diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 3329 |
1 files changed, 2306 insertions, 1023 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index f9e65bb600..c9f39bdd5d 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -8,360 +8,506 @@ # . <grenoscar@gmail.com>, 2018. # Kristoffer Grundström <kristoffer.grundstrom1983@gmail.com>, 2018. # Magnus Helander <helander@fastmail.net>, 2018. +# Daniel K <danielkimblad@hotmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-07-24 12:44+0000\n" -"Last-Translator: Magnus Helander <helander@fastmail.net>\n" +"PO-Revision-Date: 2018-08-06 18:43+0000\n" +"Last-Translator: Daniel K <danielkimblad@hotmail.com>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.1-dev\n" +"X-Generator: Weblate 3.1.1\n" -#: editor/animation_editor.cpp -msgid "Disabled" -msgstr "Avaktiverad" +#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" -#: editor/animation_editor.cpp -msgid "All Selection" -msgstr "Alla urval" +#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +#: modules/mono/glue/glue_header.h +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid input %i (not passed) in expression" +msgstr "" + +#: core/math/expression.cpp +msgid "self can't be used because instance is null (not passed)" +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid operands to operator %s, %s and %s." +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid index of type %s for base type %s" +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid named index '%s' for base type %s" +msgstr "" + +#: core/math/expression.cpp +msgid "Invalid arguments to construct '%s'" +msgstr "" + +#: core/math/expression.cpp +msgid "On call to '%s':" +msgstr "" + +#: editor/animation_bezier_editor.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Free" +msgstr "" + +#: editor/animation_bezier_editor.cpp +msgid "Balanced" +msgstr "" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Mirror" +msgstr "Spegla X" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Insert Key Here" +msgstr "Anim Infoga Nyckel" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Duplicate Selected Key(s)" +msgstr "Duplicera urval" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Delete Selected Key(s)" +msgstr "Ta bort valda filer?" + +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "Anim Duplicera Nycklar" + +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp +msgid "Anim Delete Keys" +msgstr "Anim Ta Bort Nycklar" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Time" msgstr "Anim Ändra Nyckelram Tid" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Transition" msgstr "Anim Ändra Övergång" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Transform" msgstr "Anim Ändra Transformation" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Value" msgstr "Anim Ändra Värde På Tidsnyckeln" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Change Call" msgstr "Anim Ändra Anrop" -#: editor/animation_editor.cpp -msgid "Anim Add Track" -msgstr "Anim Lägg till spår" +#: editor/animation_track_editor.cpp +msgid "Property Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Duplicate Keys" -msgstr "Anim Duplicera Nycklar" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "3D Transform Track" +msgstr "Transformera" -#: editor/animation_editor.cpp -msgid "Move Anim Track Up" -msgstr "Flytta Anim Spåra Uppåt" +#: editor/animation_track_editor.cpp +msgid "Call Method Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Move Anim Track Down" -msgstr "Flytta Anim Spår Neråt" +#: editor/animation_track_editor.cpp +msgid "Bezier Curve Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Remove Anim Track" -msgstr "Ta bort Anim spår" +#: editor/animation_track_editor.cpp +msgid "Audio Playback Track" +msgstr "" -#: editor/animation_editor.cpp -msgid "Set Transitions to:" -msgstr "Ange övergångar:" +#: editor/animation_track_editor.cpp +msgid "Animation Playback Track" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track" +msgstr "Anim Lägg till spår" -#: editor/animation_editor.cpp -msgid "Anim Track Rename" -msgstr "Anim Byt Namn På Spår" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Length Time (seconds)" +msgstr "Animation längd (i sekunder)." + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Looping" +msgstr "Animation zoom." -#: editor/animation_editor.cpp -msgid "Anim Track Change Interpolation" -msgstr "Anim Ändra Spårets Interpolation" +#: editor/animation_track_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "Funktioner:" -#: editor/animation_editor.cpp -msgid "Anim Track Change Value Mode" -msgstr "Ändra Anim Spårets Värde Läge" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Audio Clips:" +msgstr "Ljud-Lyssnare" -#: editor/animation_editor.cpp -msgid "Anim Track Change Wrap Mode" -msgstr "Anim Spåra Ändra Linda om Läge" +#: editor/animation_track_editor.cpp +msgid "Anim Clips:" +msgstr "" -#: editor/animation_editor.cpp -msgid "Edit Node Curve" -msgstr "Redigera Nodkurva" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Toggle this track on/off." +msgstr "Växla distraktionsfritt läge." -#: editor/animation_editor.cpp -msgid "Edit Selection Curve" -msgstr "Redigera Urvalsurva" +#: editor/animation_track_editor.cpp +msgid "Update Mode (How this property is set)" +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Delete Keys" -msgstr "Anim Ta Bort Nycklar" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Interpolation Mode" +msgstr "Animations-Node" -#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Duplicate Selection" -msgstr "Duplicera urval" +#: editor/animation_track_editor.cpp +msgid "Loop Wrap Mode (Interpolate end with beginning on loop)" +msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy -msgid "Duplicate Transposed" -msgstr "Duplicera Transponerade" +msgid "Remove this track." +msgstr "Ta bort valt spår." -#: editor/animation_editor.cpp -msgid "Remove Selection" -msgstr "Ta bort Urval" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Time (s): " +msgstr "Tid:" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "Kontinuerlig" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Discrete" msgstr "Diskret" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Trigger" msgstr "Trigger" -#: editor/animation_editor.cpp -msgid "Anim Add Key" -msgstr "Anim Lägg Till Nyckel" - -#: editor/animation_editor.cpp -msgid "Anim Move Keys" -msgstr "Anim Flytta Nycklar" - -#: editor/animation_editor.cpp -msgid "Scale Selection" -msgstr "Skala urval" - -#: editor/animation_editor.cpp -msgid "Scale From Cursor" -msgstr "Skala Från Muspekare" - -#: editor/animation_editor.cpp -msgid "Goto Next Step" -msgstr "Gå Till Nästa Steg" +#: editor/animation_track_editor.cpp +msgid "Capture" +msgstr "" -#: editor/animation_editor.cpp -msgid "Goto Prev Step" -msgstr "Ge Till Föregående Steg" +#: editor/animation_track_editor.cpp +msgid "Nearest" +msgstr "" -#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp +#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp msgid "Linear" msgstr "Linjär" -#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Constant" -msgstr "Konstant" - -#: editor/animation_editor.cpp -#, fuzzy -msgid "In" -msgstr "In" - -#: editor/animation_editor.cpp -msgid "Out" -msgstr "Ut" +#: editor/animation_track_editor.cpp +msgid "Cubic" +msgstr "" -#: editor/animation_editor.cpp -msgid "In-Out" -msgstr "In-Ut" +#: editor/animation_track_editor.cpp +msgid "Clamp Loop Interp" +msgstr "" -#: editor/animation_editor.cpp -msgid "Out-In" -msgstr "Ut-In" +#: editor/animation_track_editor.cpp +msgid "Wrap Loop Interp" +msgstr "" -#: editor/animation_editor.cpp -msgid "Transitions" -msgstr "Övergångar" +#: editor/animation_track_editor.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" -#: editor/animation_editor.cpp -msgid "Optimize Animation" -msgstr "Optimera Animation" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Duplicate Key(s)" +msgstr "Duplicera Nod(er)" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy -msgid "Clean-Up Animation" -msgstr "Städa upp Animation" +msgid "Delete Key(s)" +msgstr "Ta bort Nod(er)" + +#: editor/animation_track_editor.cpp +msgid "Remove Anim Track" +msgstr "Ta bort Anim spår" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "Skapa NYTT spår för %s och infoga nyckel?" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Create %d NEW tracks and insert keys?" msgstr "Skapa %d NYA spår och infoga nycklar?" -#: editor/animation_editor.cpp editor/create_dialog.cpp -#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/animation_track_editor.cpp editor/create_dialog.cpp +#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp +#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" msgstr "Skapa" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp +msgid "Anim Insert" +msgstr "Anim Infoga" + +#: editor/animation_track_editor.cpp +msgid "AnimationPlayer can't animate itself, only other players." +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim Create & Insert" msgstr "Anim Skapa & Infoga" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Insert Track & Key" msgstr "Anim Infoga Spår & Nyckel" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Anim Insert Key" msgstr "Anim Infoga Nyckel" -#: editor/animation_editor.cpp -msgid "Change Anim Len" -msgstr "Ändra Anim Längd" +#: editor/animation_track_editor.cpp +msgid "Transform tracks only apply to Spatial-based nodes." +msgstr "" -#: editor/animation_editor.cpp -msgid "Change Anim Loop" -msgstr "Ändra Anim Loop" +#: editor/animation_track_editor.cpp +msgid "" +"Audio tracks can only point to nodes of type:\n" +"-AudioStreamPlayer\n" +"-AudioStreamPlayer2D\n" +"-AudioStreamPlayer3D" +msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Create Typed Value Key" +#: editor/animation_track_editor.cpp +msgid "Animation tracks can only point to AnimationPlayer nodes." msgstr "" -#: editor/animation_editor.cpp -msgid "Anim Insert" -msgstr "Anim Infoga" +#: editor/animation_track_editor.cpp +msgid "An animation player can't animate itself, only other players." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Not possible to add a new track without a root" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Track path is invalid, so can't add a key." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Track is not of type Spatial, can't insert key" +msgstr "" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp +msgid "Track path is invalid, so can't add a method key." +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Method not found in object: " +msgstr "VariableGet hittades inte i Skript: " + +#: editor/animation_track_editor.cpp +msgid "Anim Move Keys" +msgstr "Anim Flytta Nycklar" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Clipboard is empty" +msgstr "Sökvägen är tom" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Anim Skala Nycklar" -#: editor/animation_editor.cpp -msgid "Anim Add Call Track" +#: editor/animation_track_editor.cpp +msgid "" +"This option does not work for Bezier editing, as it's only a single track." msgstr "" -#: editor/animation_editor.cpp -msgid "Animation zoom." -msgstr "Animation zoom." - -#: editor/animation_editor.cpp -msgid "Length (s):" -msgstr "Längd (s):" +#: editor/animation_track_editor.cpp +msgid "Only show tracks from nodes selected in tree." +msgstr "" -#: editor/animation_editor.cpp -msgid "Animation length (in seconds)." -msgstr "Animation längd (i sekunder)." +#: editor/animation_track_editor.cpp +msgid "Group tracks by node or display them as plain list." +msgstr "" -#: editor/animation_editor.cpp -msgid "Step (s):" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Snap (s): " msgstr "Steg (s):" -#: editor/animation_editor.cpp -msgid "Cursor step snap (in seconds)." -msgstr "" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation step value." +msgstr "Animation" -#: editor/animation_editor.cpp -msgid "Enable/Disable looping in animation." -msgstr "Aktivera/Inaktivera looping i animation." +#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp +#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp +msgid "Edit" +msgstr "Redigera" -#: editor/animation_editor.cpp -msgid "Add new tracks." -msgstr "Lägg till nya spår." +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation properties." +msgstr "Animation" -#: editor/animation_editor.cpp -msgid "Move current track up." -msgstr "Flytta nuvarande spår upp." +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Copy Tracks" +msgstr "Kopiera Params" -#: editor/animation_editor.cpp -msgid "Move current track down." -msgstr "Flytta nuvarande spår ner." +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Paste Tracks" +msgstr "Klistra in Params" -#: editor/animation_editor.cpp -msgid "Remove selected track." -msgstr "Ta bort valt spår." +#: editor/animation_track_editor.cpp +msgid "Scale Selection" +msgstr "Skala urval" + +#: editor/animation_track_editor.cpp +msgid "Scale From Cursor" +msgstr "Skala Från Muspekare" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "Duplicera urval" + +#: editor/animation_track_editor.cpp #, fuzzy -msgid "Track tools" -msgstr "Spårverktyg" +msgid "Duplicate Transposed" +msgstr "Duplicera Transponerade" -#: editor/animation_editor.cpp -msgid "Enable editing of individual keys by clicking them." -msgstr "Aktivera editering av individuella nycklar genom att klicka på dem." +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Delete Selection" +msgstr "Duplicera urval" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp +msgid "Goto Next Step" +msgstr "Gå Till Nästa Steg" + +#: editor/animation_track_editor.cpp +msgid "Goto Prev Step" +msgstr "Ge Till Föregående Steg" + +#: editor/animation_track_editor.cpp +msgid "Optimize Animation" +msgstr "Optimera Animation" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Clean-Up Animation" +msgstr "Städa upp Animation" + +#: editor/animation_track_editor.cpp +msgid "Pick the node that will be animated:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Use Bezier Curves" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim. Optimizer" msgstr "Anim. Optimerare" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Max. Linear Error:" msgstr "Max. Linjärt fel:" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Max. Angular Error:" msgstr "Max. Vinkel-fel:" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Max Optimizable Angle:" msgstr "Max Optimerbar vinkel:" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Optimize" msgstr "Optimera" -#: editor/animation_editor.cpp -#, fuzzy -msgid "Select an AnimationPlayer from the Scene Tree to edit animations." -msgstr "Välj en AnimationPlayer från Scenträdet för att redigera animationer." - -#: editor/animation_editor.cpp -msgid "Key" -msgstr "Nyckel" - -#: editor/animation_editor.cpp -msgid "Transition" -msgstr "Övergång" - -#: editor/animation_editor.cpp -#, fuzzy -msgid "Scale Ratio:" -msgstr "Skalnings förhållande:" - -#: editor/animation_editor.cpp -#, fuzzy -msgid "Call Functions in Which Node?" -msgstr "Anropa funktioner i vilken Node?" - -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp msgid "Remove invalid keys" msgstr "Ta bort ogiltiga nycklar" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Remove unresolved and empty tracks" msgstr "Ta bort olösta och tomma spår" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Clean-up all animations" msgstr "Städa upp alla animationer" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Clean-Up Animation(s) (NO UNDO!)" msgstr "Städa upp Animation(er) (GÅR INTE ÅNGRA!)" -#: editor/animation_editor.cpp +#: editor/animation_track_editor.cpp #, fuzzy msgid "Clean-Up" msgstr "Städa upp" +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Scale Ratio:" +msgstr "Skalnings förhållande:" + +#: editor/animation_track_editor.cpp +msgid "Select tracks to copy:" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Copy" +msgstr "Kopiera" + #: editor/array_property_edit.cpp #, fuzzy msgid "Resize Array" @@ -385,7 +531,7 @@ msgstr "Gå till Rad" msgid "Line Number:" msgstr "Radnummer:" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/editor_help.cpp #, fuzzy msgid "No Matches" msgstr "Inga matchningar" @@ -403,7 +549,7 @@ msgstr "Matcha gemener/versaler" msgid "Whole Words" msgstr "Hela Ord" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/rename_dialog.cpp msgid "Replace" msgstr "Ersätt" @@ -416,18 +562,28 @@ msgstr "Ersätt Alla" msgid "Selection Only" msgstr "Endast Urval" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Zoom In" msgstr "Zooma In" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Zoom Out" msgstr "Zooma Ut" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Reset Zoom" msgstr "Återställ Zoom" +#: editor/code_editor.cpp +#, fuzzy +msgid "Warnings:" +msgstr "Varning" + +#: editor/code_editor.cpp +#, fuzzy +msgid "Zoom:" +msgstr "Zooma In" + #: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" msgstr "Rad:" @@ -461,7 +617,8 @@ msgid "Add" msgstr "Lägg till" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -497,7 +654,7 @@ msgid "Oneshot" msgstr "Oneshot" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/export_template_manager.cpp +#: editor/export_template_manager.cpp editor/groups_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp @@ -520,12 +677,12 @@ msgstr "Anslut '%s' till '%s'" #: editor/connections_dialog.cpp #, fuzzy -msgid "Connecting Signal:" -msgstr "Ansluter Signal:" +msgid "Disconnect '%s' from '%s'" +msgstr "Anslut '%s' till '%s'" #: editor/connections_dialog.cpp #, fuzzy -msgid "Disconnect '%s' from '%s'" +msgid "Disconnect all from signal: '%s'" msgstr "Anslut '%s' till '%s'" #: editor/connections_dialog.cpp @@ -533,15 +690,48 @@ msgid "Connect..." msgstr "Anslut..." #: editor/connections_dialog.cpp -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Disconnect" msgstr "Koppla från" +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Connect Signal: " +msgstr "Ansluter Signal:" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Edit Connection: " +msgstr "Anslutningsfel" + +#: editor/connections_dialog.cpp +msgid "Are you sure you want to remove all connections from the \"" +msgstr "" + #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp #, fuzzy msgid "Signals" msgstr "Signaler" +#: editor/connections_dialog.cpp +msgid "Are you sure you want to remove all connections from this signal?" +msgstr "" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Disconnect All" +msgstr "Koppla från" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Edit..." +msgstr "Redigera" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Go To Method" +msgstr "Metoder" + #: editor/create_dialog.cpp #, fuzzy msgid "Change %s Type" @@ -568,23 +758,26 @@ msgstr "Favoriter:" msgid "Recent:" msgstr "Senaste:" -#: editor/create_dialog.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp +#: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Sök:" #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp +#: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Matches:" msgstr "Matchar:" #: editor/create_dialog.cpp editor/editor_help.cpp +#: editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "Beskrivning:" @@ -655,7 +848,9 @@ msgstr "Sök Ersättningsresurs:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp scene/gui/file_dialog.cpp +#: editor/quick_open.cpp editor/script_create_dialog.cpp +#: modules/visual_script/visual_script_property_selector.cpp +#: scene/gui/file_dialog.cpp #, fuzzy msgid "Open" msgstr "Öppen" @@ -679,7 +874,7 @@ msgstr "" "Filerna som tas bort krävs av andra resurser för att de ska fungera.\n" "Ta bort dem ändå? (går inte ångra)" -#: editor/dependency_editor.cpp +#: editor/dependency_editor.cpp editor/export_template_manager.cpp #, fuzzy msgid "Cannot remove:" msgstr "Kan inte ta bort:\n" @@ -760,9 +955,13 @@ msgstr "Ändra Ordboksvärde" msgid "Thanks from the Godot community!" msgstr "Tack från Godot-gemenskapen!" -#: editor/editor_about.cpp -msgid "Thanks!" -msgstr "Tack!" +#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp +msgid "OK" +msgstr "OK" #: editor/editor_about.cpp #, fuzzy @@ -971,6 +1170,7 @@ msgid "Bus options" msgstr "Buss-alternativ" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Duplicera" @@ -1053,7 +1253,8 @@ msgstr "Lägg till Buss" msgid "Create a new Bus Layout." msgstr "Skapa en ny Buss-Layout." -#: editor/editor_audio_buses.cpp editor/property_editor.cpp +#: editor/editor_audio_buses.cpp editor/editor_properties.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp #, fuzzy msgid "Load" @@ -1065,7 +1266,6 @@ msgid "Load an existing Bus Layout." msgstr "Ladda en befintlig Buss-Layout." #: editor/editor_audio_buses.cpp -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Save As" msgstr "Spara Som" @@ -1113,25 +1313,6 @@ msgstr "" #: editor/editor_autoload_settings.cpp #, fuzzy -msgid "Invalid Path." -msgstr "Ogiltig Sökväg." - -#: editor/editor_autoload_settings.cpp -msgid "File does not exist." -msgstr "Fil existerar inte." - -#: editor/editor_autoload_settings.cpp -#, fuzzy -msgid "Not in resource path." -msgstr "Inte i resursens sökväg." - -#: editor/editor_autoload_settings.cpp -#, fuzzy -msgid "Add AutoLoad" -msgstr "Lägg till AutoLoad" - -#: editor/editor_autoload_settings.cpp -#, fuzzy msgid "Autoload '%s' already exists!" msgstr "Autoload '%s' finns redan!" @@ -1164,6 +1345,25 @@ msgstr "Aktivera" msgid "Rearrange Autoloads" msgstr "Ändra ordning på Autoloads" +#: editor/editor_autoload_settings.cpp +#, fuzzy +msgid "Invalid Path." +msgstr "Ogiltig Sökväg." + +#: editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "Fil existerar inte." + +#: editor/editor_autoload_settings.cpp +#, fuzzy +msgid "Not in resource path." +msgstr "Inte i resursens sökväg." + +#: editor/editor_autoload_settings.cpp +#, fuzzy +msgid "Add AutoLoad" +msgstr "Lägg till AutoLoad" + #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp #: scene/gui/file_dialog.cpp #, fuzzy @@ -1198,7 +1398,7 @@ msgstr "Lagrar lokala ändringar..." msgid "Updating scene..." msgstr "Uppdaterar scen..." -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/editor_properties.cpp #, fuzzy msgid "[empty]" msgstr "(tom)" @@ -1270,6 +1470,12 @@ msgstr "Kopiera Sökvägen" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #, fuzzy +msgid "Open In File Manager" +msgstr "Visa I Filhanteraren" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +#: editor/project_manager.cpp +#, fuzzy msgid "Show In File Manager" msgstr "Visa I Filhanteraren" @@ -1308,7 +1514,7 @@ msgid "Open a File or Directory" msgstr "Öppna en Fil eller Katalog" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "Spara" @@ -1365,7 +1571,8 @@ msgstr "Gå till överordnad mapp" msgid "Directories & Files:" msgstr "Kataloger & Filer:" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp +#: editor/plugins/style_box_editor_plugin.cpp msgid "Preview:" msgstr "Förhandsvisning:" @@ -1539,22 +1746,29 @@ msgstr "" "Det finns för närvarande ingen beskrivning för denna metod. Snälla hjälp oss " "genom att [color=$color][url=$url]bidra med en[/url][/color]!" -#: editor/editor_help.cpp +#: editor/editor_inspector.cpp #, fuzzy -msgid "Search Text" -msgstr "Söktext" +msgid "Property: " +msgstr "Egenskaper" -#: editor/editor_help.cpp -msgid "Find" -msgstr "Hitta" +#: editor/editor_inspector.cpp editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Set Multiple:" +msgstr "" #: editor/editor_log.cpp #, fuzzy msgid "Output:" msgstr "Output:" -#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp -#: editor/property_editor.cpp editor/script_editor_debugger.cpp +#: editor/editor_log.cpp editor/editor_profiler.cpp +#: editor/editor_properties.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/property_editor.cpp editor/scene_tree_dock.cpp +#: editor/script_editor_debugger.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp #, fuzzy @@ -1579,11 +1793,6 @@ msgstr "Fel vid sparande av resurs!" msgid "Save Resource As..." msgstr "Spara Resurs Som..." -#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/scene_tree_dock.cpp -msgid "I see..." -msgstr "Jag förstår..." - #: editor/editor_node.cpp #, fuzzy msgid "Can't open file for writing:" @@ -1599,9 +1808,9 @@ msgstr "Efterfrågade filformat okänt:" msgid "Error while saving." msgstr "Fel vid sparande." -#: editor/editor_node.cpp -msgid "Can't open '%s'." -msgstr "Kan inte öppna '%s'." +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Can't open '%s'. The file could have been moved or deleted." +msgstr "" #: editor/editor_node.cpp #, fuzzy @@ -1651,10 +1860,6 @@ msgstr "" "uppfyllas." #: editor/editor_node.cpp -msgid "Failed to load resource." -msgstr "Misslyckades att ladda resurs." - -#: editor/editor_node.cpp #, fuzzy msgid "Can't load MeshLibrary for merging!" msgstr "Kan inte ladda MeshLibrary för sammanslagning!" @@ -1746,47 +1951,6 @@ msgstr "" "detta arbetsflöde." #: editor/editor_node.cpp -#, fuzzy -msgid "Expand all properties" -msgstr "Expandera alla" - -#: editor/editor_node.cpp -msgid "Collapse all properties" -msgstr "" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Copy Params" -msgstr "Kopiera Params" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Paste Params" -msgstr "Klistra in Params" - -#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Paste Resource" -msgstr "Klistra in Resurs" - -#: editor/editor_node.cpp -msgid "Copy Resource" -msgstr "Kopiera Resurs" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Make Built-In" -msgstr "Gör Inbyggd" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Make Sub-Resources Unique" -msgstr "Gör Under-resurser Unika" - -#: editor/editor_node.cpp -msgid "Open in Help" -msgstr "Öppna i Hjälp" - -#: editor/editor_node.cpp msgid "There is no defined scene to run." msgstr "Det finns ingen definierad scen att köra." @@ -2008,12 +2172,6 @@ msgstr "" "Scen '%s' var automatiskt importerad, så den kan inte bli modifierad.\n" "För att kunna göra ändringar till den så kan en ärvd scen skapas." -#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -#, fuzzy -msgid "Ugh" -msgstr "Ugh" - #: editor/editor_node.cpp #, fuzzy msgid "" @@ -2049,6 +2207,16 @@ msgstr "Standard" #: editor/editor_node.cpp #, fuzzy +msgid "Play This Scene" +msgstr "Spela Scen" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Close Tab" +msgstr "Stänga Övriga Flikar" + +#: editor/editor_node.cpp +#, fuzzy msgid "Switch Scene Tab" msgstr "Byt Scen-flik" @@ -2180,11 +2348,6 @@ msgstr "Projekt" msgid "Project Settings" msgstr "Projektinställningar" -#: editor/editor_node.cpp -#, fuzzy -msgid "Run Script" -msgstr "Kör Skript" - #: editor/editor_node.cpp editor/project_export.cpp msgid "Export" msgstr "Exportera" @@ -2195,6 +2358,11 @@ msgstr "Verktyg" #: editor/editor_node.cpp #, fuzzy +msgid "Open Project Data Folder" +msgstr "Öppna Projekthanteraren?" + +#: editor/editor_node.cpp +#, fuzzy msgid "Quit to Project List" msgstr "Avsluta till Projektlistan" @@ -2289,6 +2457,18 @@ msgstr "" msgid "Toggle Fullscreen" msgstr "" +#: editor/editor_node.cpp +msgid "Open Editor Data/Settings Folder" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open Editor Data Folder" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open Editor Settings Folder" +msgstr "" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Manage Export Templates" msgstr "" @@ -2305,7 +2485,8 @@ msgstr "Klasser" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "Sök" @@ -2324,9 +2505,8 @@ msgid "Issue Tracker" msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Community" -msgstr "Gemenskap" +msgstr "Community" #: editor/editor_node.cpp msgid "About" @@ -2352,7 +2532,7 @@ msgstr "Pausa Scen" msgid "Stop the scene." msgstr "Stanna scenen." -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_profiler.cpp #, fuzzy msgid "Stop" msgstr "Stanna" @@ -2375,6 +2555,16 @@ msgid "Play Custom Scene" msgstr "" #: editor/editor_node.cpp +msgid "Changing the video driver requires restarting the editor." +msgstr "" + +#: editor/editor_node.cpp editor/project_settings_editor.cpp +#: editor/settings_config_dialog.cpp +#, fuzzy +msgid "Save & Restart" +msgstr "Spara & Avsluta" + +#: editor/editor_node.cpp msgid "Spins when the editor window repaints!" msgstr "" @@ -2397,43 +2587,6 @@ msgstr "" msgid "Inspector" msgstr "Inspektör" -#: editor/editor_node.cpp -msgid "Create a new resource in memory and edit it." -msgstr "" - -#: editor/editor_node.cpp -msgid "Load an existing resource from disk and edit it." -msgstr "" - -#: editor/editor_node.cpp -msgid "Save the currently edited resource." -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Save As..." -msgstr "Spara Som..." - -#: editor/editor_node.cpp -msgid "Go to the previous edited object in history." -msgstr "" - -#: editor/editor_node.cpp -msgid "Go to the next edited object in history." -msgstr "" - -#: editor/editor_node.cpp -msgid "History of recently edited objects." -msgstr "" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Object properties." -msgstr "Objektegenskaper." - -#: editor/editor_node.cpp -msgid "Changes may be lost!" -msgstr "" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" @@ -2448,6 +2601,11 @@ msgid "FileSystem" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Expand Bottom Panel" +msgstr "Expandera alla" + +#: editor/editor_node.cpp scene/resources/visual_shader.cpp msgid "Output" msgstr "" @@ -2528,19 +2686,24 @@ msgid "Thumbnail..." msgstr "Miniatyr..." #: editor/editor_plugin_settings.cpp +#, fuzzy +msgid "Edit Plugin" +msgstr "Redigera Polygon" + +#: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" msgstr "" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp msgid "Update" msgstr "Uppdatera" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Version:" msgstr "Version:" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp msgid "Author:" msgstr "Författare:" @@ -2548,12 +2711,14 @@ msgstr "Författare:" msgid "Status:" msgstr "Status:" -#: editor/editor_profiler.cpp -msgid "Stop Profiling" -msgstr "" +#: editor/editor_plugin_settings.cpp +#, fuzzy +msgid "Edit:" +msgstr "Redigera" -#: editor/editor_profiler.cpp -msgid "Start Profiling" +#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp +#: editor/rename_dialog.cpp +msgid "Start" msgstr "" #: editor/editor_profiler.cpp @@ -2601,6 +2766,107 @@ msgstr "Tid:" msgid "Calls" msgstr "" +#: editor/editor_properties.cpp editor/property_editor.cpp +#, fuzzy +msgid "On" +msgstr "På" + +#: editor/editor_properties.cpp +msgid "Layer" +msgstr "" + +#: editor/editor_properties.cpp +msgid "Bit %d, value %d" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "[Empty]" +msgstr "" + +#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp +#, fuzzy +msgid "Assign.." +msgstr "Tilldela" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Pick a Viewport" +msgstr "" + +#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Nytt Skript" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "New %s" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Make Unique" +msgstr "" + +#: editor/editor_properties.cpp editor/property_editor.cpp +#, fuzzy +msgid "Show in File System" +msgstr "Visa i Filsystemet" + +#: editor/editor_properties.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Paste" +msgstr "Klistra in" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Convert To %s" +msgstr "Konvertera till %s" + +#: editor/editor_properties.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Open Editor" +msgstr "Öppna Skript-Redigerare" + +#: editor/editor_properties.cpp editor/property_editor.cpp +msgid "Selected node is not a Viewport!" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "Size: " +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "Page: " +msgstr "" + +#: editor/editor_properties_array_dict.cpp +#, fuzzy +msgid "New Key:" +msgstr "Nytt namn:" + +#: editor/editor_properties_array_dict.cpp +#, fuzzy +msgid "New Value:" +msgstr "Nytt namn:" + +#: editor/editor_properties_array_dict.cpp +msgid "Add Key/Value Pair" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + #: editor/editor_run_native.cpp #, fuzzy msgid "Select device from the list" @@ -2639,10 +2905,6 @@ msgstr "Kunde inte köra Skript:" msgid "Did you forget the '_run' method?" msgstr "" -#: editor/editor_settings.cpp -msgid "Default (Same as Editor)" -msgstr "" - #: editor/editor_sub_scene.cpp #, fuzzy msgid "Select Node(s) to Import" @@ -2671,6 +2933,7 @@ msgid "(Installed)" msgstr "(Installerad)" #: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Download" msgstr "Ladda ner" @@ -2697,7 +2960,7 @@ msgid "Can't open export templates zip." msgstr "" #: editor/export_template_manager.cpp -msgid "Invalid version.txt format inside templates." +msgid "Invalid version.txt format inside templates: %s." msgstr "" #: editor/export_template_manager.cpp @@ -2761,6 +3024,12 @@ msgid "Download Complete." msgstr "Nedladdning Klar." #: editor/export_template_manager.cpp +msgid "" +"Templates installation failed. The problematic templates archives can be " +"found at '%s'." +msgstr "" + +#: editor/export_template_manager.cpp msgid "Error requesting url: " msgstr "" @@ -2851,7 +3120,7 @@ msgid "Download Templates" msgstr "Ladda Ner Mallar" #: editor/export_template_manager.cpp -msgid "Select mirror from list: " +msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" #: editor/file_type_cache.cpp @@ -2863,11 +3132,11 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a grid of thumbnails" +msgid "View items as a grid of thumbnails." msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a list" +msgid "View items as a list." msgstr "" #: editor/filesystem_dock.cpp @@ -2947,7 +3216,7 @@ msgstr "Expandera alla" msgid "Collapse all" msgstr "" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Rename..." msgstr "Byt namn..." @@ -2982,6 +3251,23 @@ msgid "Duplicate..." msgstr "Duplicera" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "New Script..." +msgstr "Nytt Skript" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "New Resource..." +msgstr "Spara Resurs Som..." + +#: editor/filesystem_dock.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" +msgstr "Byt namn" + +#: editor/filesystem_dock.cpp msgid "Previous Directory" msgstr "" @@ -2994,8 +3280,14 @@ msgid "Re-Scan Filesystem" msgstr "" #: editor/filesystem_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" +#, fuzzy +msgid "Toggle folder status as Favorite." +msgstr "Växla Favorit" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Show current scene file." +msgstr "Skapa Mapp" #: editor/filesystem_dock.cpp #, fuzzy @@ -3003,19 +3295,129 @@ msgid "Instance the selected scene(s) as child of the selected node." msgstr "Instansiera valda scen(er) som barn till vald Node." #: editor/filesystem_dock.cpp +msgid "Enter tree-view." +msgstr "" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Search files" +msgstr "Sök Klasser" + +#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." msgstr "" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp msgid "Move" msgstr "Flytta" -#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp -#: editor/project_manager.cpp -msgid "Rename" -msgstr "Byt namn" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "There is already file or folder with the same name in this location." +msgstr "En fil eller mapp med detta namn finns redan." + +#: editor/filesystem_dock.cpp +msgid "Overwrite" +msgstr "" + +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "Skapa Skript" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Find in files" +msgstr "%d fler filer" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Find: " +msgstr "Hitta" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Whole words" +msgstr "Hela Ord" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Match case" +msgstr "Matcha gemener/versaler" + +#: editor/find_in_files.cpp +msgid "Folder: " +msgstr "" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Filter: " +msgstr "Filtrera noder" + +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Find..." +msgstr "Hitta..." + +#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace..." +msgstr "Ersätt..." + +#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp +#, fuzzy +msgid "Cancel" +msgstr "Avbryt" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Replace: " +msgstr "Ersätt" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Replace all (no undo)" +msgstr "Ersätt Alla" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Searching..." +msgstr "Sparar..." + +#: editor/find_in_files.cpp +#, fuzzy +msgid "Search complete" +msgstr "Söktext" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Group name already exists." +msgstr "ERROR: Animationsnamn finns redan!" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "invalid Group name." +msgstr "Ogiltigt namn." + +#: editor/groups_editor.cpp editor/node_dock.cpp +msgid "Groups" +msgstr "Grupper" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Nodes not in Group" +msgstr "Lägg till i Grupp" + +#: editor/groups_editor.cpp editor/scene_tree_dock.cpp +msgid "Filter nodes" +msgstr "Filtrera noder" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Nodes in Group" +msgstr "Lägg till i Grupp" #: editor/groups_editor.cpp msgid "Add to Group" @@ -3025,6 +3427,11 @@ msgstr "Lägg till i Grupp" msgid "Remove from Group" msgstr "Ta bort från Grupp" +#: editor/groups_editor.cpp +#, fuzzy +msgid "Manage Groups" +msgstr "Grupper" + #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" msgstr "" @@ -3069,7 +3476,7 @@ msgid "Import as Multiple Scenes+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/mesh_library_editor_plugin.cpp msgid "Import Scene" msgstr "Importera Scen" @@ -3131,20 +3538,138 @@ msgstr "" msgid "Reimport" msgstr "" +#: editor/inspector_dock.cpp +msgid "Failed to load resource." +msgstr "Misslyckades att ladda resurs." + +#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "Ok" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Expand all properties" +msgstr "Expandera alla" + +#: editor/inspector_dock.cpp +msgid "Collapse all properties" +msgstr "" + +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +msgid "Save As..." +msgstr "Spara Som..." + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Copy Params" +msgstr "Kopiera Params" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Paste Params" +msgstr "Klistra in Params" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Edit Resource Clipboard" +msgstr "Resurs" + +#: editor/inspector_dock.cpp +msgid "Copy Resource" +msgstr "Kopiera Resurs" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Make Built-In" +msgstr "Gör Inbyggd" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Make Sub-Resources Unique" +msgstr "Gör Under-resurser Unika" + +#: editor/inspector_dock.cpp +msgid "Open in Help" +msgstr "Öppna i Hjälp" + +#: editor/inspector_dock.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "History of recently edited objects." +msgstr "" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Object properties." +msgstr "Objektegenskaper." + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Filter properties" +msgstr "Filtrera noder" + +#: editor/inspector_dock.cpp +msgid "Changes may be lost!" +msgstr "" + #: editor/multi_node_edit.cpp #, fuzzy msgid "MultiNode Set" msgstr "MultiNode Ange" #: editor/node_dock.cpp -msgid "Groups" -msgstr "Grupper" - -#: editor/node_dock.cpp #, fuzzy msgid "Select a Node to edit Signals and Groups." msgstr "Välj en Node för att redigera Signaler och Grupper." +#: editor/plugin_config_dialog.cpp +#, fuzzy +msgid "Edit a Plugin" +msgstr "Redigera Polygon" + +#: editor/plugin_config_dialog.cpp +#, fuzzy +msgid "Create a Plugin" +msgstr "Skapa Prenumeration" + +#: editor/plugin_config_dialog.cpp +msgid "Plugin Name:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +msgid "Subfolder:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +#, fuzzy +msgid "Language:" +msgstr "Språk" + +#: editor/plugin_config_dialog.cpp +#, fuzzy +msgid "Script Name:" +msgstr "Skript giltigt" + +#: editor/plugin_config_dialog.cpp +msgid "Activate now?" +msgstr "" + #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Poly" @@ -3187,6 +3712,149 @@ msgstr "" msgid "Delete points" msgstr "Radera punkter" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "Lägg till Animation" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Load.." +msgstr "Ladda" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "This type of node can't be used. Only root nodes are allowed." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "" +"AnimationTree is inactive.\n" +"Activate to enable playback, check node warnings if activation fails." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Set the blending position within the space" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Select and move points, create points with RMB." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Create points." +msgstr "Radera punkter" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Erase points." +msgstr "Radera punkter" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Open Animation Node" +msgstr "Animations-Node" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Triangle already exists" +msgstr "ERROR: Animationsnamn finns redan!" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "BlendSpace2D does not belong to an AnimationTree node." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "No triangles exist, so no blending can take place." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Create triangles by connecting points." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Erase points and triangles." +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Generate blend triangles automatically (instead of manually)" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#, fuzzy +msgid "Edit Filters" +msgstr "Redigera Filter" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Output node can't be added to the blend tree." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Unable to connect, port may be in use or connection may be invalid." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "No animation player set, so unable to retrieve track names." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Player path set is invalid, so unable to retrieve track names." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "" +"Animation player has no valid root node path, so unable to retrieve track " +"names." +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Add Node.." +msgstr "Lägg Till Node" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/root_motion_editor_plugin.cpp +#, fuzzy +msgid "Edit Filtered Tracks:" +msgstr "Redigera Filter" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Enable filtering" +msgstr "Redigerbara Barn" + #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" msgstr "" @@ -3213,11 +3881,13 @@ msgid "Remove Animation" msgstr "Ta bort Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: Invalid animation name!" +#, fuzzy +msgid "Invalid animation name!" msgstr "ERROR: Ogiltigt animationsnamn!" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: Animation name already exists!" +#, fuzzy +msgid "Animation name already exists!" msgstr "ERROR: Animationsnamn finns redan!" #: editor/plugins/animation_player_editor_plugin.cpp @@ -3226,11 +3896,6 @@ msgid "Rename Animation" msgstr "Byt namn på Animation" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Animation" -msgstr "Lägg till Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" msgstr "" @@ -3247,12 +3912,14 @@ msgid "Duplicate Animation" msgstr "Duplicera Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation to copy!" -msgstr "" +#, fuzzy +msgid "No animation to copy!" +msgstr "Animation zoom." #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation resource on clipboard!" -msgstr "" +#, fuzzy +msgid "No animation resource on clipboard!" +msgstr "Inte i resursens sökväg." #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy @@ -3265,8 +3932,9 @@ msgid "Paste Animation" msgstr "Klistra in Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "ERROR: No animation to edit!" -msgstr "" +#, fuzzy +msgid "No animation to edit!" +msgstr "Animations-Node" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" @@ -3297,45 +3965,38 @@ msgid "Scale animation playback globally for the node." msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create new animation in player." -msgstr "" +#, fuzzy +msgid "Animation Tools" +msgstr "Animeringsverktyg" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Load animation from disk." -msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "Animation" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Load an animation from disk." -msgstr "" +msgid "New" +msgstr "Ny" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy -msgid "Save the current animation" -msgstr "Spara den nuvarande animationen" +msgid "Edit Transitions..." +msgstr "Övergångar" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Display list of animations in player." -msgstr "" +#, fuzzy +msgid "Open in Inspector" +msgstr "Inspektör" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Autoplay on Load" +msgid "Display list of animations in player." msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Edit Target Blend Times" +msgid "Autoplay on Load" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy -msgid "Animation Tools" -msgstr "Animeringsverktyg" - -#: editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy -msgid "Copy Animation" -msgstr "Kopiera Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning" msgstr "" @@ -3387,6 +4048,11 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy +msgid "Pin AnimationPlayer" +msgstr "Klistra in Animation" + +#: editor/plugins/animation_player_editor_plugin.cpp +#, fuzzy msgid "Create New Animation" msgstr "Skapa Ny Animation" @@ -3396,6 +4062,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp #, fuzzy @@ -3414,171 +4081,222 @@ msgstr "" msgid "Cross-Animation Blend Times" msgstr "" -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Animation" -msgstr "Animation" +#: editor/plugins/animation_state_machine_editor.cpp +msgid "End" +msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Immediate" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Sync" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "At End" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Travel" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Start and end nodes are needed for a sub-transition." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "New name:" -msgstr "Nytt namn:" +msgid "No playback resource set at path: %s." +msgstr "Inte i resursens sökväg." -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "" +"Select and move nodes.\n" +"RMB to add new nodes.\n" +"Shift+LMB to create connections." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Edit Filters" -msgstr "Redigera Filter" +msgid "Create new nodes." +msgstr "Skapa Ny" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Connect nodes." +msgstr "Anslut Noder" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Remove selected node or transition" +msgstr "Ta bort valt spår." + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Toggle autoplay this animation on start, restart or seek to zero." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set the end animation. This is useful for sub-transitions." +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition: " +msgstr "Övergång" #: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#, fuzzy +msgid "AnimationTree" +msgstr "Animation" + +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#, fuzzy +msgid "New name:" +msgstr "Nytt namn:" + +#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp #, fuzzy msgid "Scale:" msgstr "Skala:" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade Out (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Restart (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Random Restart (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Start!" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 1:" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "X-Fade Time (s):" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Current:" msgstr "Nuvarande:" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Add Input" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Clear Auto-Advance" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Set Auto-Advance" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Delete Input" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is valid." msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is invalid." msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Animation Node" msgstr "Animations-Node" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "OneShot Node" msgstr "OneShot-Node" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Mix Node" msgstr "Mix-Node" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend2 Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend3 Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend4 Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeScale Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeSeek Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Transition Node" msgstr "" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Import Animations..." msgstr "Importera Animationer..." -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Edit Node Filters" msgstr "Redigera Node-Filter" -#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Filters..." msgstr "Filter..." -#: editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy -msgid "AnimationTree" -msgstr "Animation" - -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Free" -msgstr "" - #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "Contents:" @@ -3633,8 +4351,14 @@ msgid "Asset Download Error:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Fetching:" -msgstr "" +#, fuzzy +msgid "Downloading (%s / %s)..." +msgstr "Laddar ner" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Downloading..." +msgstr "Laddar ner" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Resolving..." @@ -3662,20 +4386,20 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "first" +msgid "First" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy -msgid "prev" -msgstr "förhandsgranska" +msgid "Previous" +msgstr "Föregående flik" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "next" -msgstr "" +msgid "Next" +msgstr "Nästa" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "last" +msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -3744,7 +4468,7 @@ msgid "Bake Lightmaps" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp #, fuzzy msgid "Preview" msgstr "Förhandsgranska" @@ -3754,12 +4478,10 @@ msgid "Configure Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Offset:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Step:" msgstr "" @@ -3772,14 +4494,6 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Pivot" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move Action" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move vertical guide" msgstr "" @@ -3808,11 +4522,25 @@ msgid "Create new horizontal and vertical guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Edit IK Chain" +#, fuzzy +msgid "Move pivot" +msgstr "Flytta Upp" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Edit CanvasItem" +#, fuzzy +msgid "Move anchor" +msgstr "Flytta Ner" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Resize CanvasItem" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3832,6 +4560,21 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom out" +msgstr "Zooma Ut" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom reset" +msgstr "Zooma Ut" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom in" +msgstr "Zooma In" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -3875,7 +4618,7 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Toggles snapping" +msgid "Toggle snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3883,8 +4626,9 @@ msgid "Use Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snapping options" -msgstr "" +#, fuzzy +msgid "Snapping Options" +msgstr "Alternativ" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to grid" @@ -3924,6 +4668,10 @@ msgid "Snap to node sides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to node center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to other nodes" msgstr "" @@ -3952,23 +4700,23 @@ msgid "Restores the object's children's ability to be selected." msgstr "Återställer objektets barns egenskap att väljas." #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make Bones" +msgid "Show Bones" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear Bones" +msgid "Make IK Chain" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show Bones" +msgid "Clear IK Chain" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make IK Chain" +msgid "Make Custom Bone(s) from Node(s)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear IK Chain" +msgid "Clear Custom Bones" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4014,12 +4762,9 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Keys" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Key" -msgstr "" +#, fuzzy +msgid "Insert keys." +msgstr "Anim Infoga Nyckel" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4034,14 +4779,6 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Drag pivot from mouse position" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Set pivot at mouse position" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Multiply grid step by 2" msgstr "" @@ -4057,10 +4794,6 @@ msgstr "Lägg till %s" msgid "Adding %s..." msgstr "Lägger till %s..." -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "Ok" - #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." msgstr "" @@ -4097,30 +4830,21 @@ msgstr "" msgid "Set Handle" msgstr "" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove item %d?" -msgstr "" +#: editor/plugins/cpu_particles_editor_plugin.cpp +#, fuzzy +msgid "CPUParticles" +msgstr "Partiklar" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Item" +#: editor/plugins/cpu_particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Create Emission Points From Mesh" msgstr "" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove Selected Item" +#: editor/plugins/cpu_particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Create Emission Points From Node" msgstr "" -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -#, fuzzy -msgid "Import from Scene" -msgstr "Importera från Scen" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -#, fuzzy -msgid "Update from Scene" -msgstr "Uppdatera från scen" - #: editor/plugins/curve_editor_plugin.cpp msgid "Flat0" msgstr "" @@ -4190,15 +4914,6 @@ msgstr "Håll Skift för att redigera tangenter individuellt" msgid "Bake GI Probe" msgstr "" -#: editor/plugins/gradient_editor_plugin.cpp -msgid "Add/Remove Color Ramp Point" -msgstr "" - -#: editor/plugins/gradient_editor_plugin.cpp -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Color Ramp" -msgstr "" - #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4285,6 +5000,7 @@ msgid "No mesh to debug." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/sprite_editor_plugin.cpp msgid "Model has no UV in this layer" msgstr "" @@ -4354,6 +5070,29 @@ msgstr "" msgid "Outline Size:" msgstr "" +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Import from Scene" +msgstr "Importera från Scen" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Update from Scene" +msgstr "Uppdatera från scen" + #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -4459,72 +5198,6 @@ msgstr "Slumpmässig Skala:" msgid "Populate" msgstr "" -#: editor/plugins/navigation_mesh_editor_plugin.cpp -msgid "Bake!" -msgstr "" - -#: editor/plugins/navigation_mesh_editor_plugin.cpp -msgid "Bake the navigation mesh." -msgstr "" - -#: editor/plugins/navigation_mesh_editor_plugin.cpp -msgid "Clear the navigation mesh." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Setting up Configuration..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Calculating grid size..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Creating heightfield..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Marking walkable triangles..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Constructing compact heightfield..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Eroding walkable area..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -#, fuzzy -msgid "Partitioning..." -msgstr "Partitionerar..." - -#: editor/plugins/navigation_mesh_generator.cpp -#, fuzzy -msgid "Creating contours..." -msgstr "Skapar konturer..." - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Creating polymesh..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Converting to native navigation mesh..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Navigation Mesh Generator Setup:" -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Parsing Geometry..." -msgstr "" - -#: editor/plugins/navigation_mesh_generator.cpp -msgid "Done!" -msgstr "Klar!" - #: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" @@ -4586,18 +5259,6 @@ msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp -msgid "A processor material of type 'ParticlesMaterial' is required." -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -4606,15 +5267,11 @@ msgid "No faces!" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp -msgid "Create Emission Points From Mesh" +msgid "Node does not contain geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Create Emission Points From Node" +msgid "Node does not contain geometry (faces)." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -4643,6 +5300,19 @@ msgid "Emission Source: " msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "A processor material of type 'ParticlesMaterial' is required." +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles" +msgstr "Konvertera till Versaler" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Generate Visibility AABB" msgstr "" @@ -4719,6 +5389,23 @@ msgstr "" msgid "Close Curve" msgstr "" +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/project_export.cpp +#, fuzzy +msgid "Options" +msgstr "Alternativ" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Mirror Handle Angles" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Mirror Handle Lengths" +msgstr "" + #: editor/plugins/path_editor_plugin.cpp msgid "Curve Point #" msgstr "" @@ -4751,19 +5438,91 @@ msgstr "" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/physical_bone_plugin.cpp +#, fuzzy +msgid "Move joint" +msgstr "Flytta Ner" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"The skeleton property of the Polygon2D does not point to a Skeleton2D node" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Sync bones" +msgstr "" + #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Polygon & UV" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Split point with itself." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Split can't form an existing edge." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Split already exists." +msgstr "Autoload '%s' finns redan!" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Add Split" +msgstr "Lägg till Signal" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Invalid Split: " +msgstr "Ogiltig Sökväg" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Remove Split" +msgstr "Ta Bort Mall" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint bone weights" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Poly" +msgstr "Redigera Polygon" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Splits" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Bones" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" +msgstr "Skapa Prenumeration" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Move Point" msgstr "" @@ -4792,12 +5551,25 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/property_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit" -msgstr "Redigera" +msgid "Connect two points to make a split" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Select a split to erase it" +msgstr "Välj en mapp att skanna" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint weights with specified intensity" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UnPaint weights with specified intensity" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Radius:" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon->UV" @@ -4812,9 +5584,9 @@ msgid "Clear UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" -msgstr "" +#, fuzzy +msgid "Grid Settings" +msgstr "Inställningar" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" @@ -4824,6 +5596,30 @@ msgstr "" msgid "Grid" msgstr "" +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Configure Grid:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset X:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset Y:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step X:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step Y:" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Sync Bones to Polygon" +msgstr "" + #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" @@ -4846,6 +5642,10 @@ msgid "Resource clipboard is empty!" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "Klistra in Resurs" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -4869,17 +5669,18 @@ msgid "Load Resource" msgstr "Ladda Resurs" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Paste" -msgstr "Klistra in" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #, fuzzy msgid "ResourcePreloader" msgstr "Resurs" +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "AnimationTree has no path set to an AnimationPlayer" +msgstr "" + +#: editor/plugins/root_motion_editor_plugin.cpp +msgid "Path to AnimationPlayer is invalid" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp msgid "Clear Recent Files" msgstr "" @@ -4892,6 +5693,21 @@ msgstr "" "\"" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error writing TextFile:" +msgstr "Fel vid sparande av TileSet!" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error could not load file." +msgstr "Fel - Kunde inte skapa Skript i filsystemet." + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error saving file!" +msgstr "Fel vid sparande av TileSet!" + +#: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" msgstr "" @@ -4910,6 +5726,21 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy +msgid "New TextFile..." +msgstr "Ny Mapp..." + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Open File" +msgstr "Öppna en Fil" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Save File As..." +msgstr "Spara Som..." + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid "Import Theme" msgstr "Importera Tema" @@ -4923,6 +5754,10 @@ msgid " Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Toggle alphabetical sorting of the method list." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Sort" msgstr "Sortera" @@ -4956,8 +5791,9 @@ msgid "File" msgstr "Fil" #: editor/plugins/script_editor_plugin.cpp -msgid "New" -msgstr "Ny" +#, fuzzy +msgid "New TextFile" +msgstr "Visa Filer" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -4986,6 +5822,12 @@ msgid "History Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Spara Tema" + +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Reload Theme" msgstr "Ladda om Tema" @@ -5024,12 +5866,6 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Find..." -msgstr "Hitta..." - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Find Next" msgstr "Hitta Nästa" @@ -5084,10 +5920,6 @@ msgid "Discard" msgstr "Kasta" #: editor/plugins/script_editor_plugin.cpp -msgid "Create Script" -msgstr "Skapa Skript" - -#: editor/plugins/script_editor_plugin.cpp msgid "" "The following files are newer on disk.\n" "What action should be taken?:" @@ -5108,50 +5940,75 @@ msgid "Debugger" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Search results" +msgstr "Sök Hjälp" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Search in files" +msgstr "Sök Klasser" + +#: editor/plugins/script_editor_plugin.cpp msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Line" +msgstr "Rad:" + +#: editor/plugins/script_text_editor.cpp +msgid "(ignore)" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Lookup Symbol" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Pick Color" msgstr "Välj Färg" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #, fuzzy msgid "Convert Case" msgstr "Konvertera gemener/versaler" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #, fuzzy msgid "Uppercase" msgstr "Versaler" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #, fuzzy msgid "Lowercase" msgstr "Gemener" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Capitalize" msgstr "" +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Syntax Highlighter" +msgstr "" + +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp #, fuzzy msgid "Cut" msgstr "Klipp" -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Copy" -msgstr "Kopiera" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp #, fuzzy @@ -5245,8 +6102,8 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Replace..." -msgstr "Ersätt..." +msgid "Find in files..." +msgstr "Filtrera Filer..." #: editor/plugins/script_text_editor.cpp msgid "Goto Function..." @@ -5264,130 +6121,41 @@ msgstr "" msgid "Shader" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Constant" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Constant" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Constant" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Operator" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Scalar Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Operator" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Toggle Rot Only" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Function" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Function" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Default Value" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change XForm Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Texture Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Cubemap Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy -msgid "Change Comment" -msgstr "Ändra Kommentar" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Color Ramp" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Curve Map" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Curve Map" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Input Name" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Connect Graph Nodes" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Disconnect Graph Nodes" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Remove Shader Graph Node" -msgstr "" +msgid "Skeleton2D" +msgstr "Singleton" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Move Shader Graph Node" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Make Rest Pose (From Bones)" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Duplicate Graph Node(s)" +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Bones to Rest Pose" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Delete Shader Graph Node(s)" +#: editor/plugins/skeleton_editor_plugin.cpp +msgid "Create physical bones" msgstr "" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Cyclic Connection Link" -msgstr "" +#: editor/plugins/skeleton_editor_plugin.cpp +#, fuzzy +msgid "Skeleton" +msgstr "Singleton" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Missing Input Connections" -msgstr "" +#: editor/plugins/skeleton_editor_plugin.cpp +#, fuzzy +msgid "Create physical skeleton" +msgstr "Skapa Prenumeration" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add Shader Graph Node" -msgstr "" +#: editor/plugins/skeleton_ik_editor_plugin.cpp +#, fuzzy +msgid "Play IK" +msgstr "Spela" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" @@ -5531,10 +6299,6 @@ msgid "Align with view" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp #, fuzzy msgid "No parent to instance a child at." msgstr "Ingen förälder att instansiera ett barn till." @@ -5545,6 +6309,11 @@ msgid "This operation requires a single selected node." msgstr "Åtgärden kräver en enstaka vald Node." #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock View Rotation" +msgstr "Visa Information" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" msgstr "" @@ -5591,6 +6360,10 @@ msgid "Doppler Enable" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Cinematic Preview" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Left" msgstr "" @@ -5725,6 +6498,10 @@ msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -5734,6 +6511,10 @@ msgid "Transform" msgstr "Transformera" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap object to floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog..." msgstr "" @@ -5762,6 +6543,10 @@ msgid "4 Viewports" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Origin" msgstr "" @@ -5775,10 +6560,6 @@ msgid "Settings" msgstr "Inställningar" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Skeleton Gizmo visibility" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" msgstr "" @@ -5838,6 +6619,51 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Sprite is empty!" +msgstr "Sökvägen är tom" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Can't convert a sprite using animation frames to mesh." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't replace by mesh." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Sprite" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Convert to 2D Mesh" +msgstr "Konvertera till %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create 2D Mesh" +msgstr "Skapa Ny" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Simplification: " +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Grow (Pixels): " +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Update Preview" +msgstr "Förhandsgranska" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Settings:" +msgstr "Inställningar" + #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" msgstr "" @@ -5910,15 +6736,6 @@ msgstr "Flytta (efter)" msgid "SpriteFrames" msgstr "" -#: editor/plugins/style_box_editor_plugin.cpp -msgid "StyleBox Preview:" -msgstr "" - -#: editor/plugins/style_box_editor_plugin.cpp -#, fuzzy -msgid "StyleBox" -msgstr "Stil" - #: editor/plugins/texture_region_editor_plugin.cpp msgid "Set Region Rect" msgstr "" @@ -5944,26 +6761,19 @@ msgid "Auto Slice" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp msgid "Offset:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Separation:" -msgstr "" - -#: editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region" +msgid "Sep.:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region Editor" +msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -5981,11 +6791,6 @@ msgid "Add All" msgstr "Lägg till Alla" #: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Item" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Remove All Items" msgstr "" @@ -6060,11 +6865,6 @@ msgstr "" msgid "Many" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp -#, fuzzy -msgid "Options" -msgstr "Alternativ" - #: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Has,Many,Options" @@ -6091,7 +6891,7 @@ msgstr "Datatyp:" msgid "Icon" msgstr "Ikon" -#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp #, fuzzy msgid "Style" msgstr "Stil" @@ -6106,15 +6906,19 @@ msgid "Color" msgstr "Färg" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Theme" -msgstr "Spara Tema" +msgid "Constant" +msgstr "Konstant" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Fix Invalid Tiles" +msgstr "Ogiltigt namn." + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" @@ -6135,12 +6939,9 @@ msgid "Erase TileMap" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase selection" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Find tile" -msgstr "" +#, fuzzy +msgid "Find Tile" +msgstr "Hitta Nästa" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Transpose" @@ -6165,6 +6966,11 @@ msgid "Pick Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Move Selection" +msgstr "Ta bort Urval" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 0 degrees" msgstr "" @@ -6181,11 +6987,38 @@ msgid "Rotate 270 degrees" msgstr "Rotera 270 grader" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Could not find tile:" +msgid "Add Texture(s) to TileSet" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Item name or ID:" +#, fuzzy +msgid "Remove current Texture from TileSet" +msgstr "Flytta nuvarande spår upp." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "Skapa från Scen" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Select sub-tile to use as icon, this will be also used on invalid autotile " +"bindings." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Display tile's names (hold Alt Key)" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Selected Textue and ALL TILES wich uses it?" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6197,52 +7030,68 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy -msgid "Tile Set" -msgstr "TileSet..." +msgid " file(s) was not added because was already on the list." +msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from Scene" -msgstr "Skapa från Scen" +msgid "" +"Drag handles to edit Rect.