diff options
Diffstat (limited to 'editor/translations/sr_Latn.po')
-rw-r--r-- | editor/translations/sr_Latn.po | 1079 |
1 files changed, 916 insertions, 163 deletions
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 3ea92d5c04..3f92101118 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -87,6 +87,14 @@ msgstr "Uduplaj Selekciju" msgid "Delete Selected Key(s)" msgstr "Izbriši označeni ključ(eve)" +#: editor/animation_bezier_editor.cpp +msgid "Add Bezier Point" +msgstr "" + +#: editor/animation_bezier_editor.cpp +msgid "Move Bezier Points" +msgstr "" + #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" msgstr "Animacija Uduplaj Ključeve" @@ -116,6 +124,16 @@ msgid "Anim Change Call" msgstr "Animacija Promjeni Poziv" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Length" +msgstr "Promijeni Dužinu Animacije" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Property Track" msgstr "" @@ -141,12 +159,18 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Add Track" -msgstr "Animacija Dodaj Kanal" +msgid "Animation length (frames)" +msgstr "Optimizuj Animaciju" #: editor/animation_track_editor.cpp -msgid "Animation Length Time (seconds)" -msgstr "" +#, fuzzy +msgid "Animation length (seconds)" +msgstr "Promijeni Dužinu Animacije" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track" +msgstr "Animacija Dodaj Kanal" #: editor/animation_track_editor.cpp msgid "Animation Looping" @@ -166,6 +190,10 @@ msgid "Anim Clips:" msgstr "" #: editor/animation_track_editor.cpp +msgid "Change Track Path" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Toggle this track on/off." msgstr "" @@ -191,6 +219,10 @@ msgid "Time (s): " msgstr "" #: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "Neprekidna" @@ -243,6 +275,21 @@ msgid "Delete Key(s)" msgstr "Animacija Obriši Ključeve" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Update Mode" +msgstr "Promijeni Dužinu Animacije" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Interpolation Mode" +msgstr "Promijeni Dužinu Animacije" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Loop Mode" +msgstr "Optimizuj Animaciju" + +#: editor/animation_track_editor.cpp msgid "Remove Anim Track" msgstr "Odstrani Kanal Animacije" @@ -284,6 +331,15 @@ msgid "Anim Insert Key" msgstr "Animacija dodaj ključ" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Step" +msgstr "Počisti Animaciju" + +#: editor/animation_track_editor.cpp +msgid "Rearrange Tracks" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "" @@ -308,6 +364,11 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Bezier Track" +msgstr "Animacija Dodaj Kanal" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." msgstr "" @@ -316,10 +377,25 @@ msgid "Track is not of type Spatial, can't insert key" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Transform Track Key" +msgstr "Animacija Dodaj kanal i ključ" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track Key" +msgstr "Animacija Dodaj Kanal" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Method Track Key" +msgstr "Animacija Dodaj kanal i ključ" + +#: editor/animation_track_editor.cpp msgid "Method not found in object: " msgstr "" @@ -332,6 +408,10 @@ msgid "Clipboard is empty" msgstr "" #: editor/animation_track_editor.cpp +msgid "Paste Tracks" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Animacija Skaliraj Ključeve" @@ -349,13 +429,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -374,10 +462,6 @@ msgid "Copy Tracks" msgstr "" #: editor/animation_track_editor.cpp -msgid "Paste Tracks" -msgstr "" - -#: editor/animation_track_editor.cpp msgid "Scale Selection" msgstr "Skaliraj Selekciju" @@ -480,6 +564,19 @@ msgstr "" msgid "Copy" msgstr "" +#: editor/animation_track_editor_plugins.cpp +#, fuzzy +msgid "Add Audio Track Clip" +msgstr "Animacija Dodaj Kanal" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "" @@ -544,20 +641,12 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp -msgid "Warnings:" -msgstr "" - -#: editor/code_editor.cpp -msgid "Font Size:" -msgstr "" - -#: editor/code_editor.cpp -msgid "Line:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" msgstr "" #: editor/code_editor.cpp -msgid "Col:" +msgid "Line and column numbers." msgstr "" #: editor/connections_dialog.cpp @@ -852,8 +941,8 @@ msgstr "" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1105,7 +1194,7 @@ msgid "Add Bus" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." +msgid "Add a new Audio Bus to this layout." msgstr "" #: editor/editor_audio_buses.cpp editor/editor_properties.cpp @@ -1134,6 +1223,10 @@ msgstr "" msgid "Load the default Bus Layout." msgstr "" +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "" @@ -1270,9 +1363,45 @@ msgid "Storing File:" msgstr "" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp msgid "Packing" msgstr "" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " +"Etc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' texture compression for GLES3. Enable " +"'Import Etc 2' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom debug template not found." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" msgstr "" @@ -1306,7 +1435,7 @@ msgstr "" msgid "New Folder..." msgstr "" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Refresh" msgstr "" @@ -1381,10 +1510,30 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +msgid "Previous Folder" +msgstr "" + +#: editor/editor_file_dialog.cpp +msgid "Next Folder" +msgstr "" + +#: editor/editor_file_dialog.cpp msgid "Go to parent folder" msgstr "" +#: editor/editor_file_dialog.cpp +msgid "(Un)favorite current folder." +msgstr "" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a grid of thumbnails." +msgstr "" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a list." +msgstr "" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "" @@ -1601,8 +1750,8 @@ msgstr "" msgid "Project export failed with error code %d." msgstr "" -#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Error saving resource!" +#: editor/editor_node.cpp +msgid "Imported resources can't be saved." msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp @@ -1611,6 +1760,16 @@ msgid "OK" msgstr "" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Error saving resource!" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This resource can't be saved because it does not belong to the edited scene. " +"Make it unique first." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "" @@ -1802,6 +1961,14 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp +msgid "Saved %s modified resource(s)." +msgstr "" + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "" @@ -2289,7 +2456,7 @@ msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp @@ -2500,6 +2667,10 @@ msgid "Assign..." msgstr "" #: editor/editor_properties.cpp +msgid "Invalid RID" +msgstr "" + +#: editor/editor_properties.cpp msgid "" "The selected resource (%s) does not match any type expected for this " "property (%s)." @@ -2833,14 +3004,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a grid of thumbnails." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "View items as a list." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -2976,10 +3139,6 @@ msgid "Search files" msgstr "" #: editor/filesystem_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3187,6 +3346,19 @@ msgstr "" msgid "Reimport" msgstr "" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "" + +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." +msgstr "" + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -3311,39 +3483,39 @@ msgid "Create Polygon" msgstr "Napravi" #: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy -msgid "Edit Polygon" +msgid "Create points." msgstr "Napravi" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Edit Polygon (Remove Point)" +msgid "" +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Remove Polygon And Point" +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Erase points." msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy -msgid "Create points." +msgid "Edit Polygon" msgstr "Napravi" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "" -"Edit points.\n" -"LMB: Move Point\n" -"RMB: Erase Point" +msgid "Insert Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/animation_blend_space_1d_editor.cpp -msgid "Erase points." +msgid "Edit Polygon (Remove Point)" +msgstr "" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Remove Polygon And Point" msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3363,12 +3535,44 @@ msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Move Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "This type of node can't be used. Only root nodes are allowed." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Add Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Optimizuj Animaciju" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Remove BlendSpace1D Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -3409,6 +3613,27 @@ msgid "Triangle already exists" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Animacija Dodaj Kanal" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Remove BlendSpace2D Point" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Remove BlendSpace2D Triangle" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "" @@ -3417,6 +3642,10 @@ msgid "No triangles exist, so no blending can take place." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Toggle Auto Triangles" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." msgstr "" @@ -3434,6 +3663,10 @@ msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Parameter Changed" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Filters" msgstr "" @@ -3443,11 +3676,54 @@ msgid "Output node can't be added to the blend tree." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Add Node to BlendTree" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Node Moved" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Nodes Connected" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Nodes Disconnected" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Optimizuj Animaciju" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Animacija Obriši Ključeve" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Toggle Filter On/Off" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Change Filter" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" @@ -3463,6 +3739,11 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Node Renamed" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Add Node..." msgstr "" @@ -3689,6 +3970,20 @@ msgid "Cross-Animation Blend Times" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +msgid "Move Node" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Tranzicije" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "End" msgstr "" @@ -3717,6 +4012,19 @@ msgid "No playback resource set at path: %s." msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +msgid "Node Removed" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Tranzicije" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" @@ -4130,6 +4438,16 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -4354,8 +4672,33 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Animacija dodaj ključ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Auto Insert Key" msgstr "Animacija dodaj ključ" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4427,6 +4770,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -4509,6 +4898,10 @@ msgstr "" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4765,27 +5158,11 @@ msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Can only set point into a ParticlesMaterial process material" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" +msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -4795,30 +5172,9 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -4868,11 +5224,11 @@ msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generate Visibility AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate Visibility AABB" +msgid "Generate AABB" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -5028,33 +5384,36 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Polygon & UV" +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." +msgid "Create Polygon & UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." +msgid "Create Internal Vertex" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split already exists." +msgid "Remove Internal Vertex" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Add Split" +msgid "Invalid Polygon (need 3 different vertices)" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Invalid Split: " -msgstr "" +#, fuzzy +msgid "Add Custom Polygon" +msgstr "Napravi" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" -msgstr "Obriši Selekciju" +msgid "Remove Custom Polygon" +msgstr "Napravi" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" @@ -5082,12 +5441,13 @@ msgid "UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Poly" +msgid "Points" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" -msgstr "" +#, fuzzy +msgid "Polygons" +msgstr "Napravi" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Bones" @@ -5122,11 +5482,13 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split." +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Select a split to erase it." +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5321,7 +5683,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5452,6 +5814,14 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -5648,6 +6018,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Create Rest Pose from Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Skeleton2D" msgstr "" @@ -5756,10 +6134,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "" @@ -5804,7 +6178,7 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" +msgid "Align with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -5896,6 +6270,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" @@ -5904,6 +6284,10 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Nodes To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode (Q)" msgstr "" @@ -6116,10 +6500,30 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6132,19 +6536,40 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" msgstr "Napravi" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " msgstr "" @@ -6181,10 +6606,6 @@ msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" @@ -6193,8 +6614,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "Optimizuj Animaciju" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Optimizuj Animaciju" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6205,8 +6632,9 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Optimizuj Animaciju" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -6498,6 +6926,22 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Next Coordinate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the next shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Previous Coordinate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the previous shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Copy bitmask." msgstr "" @@ -6511,6 +6955,11 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Create a new rectangle." +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create a new polygon." msgstr "Napravi" @@ -6641,6 +7090,15 @@ msgid "Clear Tile Bitmask" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Make Polygon Concave" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Polygon Convex" +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove Tile" msgstr "Obriši Selekciju" @@ -6684,6 +7142,32 @@ msgid "TileSet" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Input Default Port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Animacija Uduplaj Ključeve" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Animacija Obriši Ključeve" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -6699,6 +7183,14 @@ msgstr "" msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Edit Visual Property" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Mode Changed" +msgstr "" + #: editor/project_export.cpp msgid "Runnable" msgstr "" @@ -6712,7 +7204,16 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." msgstr "" #: editor/project_export.cpp @@ -6724,6 +7225,14 @@ msgid "Exporting All" msgstr "" #: editor/project_export.cpp +msgid "The given export path doesn't exist:" +msgstr "" + +#: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -6952,6 +7461,38 @@ msgid "Browse" msgstr "" #: editor/project_manager.cpp +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp msgid "Unnamed Project" msgstr "" @@ -6965,6 +7506,19 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -7646,6 +8200,22 @@ msgid "Duplicate Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Make node as Root" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "" @@ -7680,6 +8250,10 @@ msgid "Make Local" msgstr "" #: editor/scene_tree_dock.cpp +msgid "New Scene Root" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Create Root Node:" msgstr "" @@ -7742,10 +8316,6 @@ msgid "Open documentation" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -8092,6 +8662,18 @@ msgid "Set From Tree" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Erase Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Restore Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Change Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8297,6 +8879,10 @@ msgid "GridMap Duplicate Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -8434,10 +9020,6 @@ msgid "Build Project" msgstr "" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp msgid "View log" msgstr "" @@ -8596,10 +9178,6 @@ msgid "Change Expression" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Remove VisualScript Nodes" msgstr "" @@ -8680,6 +9258,10 @@ msgid "Change Input Value" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Resize Comment" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -8825,6 +9407,87 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid package name:" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The character '%s' is not allowed in Identifier." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Invalid Identifier:" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -8857,6 +9520,50 @@ msgstr "" msgid "Using default boot splash image." msgstr "" +#: platform/uwp/export/export.cpp +msgid "Invalid package unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -8938,6 +9645,13 @@ msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9067,6 +9781,12 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/collision_shape.cpp +msgid "" +"Plane shapes don't work well and will be removed in future versions. Please " +"don't use them." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "" @@ -9081,6 +9801,12 @@ msgstr "" msgid "Plotting Meshes" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "" +"GIProbes are not supported by the GLES2 video driver.\n" +"Use a BakedLightmap instead." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9093,6 +9819,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -9107,13 +9840,9 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "" #: scene/3d/path.cpp -msgid "OrientedPathFollow only works when set as a child of a Path node." -msgstr "" - -#: scene/3d/path.cpp msgid "" -"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " -"resource." +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9127,21 +9856,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "" -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -9165,6 +9879,21 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9206,11 +9935,27 @@ msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" #: scene/gui/color_picker.cpp -msgid "Add current color as a preset" +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Add current color as a preset." +msgstr "" + +#: scene/gui/container.cpp +msgid "" +"Container by itself serves no purpose unless a script configures it's " +"children placement behavior.\n" +"If you dont't intend to add a script, then please use a plain 'Control' node " +"instead." msgstr "" #: scene/gui/dialogs.cpp @@ -9221,6 +9966,10 @@ msgstr "" msgid "Please Confirm..." msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Go to parent folder." +msgstr "" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9293,6 +10042,10 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Obriši Selekciju" + #~ msgid "Disabled" #~ msgstr "Onemogućeno" |