redan." #: editor/filesystem_dock.cpp +msgid "Name contains invalid characters." +msgstr "" + +#: editor/filesystem_dock.cpp #, fuzzy msgid "Renaming file:" msgstr "Byter namn på filen:" @@ -3796,6 +3953,11 @@ msgstr "Duplicera" msgid "Move To..." msgstr "Flytta Till..." +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "New Scene..." +msgstr "Ny Scen" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." @@ -3868,6 +4030,11 @@ msgstr "En fil eller mapp med detta namn finns redan." msgid "Overwrite" msgstr "" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Create Scene" +msgstr "Skapa från Scen" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" msgstr "Skapa Skript" @@ -3940,6 +4107,14 @@ msgid "Search complete" msgstr "Söktext" #: editor/groups_editor.cpp +msgid "Add to Group" +msgstr "Lägg till i Grupp" + +#: editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "Ta bort från Grupp" + +#: editor/groups_editor.cpp #, fuzzy msgid "Group name already exists." msgstr "ERROR: Animationsnamn finns redan!" @@ -3949,16 +4124,27 @@ msgstr "ERROR: Animationsnamn finns redan!" msgid "Invalid group name." msgstr "Ogiltigt namn." +#: editor/groups_editor.cpp +#, fuzzy +msgid "Rename Group" +msgstr "Grupper" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Delete Group" +msgstr "Ta bort Layout" + #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "Grupper" #: editor/groups_editor.cpp #, fuzzy -msgid "Nodes not in Group" +msgid "Nodes Not in Group" msgstr "Lägg till i Grupp" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrera noder" @@ -3968,12 +4154,13 @@ msgid "Nodes in Group" msgstr "Lägg till i Grupp" #: editor/groups_editor.cpp -msgid "Add to Group" -msgstr "Lägg till i Grupp" +msgid "Empty groups will be automatically removed." +msgstr "" #: editor/groups_editor.cpp -msgid "Remove from Group" -msgstr "Ta bort från Grupp" +#, fuzzy +msgid "Group Editor" +msgstr "Öppna Skript-Redigerare" #: editor/groups_editor.cpp #, fuzzy @@ -4078,9 +4265,10 @@ msgstr "" msgid "Import As:" msgstr "Importera Som:" -#: editor/import_dock.cpp editor/property_editor.cpp -msgid "Preset..." -msgstr "" +#: editor/import_dock.cpp +#, fuzzy +msgid "Preset" +msgstr "Återställ Zoom" #: editor/import_dock.cpp msgid "Reimport" @@ -4197,7 +4385,7 @@ msgstr "MultiNode Ange" #: editor/node_dock.cpp #, fuzzy -msgid "Select a Node to edit Signals and Groups." +msgid "Select a single node to edit its signals and groups." msgstr "Välj en Node för att redigera Signaler och Grupper." #: editor/plugin_config_dialog.cpp @@ -4552,6 +4740,7 @@ msgid "Change Animation Name:" msgstr "Ändra Animationsnamn:" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "Ta bort Animation?" @@ -5010,10 +5199,6 @@ msgid "View Files" msgstr "Visa Filer" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" @@ -5026,14 +5211,44 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Cannot save response to:" +msgstr "Kan inte spara tema till fil:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Write error." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect loop." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, timeout" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Timeout." +msgstr "Tid:" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -5077,6 +5292,11 @@ msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy +msgid "Install..." +msgstr "Installera" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Retry" msgstr "Försök igen" @@ -5106,13 +5326,16 @@ msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "All" msgstr "Alla" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp -msgid "Plugins" +#, fuzzy +msgid "Import..." +msgstr "Importera" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Plugins..." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp @@ -5120,10 +5343,6 @@ msgid "Sort:" msgstr "Sortera:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp msgid "Category:" msgstr "Kategori:" @@ -5134,8 +5353,9 @@ msgid "Site:" msgstr "Webbplats:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Support..." -msgstr "" +#, fuzzy +msgid "Support" +msgstr "Importera" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Official" @@ -5146,6 +5366,11 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Loading..." +msgstr "Ladda" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" msgstr "" @@ -5197,31 +5422,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Skapa Mapp" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Ta bort Variabeln" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Skapa Node" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Ta bort ogiltiga nycklar" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5307,6 +5536,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Clear Guides" +msgstr "Rensa" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Create Custom Bone(s) from Node(s)" msgstr "Skapa från Scen" @@ -5337,6 +5571,7 @@ msgid "Zoom Reset" msgstr "Zooma Ut" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -5357,14 +5592,17 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Scale Mode" msgstr "Växla Läge" @@ -5385,10 +5623,16 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Ruler Mode" +msgstr "Växla Läge" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -5406,11 +5650,6 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap..." -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5423,6 +5662,11 @@ msgid "Smart Snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap..." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" msgstr "" @@ -5643,18 +5887,16 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/cpu_particles_2d_editor_plugin.cpp -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." +msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Restart" +msgstr "Starta om nu" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5970,14 +6212,6 @@ msgid "Surface source is invalid (no faces)." msgstr "" #: editor/plugins/multimesh_editor_plugin.cpp -msgid "Parent has no solid faces to populate." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Couldn't map area." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" msgstr "" @@ -6067,19 +6301,23 @@ msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" +msgid "The geometry's faces don't contain any area." +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "The geometry doesn't contain any faces." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" +msgid "\"%s\" doesn't inherit from Spatial." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +msgid "\"%s\" doesn't contain geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +msgid "\"%s\" doesn't contain face geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -6417,7 +6655,6 @@ msgid "Grid Settings" msgstr "Inställningar" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" @@ -6486,7 +6723,7 @@ msgstr "Instans:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp #, fuzzy msgid "Type:" msgstr "Typ:" @@ -6531,12 +6768,7 @@ msgstr "Fel vid sparande av TileSet!" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Error: could not load file." -msgstr "Fel - Kunde inte skapa Skript i filsystemet." - -#: editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Error could not load file." +msgid "Could not load file at:" msgstr "Fel - Kunde inte skapa Skript i filsystemet." #: editor/plugins/script_editor_plugin.cpp @@ -6566,7 +6798,7 @@ msgstr "Fel vid laddning:" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile..." +msgid "New Text File..." msgstr "Ny Mapp..." #: editor/plugins/script_editor_plugin.cpp @@ -6609,11 +6841,21 @@ msgid "Find Next" msgstr "Hitta Nästa" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Filter scripts" +msgstr "Filtrera noder" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy +msgid "Filter methods" +msgstr "Filtrera noder" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid "Sort" msgstr "Sortera" @@ -6651,6 +6893,11 @@ msgid "Open..." msgstr "Öppen" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Reopen Closed Script" +msgstr "Öppna Skript" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save All" msgstr "Spara Alla" @@ -6694,13 +6941,13 @@ msgid "Save Theme" msgstr "Spara Tema" #: editor/plugins/script_editor_plugin.cpp -msgid "Close Docs" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Close All" msgstr "Stäng Alla" +#: editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp msgid "Run" msgstr "Kör" @@ -6710,11 +6957,11 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "Step Into" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Step Over" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp @@ -6791,12 +7038,17 @@ msgstr "" msgid "Search Results" msgstr "Sök Hjälp" +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Clear Recent Scripts" +msgstr "Rensa Senaste Scener" + #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Connections to method:" msgstr "Anslut Till Node:" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp #, fuzzy msgid "Source" msgstr "Källa:" @@ -6868,20 +7120,24 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Cut" -msgstr "Klipp" +msgid "Breakpoints" +msgstr "Radera punkter" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp #, fuzzy -msgid "Select All" -msgstr "Välj Alla" +msgid "Cut" +msgstr "Klipp" #: editor/plugins/script_text_editor.cpp #, fuzzy @@ -6901,26 +7157,6 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Toggle Bookmark" -msgstr "Växla Läge" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Go to Next Bookmark" -msgstr "Gå Till Nästa Steg" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Go to Previous Bookmark" -msgstr "Ge Till Föregående Steg" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Remove All Bookmarks" -msgstr "Ta bort Alla" - -#: editor/plugins/script_text_editor.cpp msgid "Fold/Unfold Line" msgstr "" @@ -6941,6 +7177,11 @@ msgid "Complete Symbol" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Evaluate Selection" +msgstr "Skala urval" + +#: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" msgstr "" @@ -6960,32 +7201,37 @@ msgid "Auto Indent" msgstr "Automatisk Indentering" #: editor/plugins/script_text_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Toggle Breakpoint" +msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Remove All Breakpoints" +#, fuzzy +msgid "Find in Files..." +msgstr "Filtrera Filer..." + +#: editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Go to Next Breakpoint" -msgstr "Gå Till Nästa Steg" +msgid "Toggle Bookmark" +msgstr "Växla Läge" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Go to Previous Breakpoint" -msgstr "Ge Till Föregående Steg" +msgid "Go to Next Bookmark" +msgstr "Gå Till Nästa Steg" #: editor/plugins/script_text_editor.cpp -msgid "Find Previous" -msgstr "" +#, fuzzy +msgid "Go to Previous Bookmark" +msgstr "Ge Till Föregående Steg" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Find in Files..." -msgstr "Filtrera Filer..." +msgid "Remove All Bookmarks" +msgstr "Ta bort Alla" #: editor/plugins/script_text_editor.cpp #, fuzzy @@ -6998,9 +7244,24 @@ msgid "Go to Line..." msgstr "Gå till Rad" #: editor/plugins/script_text_editor.cpp -msgid "Contextual Help" +#: modules/visual_script/visual_script_editor.cpp +msgid "Toggle Breakpoint" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Next Breakpoint" +msgstr "Gå Till Nästa Steg" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Previous Breakpoint" +msgstr "Ge Till Föregående Steg" + #: editor/plugins/shader_editor_plugin.cpp msgid "" "This shader has been modified on on disk.