\n" +"Click on another Tile to edit it." +msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from Scene" +msgid "" +"LMB: set bit on.\n" +"RMB: set bit off.\n" +"Click on another Tile to edit it." msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp -#, fuzzy -msgid "Error" -msgstr "Fel" - #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Autotiles" -msgstr "" +#, fuzzy +msgid "" +"Select current edited sub-tile.\n" +"Click on another Tile to edit it." +msgstr "Skapa Mapp" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" "Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +"bindings.\n" +"Click on another Tile to edit it." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" -"LMB: set bit on.\n" -"RMB: set bit off." +"Select sub-tile to change its priority.\n" +"Click on another Tile to edit it." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Select current edited sub-tile." -msgstr "Skapa Mapp" +msgid "This property can't be changed." +msgstr "Åtgärden kan inte göras utan en scen." #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Select sub-tile to change its priority." +#, fuzzy +msgid "Tile Set" +msgstr "TileSet..." + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vertex" msgstr "" -#: editor/progress_dialog.cpp scene/gui/dialogs.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Cancel" -msgstr "Avbryt" +msgid "Light" +msgstr "Höger" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "VisualShader" +msgstr "" #: editor/project_export.cpp msgid "Runnable" @@ -6257,7 +7106,7 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted: " +msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp @@ -6334,10 +7183,6 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -6347,7 +7192,7 @@ msgid "The path does not exist." msgstr "Sökvägen finns inte." #: editor/project_manager.cpp -msgid "Please choose a 'project.godot' file." +msgid "Invalid '.zip' project file, does not contain a 'project.godot' file." msgstr "" #: editor/project_manager.cpp @@ -6355,6 +7200,14 @@ msgid "Please choose an empty folder." msgstr "" #: editor/project_manager.cpp +msgid "Please choose a 'project.godot' or '.zip' file." +msgstr "" + +#: editor/project_manager.cpp +msgid "Directory already contains a Godot project." +msgstr "" + +#: editor/project_manager.cpp msgid "Imported Project" msgstr "" @@ -6454,6 +7307,11 @@ msgid "Project Path:" msgstr "Sökväg till projektet:" #: editor/project_manager.cpp +#, fuzzy +msgid "Project Installation Path:" +msgstr "Sökväg till projektet:" + +#: editor/project_manager.cpp msgid "Browse" msgstr "Bläddra" @@ -6575,8 +7433,8 @@ msgstr "Musknapp" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " -"'\"'." +"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'" msgstr "" #: editor/project_settings_editor.cpp @@ -6588,9 +7446,24 @@ msgid "Rename Input Action Event" msgstr "" #: editor/project_settings_editor.cpp +#, fuzzy +msgid "Change Action deadzone" +msgstr "Ändra Animationsnamn:" + +#: editor/project_settings_editor.cpp msgid "Add Input Action Event" msgstr "" +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "All Devices" +msgstr "Enhet" + +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Device" +msgstr "Enhet" + #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Shift+" msgstr "Skift+" @@ -6633,20 +7506,22 @@ msgid "Wheel Down Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 6" +msgid "Wheel Left Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 7" +msgid "Wheel Right Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Button 8" -msgstr "" +#, fuzzy +msgid "X Button 1" +msgstr "Knapp" #: editor/project_settings_editor.cpp -msgid "Button 9" -msgstr "" +#, fuzzy +msgid "X Button 2" +msgstr "Knapp" #: editor/project_settings_editor.cpp msgid "Joypad Axis Index:" @@ -6674,11 +7549,6 @@ msgid "Add Event" msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy -msgid "Device" -msgstr "Enhet" - -#: editor/project_settings_editor.cpp msgid "Button" msgstr "Knapp" @@ -6723,6 +7593,12 @@ msgid "Delete Item" msgstr "" #: editor/project_settings_editor.cpp +msgid "" +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'." +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Already existing" msgstr "" @@ -6785,7 +7661,6 @@ msgid "Project Settings (project.godot)" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#, fuzzy msgid "General" msgstr "Allmänt" @@ -6797,6 +7672,10 @@ msgstr "" msgid "Override For..." msgstr "" +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Editor must be restarted for changes to take effect" +msgstr "" + #: editor/project_settings_editor.cpp msgid "Input Map" msgstr "" @@ -6807,6 +7686,15 @@ msgstr "" #: editor/project_settings_editor.cpp #, fuzzy +msgid "Action" +msgstr "Funktion:" + +#: editor/project_settings_editor.cpp +msgid "Deadzone" +msgstr "" + +#: editor/project_settings_editor.cpp +#, fuzzy msgid "Device:" msgstr "Enhet:" @@ -6870,10 +7758,6 @@ msgid "AutoLoad" msgstr "" #: editor/property_editor.cpp -msgid "Pick a Viewport" -msgstr "" - -#: editor/property_editor.cpp msgid "Ease In" msgstr "" @@ -6913,81 +7797,168 @@ msgid "Select Node" msgstr "Välj Node" #: editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: editor/property_editor.cpp #, fuzzy -msgid "New Script" -msgstr "Nytt Skript" +msgid "Pick a Node" +msgstr "Välj en Node" #: editor/property_editor.cpp -msgid "New %s" +msgid "Bit %d, val %d." msgstr "" #: editor/property_editor.cpp -msgid "Make Unique" +msgid "Properties:" msgstr "" -#: editor/property_editor.cpp +#: editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: editor/property_selector.cpp +msgid "Select Virtual Method" +msgstr "" + +#: editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp #, fuzzy -msgid "Show in File System" -msgstr "Visa i Filsystemet" +msgid "Batch Rename" +msgstr "Byt namn" -#: editor/property_editor.cpp -msgid "Convert To %s" -msgstr "Konvertera till %s" +#: editor/rename_dialog.cpp +msgid "Prefix" +msgstr "" -#: editor/property_editor.cpp -msgid "Error loading file: Not a resource!" +#: editor/rename_dialog.cpp +msgid "Suffix" msgstr "" -#: editor/property_editor.cpp -msgid "Selected node is not a Viewport!" +#: editor/rename_dialog.cpp +msgid "Advanced options" msgstr "" -#: editor/property_editor.cpp +#: editor/rename_dialog.cpp +msgid "Substitute" +msgstr "" + +#: editor/rename_dialog.cpp #, fuzzy -msgid "Pick a Node" -msgstr "Välj en Node" +msgid "Node name" +msgstr "Node Namn:" -#: editor/property_editor.cpp -msgid "Bit %d, val %d." +#: editor/rename_dialog.cpp +msgid "Node's parent name, if available" msgstr "" -#: editor/property_editor.cpp +#: editor/rename_dialog.cpp #, fuzzy -msgid "On" -msgstr "På" +msgid "Node type" +msgstr "Node Namn:" -#: editor/property_editor.cpp -msgid "[Empty]" +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Current scene name" +msgstr "Nuvarande Scen" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Root node name" +msgstr "Byt namn" + +#: editor/rename_dialog.cpp +msgid "" +"Sequential integer counter.\n" +"Compare counter options." msgstr "" -#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp -msgid "Set" +#: editor/rename_dialog.cpp +msgid "Per Level counter" msgstr "" -#: editor/property_editor.cpp -msgid "Properties:" +#: editor/rename_dialog.cpp +msgid "If set the counter restarts for each group of child nodes" msgstr "" -#: editor/property_selector.cpp -msgid "Select Property" +#: editor/rename_dialog.cpp +msgid "Initial value for the counter" msgstr "" -#: editor/property_selector.cpp -msgid "Select Virtual Method" +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Step" +msgstr "Steg (s):" + +#: editor/rename_dialog.cpp +msgid "Ammount by which counter is incremented for each node" msgstr "" -#: editor/property_selector.cpp -msgid "Select Method" +#: editor/rename_dialog.cpp +msgid "Padding" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" +#: editor/rename_dialog.cpp +msgid "" +"Minium number of digits for the counter.\n" +"Missing digits are padded with leading zeros." msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" +#: editor/rename_dialog.cpp +msgid "Regular Expressions" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Post-Process" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Keep" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "CamelCase to under_scored" msgstr "" +#: editor/rename_dialog.cpp +msgid "under_scored to CamelCase" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "Case" +msgstr "" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "To Lowercase" +msgstr "Gemener" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "To Uppercase" +msgstr "Versaler" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "Reset" +msgstr "Återställ Zoom" + +#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Error" +msgstr "Fel" + #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp #, fuzzy msgid "Reparent Node" @@ -7026,11 +7997,6 @@ msgstr "" msgid "Scene Run Settings" msgstr "" -#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp -#: scene/gui/dialogs.cpp -msgid "OK" -msgstr "OK" - #: editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -7051,6 +8017,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "This operation can't be done on the tree root." msgstr "Åtgärden kan inte göras på trädroten." @@ -7098,13 +8068,33 @@ msgid "Load As Placeholder" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Discard Instancing" +#, fuzzy +msgid "Make Local" +msgstr "Gör Patch" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create Root Node:" +msgstr "Skapa Node" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "2D Scene" +msgstr "Scen" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "3D Scene" +msgstr "Scen" + +#: editor/scene_tree_dock.cpp +msgid "User Interface" msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Makes Sense!" -msgstr "Vettigt!" +msgid "Custom Node" +msgstr "Klipp ut Noder" #: editor/scene_tree_dock.cpp msgid "Can't operate on nodes from a foreign scene!" @@ -7116,6 +8106,11 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "Attach Script" +msgstr "Fäst Skript" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Remove Node(s)" msgstr "Ta bort Nod(er)" @@ -7165,18 +8160,14 @@ msgstr "Ändra Typ" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Attach Script" -msgstr "Fäst Skript" - -#: editor/scene_tree_dock.cpp -msgid "Clear Script" -msgstr "" +msgid "Make Scene Root" +msgstr "Vettigt!" #: editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" -#: editor/scene_tree_dock.cpp +#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp msgid "Save Branch as Scene" msgstr "" @@ -7201,10 +8192,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Filter nodes" -msgstr "Filtrera noder" - -#: editor/scene_tree_dock.cpp #, fuzzy msgid "Attach a new or existing script for the selected node." msgstr "Koppla på ett nytt eller befintligt Skript till vald Node." @@ -7225,17 +8212,10 @@ msgstr "" msgid "Clear Inheritance? (No Undo!)" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Clear!" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Toggle Spatial Visible" -msgstr "" - #: editor/scene_tree_editor.cpp -msgid "Toggle CanvasItem Visible" -msgstr "" +#, fuzzy +msgid "Toggle Visible" +msgstr "Växla Dolda Filer" #: editor/scene_tree_editor.cpp msgid "Node configuration warning:" @@ -7243,7 +8223,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s)\n" +"Node has connection(s) and group(s).\n" "Click to show signals dock." msgstr "" @@ -7259,22 +8239,22 @@ msgid "" "Click to show groups dock." msgstr "" -#: editor/scene_tree_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp #, fuzzy -msgid "Open script" +msgid "Open Script" msgstr "Öppna Skript" #: editor/scene_tree_editor.cpp msgid "" "Node is locked.\n" -"Click to unlock" +"Click to unlock it." msgstr "" #: editor/scene_tree_editor.cpp #, fuzzy msgid "" "Children are not selectable.\n" -"Click to make selectable" +"Click to make selectable." msgstr "" "Barn är inte valbara.\n" "Klicka för att göra valbara" @@ -7284,6 +8264,12 @@ msgid "Toggle Visibility" msgstr "" #: editor/scene_tree_editor.cpp +msgid "" +"AnimationPlayer is pinned.\n" +"Click to unpin." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Invalid node name, the following characters are not allowed:" msgstr "" @@ -7326,6 +8312,11 @@ msgstr "" #: editor/script_create_dialog.cpp #, fuzzy +msgid "Open Script/Choose Location" +msgstr "Öppna Skript-Redigerare" + +#: editor/script_create_dialog.cpp +#, fuzzy msgid "Path is empty" msgstr "Sökvägen är tom" @@ -7582,10 +8573,22 @@ msgid "Change Camera Size" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Sphere Shape Radius" +msgid "Change Notifier AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Probe Extents" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp msgid "Change Box Shape Extents" msgstr "" @@ -7598,19 +8601,31 @@ msgid "Change Capsule Shape Height" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Ray Shape Length" +msgid "Change Cylinder Shape Radius" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Notifier Extents" +msgid "Change Cylinder Shape Height" msgstr "" #: editor/spatial_editor_gizmos.cpp -msgid "Change Particles AABB" +msgid "Change Ray Shape Length" msgstr "" -#: editor/spatial_editor_gizmos.cpp -msgid "Change Probe Extents" +#: modules/csg/csg_gizmos.cpp +msgid "Change Cylinder Radius" +msgstr "" + +#: modules/csg/csg_gizmos.cpp +msgid "Change Cylinder Height" +msgstr "" + +#: modules/csg/csg_gizmos.cpp +msgid "Change Torus Inner Radius" +msgstr "" + +#: modules/csg/csg_gizmos.cpp +msgid "Change Torus Outer Radius" msgstr "" #: modules/gdnative/gdnative_library_editor_plugin.cpp @@ -7671,16 +8686,6 @@ msgid "GDNative" msgstr "GDNative" #: modules/gdscript/gdscript_functions.cpp -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" - -#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" - -#: modules/gdscript/gdscript_functions.cpp msgid "step argument is zero!" msgstr "" @@ -7750,6 +8755,11 @@ msgid "GridMap Delete Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Fill Selection" +msgstr "Alla urval" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "GridMap Duplicate Selection" msgstr "" @@ -7834,6 +8844,11 @@ msgid "Clear Selection" msgstr "Rensa Urval" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Fill Selection" +msgstr "Alla urval" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "GridMap Settings" msgstr "" @@ -7910,6 +8925,72 @@ msgstr "Visa Filer" msgid "End of inner exception stack trace" msgstr "" +#: modules/recast/navigation_mesh_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: modules/recast/navigation_mesh_editor_plugin.cpp +msgid "Bake the navigation mesh." +msgstr "" + +#: modules/recast/navigation_mesh_editor_plugin.cpp +msgid "Clear the navigation mesh." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Setting up Configuration..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Calculating grid size..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Creating heightfield..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Marking walkable triangles..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Constructing compact heightfield..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Eroding walkable area..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +#, fuzzy +msgid "Partitioning..." +msgstr "Partitionerar..." + +#: modules/recast/navigation_mesh_generator.cpp +#, fuzzy +msgid "Creating contours..." +msgstr "Skapar konturer..." + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Creating polymesh..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Converting to native navigation mesh..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Navigation Mesh Generator Setup:" +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Parsing Geometry..." +msgstr "" + +#: modules/recast/navigation_mesh_generator.cpp +msgid "Done!" +msgstr "Klar!" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -7961,10 +9042,6 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Functions:" -msgstr "Funktioner:" - -#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "Variabler:" @@ -8083,39 +9160,13 @@ msgstr "Anslut Noder" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Condition" -msgstr "Villkor" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Sequence" -msgstr "Sekvens" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Switch" -msgstr "Växla" +msgid "Connect Node Data" +msgstr "Anslut Noder" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Iterator" -msgstr "Iterator" - -#: modules/visual_script/visual_script_editor.cpp -msgid "While" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Return" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Call" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Get" -msgstr "" +msgid "Connect Node Sequence" +msgstr "Anslut Noder" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -8145,28 +9196,19 @@ msgstr "Ta bort Funktion" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Edit Variable" -msgstr "Redigera Variabel" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Variable" msgstr "Ta bort Variabeln" #: modules/visual_script/visual_script_editor.cpp -msgid "Edit Signal" -msgstr "" +#, fuzzy +msgid "Editing Variable:" +msgstr "Redigerar Variabel:" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Signal" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Editing Variable:" -msgstr "Redigerar Variabel:" - -#: modules/visual_script/visual_script_editor.cpp msgid "Editing Signal:" msgstr "" @@ -8214,6 +9256,11 @@ msgstr "Klipp ut Noder" msgid "Paste Nodes" msgstr "Klistra in Noder" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Member" +msgstr "Medlemmar" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -8270,6 +9317,19 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_property_selector.cpp +#, fuzzy +msgid "Search VisualScript" +msgstr "Fäst Skript" + +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Set " +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "Kör i Webbläsare" @@ -8320,8 +9380,8 @@ msgstr "" #: scene/2d/collision_object_2d.cpp msgid "" -"This node has no children shapes, so it can't interact with the space.\n" -"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " +"This node has no shape, so it can't collide or interact with other objects.\n" +"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to " "define its shape." msgstr "" @@ -8421,6 +9481,19 @@ msgid "Path property must point to a valid Node2D node to work." msgstr "" "Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera." +#: scene/2d/skeleton_2d.cpp +msgid "This Bone2D chain should end at a Skeleton2D node." +msgstr "" + +#: scene/2d/skeleton_2d.cpp +msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node." +msgstr "" + +#: scene/2d/skeleton_2d.cpp +msgid "" +"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." +msgstr "" + #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " @@ -8482,8 +9555,8 @@ msgstr "" #: scene/3d/collision_object.cpp msgid "" -"This node has no children shapes, so it can't interact with the space.\n" -"Consider adding CollisionShape or CollisionPolygon children nodes to define " +"This node has no shape, so it can't collide or interact with other objects.\n" +"Consider adding a CollisionShape or CollisionPolygon as a child to define " "its shape." msgstr "" @@ -8565,6 +9638,17 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" +#: scene/3d/soft_body.cpp +msgid "This body will be ignored until you set a mesh" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "" +"Size changes to SoftBody will be overriden by the physics engine when " +"running.\n" +"Change the size in children collision shapes instead." +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -8577,6 +9661,46 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/animation/animation_blend_tree.cpp +msgid "On BlendTree node '%s', animation not found: '%s'" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Animation not found: '%s'" +msgstr "Animeringsverktyg" + +#: scene/animation/animation_tree.cpp +msgid "In node '%s', invalid animation: '%s'." +msgstr "" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Invalid animation: '%s'." +msgstr "ERROR: Ogiltigt animationsnamn!" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Nothing connected to input '%s' of node '%s'." +msgstr "Anslut '%s' till '%s'" + +#: scene/animation/animation_tree.cpp +msgid "A root AnimationNode for the graph is not set." +msgstr "" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Path to an AnimationPlayer node containing animations is not set." +msgstr "Välj en AnimationPlayer från Scenträdet för att redigera animationer." + +#: scene/animation/animation_tree.cpp +msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." +msgstr "" + +#: scene/animation/animation_tree.cpp +msgid "AnimationPlayer root is not a valid node." +msgstr "" + #: scene/gui/color_picker.cpp #, fuzzy msgid "Raw Mode" @@ -8654,12 +9778,171 @@ msgstr "Fel vid laddning av font." msgid "Invalid font size." msgstr "Ogiltig teckenstorlek." +#: scene/resources/visual_shader.cpp +msgid "Input" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "None" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp #, fuzzy -#~ msgid "Previous" -#~ msgstr "Föregående flik" +msgid "Invalid source for shader." +msgstr "Ogiltig teckenstorlek." + +#: servers/visual/shader_language.cpp +msgid "Assignment to function." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Assignment to uniform." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Varyings can only be assigned in vertex function." +msgstr "" + +#, fuzzy +#~ msgid "Change Comment" +#~ msgstr "Ändra Kommentar" + +#~ msgid "Disabled" +#~ msgstr "Avaktiverad" + +#~ msgid "Move Anim Track Up" +#~ msgstr "Flytta Anim Spåra Uppåt" + +#~ msgid "Move Anim Track Down" +#~ msgstr "Flytta Anim Spår Neråt" + +#~ msgid "Set Transitions to:" +#~ msgstr "Ange övergångar:" + +#~ msgid "Anim Track Rename" +#~ msgstr "Anim Byt Namn På Spår" + +#~ msgid "Anim Track Change Interpolation" +#~ msgstr "Anim Ändra Spårets Interpolation" + +#~ msgid "Anim Track Change Value Mode" +#~ msgstr "Ändra Anim Spårets Värde Läge" + +#~ msgid "Anim Track Change Wrap Mode" +#~ msgstr "Anim Spåra Ändra Linda om Läge" + +#~ msgid "Edit Node Curve" +#~ msgstr "Redigera Nodkurva" + +#~ msgid "Edit Selection Curve" +#~ msgstr "Redigera Urvalsurva" + +#~ msgid "Anim Add Key" +#~ msgstr "Anim Lägg Till Nyckel" + +#, fuzzy +#~ msgid "In" +#~ msgstr "In" + +#~ msgid "Out" +#~ msgstr "Ut" + +#~ msgid "In-Out" +#~ msgstr "In-Ut" + +#~ msgid "Out-In" +#~ msgstr "Ut-In" + +#~ msgid "Change Anim Len" +#~ msgstr "Ändra Anim Längd" + +#~ msgid "Change Anim Loop" +#~ msgstr "Ändra Anim Loop" + +#~ msgid "Length (s):" +#~ msgstr "Längd (s):" + +#~ msgid "Enable/Disable looping in animation." +#~ msgstr "Aktivera/Inaktivera looping i animation." + +#~ msgid "Add new tracks." +#~ msgstr "Lägg till nya spår." + +#~ msgid "Move current track up." +#~ msgstr "Flytta nuvarande spår upp." + +#~ msgid "Move current track down." +#~ msgstr "Flytta nuvarande spår ner." -#~ msgid "Next" -#~ msgstr "Nästa" +#, fuzzy +#~ msgid "Track tools" +#~ msgstr "Spårverktyg" + +#~ msgid "Enable editing of individual keys by clicking them." +#~ msgstr "Aktivera editering av individuella nycklar genom att klicka på dem." + +#~ msgid "Key" +#~ msgstr "Nyckel" + +#, fuzzy +#~ msgid "Call Functions in Which Node?" +#~ msgstr "Anropa funktioner i vilken Node?" + +#~ msgid "Thanks!" +#~ msgstr "Tack!" + +#~ msgid "I see..." +#~ msgstr "Jag förstår..." + +#~ msgid "Can't open '%s'." +#~ msgstr "Kan inte öppna '%s'." + +#, fuzzy +#~ msgid "Ugh" +#~ msgstr "Ugh" + +#, fuzzy +#~ msgid "Run Script" +#~ msgstr "Kör Skript" + +#, fuzzy +#~ msgid "Save the current animation" +#~ msgstr "Spara den nuvarande animationen" + +#, fuzzy +#~ msgid "Copy Animation" +#~ msgstr "Kopiera Animation" + +#, fuzzy +#~ msgid "prev" +#~ msgstr "förhandsgranska" + +#~ msgid "OK :(" +#~ msgstr "OK :(" + +#, fuzzy +#~ msgid "StyleBox" +#~ msgstr "Stil" + +#, fuzzy +#~ msgid "Condition" +#~ msgstr "Villkor" + +#, fuzzy +#~ msgid "Sequence" +#~ msgstr "Sekvens" + +#, fuzzy +#~ msgid "Switch" +#~ msgstr "Växla" + +#, fuzzy +#~ msgid "Iterator" +#~ msgstr "Iterator" + +#, fuzzy +#~ msgid "Edit Variable" +#~ msgstr "Redigera Variabel" #~ msgid "Not found!" #~ msgstr "Hittades inte!" |