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-rw-r--r--editor/translations/sq.po1911
1 files changed, 1236 insertions, 675 deletions
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index ea81392f89..f3b24cc2f5 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -3,30 +3,33 @@
# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
# Igli <iglibh@outlook.com>, 2018.
+# Enrik Qose <enrikqose@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2018-12-29 12:09+0000\n"
-"Last-Translator: Igli <iglibh@outlook.com>\n"
+"PO-Revision-Date: 2019-03-24 17:38+0000\n"
+"Last-Translator: Enrik Qose <enrikqose@gmail.com>\n"
"Language-Team: Albanian <https://hosted.weblate.org/projects/godot-engine/"
"godot/sq/>\n"
"Language: sq\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.4-dev\n"
+"X-Generator: Weblate 3.6-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
-"Lloji i argumentit i gabuar për t'u konvertuar, përdor TYPE_* konstantet."
+"Tipi i argumentit i pa lejuar për tu konvertuar me convert(), përdor "
+"konstantet TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr "Jo mjaftueshëm bite për çkodim të biteve, ose format i gabuar."
+msgstr ""
+"Bajte (byte) të pa mjaftueshem për çkodim të bajteve, ose format i gabuar."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
@@ -34,7 +37,7 @@ msgstr "Input i gabuar %i (nuk kaloi) në shprehje"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "self nuk mund të përdoret sepse instance është null (nuk kaloi)"
+msgstr "'self' nuk mund të përdoret sepse instanca është 'null' (nuk kaloi)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -42,15 +45,15 @@ msgstr "Operandë të gabuar për operatorët %s, %s dhe %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr "Index i gabuar i llojit %s për llojin bazë %s"
+msgstr "Indeksi i gabuar i llojit %s për llojin bazë %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr "Index i emërtuar gabimisht '%s' për llojin bazë %s"
+msgstr "Indeksi i emërtuar gabimisht '%s' për llojin bazë %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr "Argument i gabuar për të ndërtuar '%s'"
+msgstr "Argumente të gabuar për të ndërtuar '%s'"
#: core/math/expression.cpp
msgid "On call to '%s':"
@@ -59,11 +62,11 @@ msgstr "Në thërritje të '%s':"
#: editor/animation_bezier_editor.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
-msgstr "Falas"
+msgstr "Liro"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr "I balancuar"
+msgstr "I Balancuar"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
@@ -71,15 +74,23 @@ msgstr "Pasqyrë"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
-msgstr "Vendos Key Këtu"
+msgstr "Vendos Çelësin Këtu"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
-msgstr "Dyfisho Key(s) të Selektuar"
+msgstr "Dyfisho Çelësat e Zgjedhur"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr "Fshi Key(s) të Selektuar"
+msgstr "Fshi Çelësat e Zgjedhur"
+
+#: editor/animation_bezier_editor.cpp
+msgid "Add Bezier Point"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+msgid "Move Bezier Points"
+msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -110,16 +121,25 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Change Animation Length"
+msgstr "Ndrysho Gjatësin e Animacionit"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr "Ndrysho Ciklin e Animacionit"
+
+#: editor/animation_track_editor.cpp
msgid "Property Track"
-msgstr ""
+msgstr "Binari i Vetive"
#: editor/animation_track_editor.cpp
msgid "3D Transform Track"
-msgstr ""
+msgstr "Binari i Transformimeve 3D"
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
-msgstr ""
+msgstr "Binari i Thërritjes së Metodave"
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
@@ -127,15 +147,15 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
-msgstr ""
+msgstr "Binari i Ridëgjimit të Audios"
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track"
-msgstr ""
+msgstr "Binari i Rishikimit të Animacionit"
#: editor/animation_track_editor.cpp
msgid "Add Track"
-msgstr ""
+msgstr "Shto Binarë"
#: editor/animation_track_editor.cpp
msgid "Animation Length Time (seconds)"
@@ -159,6 +179,10 @@ msgid "Anim Clips:"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Change Track Path"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
msgstr ""
@@ -183,8 +207,12 @@ msgid "Time (s): "
msgstr "Koha (s): "
#: editor/animation_track_editor.cpp
+msgid "Toggle Track Enabled"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Continuous"
-msgstr "I vazhdueshëm:"
+msgstr "I Vazhdueshëm"
#: editor/animation_track_editor.cpp
msgid "Discrete"
@@ -233,6 +261,18 @@ msgid "Delete Key(s)"
msgstr "Fshi Key(s)"
#: editor/animation_track_editor.cpp
+msgid "Change Animation Update Mode"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Change Animation Interpolation Mode"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Change Animation Loop Mode"
+msgstr "Ndrysho Metodën e Përsëritjes së Animacionit"
+
+#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr ""
@@ -274,6 +314,14 @@ msgid "Anim Insert Key"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Change Animation Step"
+msgstr "Ndrysho Hapin e Animacionit"
+
+#: editor/animation_track_editor.cpp
+msgid "Rearrange Tracks"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""
@@ -298,6 +346,10 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Add Bezier Track"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr ""
@@ -306,10 +358,22 @@ msgid "Track is not of type Spatial, can't insert key"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Add Transform Track Key"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Add Track Key"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Add Method Track Key"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
msgstr "Metoda nuk u gjet në objekt: "
@@ -322,6 +386,10 @@ msgid "Clipboard is empty"
msgstr "Clipboard-i është bosh"
#: editor/animation_track_editor.cpp
+msgid "Paste Tracks"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr ""
@@ -364,10 +432,6 @@ msgid "Copy Tracks"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Paste Tracks"
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr ""
@@ -467,6 +531,18 @@ msgstr ""
msgid "Copy"
msgstr ""
+#: editor/animation_track_editor_plugins.cpp
+msgid "Add Audio Track Clip"
+msgstr "Shto Klip Audio"
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip Start Offset"
+msgstr ""
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip End Offset"
+msgstr ""
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr ""
@@ -531,20 +607,12 @@ msgstr ""
msgid "Reset Zoom"
msgstr ""
-#: editor/code_editor.cpp
-msgid "Warnings:"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Font Size:"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Line:"
+#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
-msgid "Col:"
+msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@@ -559,13 +627,13 @@ msgstr ""
#: editor/connections_dialog.cpp
msgid "Connect To Node:"
-msgstr ""
+msgstr "Lidhë me Nyjen:"
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
-msgstr ""
+msgstr "Shto"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
@@ -574,7 +642,7 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
-msgstr ""
+msgstr "Hiq"
#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
@@ -612,155 +680,159 @@ msgstr ""
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
-msgstr ""
+msgstr "Mbyll"
#: editor/connections_dialog.cpp
msgid "Connect"
-msgstr ""
+msgstr "Lidh"
#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
-msgstr ""
+msgstr "Lidh '%s' me '%s'"
#: editor/connections_dialog.cpp
msgid "Disconnect '%s' from '%s'"
-msgstr ""
+msgstr "Shkëput '%s' nga '%s'"
#: editor/connections_dialog.cpp
msgid "Disconnect all from signal: '%s'"
-msgstr ""
+msgstr "Shkëputi të gjith nga sinjali: '%s'"
#: editor/connections_dialog.cpp
msgid "Connect..."
-msgstr ""
+msgstr "Lidh..."
#: editor/connections_dialog.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
-msgstr ""
+msgstr "Shkëput"
#: editor/connections_dialog.cpp
msgid "Connect Signal: "
-msgstr ""
+msgstr "Lidh Sinjalin: "
#: editor/connections_dialog.cpp
msgid "Edit Connection: "
-msgstr ""
+msgstr "Modifiko Lidhjen: "
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
-msgstr ""
+msgstr "A jeni i sigurt që do të heqësh të gjitha lidhjet nga sinjali \"%s\"?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
-msgstr ""
+msgstr "Sinjalet"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
-msgstr ""
+msgstr "A jeni i sigurt që doni të hiqni të gjitha lidhjet nga ky sinjal?"
#: editor/connections_dialog.cpp
msgid "Disconnect All"
-msgstr ""
+msgstr "Shkëputi të Gjitha"
#: editor/connections_dialog.cpp
msgid "Edit..."
-msgstr ""
+msgstr "Modifiko..."
#: editor/connections_dialog.cpp
msgid "Go To Method"
-msgstr ""
+msgstr "Shko te Metoda"
#: editor/create_dialog.cpp
msgid "Change %s Type"
-msgstr ""
+msgstr "Ndrysho Tipin e %s"
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
-msgstr ""
+msgstr "Ndrysho"
#: editor/create_dialog.cpp
msgid "Create New %s"
-msgstr ""
+msgstr "Krijo %s të ri"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
-msgstr ""
+msgstr "Të Preferuarat:"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
-msgstr ""
+msgstr "Të fundit:"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
-msgstr ""
+msgstr "Kërko:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
-msgstr ""
+msgstr "Përputhjet:"
#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
-msgstr ""
+msgstr "Përshkrimi:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
-msgstr ""
+msgstr "Kërko Zëvendësimin Për:"
#: editor/dependency_editor.cpp
msgid "Dependencies For:"
-msgstr ""
+msgstr "Varësit Për:"
#: editor/dependency_editor.cpp
msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will not take effect unless reloaded."
msgstr ""
+"Skena '%s' është duke u modifikuar.\n"
+"Ndryshimet nuk do të kenë efekt në qoftë se nuk ringarkohet."
#: editor/dependency_editor.cpp
msgid ""
"Resource '%s' is in use.\n"
"Changes will take effect when reloaded."
msgstr ""
+"Resursi '%s' është në përdorim.\n"
+"Ndryshimet do të marrin efekt kur të ringarkohet."
#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
-msgstr ""
+msgstr "Varësitë"
#: editor/dependency_editor.cpp
msgid "Resource"
-msgstr ""
+msgstr "Resursi"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
-msgstr ""
+msgstr "Rrugë"
#: editor/dependency_editor.cpp
msgid "Dependencies:"
-msgstr ""
+msgstr "Varësitë:"
#: editor/dependency_editor.cpp
msgid "Fix Broken"
-msgstr ""
+msgstr "Rregullo të Thyerat"
#: editor/dependency_editor.cpp
msgid "Dependency Editor"
-msgstr ""
+msgstr "Editori i Varësive"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
-msgstr ""
+msgstr "Kërko Resursin Zëvendësues:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
@@ -770,15 +842,15 @@ msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
-msgstr ""
+msgstr "Hap"
#: editor/dependency_editor.cpp
msgid "Owners Of:"
-msgstr ""
+msgstr "Pronarët e:"
#: editor/dependency_editor.cpp
msgid "Remove selected files from the project? (no undo)"
-msgstr ""
+msgstr "Hiq skedarët e zgjedhur nga projekti? (pa kthim pas)"
#: editor/dependency_editor.cpp
msgid ""
@@ -786,134 +858,137 @@ msgid ""
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
+"Skedarët që do të hiqen janë të kërkuara nga resurse të tjera në mënyrë që "
+"ato të funksionojnë.\n"
+"Hiqi gjithsesi? (pa kthim pas)"
#: editor/dependency_editor.cpp editor/export_template_manager.cpp
msgid "Cannot remove:"
-msgstr ""
+msgstr "Nuk mund të heqësh:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
-msgstr ""
+msgstr "Gabim gjatë ngarkimit:"
#: editor/dependency_editor.cpp
msgid "Load failed due to missing dependencies:"
-msgstr ""
+msgstr "Ngrakimi dështoi për shkak të varësive të munguara:"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
-msgstr ""
+msgstr "Hap Gjithsesi"
#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
-msgstr ""
+msgstr "Cili veprim duhet të kryet?"
#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
-msgstr ""
+msgstr "Rregullo Varësitë"
#: editor/dependency_editor.cpp
msgid "Errors loading!"
-msgstr ""
+msgstr "Gabimet janë duke u ngarkuar!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr ""
+msgstr "Përfundimisht fshi %d artikuj? (pa kthim pas)"
#: editor/dependency_editor.cpp
msgid "Owns"
-msgstr ""
+msgstr "Zotëron"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
-msgstr ""
+msgstr "Resurset Pa Zotërues Të Caktuar:"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Orphan Resource Explorer"
-msgstr ""
+msgstr "Eksploruesi I Resurseve Pa Zotërues"
#: editor/dependency_editor.cpp
msgid "Delete selected files?"
-msgstr ""
+msgstr "Fshi skedarët e zgjedhur?"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/project_export.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
-msgstr ""
+msgstr "Fshi"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
-msgstr ""
+msgstr "Ndrysho Çelësin e Fjalorit"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
-msgstr ""
+msgstr "Ndrysho Vlerën e Fjalorit"
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
-msgstr ""
+msgstr "Faleminderit nga komuniteti i Godot!"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
-msgstr ""
+msgstr "Kontribuesit e Godot Engine"
#: editor/editor_about.cpp
msgid "Project Founders"
-msgstr ""
+msgstr "Themeluesit e Projektit"
#: editor/editor_about.cpp
msgid "Lead Developer"
-msgstr ""
+msgstr "Krye Zhvilluesi"
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr ""
+msgstr "Menaxheri Projektit "
#: editor/editor_about.cpp
msgid "Developers"
-msgstr ""
+msgstr "Zhvilluesit"
#: editor/editor_about.cpp
msgid "Authors"
-msgstr ""
+msgstr "Autorët"
#: editor/editor_about.cpp
msgid "Platinum Sponsors"
-msgstr ""
+msgstr "Sponsorat Platinium"
#: editor/editor_about.cpp
msgid "Gold Sponsors"
-msgstr ""
+msgstr "Sponsorat Flori"
#: editor/editor_about.cpp
msgid "Mini Sponsors"
-msgstr ""
+msgstr "Mini Sponsorat"
#: editor/editor_about.cpp
msgid "Gold Donors"
-msgstr ""
+msgstr "Dhuruesit Flori"
#: editor/editor_about.cpp
msgid "Silver Donors"
-msgstr ""
+msgstr "Dhuruesit Argjend"
#: editor/editor_about.cpp
msgid "Bronze Donors"
-msgstr ""
+msgstr "Dhuruesit Bronz"
#: editor/editor_about.cpp
msgid "Donors"
-msgstr ""
+msgstr "Dhuruesit"
#: editor/editor_about.cpp
msgid "License"
-msgstr ""
+msgstr "Liçensa"
#: editor/editor_about.cpp
msgid "Thirdparty License"
-msgstr ""
+msgstr "Liçensa të palëve të treta"
#: editor/editor_about.cpp
msgid ""
@@ -922,52 +997,56 @@ msgid ""
"is an exhaustive list of all such thirdparty components with their "
"respective copyright statements and license terms."
msgstr ""
+"Godot Engine mbështetet në nje numër librarish falas dhe 'open source' "
+"palësh të treta, të gjitha në përshtatje me liçensen MIT. Më poshtë është "
+"një listë e këtyre komponentëve së bashku me deklaratat e tyre për të "
+"drejtat e autorit dhe termat e liçensës."
#: editor/editor_about.cpp
msgid "All Components"
-msgstr ""
+msgstr "Të Gjithë Komponentët"
#: editor/editor_about.cpp
msgid "Components"
-msgstr ""
+msgstr "Komponentët"
#: editor/editor_about.cpp
msgid "Licenses"
-msgstr ""
+msgstr "Liçensat"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Error opening package file, not in zip format."
-msgstr ""
+msgstr "Gabim në hapjen e skedarit paketë, nuk është në formatin zip."
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr ""
+msgstr "Duke Dekompresuar Asetet"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
-msgstr ""
+msgstr "Paketa u instalua me sukses!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr ""
+msgstr "Sukses!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
-msgstr ""
+msgstr "Instalo"
#: editor/editor_asset_installer.cpp
msgid "Package Installer"
-msgstr ""
+msgstr "Instaluesi Paketave"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
-msgstr ""
+msgstr "Folësit"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
-msgstr ""
+msgstr "Shto Efekt"
#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
@@ -1015,11 +1094,11 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Mute"
-msgstr ""
+msgstr "Pa Zë"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
-msgstr ""
+msgstr "Tejkalo"
#: editor/editor_audio_buses.cpp
msgid "Bus options"
@@ -1028,19 +1107,19 @@ msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
-msgstr ""
+msgstr "Dyfisho"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
-msgstr ""
+msgstr "Rivendos Volumin"
#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
-msgstr ""
+msgstr "Fshi Efektin"
#: editor/editor_audio_buses.cpp
msgid "Audio"
-msgstr ""
+msgstr "Audio"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
@@ -1091,14 +1170,14 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
-msgid "Create a new Bus Layout."
+msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
-msgstr ""
+msgstr "Ngarko"
#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
@@ -1106,7 +1185,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Save As"
-msgstr ""
+msgstr "Ruaje Si"
#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
@@ -1114,359 +1193,414 @@ msgstr ""
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
-msgstr ""
+msgstr "Ngarko të Parazgjedhur"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
msgstr ""
+#: editor/editor_audio_buses.cpp
+msgid "Create a new Bus Layout."
+msgstr ""
+
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
-msgstr ""
+msgstr "Emër i palejuar."
#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
-msgstr ""
+msgstr "Karakteret e lejuar:"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing engine class name."
msgstr ""
+"Emër i palejuar. Nuk duhet të përplaset me emrin e një klase egzistuese të "
+"programit."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
+msgstr "Emër i palejuar. Nuk duhet të përplaset me emrin e një tipi 'buit-in'."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing global constant name."
msgstr ""
+"Emër i palejuar. Nuk duhet të përplaset me emrin e një konstante globale."
#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
-msgstr ""
+msgstr "Autoload '%s' egziston!"
#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
-msgstr ""
+msgstr "Riemërto Autoload-in"
#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
-msgstr ""
+msgstr "Ndrysho Globalet e AutoLoad-it"
#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
-msgstr ""
+msgstr "Lëviz Autoload-in"
#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
-msgstr ""
+msgstr "Hiq Autoload-in"
#: editor/editor_autoload_settings.cpp
msgid "Enable"
-msgstr ""
+msgstr "Lejo"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
-msgstr ""
+msgstr "Riorganizo Autoload-et"
#: editor/editor_autoload_settings.cpp
msgid "Invalid Path."
-msgstr ""
+msgstr "Rruga e pasaktë."
#: editor/editor_autoload_settings.cpp
msgid "File does not exist."
-msgstr ""
+msgstr "Skedari nuk egziston."
#: editor/editor_autoload_settings.cpp
msgid "Not in resource path."
-msgstr ""
+msgstr "Jo në rrugën e resurseve."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
-msgstr ""
+msgstr "Shto Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
-msgstr ""
+msgstr "Rruga:"
#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
-msgstr ""
+msgstr "Emri i Nyjes:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
-msgstr ""
+msgstr "Emri"
#: editor/editor_autoload_settings.cpp
msgid "Singleton"
-msgstr ""
+msgstr "Vetmitar"
#: editor/editor_data.cpp
msgid "Updating Scene"
-msgstr ""
+msgstr "Duke Përditësuar Skenën"
#: editor/editor_data.cpp
msgid "Storing local changes..."
-msgstr ""
+msgstr "Duke ruajtur ndryshimet lokale..."
#: editor/editor_data.cpp
msgid "Updating scene..."
-msgstr ""
+msgstr "Duke përditësuar skenën..."
#: editor/editor_data.cpp editor/editor_properties.cpp
msgid "[empty]"
-msgstr ""
+msgstr "[bosh]"
#: editor/editor_data.cpp
msgid "[unsaved]"
-msgstr ""
+msgstr "[e paruajtur]"
#: editor/editor_dir_dialog.cpp
msgid "Please select a base directory first"
-msgstr ""
+msgstr "Ju lutem zgjidhni direktorin bazë në fillim"
#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
-msgstr ""
+msgstr "Zgjidh një Direktori"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Create Folder"
-msgstr ""
+msgstr "Krijo një Folder"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: scene/gui/file_dialog.cpp
msgid "Name:"
-msgstr ""
+msgstr "Emri:"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Could not create folder."
-msgstr ""
+msgstr "Nuk mund të krijoj folderin."
#: editor/editor_dir_dialog.cpp
msgid "Choose"
-msgstr ""
+msgstr "Zgjidh"
#: editor/editor_export.cpp
msgid "Storing File:"
-msgstr ""
+msgstr "Duke Ruajtur Skedarin:"
#: editor/editor_export.cpp
msgid "No export template found at the expected path:"
-msgstr ""
+msgstr "Nuk u gjet shabllon eksportimi në rrugën e pritur:"
#: editor/editor_export.cpp
msgid "Packing"
+msgstr "Duke Paketuar"
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
+"Etc' in Project Settings."
+msgstr ""
+"Platforma e përcaktuar kërkon 'ETC' texture compression për GLES2. Lejo "
+"'Import Etc' në Opsionet e Projektit."
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' texture compression for GLES3. Enable "
+"'Import Etc 2' in Project Settings."
msgstr ""
+"Platforma e përcaktuar kërkon 'ETC2' texture compression për GLES3. Lejo "
+"'Import Etc 2' në Opsionet e Projektit."
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+"Platforma e përcaktuar kërkon 'ETC' texture compression për driver fallback "
+"to GLES2.\n"
+"Lejo 'Import Etc' in Opsionet e Projektit, ose çaktivizo 'Driver Fallback "
+"Enabled'."
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
-msgstr ""
+msgstr "Shablloni 'Custom debug' nuk u gjet."
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
-msgstr ""
+msgstr "Shablloni 'Custom release' nuk u gjet."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:"
-msgstr ""
+msgstr "Skedari shabllon nuk u gjet:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
-msgstr ""
+msgstr "Zgjidh Folderin Aktual"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
-msgstr ""
+msgstr "Skedari Egziston, Mbishkruaj?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
-msgstr ""
+msgstr "Zgjidh Këtë Folder"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
-msgstr ""
+msgstr "Kopjo Rrugën"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Open in File Manager"
-msgstr ""
+msgstr "Hap në Menaxherin e Skedarëve"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#: editor/project_manager.cpp
msgid "Show in File Manager"
-msgstr ""
+msgstr "Shfaq në Menaxherin e Skedarëve"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "New Folder..."
