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-rw-r--r--editor/translations/sv.po1866
1 files changed, 1135 insertions, 731 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index e746cdadcc..e59576d365 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -10,12 +10,13 @@
# Magnus Helander <helander@fastmail.net>, 2018.
# Daniel K <danielkimblad@hotmail.com>, 2018.
# Toiya <elviraa98@gmail.com>, 2019.
+# Fredrik Welin <figgemail@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-03-19 15:04+0000\n"
-"Last-Translator: Toiya <elviraa98@gmail.com>\n"
+"PO-Revision-Date: 2019-09-07 13:51+0000\n"
+"Last-Translator: Fredrik Welin <figgemail@gmail.com>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
"godot/sv/>\n"
"Language: sv\n"
@@ -23,7 +24,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.6-dev\n"
+"X-Generator: Weblate 3.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -35,14 +36,15 @@ msgstr "Ogiltligt typargument till convert(), använd TYPE_* konstanter."
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
+"Inte tillräckligt antal bytes eller ogiltigt format för avkodning av bytes."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr ""
+msgstr "Ogiltig indata %i (ej överförd) i uttrycket"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr ""
+msgstr "\"self\" kan inte användas eftersom instansen är null (ej överförd)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -64,8 +66,35 @@ msgstr ""
msgid "On call to '%s':"
msgstr ""
+#: core/ustring.cpp
+msgid "B"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "KiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "MiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "GiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "TiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "PiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "EiB"
+msgstr ""
+
#: editor/animation_bezier_editor.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
msgstr "Gratis"
@@ -82,9 +111,8 @@ msgid "Time:"
msgstr "Tid:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Value:"
-msgstr "Värde"
+msgstr "Värde:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
@@ -135,6 +163,31 @@ msgid "Anim Change Call"
msgstr "Anim Ändra Anrop"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Ändra Tid för Nyckebild"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Ändra Övergång"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Ändra Transformation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Ändra Värde På Nyckelbild"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Ändra Anrop"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Ändra Animationslängd"
@@ -455,6 +508,22 @@ msgstr ""
msgid "Warning: Editing imported animation"
msgstr ""
+#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Select All"
+msgstr "Välj Alla"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Select None"
+msgstr "Välj Node"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Select an AnimationPlayer node to create and edit animations."
+msgstr "Välj en AnimationPlayer från Scenträdet för att redigera animationer."
+
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
msgstr ""
@@ -650,15 +719,19 @@ msgstr "Gå till Rad"
msgid "Line Number:"
msgstr "Radnummer:"
-#: editor/code_editor.cpp editor/editor_help.cpp
-#, fuzzy
-msgid "No Matches"
-msgstr "Inga matchningar"
-
#: editor/code_editor.cpp
msgid "Replaced %d occurrence(s)."
msgstr "Ersatte %d förekomst(er)."
+#: editor/code_editor.cpp editor/editor_help.cpp
+msgid "%d match."
+msgstr ""
+
+#: editor/code_editor.cpp editor/editor_help.cpp
+#, fuzzy
+msgid "%d matches."
+msgstr "Inga matchningar"
+
#: editor/code_editor.cpp editor/find_in_files.cpp
#, fuzzy
msgid "Match Case"
@@ -702,7 +775,7 @@ msgstr "Zooma Ut"
msgid "Reset Zoom"
msgstr "Återställ Zoom"
-#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+#: editor/code_editor.cpp
#, fuzzy
msgid "Warnings"
msgstr "Varning"
@@ -806,7 +879,8 @@ msgstr "Ansluter Signal:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -818,6 +892,11 @@ msgid "Connect"
msgstr "Anslut"
#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Signal:"
+msgstr "Signaler:"
+
+#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
msgstr "Anslut '%s' till '%s'"
@@ -903,8 +982,7 @@ msgstr "Favoriter:"
msgid "Recent:"
msgstr "Senaste:"
-#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
@@ -917,7 +995,8 @@ msgstr "Sök:"
msgid "Matches:"
msgstr "Matchar:"
-#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
+#: editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -1004,7 +1083,8 @@ msgid "Owners Of:"
msgstr "Ägare av:"
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (no undo)"
+#, fuzzy
+msgid "Remove selected files from the project? (Can't be restored)"
msgstr "Ta bort valda filer från projektet? (går inte ångra)"
#: editor/dependency_editor.cpp
@@ -1017,7 +1097,7 @@ msgstr ""
"Filerna som tas bort krävs av andra resurser för att de ska fungera.\n"
"Ta bort dem ändå? (går inte ångra)"
-#: editor/dependency_editor.cpp editor/export_template_manager.cpp
+#: editor/dependency_editor.cpp
#, fuzzy
msgid "Cannot remove:"
msgstr "Kan inte ta bort:\n"
@@ -1062,7 +1142,7 @@ msgstr "Ta bort %d sak(er) permanent? (Går inte ångra!)"
msgid "Show Dependencies"
msgstr "Beroenden"
-#: editor/dependency_editor.cpp editor/editor_node.cpp
+#: editor/dependency_editor.cpp
msgid "Orphan Resource Explorer"
msgstr "Föräldralös Resursutforskare"
@@ -1168,14 +1248,15 @@ msgstr "Licens"
#: editor/editor_about.cpp
#, fuzzy
-msgid "Thirdparty License"
+msgid "Third-party Licenses"
msgstr "Tredje parts Licens"
#: editor/editor_about.cpp
+#, fuzzy
msgid ""
-"Godot Engine relies on a number of thirdparty free and open source "
+"Godot Engine relies on a number of third-party free and open source "
"libraries, all compatible with the terms of its MIT license. The following "
-"is an exhaustive list of all such thirdparty components with their "
+"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
"Godot Engine förlitar sig på ett antal av tredje parts gratis och öppen "
@@ -1199,7 +1280,7 @@ msgstr "Licenser"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
#, fuzzy
-msgid "Error opening package file, not in zip format."
+msgid "Error opening package file, not in ZIP format."
msgstr "Fel vid öppning av paketetfil, inte i zip-format."
#: editor/editor_asset_installer.cpp
@@ -1219,7 +1300,6 @@ msgid "Success!"
msgstr "Klart!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
msgstr "Installera"
@@ -1282,7 +1362,7 @@ msgstr "Ta bort Buss-Effekt"
#: editor/editor_audio_buses.cpp
#, fuzzy
-msgid "Audio Bus, Drag and Drop to rearrange."
+msgid "Drag & drop to rearrange."
msgstr "Ljud-Buss, dra och släpp för att ändra ordning."
#: editor/editor_audio_buses.cpp
@@ -1445,7 +1525,7 @@ msgstr ""
#: editor/editor_autoload_settings.cpp
#, fuzzy
-msgid "Must not collide with an existing buit-in type name."
+msgid "Must not collide with an existing built-in type name."
msgstr "Ogiltigt namn. Får inte vara samma som ett befintligt inbyggt typnamn."
#: editor/editor_autoload_settings.cpp
@@ -1512,6 +1592,7 @@ msgid "Add AutoLoad"
msgstr "Lägg till AutoLoad"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
+#: editor/editor_plugin_settings.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Path:"
@@ -1638,6 +1719,10 @@ msgstr ""
msgid "Template file not found:"
msgstr "Mallfil hittades inte:\n"
+#: editor/editor_export.cpp
+msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
+msgstr ""
+
#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "3D Editor"
@@ -1669,7 +1754,7 @@ msgid "Node Dock"
msgstr "Node Namn:"
#: editor/editor_feature_profile.cpp
-msgid "Filesystem Dock"
+msgid "FileSystem and Import Docks"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1729,7 +1814,7 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid ""
-"Profile '%s' already exists. Remote it first before importing, import "
+"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
@@ -1744,7 +1829,7 @@ msgstr ""
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Current Profile"
+msgid "Current Profile:"
msgstr "Nuvarande Version:"
#: editor/editor_feature_profile.cpp
@@ -1754,31 +1839,26 @@ msgstr "Nuvarande:"
#: editor/editor_feature_profile.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
msgstr "Ny"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_manager.cpp
msgid "Import"
msgstr "Importera"
-#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/project_export.cpp
+#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
msgstr "Exportera"
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Available Profiles"
+msgid "Available Profiles:"
msgstr "Tillgängliga Noder:"
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Enabled Classes"
-msgstr "Sök Klasser"
-
-#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Options"
msgstr "Beskrivning"
@@ -1841,7 +1921,8 @@ msgstr "Visa I Filhanteraren"
msgid "New Folder..."
msgstr "Ny Mapp..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
msgstr "Uppdatera"
@@ -1894,7 +1975,7 @@ msgstr "Gå Framåt"
msgid "Go Up"
msgstr "Gå Upp"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "Toggle Hidden Files"
msgstr "Växla Dolda Filer"
@@ -1923,27 +2004,32 @@ msgstr "Flytta Favorit Ner"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Föregående flik"
+msgid "Go to previous folder."
+msgstr "Gå till överordnad mapp"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Skapa Mapp"
+msgid "Go to next folder."
+msgstr "Gå till överordnad mapp"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Gå till överordnad mapp"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Sök Klasser"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Kunde inte skapa mapp."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Växla Dolda Filer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2010,7 +2096,8 @@ msgid "Inherited by:"
msgstr "Ärvd av:"
#: editor/editor_help.cpp
-msgid "Brief Description:"
+#, fuzzy
+msgid "Brief Description"
msgstr "Kort Beskrivning:"
#: editor/editor_help.cpp
@@ -2019,43 +2106,20 @@ msgid "Properties"
msgstr "Egenskaper"
#: editor/editor_help.cpp
-msgid "Properties:"
-msgstr ""
-
-#: editor/editor_help.cpp
#, fuzzy
msgid "Methods"
msgstr "Metoder"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Methods:"
-msgstr "Metoder"
-
-#: editor/editor_help.cpp
-#, fuzzy
msgid "Theme Properties"
msgstr "Egenskaper"
#: editor/editor_help.cpp
-#, fuzzy
-msgid "Theme Properties:"
-msgstr "Egenskaper"
-
-#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Signals:"
-msgstr "Signaler:"
-
-#: editor/editor_help.cpp
msgid "Enumerations"
msgstr "Enumerations"
#: editor/editor_help.cpp
-msgid "Enumerations:"
-msgstr "Enumerations:"
-
-#: editor/editor_help.cpp
#, fuzzy
msgid "enum "
msgstr "enum "
@@ -2066,22 +2130,13 @@ msgid "Constants"
msgstr "Konstanter"
#: editor/editor_help.cpp
-msgid "Constants:"
-msgstr "Konstanter:"
-
-#: editor/editor_help.cpp
#, fuzzy
msgid "Class Description"
msgstr "Beskrivning"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Class Description:"
-msgstr "Beskrivning:"
-
-#: editor/editor_help.cpp
-#, fuzzy
-msgid "Online Tutorials:"
+msgid "Online Tutorials"
msgstr "Dokumentation Online"
#: editor/editor_help.cpp
@@ -2101,11 +2156,6 @@ msgstr "Egenskapsbeskrivning:"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Property Descriptions:"
-msgstr "Egenskapsbeskrivning:"
-
-#: editor/editor_help.cpp
-#, fuzzy
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
@@ -2120,11 +2170,6 @@ msgstr "Metodbeskrivning:"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Method Descriptions:"
-msgstr "Metodbeskrivning:"
-
-#: editor/editor_help.cpp
-#, fuzzy
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
@@ -2204,8 +2249,8 @@ msgstr "Output:"
msgid "Copy Selection"
msgstr "Ta bort Urval"
-#: editor/editor_log.cpp editor/editor_profiler.cpp
-#: editor/editor_properties.cpp
+#: editor/editor_log.cpp editor/editor_network_profiler.cpp
+#: editor/editor_profiler.cpp editor/editor_properties.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
@@ -2220,6 +2265,54 @@ msgstr "Rensa"
msgid "Clear Output"
msgstr "Output:"
+#: editor/editor_network_profiler.cpp editor/editor_node.cpp
+#: editor/editor_profiler.cpp
+#, fuzzy
+msgid "Stop"
+msgstr "Stanna"
+
+#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
+#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
+msgid "Start"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "%s/s"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+#, fuzzy
+msgid "Down"
+msgstr "Ladda ner"
+
+#: editor/editor_network_profiler.cpp
+msgid "Up"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp editor/editor_node.cpp
+msgid "Node"
+msgstr "Node"
+
+#: editor/editor_network_profiler.cpp
+msgid "Incoming RPC"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Incoming RSET"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Outgoing RPC"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Outgoing RSET"
+msgstr ""
+
+#: editor/editor_node.cpp editor/project_manager.cpp
+msgid "New Window"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Project export failed with error code %d."
msgstr "Projekt exporten misslyckades med följande felmeddelande %d."
@@ -2580,6 +2673,15 @@ msgid "Pick a Main Scene"
msgstr "Välj en Huvudscen"
#: editor/editor_node.cpp
+msgid "Close Scene"
+msgstr "Stäng Scen"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Reopen Closed Scene"
+msgstr "Stäng Scen"
+
+#: editor/editor_node.cpp
#, fuzzy
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
@@ -2709,6 +2811,11 @@ msgstr "Spela Scen"
msgid "Close Tab"
msgstr "Stänga Övriga Flikar"
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo Close Tab"
+msgstr "Stänga Övriga Flikar"
+
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Close Other Tabs"
@@ -2768,6 +2875,11 @@ msgid "Go to previously opened scene."
msgstr "Gå till föregående öppna scen."
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Copy Text"
+msgstr "Kopiera Sökvägen"
+
+#: editor/editor_node.cpp
msgid "Next tab"
msgstr "Nästa flik"
@@ -2797,6 +2909,11 @@ msgstr "Ny Ärvd Scen..."
msgid "Open Scene..."
msgstr "Öppna Scen..."
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Open Recent"
+msgstr "Öppna Senaste"
+
#: editor/editor_node.cpp
msgid "Save Scene"
msgstr "Spara Scen"
@@ -2807,15 +2924,6 @@ msgid "Save All Scenes"
msgstr "Spara alla Scener"
#: editor/editor_node.cpp
-msgid "Close Scene"
-msgstr "Stäng Scen"
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Open Recent"
-msgstr "Öppna Senaste"
-
-#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "Konvertera Till..."
@@ -2849,26 +2957,50 @@ msgstr "Återställ Scen"
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Project"
msgstr "Projekt"
#: editor/editor_node.cpp
-msgid "Project Settings"
+#, fuzzy
+msgid "Project Settings..."
msgstr "Projektinställningar"
-#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
-msgid "Tools"
-msgstr "Verktyg"
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Version Control"
+msgstr "Version:"
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Set Up Version Control"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Shut Down Version Control"
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Export..."
+msgstr "Exportera"
+
+#: editor/editor_node.cpp
+msgid "Install Android Build Template..."
+msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Open Project Data Folder"
msgstr "Öppna Projekthanteraren?"
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
+msgid "Tools"
+msgstr "Verktyg"
+
#: editor/editor_node.cpp
-msgid "Install Android Build Template"
-msgstr ""
+#, fuzzy
+msgid "Orphan Resource Explorer..."
+msgstr "Föräldralös Resursutforskare"
#: editor/editor_node.cpp
#, fuzzy
@@ -2951,23 +3083,38 @@ msgid ""
"filesystem."
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Editor"
msgstr ""
-#: editor/editor_node.cpp editor/settings_config_dialog.cpp
-msgid "Editor Settings"
-msgstr ""
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Editor Settings..."
+msgstr "Övergångar"
#: editor/editor_node.cpp
msgid "Editor Layout"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Take Screenshot"
+msgstr "Vettigt!"
+
+#: editor/editor_node.cpp
+msgid "Screenshots are stored in the Editor Data/Settings Folder."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle System Console"
+msgstr "Växla Läge"
+
+#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
msgstr ""
@@ -2980,14 +3127,15 @@ msgid "Open Editor Settings Folder"
msgstr ""
#: editor/editor_node.cpp
-msgid "Manage Editor Features"
-msgstr ""
-
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Manage Export Templates"
+msgid "Manage Editor Features..."
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Manage Export Templates..."
+msgstr "Mallar"
+
+#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
msgid "Help"
msgstr "Hjälp"
@@ -2995,12 +3143,13 @@ msgstr "Hjälp"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
msgstr "Sök"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid "Online Docs"
msgstr "Dokumentation Online"
@@ -3042,11 +3191,6 @@ msgstr "Pausa Scen"
msgid "Stop the scene."
msgstr "Stanna scenen."
-#: editor/editor_node.cpp editor/editor_profiler.cpp
-#, fuzzy
-msgid "Stop"
-msgstr "Stanna"
-
#: editor/editor_node.cpp
#, fuzzy
msgid "Play the edited scene."
@@ -3080,16 +3224,16 @@ msgstr ""
#: editor/editor_node.cpp
#, fuzzy
-msgid "Update Always"
-msgstr "Uppdatera Alltid"
+msgid "Update Continuously"
+msgstr "Kontinuerlig"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Update Changes"
+msgid "Update When Changed"
msgstr "Uppdatera Ändringar"
#: editor/editor_node.cpp
-msgid "Disable Update Spinner"
+msgid "Hide Update Spinner"
msgstr ""
#: editor/editor_node.cpp
@@ -3102,10 +3246,6 @@ msgid "Inspector"
msgstr "Inspektör"
#: editor/editor_node.cpp
-msgid "Node"
-msgstr "Node"
-
-#: editor/editor_node.cpp
#, fuzzy
msgid "Expand Bottom Panel"
msgstr "Expandera alla"
@@ -3129,15 +3269,21 @@ msgstr "Mallar"
#: editor/editor_node.cpp
msgid ""
-"This will install the Android project for custom builds.\n"
-"Note that, in order to use it, it needs to be enabled per export preset."
+"This will set up your project for custom Android builds by installing the "
+"source template to \"res://android/build\".\n"
+"You can then apply modifications and build your own custom APK on export "
+"(adding modules, changing the AndroidManifest.xml, etc.).\n"
+"Note that in order to make custom builds instead of using pre-built APKs, "
+"the \"Use Custom Build\" option should be enabled in the Android export "
+"preset."
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Android build template is already installed and it won't be overwritten.\n"
-"Remove the \"build\" directory manually before attempting this operation "
-"again."
+"The Android build template is already installed in this project and it won't "
+"be overwritten.\n"
+"Remove the \"res://android/build\" directory manually before attempting this "
+"operation again."
msgstr ""
#: editor/editor_node.cpp
@@ -3203,6 +3349,11 @@ msgstr ""
msgid "Open the previous Editor"
msgstr ""
+#: editor/editor_path.cpp
+#, fuzzy
+msgid "No sub-resources found."
+msgstr "Resurser"
+
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr ""
@@ -3214,6 +3365,11 @@ msgstr "Miniatyr..."
#: editor/editor_plugin_settings.cpp
#, fuzzy
+msgid "Main Script:"
+msgstr "Öppna Skript"
+
+#: editor/editor_plugin_settings.cpp
+#, fuzzy
msgid "Edit Plugin"
msgstr "Redigera Polygon"
@@ -3243,11 +3399,6 @@ msgstr "Status:"
msgid "Edit:"
msgstr "Redigera"
-#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
-#: editor/rename_dialog.cpp
-msgid "Start"
-msgstr ""
-
#: editor/editor_profiler.cpp
msgid "Measure:"
msgstr ""
@@ -3291,6 +3442,11 @@ msgstr ""
#: editor/editor_properties.cpp
#, fuzzy
+msgid "Edit Text:"
+msgstr "Redigera tema..."
+
+#: editor/editor_properties.cpp editor/script_create_dialog.cpp
+#, fuzzy
msgid "On"
msgstr "På"
@@ -3392,6 +3548,11 @@ msgid "Page: "
msgstr ""
#: editor/editor_properties_array_dict.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "New Key:"
msgstr "Nytt namn:"
@@ -3405,11 +3566,6 @@ msgstr "Nytt namn:"
msgid "Add Key/Value Pair"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Item"
-msgstr ""
-
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
@@ -3462,8 +3618,9 @@ msgid "Import From Node:"
msgstr "Importera Från Node:"
#: editor/export_template_manager.cpp
-msgid "Re-Download"
-msgstr ""
+#, fuzzy
+msgid "Redownload"
+msgstr "Ladda ner"
#: editor/export_template_manager.cpp
msgid "Uninstall"
@@ -3480,6 +3637,10 @@ msgid "Download"
msgstr "Ladda ner"
#: editor/export_template_manager.cpp
+msgid "Official export templates aren't available for development builds."
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "(Missing)"
msgstr "(Saknas)"
@@ -3546,12 +3707,10 @@ msgid "No response."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request Failed."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
@@ -3566,14 +3725,20 @@ msgid "Download Complete."
msgstr "Nedladdning Klar."
#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Cannot remove temporary file:"
+msgstr "Kan inte spara tema till fil:"
+
+#: editor/export_template_manager.cpp
msgid ""
-"Templates installation failed. The problematic templates archives can be "
-"found at '%s'."
+"Templates installation failed.\n"
+"The problematic templates archives can be found at '%s'."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error requesting url: "
-msgstr ""
+#, fuzzy
+msgid "Error requesting URL:"
+msgstr "Fel vid laddning:"
#: editor/export_template_manager.cpp
msgid "Connecting to Mirror..."
@@ -3670,20 +3835,12 @@ msgstr "Ladda Ner Mallar"
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
msgstr ""
-#: editor/file_type_cache.cpp
-msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
-msgstr ""
-
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Favorites"
msgstr "Favoriter:"
#: editor/filesystem_dock.cpp
-msgid "Cannot navigate to '%s' as it has not been found in the file system!"
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
@@ -3719,15 +3876,15 @@ msgid "Provided name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Name contains invalid characters."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
#, fuzzy
msgid "A file or folder with this name already exists."
msgstr "En fil eller mapp med detta namn finns redan."
#: editor/filesystem_dock.cpp
+msgid "Name contains invalid characters."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Renaming file:"
msgstr "Byter namn på filen:"
@@ -3796,6 +3953,11 @@ msgstr "Duplicera"
msgid "Move To..."
msgstr "Flytta Till..."
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "New Scene..."
+msgstr "Ny Scen"
+
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
@@ -3868,6 +4030,11 @@ msgstr "En fil eller mapp med detta namn finns redan."
msgid "Overwrite"
msgstr ""
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Create Scene"
+msgstr "Skapa från Scen"
+
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
msgstr "Skapa Skript"
@@ -3940,6 +4107,14 @@ msgid "Search complete"
msgstr "Söktext"
#: editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr "Lägg till i Grupp"
+
+#: editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr "Ta bort från Grupp"
+
+#: editor/groups_editor.cpp
#, fuzzy
msgid "Group name already exists."
msgstr "ERROR: Animationsnamn finns redan!"
@@ -3949,16 +4124,27 @@ msgstr "ERROR: Animationsnamn finns redan!"
msgid "Invalid group name."
msgstr "Ogiltigt namn."
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Rename Group"
+msgstr "Grupper"
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Delete Group"
+msgstr "Ta bort Layout"
+
#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
msgstr "Grupper"
#: editor/groups_editor.cpp
#, fuzzy
-msgid "Nodes not in Group"
+msgid "Nodes Not in Group"
msgstr "Lägg till i Grupp"
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
+#: editor/scene_tree_editor.cpp
msgid "Filter nodes"
msgstr "Filtrera noder"
@@ -3968,12 +4154,13 @@ msgid "Nodes in Group"
msgstr "Lägg till i Grupp"
#: editor/groups_editor.cpp
-msgid "Add to Group"
-msgstr "Lägg till i Grupp"
+msgid "Empty groups will be automatically removed."
+msgstr ""
#: editor/groups_editor.cpp
-msgid "Remove from Group"
-msgstr "Ta bort från Grupp"
+#, fuzzy
+msgid "Group Editor"
+msgstr "Öppna Skript-Redigerare"
#: editor/groups_editor.cpp
#, fuzzy
@@ -4078,9 +4265,10 @@ msgstr ""
msgid "Import As:"
msgstr "Importera Som:"
-#: editor/import_dock.cpp editor/property_editor.cpp
-msgid "Preset..."
-msgstr ""
+#: editor/import_dock.cpp
+#, fuzzy
+msgid "Preset"
+msgstr "Återställ Zoom"
#: editor/import_dock.cpp
msgid "Reimport"
@@ -4197,7 +4385,7 @@ msgstr "MultiNode Ange"
#: editor/node_dock.cpp
#, fuzzy
-msgid "Select a Node to edit Signals and Groups."
+msgid "Select a single node to edit its signals and groups."
msgstr "Välj en Node för att redigera Signaler och Grupper."
#: editor/plugin_config_dialog.cpp
@@ -4552,6 +4740,7 @@ msgid "Change Animation Name:"
msgstr "Ändra Animationsnamn:"
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Ta bort Animation?"
@@ -5010,10 +5199,6 @@ msgid "View Files"
msgstr "Visa Filer"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't resolve hostname:"
-msgstr ""
-
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
@@ -5026,14 +5211,44 @@ msgid "No response from host:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't resolve hostname:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Cannot save response to:"
+msgstr "Kan inte spara tema till fil:"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Write error."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Redirect loop."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed, timeout"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Timeout."
+msgstr "Tid:"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
@@ -5077,6 +5292,11 @@ msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
+msgid "Install..."
+msgstr "Installera"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Retry"
msgstr "Försök igen"
@@ -5106,13 +5326,16 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Alla"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
-msgid "Plugins"
+#, fuzzy
+msgid "Import..."
+msgstr "Importera"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Plugins..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
@@ -5120,10 +5343,6 @@ msgid "Sort:"
msgstr "Sortera:"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Reverse"
-msgstr ""
-
-#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr "Kategori:"
@@ -5134,8 +5353,9 @@ msgid "Site:"
msgstr "Webbplats:"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Support..."
-msgstr ""
+#, fuzzy
+msgid "Support"
+msgstr "Importera"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Official"
@@ -5146,6 +5366,11 @@ msgid "Testing"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Loading..."
+msgstr "Ladda"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
msgstr ""
@@ -5197,31 +5422,35 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move vertical guide"
+msgid "Move Vertical Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new vertical guide"
-msgstr ""
+#, fuzzy
+msgid "Create Vertical Guide"
+msgstr "Skapa Mapp"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove vertical guide"
-msgstr ""
+#, fuzzy
+msgid "Remove Vertical Guide"
+msgstr "Ta bort Variabeln"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move horizontal guide"
+msgid "Move Horizontal Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal guide"
-msgstr ""
+#, fuzzy
+msgid "Create Horizontal Guide"
+msgstr "Skapa Node"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove horizontal guide"
-msgstr ""
+#, fuzzy
+msgid "Remove Horizontal Guide"
+msgstr "Ta bort ogiltiga nycklar"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal and vertical guides"
+msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5307,6 +5536,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Clear Guides"
+msgstr "Rensa"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Create Custom Bone(s) from Node(s)"
msgstr "Skapa från Scen"
@@ -5337,6 +5571,7 @@ msgid "Zoom Reset"
msgstr "Zooma Ut"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode"
msgstr ""
@@ -5357,14 +5592,17 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Scale Mode"
msgstr "Växla Läge"
@@ -5385,10 +5623,16 @@ msgid "Pan Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Ruler Mode"
+msgstr "Växla Läge"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Toggle snapping."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -5406,11 +5650,6 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Configure Snap..."
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5423,6 +5662,11 @@ msgid "Smart Snapping"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap..."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Parent"
msgstr ""
@@ -5643,18 +5887,16 @@ msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
+msgid "Load Emission Mask"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Restart"
+msgstr "Starta om nu"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5970,14 +6212,6 @@ msgid "Surface source is invalid (no faces)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Parent has no solid faces to populate."
-msgstr ""
-
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Couldn't map area."
-msgstr ""
-
-#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
msgstr ""
@@ -6067,19 +6301,23 @@ msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Faces contain no area!"
+msgid "The geometry's faces don't contain any area."
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "The geometry doesn't contain any faces."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "No faces!"
+msgid "\"%s\" doesn't inherit from Spatial."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
+msgid "\"%s\" doesn't contain geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
+msgid "\"%s\" doesn't contain face geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -6417,7 +6655,6 @@ msgid "Grid Settings"
msgstr "Inställningar"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -6486,7 +6723,7 @@ msgstr "Instans:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Type:"
msgstr "Typ:"
@@ -6531,12 +6768,7 @@ msgstr "Fel vid sparande av TileSet!"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Error: could not load file."
-msgstr "Fel - Kunde inte skapa Skript i filsystemet."
-
-#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Error could not load file."
+msgid "Could not load file at:"
msgstr "Fel - Kunde inte skapa Skript i filsystemet."
#: editor/plugins/script_editor_plugin.cpp
@@ -6566,7 +6798,7 @@ msgstr "Fel vid laddning:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "New TextFile..."
+msgid "New Text File..."
msgstr "Ny Mapp..."
#: editor/plugins/script_editor_plugin.cpp
@@ -6609,11 +6841,21 @@ msgid "Find Next"
msgstr "Hitta Nästa"
#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Filter scripts"
+msgstr "Filtrera noder"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
+msgid "Filter methods"
+msgstr "Filtrera noder"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Sort"
msgstr "Sortera"
@@ -6651,6 +6893,11 @@ msgid "Open..."
msgstr "Öppen"
#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Reopen Closed Script"
+msgstr "Öppna Skript"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
msgstr "Spara Alla"
@@ -6694,13 +6941,13 @@ msgid "Save Theme"
msgstr "Spara Tema"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Close Docs"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Close All"
msgstr "Stäng Alla"
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Close Docs"
+msgstr ""
+
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
msgid "Run"
msgstr "Kör"
@@ -6710,11 +6957,11 @@ msgid "Toggle Scripts Panel"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid "Step Into"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Step Over"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
@@ -6791,12 +7038,17 @@ msgstr ""
msgid "Search Results"
msgstr "Sök Hjälp"
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Recent Scripts"
+msgstr "Rensa Senaste Scener"
+
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Connections to method:"
msgstr "Anslut Till Node:"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Source"
msgstr "Källa:"
@@ -6868,20 +7120,24 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Go To"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Bookmarks"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Cut"
-msgstr "Klipp"
+msgid "Breakpoints"
+msgstr "Radera punkter"
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
#, fuzzy
-msgid "Select All"
-msgstr "Välj Alla"
+msgid "Cut"
+msgstr "Klipp"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
@@ -6901,26 +7157,6 @@ msgid "Toggle Comment"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
-msgid "Toggle Bookmark"
-msgstr "Växla Läge"
-
-#: editor/plugins/script_text_editor.cpp
-#, fuzzy
-msgid "Go to Next Bookmark"
-msgstr "Gå Till Nästa Steg"
-
-#: editor/plugins/script_text_editor.cpp
-#, fuzzy
-msgid "Go to Previous Bookmark"
-msgstr "Ge Till Föregående Steg"
-
-#: editor/plugins/script_text_editor.cpp
-#, fuzzy
-msgid "Remove All Bookmarks"
-msgstr "Ta bort Alla"
-
-#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
msgstr ""
@@ -6941,6 +7177,11 @@ msgid "Complete Symbol"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Evaluate Selection"
+msgstr "Skala urval"
+
+#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
@@ -6960,32 +7201,37 @@ msgid "Auto Indent"
msgstr "Automatisk Indentering"
#: editor/plugins/script_text_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Toggle Breakpoint"
+msgid "Find Previous"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Remove All Breakpoints"
+#, fuzzy
+msgid "Find in Files..."
+msgstr "Filtrera Filer..."
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Go to Next Breakpoint"
-msgstr "Gå Till Nästa Steg"
+msgid "Toggle Bookmark"
+msgstr "Växla Läge"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Go to Previous Breakpoint"
-msgstr "Ge Till Föregående Steg"
+msgid "Go to Next Bookmark"
+msgstr "Gå Till Nästa Steg"
#: editor/plugins/script_text_editor.cpp
-msgid "Find Previous"
-msgstr ""
+#, fuzzy
+msgid "Go to Previous Bookmark"
+msgstr "Ge Till Föregående Steg"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Find in Files..."
-msgstr "Filtrera Filer..."
+msgid "Remove All Bookmarks"
+msgstr "Ta bort Alla"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
@@ -6998,9 +7244,24 @@ msgid "Go to Line..."
msgstr "Gå till Rad"
#: editor/plugins/script_text_editor.cpp
-msgid "Contextual Help"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Toggle Breakpoint"
msgstr ""
+#: editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Next Breakpoint"
+msgstr "Gå Till Nästa Steg"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Previous Breakpoint"
+msgstr "Ge Till Föregående Steg"
+
#: editor/plugins/shader_editor_plugin.cpp
msgid ""
"This shader has been modified on on disk.\n"
@@ -7200,7 +7461,12 @@ msgstr "Baksida"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "Vy från höger"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "Vy från höger"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7261,8 +7527,9 @@ msgid "Audio Listener"
msgstr "Ljud-Lyssnare"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Doppler Enable"
-msgstr ""
+#, fuzzy
+msgid "Enable Doppler"
+msgstr "Redigerbara Barn"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Cinematic Preview"
@@ -7316,9 +7583,8 @@ msgid "Snap Nodes To Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
-msgid "Select Mode (Q)"
-msgstr "Välj Node"
+msgid "Couldn't find a solid floor to snap the selection to."
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -7328,27 +7594,7 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Coords"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Space Mode (%s)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Mode (%s)"
+msgid "Use Local Space"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7398,26 +7644,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Select"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Move"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Rotate"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Scale"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr ""
@@ -7473,7 +7699,8 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Settings"
+#, fuzzy
+msgid "Settings..."
msgstr "Inställningar"
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7666,6 +7893,11 @@ msgstr "(tom)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
+msgid "Move Frame"
+msgstr "Flytta Nod(er)"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
msgid "Animations:"
msgstr "Animationer"
@@ -7788,11 +8020,6 @@ msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Can't save theme to file:"
-msgstr "Kan inte spara tema till fil:"
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Add All Items"
msgstr ""
@@ -7884,11 +8111,11 @@ msgid "Submenu"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item 1"
+msgid "Subitem 1"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item 2"
+msgid "Subitem 2"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -8002,16 +8229,6 @@ msgid "Transpose"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
-msgid "Mirror X"
-msgstr "Spegla X"
-
-#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
-msgid "Mirror Y"
-msgstr "Spegla Y"
-
-#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile"
msgstr ""
@@ -8021,13 +8238,22 @@ msgid "Enable Priority"
msgstr "Redigera Filter"
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Filter tiles"
+msgstr "Filtrera Filer..."
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid "Give a TileSet resource to this TileMap to use its tiles."
+msgstr ""
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
-"Shift+RMB: Line Draw\n"
-"Shift+Ctrl+RMB: Rectangle Paint"
+"Shift+LMB: Line Draw\n"
+"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -8166,6 +8392,11 @@ msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid ""
+"Add or select a texture on the left panel to edit the tiles bound to it."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr "Flytta nuvarande spår upp."
@@ -8342,6 +8573,113 @@ msgstr "Åtgärden kan inte göras utan en scen."
msgid "TileSet"
msgstr "TileSet..."
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No VCS addons are available."
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#, fuzzy
+msgid "Error"
+msgstr "Fel"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No commit message was provided"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No files added to stage"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit"
+msgstr "Community"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "VCS Addon is not initialized"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control System"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Initialize"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Staging area"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Detect new changes"
+msgstr "Skapa Ny"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Changes"
+msgstr "Ändra"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Modified"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Renamed"
+msgstr "Byt namn"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Deleted"
+msgstr "Ta bort"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Typechange"
+msgstr "Ändra"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Stage Selected"
+msgstr "Skala urval"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Stage All"
+msgstr "Spara Alla"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Add a commit message"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit Changes"
+msgstr "Synkronisera Skript-ändringar"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
+msgstr "Status"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "View file diffs before committing them to the latest version"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No file diff is active"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Detect changes in file diff"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only)"
+msgstr ""
+
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add input +"
@@ -8429,6 +8767,12 @@ msgid "Duplicate Nodes"
msgstr "Duplicera Nod(er)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Paste Nodes"
+msgstr "Klistra in Noder"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Delete Nodes"
msgstr "Ta bort Nod(er)"
@@ -8452,6 +8796,11 @@ msgstr "Höger"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
+msgid "Show resulted shader code."
+msgstr "Skapa Node"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "Create Shader Node"
msgstr "Skapa Node"
@@ -8529,274 +8878,109 @@ msgid "Color uniform."
msgstr "Transformera"
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid ""
-"Returns an associated vector if the provided scalars are equal, greater or "
-"less."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid ""
-"Returns an associated vector if the provided boolean value is true or false."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Boolean constant."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Boolean uniform."
+msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'camera' input parameter for all shader modes."
+msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'inv_camera' input parameter for all shader modes."
+msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'inv_projection' input parameter for all shader modes."
+msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'normal' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'projection' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'time' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'viewport_size' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'world' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'alpha' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'color' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'texture_pixel_size' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'uv' input parameter for all shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Input parameter."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'alpha' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'binormal' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'color' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'fragcoord' input parameter for fragment and light shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'point_coord' input parameter for fragment shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'screen_uv' input parameter for fragment shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'side' input parameter for fragment shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'tangent' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'uv' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'uv2' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'vertex' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'view' input parameter for fragment and light shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'albedo' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'attenuation' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'diffuse' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_color' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'roughness' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'specular' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'transmission' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'modelview' input parameter for vertex shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'point_size' input parameter for vertex shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'tangent' input parameter for vertex and fragment shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_pass' input parameter for vertex and fragment shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'point_coord' input parameter for fragment and light shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'screen_pixel_size' input parameter for fragment shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'screen_uv' input parameter for fragment and light shader modes."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_alpha' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_height' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_uv' input parameter for light shader mode."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_vec' input parameter for light shader mode."
+msgid ""
+"Returns an associated vector if the provided scalars are equal, greater or "
+"less."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'normal' input parameter for light shader mode."
+msgid ""
+"Returns the boolean result of the comparison between INF and a scalar "
+"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'shadow_color' input parameter for light shader mode."
+msgid ""
+"Returns the boolean result of the comparison between NaN and a scalar "
+"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'extra' input parameter for vertex shader mode."
+msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'projection' input parameter for vertex shader mode."
+msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'vertex' input parameter for vertex shader mode."
+msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'world' input parameter for vertex shader mode."
+msgid ""
+"Returns an associated vector if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'active' input parameter for vertex shader mode."
+msgid ""
+"Returns an associated scalar if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'alpha' input parameter for vertex shader mode."
+msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'color' input parameter for vertex shader mode."
+msgid ""
+"Returns the boolean result of the comparison between INF (or NaN) and a "
+"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'custom' input parameter for vertex shader mode."
+msgid "Boolean constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'custom_alpha' input parameter for vertex shader mode."
+msgid "Boolean uniform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'delta' input parameter for vertex shader mode."
+msgid "'%s' input parameter for all shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'emission_transform' input parameter for vertex shader mode."
+msgid "Input parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'index' input parameter for vertex shader mode."
+msgid "'%s' input parameter for vertex and fragment shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'lifetime' input parameter for vertex shader mode."
+msgid "'%s' input parameter for fragment and light shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'restart' input parameter for vertex shader mode."
+msgid "'%s' input parameter for fragment shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'time' input parameter for vertex shader mode."
+msgid "'%s' input parameter for light shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'transform' input parameter for vertex shader mode."
+msgid "'%s' input parameter for vertex shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'velocity' input parameter for vertex shader mode."
+msgid "'%s' input parameter for vertex and fragment shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8849,7 +9033,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."
+msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8857,7 +9041,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter."
+msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8869,7 +9053,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter."
+msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8886,7 +9070,7 @@ msgid "Returns the cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter."
+msgid "Returns the hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8955,11 +9139,11 @@ msgid "1.0 / scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest integer to the parameter."
+msgid "Finds the nearest integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest even integer to the parameter."
+msgid "Finds the nearest even integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8975,7 +9159,7 @@ msgid "Returns the sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic sine of the parameter."
+msgid "Returns the hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8986,7 +9170,7 @@ msgstr ""
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than "
+"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
@@ -8995,7 +9179,7 @@ msgstr ""
msgid ""
"Step function( scalar(edge), scalar(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9003,11 +9187,11 @@ msgid "Returns the tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter."
+msgid "Returns the hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the truncated value of the parameter."
+msgid "Finds the truncated value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9048,11 +9232,15 @@ msgid "Perform the texture lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Cubic texture uniform."
+msgid "Cubic texture uniform lookup."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "2D texture uniform."
+msgid "2D texture uniform lookup with triplanar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9062,7 +9250,7 @@ msgstr "Transformera"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) Calculate the outer product of a pair of vectors.\n"
+"Calculate the outer product of a pair of vectors.\n"
"\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one "
@@ -9080,15 +9268,15 @@ msgid "Decomposes transform to four vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the determinant of a transform."
+msgid "Calculates the determinant of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the inverse of a transform."
+msgid "Calculates the inverse of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the transpose of a transform."
+msgid "Calculates the transpose of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9140,7 +9328,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the same direction as a reference vector. "
+"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
@@ -9155,6 +9343,10 @@ msgid "Linear interpolation between two vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Linear interpolation between two vectors using scalar."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the normalize product of vector."
msgstr ""
@@ -9168,19 +9360,19 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the direction of reflection ( a : incident "
+"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Returns a vector that points in the direction of refraction."
+msgid "Returns the vector that points in the direction of refraction."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than "
+"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
@@ -9189,7 +9381,7 @@ msgstr ""
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than "
+"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
@@ -9198,14 +9390,14 @@ msgstr ""
msgid ""
"Step function( vector(edge), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Step function( scalar(edge), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9250,47 +9442,54 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function."
+msgid ""
+"Custom Godot Shader Language expression, which placed on top of the resulted "
+"shader. You can place various function definitions inside and call it later "
+"in the Expressions. You can also declare varyings, uniforms and constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function."
+msgid "(Fragment/Light mode only) Scalar derivative function."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(Fragment/Light mode only) Vector derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9468,6 +9667,10 @@ msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+msgid "Manage Export Templates"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export With Debug"
msgstr ""
@@ -9631,6 +9834,15 @@ msgstr "Namnlöst Projekt"
#: editor/project_manager.cpp
#, fuzzy
+msgid "Missing Project"
+msgstr "Importera Befintligt Projekt"
+
+#: editor/project_manager.cpp
+msgid "Error: Project is missing on the filesystem."
+msgstr ""
+
+#: editor/project_manager.cpp
+#, fuzzy
msgid "Can't open project at '%s'."
msgstr "Kan inte öppna projekt"
@@ -9704,8 +9916,8 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
-"Remove all missing projects from the list? (Folders contents will not be "
-"modified)"
+"Remove all missing projects from the list?\n"
+"The project folders' contents won't be modified."
msgstr ""
#: editor/project_manager.cpp
@@ -9727,8 +9939,8 @@ msgstr "Projektledare"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Project List"
-msgstr "Projektlista"
+msgid "Projects"
+msgstr "Projekt"
#: editor/project_manager.cpp
#, fuzzy
@@ -9757,11 +9969,6 @@ msgstr "Mallar"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Exit"
-msgstr "Avsluta"
-
-#: editor/project_manager.cpp
-#, fuzzy
msgid "Restart Now"
msgstr "Starta om nu"
@@ -9975,6 +10182,10 @@ msgid "Settings saved OK."
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Moved Input Action Event"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Override for Feature"
msgstr ""
@@ -10114,6 +10325,14 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid "Plugins"
+msgstr ""
+
+#: editor/property_editor.cpp
+msgid "Preset..."
+msgstr ""
+
#: editor/property_editor.cpp
#, fuzzy
msgid "Zero"
@@ -10170,14 +10389,6 @@ msgstr ""
msgid "Select Method"
msgstr ""
-#: editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
-msgstr ""
-
-#: editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
-msgstr ""
-
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Batch Rename"
@@ -10300,11 +10511,6 @@ msgstr "Versaler"
msgid "Reset"
msgstr "Återställ Zoom"
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Error"
-msgstr "Fel"
-
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Reparent Node"
@@ -10363,6 +10569,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Replace with Branch Scene"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Instance Child Scene"
msgstr "Instansiera Barn-Scen"
@@ -10410,8 +10620,21 @@ msgstr "Vettigt!"
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Delete Node(s)?"
-msgstr "Ta bort Nod(er)?"
+msgid "Delete %d nodes?"
+msgstr "Ta bort Nod(er)"
+
+#: editor/scene_tree_dock.cpp
+msgid "Delete the root node \"%s\"?"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Delete node \"%s\" and its children?"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete node \"%s\"?"
+msgstr "Ta bort Nod(er)"
#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
@@ -10494,6 +10717,11 @@ msgid "Remove Node(s)"
msgstr "Ta bort Nod(er)"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Change type of node(s)"
+msgstr "Ändra Typ"
+
+#: editor/scene_tree_dock.cpp
msgid ""
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
"satisfied."
@@ -10529,6 +10757,11 @@ msgstr "Lägg till Barn-Node"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Expand/Collapse All"
+msgstr "Stäng Alla"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Change Type"
msgstr "Ändra Typ"
@@ -10539,6 +10772,11 @@ msgstr "Öppna Skript"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Byt Förälder-Node"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Vettigt!"
@@ -10561,7 +10799,7 @@ msgstr ""
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Add/Create a New Node"
+msgid "Add/Create a New Node."
msgstr "Lägga till/Skapa en Ny Node"
#: editor/scene_tree_dock.cpp
@@ -10617,19 +10855,19 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node has connection(s) and group(s).\n"
+"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node has connections.\n"
+"Node has %s connection(s).\n"
"Click to show signals dock."
msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node is in group(s).\n"
+"Node is in %s group(s).\n"
"Click to show groups dock."
msgstr ""
@@ -10734,6 +10972,10 @@ msgid "Error loading script from %s"
msgstr "Fel vid laddning av Skript från %s"
#: editor/script_create_dialog.cpp
+msgid "Overrides"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "N/A"
msgstr ""
@@ -10766,7 +11008,8 @@ msgid "Script is valid."
msgstr "Skript giltigt"
#: editor/script_create_dialog.cpp
-msgid "Allowed: a-z, A-Z, 0-9 and _"
+#, fuzzy
+msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Tillåtna: a-z, a-Z, 0-9 och _"
#: editor/script_create_dialog.cpp
@@ -10820,21 +11063,51 @@ msgid "Bytes:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Stack Trace"
-msgstr ""
+#, fuzzy
+msgid "Warning:"
+msgstr "Varning"
#: editor/script_editor_debugger.cpp
-msgid "Pick one or more items from the list to display the graph."
+msgid "Error:"
+msgstr "Fel:"
+
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "C++ Error"
+msgstr "Fel"
+
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "C++ Error:"
+msgstr "Fel:"
+
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "C++ Source"
+msgstr "Källa:"
+
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Source:"
+msgstr "Källa:"
+
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "C++ Source:"
+msgstr "Källa:"
+
+#: editor/script_editor_debugger.cpp
+msgid "Stack Trace"
msgstr ""
-#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
+#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Errors"
msgstr "Fel"
#: editor/script_editor_debugger.cpp
#, fuzzy
-msgid "Child Process Connected"
+msgid "Child process connected."
msgstr "Barnprocess Ansluten"
#: editor/script_editor_debugger.cpp
@@ -10843,6 +11116,11 @@ msgid "Copy Error"
msgstr "Fel"
#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Skip Breakpoints"
+msgstr "Radera punkter"
+
+#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
msgstr ""
@@ -10859,6 +11137,11 @@ msgid "Profiler"
msgstr ""
#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Network Profiler"
+msgstr "Exportera Projekt"
+
+#: editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr ""
@@ -10872,6 +11155,10 @@ msgid "Monitors"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Pick one or more items from the list to display the graph."
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "List of Video Memory Usage by Resource:"
msgstr ""
@@ -10942,6 +11229,10 @@ msgid "Change Shortcut"
msgstr "Genvägar"
#: editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Shortcuts"
msgstr "Genvägar"
@@ -11075,10 +11366,6 @@ msgid "Library"
msgstr "Bibliotek"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Status"
-msgstr "Status"
-
-#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Libraries: "
msgstr "Bibliotek: "
@@ -11088,6 +11375,10 @@ msgid "GDNative"
msgstr "GDNative"
#: modules/gdscript/gdscript_functions.cpp
+msgid "Expected a string of length 1 (a character)."
+msgstr ""
+
+#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
msgstr ""
@@ -11251,66 +11542,19 @@ msgstr ""
msgid "Pick Distance:"
msgstr ""
-#: modules/mono/csharp_script.cpp
-msgid "Class name can't be a reserved keyword"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
-msgid "Generating solution..."
-msgstr "Skapar konturer..."
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Generating C# project..."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
-msgid "Failed to create solution."
-msgstr "Misslyckades att ladda resurs."
-
-#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
-msgid "Failed to save solution."
-msgstr "Misslyckades att ladda resurs."
-
-#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
-msgid "Done"
-msgstr "Klar!"
-
-#: modules/mono/editor/godotsharp_editor.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "Failed to create C# project."
-msgstr "Misslyckades att ladda resurs."
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Mono"
-msgstr ""
+msgid "Filter meshes"
+msgstr "Filtrera noder"
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "About C# support"
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
-#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
-msgid "Create C# solution"
-msgstr "Skapa Prenumeration"
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Builds"
+#: modules/mono/csharp_script.cpp
+msgid "Class name can't be a reserved keyword"
msgstr ""
-#: modules/mono/editor/mono_bottom_panel.cpp
-#, fuzzy
-msgid "Build Project"
-msgstr "Projekt"
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-#, fuzzy
-msgid "View log"
-msgstr "Visa Filer"
-
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -11428,10 +11672,35 @@ msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Override an existing built-in function."
+msgstr "Ogiltigt namn. Får inte vara samma som ett befintligt inbyggt typnamn."
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Create a new function."
+msgstr "Skapa Ny"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr "Variabler:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Create a new variable."
+msgstr "Skapa Ny"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Signals:"
+msgstr "Signaler:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Create a new signal."
+msgstr "Skapa Prenumeration"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
@@ -11599,6 +11868,11 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Make Tool:"
+msgstr "Gör Patch"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
@@ -11635,11 +11909,6 @@ msgstr "Klipp ut Noder"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Paste Nodes"
-msgstr "Klistra in Noder"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Edit Member"
msgstr "Medlemmar"
@@ -11758,7 +12027,8 @@ msgstr ""
#: platform/android/export/export.cpp
msgid ""
-"Android project is not installed for compiling. Install from Editor menu."
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -11922,7 +12192,7 @@ msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
@@ -11980,7 +12250,7 @@ msgstr ""
#: scene/2d/light_2d.cpp
msgid ""
-"A texture with the shape of the light must be supplied to the 'texture' "
+"A texture with the shape of the light must be supplied to the \"Texture\" "
"property."
msgstr ""
@@ -11990,7 +12260,7 @@ msgid ""
msgstr ""
#: scene/2d/light_occluder_2d.cpp
-msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
#: scene/2d/navigation_polygon.cpp
@@ -12067,14 +12337,25 @@ msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr ""
+#: scene/2d/tile_map.cpp
+#, fuzzy
+msgid ""
+"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
+"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
+"KinematicBody2D, etc. to give them a shape."
+msgstr ""
+"CollisionShape2D tjänar bara till att ge en kollisionsform till en "
+"CollisionObject2D-härledd nod. Använd endast det som ett barn till Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. för att ge dem en form."
+
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
-"VisibilityEnable2D works best when used with the edited scene root directly "
+"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "ARVRCamera must have an ARVROrigin node as its parent"
+msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
@@ -12163,7 +12444,7 @@ msgstr ""
#: scene/3d/collision_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
+"shape resource for it."
msgstr ""
#: scene/3d/collision_shape.cpp
@@ -12192,6 +12473,10 @@ msgid ""
"Use a BakedLightmap instead."
msgstr ""
+#: scene/3d/light.cpp
+msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -12228,8 +12513,8 @@ msgstr ""
#: scene/3d/path.cpp
msgid ""
-"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent "
-"Path's Curve resource."
+"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
+"parent Path's Curve resource."
msgstr ""
#: scene/3d/physics_body.cpp
@@ -12240,8 +12525,12 @@ msgid ""
msgstr ""
#: scene/3d/remote_transform.cpp
-msgid "Path property must point to a valid Spatial node to work."
+#, fuzzy
+msgid ""
+"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
+"derived node to work."
msgstr ""
+"Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -12256,7 +12545,7 @@ msgstr ""
#: scene/3d/sprite_3d.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
@@ -12267,7 +12556,9 @@ msgid ""
msgstr ""
#: scene/3d/world_environment.cpp
-msgid "WorldEnvironment needs an Environment resource."
+msgid ""
+"WorldEnvironment requires its \"Environment\" property to contain an "
+"Environment to have a visible effect."
msgstr ""
#: scene/3d/world_environment.cpp
@@ -12305,7 +12596,7 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr "Anslut '%s' till '%s'"
#: scene/animation/animation_tree.cpp
-msgid "A root AnimationNode for the graph is not set."
+msgid "No root AnimationNode for the graph is set."
msgstr ""
#: scene/animation/animation_tree.cpp
@@ -12318,7 +12609,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "AnimationPlayer root is not a valid node."
+msgid "The AnimationPlayer root node is not a valid node."
msgstr ""
#: scene/animation/animation_tree_player.cpp
@@ -12330,9 +12621,12 @@ msgid "Pick a color from the screen."
msgstr ""
#: scene/gui/color_picker.cpp
-#, fuzzy
-msgid "Raw Mode"
-msgstr "Raw-Läge"
+msgid "HSV"
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Raw"
+msgstr ""
#: scene/gui/color_picker.cpp
msgid "Switch between hexadecimal and code values."
@@ -12345,10 +12639,15 @@ msgstr "Lägg till nuvarande färg som en förinställning"
#: scene/gui/container.cpp
msgid ""
-"Container by itself serves no purpose unless a script configures it's "
+"Container by itself serves no purpose unless a script configures its "
"children placement behavior.\n"
-"If you don't intend to add a script, then please use a plain 'Control' node "
-"instead."
+"If you don't intend to add a script, use a plain Control node instead."
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid ""
+"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
+"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
msgstr ""
#: scene/gui/dialogs.cpp
@@ -12364,18 +12663,18 @@ msgstr "Vänligen Bekräfta..."
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will "
-"hide upon running."
+"functions. Making them visible for editing is fine, but they will hide upon "
+"running."
msgstr ""
#: scene/gui/range.cpp
-msgid "If exp_edit is true min_value must be > 0."
+msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr ""
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
-"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
+"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
@@ -12397,33 +12696,23 @@ msgid ""
"texture to some node for display."
msgstr ""
-#: scene/resources/dynamic_font.cpp
-#, fuzzy
-msgid "Error initializing FreeType."
-msgstr "Fel vid initiering av FreeType."
-
-#: scene/resources/dynamic_font.cpp
-#, fuzzy
-msgid "Unknown font format."
-msgstr "Okänt fontformat."
+#: scene/resources/visual_shader.cpp
+msgid "Input"
+msgstr ""
-#: scene/resources/dynamic_font.cpp
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
-msgid "Error loading font."
-msgstr "Fel vid laddning av font."
+msgid "Invalid source for preview."
+msgstr "Ogiltig teckenstorlek."
-#: scene/resources/dynamic_font.cpp
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
-msgid "Invalid font size."
+msgid "Invalid source for shader."
msgstr "Ogiltig teckenstorlek."
-#: scene/resources/visual_shader.cpp
-msgid "Input"
-msgstr ""
-
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
-msgid "Invalid source for shader."
+msgid "Invalid comparison function for that type."
msgstr "Ogiltig teckenstorlek."
#: servers/visual/shader_language.cpp
@@ -12443,6 +12732,128 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Methods:"
+#~ msgstr "Metoder"
+
+#, fuzzy
+#~ msgid "Theme Properties:"
+#~ msgstr "Egenskaper"
+
+#~ msgid "Enumerations:"
+#~ msgstr "Enumerations:"
+
+#~ msgid "Constants:"
+#~ msgstr "Konstanter:"
+
+#, fuzzy
+#~ msgid "Class Description:"
+#~ msgstr "Beskrivning:"
+
+#, fuzzy
+#~ msgid "Property Descriptions:"
+#~ msgstr "Egenskapsbeskrivning:"
+
+#, fuzzy
+#~ msgid "Method Descriptions:"
+#~ msgstr "Metodbeskrivning:"
+
+#, fuzzy
+#~ msgid "Delete Node(s)?"
+#~ msgstr "Ta bort Nod(er)?"
+
+#, fuzzy
+#~ msgid "Error: could not load file."
+#~ msgstr "Fel - Kunde inte skapa Skript i filsystemet."
+
+#, fuzzy
+#~ msgid "Select Mode (Q)"
+#~ msgstr "Välj Node"
+
+#, fuzzy
+#~ msgid "Project List"
+#~ msgstr "Projektlista"
+
+#, fuzzy
+#~ msgid "Exit"
+#~ msgstr "Avsluta"
+
+#, fuzzy
+#~ msgid "Error initializing FreeType."
+#~ msgstr "Fel vid initiering av FreeType."
+
+#, fuzzy
+#~ msgid "Unknown font format."
+#~ msgstr "Okänt fontformat."
+
+#, fuzzy
+#~ msgid "Error loading font."
+#~ msgstr "Fel vid laddning av font."
+
+#, fuzzy
+#~ msgid "Invalid font size."
+#~ msgstr "Ogiltig teckenstorlek."
+
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Föregående flik"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Skapa Mapp"
+
+#, fuzzy
+#~ msgid "Mirror X"
+#~ msgstr "Spegla X"
+
+#, fuzzy
+#~ msgid "Mirror Y"
+#~ msgstr "Spegla Y"
+
+#, fuzzy
+#~ msgid "Generating solution..."
+#~ msgstr "Skapar konturer..."
+
+#, fuzzy
+#~ msgid "Failed to create solution."
+#~ msgstr "Misslyckades att ladda resurs."
+
+#, fuzzy
+#~ msgid "Failed to save solution."
+#~ msgstr "Misslyckades att ladda resurs."
+
+#, fuzzy
+#~ msgid "Done"
+#~ msgstr "Klar!"
+
+#, fuzzy
+#~ msgid "Failed to create C# project."
+#~ msgstr "Misslyckades att ladda resurs."
+
+#, fuzzy
+#~ msgid "Create C# solution"
+#~ msgstr "Skapa Prenumeration"
+
+#, fuzzy
+#~ msgid "Build Project"
+#~ msgstr "Projekt"
+
+#, fuzzy
+#~ msgid "View log"
+#~ msgstr "Visa Filer"
+
+#, fuzzy
+#~ msgid "Enabled Classes"
+#~ msgstr "Sök Klasser"
+
+#, fuzzy
+#~ msgid "Update Always"
+#~ msgstr "Uppdatera Alltid"
+
+#, fuzzy
+#~ msgid "Raw Mode"
+#~ msgstr "Raw-Läge"
+
+#, fuzzy
#~ msgid "Path to Node:"
#~ msgstr "Sökväg till Node:"
@@ -12484,10 +12895,6 @@ msgstr ""
#~ msgstr "Instansiera valda scen(er) som barn till vald Node."
#, fuzzy
-#~ msgid "Warnings:"
-#~ msgstr "Varning"
-
-#, fuzzy
#~ msgid "Font Size:"
#~ msgstr "Vy framifrån"
@@ -12621,9 +13028,6 @@ msgstr ""
#~ msgid "Warning"
#~ msgstr "Varning"
-#~ msgid "Error:"
-#~ msgstr "Fel:"
-
#, fuzzy
#~ msgid "Variable"
#~ msgstr "Variabel"