diff options
Diffstat (limited to 'editor/translations/sr_Latn.po')
-rw-r--r-- | editor/translations/sr_Latn.po | 1624 |
1 files changed, 936 insertions, 688 deletions
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index b4089a1d5a..6ba0aef967 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -5,12 +5,13 @@ # Milos Ponjavusic <brane@branegames.com>, 2018. # BLu <blmasfon@gmail.com>, 2018. # Vojislav Bajakic <ch3d4.ns@gmail.com>, 2018. +# LT <lakizvezdas@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-12-13 14:42+0100\n" -"Last-Translator: Vojislav Bajakic <ch3d4.ns@gmail.com>\n" +"PO-Revision-Date: 2019-07-29 19:21+0000\n" +"Last-Translator: LT <lakizvezdas@gmail.com>\n" "Language-Team: Serbian (latin) <https://hosted.weblate.org/projects/godot-" "engine/godot/sr_Latn/>\n" "Language: sr_Latn\n" @@ -19,7 +20,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Poedit 2.2\n" +"X-Generator: Weblate 3.8-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -60,36 +61,61 @@ msgstr "" msgid "On call to '%s':" msgstr "" +#: core/ustring.cpp +msgid "B" +msgstr "" + +#: core/ustring.cpp +msgid "KiB" +msgstr "" + +#: core/ustring.cpp +msgid "MiB" +msgstr "" + +#: core/ustring.cpp +msgid "GiB" +msgstr "" + +#: core/ustring.cpp +msgid "TiB" +msgstr "" + +#: core/ustring.cpp +msgid "PiB" +msgstr "" + +#: core/ustring.cpp +msgid "EiB" +msgstr "" + #: editor/animation_bezier_editor.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" -msgstr "" +msgstr "Slobodno" #: editor/animation_bezier_editor.cpp msgid "Balanced" -msgstr "" +msgstr "Balansirano" #: editor/animation_bezier_editor.cpp msgid "Mirror" -msgstr "" +msgstr "Ogledalo" #: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp msgid "Time:" -msgstr "" +msgstr "Vreme:" #: editor/animation_bezier_editor.cpp msgid "Value:" -msgstr "" +msgstr "Vrednost:" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Insert Key Here" -msgstr "Animacija dodaj ključ" +msgstr "Dodaj ključ ovde" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Duplicate Selected Key(s)" -msgstr "Uduplaj Selekciju" +msgstr "Dupliraj Selektovane Ključeve" #: editor/animation_bezier_editor.cpp msgid "Delete Selected Key(s)" @@ -97,11 +123,11 @@ msgstr "Izbriši označeni ključ(eve)" #: editor/animation_bezier_editor.cpp msgid "Add Bezier Point" -msgstr "" +msgstr "Dodaj Bezier Tačku" #: editor/animation_bezier_editor.cpp msgid "Move Bezier Points" -msgstr "" +msgstr "Pomeri Bezier Tačke" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" @@ -133,8 +159,32 @@ msgstr "Animacija Promjeni Poziv" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Anim Multi Change Keyframe Time" +msgstr "Animacija Promjeni Vrijeme Ključnog Kadra" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Transition" +msgstr "Animacija Promjeni Tranziciju" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Transform" +msgstr "Animacija Promjeni Transformaciju" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Keyframe Value" +msgstr "Animacija Promjeni Vrijednost Ključnog Kadra" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Call" +msgstr "Animacija Promjeni Poziv" + +#: editor/animation_track_editor.cpp msgid "Change Animation Length" -msgstr "Promijeni Dužinu Animacije" +msgstr "Promeni Dužinu Animacije" #: editor/animation_track_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -159,26 +209,24 @@ msgstr "" #: editor/animation_track_editor.cpp msgid "Audio Playback Track" -msgstr "" +msgstr "Audio Plejbek Traka" #: editor/animation_track_editor.cpp msgid "Animation Playback Track" -msgstr "" +msgstr "Animacija Plejbek Traka" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation length (frames)" -msgstr "Optimizuj Animaciju" +msgstr "Dužina Animacije (frames)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation length (seconds)" -msgstr "Promijeni Dužinu Animacije" +msgstr "Dužina Animacije (secunde)" #: editor/animation_track_editor.cpp #, fuzzy msgid "Add Track" -msgstr "Animacija Dodaj Kanal" +msgstr "Dodaj Traku" #: editor/animation_track_editor.cpp msgid "Animation Looping" @@ -186,16 +234,18 @@ msgstr "" #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Functions:" -msgstr "" +msgstr "Funkcije:" #: editor/animation_track_editor.cpp msgid "Audio Clips:" -msgstr "" +msgstr "Audio Klipovi:" #: editor/animation_track_editor.cpp +#, fuzzy msgid "Anim Clips:" -msgstr "" +msgstr "Anim Klipovi:" #: editor/animation_track_editor.cpp msgid "Change Track Path" @@ -224,7 +274,7 @@ msgstr "Odstrani Kanal Animacije" #: editor/animation_track_editor.cpp msgid "Time (s): " -msgstr "" +msgstr "Vreme (s): " #: editor/animation_track_editor.cpp msgid "Toggle Track Enabled" @@ -247,8 +297,9 @@ msgid "Capture" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy msgid "Nearest" -msgstr "" +msgstr "Najbliže" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp @@ -275,12 +326,12 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy msgid "Duplicate Key(s)" -msgstr "Animacija Uduplaj Ključeve" +msgstr "Dupliraj Ključeve" #: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" -msgstr "Animacija Obriši Ključeve" +msgstr "Obriši Ključeve" #: editor/animation_track_editor.cpp #, fuzzy @@ -376,7 +427,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy msgid "Add Bezier Track" -msgstr "Animacija Dodaj Kanal" +msgstr "Dodaj Bezier Kanal" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." @@ -392,9 +443,8 @@ msgid "Add Transform Track Key" msgstr "Animacija Dodaj kanal i ključ" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Add Track Key" -msgstr "Animacija Dodaj Kanal" +msgstr "Dodaj Kljuc Kanal" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." @@ -447,6 +497,20 @@ msgstr "" msgid "Warning: Editing imported animation" msgstr "" +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Select All" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Select None" +msgstr "Uduplaj Selekciju" + +#: editor/animation_track_editor.cpp +msgid "Select an AnimationPlayer node to create and edit animations." +msgstr "" + #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." msgstr "" @@ -625,12 +689,16 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Replaced %d occurrence(s)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp -msgid "No Matches" +msgid "%d match." msgstr "" -#: editor/code_editor.cpp -msgid "Replaced %d occurrence(s)." +#: editor/code_editor.cpp editor/editor_help.cpp +msgid "%d matches." msgstr "" #: editor/code_editor.cpp editor/find_in_files.cpp @@ -674,7 +742,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -765,7 +833,8 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -777,6 +846,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -851,8 +924,7 @@ msgstr "" msgid "Recent:" msgstr "" -#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" @@ -864,7 +936,8 @@ msgstr "" msgid "Matches:" msgstr "" -#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -936,7 +1009,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -946,7 +1019,7 @@ msgid "" "Remove them anyway? (no undo)" msgstr "" -#: editor/dependency_editor.cpp editor/export_template_manager.cpp +#: editor/dependency_editor.cpp msgid "Cannot remove:" msgstr "" @@ -982,7 +1055,7 @@ msgstr "" msgid "Show Dependencies" msgstr "" -#: editor/dependency_editor.cpp editor/editor_node.cpp +#: editor/dependency_editor.cpp msgid "Orphan Resource Explorer" msgstr "" @@ -1071,14 +1144,14 @@ msgid "License" msgstr "" #: editor/editor_about.cpp -msgid "Thirdparty License" +msgid "Third-party Licenses" msgstr "" #: editor/editor_about.cpp msgid "" -"Godot Engine relies on a number of thirdparty free and open source " +"Godot Engine relies on a number of third-party free and open source " "libraries, all compatible with the terms of its MIT license. The following " -"is an exhaustive list of all such thirdparty components with their " +"is an exhaustive list of all such third-party components with their " "respective copyright statements and license terms." msgstr "" @@ -1095,7 +1168,7 @@ msgid "Licenses" msgstr "" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Error opening package file, not in zip format." +msgid "Error opening package file, not in ZIP format." msgstr "" #: editor/editor_asset_installer.cpp @@ -1112,7 +1185,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -1165,7 +1237,7 @@ msgid "Delete Bus Effect" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Audio Bus, Drag and Drop to rearrange." +msgid "Drag & drop to rearrange." msgstr "" #: editor/editor_audio_buses.cpp @@ -1300,7 +1372,7 @@ msgid "Must not collide with an existing engine class name." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Must not collide with an existing buit-in type name." +msgid "Must not collide with an existing built-in type name." msgstr "" #: editor/editor_autoload_settings.cpp @@ -1356,6 +1428,7 @@ msgid "Add AutoLoad" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp +#: editor/editor_plugin_settings.cpp #: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "" @@ -1471,6 +1544,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -1496,7 +1573,7 @@ msgid "Node Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Filesystem Dock" +msgid "FileSystem and Import Docks" msgstr "" #: editor/editor_feature_profile.cpp @@ -1550,7 +1627,7 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "" -"Profile '%s' already exists. Remote it first before importing, import " +"Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" @@ -1563,7 +1640,7 @@ msgid "Unset" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Current Profile" +msgid "Current Profile:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1572,25 +1649,21 @@ msgstr "" #: editor/editor_feature_profile.cpp #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "New" msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_manager.cpp msgid "Import" msgstr "" -#: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_export.cpp +#: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Available Profiles" -msgstr "" - -#: editor/editor_feature_profile.cpp -msgid "Enabled Classes" +msgid "Available Profiles:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1646,7 +1719,8 @@ msgstr "" msgid "New Folder..." msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1697,7 +1771,7 @@ msgstr "" msgid "Go Up" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" msgstr "" @@ -1722,23 +1796,29 @@ msgid "Move Favorite Down" msgstr "" #: editor/editor_file_dialog.cpp -msgid "Previous Folder" -msgstr "" +#, fuzzy +msgid "Go to previous folder." +msgstr "Otiđi Na Prethodni Korak" #: editor/editor_file_dialog.cpp -msgid "Next Folder" -msgstr "" +#, fuzzy +msgid "Go to next folder." +msgstr "Otiđi Na Sljedeći Korak" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Go to parent folder." msgstr "" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Refresh files." +msgstr "" + #: editor/editor_file_dialog.cpp msgid "(Un)favorite current folder." msgstr "" -#: editor/editor_file_dialog.cpp -msgid "Toggle visibility of hidden files." +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Toggle the visibility of hidden files." msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1798,7 +1878,7 @@ msgid "Inherited by:" msgstr "" #: editor/editor_help.cpp -msgid "Brief Description:" +msgid "Brief Description" msgstr "" #: editor/editor_help.cpp @@ -1806,38 +1886,18 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "Properties:" -msgstr "" - -#: editor/editor_help.cpp msgid "Methods" msgstr "" #: editor/editor_help.cpp -msgid "Methods:" -msgstr "" - -#: editor/editor_help.cpp msgid "Theme Properties" msgstr "" #: editor/editor_help.cpp -msgid "Theme Properties:" -msgstr "" - -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Signals:" -msgstr "" - -#: editor/editor_help.cpp msgid "Enumerations" msgstr "" #: editor/editor_help.cpp -msgid "Enumerations:" -msgstr "" - -#: editor/editor_help.cpp msgid "enum " msgstr "" @@ -1846,19 +1906,11 @@ msgid "Constants" msgstr "" #: editor/editor_help.cpp -msgid "Constants:" -msgstr "" - -#: editor/editor_help.cpp msgid "Class Description" msgstr "" #: editor/editor_help.cpp -msgid "Class Description:" -msgstr "" - -#: editor/editor_help.cpp -msgid "Online Tutorials:" +msgid "Online Tutorials" msgstr "" #: editor/editor_help.cpp @@ -1873,10 +1925,6 @@ msgid "Property Descriptions" msgstr "" #: editor/editor_help.cpp -msgid "Property Descriptions:" -msgstr "" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" @@ -1887,10 +1935,6 @@ msgid "Method Descriptions" msgstr "" #: editor/editor_help.cpp -msgid "Method Descriptions:" -msgstr "" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" @@ -1959,8 +2003,8 @@ msgstr "" msgid "Copy Selection" msgstr "Obriši Selekciju" -#: editor/editor_log.cpp editor/editor_profiler.cpp -#: editor/editor_properties.cpp +#: editor/editor_log.cpp editor/editor_network_profiler.cpp +#: editor/editor_profiler.cpp editor/editor_properties.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -1973,6 +2017,52 @@ msgstr "" msgid "Clear Output" msgstr "" +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: editor/editor_profiler.cpp +msgid "Stop" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp +#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp +msgid "Start" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "%s/s" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Down" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Up" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +msgid "Node" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RSET" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RSET" +msgstr "" + +#: editor/editor_node.cpp editor/project_manager.cpp +msgid "New Window" +msgstr "" + #: editor/editor_node.cpp msgid "Project export failed with error code %d." msgstr "" @@ -2269,6 +2359,14 @@ msgid "Pick a Main Scene" msgstr "" #: editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Reopen Closed Scene" +msgstr "" + +#: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" @@ -2362,6 +2460,10 @@ msgstr "" msgid "Close Tab" msgstr "" +#: editor/editor_node.cpp +msgid "Undo Close Tab" +msgstr "" + #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" msgstr "" @@ -2415,6 +2517,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Obriši Selekciju" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2442,20 +2549,16 @@ msgstr "" msgid "Open Scene..." msgstr "" -#: editor/editor_node.cpp -msgid "Save Scene" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Open Recent" msgstr "" #: editor/editor_node.cpp -msgid "Save All Scenes" +msgid "Save Scene" msgstr "" #: editor/editor_node.cpp -msgid "Close Scene" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Open Recent" +msgid "Save All Scenes" msgstr "" #: editor/editor_node.cpp @@ -2488,24 +2591,44 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Project" msgstr "" #: editor/editor_node.cpp -msgid "Project Settings" +msgid "Project Settings..." msgstr "" -#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp -msgid "Tools" +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Set Up Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Shut Down Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Export..." +msgstr "" + +#: editor/editor_node.cpp +msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp msgid "Open Project Data Folder" msgstr "" +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp +msgid "Tools" +msgstr "" + #: editor/editor_node.cpp -msgid "Install Android Build Template" +msgid "Orphan Resource Explorer..." msgstr "" #: editor/editor_node.cpp @@ -2585,23 +2708,36 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" msgstr "" -#: editor/editor_node.cpp editor/settings_config_dialog.cpp -msgid "Editor Settings" -msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Editor Settings..." +msgstr "Tranzicije" #: editor/editor_node.cpp msgid "Editor Layout" msgstr "" #: editor/editor_node.cpp +msgid "Take Screenshot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Screenshots are stored in the Editor Data/Settings Folder." +msgstr "" + +#: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp +msgid "Toggle System Console" +msgstr "" + +#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -2614,14 +2750,14 @@ msgid "Open Editor Settings Folder" msgstr "" #: editor/editor_node.cpp -msgid "Manage Editor Features" +msgid "Manage Editor Features..." msgstr "" -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Manage Export Templates" +#: editor/editor_node.cpp +msgid "Manage Export Templates..." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" msgstr "" @@ -2629,12 +2765,13 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -2674,10 +2811,6 @@ msgstr "" msgid "Stop the scene." msgstr "" -#: editor/editor_node.cpp editor/editor_profiler.cpp -msgid "Stop" -msgstr "" - #: editor/editor_node.cpp msgid "Play the edited scene." msgstr "" @@ -2708,15 +2841,16 @@ msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp -msgid "Update Always" -msgstr "" +#, fuzzy +msgid "Update Continuously" +msgstr "Neprekidna" #: editor/editor_node.cpp -msgid "Update Changes" +msgid "Update When Changed" msgstr "" #: editor/editor_node.cpp -msgid "Disable Update Spinner" +msgid "Hide Update Spinner" msgstr "" #: editor/editor_node.cpp @@ -2728,10 +2862,6 @@ msgid "Inspector" msgstr "" #: editor/editor_node.cpp -msgid "Node" -msgstr "" - -#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "" @@ -2753,15 +2883,21 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"This will install the Android project for custom builds.\n" -"Note that, in order to use it, it needs to be enabled per export preset." +"This will set up your project for custom Android builds by installing the " +"source template to \"res://android/build\".\n" +"You can then apply modifications and build your own custom APK on export " +"(adding modules, changing the AndroidManifest.xml, etc.).\n" +"Note that in order to make custom builds instead of using pre-built APKs, " +"the \"Use Custom Build\" option should be enabled in the Android export " +"preset." msgstr "" #: editor/editor_node.cpp msgid "" -"Android build template is already installed and it won't be overwritten.\n" -"Remove the \"build\" directory manually before attempting this operation " -"again." +"The Android build template is already installed in this project and it won't " +"be overwritten.\n" +"Remove the \"res://android/build\" directory manually before attempting this " +"operation again." msgstr "" #: editor/editor_node.cpp @@ -2824,6 +2960,10 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_path.cpp +msgid "No sub-resources found." +msgstr "" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -2833,6 +2973,10 @@ msgid "Thumbnail..." msgstr "" #: editor/editor_plugin_settings.cpp +msgid "Main Script:" +msgstr "" + +#: editor/editor_plugin_settings.cpp msgid "Edit Plugin" msgstr "" @@ -2861,11 +3005,6 @@ msgstr "" msgid "Edit:" msgstr "" -#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp -#: editor/rename_dialog.cpp -msgid "Start" -msgstr "" - #: editor/editor_profiler.cpp msgid "Measure:" msgstr "" @@ -2907,6 +3046,11 @@ msgid "Calls" msgstr "" #: editor/editor_properties.cpp +#, fuzzy +msgid "Edit Text:" +msgstr "Izmjeni Selekciju Krivulje" + +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3004,20 +3148,20 @@ msgid "Page: " msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Key:" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Value:" +msgid "New Key:" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Add Key/Value Pair" +msgid "New Value:" msgstr "" #: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" +msgid "Add Key/Value Pair" msgstr "" #: editor/editor_run_native.cpp @@ -3067,7 +3211,7 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Re-Download" +msgid "Redownload" msgstr "" #: editor/export_template_manager.cpp @@ -3084,6 +3228,10 @@ msgid "Download" msgstr "" #: editor/export_template_manager.cpp +msgid "Official export templates aren't available for development builds." +msgstr "" + +#: editor/export_template_manager.cpp msgid "(Missing)" msgstr "" @@ -3145,12 +3293,10 @@ msgid "No response." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request Failed." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Redirect Loop." msgstr "" @@ -3164,13 +3310,17 @@ msgid "Download Complete." msgstr "" #: editor/export_template_manager.cpp +msgid "Cannot remove temporary file:" +msgstr "" + +#: editor/export_template_manager.cpp msgid "" -"Templates installation failed. The problematic templates archives can be " -"found at '%s'." +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp -msgid "Error requesting url: " +msgid "Error requesting URL:" msgstr "" #: editor/export_template_manager.cpp @@ -3255,19 +3405,11 @@ msgstr "" msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" -#: editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - #: editor/filesystem_dock.cpp msgid "Favorites" msgstr "" #: editor/filesystem_dock.cpp -msgid "Cannot navigate to '%s' as it has not been found in the file system!" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -3300,11 +3442,11 @@ msgid "Provided name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp -msgid "Name contains invalid characters." +msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -msgid "A file or folder with this name already exists." +msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp @@ -3363,6 +3505,10 @@ msgstr "" msgid "Move To..." msgstr "" +#: editor/filesystem_dock.cpp +msgid "New Scene..." +msgstr "" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "New Script..." msgstr "" @@ -3426,6 +3572,11 @@ msgstr "" msgid "Overwrite" msgstr "" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Create Scene" +msgstr "Napravi" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" msgstr "" @@ -3486,6 +3637,14 @@ msgid "Search complete" msgstr "" #: editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: editor/groups_editor.cpp msgid "Group name already exists." msgstr "" @@ -3493,15 +3652,25 @@ msgstr "" msgid "Invalid group name." msgstr "" +#: editor/groups_editor.cpp +msgid "Rename Group" +msgstr "" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Delete Group" +msgstr "Animacija Obriši Ključeve" + #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "" #: editor/groups_editor.cpp -msgid "Nodes not in Group" +msgid "Nodes Not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -3510,11 +3679,11 @@ msgid "Nodes in Group" msgstr "" #: editor/groups_editor.cpp -msgid "Add to Group" +msgid "Empty groups will be automatically removed." msgstr "" #: editor/groups_editor.cpp -msgid "Remove from Group" +msgid "Group Editor" msgstr "" #: editor/groups_editor.cpp @@ -3614,8 +3783,8 @@ msgstr "" msgid "Import As:" msgstr "" -#: editor/import_dock.cpp editor/property_editor.cpp -msgid "Preset..." +#: editor/import_dock.cpp +msgid "Preset" msgstr "" #: editor/import_dock.cpp @@ -3721,7 +3890,7 @@ msgid "MultiNode Set" msgstr "" #: editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." +msgid "Select a single node to edit its signals and groups." msgstr "" #: editor/plugin_config_dialog.cpp @@ -4049,6 +4218,7 @@ msgid "Change Animation Name:" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "" @@ -4476,10 +4646,6 @@ msgid "View Files" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" @@ -4492,14 +4658,43 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Cannot save response to:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Write error." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect loop." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, timeout" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Timeout." +msgstr "Vreme:" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -4540,6 +4735,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4568,21 +4767,19 @@ msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp -msgid "Plugins" +msgid "Import..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp -msgid "Sort:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Plugins..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4595,7 +4792,7 @@ msgid "Site:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Support..." +msgid "Support" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4607,6 +4804,10 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" msgstr "" @@ -4657,31 +4858,34 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" -msgstr "" +#, fuzzy +msgid "Create Vertical Guide" +msgstr "Napravi" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Obriši Selekciju" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Obriši Selekciju" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4763,6 +4967,11 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Clear Guides" +msgstr "Animacija Promjeni Transformaciju" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Custom Bone(s) from Node(s)" msgstr "" @@ -4792,6 +5001,7 @@ msgid "Zoom Reset" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4812,14 +5022,17 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode" msgstr "" @@ -4839,10 +5052,15 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Ruler Mode" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -4859,11 +5077,6 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap..." -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -4876,6 +5089,11 @@ msgid "Smart Snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap..." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" msgstr "" @@ -5086,17 +5304,14 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/cpu_particles_2d_editor_plugin.cpp -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." +msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Restart" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -5404,14 +5619,6 @@ msgid "Surface source is invalid (no faces)." msgstr "" #: editor/plugins/multimesh_editor_plugin.cpp -msgid "Parent has no solid faces to populate." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Couldn't map area." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" msgstr "" @@ -5495,19 +5702,23 @@ msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" +msgid "The geometry's faces don't contain any area." +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "The geometry doesn't contain any faces." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" +msgid "\"%s\" doesn't inherit from Spatial." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +msgid "\"%s\" doesn't contain geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +msgid "\"%s\" doesn't contain face geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -5839,7 +6050,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" @@ -5907,7 +6117,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp msgid "Type:" msgstr "" @@ -5945,11 +6155,7 @@ msgid "Error writing TextFile:" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Error: could not load file." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Error could not load file." +msgid "Could not load file at:" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5973,7 +6179,7 @@ msgid "Error Importing" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "New TextFile..." +msgid "New Text File..." msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6010,10 +6216,18 @@ msgid "Find Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Filter scripts" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Filter methods" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Sort" msgstr "" @@ -6046,6 +6260,10 @@ msgid "Open..." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Reopen Closed Script" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save All" msgstr "" @@ -6083,11 +6301,11 @@ msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close Docs" +msgid "Close All" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close All" +msgid "Close Docs" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp @@ -6099,11 +6317,11 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "Step Into" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Step Over" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp @@ -6175,11 +6393,15 @@ msgstr "" msgid "Search Results" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +msgid "Clear Recent Scripts" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Connections to method:" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp msgid "Source" msgstr "" @@ -6243,17 +6465,22 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Bookmarks" +msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp -msgid "Cut" +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Napravi" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp -msgid "Select All" +msgid "Cut" msgstr "" #: editor/plugins/script_text_editor.cpp @@ -6273,24 +6500,6 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Toggle Bookmark" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Go to Next Bookmark" -msgstr "Otiđi Na Sljedeći Korak" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Go to Previous Bookmark" -msgstr "Otiđi Na Prethodni Korak" - -#: editor/plugins/script_text_editor.cpp -msgid "Remove All Bookmarks" -msgstr "" - -#: editor/plugins/script_text_editor.cpp msgid "Fold/Unfold Line" msgstr "" @@ -6311,6 +6520,11 @@ msgid "Complete Symbol" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Evaluate Selection" +msgstr "Skaliraj Selekciju" + +#: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" msgstr "" @@ -6327,44 +6541,62 @@ msgid "Auto Indent" msgstr "" #: editor/plugins/script_text_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Toggle Breakpoint" +msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Remove All Breakpoints" +msgid "Find in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Toggle Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Go to Next Breakpoint" +msgid "Go to Next Bookmark" msgstr "Otiđi Na Sljedeći Korak" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Go to Previous Breakpoint" +msgid "Go to Previous Bookmark" msgstr "Otiđi Na Prethodni Korak" #: editor/plugins/script_text_editor.cpp -msgid "Find Previous" +msgid "Remove All Bookmarks" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find in Files..." +msgid "Go to Function..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Function..." +msgid "Go to Line..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Line..." +#: modules/visual_script/visual_script_editor.cpp +msgid "Toggle Breakpoint" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Contextual Help" +msgid "Remove All Breakpoints" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Next Breakpoint" +msgstr "Otiđi Na Sljedeći Korak" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Previous Breakpoint" +msgstr "Otiđi Na Prethodni Korak" + #: editor/plugins/shader_editor_plugin.cpp msgid "" "This shader has been modified on on disk.\n" @@ -6540,7 +6772,11 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with View" +msgid "Align Transform with View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Align Rotation with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6596,7 +6832,7 @@ msgid "Audio Listener" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Doppler Enable" +msgid "Enable Doppler" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6650,7 +6886,7 @@ msgid "Snap Nodes To Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6661,27 +6897,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Space Mode (%s)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Mode (%s)" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6725,26 +6941,6 @@ msgid "Focus Selection" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align Selection With View" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Select" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Move" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Rotate" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Scale" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -6799,7 +6995,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Settings" +msgid "Settings..." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6985,6 +7181,10 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Move Frame" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp #, fuzzy msgid "Animations:" msgstr "Optimizuj Animaciju" @@ -7102,10 +7302,6 @@ msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Can't save theme to file:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Add All Items" msgstr "" @@ -7192,11 +7388,11 @@ msgid "Submenu" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 1" +msgid "Subitem 1" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 2" +msgid "Subitem 2" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -7303,19 +7499,19 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" +msgid "Disable Autotile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" +msgid "Enable Priority" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Disable Autotile" +msgid "Filter tiles" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Enable Priority" +msgid "Give a TileSet resource to this TileMap to use its tiles." msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -7324,8 +7520,8 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" -"Shift+RMB: Line Draw\n" -"Shift+Ctrl+RMB: Rectangle Paint" +"Shift+LMB: Line Draw\n" +"Shift+Ctrl+LMB: Rectangle Paint" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -7456,6 +7652,11 @@ msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Add or select a texture on the left panel to edit the tiles bound to it." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove selected texture? This will remove all tiles which use it." msgstr "Obriši Selekciju" @@ -7622,6 +7823,108 @@ msgstr "" msgid "TileSet" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No VCS addons are available." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +msgid "Error" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No files added to stage" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit" +msgstr "Zajednica" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "VCS Addon is not initialized" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control System" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Initialize" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Staging area" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Detect new changes" +msgstr "Napravi" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Animacija Preimenuj Kanal" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Animacija Obriši Ključeve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage Selected" +msgstr "Skaliraj Selekciju" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage All" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Add a commit message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View file diffs before committing them to the latest version" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No file diff is active" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect changes in file diff" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Add input +" msgstr "" @@ -7703,6 +8006,11 @@ msgid "Duplicate Nodes" msgstr "Animacija Uduplaj Ključeve" #: editor/plugins/visual_shader_editor_plugin.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Animacija Obriši Ključeve" @@ -7724,6 +8032,10 @@ msgid "Light" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Show resulted shader code." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Create Shader Node" msgstr "" @@ -7798,274 +8110,109 @@ msgid "Color uniform." msgstr "Animacija Promjeni Transformaciju" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided scalars are equal, greater or " -"less." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided boolean value is true or false." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean constant." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean uniform." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'camera' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_camera' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'viewport_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'texture_pixel_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Input parameter." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'binormal' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'fragcoord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'side' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv2' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'view' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'albedo' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'attenuation' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'diffuse' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_color' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'roughness' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'specular' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transmission' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'modelview' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_size' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_pass' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_pixel_size' input parameter for fragment shader mode." +msgid "Returns the boolean result of the %s comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment and light shader modes." +msgid "Equal (==)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_alpha' input parameter for light shader mode." +msgid "Greater Than (>)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_height' input parameter for light shader mode." +msgid "Greater Than or Equal (>=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_uv' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_vec' input parameter for light shader mode." +msgid "" +"Returns an associated vector if the provided scalars are equal, greater or " +"less." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'shadow_color' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'extra' input parameter for vertex shader mode." +msgid "Less Than (<)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for vertex shader mode." +msgid "Less Than or Equal (<=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex shader mode." +msgid "Not Equal (!=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for vertex shader mode." +msgid "" +"Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'active' input parameter for vertex shader mode." +msgid "" +"Returns an associated scalar if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex shader mode." +msgid "Returns the boolean result of the comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex shader mode." +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom' input parameter for vertex shader mode." +msgid "Boolean constant." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom_alpha' input parameter for vertex shader mode." +msgid "Boolean uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'delta' input parameter for vertex shader mode." +msgid "'%s' input parameter for all shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'emission_transform' input parameter for vertex shader mode." +msgid "Input parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'index' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'lifetime' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment and light shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'restart' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for vertex shader mode." +msgid "'%s' input parameter for light shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transform' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'velocity' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8118,7 +8265,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8126,7 +8273,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8138,7 +8285,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8155,7 +8302,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8224,11 +8371,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8244,7 +8391,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8255,7 +8402,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8264,7 +8411,7 @@ msgstr "" msgid "" "Step function( scalar(edge), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8272,11 +8419,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8317,11 +8464,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8331,7 +8482,7 @@ msgstr "Napravi" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8349,15 +8500,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8408,7 +8559,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8423,6 +8574,10 @@ msgid "Linear interpolation between two vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors using scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Calculates the normalize product of vector." msgstr "" @@ -8436,19 +8591,19 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8457,7 +8612,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8466,14 +8621,14 @@ msgstr "" msgid "" "Step function( vector(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Step function( scalar(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8518,47 +8673,54 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "" +"Custom Godot Shader Language expression, which placed on top of the resulted " +"shader. You can place various function definitions inside and call it later " +"in the Expressions. You can also declare varyings, uniforms and constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8725,6 +8887,10 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Manage Export Templates" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -8871,6 +9037,14 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp +msgid "Missing Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Error: Project is missing on the filesystem." +msgstr "" + +#: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -8940,8 +9114,8 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Remove all missing projects from the list? (Folders contents will not be " -"modified)" +"Remove all missing projects from the list?\n" +"The project folders' contents won't be modified." msgstr "" #: editor/project_manager.cpp @@ -8961,7 +9135,7 @@ msgid "Project Manager" msgstr "" #: editor/project_manager.cpp -msgid "Project List" +msgid "Projects" msgstr "" #: editor/project_manager.cpp @@ -8986,10 +9160,6 @@ msgid "Templates" msgstr "" #: editor/project_manager.cpp -msgid "Exit" -msgstr "" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -9193,6 +9363,10 @@ msgid "Settings saved OK." msgstr "" #: editor/project_settings_editor.cpp +msgid "Moved Input Action Event" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Override for Feature" msgstr "" @@ -9325,6 +9499,14 @@ msgstr "" msgid "AutoLoad" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Plugins" +msgstr "" + +#: editor/property_editor.cpp +msgid "Preset..." +msgstr "" + #: editor/property_editor.cpp msgid "Zero" msgstr "" @@ -9377,14 +9559,6 @@ msgstr "" msgid "Select Method" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" - -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" -msgstr "" - #: editor/rename_dialog.cpp editor/scene_tree_dock.cpp #, fuzzy msgid "Batch Rename" @@ -9498,10 +9672,6 @@ msgstr "" msgid "Reset" msgstr "" -#: editor/rename_dialog.cpp -msgid "Error" -msgstr "" - #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent Node" msgstr "" @@ -9557,6 +9727,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Replace with Branch Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Instance Child Scene" msgstr "" @@ -9597,10 +9771,24 @@ msgid "Make node as Root" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" +#, fuzzy +msgid "Delete %d nodes?" +msgstr "Animacija Obriši Ključeve" + +#: editor/scene_tree_dock.cpp +msgid "Delete the root node \"%s\"?" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Delete node \"%s\" and its children?" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete node \"%s\"?" +msgstr "Animacija Obriši Ključeve" + +#: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." msgstr "" @@ -9672,6 +9860,10 @@ msgid "Remove Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Change type of node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -9702,6 +9894,10 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Expand/Collapse All" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "" @@ -9710,6 +9906,11 @@ msgid "Extend Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Reparent to New Node" +msgstr "Napravi" + +#: editor/scene_tree_dock.cpp msgid "Make Scene Root" msgstr "" @@ -9730,8 +9931,9 @@ msgid "Delete (No Confirm)" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" -msgstr "" +#, fuzzy +msgid "Add/Create a New Node." +msgstr "Napravi" #: editor/scene_tree_dock.cpp msgid "" @@ -9781,19 +9983,19 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s).\n" +"Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connections.\n" +"Node has %s connection(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node is in group(s).\n" +"Node is in %s group(s).\n" "Click to show groups dock." msgstr "" @@ -9884,6 +10086,10 @@ msgid "Error loading script from %s" msgstr "" #: editor/script_create_dialog.cpp +msgid "Overrides" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "N/A" msgstr "" @@ -9912,7 +10118,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -9961,19 +10167,44 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Stack Trace" +msgid "Warning:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Pick one or more items from the list to display the graph." +#, fuzzy +msgid "Error:" +msgstr "Ogledalo" + +#: editor/script_editor_debugger.cpp +msgid "C++ Error" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Error:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Source" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Source:" msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp +msgid "Stack Trace" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Child Process Connected" +msgid "Child process connected." msgstr "" #: editor/script_editor_debugger.cpp @@ -9981,6 +10212,11 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Skip Breakpoints" +msgstr "Napravi" + +#: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" msgstr "" @@ -9997,6 +10233,10 @@ msgid "Profiler" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Network Profiler" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Monitor" msgstr "" @@ -10009,6 +10249,10 @@ msgid "Monitors" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "List of Video Memory Usage by Resource:" msgstr "" @@ -10073,6 +10317,10 @@ msgid "Change Shortcut" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -10201,10 +10449,6 @@ msgid "Library" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "" - -#: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " msgstr "" @@ -10213,6 +10457,10 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" msgstr "" @@ -10367,56 +10615,16 @@ msgstr "" msgid "Pick Distance:" msgstr "" -#: modules/mono/csharp_script.cpp -msgid "Class name can't be a reserved keyword" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Filter meshes" msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" msgstr "" #: modules/mono/mono_gd/gd_mono_utils.cpp @@ -10534,10 +10742,33 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Override an existing built-in function." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new function." +msgstr "Napravi" + +#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new variable." +msgstr "Napravi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new signal." +msgstr "Napravi" + +#: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" msgstr "" @@ -10690,6 +10921,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Make Tool:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Base Type:" msgstr "" @@ -10722,10 +10957,6 @@ msgid "Cut Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Paste Nodes" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Edit Member" msgstr "" @@ -10841,7 +11072,8 @@ msgstr "" #: platform/android/export/export.cpp msgid "" -"Android project is not installed for compiling. Install from Editor menu." +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -10995,7 +11227,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11044,7 +11276,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11054,7 +11286,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11121,14 +11353,21 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/tile_map.cpp +msgid "" +"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " +"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " +"KinematicBody2D, etc. to give them a shape." +msgstr "" + #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11207,7 +11446,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11236,6 +11475,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11270,8 +11513,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11282,7 +11525,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11298,7 +11543,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11309,7 +11554,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11344,7 +11591,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11356,7 +11603,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11368,7 +11615,11 @@ msgid "Pick a color from the screen." msgstr "" #: scene/gui/color_picker.cpp -msgid "Raw Mode" +msgid "HSV" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw" msgstr "" #: scene/gui/color_picker.cpp @@ -11381,10 +11632,15 @@ msgstr "" #: scene/gui/container.cpp msgid "" -"Container by itself serves no purpose unless a script configures it's " +"Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." +msgstr "" + +#: scene/gui/control.cpp +msgid "" +"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " +"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" #: scene/gui/dialogs.cpp @@ -11398,18 +11654,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11431,28 +11687,20 @@ msgid "" "texture to some node for display." msgstr "" -#: scene/resources/dynamic_font.cpp -msgid "Error initializing FreeType." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Unknown font format." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Error loading font." +#: scene/resources/visual_shader.cpp +msgid "Input" msgstr "" -#: scene/resources/dynamic_font.cpp -msgid "Invalid font size." +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." msgstr "" -#: scene/resources/visual_shader.cpp -msgid "Input" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for shader." msgstr "" #: scene/resources/visual_shader_nodes.cpp -msgid "Invalid source for shader." +msgid "Invalid comparison function for that type." msgstr "" #: servers/visual/shader_language.cpp |