diff options
Diffstat (limited to 'editor/translations/sk.po')
-rw-r--r-- | editor/translations/sk.po | 85 |
1 files changed, 66 insertions, 19 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 7cba3886ba..4f4e1107f3 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -12,13 +12,14 @@ # Anonymous <noreply@weblate.org>, 2020. # Mario-projects-dev <m.vitek.mv@gmail.com>, 2021. # Eliška Fichnová <eliska@fichna.sk>, 2021. +# Adam Švidroň <adsvidro@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-07-07 15:34+0000\n" -"Last-Translator: Eliška Fichnová <eliska@fichna.sk>\n" +"PO-Revision-Date: 2022-12-21 07:01+0000\n" +"Last-Translator: Adam Švidroň <adsvidro@gmail.com>\n" "Language-Team: Slovak <https://hosted.weblate.org/projects/godot-engine/" "godot/sk/>\n" "Language: sk\n" @@ -26,7 +27,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Weblate 4.8-dev\n" +"X-Generator: Weblate 4.15.1-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -34,7 +35,7 @@ msgstr "" #: core/bind/core_bind.cpp msgid "Clipboard" -msgstr "" +msgstr "Schránka" #: core/bind/core_bind.cpp #, fuzzy @@ -4623,6 +4624,7 @@ msgstr "Zmiešanosti projektových alebo scénových wide tool-ov." #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "Projekt" @@ -7541,7 +7543,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -11287,7 +11290,7 @@ msgstr "" msgid " [auto]" msgstr "" -#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#. TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [portals active]" msgstr "" @@ -13243,9 +13246,10 @@ msgstr "Možnosti Prichytávania" #: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp #: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp #: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp -#: scene/main/canvas_layer.cpp scene/resources/material.cpp -#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#: scene/3d/visual_instance.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/style_box.cpp #, fuzzy msgid "Offset" msgstr "Odchýlka Mriežky:" @@ -14656,12 +14660,11 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Couldn't load project.godot in project path (error %d). It may be missing or " -"corrupted." +"Couldn't load project at '%s' (error %d). It may be missing or corrupted." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't edit project.godot in project path." +msgid "Couldn't save project at '%s' (error %d)." msgstr "" #: editor/project_manager.cpp @@ -15643,18 +15646,18 @@ msgstr "" msgid "Make Local" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Meno Node-u:" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp +msgid "Unique names already used by another node in the scene:" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Disable Scene Unique Name(s)" msgstr "Meno Node-u:" #: editor/scene_tree_dock.cpp @@ -15855,6 +15858,11 @@ msgid "Button Group" msgstr "Tlačidlo" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Meno Node-u:" + +#: editor/scene_tree_editor.cpp msgid "(Connecting From)" msgstr "(Pripájanie z)" @@ -15919,6 +15927,10 @@ msgid "Invalid node name, the following characters are not allowed:" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "" @@ -17845,6 +17857,21 @@ msgstr "Všetky vybrané" msgid "Auto Update Project" msgstr "Projekt" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Zobraziť Všetko" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Solution Directory" +msgstr "Vyberte adresár" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Vyberte adresár" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -19676,6 +19703,11 @@ msgstr "Vložiť" msgid "Custom BG Color" msgstr "Vložiť" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Expandovať Všetky" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp #, fuzzy @@ -20524,6 +20556,12 @@ msgid "Show Name On Square 310 X 310" msgstr "" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid package short name." msgstr "Nesprávna veľkosť písma." @@ -23884,6 +23922,15 @@ msgstr "Chyba!" msgid "AABB" msgstr "" +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Sorting" +msgstr "Importovanie:" + +#: scene/3d/visual_instance.cpp +msgid "Use AABB Center" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Geometry" |