\n" @@ -7200,7 +7461,12 @@ msgstr "Baksida" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Align with View" +msgid "Align Transform with View" +msgstr "Vy från höger" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Align Rotation with View" msgstr "Vy från höger" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -7261,8 +7527,9 @@ msgid "Audio Listener" msgstr "Ljud-Lyssnare" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Doppler Enable" -msgstr "" +#, fuzzy +msgid "Enable Doppler" +msgstr "Redigerbara Barn" #: editor/plugins/spatial_editor_plugin.cpp msgid "Cinematic Preview" @@ -7316,9 +7583,8 @@ msgid "Snap Nodes To Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Select Mode (Q)" -msgstr "Välj Node" +msgid "Couldn't find a solid floor to snap the selection to." +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "" @@ -7328,27 +7594,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Space Mode (%s)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Mode (%s)" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7398,26 +7644,6 @@ msgid "Focus Selection" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align Selection With View" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Select" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Move" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Rotate" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Scale" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -7473,7 +7699,8 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Settings" +#, fuzzy +msgid "Settings..." msgstr "Inställningar" #: editor/plugins/spatial_editor_plugin.cpp @@ -7666,6 +7893,11 @@ msgstr "(tom)" #: editor/plugins/sprite_frames_editor_plugin.cpp #, fuzzy +msgid "Move Frame" +msgstr "Flytta Nod(er)" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy msgid "Animations:" msgstr "Animationer" @@ -7788,11 +8020,6 @@ msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Can't save theme to file:" -msgstr "Kan inte spara tema till fil:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Add All Items" msgstr "" @@ -7884,11 +8111,11 @@ msgid "Submenu" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 1" +msgid "Subitem 1" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 2" +msgid "Subitem 2" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8002,16 +8229,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Mirror X" -msgstr "Spegla X" - -#: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Mirror Y" -msgstr "Spegla Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8021,13 +8238,22 @@ msgid "Enable Priority" msgstr "Redigera Filter" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Filter tiles" +msgstr "Filtrera Filer..." + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Give a TileSet resource to this TileMap to use its tiles." +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" -"Shift+RMB: Line Draw\n" -"Shift+Ctrl+RMB: Rectangle Paint" +"Shift+LMB: Line Draw\n" +"Shift+Ctrl+LMB: Rectangle Paint" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -8166,6 +8392,11 @@ msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Add or select a texture on the left panel to edit the tiles bound to it." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove selected texture? This will remove all tiles which use it." msgstr "Flytta nuvarande spår upp." @@ -8342,6 +8573,113 @@ msgstr "Åtgärden kan inte göras utan en scen." msgid "TileSet" msgstr "TileSet..." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No VCS addons are available." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Error" +msgstr "Fel" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No files added to stage" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit" +msgstr "Community" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "VCS Addon is not initialized" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control System" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Initialize" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Staging area" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Detect new changes" +msgstr "Skapa Ny" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Changes" +msgstr "Ändra" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Byt namn" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Ta bort" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Ändra" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage Selected" +msgstr "Skala urval" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage All" +msgstr "Spara Alla" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Add a commit