diff options
Diffstat (limited to 'editor/translations/sk.po')
-rw-r--r-- | editor/translations/sk.po | 119 |
1 files changed, 95 insertions, 24 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po index a81d842616..995ab69e47 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -696,7 +696,7 @@ msgid "Line Number:" msgstr "" #: editor/code_editor.cpp -msgid "Replaced %d occurrence(s)." +msgid "%d replaced." msgstr "" #: editor/code_editor.cpp editor/editor_help.cpp @@ -5854,11 +5854,12 @@ msgid "Mesh is empty!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Trimesh Body" -msgstr "" +#, fuzzy +msgid "Couldn't create a Trimesh collision shape." +msgstr "Vytvoriť adresár" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Convex Body" +msgid "Create Static Trimesh Body" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -5870,12 +5871,30 @@ msgid "Create Trimesh Static Shape" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Failed creating shapes!" +msgid "Can't create a single convex collision shape for the scene root." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Couldn't create a single convex collision shape." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Create Single Convex Shape" +msgstr "Vytvoriť adresár" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Can't create multiple convex collision shapes for the scene root." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Couldn't create any collision shapes." +msgstr "Vytvoriť adresár" + +#: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy -msgid "Create Convex Shape(s)" +msgid "Create Multiple Convex Shapes" msgstr "Vytvoriť adresár" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -5927,19 +5946,57 @@ msgid "Create Trimesh Static Body" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a StaticBody and assigns a polygon-based collision shape to it " +"automatically.\n" +"This is the most accurate (but slowest) option for collision detection." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a polygon-based collision shape.\n" +"This is the most accurate (but slowest) option for collision detection." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy -msgid "Create Convex Collision Sibling(s)" +msgid "Create Single Convex Collision Siblings" msgstr "Vytvoriť adresár" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a single convex collision shape.\n" +"This is the fastest (but least accurate) option for collision detection." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Create Multiple Convex Collision Siblings" +msgstr "Vytvoriť adresár" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a polygon-based collision shape.\n" +"This is a performance middle-ground between the two above options." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh..." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a static outline mesh. The outline mesh will have its normals " +"flipped automatically.\n" +"This can be used instead of the SpatialMaterial Grow property when using " +"that property isn't possible." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy msgid "View UV1" msgstr "Súbor:" @@ -8413,7 +8470,7 @@ msgstr "Súbor:" msgid "No VCS addons are available." msgstr "" -#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "" @@ -9530,11 +9587,17 @@ msgid "Export With Debug" msgstr "" #: editor/project_manager.cpp -msgid "The path does not exist." +msgid "The path specified doesn't exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid '.zip' project file, does not contain a 'project.godot' file." +#, fuzzy +msgid "Error opening package file (it's not in ZIP format)." +msgstr "Chyba pri otváraní súboru balíka, nie je vo formáte zip." + +#: editor/project_manager.cpp +msgid "" +"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file." msgstr "" #: editor/project_manager.cpp @@ -9542,11 +9605,11 @@ msgid "Please choose an empty folder." msgstr "" #: editor/project_manager.cpp -msgid "Please choose a 'project.godot' or '.zip' file." +msgid "Please choose a \"project.godot\" or \".zip\" file." msgstr "" #: editor/project_manager.cpp -msgid "Directory already contains a Godot project." +msgid "This directory already contains a Godot project." msgstr "" #: editor/project_manager.cpp @@ -10207,6 +10270,10 @@ msgid "Suffix" msgstr "" #: editor/rename_dialog.cpp +msgid "Use Regular Expressions" +msgstr "" + +#: editor/rename_dialog.cpp msgid "Advanced Options" msgstr "" @@ -10241,7 +10308,7 @@ msgid "" msgstr "" #: editor/rename_dialog.cpp -msgid "Per Level counter" +msgid "Per-level Counter" msgstr "" #: editor/rename_dialog.cpp @@ -10271,10 +10338,6 @@ msgid "" msgstr "" #: editor/rename_dialog.cpp -msgid "Regular Expressions" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Post-Process" msgstr "" @@ -10283,11 +10346,11 @@ msgid "Keep" msgstr "" #: editor/rename_dialog.cpp -msgid "CamelCase to under_scored" +msgid "PascalCase to snake_case" msgstr "" #: editor/rename_dialog.cpp -msgid "under_scored to CamelCase" +msgid "snake_case to PascalCase" msgstr "" #: editor/rename_dialog.cpp @@ -10306,6 +10369,14 @@ msgstr "" msgid "Reset" msgstr "" +#: editor/rename_dialog.cpp +msgid "Regular Expression Error" +msgstr "" + +#: editor/rename_dialog.cpp +msgid "At character %s" +msgstr "" + #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent Node" msgstr "" @@ -10763,7 +10834,7 @@ msgid "Invalid inherited parent name or path." msgstr "" #: editor/script_create_dialog.cpp -msgid "Script is valid." +msgid "Script path/name is valid." msgstr "" #: editor/script_create_dialog.cpp @@ -10866,6 +10937,10 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Video RAM" +msgstr "" + +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Skip Breakpoints" msgstr "Všetky vybrané" @@ -10916,10 +10991,6 @@ msgid "Total:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Video Mem" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Resource Path" msgstr "" |