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-rw-r--r--editor/translations/sv.po38
1 files changed, 30 insertions, 8 deletions
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 420918548f..a7bc3d6288 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -1899,8 +1899,8 @@ msgid "Open a File or Directory"
msgstr "Öppna en Fil eller Katalog"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Spara"
@@ -4152,6 +4152,21 @@ msgstr ""
msgid "Saving..."
msgstr "Sparar..."
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Select Importer"
+msgstr "Välj Node"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Importer:"
+msgstr "Importera"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Reset to Defaults"
+msgstr "Ladda Standard"
+
#: editor/import_dock.cpp
msgid "%d Files"
msgstr "%d Filer"
@@ -5266,7 +5281,6 @@ msgid "Sort:"
msgstr "Sortera:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr "Kategori:"
@@ -10576,6 +10590,11 @@ msgstr ""
msgid "Plugins"
msgstr ""
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Import Defaults"
+msgstr "Ladda Standard"
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -12646,6 +12665,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr "En tom CollisionPolygon2D har ingen effekt på kollision."
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12924,11 +12951,6 @@ msgid ""
"Use a BakedLightmap instead."
msgstr ""
-#: scene/3d/interpolated_camera.cpp
-msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
-msgstr ""
-
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""