message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Synkronisera Skript-ändringar" + +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" +msgstr "Status" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View file diffs before committing them to the latest version" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No file diff is active" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect changes in file diff" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Add input +" @@ -8429,6 +8767,12 @@ msgid "Duplicate Nodes" msgstr "Duplicera Nod(er)" #: editor/plugins/visual_shader_editor_plugin.cpp +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Paste Nodes" +msgstr "Klistra in Noder" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Ta bort Nod(er)" @@ -8452,6 +8796,11 @@ msgstr "Höger" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Show resulted shader code." +msgstr "Skapa Node" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Create Shader Node" msgstr "Skapa Node" @@ -8529,274 +8878,109 @@ msgid "Color uniform." msgstr "Transformera" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided scalars are equal, greater or " -"less." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided boolean value is true or false." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean constant." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean uniform." +msgid "Returns the boolean result of the %s comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'camera' input parameter for all shader modes." +msgid "Equal (==)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_camera' input parameter for all shader modes." +msgid "Greater Than (>)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_projection' input parameter for all shader modes." +msgid "Greater Than or Equal (>=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'viewport_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'texture_pixel_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Input parameter." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'binormal' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'fragcoord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'side' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv2' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'view' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'albedo' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'attenuation' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'diffuse' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_color' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'roughness' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'specular' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transmission' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'modelview' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_size' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_pass' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_pixel_size' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_alpha' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_height' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_uv' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_vec' input parameter for light shader mode." +msgid "" +"Returns an associated vector if the provided scalars are equal, greater or " +"less." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'shadow_color' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'extra' input parameter for vertex shader mode." +msgid "Less Than (<)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for vertex shader mode." +msgid "Less Than or Equal (<=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex shader mode." +msgid "Not Equal (!=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for vertex shader mode." +msgid "" +"Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'active' input parameter for vertex shader mode." +msgid "" +"Returns an associated scalar if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex shader mode." +msgid "Returns the boolean result of the comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex shader mode." +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom' input parameter for vertex shader mode." +msgid "Boolean constant." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom_alpha' input parameter for vertex shader mode." +msgid "Boolean uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'delta' input parameter for vertex shader mode." +msgid "'%s' input parameter for all shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'emission_transform' input parameter for vertex shader mode." +msgid "Input parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'index' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'lifetime' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment and light shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'restart' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for vertex shader mode." +msgid "'%s' input parameter for light shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transform' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'velocity' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8849,7 +9033,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8857,7 +9041,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8869,7 +9053,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8886,7 +9070,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8955,11 +9139,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8975,7 +9159,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8986,7 +9170,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8995,7 +9179,7 @@ msgstr "" msgid "" "Step function( scalar(edge), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9003,11 +9187,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9048,11 +9232,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9062,7 +9250,7 @@ msgstr "Transformera" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -9080,15 +9268,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9140,7 +9328,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -9155,6 +9343,10 @@ msgid "Linear interpolation between two vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors using scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Calculates the normalize product of vector." msgstr "" @@ -9168,19 +9360,19 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -9189,7 +9381,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -9198,14 +9390,14 @@ msgstr "" msgid "" "Step function( vector(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Step function( scalar(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9250,47 +9442,54 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "" +"Custom Godot Shader Language expression, which placed on top of the resulted " +"shader. You can place various function definitions inside and call it later " +"in the Expressions. You can also declare varyings, uniforms and constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9468,6 +9667,10 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Manage Export Templates" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -9631,6 +9834,15 @@ msgstr "Namnlöst Projekt" #: editor/project_manager.cpp #, fuzzy +msgid "Missing Project" +msgstr "Importera Befintligt Projekt" + +#: editor/project_manager.cpp +msgid "Error: Project is missing on the filesystem." +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy msgid "Can't open project at '%s'." msgstr "Kan inte öppna projekt" @@ -9704,8 +9916,8 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Remove all missing projects from the list? (Folders contents will not be " -"modified)" +"Remove all missing projects from the list?\n" +"The project folders' contents won't be modified." msgstr "" #: editor/project_manager.cpp @@ -9727,8 +9939,8 @@ msgstr "Projektledare" #: editor/project_manager.cpp #, fuzzy -msgid "Project List" -msgstr "Projektlista" +msgid "Projects" +msgstr "Projekt" #: editor/project_manager.cpp #, fuzzy @@ -9757,11 +9969,6 @@ msgstr "Mallar" #: editor/project_manager.cpp #, fuzzy -msgid "Exit" -msgstr "Avsluta" - -#: editor/project_manager.cpp -#, fuzzy msgid "Restart Now" msgstr "Starta om nu" @@ -9975,6 +10182,10 @@ msgid "Settings saved OK." msgstr "" #: editor/project_settings_editor.cpp +msgid "Moved Input Action Event" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Override for Feature" msgstr "" @@ -10114,6 +10325,14 @@ msgstr "" msgid "AutoLoad" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Plugins" +msgstr "" + +#: editor/property_editor.cpp +msgid "Preset..." +msgstr "" + #: editor/property_editor.cpp #, fuzzy msgid "Zero" @@ -10170,14 +10389,6 @@ msgstr "" msgid "Select Method" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" - -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" -msgstr "" - #: editor/rename_dialog.cpp editor/scene_tree_dock.cpp #, fuzzy msgid "Batch Rename" @@ -10300,11 +10511,6 @@ msgstr "Versaler" msgid "Reset" msgstr "Återställ Zoom" -#: editor/rename_dialog.cpp -#, fuzzy -msgid "Error" -msgstr "Fel" - #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp #, fuzzy msgid "Reparent Node" @@ -10363,6 +10569,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Replace with Branch Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Instance Child Scene" msgstr "Instansiera Barn-Scen" @@ -10410,8 +10620,21 @@ msgstr "Vettigt!" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Delete Node(s)?" -msgstr "Ta bort Nod(er)?" +msgid "Delete %d nodes?" +msgstr "Ta bort Nod(er)" + +#: editor/scene_tree_dock.cpp +msgid "Delete the root node \"%s\"?" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Delete node \"%s\" and its children?" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete node \"%s\"?" +msgstr "Ta bort Nod(er)" #: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." @@ -10494,6 +10717,11 @@ msgid "Remove Node(s)" msgstr "Ta bort Nod(er)" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Change type of node(s)" +msgstr "Ändra Typ" + +#: editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -10529,6 +10757,11 @@ msgstr "Lägg till Barn-Node" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Expand/Collapse All" +msgstr "Stäng Alla" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Change Type" msgstr "Ändra Typ" @@ -10539,6 +10772,11 @@ msgstr "Öppna Skript" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Reparent to New Node" +msgstr "Byt Förälder-Node" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Make Scene Root" msgstr "Vettigt!" @@ -10561,7 +10799,7 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Add/Create a New Node" +msgid "Add/Create a New Node." msgstr "Lägga till/Skapa en Ny Node" #: editor/scene_tree_dock.cpp @@ -10617,19 +10855,19 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s).\n" +"Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connections.\n" +"Node has %s connection(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node is in group(s).\n" +"Node is in %s group(s).\n" "Click to show groups dock." msgstr "" @@ -10734,6 +10972,10 @@ msgid "Error loading script from %s" msgstr "Fel vid laddning av Skript från %s" #: editor/script_create_dialog.cpp +msgid "Overrides" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "N/A" msgstr "" @@ -10766,7 +11008,8 @@ msgid "Script is valid." msgstr "Skript giltigt" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Tillåtna: a-z, a-Z, 0-9 och _" #: editor/script_create_dialog.cpp @@ -10820,21 +11063,51 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Stack Trace" -msgstr "" +#, fuzzy +msgid "Warning:" +msgstr "Varning" #: editor/script_editor_debugger.cpp -msgid "Pick one or more items from the list to display the graph." +msgid "Error:" +msgstr "Fel:" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "C++ Error" +msgstr "Fel" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "C++ Error:" +msgstr "Fel:" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "C++ Source" +msgstr "Källa:" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Source:" +msgstr "Källa:" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "C++ Source:" +msgstr "Källa:" + +#: editor/script_editor_debugger.cpp +msgid "Stack Trace" msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Errors" msgstr "Fel" #: editor/script_editor_debugger.cpp #, fuzzy -msgid "Child Process Connected" +msgid "Child process connected." msgstr "Barnprocess Ansluten" #: editor/script_editor_debugger.cpp @@ -10843,6 +11116,11 @@ msgid "Copy Error" msgstr "Fel" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Skip Breakpoints" +msgstr "Radera punkter" + +#: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" msgstr "" @@ -10859,6 +11137,11 @@ msgid "Profiler" msgstr "" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Network Profiler" +msgstr "Exportera Projekt" + +#: editor/script_editor_debugger.cpp msgid "Monitor" msgstr "" @@ -10872,6 +11155,10 @@ msgid "Monitors" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "List of Video Memory Usage by Resource:" msgstr "" @@ -10942,6 +11229,10 @@ msgid "Change Shortcut" msgstr "Genvägar" #: editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: editor/settings_config_dialog.cpp #, fuzzy msgid "Shortcuts" msgstr "Genvägar" @@ -11075,10 +11366,6 @@ msgid "Library" msgstr "Bibliotek" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "Status" - -#: modules/gdnative/gdnative_library_singleton_editor.cpp #, fuzzy msgid "Libraries: " msgstr "Bibliotek: " @@ -11088,6 +11375,10 @@ msgid "GDNative" msgstr "GDNative" #: modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" msgstr "" @@ -11251,66 +11542,19 @@ msgstr "" msgid "Pick Distance:" msgstr "" -#: modules/mono/csharp_script.cpp -msgid "Class name can't be a reserved keyword" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "Skapar konturer..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Done" -msgstr "Klar!" - -#: modules/mono/editor/godotsharp_editor.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy -msgid "Failed to create C# project." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" +msgid "Filter meshes" +msgstr "Filtrera noder" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Skapa Prenumeration" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Projekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Visa Filer" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11428,10 +11672,35 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Override an existing built-in function." +msgstr "Ogiltigt namn. Får inte vara samma som ett befintligt inbyggt typnamn." + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new function." +msgstr "Skapa Ny" + +#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "Variabler:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new variable." +msgstr "Skapa Ny" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Signals:" +msgstr "Signaler:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new signal." +msgstr "Skapa Prenumeration" + +#: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" msgstr "" @@ -11599,6 +11868,11 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Make Tool:" +msgstr "Gör Patch" + +#: modules/visual_script/visual_script_editor.cpp msgid "Base Type:" msgstr "" @@ -11635,11 +11909,6 @@ msgstr "Klipp ut Noder" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Paste Nodes" -msgstr "Klistra in Noder" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Member" msgstr "Medlemmar" @@ -11758,7 +12027,8 @@ msgstr "" #: platform/android/export/export.cpp msgid "" -"Android project is not installed for compiling. Install from Editor menu." +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -11922,7 +12192,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11980,7 +12250,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11990,7 +12260,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -12067,14 +12337,25 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "" +"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " +"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " +"KinematicBody2D, etc. to give them a shape." +msgstr "" +"CollisionShape2D tjänar bara till att ge en kollisionsform till en " +"CollisionObject2D-härledd nod. Använd endast det som ett barn till Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. för att ge dem en form." + #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -12163,7 +12444,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -12192,6 +12473,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -12228,8 +12513,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -12240,8 +12525,12 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" +"Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera." #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." @@ -12256,7 +12545,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -12267,7 +12556,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -12305,7 +12596,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Anslut '%s' till '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -12318,7 +12609,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -12330,9 +12621,12 @@ msgid "Pick a color from the screen." msgstr "" #: scene/gui/color_picker.cpp -#, fuzzy -msgid "Raw Mode" -msgstr "Raw-Läge" +msgid "HSV" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw" +msgstr "" #: scene/gui/color_picker.cpp msgid "Switch between hexadecimal and code values." @@ -12345,10 +12639,15 @@ msgstr "Lägg till nuvarande färg som en förinställning" #: scene/gui/container.cpp msgid "" -"Container by itself serves no purpose unless a script configures it's " +"Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." +msgstr "" + +#: scene/gui/control.cpp +msgid "" +"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " +"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" #: scene/gui/dialogs.cpp @@ -12364,18 +12663,18 @@ msgstr "Vänligen Bekräfta..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -12397,33 +12696,23 @@ msgid "" "texture to some node for display." msgstr "" -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Error initializing FreeType." -msgstr "Fel vid initiering av FreeType." - -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Unknown font format." -msgstr "Okänt fontformat." +#: scene/resources/visual_shader.cpp +msgid "Input" +msgstr "" -#: scene/resources/dynamic_font.cpp +#: scene/resources/visual_shader_nodes.cpp #, fuzzy -msgid "Error loading font." -msgstr "Fel vid laddning av font." +msgid "Invalid source for preview." +msgstr "Ogiltig teckenstorlek." -#: scene/resources/dynamic_font.cpp +#: scene/resources/visual_shader_nodes.cpp #, fuzzy -msgid "Invalid font size." +msgid "Invalid source for shader." msgstr "Ogiltig teckenstorlek." -#: scene/resources/visual_shader.cpp -msgid "Input" -msgstr "" - #: scene/resources/visual_shader_nodes.cpp #, fuzzy -msgid "Invalid source for shader." +msgid "Invalid comparison function for that type." msgstr "Ogiltig teckenstorlek." #: servers/visual/shader_language.cpp @@ -12443,6 +12732,128 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Methods:" +#~ msgstr "Metoder" + +#, fuzzy +#~ msgid "Theme Properties:" +#~ msgstr "Egenskaper" + +#~ msgid "Enumerations:" +#~ msgstr "Enumerations:" + +#~ msgid "Constants:" +#~ msgstr "Konstanter:" + +#, fuzzy +#~ msgid "Class Description:" +#~ msgstr "Beskrivning:" + +#, fuzzy +#~ msgid "Property Descriptions:" +#~ msgstr "Egenskapsbeskrivning:" + +#, fuzzy +#~ msgid "Method Descriptions:" +#~ msgstr "Metodbeskrivning:" + +#, fuzzy +#~ msgid "Delete Node(s)?" +#~ msgstr "Ta bort Nod(er)?" + +#, fuzzy +#~ msgid "Error: could not load file." +#~ msgstr "Fel - Kunde inte skapa Skript i filsystemet." + +#, fuzzy +#~ msgid "Select Mode (Q)" +#~ msgstr "Välj Node" + +#, fuzzy +#~ msgid "Project List" +#~ msgstr "Projektlista" + +#, fuzzy +#~ msgid "Exit" +#~ msgstr "Avsluta" + +#, fuzzy +#~ msgid "Error initializing FreeType." +#~ msgstr "Fel vid initiering av FreeType." + +#, fuzzy +#~ msgid "Unknown font format." +#~ msgstr "Okänt fontformat." + +#, fuzzy +#~ msgid "Error loading font." +#~ msgstr "Fel vid laddning av font." + +#, fuzzy +#~ msgid "Invalid font size." +#~ msgstr "Ogiltig teckenstorlek." + +#, fuzzy +#~ msgid "Previous Folder" +#~ msgstr "Föregående flik" + +#, fuzzy +#~ msgid "Next Folder" +#~ msgstr "Skapa Mapp" + +#, fuzzy +#~ msgid "Mirror X" +#~ msgstr "Spegla X" + +#, fuzzy +#~ msgid "Mirror Y" +#~ msgstr "Spegla Y" + +#, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "Skapar konturer..." + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Done" +#~ msgstr "Klar!" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Skapa Prenumeration" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Projekt" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Visa Filer" + +#, fuzzy +#~ msgid "Enabled Classes" +#~ msgstr "Sök Klasser" + +#, fuzzy +#~ msgid "Update Always" +#~ msgstr "Uppdatera Alltid" + +#, fuzzy +#~ msgid "Raw Mode" +#~ msgstr "Raw-Läge" + +#, fuzzy #~ msgid "Path to Node:" #~ msgstr "Sökväg till Node:" @@ -12484,10 +12895,6 @@ msgstr "" #~ msgstr "Instansiera valda scen(er) som barn till vald Node." #, fuzzy -#~ msgid "Warnings:" -#~ msgstr "Varning" - -#, fuzzy #~ msgid "Font Size:" #~ msgstr "Vy framifrån" @@ -12621,9 +13028,6 @@ msgstr "" #~ msgid "Warning" #~ msgstr "Varning" -#~ msgid "Error:" -#~ msgstr "Fel:" - #, fuzzy #~ msgid "Variable" #~ msgstr "Variabel" |