diff options
Diffstat (limited to 'editor/translations/sv.po')
-rw-r--r-- | editor/translations/sv.po | 359 |
1 files changed, 224 insertions, 135 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po index a3d27df45e..a216a06f21 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -661,6 +661,10 @@ msgstr "Gå till Rad" msgid "Line Number:" msgstr "Radnummer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp #, fuzzy msgid "No Matches" @@ -713,7 +717,7 @@ msgstr "Zooma Ut" msgid "Reset Zoom" msgstr "Återställ Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp #, fuzzy msgid "Warnings" msgstr "Varning" @@ -829,6 +833,11 @@ msgid "Connect" msgstr "Anslut" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaler:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Anslut '%s' till '%s'" @@ -1015,7 +1024,8 @@ msgid "Owners Of:" msgstr "Ägare av:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Ta bort valda filer från projektet? (går inte ångra)" #: editor/dependency_editor.cpp @@ -1230,7 +1240,6 @@ msgid "Success!" msgstr "Klart!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Installera" @@ -1649,6 +1658,10 @@ msgstr "" msgid "Template file not found:" msgstr "Mallfil hittades inte:\n" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2774,6 +2787,11 @@ msgid "Go to previously opened scene." msgstr "Gå till föregående öppna scen." #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopiera Sökvägen" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "Nästa flik" @@ -3317,7 +3335,7 @@ msgstr "Tid:" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp #, fuzzy msgid "On" msgstr "På" @@ -3987,6 +4005,7 @@ msgid "Nodes not in Group" msgstr "Lägg till i Grupp" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrera noder" @@ -5105,6 +5124,11 @@ msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy +msgid "Install..." +msgstr "Installera" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Retry" msgstr "Försök igen" @@ -5148,7 +5172,7 @@ msgid "Sort:" msgstr "Sortera:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Reverse sorting." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5225,31 +5249,35 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Skapa Mapp" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Ta bort Variabeln" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" -msgstr "" +#, fuzzy +msgid "Create Horizontal Guide" +msgstr "Skapa Node" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Ta bort ogiltiga nycklar" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -6913,10 +6941,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Radera punkter" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp #, fuzzy @@ -8042,16 +8079,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Mirror X" -msgstr "Spegla X" - -#: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Mirror Y" -msgstr "Spegla Y" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -8478,6 +8505,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -8569,6 +8600,22 @@ msgid "Color uniform." msgstr "Transformera" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Returns an associated vector if the provided scalars are equal, greater or " "less." @@ -8576,10 +8623,44 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" "Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean constant." msgstr "" @@ -8669,7 +8750,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8677,7 +8758,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8689,7 +8770,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8706,7 +8787,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8775,11 +8856,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8795,7 +8876,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8823,11 +8904,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8868,11 +8949,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8882,7 +8967,7 @@ msgstr "Transformera" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8900,15 +8985,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8960,7 +9045,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8988,12 +9073,12 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9070,47 +9155,47 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10591,7 +10676,8 @@ msgid "Script is valid." msgstr "Skript giltigt" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +#, fuzzy +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "Tillåtna: a-z, a-Z, 0-9 och _" #: editor/script_create_dialog.cpp @@ -10652,7 +10738,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Errors" msgstr "Fel" @@ -11080,62 +11166,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "Skapar konturer..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Done" -msgstr "Klar!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Skapa Prenumeration" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Projekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Visa Filer" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11747,7 +11777,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11805,7 +11835,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11815,7 +11845,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11905,12 +11935,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11999,7 +12029,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -12028,6 +12058,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -12064,8 +12098,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -12076,8 +12110,12 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" +"Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera." #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." @@ -12092,7 +12130,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -12103,7 +12141,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -12141,7 +12181,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Anslut '%s' till '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -12154,7 +12194,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -12186,8 +12226,7 @@ msgstr "Lägg till nuvarande färg som en förinställning" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -12209,18 +12248,18 @@ msgstr "Vänligen Bekräfta..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -12268,9 +12307,19 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Ogiltig teckenstorlek." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Ogiltig teckenstorlek." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Ogiltig teckenstorlek." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -12288,6 +12337,46 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Mirror X" +#~ msgstr "Spegla X" + +#, fuzzy +#~ msgid "Mirror Y" +#~ msgstr "Spegla Y" + +#, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "Skapar konturer..." + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Done" +#~ msgstr "Klar!" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Skapa Prenumeration" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Projekt" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Visa Filer" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Sök Klasser" |