summaryrefslogtreecommitdiff
path: root/editor/translations/sk.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/sk.po')
-rw-r--r--editor/translations/sk.po779
1 files changed, 634 insertions, 145 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 88eddf57db..709d2964ca 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -1,6 +1,6 @@
# Slovak translation of the Godot Engine editor
-# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# J08nY <johnenter@gmail.com>, 2016.
# MineGame 159 <minegame459@gmail.com>, 2018.
@@ -29,6 +29,10 @@ msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Chybný argument convert(), použite TYPE_* konštanty."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+msgid "Expected a string of length 1 (a character)."
+msgstr ""
+
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
@@ -429,6 +433,10 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Invalid track for Bezier (no suitable sub-properties)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Add Bezier Track"
msgstr ""
@@ -531,8 +539,9 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr ""
@@ -687,7 +696,7 @@ msgid "Line Number:"
msgstr ""
#: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
@@ -724,6 +733,10 @@ msgstr ""
msgid "Standard"
msgstr ""
+#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Scripts Panel"
+msgstr ""
+
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
@@ -804,6 +817,11 @@ msgstr ""
#: editor/connections_dialog.cpp
#, fuzzy
+msgid "Receiver Method:"
+msgstr "Filter:"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
msgid "Advanced"
msgstr "Vyvážený"
@@ -985,7 +1003,7 @@ msgid "Resource"
msgstr "Prostriedok"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_settings_editor.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
msgid "Path"
msgstr "Cesta"
@@ -1190,10 +1208,23 @@ msgid "Error opening package file, not in ZIP format."
msgstr "Chyba pri otváraní súboru balíka, nie je vo formáte zip."
#: editor/editor_asset_installer.cpp
+msgid "%s (Already Exists)"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr ""
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "And %s more files."
+msgstr "Vytvoriť adresár"
+
+#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
msgstr "Balík bol úspešne nainštalovaný!"
@@ -1202,6 +1233,11 @@ msgstr "Balík bol úspešne nainštalovaný!"
msgid "Success!"
msgstr "Úspech!"
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "Package Contents:"
+msgstr "Konštanty:"
+
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "Inštalovať"
@@ -1342,6 +1378,11 @@ msgid "Invalid file, not an audio bus layout."
msgstr ""
#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Error saving file: %s"
+msgstr "Chyba pri načítaní:"
+
+#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr ""
@@ -1461,7 +1502,8 @@ msgid "Node Name:"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
+#: editor/editor_profiler.cpp editor/project_manager.cpp
+#: editor/settings_config_dialog.cpp
msgid "Name"
msgstr ""
@@ -1710,6 +1752,10 @@ msgid "Erase Profile"
msgstr "Všetky vybrané"
#: editor/editor_feature_profile.cpp
+msgid "Godot Feature Profile"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
msgid "Import Profile(s)"
msgstr ""
@@ -1917,14 +1963,27 @@ msgstr ""
#: editor/editor_help.cpp
#, fuzzy
-msgid "Brief Description"
+msgid "Description"
msgstr "Popis:"
#: editor/editor_help.cpp
+msgid "Online Tutorials"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Properties"
msgstr ""
#: editor/editor_help.cpp
+msgid "override:"
+msgstr ""
+
+#: editor/editor_help.cpp
+#, fuzzy
+msgid "default:"
+msgstr "Načítať predvolené"
+
+#: editor/editor_help.cpp
msgid "Methods"
msgstr ""
@@ -1939,34 +1998,19 @@ msgid "Enumerations"
msgstr "Popis:"
#: editor/editor_help.cpp
-msgid "enum "
-msgstr ""
-
-#: editor/editor_help.cpp
#, fuzzy
msgid "Constants"
msgstr "Konštanty:"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Class Description"
+msgid "Property Descriptions"
msgstr "Popis:"
#: editor/editor_help.cpp
-msgid "Online Tutorials"
-msgstr ""
-
-#: editor/editor_help.cpp
-msgid ""
-"There are currently no tutorials for this class, you can [color=$color][url="
-"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
-"url][/color]."
-msgstr ""
-
-#: editor/editor_help.cpp
#, fuzzy
-msgid "Property Descriptions"
-msgstr "Popis:"
+msgid "(value)"
+msgstr "Hodnota:"
#: editor/editor_help.cpp
msgid ""
@@ -1991,6 +2035,14 @@ msgid "Search Help"
msgstr ""
#: editor/editor_help_search.cpp
+msgid "Case Sensitive"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Show Hierarchy"
+msgstr ""
+
+#: editor/editor_help_search.cpp
msgid "Display All"
msgstr ""
@@ -2029,6 +2081,29 @@ msgstr ""
msgid "Class"
msgstr "Trieda:"
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Method"
+msgstr "Prejdite na Metódu"
+
+#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Signal"
+msgstr "Signály"
+
+#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Property"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Theme Property"
+msgstr "Filter:"
+
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
msgstr ""
@@ -2112,10 +2187,6 @@ msgid "New Window"
msgstr ""
#: editor/editor_node.cpp
-msgid "Project export failed with error code %d."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr ""
@@ -2645,7 +2716,8 @@ msgstr ""
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
-#: editor/editor_node.cpp editor/script_create_dialog.cpp
+#: editor/editor_node.cpp editor/project_manager.cpp
+#: editor/script_create_dialog.cpp
msgid "Project"
msgstr ""
@@ -2856,7 +2928,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -2962,9 +3034,10 @@ msgstr ""
msgid "Import Templates From ZIP File"
msgstr ""
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Template Package"
+msgstr "Všetky vybrané"
#: editor/editor_node.cpp
msgid "Export Library"
@@ -2975,10 +3048,6 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
-msgid "Password:"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3021,6 +3090,10 @@ msgstr ""
msgid "Open the previous Editor"
msgstr ""
+#: editor/editor_node.h
+msgid "Warning!"
+msgstr ""
+
#: editor/editor_path.cpp
msgid "No sub-resources found."
msgstr ""
@@ -3335,6 +3408,14 @@ msgid "Importing:"
msgstr ""
#: editor/export_template_manager.cpp
+msgid "Error getting the list of mirrors."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Error parsing JSON of mirror list. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
@@ -3460,6 +3541,11 @@ msgid "Select Template File"
msgstr "Vytvoriť adresár"
#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Godot Export Templates"
+msgstr "Všetky vybrané"
+
+#: editor/export_template_manager.cpp
msgid "Export Template Manager"
msgstr ""
@@ -3539,6 +3625,11 @@ msgstr "Popis:"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Uložiť súbor"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Otvoriť súbor(y)"
@@ -3851,6 +3942,11 @@ msgid "Saving..."
msgstr ""
#: editor/import_dock.cpp
+#, fuzzy
+msgid "%d Files"
+msgstr "Súbor:"
+
+#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
msgstr ""
@@ -3859,11 +3955,6 @@ msgid "Clear Default for '%s'"
msgstr ""
#: editor/import_dock.cpp
-#, fuzzy
-msgid " Files"
-msgstr "Súbor:"
-
-#: editor/import_dock.cpp
msgid "Import As:"
msgstr ""
@@ -4284,6 +4375,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Klipy Animácie:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Zvukové Klipy:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcie:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4411,7 +4517,6 @@ msgid "Animation Tools"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Animation"
msgstr ""
@@ -4521,6 +4626,11 @@ msgstr "Vložiť"
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
+msgid "Transition exists!"
+msgstr "Prechody"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
msgid "Add Transition"
msgstr "Prechody"
@@ -4604,6 +4714,11 @@ msgstr ""
msgid "Transition: "
msgstr "Prechody"
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Play Mode:"
+msgstr "Cesta k Node:"
+
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
@@ -4863,6 +4978,32 @@ msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Recently Updated"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Least Recently Updated"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Name (A-Z)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Name (Z-A)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "License (A-Z)"
+msgstr "Licencia"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "License (Z-A)"
+msgstr "Licencia"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "First"
msgstr ""
@@ -4966,6 +5107,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4975,6 +5124,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Zmeniť veľkosť výberu"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Popis:"
@@ -5050,6 +5204,76 @@ msgid ""
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Top"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Bottom"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Left Wide"
+msgstr "Lineárne"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Right Wide"
+msgstr "Lineárne"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "VCenter Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "HCenter Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Full Rect"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Keep Ratio"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -5063,6 +5287,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Všetky vybrané"
@@ -5204,6 +5442,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5345,7 +5587,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -5357,6 +5599,11 @@ msgid "Auto Insert Key"
msgstr "Animácia Vložiť Kľúč"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Animation Key and Pose Options"
+msgstr "Dĺžka Času Animácie (v sekundách)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -5466,6 +5713,22 @@ msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Solid Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Border Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Directed Border Pixels"
+msgstr "Priečinky a Súbory:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
msgstr ""
@@ -5591,11 +5854,12 @@ msgid "Mesh is empty!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Vytvoriť adresár"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5607,12 +5871,30 @@ msgid "Create Trimesh Static Shape"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
msgstr "Vytvoriť adresár"
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5632,7 +5914,6 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#: editor/plugins/sprite_editor_plugin.cpp
msgid "Model has no UV in this layer"
msgstr ""
@@ -5665,19 +5946,57 @@ msgid "Create Trimesh Static Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
msgstr "Vytvoriť adresár"
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "View UV1"
msgstr "Súbor:"
@@ -5699,11 +6018,25 @@ msgstr ""
msgid "Outline Size:"
msgstr ""
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "UV Channel Debug"
+msgstr ""
+
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid ""
+"Update from existing scene?:\n"
+"%s"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Mesh Library"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr ""
@@ -6346,6 +6679,23 @@ msgid "Save File As..."
msgstr "Uložiť súbor"
#: editor/plugins/script_editor_plugin.cpp
+msgid "Can't obtain the script for running."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script failed reloading, check console for errors."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script is not in tool mode, will not be able to run."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid ""
+"To run this script, it must inherit EditorScript and be set to tool mode."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr ""
@@ -6477,10 +6827,6 @@ msgstr ""
msgid "Run"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Scripts Panel"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6576,11 +6922,6 @@ msgid "Source"
msgstr "Prostriedok"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
-msgid "Signal"
-msgstr "Signály"
-
-#: editor/plugins/script_text_editor.cpp
msgid "Target"
msgstr ""
@@ -6607,6 +6948,11 @@ msgid "Only resources from filesystem can be dropped."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Can't drop nodes because script '%s' is not used in this scene."
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Lookup Symbol"
msgstr ""
@@ -7018,6 +7364,10 @@ msgid "Cinematic Preview"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Not available when using the GLES2 renderer."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr ""
@@ -7255,21 +7605,39 @@ msgid "Create Mesh2D"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Mesh2D Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon2D"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Polygon2D Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "CollisionPolygon2D Preview"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Create LightOccluder2D"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "LightOccluder2D Preview"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -7349,6 +7717,10 @@ msgid "Add Frame"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Unable to load images"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr ""
@@ -7635,6 +8007,7 @@ msgid "Data Type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Icon"
msgstr ""
@@ -7651,8 +8024,9 @@ msgid "Color"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Constant"
-msgstr ""
+#, fuzzy
+msgid "Theme File"
+msgstr "Otvoriť súbor"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
@@ -7767,6 +8141,19 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Single Tile"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "New Autotile"
+msgstr "Súbor:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Atlas"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Next Coordinate"
msgstr "Popis:"
@@ -7785,6 +8172,39 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "Region"
+msgstr "Režim Interpolácie"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Collision"
+msgstr "Režim Interpolácie"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occlusion"
+msgstr "Signály:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation"
+msgstr "Signály:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Priority"
+msgstr "Súbor:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Region Mode"
msgstr "Režim Interpolácie"
@@ -8019,6 +8439,16 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "Make Convex"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Concave"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Create Collision Polygon"
msgstr "Vytvoriť adresár"
@@ -8040,7 +8470,7 @@ msgstr "Súbor:"
msgid "No VCS addons are available."
msgstr ""
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr ""
@@ -8305,7 +8735,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8898,9 +9328,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8965,6 +9396,15 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+#, fuzzy
+msgid "Add initial export..."
+msgstr "Signály:"
+
+#: editor/project_export.cpp
+msgid "Add previous patches..."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete patch '%s' from list?"
msgstr ""
@@ -9010,6 +9450,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9058,6 +9504,11 @@ msgid "Make Patch"
msgstr ""
#: editor/project_export.cpp
+#, fuzzy
+msgid "Pack File"
+msgstr "Súbor:"
+
+#: editor/project_export.cpp
msgid "Features"
msgstr ""
@@ -9103,6 +9554,10 @@ msgid "Export PCK/Zip"
msgstr ""
#: editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export mode?"
msgstr ""
@@ -9110,6 +9565,15 @@ msgstr ""
msgid "Export All"
msgstr ""
+#: editor/project_export.cpp editor/project_manager.cpp
+#, fuzzy
+msgid "ZIP File"
+msgstr "Súbor:"
+
+#: editor/project_export.cpp
+msgid "Godot Game Pack"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -9123,11 +9587,17 @@ msgid "Export With Debug"
msgstr ""
#: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Chyba pri otváraní súboru balíka, nie je vo formáte zip."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
msgstr ""
#: editor/project_manager.cpp
@@ -9135,11 +9605,11 @@ msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
msgstr ""
#: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
msgstr ""
#: editor/project_manager.cpp
@@ -9186,10 +9656,6 @@ msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Rename Project"
msgstr "Všetky vybrané"
@@ -9372,6 +9838,10 @@ msgid "Projects"
msgstr "Zakladatelia Projektu"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Scan"
msgstr ""
@@ -9455,18 +9925,6 @@ msgid "Device"
msgstr "Zariadenie"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -9812,6 +10270,10 @@ msgid "Suffix"
msgstr ""
#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
+#: editor/rename_dialog.cpp
msgid "Advanced Options"
msgstr ""
@@ -9846,7 +10308,7 @@ msgid ""
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
msgstr ""
#: editor/rename_dialog.cpp
@@ -9876,10 +10338,6 @@ msgid ""
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
-#: editor/rename_dialog.cpp
msgid "Post-Process"
msgstr ""
@@ -9888,11 +10346,11 @@ msgid "Keep"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
msgstr ""
#: editor/rename_dialog.cpp
@@ -9911,6 +10369,14 @@ msgstr ""
msgid "Reset"
msgstr ""
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
msgstr ""
@@ -10368,7 +10834,7 @@ msgid "Invalid inherited parent name or path."
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
msgstr ""
#: editor/script_create_dialog.cpp
@@ -10390,6 +10856,10 @@ msgid "Will load an existing script file."
msgstr "Popis:"
#: editor/script_create_dialog.cpp
+msgid "Script file already exists."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Class Name:"
msgstr "Trieda:"
@@ -10467,6 +10937,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Skip Breakpoints"
msgstr "Všetky vybrané"
@@ -10517,10 +10991,6 @@ msgid "Total:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Resource Path"
msgstr ""
@@ -10715,10 +11185,6 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "Expected a string of length 1 (a character)."
-msgstr ""
-
-#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Step argument is zero!"
msgstr "argument \"step\"/krok je nulový!"
@@ -10860,6 +11326,11 @@ msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
+msgid "Paste Selects"
+msgstr "Všetky vybrané"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
msgid "Clear Selection"
msgstr "Všetky vybrané"
@@ -11004,6 +11475,16 @@ msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Input Port"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Output Port"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr ""
@@ -11071,16 +11552,6 @@ msgstr "Signály:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Add Input Port"
-msgstr "Signály:"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Add Output Port"
-msgstr "Signály:"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Input Port"
msgstr "Všetky vybrané"
@@ -11130,10 +11601,6 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Can't drop nodes because script '%s' is not used in this scene."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11215,7 +11682,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11260,6 +11727,21 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
+msgid "Change Base Type:"
+msgstr "Zmeniť %s Typ"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Nodes..."
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function..."
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "function_name"
msgstr "Funkcie:"
@@ -11460,27 +11942,10 @@ msgid "Identifier is missing."
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "Identifier segments must be of non-zero length."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "A digit cannot be the first character in a Identifier segment."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
-msgid ""
-"The character '%s' cannot be the first character in a Identifier segment."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
-msgid "The Identifier must have at least one '.' separator."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -11532,11 +11997,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nesprávna veľkosť písma."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Nesprávna veľkosť písma."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nesprávna veľkosť písma."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Nesprávna veľkosť písma."
@@ -11979,7 +12454,14 @@ msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Pick a color from the screen."
+msgid ""
+"Color: #%s\n"
+"LMB: Set color\n"
+"RMB: Remove preset"
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Pick a color from the editor window."
msgstr ""
#: scene/gui/color_picker.cpp
@@ -12087,6 +12569,20 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Brief Description"
+#~ msgstr "Popis:"
+
+#, fuzzy
+#~ msgid "Class Description"
+#~ msgstr "Popis:"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#, fuzzy
#~ msgid "Theme Properties:"
#~ msgstr "Filter:"
@@ -12128,9 +12624,6 @@ msgstr ""
#~ msgid "View log"
#~ msgstr "Súbor:"
-#~ msgid "Path to Node:"
-#~ msgstr "Cesta k Node:"
-
#~ msgid "Delete selected files?"
#~ msgstr "Odstrániť vybraté súbory?"
@@ -12161,10 +12654,6 @@ msgstr ""
#~ msgid "Remove Split"
#~ msgstr "Všetky vybrané"
-#, fuzzy
-#~ msgid "New TextFile"
-#~ msgstr "Súbor:"
-
#~ msgid "Class List:"
#~ msgstr "Zoznam tried:"