-msgstr ""
+msgstr "Folder i Ri..."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Rifresko"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Recognized"
-msgstr ""
+msgstr "Të Gjithë të Njohurat"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Files (*)"
-msgstr ""
+msgstr "Të Gjithë Skedarët (*)"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File"
-msgstr ""
+msgstr "Hap një Skedar"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open File(s)"
-msgstr ""
+msgstr "Hap Skedarët"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a Directory"
-msgstr ""
+msgstr "Hap një Direktori"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File or Directory"
-msgstr ""
+msgstr "Hap një Skedar ose Direktori"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/editor_properties.cpp editor/inspector_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
-msgstr ""
+msgstr "Ruaj"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Save a File"
-msgstr ""
+msgstr "Ruaj një Skedar"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Shko Pas"
#: editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Shko Përpara"
#: editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Shko Lartë"
#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Ndrysho Skedarët e Fshehur"
#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
-msgstr ""
+msgstr "Ndrysho të Preferuarat"
#: editor/editor_file_dialog.cpp
msgid "Toggle Mode"
-msgstr ""
+msgstr "Ndrysho Mënyrën"
#: editor/editor_file_dialog.cpp
msgid "Focus Path"
-msgstr ""
+msgstr "Fokuso Rrugën"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
-msgstr ""
+msgstr "Lëviz të Preferuarën Lartë"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
-msgstr ""
+msgstr "Lëviz të Preferuarën Poshtë"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+msgid "Previous Folder"
+msgstr "Folderi i Mëparshëm"
+
+#: editor/editor_file_dialog.cpp
+msgid "Next Folder"
+msgstr "Folderi Tjetër"
+
+#: editor/editor_file_dialog.cpp
msgid "Go to parent folder"
-msgstr ""
+msgstr "Shko te folderi prind"
+
+#: editor/editor_file_dialog.cpp
+msgid "(Un)favorite current folder."
+msgstr "Hiqe nga të preferuarat folderin aktual."
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a grid of thumbnails."
+msgstr "Shiko artikujt si një rrjet kornizash."
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a list."
+msgstr "Shiko artikujt si nje list."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
-msgstr ""
+msgstr "Direktorit & Skedarët:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp
msgid "Preview:"
-msgstr ""
+msgstr "Shikim paraprak:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
-msgstr ""
+msgstr "Skedar:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
-msgstr ""
+msgstr "Duhet të perdorësh një shtesë të lejuar."
#: editor/editor_file_system.cpp
msgid "ScanSources"
-msgstr ""
+msgstr "SkanoBurimet"
#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
-msgstr ""
+msgstr "Duke (Ri)Importuar Asetet"
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Top"
-msgstr ""
+msgstr "Siper"
#: editor/editor_help.cpp
msgid "Class:"
-msgstr ""
+msgstr "Klasa:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
msgid "Inherits:"
-msgstr ""
+msgstr "Trashëgon:"
#: editor/editor_help.cpp
msgid "Inherited by:"
-msgstr ""
+msgstr "E trashëguar nga:"
#: editor/editor_help.cpp
msgid "Brief Description:"
-msgstr ""
+msgstr "Përshkrim i Shkurtër:"
#: editor/editor_help.cpp
msgid "Properties"
-msgstr ""
+msgstr "Vetitë"
#: editor/editor_help.cpp
msgid "Properties:"
-msgstr ""
+msgstr "Vetitë:"
#: editor/editor_help.cpp
msgid "Methods"
-msgstr ""
+msgstr "Metodat"
#: editor/editor_help.cpp
msgid "Methods:"
-msgstr ""
+msgstr "Metodat:"
#: editor/editor_help.cpp
msgid "Theme Properties"
-msgstr ""
+msgstr "Vetitë e Temës"
#: editor/editor_help.cpp
msgid "Theme Properties:"
-msgstr ""
+msgstr "Vetitë e Temës:"
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
-msgstr ""
+msgstr "Sinjalet:"
#: editor/editor_help.cpp
msgid "Enumerations"
-msgstr ""
+msgstr "Enumeracionet"
#: editor/editor_help.cpp
msgid "Enumerations:"
-msgstr ""
+msgstr "Enumeracionet:"
#: editor/editor_help.cpp
msgid "enum "
@@ -1474,23 +1608,23 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Constants"
-msgstr ""
+msgstr "Konstantet"
#: editor/editor_help.cpp
msgid "Constants:"
-msgstr ""
+msgstr "Konstantet:"
#: editor/editor_help.cpp
msgid "Class Description"
-msgstr ""
+msgstr "Përshkrimi i Klasës"
#: editor/editor_help.cpp
msgid "Class Description:"
-msgstr ""
+msgstr "Përshkrimi i Klasës:"
#: editor/editor_help.cpp
msgid "Online Tutorials:"
-msgstr ""
+msgstr "Tutorialet Online:"
#: editor/editor_help.cpp
msgid ""
@@ -1498,91 +1632,98 @@ msgid ""
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
"url][/color]."
msgstr ""
+"Nuk ka për momentin tutoriale për këtë klas, ti mund të [color=$color][url="
+"$url]contribute one[/url][/color] ose [color=$color][url=$url2]request one[/"
+"url][/color]."
#: editor/editor_help.cpp
msgid "Property Descriptions"
-msgstr ""
+msgstr "Përshkrimi i Vetive"
#: editor/editor_help.cpp
msgid "Property Descriptions:"
-msgstr ""
+msgstr "Përshkrimi i Vetive:"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+"Nuk ka për momentin përshkrim për këtë veti. Të lutem na ndihmo duke [color="
+"$color][url=$url]contributing one[/url][/color]!"
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr ""
+msgstr "Përshkrimi i Metodës"
#: editor/editor_help.cpp
msgid "Method Descriptions:"
-msgstr ""
+msgstr "Përshkrimi i Metodes:"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+"Nuk ka për momentin një përshkrim për këtë metod. Të lutem na ndihmo duke "
+"[color=$color][url=$url]contributing one[/url][/color]!"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
-msgstr ""
+msgstr "Kërko Ndihmë"
#: editor/editor_help_search.cpp
msgid "Display All"
-msgstr ""
+msgstr "Shfaqi të Gjitha"
#: editor/editor_help_search.cpp
msgid "Classes Only"
-msgstr ""
+msgstr "Vetëm Klasat"
#: editor/editor_help_search.cpp
msgid "Methods Only"
-msgstr ""
+msgstr "Vetëm Metodat"
#: editor/editor_help_search.cpp
msgid "Signals Only"
-msgstr ""
+msgstr "Vetëm Sinjalet"
#: editor/editor_help_search.cpp
msgid "Constants Only"
-msgstr ""
+msgstr "Vetëm Konstantet"
#: editor/editor_help_search.cpp
msgid "Properties Only"
-msgstr ""
+msgstr "Vetëm Vetitë"
#: editor/editor_help_search.cpp
msgid "Theme Properties Only"
-msgstr ""
+msgstr "Vetëm Vetitë e Temës"
#: editor/editor_help_search.cpp
msgid "Member Type"
-msgstr ""
+msgstr "Tipi i Anëtarit"
#: editor/editor_help_search.cpp
msgid "Class"
-msgstr ""
+msgstr "Klasa"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
-msgstr ""
+msgstr "Vetitë:"
#: editor/editor_inspector.cpp
msgid "Set"
-msgstr ""
+msgstr "Vendos"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
-msgstr ""
+msgstr "Vendos të Shumëfishta:"
#: editor/editor_log.cpp
msgid "Output:"
-msgstr ""
+msgstr "Përfundimi:"
#: editor/editor_log.cpp editor/editor_profiler.cpp
#: editor/editor_properties.cpp
@@ -1592,124 +1733,140 @@ msgstr ""
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
-msgstr ""
+msgstr "Pastro"
#: editor/editor_log.cpp
msgid "Clear Output"
-msgstr ""
+msgstr "Pastro Përfundimin"
#: editor/editor_node.cpp
msgid "Project export failed with error code %d."
-msgstr ""
+msgstr "Eksportimi i projektit dështoi me kodin e gabimit %d."
-#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
-msgstr ""
+#: editor/editor_node.cpp
+msgid "Imported resources can't be saved."
+msgstr "Resurset e importuara nuk mund të ruhen."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
msgid "OK"
+msgstr "Në rregull"
+
+#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr "Gabim duke ruajtur resurset!"
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource can't be saved because it does not belong to the edited scene. "
+"Make it unique first."
msgstr ""
+"Ky resurs nuk mund të ruhet sepse nuk i përket skenës së modifikuar. Bëje më "
+"parë unik."
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
-msgstr ""
+msgstr "Ruaj Resurset Si..."
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
-msgstr ""
+msgstr "Nuk mund të hapi skedarin për të shkruajtur:"
#: editor/editor_node.cpp
msgid "Requested file format unknown:"
-msgstr ""
+msgstr "Formati i skedarit të kërkuar është i panjohur:"
#: editor/editor_node.cpp
msgid "Error while saving."
-msgstr ""
+msgstr "Gabim gjatë ruajtjes."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
-msgstr ""
+msgstr "Nuk mund të hapi '%s'. Skedari mund te jetë lëvizur ose fshirë."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
-msgstr ""
+msgstr "Gabim gjatë analizës gramatikore '%s'."
#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
-msgstr ""
+msgstr "Mbarim i papritur i skedarit '%s'."
#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
-msgstr ""
+msgstr "Mungesë e '%s' ose e varësive të tij."
#: editor/editor_node.cpp
msgid "Error while loading '%s'."
-msgstr ""
+msgstr "Gabim gjatë ngarkimit të '%s'."
#: editor/editor_node.cpp
msgid "Saving Scene"
-msgstr ""
+msgstr "Duke Ruajtur Skenën"
#: editor/editor_node.cpp
msgid "Analyzing"
-msgstr ""
+msgstr "Duke Analizuar"
#: editor/editor_node.cpp
msgid "Creating Thumbnail"
-msgstr ""
+msgstr "Duke Krijuar Kornizat"
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
-msgstr ""
+msgstr "Ky veprim nuk mund të kryhet pa një rrënjë të pemës."
#: editor/editor_node.cpp
msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""
+"Skena nuk mund të ruhet sepse ndodhet një instancim ciklik.\n"
+"Të lutem rregulloje dhe më pas provoje ta ruash përsëri."
#: editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
+"Nuk mund ta ruante skenën. Me shumë mundësi varësitë (instancat ose "
+"trashgimit) nuk mund të plotësohej."
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
-msgstr ""
+msgstr "Nuk mund të mbishkruash skenën që është akoma e hapur!"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr ""
+msgstr "Nuk mund të ngarkoj 'MeshLibrary' për bashkimin!"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
-msgstr ""
+msgstr "Gabim gjatë ruajtjes së MeshLibrary!"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
-msgstr ""
+msgstr "Nuk mund të ngarkoj TileSet-in për bashkimin!"
#: editor/editor_node.cpp
msgid "Error saving TileSet!"
-msgstr ""
+msgstr "Gabim gjatë ruajtjes së TileSet-it!"
#: editor/editor_node.cpp
msgid "Error trying to save layout!"
-msgstr ""
+msgstr "Gabim duke provuar të ruaj faqosjen!"
#: editor/editor_node.cpp
msgid "Default editor layout overridden."
-msgstr ""
+msgstr "Faqosja e parazgjedhur e editorit u mbishkel."
#: editor/editor_node.cpp
msgid "Layout name not found!"
-msgstr ""
+msgstr "Emri i faqosjes nuk u gjet!"
#: editor/editor_node.cpp
msgid "Restored default layout to base settings."
-msgstr ""
+msgstr "Riktheu faqosjen e parazgjedhur në opsionet bazë."
#: editor/editor_node.cpp
msgid ""
@@ -1717,18 +1874,26 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
+"Ky resurs i përket një skene që është e importuar, kështu që nuk mund të "
+"modifikohet.\n"
+"Ju lutem lexoni dokumentimin e përshtatshëm për të importuar skenat dhe të "
+"kuptoni më mirë këtë metodë të punuari."
#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it will not be kept when saving the current scene."
msgstr ""
+"Ky resurs i përket një skene që është instancuar ose trashëguat.\n"
+"Ndryshimet në të nuk do të ruhen kur të ruani skenën aktuale."
