diff options
Diffstat (limited to 'editor/translations/sl.po')
-rw-r--r-- | editor/translations/sl.po | 1221 |
1 files changed, 1018 insertions, 203 deletions
diff --git a/editor/translations/sl.po b/editor/translations/sl.po index a7940151b3..c7422f7535 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -8,12 +8,13 @@ # Simon Šander <simon.sand3r@gmail.com>, 2017. # Yahara Octanis <yaharao55@gmail.com>, 2018. # Tine Jozelj <tine@tjo.space>, 2018. +# Andrej Poženel <andrej.pozenel@outlook.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-12-13 14:43+0100\n" -"Last-Translator: Tine Jozelj <tine@tjo.space>\n" +"PO-Revision-Date: 2019-05-16 18:49+0000\n" +"Last-Translator: Andrej Poženel <andrej.pozenel@outlook.com>\n" "Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/" "godot/sl/>\n" "Language: sl\n" @@ -22,26 +23,27 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" "%100==4 ? 2 : 3;\n" -"X-Generator: Poedit 2.2\n" +"X-Generator: Weblate 3.7-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "Neveljavena vrsta argumenta za convert(), uporabite TYPE_* konstanto." +msgstr "Neveljavna vrsta argumenta za convert(), uporabite TYPE_* konstanto." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "Ni dovolj pomnilnika za dekodiranje bajtov, ali neveljaven format." +msgstr "" +"Ni dovolj pomnilnika za dekodiranje bajtov, ali pa je neveljaven format." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "" +msgstr "Napačen vnos %i(ni podan) v izrazu" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" -msgstr "self nemore biti uporabljen, ker instanca ni null (ni podano)" +msgstr "self ne more biti uporabljen, ker instanca ni null (ni podano)" #: core/math/expression.cpp #, fuzzy @@ -90,6 +92,16 @@ msgstr "Podvoji Izbran/e Ključ/e" msgid "Delete Selected Key(s)" msgstr "Izbriši Izbran/e Ključ/e" +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Add Bezier Point" +msgstr "Dodaj točko" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Move Bezier Points" +msgstr "Odstrani točko" + #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" msgstr "Animiraj Podvojene ključe" @@ -119,6 +131,16 @@ msgid "Anim Change Call" msgstr "Animacija Spremeni klic" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Length" +msgstr "Spremeni Ime Animacije:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Property Track" msgstr "" @@ -146,16 +168,21 @@ msgstr "Ustavi predvajanje animacije. (S)" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Add Track" -msgstr "Animacija Dodaj sled" +msgid "Animation length (frames)" +msgstr "Dolžina animacije (v sekundah)." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Animation Length Time (seconds)" +msgid "Animation length (seconds)" msgstr "Dolžina animacije (v sekundah)." #: editor/animation_track_editor.cpp #, fuzzy +msgid "Add Track" +msgstr "Animacija Dodaj sled" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "Animation Looping" msgstr "Približaj animacijo." @@ -174,6 +201,11 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Change Track Path" +msgstr "Spremeni Vrednost Niza" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "Toggle this track on/off." msgstr "Preklop način pisanja brez motenj." @@ -201,6 +233,10 @@ msgid "Time (s): " msgstr "Čas X-Bledenja (s):" #: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "Neprekinjeno" @@ -254,6 +290,21 @@ msgid "Delete Key(s)" msgstr "Animacija Izbriši ključe" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Update Mode" +msgstr "Spremeni Ime Animacije:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Interpolation Mode" +msgstr "Animacijski Gradnik" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Loop Mode" +msgstr "Spremeni Zanko Animacije" + +#: editor/animation_track_editor.cpp msgid "Remove Anim Track" msgstr "Odstrani animacijsko sled" @@ -295,6 +346,16 @@ msgid "Anim Insert Key" msgstr "V Animacijo Vstavi Ključ" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Step" +msgstr "Spremeni Ime Animacije:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rearrange Tracks" +msgstr "Preuredi SamodejnoNalaganje" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "" @@ -319,6 +380,11 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Bezier Track" +msgstr "Animacija Dodaj sled" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." msgstr "" @@ -327,11 +393,26 @@ msgid "Track is not of type Spatial, can't insert key" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Transform Track Key" +msgstr "Preoblikovanje" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track Key" +msgstr "Animacija Dodaj sled" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Add Method Track Key" +msgstr "V Animacijo Vstavi Sled & Ključ" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "Method not found in object: " msgstr "VariableGet ni najden v skripti: " @@ -344,6 +425,11 @@ msgid "Clipboard is empty" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Paste Tracks" +msgstr "Prilepi Parametre" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Spremeni Obseg Ključev" @@ -362,7 +448,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Korak (s):" #: editor/animation_track_editor.cpp @@ -370,6 +456,14 @@ msgstr "Korak (s):" msgid "Animation step value." msgstr "Drevo animacije je veljavno." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -390,11 +484,6 @@ msgid "Copy Tracks" msgstr "Kopiraj Parametre" #: editor/animation_track_editor.cpp -#, fuzzy -msgid "Paste Tracks" -msgstr "Prilepi Parametre" - -#: editor/animation_track_editor.cpp msgid "Scale Selection" msgstr "Povečaj izbiro" @@ -497,6 +586,19 @@ msgstr "" msgid "Copy" msgstr "" +#: editor/animation_track_editor_plugins.cpp +#, fuzzy +msgid "Add Audio Track Clip" +msgstr "Animacija Dodaj sled" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "Povečaj Niz" @@ -561,22 +663,14 @@ msgstr "Oddalji" msgid "Reset Zoom" msgstr "Ponastavi Povečavo/Pomanjšavo" -#: editor/code_editor.cpp -msgid "Warnings:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" msgstr "" #: editor/code_editor.cpp -msgid "Font Size:" +msgid "Line and column numbers." msgstr "" -#: editor/code_editor.cpp -msgid "Line:" -msgstr "Vrstica:" - -#: editor/code_editor.cpp -msgid "Col:" -msgstr "Stolpec:" - #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" msgstr "Metoda v ciljnem gradniku mora biti navedena!" @@ -883,8 +977,8 @@ msgstr "Izbrišem izbrane datoteke?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Izbriši" @@ -1141,8 +1235,9 @@ msgid "Add Bus" msgstr "Dodaj Vodilo" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." -msgstr "Ustvari novo Postavitev Vodila." +#, fuzzy +msgid "Add a new Audio Bus to this layout." +msgstr "Shrani Postavitev Zvočnega Vodila Kot..." #: editor/editor_audio_buses.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp @@ -1170,6 +1265,10 @@ msgstr "Naložite Prevzeto" msgid "Load the default Bus Layout." msgstr "Naloži prevezeto Postavitev Vodila." +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "Ustvari novo Postavitev Vodila." + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Neveljavno ime." @@ -1308,9 +1407,46 @@ msgid "Storing File:" msgstr "Shranjevanje Datoteke:" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp msgid "Packing" msgstr "Pakiranje" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " +"Etc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' texture compression for GLES3. Enable " +"'Import Etc 2' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom debug template not found." +msgstr "Predloge ni mogoče najti:" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" msgstr "Predloge ni mogoče najti:" @@ -1347,7 +1483,7 @@ msgstr "Pokaži V Upravitelju Datotek" msgid "New Folder..." msgstr "Nova Mapa..." -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Refresh" msgstr "Osveži" @@ -1422,10 +1558,35 @@ msgstr "Premakni Priljubljeno Navzgor" msgid "Move Favorite Down" msgstr "Premakni Priljubljeno Navzdol" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Previous Folder" +msgstr "Prejšnji zavihek" + +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Next Folder" +msgstr "Ustvarite Mapo" + +#: editor/editor_file_dialog.cpp msgid "Go to parent folder" msgstr "Pojdi v nadrejeno mapo" +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "(Un)favorite current folder." +msgstr "Mape ni mogoče ustvariti." + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +#, fuzzy +msgid "View items as a grid of thumbnails." +msgstr "Oglejte si elemente, kot mrežo sličic" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +#, fuzzy +msgid "View items as a list." +msgstr "Oglejte si elemente v seznamu" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "Mape & Datoteke:" @@ -1665,9 +1826,9 @@ msgstr "Počisti Izhod" msgid "Project export failed with error code %d." msgstr "Izvoz projekta ni uspelo s kodno napako %d." -#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Error saving resource!" -msgstr "Napaka pri shranjevanju virov!" +#: editor/editor_node.cpp +msgid "Imported resources can't be saved." +msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: scene/gui/dialogs.cpp @@ -1675,6 +1836,16 @@ msgid "OK" msgstr "" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Error saving resource!" +msgstr "Napaka pri shranjevanju virov!" + +#: editor/editor_node.cpp +msgid "" +"This resource can't be saved because it does not belong to the edited scene. " +"Make it unique first." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Shrani Vire Kot..." @@ -1888,6 +2059,15 @@ msgid "Save changes to '%s' before closing?" msgstr "Shranim spremembe v '%s' pred zapiranjem?" #: editor/editor_node.cpp +#, fuzzy +msgid "Saved %s modified resource(s)." +msgstr "Napaka pri nalaganju vira." + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "Shrani Sceno Kot..." @@ -2415,7 +2595,8 @@ msgid "Save & Restart" msgstr "Shrani & Zapri" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +#, fuzzy +msgid "Spins when the editor window redraws." msgstr "Vrti se ob spremembi okna urejevalnika!" #: editor/editor_node.cpp @@ -2630,6 +2811,11 @@ msgid "Assign..." msgstr "" #: editor/editor_properties.cpp +#, fuzzy +msgid "Invalid RID" +msgstr "Neveljavna Pot" + +#: editor/editor_properties.cpp msgid "" "The selected resource (%s) does not match any type expected for this " "property (%s)." @@ -2977,16 +3163,6 @@ msgstr "" "sistemu!" #: editor/filesystem_dock.cpp -#, fuzzy -msgid "View items as a grid of thumbnails." -msgstr "Oglejte si elemente, kot mrežo sličic" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "View items as a list." -msgstr "Oglejte si elemente v seznamu" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" "Stanje: Uvoz datoteke ni uspel. Popravi datoteko in ponovno ročno uvozi." @@ -3131,11 +3307,6 @@ msgid "Search files" msgstr "Išči Razrede" #: editor/filesystem_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" -"Naredi primer iz izbranih prizorov, ki bo naslednik izbranega gradnika." - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3360,6 +3531,19 @@ msgstr "Prednastavitev..." msgid "Reimport" msgstr "Ponovno Uvozi" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "" + +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." +msgstr "" + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Napaka pri nalaganju vira." @@ -3492,25 +3676,6 @@ msgid "Create Polygon" msgstr "Ustvarite Poligon" #: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon" -msgstr "Uredi Poligon" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "Ustavi Točko" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon (Remove Point)" -msgstr "Uredi Poligon (Odstrani Točko)" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Remove Polygon And Point" -msgstr "Odstrani Poligon in Točko" - -#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy @@ -3535,6 +3700,25 @@ msgstr "" msgid "Erase points." msgstr "Izbriši točke" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon" +msgstr "Uredi Poligon" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Insert Point" +msgstr "Ustavi Točko" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon (Remove Point)" +msgstr "Uredi Poligon (Odstrani Točko)" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "Odstrani Poligon in Točko" + #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -3553,12 +3737,49 @@ msgstr "Naloži" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Move Node Point" +msgstr "Odstrani točko" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Change BlendSpace1D Limits" +msgstr "Spremeni Mešalni Čas" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Change BlendSpace1D Labels" +msgstr "Spremeni Mešalni Čas" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "This type of node can't be used. Only root nodes are allowed." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Node Point" +msgstr "Dodaj vozlišče" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Dodaj Animacijo" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace1D Point" +msgstr "Odstrani Poligon in Točko" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -3600,6 +3821,31 @@ msgid "Triangle already exists" msgstr "NAPAKA: Animacija s tem imenom že obstaja!" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Dodaj Spremenljivko" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Change BlendSpace2D Limits" +msgstr "Spremeni Mešalni Čas" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Change BlendSpace2D Labels" +msgstr "Spremeni Mešalni Čas" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Point" +msgstr "Odstrani Poligon in Točko" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Triangle" +msgstr "Odstrani Spremenljivko" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "" @@ -3608,6 +3854,11 @@ msgid "No triangles exist, so no blending can take place." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Toggle Auto Triangles" +msgstr "Preklopi na Globalno SamodejnoNalaganje" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." msgstr "" @@ -3625,6 +3876,11 @@ msgid "Blend:" msgstr "Zmešaj:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Parameter Changed" +msgstr "Spremebe v Shader" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Filters" msgstr "Uredi Filtre" @@ -3634,11 +3890,60 @@ msgid "Output node can't be added to the blend tree." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Add Node to BlendTree" +msgstr "Dodaj Gradnik(e) iz Drevesa" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node Moved" +msgstr "Način Premika" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Connected" +msgstr "Povezano" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Disconnected" +msgstr "Nepovezano" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Animacija" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Izberi Gradnik" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Toggle Filter On/Off" +msgstr "Preklop način pisanja brez motenj." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Change Filter" +msgstr "Spremeni Dolžino Animacije" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" @@ -3654,6 +3959,12 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Renamed" +msgstr "Ime Gradnika:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Add Node..." @@ -3889,6 +4200,21 @@ msgid "Cross-Animation Blend Times" msgstr "Navzkrižna Animacija Časa Mešanice" #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Move Node" +msgstr "Način Premika" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Prehod" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "Dodaj vozlišče" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "End" msgstr "" @@ -3918,6 +4244,20 @@ msgid "No playback resource set at path: %s." msgstr "Ni na poti virov." #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Removed" +msgstr "Odstrani" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Gradnik Prehod" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" @@ -4350,6 +4690,16 @@ msgid "Move CanvasItem" msgstr "Uredi Platno Stvari" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "Samo Sidrišča" @@ -4585,8 +4935,33 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "V Animacijo Vstavi Ključ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Auto Insert Key" msgstr "V Animacijo Vstavi Ključ" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4658,6 +5033,52 @@ msgstr "Uredi Poligon (Odstrani Točko)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -4740,6 +5161,10 @@ msgstr "" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4996,27 +5421,11 @@ msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Can only set point into a ParticlesMaterial process material" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" +msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5026,30 +5435,9 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5099,11 +5487,11 @@ msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generate Visibility AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate Visibility AABB" +msgid "Generate AABB" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -5260,37 +5648,39 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy msgid "Create Polygon & UV" msgstr "Ustvarite Poligon" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." -msgstr "" - -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." -msgstr "" +#, fuzzy +msgid "Create Internal Vertex" +msgstr "Ustvari nov vodoravni vodnik" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Split already exists." -msgstr "SamodejnoNalaganje '%s' že obstaja!" +msgid "Remove Internal Vertex" +msgstr "Odstranite navpični vodnik" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Add Split" -msgstr "Dodaj točko" +msgid "Invalid Polygon (need 3 different vertices)" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Invalid Split: " -msgstr "Neveljavna Pot" +msgid "Add Custom Polygon" +msgstr "Uredi Poligon" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" -msgstr "Odstrani točko" +msgid "Remove Custom Polygon" +msgstr "Odstrani Poligon in Točko" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" @@ -5320,12 +5710,13 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Poly" -msgstr "Uredi Poligon" +msgid "Points" +msgstr "Odstrani točko" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" -msgstr "" +#, fuzzy +msgid "Polygons" +msgstr "Uredi Poligon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Bones" @@ -5361,13 +5752,14 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split." +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Select a split to erase it." -msgstr "Izberite Mapo za Skeniranje" +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Paint weights with specified intensity." @@ -5579,7 +5971,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5714,6 +6106,14 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -5916,6 +6316,15 @@ msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy +msgid "Create Rest Pose from Bones" +msgstr "Zaženi Prizor po Meri" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +#, fuzzy msgid "Skeleton2D" msgstr "Posameznik" @@ -6026,10 +6435,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "" @@ -6074,7 +6479,7 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" +msgid "Align with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6167,6 +6572,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" @@ -6175,6 +6586,11 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Snap Nodes To Floor" +msgstr "Pripni na mrežo" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode (Q)" msgstr "Izberite Način (Q)" @@ -6390,11 +6806,31 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "Create Mesh2D" +msgstr "Ustvari Nov %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Ustvarite Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Ustvarite Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Ustvarite Mapo" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Sprite is empty!" msgstr "Model je prazen!" @@ -6407,17 +6843,39 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Sprite" +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Ustvari Nov %s" +msgid "Convert to Mesh2D" +msgstr "Pretvori V..." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Odstrani Poligon in Točko" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Ustvarite Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -6458,10 +6916,6 @@ msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" @@ -6470,8 +6924,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "Animacija" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Animacija" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6482,8 +6942,9 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Ime Animacije:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -6780,6 +7241,23 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Next Coordinate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the next shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Previous Coordinate" +msgstr "Prejšnji zavihek" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the previous shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Copy bitmask." msgstr "" @@ -6795,6 +7273,11 @@ msgstr "Izbriši točke" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Create a new rectangle." +msgstr "Ustvari Nov %s" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create a new polygon." msgstr "Ustvarite Poligon" @@ -6930,6 +7413,15 @@ msgid "Clear Tile Bitmask" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Make Polygon Concave" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Polygon Convex" +msgstr "Ustvarite Poligon" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove Tile" msgstr "Odstrani Predlogo" @@ -6979,6 +7471,33 @@ msgid "TileSet" msgstr "Izvozi Ploščno Zbirko" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Set Input Default Port" +msgstr "Nastavi kot Privzeto za '%s'" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Animacija Podvoji ključe" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Izberi Gradnik" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -6994,6 +7513,16 @@ msgstr "" msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Edit Visual Property" +msgstr "Uredi Filtre" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Visual Shader Mode Changed" +msgstr "Spremebe v Shader" + #: editor/project_export.cpp msgid "Runnable" msgstr "" @@ -7007,7 +7536,16 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." msgstr "" #: editor/project_export.cpp @@ -7020,6 +7558,14 @@ msgid "Exporting All" msgstr "Izvozi" #: editor/project_export.cpp +msgid "The given export path doesn't exist:" +msgstr "" + +#: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -7255,6 +7801,38 @@ msgid "Browse" msgstr "Brskaj" #: editor/project_manager.cpp +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp msgid "Unnamed Project" msgstr "" @@ -7269,6 +7847,19 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -7959,6 +8550,23 @@ msgid "Duplicate Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Make node as Root" +msgstr "Shrani Prizor" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "" @@ -7994,6 +8602,11 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "New Scene Root" +msgstr "Shrani Prizor" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Create Root Node:" msgstr "Ustvarite Mapo" @@ -8060,10 +8673,6 @@ msgid "Open documentation" msgstr "Odpri Nedavne" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -8416,6 +9025,19 @@ msgid "Set From Tree" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Erase Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Restore Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +#, fuzzy +msgid "Change Shortcut" +msgstr "Spremeni Sidrišča" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8626,6 +9248,10 @@ msgid "GridMap Duplicate Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -8763,10 +9389,6 @@ msgid "Build Project" msgstr "" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy msgid "View log" msgstr "Ogled datotek" @@ -8933,10 +9555,6 @@ msgid "Change Expression" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "Dodaj vozlišče" - -#: modules/visual_script/visual_script_editor.cpp msgid "Remove VisualScript Nodes" msgstr "Odstrani Gradnike VizualnaSkripta" @@ -9019,6 +9637,11 @@ msgid "Change Input Value" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Resize Comment" +msgstr "Uredi Platno Stvari" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -9168,6 +9791,90 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Neveljavno ime." + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "The character '%s' is not allowed in Identifier." +msgstr "Ime ni pravilen identifikator:" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Invalid Identifier:" +msgstr "Ime ni pravilen identifikator:" + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -9200,6 +9907,54 @@ msgstr "" msgid "Using default boot splash image." msgstr "" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Neveljaven indeks lastnosti imena." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Neveljavno Ime Projekta." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Neveljavna Pot" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Neveljavno ime." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -9293,6 +10048,13 @@ msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9422,6 +10184,12 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/collision_shape.cpp +msgid "" +"Plane shapes don't work well and will be removed in future versions. Please " +"don't use them." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "" @@ -9436,6 +10204,12 @@ msgstr "" msgid "Plotting Meshes" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "" +"GIProbes are not supported by the GLES2 video driver.\n" +"Use a BakedLightmap instead." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9448,6 +10222,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -9462,13 +10243,9 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "" #: scene/3d/path.cpp -msgid "OrientedPathFollow only works when set as a child of a Path node." -msgstr "" - -#: scene/3d/path.cpp msgid "" -"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " -"resource." +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9482,21 +10259,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "" -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -9520,6 +10282,21 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9567,13 +10344,30 @@ msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "Neobdelan način" #: scene/gui/color_picker.cpp -msgid "Add current color as a preset" +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Add current color as a preset." msgstr "Dodaj trenutno barvo kot prednastavljeno" +#: scene/gui/container.cpp +msgid "" +"Container by itself serves no purpose unless a script configures it's " +"children placement behavior.\n" +"If you dont't intend to add a script, then please use a plain 'Control' node " +"instead." +msgstr "" + #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Opozorilo!" @@ -9582,6 +10376,11 @@ msgstr "Opozorilo!" msgid "Please Confirm..." msgstr "Prosimo Potrdite..." +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Go to parent folder." +msgstr "Pojdi v nadrejeno mapo" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9658,6 +10457,36 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Instance the selected scene(s) as child of the selected node." +#~ msgstr "" +#~ "Naredi primer iz izbranih prizorov, ki bo naslednik izbranega gradnika." + +#~ msgid "Line:" +#~ msgstr "Vrstica:" + +#~ msgid "Col:" +#~ msgstr "Stolpec:" + +#, fuzzy +#~ msgid "Split already exists." +#~ msgstr "SamodejnoNalaganje '%s' že obstaja!" + +#, fuzzy +#~ msgid "Add Split" +#~ msgstr "Dodaj točko" + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Odstrani točko" + +#, fuzzy +#~ msgid "Poly" +#~ msgstr "Uredi Poligon" + +#, fuzzy +#~ msgid "Select a split to erase it." +#~ msgstr "Izberite Mapo za Skeniranje" + #~ msgid "No name provided" #~ msgstr "Ime ni na voljo" @@ -9729,10 +10558,6 @@ msgstr "" #~ msgid "Search in files" #~ msgstr "Išči Razrede" -#, fuzzy -#~ msgid "Snap To Floor" -#~ msgstr "Pripni na mrežo" - #~ msgid "Disabled" #~ msgstr "Onemogočen" @@ -9769,12 +10594,6 @@ msgstr "" #~ msgid "Out" #~ msgstr "Ven" -#~ msgid "Change Anim Len" -#~ msgstr "Spremeni Dolžino Animacije" - -#~ msgid "Change Anim Loop" -#~ msgstr "Spremeni Zanko Animacije" - #~ msgid "Anim Create Typed Value Key" #~ msgstr "V Animaciji Ustvari Vneseno Vrednost Ključa" @@ -9877,10 +10696,6 @@ msgstr "" #~ msgid "Replace By" #~ msgstr "Zamenjaj Z" -#, fuzzy -#~ msgid "Invalid unique name." -#~ msgstr "Neveljaven indeks lastnosti imena." - #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." |