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-rw-r--r--editor/translations/sk.po17
1 files changed, 14 insertions, 3 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 95b0fc7136..af44e0eac1 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -2531,9 +2531,11 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Nepodarilo sa načítať addon script z cesty: '%s'."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script. \n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Nepodarilo sa nájsť addon script z cesty: '%s' Vyzerá to tak že by mohol byť "
"problém v kóde, prosím skontrolujte syntax."
@@ -5198,7 +5200,16 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support, lightmaps can't be baked."
+"Godot editor was built without ray tracing support; lightmaps can't be "
+"baked.\n"
+"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
+"on Godot.app in the application settings\n"
+"then restart the editor."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support; lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp