diff options
Diffstat (limited to 'editor/translations/sl.po')
-rw-r--r-- | editor/translations/sl.po | 382 |
1 files changed, 277 insertions, 105 deletions
diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 8e123095e3..1c6d1c566b 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -1,6 +1,6 @@ # Slovenian translation of the Godot Engine editor -# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # matevž lapajne <sivar.lapajne@gmail.com>, 2016-2018. # Matjaž Vitas <matjaz.vitas@gmail.com>, 2017-2018. @@ -12,12 +12,13 @@ # Arnold Marko <arnold.marko@gmail.com>, 2019. # Alex <alexrixhardson@gmail.com>, 2019. # Andrew Poženel <andrej.pozenel@outlook.com>, 2020. +# Jakob Tadej Vrtačnik <minecraftalka2@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-07-15 02:42+0000\n" -"Last-Translator: Andrew Poženel <andrej.pozenel@outlook.com>\n" +"PO-Revision-Date: 2021-02-01 20:54+0000\n" +"Last-Translator: Jakob Tadej Vrtačnik <minecraftalka2@gmail.com>\n" "Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/" "godot/sl/>\n" "Language: sl\n" @@ -26,7 +27,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" "%100==4 ? 2 : 3;\n" -"X-Generator: Weblate 4.2-dev\n" +"X-Generator: Weblate 4.5-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -370,7 +371,7 @@ msgstr "Odstrani animacijsko sled" #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" -msgstr "Ustvarim NOVO sled za %s in vstavim ključ?" +msgstr "Ustvarim NOVO sled za %s in vstavi ključ?" #: editor/animation_track_editor.cpp msgid "Create %d NEW tracks and insert keys?" @@ -680,7 +681,7 @@ msgstr "Izberi Lastnost" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -1144,7 +1145,7 @@ msgstr "Raziskovalec Osamljenih Virov" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" @@ -2035,10 +2036,6 @@ msgstr "Predogled:" msgid "File:" msgstr "Datoteka:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "Uporabiti moraš valjavno razširitev." - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "BranjeVirov" @@ -2488,6 +2485,10 @@ msgid "There is no defined scene to run." msgstr "Ni določene scene za zagon." #: editor/editor_node.cpp +msgid "Save scene before running..." +msgstr "" + +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "Nemorem začeti podprocesa!" @@ -2533,18 +2534,6 @@ msgstr "" msgid "Save Scene As..." msgstr "Shrani Sceno Kot..." -#: editor/editor_node.cpp -msgid "No" -msgstr "Ne" - -#: editor/editor_node.cpp -msgid "Yes" -msgstr "Da" - -#: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" -msgstr "Ta scena ni bila nikoli shranjena. Shranim pred zagonom?" - #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." msgstr "Ta operacija ni mogoča brez scene." @@ -2593,6 +2582,10 @@ msgid "Quit" msgstr "Zapri" #: editor/editor_node.cpp +msgid "Yes" +msgstr "Da" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "Zaprem urejevalnik?" @@ -2641,7 +2634,8 @@ msgstr "" "konfiguracije ni uspelo." #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" "Ni mogoče najti polja skripte za dodatni vtičnik na: 'res://addons/%s'." @@ -3093,14 +3087,6 @@ msgid "Help" msgstr "Pomoč" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Iskanje" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "Spletna Dokumentacija" @@ -3263,6 +3249,22 @@ msgid "Open & Run a Script" msgstr "Odpri & Zaženi Skripto" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp msgid "New Inherited" msgstr "Novo Podedovano" @@ -3471,7 +3473,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -3829,6 +3831,16 @@ msgid "Name contains invalid characters." msgstr "Ime vsebuje neveljavne znake." #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "Preimenovanje Datoteke:" @@ -3881,25 +3893,12 @@ msgstr "Uredi Odvisnosti..." msgid "View Owners..." msgstr "Poglej Lastnike..." -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "Preimenuj..." - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "Podvoji..." - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "Premakni V..." #: editor/filesystem_dock.cpp #, fuzzy -msgid "Move to Trash" -msgstr "Premakni SamodejnoNalaganje" - -#: editor/filesystem_dock.cpp -#, fuzzy msgid "New Scene..." msgstr "Nov Prizor" @@ -3926,11 +3925,17 @@ msgid "Collapse All" msgstr "Skrči vse" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" -msgstr "Preimenuj" +msgid "Duplicate..." +msgstr "Podvoji..." + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Move to Trash" +msgstr "Premakni SamodejnoNalaganje" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "Preimenuj..." #: editor/filesystem_dock.cpp #, fuzzy @@ -3969,9 +3974,11 @@ msgid "Move" msgstr "Premakni" #: editor/filesystem_dock.cpp -#, fuzzy -msgid "There is already file or folder with the same name in this location." -msgstr "Datoteka ali mapa s tem imenom že obstaja." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" +msgstr "Preimenuj" #: editor/filesystem_dock.cpp msgid "Overwrite" @@ -4047,8 +4054,18 @@ msgstr "Shranjevanje..." #: editor/find_in_files.cpp #, fuzzy -msgid "Search complete" -msgstr "Išči Besedilo" +msgid "%d match in %d file." +msgstr "Ni Zadetkov" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d file." +msgstr "Ni Zadetkov" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d files." +msgstr "Ni Zadetkov" #: editor/groups_editor.cpp msgid "Add to Group" @@ -5217,7 +5234,8 @@ msgid "Got:" msgstr "Dobil:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +#, fuzzy +msgid "Failed SHA-256 hash check" msgstr "Neuspešno preverjanje preizkusa sha256" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5362,10 +5380,10 @@ msgid "Assets ZIP File" msgstr "Dodatki v ZIP Datoteki" #: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" "Ni mogoče določiti poti shranjevanja slik svetlobnih kart.\n" "Shrani prizor (za slike, da bodo shranjene v isti mapi), ali izberi pot za " @@ -5385,9 +5403,29 @@ msgstr "" "Napaka pri izdelavi slik, svetlobnih kart. Poskrbite, da je pot zapisljiva." #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "Zapeči Svetlobne karte" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "Select lightmap bake file:" +msgstr "Izberi datoteko predloge" + #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" @@ -6516,6 +6554,11 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles2D" +msgstr "Pretvori V..." + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" @@ -6576,10 +6619,6 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -7199,6 +7238,14 @@ msgstr "" msgid "Run" msgstr "Zaženi" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Iskanje" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7252,16 +7299,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "Razhroščevalnik" @@ -7362,8 +7399,8 @@ msgstr "Izbriši točke" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" @@ -7598,6 +7635,10 @@ msgid "Yaw" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Size" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "" @@ -8905,11 +8946,6 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "No commit message was provided" -msgstr "Ime ni na voljo" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "" @@ -8974,10 +9010,6 @@ msgid "Stage All" msgstr "Zamenjaj Vse" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Add a commit message" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Commit Changes" msgstr "Usklajuj Spremembe Skript" @@ -10140,6 +10172,10 @@ msgid "OpenGL ES 3.0" msgstr "" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -10278,6 +10314,11 @@ msgid "Projects" msgstr "Projekt" #: editor/project_manager.cpp +#, fuzzy +msgid "Loading, please wait..." +msgstr "Pridobivanje virov, počakajte..." + +#: editor/project_manager.cpp msgid "Last Modified" msgstr "" @@ -10901,6 +10942,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Prilepi Pozicijo" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Odstrani Gradnik VizualnaSkripta" @@ -11031,6 +11081,11 @@ msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Gradnik Prehod" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -11868,6 +11923,37 @@ msgstr "Lastnosti objekta." msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Generate buffers" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Direct lighting" +msgstr "Smeri" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Indirect lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Post processing" +msgstr "Trenutna Različica:" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Plotting lightmaps" +msgstr "Ustvarjanje Svetlobnih Kart" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -12396,11 +12482,13 @@ msgid "Select device from the list" msgstr "Izberite napravo s seznama" #: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +msgid "Unable to find the 'apksigner' tool." msgstr "" #: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgid "" +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -12412,11 +12500,11 @@ msgid "Release keystore incorrectly configured in the export preset." msgstr "" #: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgid "A valid Android SDK path is required in Editor Settings." msgstr "" #: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +msgid "Invalid Android SDK path in Editor Settings." msgstr "" #: platform/android/export/export.cpp @@ -12424,9 +12512,19 @@ msgid "Missing 'platform-tools' directory!" msgstr "" #: platform/android/export/export.cpp -msgid "" -"Android build template not installed in the project. Install it from the " -"Project menu." +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." msgstr "" #: platform/android/export/export.cpp @@ -12698,6 +12796,26 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -12824,27 +12942,29 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" +msgid "Preparing geometry (%d/%d)" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " +msgid "Preparing environment" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" -msgstr "" +#, fuzzy +msgid "Generating capture" +msgstr "Ustvarjanje Svetlobnih Kart" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" -msgstr "" +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Saving lightmaps" +msgstr "Ustvarjanje Svetlobnih Kart" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " +msgid "Done" msgstr "" #: scene/3d/collision_object.cpp @@ -12904,6 +13024,10 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." @@ -12963,6 +13087,26 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" @@ -13107,6 +13251,14 @@ msgstr "Opozorilo!" msgid "Please Confirm..." msgstr "Prosimo Potrdite..." +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Uporabiti moraš valjavno razširitev." + +#: scene/gui/graph_edit.cpp +msgid "Enable grid minimap." +msgstr "" + #: scene/gui/popup.cpp #, fuzzy msgid "" @@ -13152,6 +13304,12 @@ msgid "Viewport size must be greater than 0 to render anything." msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for preview." msgstr "Neveljaven vir za shader." @@ -13181,6 +13339,24 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstante ni možno spreminjati." +#~ msgid "No" +#~ msgstr "Ne" + +#~ msgid "This scene has never been saved. Save before running?" +#~ msgstr "Ta scena ni bila nikoli shranjena. Shranim pred zagonom?" + +#, fuzzy +#~ msgid "Search complete" +#~ msgstr "Išči Besedilo" + +#, fuzzy +#~ msgid "No commit message was provided" +#~ msgstr "Ime ni na voljo" + +#, fuzzy +#~ msgid "There is already file or folder with the same name in this location." +#~ msgstr "Datoteka ali mapa s tem imenom že obstaja." + #~ msgid "Error trying to save layout!" #~ msgstr "Napaka pri shranjevanju postavitev!" @@ -13420,10 +13596,6 @@ msgstr "Konstante ni možno spreminjati." #~ msgid "Create folder" #~ msgstr "Ustvarite mapo" -#, fuzzy -#~ msgid "Custom Node" -#~ msgstr "Gradnik Prehod" - #~ msgid "Invalid Path" #~ msgstr "Neveljavna Pot" |