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-rw-r--r--editor/translations/sk.po289
1 files changed, 213 insertions, 76 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index ebeb0fd387..3bed9c2661 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -647,7 +647,7 @@ msgstr "Vybrať Track-y na skopírovanie"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "Kopírovať"
@@ -1851,8 +1851,8 @@ msgid "Open a File or Directory"
msgstr "Otvoriť súbor / priečinok"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Uložiť"
@@ -1943,10 +1943,6 @@ msgstr "Predzobraziť:"
msgid "File:"
msgstr "Súbor:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "Musíte použiť platné rozšírenie."
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "SkenZdrojov"
@@ -2378,6 +2374,10 @@ msgid "There is no defined scene to run."
msgstr "Nieje definovaná žiadna scéna na spustenie."
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "Subprocess sa nedá spustiť!"
@@ -2421,20 +2421,6 @@ msgstr "Na uloženie scény je potrebný root node."
msgid "Save Scene As..."
msgstr "Uložiť Scénu Ako..."
-#: editor/editor_node.cpp
-msgid "No"
-msgstr "Nie"
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "ÁNO"
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr ""
-"Táto scéna ešte nikdy nebola uložená. Chcete ju uložiť predtým ako ju "
-"zapnete?"
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr "Táto operácia nemôže byť dokončená bez scény."
@@ -2484,6 +2470,10 @@ msgid "Quit"
msgstr "Odísť"
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "ÁNO"
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "Odísť z editora?"
@@ -2529,7 +2519,8 @@ msgstr ""
"Addon plugin nie je možné povoliť pri: '% s' analýze konfigurácie zlyhalo."
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
+#, fuzzy
+msgid "Unable to find script field for addon plugin at: '%s'."
msgstr ""
"Nepodarilo sa nájsť script field pre addon plugin v: 'res://addons/%s'."
@@ -2960,14 +2951,6 @@ msgid "Help"
msgstr "Pomoc"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
-msgstr "Vyhľadať"
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Online Docs"
msgstr "Online Dokumentácie"
@@ -3132,6 +3115,23 @@ msgid "Open & Run a Script"
msgstr "Otvoriť a vykonať skript"
#: editor/editor_node.cpp
+#, fuzzy
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr "Nasledovné súbory sa nepodarilo extrahovať z balíka:"
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr "Novo Zdedené"
@@ -3341,7 +3341,7 @@ msgstr "Spraviť Jedinečným"
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "Vložiť"
@@ -3655,6 +3655,11 @@ msgstr ""
"Status:Import súboru zlihal. Prosím opravte súbor a manuálne reimportujte."
#: editor/filesystem_dock.cpp
+msgid ""
+"Importing has been disabled for this file, so it can't be opened for editing."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr "Nedá sa presunúť/premenovať \"resources root\"."
@@ -4040,6 +4045,25 @@ msgstr "Vrátili ste Node-derived objekt v `post_import()` metóde?"
msgid "Saving..."
msgstr "Ukladám..."
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Select Importer"
+msgstr "Vybrať Režim"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Importer:"
+msgstr "Import"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Reset to Defaults"
+msgstr "Načítať predvolené"
+
+#: editor/import_dock.cpp
+msgid "Keep File (No Import)"
+msgstr ""
+
#: editor/import_dock.cpp
msgid "%d Files"
msgstr "%d Súbory"
@@ -5004,7 +5028,8 @@ msgid "Got:"
msgstr "Má:"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+#, fuzzy
+msgid "Failed SHA-256 hash check"
msgstr "Zlyhalo sha256 hash check"
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5108,7 +5133,6 @@ msgid "Sort:"
msgstr "Zoradiť:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr "Kategória:"
@@ -5137,10 +5161,10 @@ msgid "Assets ZIP File"
msgstr "Prostriedky Súboru ZIP"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
"Nedá sa určiť cesta pre uloženie lightmap obrázkov.\n"
"Uložte svoju scénu (Aby sa obrázky na to isté miesto), alebo vyberte cestu "
@@ -5161,9 +5185,29 @@ msgstr ""
"zapisovateľná."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr "Bake Lightmaps"
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
+msgid "Select lightmap bake file:"
+msgstr "Vybrať Súbor Šablóny"
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -6252,6 +6296,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles2D"
+msgstr "Všetky vybrané"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6312,10 +6361,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6921,6 +6966,14 @@ msgstr ""
msgid "Run"
msgstr ""
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr "Vyhľadať"
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6973,16 +7026,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -7081,8 +7124,8 @@ msgstr "Všetky vybrané"
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
@@ -7310,6 +7353,11 @@ msgid "Yaw"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Size"
+msgstr "Veľkosť: "
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -9947,6 +9995,11 @@ msgid "Projects"
msgstr "Zakladatelia Projektu"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Loading, please wait..."
+msgstr "Načítavanie zrkadiel, prosím čakajte..."
+
+#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
@@ -10316,6 +10369,11 @@ msgstr ""
msgid "Plugins"
msgstr "Pluginy"
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Import Defaults"
+msgstr "Načítať predvolené"
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -10561,6 +10619,15 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Paste Node(s)"
+msgstr "Vložiť"
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach Script"
msgstr "Popis:"
@@ -10685,6 +10752,11 @@ msgid "Attach Script"
msgstr "Popis:"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Cut Node(s)"
+msgstr "Vložiť"
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -11503,6 +11575,36 @@ msgstr "Filter:"
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Direct lighting"
+msgstr "Smery"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Plotting lightmaps"
+msgstr "Generovanie Lightmaps"
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -12022,11 +12124,13 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -12038,11 +12142,11 @@ msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
@@ -12050,9 +12154,19 @@ msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -12285,6 +12399,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr "Prázdny CollisionPolygon2D nemá žiaden efekt na kolíziu."
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12463,27 +12585,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
-msgstr ""
+#, fuzzy
+msgid "Generating capture"
+msgstr "Generovanie Lightmaps"
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
-msgstr ""
+#: scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "Saving lightmaps"
+msgstr "Generovanie Lightmaps"
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12545,14 +12669,13 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid ""
-"GIProbes are not supported by the GLES2 video driver.\n"
-"Use a BakedLightmap instead."
+msgid "Finishing Plot"
msgstr ""
-#: scene/3d/interpolated_camera.cpp
+#: scene/3d/gi_probe.cpp
msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
msgstr ""
#: scene/3d/light.cpp
@@ -12759,6 +12882,10 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "Musíte použiť platné rozšírenie."
+
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Enable grid minimap."
@@ -12805,6 +12932,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr "Neplatný zdroj pre predzobrazenie."
@@ -12834,6 +12967,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "No"
+#~ msgstr "Nie"
+
+#~ msgid "This scene has never been saved. Save before running?"
+#~ msgstr ""
+#~ "Táto scéna ešte nikdy nebola uložená. Chcete ju uložiť predtým ako ju "
+#~ "zapnete?"
+
#~ msgid "Search complete"
#~ msgstr "Vyhľadávanie bolo dokončené"
@@ -12963,10 +13104,6 @@ msgstr ""
#~ msgstr "Vytvoriť adresár"
#, fuzzy
-#~ msgid "Custom Node"
-#~ msgstr "Vložiť"
-
-#, fuzzy
#~ msgid "Create Area"
#~ msgstr "Vytvoriť adresár"