#: editor/editor_node.cpp
msgid ""
"This resource was imported, so it's not editable. Change its settings in the "
"import panel and then re-import."
msgstr ""
+"Ky resurs është i importuar kështu që nuk mund të modifikohet. Kështu që "
+"ndrysho opsionet e tij në panelin e importit dhe më pas ri-importoje."
#: editor/editor_node.cpp
msgid ""
@@ -1737,6 +1902,10 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
+"Kjo skenë është e importuar kështu që ndryshimet në të nuk do të ruhen. "
+"Instancimi ose trashëgimi prej saj do të lejoj të bësh ndryshime në të.\n"
+"Ju lutem lexoni dokumentimin e përshtatshëm për të importuar skenat dhe të "
+"kuptoni më mirë këtë metodë të punuari."
#: editor/editor_node.cpp
msgid ""
@@ -1744,10 +1913,14 @@ msgid ""
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
+"Ky është një objekt në largësi (remote) kështu ndryshimet në të nuk do të "
+"ruhen.\n"
+"Ju lutem lexoni dokumentimin e përshtatshëm për të 'debugging' për të "
+"kuptuar më mirë këtë metodë të punuari."
#: editor/editor_node.cpp
msgid "There is no defined scene to run."
-msgstr ""
+msgstr "Nuk ka një skenë të përcaktuar për të filluar."
#: editor/editor_node.cpp
msgid ""
@@ -1755,6 +1928,9 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"Nuk është përcaktuar një skenë kryesore më parë, zgjidh një?\n"
+"Mund ta ndryshosh më vonë në \"Opsionet e Projektit\" nën kategorin "
+"'aplikacioni'."
#: editor/editor_node.cpp
msgid ""
@@ -1762,6 +1938,9 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"Skena e zgjedhur '%s' nuk egziston, zgjidh një të saktë?\n"
+"Mund ta ndryshosh më vonë te \"Opsionet e Projektit\" nën kategorin "
+"'aplikacioni'."
#: editor/editor_node.cpp
msgid ""
@@ -1769,358 +1948,389 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"Skena e zgjedhur nuk është një skedar skene, zgjidh një të saktë?\n"
+"Mund ta ndryshosh më vonë te \"Opsionet e Projektit\" nën kategorin "
+"'aplikacioni'."
#: editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
msgstr ""
+"Skena aktuale nuk është ruajtur më parë, ju lutem ruajeni para se të filloni."
#: editor/editor_node.cpp
msgid "Could not start subprocess!"
-msgstr ""
+msgstr "Nuk mund të fillojë subprocess-in!"
#: editor/editor_node.cpp
msgid "Open Scene"
-msgstr ""
+msgstr "Hap Skenën"
#: editor/editor_node.cpp
msgid "Open Base Scene"
-msgstr ""
+msgstr "Hap Skenën Bazë"
#: editor/editor_node.cpp
msgid "Quick Open Scene..."
-msgstr ""
+msgstr "Hap Skenën Shpejtë..."
#: editor/editor_node.cpp
msgid "Quick Open Script..."
-msgstr ""
+msgstr "Hap Shkrimin Shpejt..."
#: editor/editor_node.cpp
msgid "Save & Close"
-msgstr ""
+msgstr "Ruaj & Mbyll"
#: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?"
-msgstr ""
+msgstr "Ruaji ndryshimet në '%s' para se ta mbyllësh?"
+
+#: editor/editor_node.cpp
+msgid "Saved %s modified resource(s)."
+msgstr "U ruajtën resurset e modifikuara të %s."
+
+#: editor/editor_node.cpp
+msgid "A root node is required to save the scene."
+msgstr "Një nyje rrënjë është e kërkuar para se të ruash skenën."
#: editor/editor_node.cpp
msgid "Save Scene As..."
-msgstr ""
+msgstr "Ruaje Skenën Si..."
#: editor/editor_node.cpp
msgid "No"
-msgstr ""
+msgstr "Jo"
#: editor/editor_node.cpp
msgid "Yes"
-msgstr ""
+msgstr "Po"
#: editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
-msgstr ""
+msgstr "Kjo skenë nuk është ruajtur më parë. Ruaje para se të fillosh?"
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
-msgstr ""
+msgstr "Ky veprim nuk mund të kryhet pa një skenë."
#: editor/editor_node.cpp
msgid "Export Mesh Library"
-msgstr ""
+msgstr "Eksporto Librarinë Mesh"
#: editor/editor_node.cpp
msgid "This operation can't be done without a root node."
-msgstr ""
+msgstr "Ky veprim nuk mund të kryhet pa një nyje rrënjë."
#: editor/editor_node.cpp
msgid "Export Tile Set"
-msgstr ""
+msgstr "Eksporto Tile Set"
#: editor/editor_node.cpp
msgid "This operation can't be done without a selected node."
-msgstr ""
+msgstr "Ky veprim nuk mund të kryhet pa një nyje të zgjedhur."
#: editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
-msgstr ""
+msgstr "Skena aktuale nuk është ruajtur. Hap gjithsesi?"
#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
-msgstr ""
+msgstr "Nuk mund të ringarkojë një skenë që nuk është ruajtur më parë."
#: editor/editor_node.cpp
msgid "Revert"
-msgstr ""
+msgstr "Rikthe"
#: editor/editor_node.cpp
msgid "This action cannot be undone. Revert anyway?"
-msgstr ""
+msgstr "Ky veprim nuk mund të çbëhet. Rikthe gjithsesi?"
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
-msgstr ""
+msgstr "Hap Skenën Shpejtë..."
#: editor/editor_node.cpp
msgid "Quit"
-msgstr ""
+msgstr "Dil"
#: editor/editor_node.cpp
msgid "Exit the editor?"
-msgstr ""
+msgstr "Dil nga editori?"
#: editor/editor_node.cpp
msgid "Open Project Manager?"
-msgstr ""
+msgstr "Hap Menaxherin e Projekteve?"
#: editor/editor_node.cpp
msgid "Save & Quit"
-msgstr ""
+msgstr "Ruaj & Dil"
#: editor/editor_node.cpp
msgid "Save changes to the following scene(s) before quitting?"
-msgstr ""
+msgstr "Ruaj ndryshimet nga skenat e mëposhtme përpara se të dalësh?"
#: editor/editor_node.cpp
msgid "Save changes the following scene(s) before opening Project Manager?"
msgstr ""
+"Ruaj ndryshimet ne skenat e mëposhtme para se të hapësh Menaxherin e "
+"Projekteve?"
#: editor/editor_node.cpp
msgid ""
"This option is deprecated. Situations where refresh must be forced are now "
"considered a bug. Please report."
msgstr ""
+"Ky opsion është hequr. Situatat ku një rifreskim duhet të kryet me forcë "
+"tashmë konsiderohen një 'bug'. Ju lutem reportojeni."
#: editor/editor_node.cpp
msgid "Pick a Main Scene"
-msgstr ""
+msgstr "Zgjidh një Skenë Kryesore"
#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
+"I paaftë të aktivizoj shtojcën në: '%s' analiza gramatikore e 'config' "
+"dështoi."
#: editor/editor_node.cpp
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
-msgstr ""
+msgstr "I paaftë te gjej fushën e shkrimit për shtojcën në: 'res://addons/%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
-msgstr ""
+msgstr "I paaftë të ngarkojë shkrimin e shtojcës nga rruga: '%s'."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' There seems to be an error in "
"the code, please check the syntax."
msgstr ""
+"I paaftë të ngarkojë shkrimin e shtojcës nga rruga: '%s' Me sa duket është "
+"një gabim në kod, ju lutem kontrolloni sintaksën."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
+"I paaftë të ngarkojë shkrimin e shtojcës nga rruga: '%s' Tipi bazë nuk është "
+"'EditorPlugin'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
+"I paaftë të ngarkojë shkrimin për shtojcën nga rruga: '%s' Shkrimi nuk është "
+"në metodën vegël."
#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
+"Skena '%s' është importuar automatikisht, prandaj nuk mund të modifikohet.\n"
+"Për të bërë ndryshime në të, një skenë e re e trashëguar mund të krijohet."
#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
+"Gabim gjat ngarkimit të skenës, duhet të jetë brenda rrugës së projektit. "
+"Përdor 'Importo' për të hapur skenën, më pas ruaje brenda rrugës së "
+"projektit."
#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
-msgstr ""
+msgstr "Skena '%s' ka varësi të thyera:"
#: editor/editor_node.cpp
msgid "Clear Recent Scenes"
-msgstr ""
+msgstr "Pastro Skenat e Fundit"
#: editor/editor_node.cpp
msgid "Save Layout"
-msgstr ""
+msgstr "Ruaj Faqosjen"
#: editor/editor_node.cpp
msgid "Delete Layout"
-msgstr ""
+msgstr "Fshi Faqosjen"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr ""
+msgstr "E Parazgjedhur"
#: editor/editor_node.cpp editor/editor_properties.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
-msgstr ""
+msgstr "Shfaqe në 'FileSystem'"
#: editor/editor_node.cpp
msgid "Play This Scene"
-msgstr ""
+msgstr "Luaj Këtë Skenë"
#: editor/editor_node.cpp
msgid "Close Tab"
-msgstr ""
+msgstr "Mbyll Tabin"
#: editor/editor_node.cpp
msgid "Switch Scene Tab"
-msgstr ""
+msgstr "Ndrysho Tabin e Skenës"
#: editor/editor_node.cpp
msgid "%d more files or folders"
-msgstr ""
+msgstr "%d skedar ose foldera më shumë"
#: editor/editor_node.cpp
msgid "%d more folders"
-msgstr ""
+msgstr "%d foldera më shumë"
#: editor/editor_node.cpp
msgid "%d more files"
-msgstr ""
+msgstr "%d skedarë më shumë"
#: editor/editor_node.cpp
msgid "Dock Position"
-msgstr ""
+msgstr "Pozicioni i Dokut"
#: editor/editor_node.cpp
msgid "Distraction Free Mode"
-msgstr ""
+msgstr "Metoda Pa Shpërqëndrime"
#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
-msgstr ""
+msgstr "Ndrysho metodën pa shpërqëndrime."
#: editor/editor_node.cpp
msgid "Add a new scene."
-msgstr ""
+msgstr "Shto një skenë të re."
#: editor/editor_node.cpp
msgid "Scene"
-msgstr ""
+msgstr "Skenë"
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
-msgstr ""
+msgstr "Shko në skenën e hapur më parë."
#: editor/editor_node.cpp
msgid "Next tab"
-msgstr ""
+msgstr "Tabi tjetër"
#: editor/editor_node.cpp
msgid "Previous tab"
-msgstr ""
+msgstr "Tabi i mëparshëm"
#: editor/editor_node.cpp
msgid "Filter Files..."
-msgstr ""
+msgstr "Filtro Skedarët..."
#: editor/editor_node.cpp
msgid "Operations with scene files."
-msgstr ""
+msgstr "Veprime me skedarët e skenave."
#: editor/editor_node.cpp
msgid "New Scene"
-msgstr ""
+msgstr "Skenë e Re"
#: editor/editor_node.cpp
msgid "New Inherited Scene..."
-msgstr ""
+msgstr "Skenë e Re e Trashëguar..."
#: editor/editor_node.cpp
msgid "Open Scene..."
-msgstr ""
+msgstr "Hap Skenën..."
#: editor/editor_node.cpp
msgid "Save Scene"
-msgstr ""
+msgstr "Ruaj Skenën"
#: editor/editor_node.cpp
msgid "Save All Scenes"
-msgstr ""
+msgstr "Ruaj të Gjitha Skenat"
#: editor/editor_node.cpp
msgid "Close Scene"
-msgstr ""
+msgstr "Mbyll Skenën"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Open Recent"
-msgstr ""
+msgstr "Hap të Fundit"
#: editor/editor_node.cpp
msgid "Convert To..."
-msgstr ""
+msgstr "Konverto në..."
#: editor/editor_node.cpp
msgid "MeshLibrary..."
-msgstr ""
+msgstr "LibrariaMesh..."
#: editor/editor_node.cpp
msgid "TileSet..."
-msgstr ""
+msgstr "SetPllakash..."
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Undo"
-msgstr ""
+msgstr "Zhbëj"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
-msgstr ""
+msgstr "Ribëj"
#: editor/editor_node.cpp
msgid "Revert Scene"
-msgstr ""
+msgstr "Rikthe Skenën"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
-msgstr ""
+msgstr "Vegla të ndryshme për projektin ose skenën."
#: editor/editor_node.cpp
msgid "Project"
-msgstr ""
+msgstr "Projekti"
#: editor/editor_node.cpp
msgid "Project Settings"
-msgstr ""
+msgstr "Opsionet e Projektit"
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export"
-msgstr ""
+msgstr "Eksporto"
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
-msgstr ""
+msgstr "Veglat"
#: editor/editor_node.cpp
msgid "Open Project Data Folder"
-msgstr ""
+msgstr "Hap Folderin e të Dhënave të Projektit"
#: editor/editor_node.cpp
msgid "Quit to Project List"
-msgstr ""
+msgstr "Dil të Lista Projekteve"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp
msgid "Debug"
-msgstr ""
+msgstr "Rregullo (Debug)"
#: editor/editor_node.cpp
msgid "Deploy with Remote Debug"
-msgstr ""
+msgstr "Dorëzo me Rregullim në Largësi"
#: editor/editor_node.cpp
msgid ""
"When exporting or deploying, the resulting executable will attempt to "
"connect to the IP of this computer in order to be debugged."
msgstr ""
+"Kur eksporton ose dorëzon, rezultati i ekzekutueshëm do të tentoj të lidhet "
+"me IP-në e këtij kompjuteri në mënyrë që të rregullohet."
#: editor/editor_node.cpp
msgid "Small Deploy with Network FS"
-msgstr ""
+msgstr "Dorëzim i Vogël me Rrjet FS"
#: editor/editor_node.cpp
msgid ""
@@ -2131,30 +2341,39 @@ msgid ""
"On Android, deploy will use the USB cable for faster performance. This "
"option speeds up testing for games with a large footprint."
msgstr ""
+"Kur ky opsion është i aktivizuar, eksportimi ose dorëzimi do të prodhojë një "
+"të ekzekutueshëm minimal.\n"
+"Filesystem-i do të jepet nga projekti nga editri përmes rrjetit.\n"
+"Në Android, dorëzimi do të përdori kabllin USB për performancë më të "
+"shpejtë. Ky opsion shpejton testimin për lojërat e mëdha."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
-msgstr ""
+msgstr "Format e Përplasjes të Dukshme"
#: editor/editor_node.cpp
msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
+"Format e përplasjes dhe nyjet 'raycast' (për 2D dhe 3D) do të jenë të "
+"dukshme gjatë ekzekutimit të lojës nëse ky opsion është i aktivizuar."
#: editor/editor_node.cpp
msgid "Visible Navigation"
-msgstr ""
+msgstr "Navigim i Dukshëm"
#: editor/editor_node.cpp
msgid ""
"Navigation meshes and polygons will be visible on the running game if this "
"option is turned on."
msgstr ""
+"Rrjetat e navigimit dhe poligonet do të jenë të dukshme gjatë lojës nëse ky "
+"opsion është i aktivizuar."
#: editor/editor_node.cpp
msgid "Sync Scene Changes"
-msgstr ""
+msgstr "Sinkronizo Nryshimet e Skenës"
#: editor/editor_node.cpp
msgid ""
@@ -2163,10 +2382,13 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"Kur ky opsion është i aktivizuar, çdo ndryshim i bërë në këtë skenë do të "
+"kopjohet dhe në lojën duke u ekzekutuar.\n"
+"Kur përdoret në largësi është më efikas me rrjet 'filesystem'."
#: editor/editor_node.cpp
msgid "Sync Script Changes"
-msgstr ""
+msgstr "Sinkronizo Ndryshimet e Shkrimit"
#: editor/editor_node.cpp
msgid ""
@@ -2175,42 +2397,46 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"Kurbky opsion është aktivizuar, çdo shkrim që ruhet do të ringarkohet në "
+"lojën që është duke u ekzekutuar.\n"
+"Kur përdoret në një paisje në largësi është më efikas me rrjetin "
+"'filesyetem'."
#: editor/editor_node.cpp
msgid "Editor"
-msgstr ""
+msgstr "Editor"
#: editor/editor_node.cpp editor/settings_config_dialog.cpp
msgid "Editor Settings"
-msgstr ""
+msgstr "Opsionet e Editorit"
#: editor/editor_node.cpp
msgid "Editor Layout"
-msgstr ""
+msgstr "Faqosja e Editorit"
#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
-msgstr ""
+msgstr "Ndrysho Ekranin e Plotë"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
-msgstr ""
+msgstr "Hap Folderin e Editorit për të Dhënat/Opsionet"
#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
-msgstr ""
+msgstr "Hap Folderin e të Dhënave të Editorit"
#: editor/editor_node.cpp
msgid "Open Editor Settings Folder"
-msgstr ""
+msgstr "Hap Folderin e Opsioneve të Editorit"
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Manage Export Templates"
-msgstr ""
+msgstr "Menaxho Shabllonet e Eksportit"
#: editor/editor_node.cpp
msgid "Help"
-msgstr ""
+msgstr "Ndihmë"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -2218,303 +2444,309 @@ msgstr ""
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
-msgstr ""
+msgstr "Kërko"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Online Docs"
-msgstr ""
+msgstr "Dokumentimi Online"
#: editor/editor_node.cpp
msgid "Q&A"
-msgstr ""
+msgstr "Pyetje&Përgjigje"
#: editor/editor_node.cpp
msgid "Issue Tracker"
-msgstr ""
+msgstr "Gjurmuesi i Problemeve"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
-msgstr ""
+msgstr "Komuniteti"
#: editor/editor_node.cpp
msgid "About"
-msgstr ""
+msgstr "Rreth"
#: editor/editor_node.cpp
msgid "Play the project."
-msgstr ""
+msgstr "Luaj projektin."
#: editor/editor_node.cpp
msgid "Play"
-msgstr ""
+msgstr "Luaj"
#: editor/editor_node.cpp
msgid "Pause the scene"
-msgstr ""
+msgstr "Pusho skenën"
#: editor/editor_node.cpp
msgid "Pause Scene"
-msgstr ""
+msgstr "Pusho Skenën"
#: editor/editor_node.cpp
msgid "Stop the scene."
-msgstr ""
+msgstr "Ndalo skenën."
#: editor/editor_node.cpp editor/editor_profiler.cpp
msgid "Stop"
-msgstr ""
+msgstr "Ndalo"
#: editor/editor_node.cpp
msgid "Play the edited scene."
-msgstr ""
+msgstr "Luaj skenën e modifikuar."
#: editor/editor_node.cpp
msgid "Play Scene"
-msgstr ""
+msgstr "Luaj Skenën"
#: editor/editor_node.cpp
msgid "Play custom scene"
-msgstr ""
+msgstr "Luaj skenë të zgjedhur"
#: editor/editor_node.cpp
msgid "Play Custom Scene"
-msgstr ""
+msgstr "Luaj Skenë të Zgjedhur"
#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
-msgstr ""
+msgstr "Ndryshimi i driver-it të videos kërkon të rifillosh editorin."
#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
msgid "Save & Restart"
-msgstr ""
+msgstr "Ruaj & Rifillo"
#: editor/editor_node.cpp
-msgid "Spins when the editor window repaints!"
-msgstr ""
+msgid "Spins when the editor window redraws."
+msgstr "Rrotullohet kur dritarja e editorit rivizaton."
#: editor/editor_node.cpp
msgid "Update Always"
-msgstr ""
+msgstr "Përditëso Gjithmonë"
#: editor/editor_node.cpp
msgid "Update Changes"
-msgstr ""
+msgstr "Përditëso Ndryshimet"
#: editor/editor_node.cpp
msgid "Disable Update Spinner"
-msgstr ""
+msgstr "Çaktivizo Rrotulluesin e Përditësimit"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
-msgstr ""
+msgstr "Importo"
#: editor/editor_node.cpp
+#, fuzzy
msgid "FileSystem"
-msgstr ""
+msgstr "FileSystem"
#: editor/editor_node.cpp
msgid "Inspector"
-msgstr ""
+msgstr "Inspektori"
#: editor/editor_node.cpp
msgid "Node"
-msgstr ""
+msgstr "Nyje"
#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
-msgstr ""
+msgstr "Zgjero Panelin Fundor"
#: editor/editor_node.cpp scene/resources/visual_shader.cpp
msgid "Output"
-msgstr ""
+msgstr "Përfundimi"
#: editor/editor_node.cpp
msgid "Don't Save"
-msgstr ""
+msgstr "Mos Ruaj"
#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
-msgstr ""
+msgstr "Importo Shabllonet Nga Skedari ZIP"
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export Project"
-msgstr ""
+msgstr "Eksporto Projektin"
#: editor/editor_node.cpp
msgid "Export Library"
-msgstr ""
+msgstr "Libraria e Eksportit"
#: editor/editor_node.cpp
msgid "Merge With Existing"
-msgstr ""
+msgstr "Bashko Me Ekzistuesin"
#: editor/editor_node.cpp
msgid "Password:"
-msgstr ""
+msgstr "Fjalëkalimi:"
#: editor/editor_node.cpp
msgid "Open & Run a Script"
-msgstr ""
+msgstr "Hap & Fillo një Shkrim"
#: editor/editor_node.cpp
msgid "New Inherited"
-msgstr ""
+msgstr "E Trashëguar e Re"
#: editor/editor_node.cpp
msgid "Load Errors"
-msgstr ""
+msgstr "Ngarko Gabimet"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Select"
-msgstr ""
+msgstr "Zgjidh"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
-msgstr ""
+msgstr "Hap Editorin 2D"
#: editor/editor_node.cpp
msgid "Open 3D Editor"
-msgstr ""
+msgstr "Hap Editorin 3D"
#: editor/editor_node.cpp
msgid "Open Script Editor"
-msgstr ""
+msgstr "Hap Editorin e Shkrimit"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
-msgstr ""
+msgstr "Hap Editorin e Aseteve"
#: editor/editor_node.cpp
msgid "Open the next Editor"
-msgstr ""
+msgstr "Hap Editorin tjetër"
#: editor/editor_node.cpp
msgid "Open the previous Editor"
-msgstr ""
+msgstr "Hap Editorin e mëparshëm"
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
-msgstr ""
+msgstr "Duke Krijuar Shikimin Paraprak të Mesh-ave"
#: editor/editor_plugin.cpp
msgid "Thumbnail..."
-msgstr ""
+msgstr "Korniza..."
#: editor/editor_plugin_settings.cpp
msgid "Edit Plugin"
-msgstr ""
+msgstr "Modifiko Shtojcën"
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
-msgstr ""
+msgstr "Shtojcat e Instaluara:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Update"
-msgstr ""
+msgstr "Përditëso"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
-msgstr ""
+msgstr "Versioni:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Author:"
-msgstr ""
+msgstr "Autori:"
#: editor/editor_plugin_settings.cpp
msgid "Status:"
-msgstr ""
+msgstr "Statusi:"
#: editor/editor_plugin_settings.cpp
msgid "Edit:"
-msgstr ""
+msgstr "Modifiko:"
#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
#: editor/rename_dialog.cpp
msgid "Start"
-msgstr ""
+msgstr "Fillo"
#: editor/editor_profiler.cpp
msgid "Measure:"
-msgstr ""
+msgstr "Përmasa:"
#: editor/editor_profiler.cpp
msgid "Frame Time (sec)"
-msgstr ""
+msgstr "Koha e Hapit (sek)"
#: editor/editor_profiler.cpp
msgid "Average Time (sec)"
-msgstr ""
+msgstr "Koha Mesatare (sek)"
#: editor/editor_profiler.cpp
msgid "Frame %"
-msgstr ""
+msgstr "Hapi %"
#: editor/editor_profiler.cpp
msgid "Physics Frame %"
-msgstr ""
+msgstr "Hapi i Fizikës %"
#: editor/editor_profiler.cpp
msgid "Time:"
-msgstr ""
+msgstr "Koha:"
#: editor/editor_profiler.cpp
msgid "Inclusive"
-msgstr ""
+msgstr "Gjithpërfshirës"
#: editor/editor_profiler.cpp
msgid "Self"
-msgstr ""
+msgstr "Vetja"
#: editor/editor_profiler.cpp
msgid "Frame #:"
-msgstr ""
+msgstr "Nr i Hapit:"
#: editor/editor_profiler.cpp
msgid "Time"
-msgstr ""
+msgstr "Koha"
#: editor/editor_profiler.cpp
msgid "Calls"
-msgstr ""
+msgstr "Thërritjet"
#: editor/editor_properties.cpp
msgid "On"
-msgstr ""
+msgstr "Mbi"
#: editor/editor_properties.cpp
msgid "Layer"
-msgstr ""
+msgstr "Shtresa"
#: editor/editor_properties.cpp
msgid "Bit %d, value %d"
-msgstr ""
+msgstr "Biti %d, vlera %d"
#: editor/editor_properties.cpp
msgid "[Empty]"
-msgstr ""
+msgstr "[Bosh]"
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
msgid "Assign..."
-msgstr ""
+msgstr "Cakto..."
#: editor/editor_properties.cpp
msgid "Invalid RID"
-msgstr ""
+msgstr "RID i pavlefshëm"
#: editor/editor_properties.cpp
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
msgstr ""
+"Resursi i zgjedhur (%s) nuk përputhet me ndonjë tip të pritur për këtë veti "
+"(%s)."
#: editor/editor_properties.cpp
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
+"Nuk mund të krijoj një 'ViewportTexture' në resurset e ruajtur si një "
+"skedar.\n"
+"Resursi duhet ti përkasë një skene."
#: editor/editor_properties.cpp
msgid ""
@@ -2523,22 +2755,26 @@ msgid ""
"Please switch on the 'local to scene' property on it (and all resources "
"containing it up to a node)."
msgstr ""
+"Nuk mune të krijojë një 'ViewportTexture' në këtë resurs sepse nuk është "
+"vendosur si një lokal në skenë.\n"
+"Ju lutem aktivizoni vetinë 'lokal në skenë' në të (dhe të gjitha resurset që "
+"e mbajnë deri te një nyje)."
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
-msgstr ""
+msgstr "Zgjidh një 'Viewport'"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New Script"
-msgstr ""
+msgstr "Shkrim i Ri"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New %s"
-msgstr ""
+msgstr "%s i Ri"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Make Unique"
-msgstr ""
+msgstr "Bëje Unik"
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -2552,605 +2788,609 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
-msgstr ""
+msgstr "Ngjit"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Convert To %s"
-msgstr ""
+msgstr "Konverto në %s"
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Open Editor"
-msgstr ""
+msgstr "Hap Editorin"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Selected node is not a Viewport!"
-msgstr ""
+msgstr "Nyja e zgjedhur nuk është një 'Viewport'!"
#: editor/editor_properties_array_dict.cpp
msgid "Size: "
-msgstr ""
+msgstr "Madhësia: "
#: editor/editor_properties_array_dict.cpp
msgid "Page: "
-msgstr ""
+msgstr "Faqja: "
#: editor/editor_properties_array_dict.cpp
msgid "New Key:"
-msgstr ""
+msgstr "Çelës i Ri:"
#: editor/editor_properties_array_dict.cpp
msgid "New Value:"
-msgstr ""
+msgstr "Vlerë e Re:"
#: editor/editor_properties_array_dict.cpp
msgid "Add Key/Value Pair"
-msgstr ""
+msgstr "Shto Palë Çelës/Vlerë"
#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Item"
-msgstr ""
+msgstr "Hiq Artikullin"
#: editor/editor_run_native.cpp
msgid "Select device from the list"
-msgstr ""
+msgstr "Zgjidh paisjen nga lista"
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
"Please add a runnable preset in the export menu."
msgstr ""
+"Nuk u gjet eksport paraprak i saktë për këtë platformë.\n"
+"Ju lutem shtoni një eksport paraprak të saktë në menu."
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
-msgstr ""
+msgstr "Shkruaj logjikën në metodën _run()."
#: editor/editor_run_script.cpp
msgid "There is an edited scene already."
-msgstr ""
+msgstr "Ekziston një skenë e modifikuar që më parë."
#: editor/editor_run_script.cpp
msgid "Couldn't instance script:"
-msgstr ""
+msgstr "Nuk mund të instancoj shkrimin:"
#: editor/editor_run_script.cpp
msgid "Did you forget the 'tool' keyword?"
-msgstr ""
+msgstr "A mos harrove fjalën kyç 'tool'?"
#: editor/editor_run_script.cpp
msgid "Couldn't run script:"
-msgstr ""
+msgstr "Nuk mund të ekzekutonte shkrimin:"
#: editor/editor_run_script.cpp
msgid "Did you forget the '_run' method?"
-msgstr ""
+msgstr "A mos harrove metodën '_run'?"
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
-msgstr ""
+msgstr "Zgjidh Nyjet Për ti Importuar"
#: editor/editor_sub_scene.cpp
msgid "Scene Path:"
-msgstr ""
+msgstr "Rruga Skenës:"
#: editor/editor_sub_scene.cpp
msgid "Import From Node:"
-msgstr ""
+msgstr "Importo nga Nyja:"
#: editor/export_template_manager.cpp
msgid "Re-Download"
-msgstr ""
+msgstr "Ri-Shkarko"
#: editor/export_template_manager.cpp
msgid "Uninstall"
-msgstr ""
+msgstr "Çinstalo"
#: editor/export_template_manager.cpp
msgid "(Installed)"
-msgstr ""
+msgstr "(E Instaluar)"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download"
-msgstr ""
+msgstr "Shkarko"
#: editor/export_template_manager.cpp
msgid "(Missing)"
-msgstr ""
+msgstr "(Mungon)"
#: editor/export_template_manager.cpp
msgid "(Current)"
-msgstr ""
+msgstr "(Aktual)"
#: editor/export_template_manager.cpp
msgid "Retrieving mirrors, please wait..."
-msgstr ""
+msgstr "Duke marrë pasqyrat, ju lutem prisni..."
#: editor/export_template_manager.cpp
msgid "Remove template version '%s'?"
-msgstr ""
+msgstr "Hiq shabllonin me version '%s'?"
#: editor/export_template_manager.cpp
msgid "Can't open export templates zip."
-msgstr ""
+msgstr "Nuk mund të hapi zip-in e shablloneve të eksportimit."
#: editor/export_template_manager.cpp
msgid "Invalid version.txt format inside templates: %s."
-msgstr ""
+msgstr "version.txt është format i pasaktë brenda shablloneve: %s."
#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
-msgstr ""
+msgstr "Nuk u gjet version.txt brenda shablloneve."
#: editor/export_template_manager.cpp
msgid "Error creating path for templates:"
-msgstr ""
+msgstr "Gabim gjatë krijimit të rrugës për shabllonet:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
-msgstr ""
+msgstr "Duke Nxjerrë Shabllonet e Eksportit"
#: editor/export_template_manager.cpp
msgid "Importing:"
-msgstr ""
+msgstr "Duke Importuar:"
#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
msgstr ""
+"Nuk u gjet linku për shkarkimin e këtij versioni. Shkarkimi direkt është i "
+"disponueshëm vetëm për lëshimet zyrtare."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve."
-msgstr ""
+msgstr "Nuk mund të zgjidhte."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect."
-msgstr ""
+msgstr "Nuk mund të lidhet."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response."
-msgstr ""
+msgstr "Nuk u përgjigj."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request Failed."
-msgstr ""
+msgstr "Kërkimi Dështoi."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
-msgstr ""
+msgstr "Ridrejto Ciklin."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed:"
-msgstr ""
+msgstr "Dështoi:"
#: editor/export_template_manager.cpp
msgid "Download Complete."
-msgstr ""
+msgstr "Shkarkimi u Plotësua."
#: editor/export_template_manager.cpp
msgid ""
"Templates installation failed. The problematic templates archives can be "
"found at '%s'."
msgstr ""
+"Instalimi i shablloneve dështoi. Arkivat problematike të shablloneve mund të "
+"gjenden në '%s'."
#: editor/export_template_manager.cpp
msgid "Error requesting url: "
-msgstr ""
+msgstr "Gabim duke kërkuar url: "
#: editor/export_template_manager.cpp
msgid "Connecting to Mirror..."
-msgstr ""
+msgstr "Duke u Lidhur te Pasqyra..."
#: editor/export_template_manager.cpp
msgid "Disconnected"
-msgstr ""
+msgstr "U Shkëput"
#: editor/export_template_manager.cpp
msgid "Resolving"
-msgstr ""
+msgstr "Duke Zgjidhur"
#: editor/export_template_manager.cpp
msgid "Can't Resolve"
-msgstr ""
+msgstr "Nuk mund të zgjidhi"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connecting..."
-msgstr ""
+msgstr "Duke u lidhur..."
#: editor/export_template_manager.cpp
msgid "Can't Connect"
-msgstr ""
+msgstr "Nuk mund të lidhet"
#: editor/export_template_manager.cpp
msgid "Connected"
-msgstr ""
+msgstr "U Lidh"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Requesting..."
-msgstr ""
+msgstr "Duke bër kërkesën..."
#: editor/export_template_manager.cpp
msgid "Downloading"
-msgstr ""
+msgstr "Duke Shkarkuar"
#: editor/export_template_manager.cpp
msgid "Connection Error"
-msgstr ""
+msgstr "Gabim në Lidhje"
#: editor/export_template_manager.cpp
msgid "SSL Handshake Error"
-msgstr ""
+msgstr "Gabim në 'SSL Handshake'"
#: editor/export_template_manager.cpp
msgid "Current Version:"
-msgstr ""
+msgstr "Versioni Aktual:"
#: editor/export_template_manager.cpp
msgid "Installed Versions:"
-msgstr ""
+msgstr "Versionet e Instaluar:"
#: editor/export_template_manager.cpp
msgid "Install From File"
-msgstr ""
+msgstr "Instalo Nga Skedari"
#: editor/export_template_manager.cpp
msgid "Remove Template"
-msgstr ""
+msgstr "Hiq Shabllonin"
#: editor/export_template_manager.cpp
msgid "Select template file"
-msgstr ""
+msgstr "Zgjidh skedarin e shabllonit"
#: editor/export_template_manager.cpp
msgid "Export Template Manager"
-msgstr ""
+msgstr "Menaxheri i Shablloneve të Eksportimit"
#: editor/export_template_manager.cpp
msgid "Download Templates"
-msgstr ""
+msgstr "Shkarko Shabllonet"
#: editor/export_template_manager.cpp
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
-msgstr ""
+msgstr "Zgjidh pasqyrën nga lista: (Shift+Kliko: Për ta hapur në shfletues)"
#: editor/file_type_cache.cpp
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+"Nuk mund të hapi file_type_catche.cch për të shkruajtur, skedari nuk do të "
+"ruhet!"
#: editor/filesystem_dock.cpp
msgid "Favorites"
-msgstr ""
+msgstr "Të Preferuarat"
#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "View items as a list."
-msgstr ""
+"Nuk mund të navigoj te '%s' sepse nuk është gjetur në sistemin e skedarëve!"
#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
+"Statusi: Importimi i skedarit dështoi. Please rregullo skedarin dhe ri-"
+"importoje manualisht."
#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
-msgstr ""
+msgstr "Nuk mund të leviz/riemërtoj rrenjën e resurseve."
#: editor/filesystem_dock.cpp
msgid "Cannot move a folder into itself."
-msgstr ""
+msgstr "Nuk mund të leviz një folder brenda vetvetes."
#: editor/filesystem_dock.cpp
msgid "Error moving:"
-msgstr ""
+msgstr "Gabim gjatë lëvizjes:"
#: editor/filesystem_dock.cpp
msgid "Error duplicating:"
-msgstr ""
+msgstr "Gabim gjatë dyfishimit:"
#: editor/filesystem_dock.cpp
msgid "Unable to update dependencies:"
-msgstr ""
+msgstr "I paaftë të përditësoj varësitë:"
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
msgid "No name provided."
-msgstr ""
+msgstr "Nuk u dha një emër."
#: editor/filesystem_dock.cpp
msgid "Provided name contains invalid characters"
-msgstr ""
+msgstr "Emri i dhënë përmban karaktere të pasakta"
#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
-msgstr ""
+msgstr "Emri permban karaktere të pasakta."
#: editor/filesystem_dock.cpp
msgid "A file or folder with this name already exists."
-msgstr ""
+msgstr "Një skedar ose folder me këtë emër ekziston që më parë."
#: editor/filesystem_dock.cpp
msgid "Renaming file:"
-msgstr ""
+msgstr "Duke riemërtuar skedarin:"
#: editor/filesystem_dock.cpp
msgid "Renaming folder:"
-msgstr ""
+msgstr "Duke riemërtuar folderin:"
#: editor/filesystem_dock.cpp
msgid "Duplicating file:"
-msgstr ""
+msgstr "Duke dyfishuar skedarin:"
#: editor/filesystem_dock.cpp
msgid "Duplicating folder:"
-msgstr ""
+msgstr "Duke dyfishuar folderin:"
#: editor/filesystem_dock.cpp
msgid "Open Scene(s)"
-msgstr ""
+msgstr "Hap Skenat"
#: editor/filesystem_dock.cpp
msgid "Instance"
-msgstr ""
+msgstr "Instanco"
#: editor/filesystem_dock.cpp
msgid "Add to favorites"
-msgstr ""
+msgstr "Shto te të preferuarat"
#: editor/filesystem_dock.cpp
msgid "Remove from favorites"
-msgstr ""
+msgstr "Hiq nga të preferuarat"
#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
-msgstr ""
+msgstr "Modifiko Varësitë..."
#: editor/filesystem_dock.cpp
msgid "View Owners..."
-msgstr ""
+msgstr "Shiko Pronarët..."
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
-msgstr ""
+msgstr "Riemërto..."
#: editor/filesystem_dock.cpp
msgid "Duplicate..."
-msgstr ""
+msgstr "Dyfisho..."
#: editor/filesystem_dock.cpp
msgid "Move To..."
-msgstr ""
+msgstr "Lëviz në..."
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "New Script..."
-msgstr ""
+msgstr "Shkrim i Ri..."
#: editor/filesystem_dock.cpp
msgid "New Resource..."
-msgstr ""
+msgstr "Resurs i Ri..."
#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
msgid "Expand All"
-msgstr ""
+msgstr "Zgjero të Gjitha"
#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
msgid "Collapse All"
-msgstr ""
+msgstr "Mbyll të Gjitha"
#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
#: editor/scene_tree_dock.cpp
msgid "Rename"
-msgstr ""
+msgstr "Riemërto"
#: editor/filesystem_dock.cpp
msgid "Previous Directory"
-msgstr ""
+msgstr "Direktoria e Mëparshme"
#: editor/filesystem_dock.cpp
msgid "Next Directory"
-msgstr ""
+msgstr "Direktoria Tjetër"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
-msgstr ""
+msgstr "Riskano 'Filesystem'-in"
#: editor/filesystem_dock.cpp
msgid "Toggle split mode"
-msgstr ""
+msgstr "Ndrysho metodën e ndarjes"
#: editor/filesystem_dock.cpp
msgid "Search files"
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
+msgstr "Kërko skedarët"
#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
+"Duke Skanuar Skedarët,\n"
+"Ju Lutem Prisini..."
#: editor/filesystem_dock.cpp
msgid "Move"
-msgstr ""
+msgstr "Lëviz"
#: editor/filesystem_dock.cpp
msgid "There is already file or folder with the same name in this location."
msgstr ""
+"Ekziston që më parë një skedar ose folder me të njëjtin emër në këtë "
+"vendndodhje."
#: editor/filesystem_dock.cpp
msgid "Overwrite"
-msgstr ""
+msgstr "Mbishkruaj"
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
-msgstr ""
+msgstr "Krijo një Shkrim"
#: editor/find_in_files.cpp
msgid "Find in Files"
-msgstr ""
+msgstr "Gjej në Skedarët"
#: editor/find_in_files.cpp
msgid "Find:"
-msgstr ""
+msgstr "Gjej:"
#: editor/find_in_files.cpp
msgid "Folder:"
-msgstr ""
+msgstr "Folderi:"
#: editor/find_in_files.cpp
msgid "Filters:"
-msgstr ""
+msgstr "Filtrat:"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find..."
-msgstr ""
+msgstr "Gjej..."
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
msgid "Replace..."
-msgstr ""
+msgstr "Zëvendëso..."
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
msgid "Cancel"
-msgstr ""
+msgstr "Anullo"
#: editor/find_in_files.cpp
msgid "Find: "
-msgstr ""
+msgstr "Gjej: "
#: editor/find_in_files.cpp
msgid "Replace: "
-msgstr ""
+msgstr "Zëvendëso: "
#: editor/find_in_files.cpp
msgid "Replace all (no undo)"
-msgstr ""
+msgstr "Zëvendëso të gjitha (pa kthim pas)"
#: editor/find_in_files.cpp
msgid "Searching..."
-msgstr ""
+msgstr "Duke kërkuar..."
#: editor/find_in_files.cpp
msgid "Search complete"
-msgstr ""
+msgstr "Kërkimi u kompletua"
#: editor/groups_editor.cpp
msgid "Group name already exists."
-msgstr ""
+msgstr "Emri i grupit ekziston që më parë."
#: editor/groups_editor.cpp
msgid "Invalid group name."
-msgstr ""
+msgstr "Emri i grupit i pasakt."
#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
-msgstr ""
+msgstr "Grupet"
#: editor/groups_editor.cpp
msgid "Nodes not in Group"
-msgstr ""
+msgstr "Nyjet që nuk janë në Grup"
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
msgid "Filter nodes"
-msgstr ""
+msgstr "Nyjet filtruese"
#: editor/groups_editor.cpp
msgid "Nodes in Group"
-msgstr ""
+msgstr "Nyjet në Grup"
#: editor/groups_editor.cpp
msgid "Add to Group"
-msgstr ""
+msgstr "Shto te Grupi"
#: editor/groups_editor.cpp
msgid "Remove from Group"
-msgstr ""
+msgstr "Hiq nga Grupi"
#: editor/groups_editor.cpp
msgid "Manage Groups"
-msgstr ""
+msgstr "Menaxho Grupet"
#: editor/import/resource_importer_scene.cpp
+#, fuzzy
msgid "Import as Single Scene"
-msgstr ""
+msgstr "Importo si një Skenë të vetme"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Animations"
-msgstr ""
+msgstr "Importo me Animacione të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials"
-msgstr ""
+msgstr "Importo me Materiale të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects"
-msgstr ""
+msgstr "Importo me Objekte të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials"
-msgstr ""
+msgstr "Importo me Objekte+Materiale të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Animations"
-msgstr ""
+msgstr "Importo me Objekte+Animacione të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials+Animations"
-msgstr ""
+msgstr "Importo me Materiale+Animacione të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials+Animations"
-msgstr ""
+msgstr "Importo me Objekte+Materiale+Animacione të Veçuara"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
-msgstr ""
+msgstr "Importo si Skena të Shumfishta"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes+Materials"
-msgstr ""
+msgstr "Importo si Skena+Materiale të Shumfishta"
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
-msgstr ""
+msgstr "Importo Skenën"
#: editor/import/resource_importer_scene.cpp
msgid "Importing Scene..."
-msgstr ""
+msgstr "Duke Importuar Skenën..."
#: editor/import/resource_importer_scene.cpp
msgid "Generating Lightmaps"
-msgstr ""
+msgstr "Duke Gjeneruar Hartat e Dritës"
#: editor/import/resource_importer_scene.cpp
msgid "Generating for Mesh: "
-msgstr ""
+msgstr "Duke Gjeneruar për 'Mesh'-in: "
#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
-msgstr ""
+msgstr "Duke Ekzekutuar Shkrimin..."
#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
@@ -3166,23 +3406,23 @@ msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
-msgstr ""
+msgstr "Duke Ruajtur..."
#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
-msgstr ""
+msgstr "Vendos si të Parazgjedhur për '%s'"
#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
-msgstr ""
+msgstr "Pastro të Parazgjedhurat për '%s'"
#: editor/import_dock.cpp
msgid " Files"
-msgstr ""
+msgstr " Skedarët"
#: editor/import_dock.cpp
msgid "Import As:"
-msgstr ""
+msgstr "Importo Si:"
#: editor/import_dock.cpp editor/property_editor.cpp
msgid "Preset..."
@@ -3190,101 +3430,105 @@ msgstr ""
#: editor/import_dock.cpp
msgid "Reimport"
-msgstr ""
+msgstr "Ri-importo"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
-msgstr ""
+msgstr "Ruaj skenat, ri-importo dhe rifillo"
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
+"Ndryshimi i tipit të një skedari te importuar kërkon që editori të "
+"rifillohet."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
+"Kujdes: Egzistojnë asete që përdorin këtë resurs, ato mund të ndalojnë të "
+"ngarkohen si duhet."
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
-msgstr ""
+msgstr "Dështoi të ngarkojë resursin."
#: editor/inspector_dock.cpp
msgid "Expand All Properties"
-msgstr ""
+msgstr "Zgjero Të Gjitha Vetitë"
#: editor/inspector_dock.cpp
msgid "Collapse All Properties"
-msgstr ""
+msgstr "Zvogëlo Të Gjitha Vetitë"
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Save As..."
-msgstr ""
+msgstr "Ruaje Si…"
#: editor/inspector_dock.cpp
msgid "Copy Params"
-msgstr ""
+msgstr "Kopjo Parametrat"
#: editor/inspector_dock.cpp
msgid "Paste Params"
-msgstr ""
+msgstr "Ngjit Parametrat"
#: editor/inspector_dock.cpp
msgid "Edit Resource Clipboard"
-msgstr ""
+msgstr "Modifiko Resursin 'Clipboard'"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
-msgstr ""
+msgstr "Kopjo Resursin"
#: editor/inspector_dock.cpp
msgid "Make Built-In"
-msgstr ""
+msgstr "Bëje 'Built-In'"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
-msgstr ""
+msgstr "Bëj Sub-Resurset Unik"
#: editor/inspector_dock.cpp
msgid "Open in Help"
-msgstr ""
+msgstr "Hap në Ndihmë"
#: editor/inspector_dock.cpp
msgid "Create a new resource in memory and edit it."
-msgstr ""
+msgstr "Krijo një resurs të ri në memorje dhe modifikoje atë."
#: editor/inspector_dock.cpp
msgid "Load an existing resource from disk and edit it."
-msgstr ""
+msgstr "Ngarko një resurs egzistues nga disku dhe modifikoje atë."
#: editor/inspector_dock.cpp
msgid "Save the currently edited resource."
-msgstr ""
+msgstr "Ruaje resursin aktual të modifikuar."
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
-msgstr ""
+msgstr "Shko te objekti i mëparshëm i modifikuar në histori."
#: editor/inspector_dock.cpp
msgid "Go to the next edited object in history."
-msgstr ""
+msgstr "Shko te objekti tjetër i modifikuar në histori."
#: editor/inspector_dock.cpp
msgid "History of recently edited objects."
-msgstr ""
+msgstr "Historia e objekteve të modifikuara së fundmi."
#: editor/inspector_dock.cpp
msgid "Object properties."
-msgstr ""
+msgstr "Vetitë e objekteve."
#: editor/inspector_dock.cpp
msgid "Filter properties"
-msgstr ""
+msgstr "Filtro vetitë."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
-msgstr ""
+msgstr "Ndryshimet mund të humbasin!"
#: editor/multi_node_edit.cpp
msgid "MultiNode Set"
@@ -3292,74 +3536,74 @@ msgstr ""
#: editor/node_dock.cpp
msgid "Select a Node to edit Signals and Groups."
-msgstr ""
+msgstr "Zgjidh një nyje për të modifikuar Sinjalet dhe Grupet."
#: editor/plugin_config_dialog.cpp
msgid "Edit a Plugin"
-msgstr ""
+msgstr "Modifiko një Shtojcë"
#: editor/plugin_config_dialog.cpp
msgid "Create a Plugin"
-msgstr ""
+msgstr "Krijo një Shtojcë"
#: editor/plugin_config_dialog.cpp
msgid "Plugin Name:"
-msgstr ""
+msgstr "Emri i Shtojcës:"
#: editor/plugin_config_dialog.cpp
msgid "Subfolder:"
-msgstr ""
+msgstr "Subfolderi:"
#: editor/plugin_config_dialog.cpp
msgid "Language:"
-msgstr ""
+msgstr "Gjuha:"
#: editor/plugin_config_dialog.cpp
msgid "Script Name:"
-msgstr ""
+msgstr "Emri i Shkrimit:"
#: editor/plugin_config_dialog.cpp
msgid "Activate now?"
-msgstr ""
+msgstr "Aktivizo tani?"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon"
-msgstr ""
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Edit Polygon"
-msgstr ""
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Insert Point"
-msgstr ""
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Edit Polygon (Remove Point)"
-msgstr ""
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Polygon And Point"
-msgstr ""
+msgstr "Krijo një Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create points."
-msgstr ""
+msgstr "Krijo pika."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid ""
"Edit points.\n"
"LMB: Move Point\n"
"RMB: Erase Point"
-msgstr ""
+msgstr "Modifiko pikat. LMB: Lëviz Pikën RMB: Fshi Pikën"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Erase points."
-msgstr ""
+msgstr "Fshi Pikat."
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Edit Polygon"
+msgstr "Modifiko Poligonin"
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Insert Point"
+msgstr "Fut një Pikë"
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Edit Polygon (Remove Point)"
+msgstr "Modifiko Poligonin (Hiq Pikën)"
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Remove Polygon And Point"
+msgstr "Hiq Poligonin Dhe Pikën"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3367,13 +3611,26 @@ msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Animation"
-msgstr ""
+msgstr "Shto Animacion"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Load..."
+msgstr "Ngarko…"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Move Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Labels"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3384,6 +3641,24 @@ msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Add Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Add Animation Point"
+msgstr "Shto Pikë në Animacion"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Remove BlendSpace1D Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Move BlendSpace1D Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -3423,6 +3698,26 @@ msgid "Triangle already exists"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Add Triangle"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Triangle"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
@@ -3431,6 +3726,10 @@ msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Toggle Auto Triangles"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
@@ -3448,6 +3747,10 @@ msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Parameter Changed"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr ""
@@ -3457,11 +3760,47 @@ msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Add Node to BlendTree"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Node Moved"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Nodes Connected"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Nodes Disconnected"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Set Animation"
+msgstr "Vendos Animacionin"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Node"
+msgstr "Fshi Nyjen"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Toggle Filter On/Off"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Change Filter"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
@@ -3477,6 +3816,11 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Node Renamed"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node..."
msgstr ""
@@ -3702,6 +4046,19 @@ msgid "Cross-Animation Blend Times"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Move Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Add Transition"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr ""
@@ -3730,6 +4087,18 @@ msgid "No playback resource set at path: %s."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Node Removed"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Transition Removed"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set Start Node (Autoplay)"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
@@ -4141,6 +4510,16 @@ msgid "Move CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Presets for the anchors and margins values of a Control node."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Children of containers have their anchors and margins values overridden by "
+"their parent."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -4518,6 +4897,10 @@ msgstr ""
msgid "Bake GI Probe"
msgstr ""
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Gradient Edited"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -4774,19 +5157,19 @@ msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Can only set point into a ParticlesMaterial process material"
+msgid "Generate Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
+msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
+msgid "Error loading image:"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generate Visibility Rect"
+msgid "No pixels with transparency > 128 in image..."
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -4877,11 +5260,11 @@ msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate Visibility AABB"
+msgid "Generate AABB"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
@@ -5036,6 +5419,12 @@ msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"Polygon 2D has internal vertices, so it can no longer be edited in the "
+"viewport."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@@ -5456,6 +5845,14 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Request Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Help improve the Godot documentation by giving feedback"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -5649,6 +6046,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Create Rest Pose from Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Rest Pose to Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Skeleton2D"
msgstr ""
@@ -5757,10 +6162,6 @@ msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "FPS"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr ""
@@ -5805,7 +6206,7 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
+msgid "Align with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -5897,6 +6298,12 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Note: The FPS value displayed is the editor's framerate.\n"
+"It cannot be used as a reliable indication of in-game performance."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
@@ -5905,6 +6312,10 @@ msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Nodes To Floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
@@ -6117,7 +6528,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Name-less gizmo"
+msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6181,10 +6592,6 @@ msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
@@ -6193,8 +6600,12 @@ msgid "(empty)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
-msgstr ""
+msgid "Animations:"
+msgstr "Animacionet:"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "New Animation"
+msgstr "Animacionin i Ri"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Speed (FPS):"
@@ -6205,8 +6616,8 @@ msgid "Loop"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
-msgstr ""
+msgid "Animation Frames:"
+msgstr "Kornizat e Animacionit:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
@@ -6494,6 +6905,22 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Next Coordinate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the next shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Previous Coordinate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the previous shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
@@ -6506,6 +6933,10 @@ msgid "Erase bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create a new rectangle."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create a new polygon."
msgstr ""
@@ -6596,9 +7027,8 @@ msgid "Set Tile Region"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Create Tile"
-msgstr "Krijo"
+msgstr "Krijo Pllakë"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Set Tile Icon"
@@ -6629,9 +7059,16 @@ msgid "Clear Tile Bitmask"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
+msgid "Make Polygon Concave"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Polygon Convex"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Tile"
-msgstr "Fshi keys të gabuar"
+msgstr "Fshi një Pllakë"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Collision Polygon"
@@ -6670,6 +7107,26 @@ msgid "TileSet"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Uniform Name"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Input Default Port"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node to Visual Shader"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Duplicate Nodes"
+msgstr "Dyfisho Nyjet"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Input Type Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -6685,6 +7142,14 @@ msgstr ""
msgid "VisualShader"
msgstr ""
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Edit Visual Property"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Mode Changed"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
@@ -6698,7 +7163,16 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"Export templates seem to be missing or invalid."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"This might be due to a configuration issue in the export preset or your "
+"export settings."
msgstr ""
#: editor/project_export.cpp
@@ -6710,6 +7184,14 @@ msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
+msgid "The given export path doesn't exist:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -6983,6 +7465,19 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"The following project settings file does not specify the version of Godot "
+"through which it was created.\n"
+"\n"
+"%s\n"
+"\n"
+"If you proceed with opening it, it will be converted to Godot's current "
+"configuration file format.\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
"\n"
@@ -7673,6 +8168,10 @@ msgid "Instantiated scenes can't become root"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Make node as Root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)?"
msgstr ""
@@ -7707,6 +8206,10 @@ msgid "Make Local"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "New Scene Root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Create Root Node:"
msgstr ""
@@ -8119,6 +8622,18 @@ msgid "Set From Tree"
msgstr ""
#: editor/settings_config_dialog.cpp
+msgid "Erase Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+msgid "Restore Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+msgid "Change Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr ""
@@ -8323,6 +8838,10 @@ msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -8459,10 +8978,6 @@ msgid "Build Project"
msgstr ""
#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Warnings"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
msgid "View log"
msgstr ""
@@ -8621,10 +9136,6 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -8705,6 +9216,10 @@ msgid "Change Input Value"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Resize Comment"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""
@@ -9088,6 +9603,13 @@ msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles2D node instead. You can use the \"Convert to "
+"CPUParticles\" option for this purpose."
+msgstr ""
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
@@ -9217,6 +9739,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/collision_shape.cpp
+msgid ""
+"Plane shapes don't work well and will be removed in future versions. Please "
+"don't use them."
+msgstr ""
+
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
msgstr ""
@@ -9231,6 +9759,12 @@ msgstr ""
msgid "Plotting Meshes"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -9243,6 +9777,13 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
+"\" option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
@@ -9273,21 +9814,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
-#: scene/3d/scenario_fx.cpp
-msgid "WorldEnvironment needs an Environment resource."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
-"this environment's Background Mode to Canvas (for 2D scenes)."
-msgstr ""
-
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@@ -9311,6 +9837,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/3d/world_environment.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -9352,11 +9893,27 @@ msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
#: scene/gui/color_picker.cpp
+msgid "Pick a color from the screen."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Add current color as a preset"
+msgid "Switch between hexadecimal and code values."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Add current color as a preset."
+msgstr ""
+
+#: scene/gui/container.cpp
+msgid ""
+"Container by itself serves no purpose unless a script configures it's "
+"children placement behavior.\n"
+"If you dont't intend to add a script, then please use a plain 'Control' node "
+"instead."
msgstr ""
#: scene/gui/dialogs.cpp
@@ -9367,6 +9924,10 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Go to parent folder."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "