diff options
Diffstat (limited to 'editor/translations/sq.po')
-rw-r--r-- | editor/translations/sq.po | 177 |
1 files changed, 140 insertions, 37 deletions
diff --git a/editor/translations/sq.po b/editor/translations/sq.po index fcc1ee403d..ca29161155 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -1,6 +1,6 @@ # Albanian translation of the Godot Engine editor -# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Igli <iglibh@outlook.com>, 2018. # Enrik Qose <enrikqose@gmail.com>, 2019. @@ -1026,14 +1026,18 @@ msgstr "Pronarët e:" #: editor/dependency_editor.cpp #, fuzzy -msgid "Remove selected files from the project? (Can't be restored)" +msgid "" +"Remove selected files from the project? (no undo)\n" +"You can find the removed files in the system trash to restore them." msgstr "Hiq skedarët e zgjedhur nga projekti? (pa kthim pas)" #: editor/dependency_editor.cpp +#, fuzzy msgid "" "The files being removed are required by other resources in order for them to " "work.\n" -"Remove them anyway? (no undo)" +"Remove them anyway? (no undo)\n" +"You can find the removed files in the system trash to restore them." msgstr "" "Skedarët që do të hiqen janë të kërkuara nga resurse të tjera në mënyrë që " "ato të funksionojnë.\n" @@ -1082,7 +1086,7 @@ msgstr "Eksploruesi I Resurseve Pa Zotërues" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" @@ -2349,19 +2353,25 @@ msgid "Error saving TileSet!" msgstr "Gabim gjatë ruajtjes së TileSet-it!" #: editor/editor_node.cpp -msgid "Error trying to save layout!" -msgstr "Gabim duke provuar të ruaj faqosjen!" +msgid "" +"An error occurred while trying to save the editor layout.\n" +"Make sure the editor's user data path is writable." +msgstr "" #: editor/editor_node.cpp -msgid "Default editor layout overridden." -msgstr "Faqosja e parazgjedhur e editorit u mbishkel." +msgid "" +"Default editor layout overridden.\n" +"To restore the Default layout to its base settings, use the Delete Layout " +"option and delete the Default layout." +msgstr "" #: editor/editor_node.cpp msgid "Layout name not found!" msgstr "Emri i faqosjes nuk u gjet!" #: editor/editor_node.cpp -msgid "Restored default layout to base settings." +#, fuzzy +msgid "Restored the Default layout to its base settings." msgstr "Riktheu faqosjen e parazgjedhur në opsionet bazë." #: editor/editor_node.cpp @@ -3759,6 +3769,16 @@ msgid "Name contains invalid characters." msgstr "Emri permban karaktere të pasakta." #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "Duke riemërtuar skedarin:" @@ -3811,14 +3831,6 @@ msgstr "Modifiko Varësitë..." msgid "View Owners..." msgstr "Shiko Pronarët..." -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "Riemërto..." - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "Dyfisho..." - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "Lëviz në..." @@ -3847,11 +3859,17 @@ msgid "Collapse All" msgstr "Mbyll të Gjitha" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" -msgstr "Riemërto" +msgid "Duplicate..." +msgstr "Dyfisho..." + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Move to Trash" +msgstr "Lëviz Autoload-in" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "Riemërto..." #: editor/filesystem_dock.cpp #, fuzzy @@ -3889,10 +3907,11 @@ msgid "Move" msgstr "Lëviz" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." -msgstr "" -"Ekziston që më parë një skedar ose folder me të njëjtin emër në këtë " -"vendndodhje." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" +msgstr "Riemërto" #: editor/filesystem_dock.cpp msgid "Overwrite" @@ -3959,8 +3978,19 @@ msgid "Searching..." msgstr "Duke kërkuar..." #: editor/find_in_files.cpp -msgid "Search complete" -msgstr "Kërkimi u kompletua" +#, fuzzy +msgid "%d match in %d file." +msgstr "Përputhjet:" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d file." +msgstr "Përputhjet:" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d files." +msgstr "Përputhjet:" #: editor/groups_editor.cpp msgid "Add to Group" @@ -8368,10 +8398,25 @@ msgid "Create a new rectangle." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "New Rectangle" +msgstr "Skenë e Re" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create a new polygon." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "New Polygon" +msgstr "Krijo një Poligon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete Selected Shape" +msgstr "Fshi Çelësat e Zgjedhur" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Keep polygon inside region Rect." msgstr "" @@ -8562,10 +8607,6 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No commit message was provided" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "" @@ -8629,10 +8670,6 @@ msgid "Stage All" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Add a commit message" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Commit Changes" msgstr "Sinkronizo Ndryshimet e Shkrimit" @@ -9768,6 +9805,10 @@ msgid "OpenGL ES 3.0" msgstr "" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -11991,6 +12032,10 @@ msgid "Invalid Android SDK path for custom build in Editor Settings." msgstr "" #: platform/android/export/export.cpp +msgid "Missing 'platform-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -12245,6 +12290,26 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -12505,6 +12570,26 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" @@ -12639,6 +12724,10 @@ msgstr "" msgid "Please Confirm..." msgstr "" +#: scene/gui/graph_edit.cpp +msgid "Enable grid minimap." +msgstr "" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -12707,6 +12796,20 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Search complete" +#~ msgstr "Kërkimi u kompletua" + +#~ msgid "There is already file or folder with the same name in this location." +#~ msgstr "" +#~ "Ekziston që më parë një skedar ose folder me të njëjtin emër në këtë " +#~ "vendndodhje." + +#~ msgid "Error trying to save layout!" +#~ msgstr "Gabim duke provuar të ruaj faqosjen!" + +#~ msgid "Default editor layout overridden." +#~ msgstr "Faqosja e parazgjedhur e editorit u mbishkel." + #, fuzzy #~ msgid "Add initial export..." #~ msgstr "Shto te të preferuarat" |