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-rw-r--r--editor/translations/sq.po797
1 files changed, 653 insertions, 144 deletions
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index dbea1057fc..65ea4fdb56 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -1,6 +1,6 @@
# Albanian translation of the Godot Engine editor
-# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Igli <iglibh@outlook.com>, 2018.
# Enrik Qose <enrikqose@gmail.com>, 2019.
@@ -25,6 +25,10 @@ msgstr ""
"konstantet TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+msgid "Expected a string of length 1 (a character)."
+msgstr ""
+
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
@@ -411,6 +415,10 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Invalid track for Bezier (no suitable sub-properties)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Add Bezier Track"
msgstr ""
@@ -512,8 +520,9 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr "Ndrysho"
@@ -664,8 +673,9 @@ msgid "Line Number:"
msgstr ""
#: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr ""
+#, fuzzy
+msgid "%d replaced."
+msgstr "Zëvendëso..."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d match."
@@ -701,6 +711,10 @@ msgstr ""
msgid "Standard"
msgstr ""
+#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Scripts Panel"
+msgstr ""
+
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
@@ -781,6 +795,11 @@ msgstr ""
#: editor/connections_dialog.cpp
#, fuzzy
+msgid "Receiver Method:"
+msgstr "Nyjet filtruese"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
msgid "Advanced"
msgstr "I Balancuar"
@@ -962,7 +981,7 @@ msgid "Resource"
msgstr "Resursi"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_settings_editor.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
msgid "Path"
msgstr "Rrugë"
@@ -1172,10 +1191,24 @@ msgid "Error opening package file, not in ZIP format."
msgstr "Gabim në hapjen e skedarit paketë, nuk është në formatin zip."
#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "%s (Already Exists)"
+msgstr "Autoload '%s' egziston!"
+
+#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Duke Dekompresuar Asetet"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "And %s more files."
+msgstr "%d skedarë më shumë"
+
+#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
msgstr "Paketa u instalua me sukses!"
@@ -1184,6 +1217,11 @@ msgstr "Paketa u instalua me sukses!"
msgid "Success!"
msgstr "Sukses!"
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "Package Contents:"
+msgstr "Instaluesi Paketave"
+
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "Instalo"
@@ -1322,6 +1360,11 @@ msgid "Invalid file, not an audio bus layout."
msgstr ""
#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Error saving file: %s"
+msgstr "Gabim gjatë ruajtjes së TileSet-it!"
+
+#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr ""
@@ -1446,7 +1489,8 @@ msgid "Node Name:"
msgstr "Emri i Nyjes:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
+#: editor/editor_profiler.cpp editor/project_manager.cpp
+#: editor/settings_config_dialog.cpp
msgid "Name"
msgstr "Emri"
@@ -1714,6 +1758,11 @@ msgstr "Fshi Pikat."
#: editor/editor_feature_profile.cpp
#, fuzzy
+msgid "Godot Feature Profile"
+msgstr "Menaxho Shabllonet e Eksportit"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
msgid "Import Profile(s)"
msgstr "%d skedarë më shumë"
@@ -1919,14 +1968,29 @@ msgstr "E trashëguar nga:"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Brief Description"
-msgstr "Përshkrim i Shkurtër:"
+msgid "Description"
+msgstr "Përshkrimi:"
+
+#: editor/editor_help.cpp
+#, fuzzy
+msgid "Online Tutorials"
+msgstr "Tutorialet Online:"
#: editor/editor_help.cpp
msgid "Properties"
msgstr "Vetitë"
#: editor/editor_help.cpp
+#, fuzzy
+msgid "override:"
+msgstr "Mbishkruaj"
+
+#: editor/editor_help.cpp
+#, fuzzy
+msgid "default:"
+msgstr "E Parazgjedhur"
+
+#: editor/editor_help.cpp
msgid "Methods"
msgstr "Metodat"
@@ -1939,35 +2003,17 @@ msgid "Enumerations"
msgstr "Enumeracionet"
#: editor/editor_help.cpp
-msgid "enum "
-msgstr ""
-
-#: editor/editor_help.cpp
msgid "Constants"
msgstr "Konstantet"
#: editor/editor_help.cpp
-msgid "Class Description"
-msgstr "Përshkrimi i Klasës"
+msgid "Property Descriptions"
+msgstr "Përshkrimi i Vetive"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Online Tutorials"
-msgstr "Tutorialet Online:"
-
-#: editor/editor_help.cpp
-msgid ""
-"There are currently no tutorials for this class, you can [color=$color][url="
-"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
-"url][/color]."
-msgstr ""
-"Nuk ka për momentin tutoriale për këtë klas, ti mund të [color=$color][url="
-"$url]contribute one[/url][/color] ose [color=$color][url=$url2]request one[/"
-"url][/color]."
-
-#: editor/editor_help.cpp
-msgid "Property Descriptions"
-msgstr "Përshkrimi i Vetive"
+msgid "(value)"
+msgstr "Vlerë e Re:"
#: editor/editor_help.cpp
msgid ""
@@ -1995,6 +2041,16 @@ msgid "Search Help"
msgstr "Kërko Ndihmë"
#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Case Sensitive"
+msgstr "Mbyll Skenën"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Show Hierarchy"
+msgstr "Kërko"
+
+#: editor/editor_help_search.cpp
msgid "Display All"
msgstr "Shfaqi të Gjitha"
@@ -2030,6 +2086,30 @@ msgstr "Tipi i Anëtarit"
msgid "Class"
msgstr "Klasa"
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Method"
+msgstr "Metodat"
+
+#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Signal"
+msgstr "Sinjalet"
+
+#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Property"
+msgstr "Vetitë:"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Theme Property"
+msgstr "Vetitë e Temës"
+
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
msgstr "Vetitë:"
@@ -2112,10 +2192,6 @@ msgid "New Window"
msgstr ""
#: editor/editor_node.cpp
-msgid "Project export failed with error code %d."
-msgstr "Eksportimi i projektit dështoi me kodin e gabimit %d."
-
-#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr "Resurset e importuara nuk mund të ruhen."
@@ -2695,7 +2771,8 @@ msgstr "Rikthe Skenën"
msgid "Miscellaneous project or scene-wide tools."
msgstr "Vegla të ndryshme për projektin ose skenën."
-#: editor/editor_node.cpp editor/script_create_dialog.cpp
+#: editor/editor_node.cpp editor/project_manager.cpp
+#: editor/script_create_dialog.cpp
msgid "Project"
msgstr "Projekti"
@@ -2930,8 +3007,8 @@ msgid "Play"
msgstr "Luaj"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pusho skenën"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3038,9 +3115,10 @@ msgstr ""
msgid "Import Templates From ZIP File"
msgstr "Importo Shabllonet Nga Skedari ZIP"
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Export Project"
-msgstr "Eksporto Projektin"
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Template Package"
+msgstr "Menaxheri i Shablloneve të Eksportimit"
#: editor/editor_node.cpp
msgid "Export Library"
@@ -3051,10 +3129,6 @@ msgid "Merge With Existing"
msgstr "Bashko Me Ekzistuesin"
#: editor/editor_node.cpp
-msgid "Password:"
-msgstr "Fjalëkalimi:"
-
-#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Hap & Fillo një Shkrim"
@@ -3094,6 +3168,10 @@ msgstr "Hap Editorin tjetër"
msgid "Open the previous Editor"
msgstr "Hap Editorin e mëparshëm"
+#: editor/editor_node.h
+msgid "Warning!"
+msgstr ""
+
#: editor/editor_path.cpp
msgid "No sub-resources found."
msgstr ""
@@ -3416,6 +3494,14 @@ msgid "Importing:"
msgstr "Duke Importuar:"
#: editor/export_template_manager.cpp
+msgid "Error getting the list of mirrors."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Error parsing JSON of mirror list. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
@@ -3547,6 +3633,11 @@ msgid "Select Template File"
msgstr "Zgjidh skedarin e shabllonit"
#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Godot Export Templates"
+msgstr "Menaxho Shabllonet e Eksportit"
+
+#: editor/export_template_manager.cpp
msgid "Export Template Manager"
msgstr "Menaxheri i Shablloneve të Eksportimit"
@@ -3628,6 +3719,11 @@ msgstr "Skenë e Re e Trashëguar..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Zgjidh një Skenë Kryesore"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Hap Skenën"
@@ -3940,6 +4036,11 @@ msgid "Saving..."
msgstr "Duke Ruajtur..."
#: editor/import_dock.cpp
+#, fuzzy
+msgid "%d Files"
+msgstr " Skedarët"
+
+#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
msgstr "Vendos si të Parazgjedhur për '%s'"
@@ -3948,10 +4049,6 @@ msgid "Clear Default for '%s'"
msgstr "Pastro të Parazgjedhurat për '%s'"
#: editor/import_dock.cpp
-msgid " Files"
-msgstr " Skedarët"
-
-#: editor/import_dock.cpp
msgid "Import As:"
msgstr "Importo Si:"
@@ -4360,6 +4457,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Klipe Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Klipe Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funksionet:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4486,7 +4598,6 @@ msgid "Animation Tools"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Animation"
msgstr ""
@@ -4590,6 +4701,10 @@ msgid "Move Node"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Transition exists!"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "Add Transition"
msgstr ""
@@ -4669,6 +4784,11 @@ msgstr ""
msgid "Transition: "
msgstr ""
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Play Mode:"
+msgstr "Luaj Skenën"
+
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
@@ -4929,6 +5049,32 @@ msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Recently Updated"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Least Recently Updated"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Name (A-Z)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Name (Z-A)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "License (A-Z)"
+msgstr "Liçensa"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "License (Z-A)"
+msgstr "Liçensa"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "First"
msgstr ""
@@ -5035,6 +5181,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5043,6 +5197,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5115,6 +5273,74 @@ msgid ""
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Top"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Bottom"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Left Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Right Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "VCenter Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "HCenter Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Full Rect"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Keep Ratio"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -5128,6 +5354,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Zgjidh"
@@ -5267,6 +5507,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5406,7 +5650,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -5418,6 +5662,11 @@ msgid "Auto Insert Key"
msgstr "Vendos Key"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Animation Key and Pose Options"
+msgstr "Kohëzgjatja e Animacionit (sekonda)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -5527,6 +5776,22 @@ msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Solid Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Border Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Directed Border Pixels"
+msgstr "Direktorit & Skedarët:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
msgstr ""
@@ -5649,11 +5914,11 @@ msgid "Mesh is empty!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5665,11 +5930,28 @@ msgid "Create Trimesh Static Shape"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Nuk mund të krijoj folderin."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5689,7 +5971,6 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#: editor/plugins/sprite_editor_plugin.cpp
msgid "Model has no UV in this layer"
msgstr ""
@@ -5722,19 +6003,57 @@ msgid "Create Trimesh Static Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Krijo një Poligon"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
msgstr "Krijo një Poligon"
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "View UV1"
msgstr ""
@@ -5754,11 +6073,26 @@ msgstr ""
msgid "Outline Size:"
msgstr ""
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "UV Channel Debug"
+msgstr ""
+
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid ""
+"Update from existing scene?:\n"
+"%s"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Mesh Library"
+msgstr "LibrariaMesh..."
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr ""
@@ -6387,6 +6721,23 @@ msgid "Save File As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Can't obtain the script for running."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script failed reloading, check console for errors."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script is not in tool mode, will not be able to run."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid ""
+"To run this script, it must inherit EditorScript and be set to tool mode."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr ""
@@ -6516,10 +6867,6 @@ msgstr ""
msgid "Run"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Scripts Panel"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6613,11 +6960,6 @@ msgid "Source"
msgstr "Resursi"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
-msgid "Signal"
-msgstr "Sinjalet"
-
-#: editor/plugins/script_text_editor.cpp
msgid "Target"
msgstr ""
@@ -6643,6 +6985,11 @@ msgid "Only resources from filesystem can be dropped."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Can't drop nodes because script '%s' is not used in this scene."
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Lookup Symbol"
msgstr ""
@@ -7049,6 +7396,10 @@ msgid "Cinematic Preview"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Not available when using the GLES2 renderer."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr ""
@@ -7287,20 +7638,39 @@ msgstr "Krijo %s të ri"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Mesh2D Preview"
+msgstr "Duke Krijuar Shikimin Paraprak të Mesh-ave"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Create Polygon2D"
msgstr "Krijo një Poligon"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Polygon2D Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D"
msgstr "Krijo një Poligon"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "CollisionPolygon2D Preview"
+msgstr "Krijo një Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Create LightOccluder2D"
msgstr "Krijo një Folder"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "LightOccluder2D Preview"
+msgstr "Krijo një Folder"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -7379,6 +7749,11 @@ msgid "Add Frame"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Unable to load images"
+msgstr "Dështoi të ngarkojë resursin."
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr ""
@@ -7656,6 +8031,7 @@ msgid "Data Type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Icon"
msgstr ""
@@ -7672,8 +8048,9 @@ msgid "Color"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Constant"
-msgstr ""
+#, fuzzy
+msgid "Theme File"
+msgstr " Skedarët"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
@@ -7785,6 +8162,19 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Single Tile"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Autotile"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "New Atlas"
+msgstr "%s i Ri"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Next Coordinate"
msgstr ""
@@ -7801,6 +8191,35 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Region"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Collision"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Occlusion"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation"
+msgstr "Metoda Pa Shpërqëndrime"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Priority"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Region Mode"
msgstr ""
@@ -8011,6 +8430,16 @@ msgid "Edit Tile Z Index"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Convex"
+msgstr "Bëje Unik"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Concave"
+msgstr "Bëje Unik"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Collision Polygon"
msgstr ""
@@ -8030,7 +8459,7 @@ msgstr ""
msgid "No VCS addons are available."
msgstr ""
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr ""
@@ -8292,7 +8721,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8881,9 +9310,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8947,6 +9377,15 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+#, fuzzy
+msgid "Add initial export..."
+msgstr "Shto te të preferuarat"
+
+#: editor/project_export.cpp
+msgid "Add previous patches..."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete patch '%s' from list?"
msgstr ""
@@ -8992,6 +9431,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9040,6 +9485,11 @@ msgid "Make Patch"
msgstr ""
#: editor/project_export.cpp
+#, fuzzy
+msgid "Pack File"
+msgstr " Skedarët"
+
+#: editor/project_export.cpp
msgid "Features"
msgstr ""
@@ -9084,6 +9534,10 @@ msgid "Export PCK/Zip"
msgstr ""
#: editor/project_export.cpp
+msgid "Export Project"
+msgstr "Eksporto Projektin"
+
+#: editor/project_export.cpp
msgid "Export mode?"
msgstr ""
@@ -9091,6 +9545,15 @@ msgstr ""
msgid "Export All"
msgstr ""
+#: editor/project_export.cpp editor/project_manager.cpp
+#, fuzzy
+msgid "ZIP File"
+msgstr " Skedarët"
+
+#: editor/project_export.cpp
+msgid "Godot Game Pack"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -9104,11 +9567,18 @@ msgid "Export With Debug"
msgstr ""
#: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Skedari nuk egziston."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Gabim në hapjen e skedarit paketë, nuk është në formatin zip."
#: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
msgstr ""
#: editor/project_manager.cpp
@@ -9116,11 +9586,11 @@ msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
msgstr ""
#: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
msgstr ""
#: editor/project_manager.cpp
@@ -9166,10 +9636,6 @@ msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Rename Project"
msgstr ""
@@ -9354,6 +9820,10 @@ msgid "Projects"
msgstr "Projekti"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Scan"
msgstr ""
@@ -9436,18 +9906,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -9786,6 +10244,11 @@ msgid "Suffix"
msgstr ""
#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Versioni Aktual:"
+
+#: editor/rename_dialog.cpp
msgid "Advanced Options"
msgstr ""
@@ -9820,7 +10283,7 @@ msgid ""
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
msgstr ""
#: editor/rename_dialog.cpp
@@ -9850,10 +10313,6 @@ msgid ""
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
-#: editor/rename_dialog.cpp
msgid "Post-Process"
msgstr ""
@@ -9862,11 +10321,11 @@ msgid "Keep"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
msgstr ""
#: editor/rename_dialog.cpp
@@ -9885,6 +10344,15 @@ msgstr ""
msgid "Reset"
msgstr ""
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Karakteret e lejuar:"
+
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
msgstr ""
@@ -10341,7 +10809,7 @@ msgid "Invalid inherited parent name or path."
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
msgstr ""
#: editor/script_create_dialog.cpp
@@ -10363,6 +10831,11 @@ msgstr ""
#: editor/script_create_dialog.cpp
#, fuzzy
+msgid "Script file already exists."
+msgstr "Emri i grupit ekziston që më parë."
+
+#: editor/script_create_dialog.cpp
+#, fuzzy
msgid "Class Name:"
msgstr "Klasa:"
@@ -10439,6 +10912,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Skip Breakpoints"
msgstr "Krijo pika."
@@ -10489,10 +10966,6 @@ msgid "Total:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Resource Path"
msgstr ""
@@ -10686,10 +11159,6 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "Expected a string of length 1 (a character)."
-msgstr ""
-
-#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
msgstr ""
@@ -10827,6 +11296,11 @@ msgid "Cursor Clear Rotation"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Paste Selects"
+msgstr "Fshi të Selektuarat"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clear Selection"
msgstr ""
@@ -10971,6 +11445,16 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
+msgid "Add Input Port"
+msgstr "Shto te të preferuarat"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Output Port"
+msgstr "Shto te të preferuarat"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Override an existing built-in function."
msgstr "Emër i palejuar. Nuk duhet të përplaset me emrin e një tipi 'buit-in'."
@@ -11036,16 +11520,6 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Add Input Port"
-msgstr "Shto te të preferuarat"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Add Output Port"
-msgstr "Shto te të preferuarat"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Input Port"
msgstr "Hiq Autoload-in"
@@ -11095,10 +11569,6 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Can't drop nodes because script '%s' is not used in this scene."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11178,7 +11648,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11220,6 +11690,20 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
+msgid "Change Base Type:"
+msgstr "Ndrysho Tipin e %s"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Nodes..."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function..."
+msgstr "Funksionet:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "function_name"
msgstr "Funksionet:"
@@ -11418,27 +11902,10 @@ msgid "Identifier is missing."
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "Identifier segments must be of non-zero length."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "A digit cannot be the first character in a Identifier segment."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
-msgid ""
-"The character '%s' cannot be the first character in a Identifier segment."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
-msgid "The Identifier must have at least one '.' separator."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -11487,10 +11954,20 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Emër i palejuar."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Emër i palejuar."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
@@ -11916,7 +12393,14 @@ msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Pick a color from the screen."
+msgid ""
+"Color: #%s\n"
+"LMB: Set color\n"
+"RMB: Remove preset"
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Pick a color from the editor window."
msgstr ""
#: scene/gui/color_picker.cpp
@@ -12020,6 +12504,31 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid ""
+#~ "There are currently no tutorials for this class, you can [color=$color]"
+#~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
+#~ "$url2]request one[/url][/color]."
+#~ msgstr ""
+#~ "Nuk ka për momentin tutoriale për këtë klas, ti mund të [color=$color]"
+#~ "[url=$url]contribute one[/url][/color] ose [color=$color][url="
+#~ "$url2]request one[/url][/color]."
+
+#, fuzzy
+#~ msgid "Brief Description"
+#~ msgstr "Përshkrim i Shkurtër:"
+
+#~ msgid "Class Description"
+#~ msgstr "Përshkrimi i Klasës"
+
+#~ msgid "Project export failed with error code %d."
+#~ msgstr "Eksportimi i projektit dështoi me kodin e gabimit %d."
+
+#~ msgid "Password:"
+#~ msgstr "Fjalëkalimi:"
+
+#~ msgid "Pause the scene"
+#~ msgstr "Pusho skenën"
+
#~ msgid "Properties:"
#~ msgstr "Vetitë:"