diff options
Diffstat (limited to 'editor/translations/sk.po')
-rw-r--r-- | editor/translations/sk.po | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 95b0fc7136..af44e0eac1 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -2531,9 +2531,11 @@ msgid "Unable to load addon script from path: '%s'." msgstr "Nepodarilo sa načítať addon script z cesty: '%s'." #: editor/editor_node.cpp +#, fuzzy msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script. \n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" "Nepodarilo sa nájsť addon script z cesty: '%s' Vyzerá to tak že by mohol byť " "problém v kóde, prosím skontrolujte syntax." @@ -5198,7 +5200,16 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"Godot editor was built without ray tracing support, lightmaps can't be baked." +"Godot editor was built without ray tracing support; lightmaps can't be " +"baked.\n" +"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " +"on Godot.app in the application settings\n" +"then restart the editor." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support; lightmaps can't be baked." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp |