diff options
Diffstat (limited to 'editor/translations/sk.po')
-rw-r--r-- | editor/translations/sk.po | 1714 |
1 files changed, 1024 insertions, 690 deletions
diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 7a35e8905a..348dd044e6 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -7,12 +7,13 @@ # Zuzana Palenikova <sousana.is@gmail.com>, 2019. # MineGame159 <petulko08@gmail.com>, 2019. # Michal <alladinsiffon@gmail.com>, 2019. +# Richard <rgarlik@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-06-16 19:42+0000\n" -"Last-Translator: Michal <alladinsiffon@gmail.com>\n" +"PO-Revision-Date: 2019-07-02 10:51+0000\n" +"Last-Translator: Richard <rgarlik@gmail.com>\n" "Language-Team: Slovak <https://hosted.weblate.org/projects/godot-engine/" "godot/sk/>\n" "Language: sk\n" @@ -20,7 +21,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Weblate 3.7-dev\n" +"X-Generator: Weblate 3.8-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -62,8 +63,35 @@ msgstr "Neplatné argumenty pre vytvorenie '%s'" msgid "On call to '%s':" msgstr "Pri volaní '%s':" +#: core/ustring.cpp +msgid "B" +msgstr "" + +#: core/ustring.cpp +msgid "KiB" +msgstr "" + +#: core/ustring.cpp +msgid "MiB" +msgstr "" + +#: core/ustring.cpp +msgid "GiB" +msgstr "" + +#: core/ustring.cpp +msgid "TiB" +msgstr "" + +#: core/ustring.cpp +msgid "PiB" +msgstr "" + +#: core/ustring.cpp +msgid "EiB" +msgstr "" + #: editor/animation_bezier_editor.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" msgstr "Voľné" @@ -77,11 +105,11 @@ msgstr "Zrkadlový" #: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp msgid "Time:" -msgstr "" +msgstr "Čas:" #: editor/animation_bezier_editor.cpp msgid "Value:" -msgstr "" +msgstr "Hodnota:" #: editor/animation_bezier_editor.cpp msgid "Insert Key Here" @@ -96,9 +124,8 @@ msgid "Delete Selected Key(s)" msgstr "Zmazať kľúč(e)" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Add Bezier Point" -msgstr "Signály:" +msgstr "Pridať Bezierov bod" #: editor/animation_bezier_editor.cpp msgid "Move Bezier Points" @@ -134,6 +161,31 @@ msgid "Anim Change Call" msgstr "Animácia Zmeniť Hovor" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Keyframe Time" +msgstr "Animácia Zmeniť Keyframe Čas" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Transition" +msgstr "Animácia zmeniť prechod" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Transform" +msgstr "Animácia zmeniť prechod" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Keyframe Value" +msgstr "Animácia Zmeniť Keyframe Hodnotu" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Multi Change Call" +msgstr "Animácia Zmeniť Hovor" + +#: editor/animation_track_editor.cpp msgid "Change Animation Length" msgstr "Zmeniť Dĺžku Animácie" @@ -446,6 +498,20 @@ msgstr "" msgid "Warning: Editing imported animation" msgstr "" +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Select All" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Select None" +msgstr "Všetky vybrané" + +#: editor/animation_track_editor.cpp +msgid "Select an AnimationPlayer node to create and edit animations." +msgstr "" + #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." msgstr "" @@ -623,14 +689,19 @@ msgstr "" msgid "Line Number:" msgstr "" -#: editor/code_editor.cpp editor/editor_help.cpp -msgid "No Matches" -msgstr "" - #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." msgstr "" +#: editor/code_editor.cpp editor/editor_help.cpp +msgid "%d match." +msgstr "" + +#: editor/code_editor.cpp editor/editor_help.cpp +#, fuzzy +msgid "%d matches." +msgstr "Zhody:" + #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" msgstr "" @@ -672,7 +743,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -768,7 +839,8 @@ msgstr "Pripojiť Signál: " #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -780,6 +852,11 @@ msgid "Connect" msgstr "Pripojiť" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signály:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Pripojiť '%s' k '%s'" @@ -855,8 +932,7 @@ msgstr "Obľúbené:" msgid "Recent:" msgstr "Nedávne:" -#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" @@ -868,7 +944,8 @@ msgstr "Hľadať:" msgid "Matches:" msgstr "Zhody:" -#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -946,7 +1023,8 @@ msgid "Owners Of:" msgstr "Majitelia:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Odstrániť vybraté súbory z projektu? (nedá sa vrátiť späť)" #: editor/dependency_editor.cpp @@ -958,7 +1036,7 @@ msgstr "" "Súbory ktoré budú odstránené vyžadujú ďalšie zdroje, aby mohli pracovať.\n" "Odstrániť aj napriek tomu? (nedá sa vrátiť späť)" -#: editor/dependency_editor.cpp editor/export_template_manager.cpp +#: editor/dependency_editor.cpp msgid "Cannot remove:" msgstr "Nemôžete odstrániť:" @@ -995,7 +1073,7 @@ msgstr "Natrvalo odstrániť %d položky? (Nedá sa vrátiť späť!)" msgid "Show Dependencies" msgstr "Závislostí" -#: editor/dependency_editor.cpp editor/editor_node.cpp +#: editor/dependency_editor.cpp msgid "Orphan Resource Explorer" msgstr "" @@ -1084,14 +1162,15 @@ msgid "License" msgstr "Licencia" #: editor/editor_about.cpp -msgid "Thirdparty License" +#, fuzzy +msgid "Third-party Licenses" msgstr "Thirdparty Licencie" #: editor/editor_about.cpp msgid "" -"Godot Engine relies on a number of thirdparty free and open source " +"Godot Engine relies on a number of third-party free and open source " "libraries, all compatible with the terms of its MIT license. The following " -"is an exhaustive list of all such thirdparty components with their " +"is an exhaustive list of all such third-party components with their " "respective copyright statements and license terms." msgstr "" @@ -1109,7 +1188,8 @@ msgid "Licenses" msgstr "Licencie" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Error opening package file, not in zip format." +#, fuzzy +msgid "Error opening package file, not in ZIP format." msgstr "Chyba pri otváraní súboru balíka, nie je vo formáte zip." #: editor/editor_asset_installer.cpp @@ -1126,7 +1206,6 @@ msgid "Success!" msgstr "Úspech!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Inštalovať" @@ -1181,7 +1260,7 @@ msgid "Delete Bus Effect" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Audio Bus, Drag and Drop to rearrange." +msgid "Drag & drop to rearrange." msgstr "" #: editor/editor_audio_buses.cpp @@ -1317,7 +1396,7 @@ msgid "Must not collide with an existing engine class name." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Must not collide with an existing buit-in type name." +msgid "Must not collide with an existing built-in type name." msgstr "" #: editor/editor_autoload_settings.cpp @@ -1374,6 +1453,7 @@ msgid "Add AutoLoad" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp +#: editor/editor_plugin_settings.cpp #: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "Cesta:" @@ -1489,6 +1569,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -1516,7 +1600,7 @@ msgid "Node Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Filesystem Dock" +msgid "FileSystem and Import Docks" msgstr "" #: editor/editor_feature_profile.cpp @@ -1572,7 +1656,7 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "" -"Profile '%s' already exists. Remote it first before importing, import " +"Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" @@ -1586,7 +1670,7 @@ msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Current Profile" +msgid "Current Profile:" msgstr "Vytvoriť adresár" #: editor/editor_feature_profile.cpp @@ -1595,26 +1679,23 @@ msgstr "" #: editor/editor_feature_profile.cpp #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "New" msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_manager.cpp msgid "Import" msgstr "" -#: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_export.cpp +#: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Available Profiles" -msgstr "" - -#: editor/editor_feature_profile.cpp -msgid "Enabled Classes" -msgstr "" +#, fuzzy +msgid "Available Profiles:" +msgstr "Filter:" #: editor/editor_feature_profile.cpp #, fuzzy @@ -1676,7 +1757,8 @@ msgstr "Otvoriť súbor" msgid "New Folder..." msgstr "Vytvoriť adresár" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1727,7 +1809,7 @@ msgstr "" msgid "Go Up" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" msgstr "" @@ -1753,12 +1835,12 @@ msgstr "" #: editor/editor_file_dialog.cpp #, fuzzy -msgid "Previous Folder" +msgid "Go to previous folder." msgstr "Vytvoriť adresár" #: editor/editor_file_dialog.cpp #, fuzzy -msgid "Next Folder" +msgid "Go to next folder." msgstr "Vytvoriť adresár" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp @@ -1766,12 +1848,16 @@ msgstr "Vytvoriť adresár" msgid "Go to parent folder." msgstr "Vytvoriť adresár" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Refresh files." +msgstr "" + #: editor/editor_file_dialog.cpp msgid "(Un)favorite current folder." msgstr "" -#: editor/editor_file_dialog.cpp -msgid "Toggle visibility of hidden files." +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Toggle the visibility of hidden files." msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1831,50 +1917,29 @@ msgid "Inherited by:" msgstr "" #: editor/editor_help.cpp -msgid "Brief Description:" -msgstr "" +#, fuzzy +msgid "Brief Description" +msgstr "Popis:" #: editor/editor_help.cpp msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "Properties:" -msgstr "" - -#: editor/editor_help.cpp msgid "Methods" msgstr "" #: editor/editor_help.cpp -msgid "Methods:" -msgstr "" - -#: editor/editor_help.cpp #, fuzzy msgid "Theme Properties" msgstr "Filter:" #: editor/editor_help.cpp #, fuzzy -msgid "Theme Properties:" -msgstr "Filter:" - -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Signals:" -msgstr "Signály:" - -#: editor/editor_help.cpp -#, fuzzy msgid "Enumerations" msgstr "Popis:" #: editor/editor_help.cpp -#, fuzzy -msgid "Enumerations:" -msgstr "Popis:" - -#: editor/editor_help.cpp msgid "enum " msgstr "" @@ -1884,21 +1949,12 @@ msgid "Constants" msgstr "Konštanty:" #: editor/editor_help.cpp -msgid "Constants:" -msgstr "Konštanty:" - -#: editor/editor_help.cpp #, fuzzy msgid "Class Description" msgstr "Popis:" #: editor/editor_help.cpp -#, fuzzy -msgid "Class Description:" -msgstr "Popis:" - -#: editor/editor_help.cpp -msgid "Online Tutorials:" +msgid "Online Tutorials" msgstr "" #: editor/editor_help.cpp @@ -1914,11 +1970,6 @@ msgid "Property Descriptions" msgstr "Popis:" #: editor/editor_help.cpp -#, fuzzy -msgid "Property Descriptions:" -msgstr "Popis:" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" @@ -1930,11 +1981,6 @@ msgid "Method Descriptions" msgstr "Popis:" #: editor/editor_help.cpp -#, fuzzy -msgid "Method Descriptions:" -msgstr "Popis:" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" @@ -2005,8 +2051,8 @@ msgstr "" msgid "Copy Selection" msgstr "Odstrániť výber" -#: editor/editor_log.cpp editor/editor_profiler.cpp -#: editor/editor_properties.cpp +#: editor/editor_log.cpp editor/editor_network_profiler.cpp +#: editor/editor_profiler.cpp editor/editor_properties.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -2020,6 +2066,52 @@ msgstr "" msgid "Clear Output" msgstr "Popis:" +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: editor/editor_profiler.cpp +msgid "Stop" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp +#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp +msgid "Start" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "%s/s" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Down" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Up" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +msgid "Node" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RSET" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RSET" +msgstr "" + +#: editor/editor_node.cpp editor/project_manager.cpp +msgid "New Window" +msgstr "" + #: editor/editor_node.cpp msgid "Project export failed with error code %d." msgstr "" @@ -2319,6 +2411,15 @@ msgid "Pick a Main Scene" msgstr "" #: editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Reopen Closed Scene" +msgstr "Otvoriť súbor(y)" + +#: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" @@ -2412,6 +2513,10 @@ msgstr "" msgid "Close Tab" msgstr "" +#: editor/editor_node.cpp +msgid "Undo Close Tab" +msgstr "" + #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" msgstr "" @@ -2466,6 +2571,11 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Copy Text" +msgstr "Kopírovať" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2493,6 +2603,10 @@ msgstr "" msgid "Open Scene..." msgstr "" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Open Recent" +msgstr "" + #: editor/editor_node.cpp msgid "Save Scene" msgstr "" @@ -2503,14 +2617,6 @@ msgid "Save All Scenes" msgstr "Uložiť súbor" #: editor/editor_node.cpp -msgid "Close Scene" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Open Recent" -msgstr "" - -#: editor/editor_node.cpp msgid "Convert To..." msgstr "" @@ -2540,24 +2646,45 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Project" msgstr "" #: editor/editor_node.cpp -msgid "Project Settings" +msgid "Project Settings..." msgstr "" -#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp -msgid "Tools" +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Set Up Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Shut Down Version Control" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Export..." +msgstr "Upraviť..." + +#: editor/editor_node.cpp +msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp msgid "Open Project Data Folder" msgstr "" +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp +msgid "Tools" +msgstr "" + #: editor/editor_node.cpp -msgid "Install Android Build Template" +msgid "Orphan Resource Explorer..." msgstr "" #: editor/editor_node.cpp @@ -2637,23 +2764,36 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" msgstr "" -#: editor/editor_node.cpp editor/settings_config_dialog.cpp -msgid "Editor Settings" -msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Editor Settings..." +msgstr "Prechody" #: editor/editor_node.cpp msgid "Editor Layout" msgstr "" #: editor/editor_node.cpp +msgid "Take Screenshot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Screenshots are stored in the Editor Data/Settings Folder." +msgstr "" + +#: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp +msgid "Toggle System Console" +msgstr "" + +#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -2666,14 +2806,15 @@ msgid "Open Editor Settings Folder" msgstr "" #: editor/editor_node.cpp -msgid "Manage Editor Features" -msgstr "" - -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Manage Export Templates" +msgid "Manage Editor Features..." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Manage Export Templates..." +msgstr "Všetky vybrané" + +#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" msgstr "" @@ -2681,12 +2822,13 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -2726,10 +2868,6 @@ msgstr "" msgid "Stop the scene." msgstr "" -#: editor/editor_node.cpp editor/editor_profiler.cpp -msgid "Stop" -msgstr "" - #: editor/editor_node.cpp msgid "Play the edited scene." msgstr "" @@ -2761,15 +2899,16 @@ msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp -msgid "Update Always" -msgstr "" +#, fuzzy +msgid "Update Continuously" +msgstr "Priebežný" #: editor/editor_node.cpp -msgid "Update Changes" +msgid "Update When Changed" msgstr "" #: editor/editor_node.cpp -msgid "Disable Update Spinner" +msgid "Hide Update Spinner" msgstr "" #: editor/editor_node.cpp @@ -2781,10 +2920,6 @@ msgid "Inspector" msgstr "" #: editor/editor_node.cpp -msgid "Node" -msgstr "" - -#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "" @@ -2807,15 +2942,21 @@ msgstr "Všetky vybrané" #: editor/editor_node.cpp msgid "" -"This will install the Android project for custom builds.\n" -"Note that, in order to use it, it needs to be enabled per export preset." +"This will set up your project for custom Android builds by installing the " +"source template to \"res://android/build\".\n" +"You can then apply modifications and build your own custom APK on export " +"(adding modules, changing the AndroidManifest.xml, etc.).\n" +"Note that in order to make custom builds instead of using pre-built APKs, " +"the \"Use Custom Build\" option should be enabled in the Android export " +"preset." msgstr "" #: editor/editor_node.cpp msgid "" -"Android build template is already installed and it won't be overwritten.\n" -"Remove the \"build\" directory manually before attempting this operation " -"again." +"The Android build template is already installed in this project and it won't " +"be overwritten.\n" +"Remove the \"res://android/build\" directory manually before attempting this " +"operation again." msgstr "" #: editor/editor_node.cpp @@ -2881,6 +3022,10 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_path.cpp +msgid "No sub-resources found." +msgstr "" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -2891,6 +3036,11 @@ msgstr "" #: editor/editor_plugin_settings.cpp #, fuzzy +msgid "Main Script:" +msgstr "Popis:" + +#: editor/editor_plugin_settings.cpp +#, fuzzy msgid "Edit Plugin" msgstr "Signály:" @@ -2919,11 +3069,6 @@ msgstr "" msgid "Edit:" msgstr "" -#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp -#: editor/rename_dialog.cpp -msgid "Start" -msgstr "" - #: editor/editor_profiler.cpp msgid "Measure:" msgstr "" @@ -2965,6 +3110,11 @@ msgid "Calls" msgstr "" #: editor/editor_properties.cpp +#, fuzzy +msgid "Edit Text:" +msgstr "Súbor:" + +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3065,20 +3215,20 @@ msgid "Page: " msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Key:" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Value:" +msgid "New Key:" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Add Key/Value Pair" +msgid "New Value:" msgstr "" #: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" +msgid "Add Key/Value Pair" msgstr "" #: editor/editor_run_native.cpp @@ -3128,7 +3278,7 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Re-Download" +msgid "Redownload" msgstr "" #: editor/export_template_manager.cpp @@ -3145,6 +3295,10 @@ msgid "Download" msgstr "" #: editor/export_template_manager.cpp +msgid "Official export templates aren't available for development builds." +msgstr "" + +#: editor/export_template_manager.cpp msgid "(Missing)" msgstr "" @@ -3206,12 +3360,10 @@ msgid "No response." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request Failed." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Redirect Loop." msgstr "" @@ -3225,13 +3377,18 @@ msgid "Download Complete." msgstr "" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Cannot remove temporary file:" +msgstr "Nemôžete odstrániť:" + +#: editor/export_template_manager.cpp msgid "" -"Templates installation failed. The problematic templates archives can be " -"found at '%s'." +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp -msgid "Error requesting url: " +msgid "Error requesting URL:" msgstr "" #: editor/export_template_manager.cpp @@ -3319,19 +3476,11 @@ msgstr "Všetky vybrané" msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" -#: editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - #: editor/filesystem_dock.cpp msgid "Favorites" msgstr "" #: editor/filesystem_dock.cpp -msgid "Cannot navigate to '%s' as it has not been found in the file system!" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -3364,11 +3513,11 @@ msgid "Provided name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp -msgid "Name contains invalid characters." +msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -msgid "A file or folder with this name already exists." +msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp @@ -3431,6 +3580,11 @@ msgstr "" msgid "Move To..." msgstr "" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "New Scene..." +msgstr "Popis:" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." @@ -3498,6 +3652,11 @@ msgstr "" msgid "Overwrite" msgstr "" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Create Scene" +msgstr "Vytvoriť adresár" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" msgstr "" @@ -3561,6 +3720,14 @@ msgid "Search complete" msgstr "" #: editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: editor/groups_editor.cpp msgid "Group name already exists." msgstr "" @@ -3569,15 +3736,26 @@ msgstr "" msgid "Invalid group name." msgstr "Nesprávna veľkosť písma." +#: editor/groups_editor.cpp +#, fuzzy +msgid "Rename Group" +msgstr "Všetky vybrané" + +#: editor/groups_editor.cpp +#, fuzzy +msgid "Delete Group" +msgstr "Všetky vybrané" + #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "" #: editor/groups_editor.cpp -msgid "Nodes not in Group" +msgid "Nodes Not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Filter:" @@ -3587,12 +3765,13 @@ msgid "Nodes in Group" msgstr "" #: editor/groups_editor.cpp -msgid "Add to Group" +msgid "Empty groups will be automatically removed." msgstr "" #: editor/groups_editor.cpp -msgid "Remove from Group" -msgstr "" +#, fuzzy +msgid "Group Editor" +msgstr "Otvorit priečinok" #: editor/groups_editor.cpp msgid "Manage Groups" @@ -3692,9 +3871,10 @@ msgstr "Súbor:" msgid "Import As:" msgstr "" -#: editor/import_dock.cpp editor/property_editor.cpp -msgid "Preset..." -msgstr "" +#: editor/import_dock.cpp +#, fuzzy +msgid "Preset" +msgstr "Načítať predvolené" #: editor/import_dock.cpp msgid "Reimport" @@ -3801,7 +3981,7 @@ msgid "MultiNode Set" msgstr "" #: editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." +msgid "Select a single node to edit its signals and groups." msgstr "" #: editor/plugin_config_dialog.cpp @@ -4137,6 +4317,7 @@ msgid "Change Animation Name:" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "" @@ -4571,10 +4752,6 @@ msgid "View Files" msgstr "Súbor:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" @@ -4587,14 +4764,44 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Cannot save response to:" +msgstr "Nemôžete odstrániť:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Write error." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect loop." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, timeout" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Timeout." +msgstr "Čas:" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -4635,6 +4842,11 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Install..." +msgstr "Inštalovať" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4663,21 +4875,19 @@ msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp -msgid "Plugins" +msgid "Import..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp -msgid "Sort:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Plugins..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4690,7 +4900,7 @@ msgid "Site:" msgstr "Stránka:" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Support..." +msgid "Support" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4702,6 +4912,10 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" msgstr "" @@ -4752,35 +4966,39 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" -msgstr "" +#, fuzzy +msgid "Move Vertical Guide" +msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" -msgstr "" +#, fuzzy +msgid "Remove Vertical Guide" +msgstr "Všetky vybrané" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" -msgstr "" +#, fuzzy +msgid "Move Horizontal Guide" +msgstr "Všetky vybrané" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "Všetky vybrané" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" -msgstr "" +#, fuzzy +msgid "Create Horizontal and Vertical Guides" +msgstr "Popis:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4864,6 +5082,11 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Clear Guides" +msgstr "Všetky vybrané" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Custom Bone(s) from Node(s)" msgstr "" @@ -4893,6 +5116,7 @@ msgid "Zoom Reset" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4913,14 +5137,17 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode" msgstr "" @@ -4940,10 +5167,16 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Ruler Mode" +msgstr "Režim Interpolácie" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -4960,11 +5193,6 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap..." -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -4977,6 +5205,11 @@ msgid "Smart Snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap..." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" msgstr "" @@ -5189,18 +5422,16 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/cpu_particles_2d_editor_plugin.cpp -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." +msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Restart" +msgstr "Uložiť súbor" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5512,14 +5743,6 @@ msgid "Surface source is invalid (no faces)." msgstr "" #: editor/plugins/multimesh_editor_plugin.cpp -msgid "Parent has no solid faces to populate." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Couldn't map area." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" msgstr "" @@ -5603,19 +5826,23 @@ msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" +msgid "The geometry's faces don't contain any area." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" +msgid "The geometry doesn't contain any faces." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +msgid "\"%s\" doesn't inherit from Spatial." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +msgid "\"%s\" doesn't contain geometry." +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "\"%s\" doesn't contain face geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -5955,7 +6182,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" @@ -6023,7 +6249,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp msgid "Type:" msgstr "" @@ -6061,12 +6287,9 @@ msgid "Error writing TextFile:" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Error: could not load file." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Error could not load file." -msgstr "" +#, fuzzy +msgid "Could not load file at:" +msgstr "Popis:" #: editor/plugins/script_editor_plugin.cpp msgid "Error saving file!" @@ -6090,7 +6313,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile..." +msgid "New Text File..." msgstr "Vytvoriť adresár" #: editor/plugins/script_editor_plugin.cpp @@ -6129,10 +6352,20 @@ msgid "Find Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Filter scripts" +msgstr "Filter:" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Filter methods" +msgstr "Filter:" + +#: editor/plugins/script_editor_plugin.cpp msgid "Sort" msgstr "" @@ -6167,6 +6400,11 @@ msgid "Open..." msgstr "Otvoriť" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Reopen Closed Script" +msgstr "Popis:" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save All" msgstr "" @@ -6204,11 +6442,11 @@ msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close Docs" +msgid "Close All" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close All" +msgid "Close Docs" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp @@ -6220,11 +6458,11 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "Step Into" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Step Over" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp @@ -6298,12 +6536,17 @@ msgstr "" msgid "Search Results" msgstr "Vložiť" +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Clear Recent Scripts" +msgstr "Popis:" + #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Connections to method:" msgstr "Pripojiť k Node:" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp #, fuzzy msgid "Source" msgstr "Prostriedok" @@ -6369,17 +6612,22 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Bookmarks" +msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp -msgid "Cut" +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Všetky vybrané" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp -msgid "Select All" +msgid "Cut" msgstr "" #: editor/plugins/script_text_editor.cpp @@ -6399,25 +6647,6 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Toggle Bookmark" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Go to Next Bookmark" -msgstr "Prejsť na ďalší krok" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Go to Previous Bookmark" -msgstr "Prejsť na predchádzajúci krok" - -#: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Remove All Bookmarks" -msgstr "Všetky vybrané" - -#: editor/plugins/script_text_editor.cpp msgid "Fold/Unfold Line" msgstr "" @@ -6438,6 +6667,11 @@ msgid "Complete Symbol" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Evaluate Selection" +msgstr "Zmeniť veľkosť výberu" + +#: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" msgstr "" @@ -6454,31 +6688,35 @@ msgid "Auto Indent" msgstr "" #: editor/plugins/script_text_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Toggle Breakpoint" +msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Remove All Breakpoints" +msgid "Find in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Toggle Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Go to Next Breakpoint" +msgid "Go to Next Bookmark" msgstr "Prejsť na ďalší krok" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Go to Previous Breakpoint" +msgid "Go to Previous Bookmark" msgstr "Prejsť na predchádzajúci krok" #: editor/plugins/script_text_editor.cpp -msgid "Find Previous" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -msgid "Find in Files..." -msgstr "" +#, fuzzy +msgid "Remove All Bookmarks" +msgstr "Všetky vybrané" #: editor/plugins/script_text_editor.cpp #, fuzzy @@ -6490,9 +6728,24 @@ msgid "Go to Line..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Contextual Help" +#: modules/visual_script/visual_script_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Next Breakpoint" +msgstr "Prejsť na ďalší krok" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Previous Breakpoint" +msgstr "Prejsť na predchádzajúci krok" + #: editor/plugins/shader_editor_plugin.cpp msgid "" "This shader has been modified on on disk.\n" @@ -6669,7 +6922,12 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Align with View" +msgid "Align Transform with View" +msgstr "Všetky vybrané" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Align Rotation with View" msgstr "Všetky vybrané" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6726,8 +6984,9 @@ msgid "Audio Listener" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Doppler Enable" -msgstr "" +#, fuzzy +msgid "Enable Doppler" +msgstr "Filter:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Cinematic Preview" @@ -6780,7 +7039,7 @@ msgid "Snap Nodes To Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6791,27 +7050,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Space Mode (%s)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Mode (%s)" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6856,28 +7095,6 @@ msgid "Focus Selection" msgstr "Všetky vybrané" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Align Selection With View" -msgstr "Všetky vybrané" - -#: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Tool Select" -msgstr "Všetky vybrané" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Move" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Rotate" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Scale" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -6932,7 +7149,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Settings" +msgid "Settings..." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7120,6 +7337,11 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp #, fuzzy +msgid "Move Frame" +msgstr "Vložiť" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy msgid "Animations:" msgstr "Popis:" @@ -7236,10 +7458,6 @@ msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Can't save theme to file:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Add All Items" msgstr "" @@ -7330,11 +7548,11 @@ msgid "Submenu" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 1" +msgid "Subitem 1" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 2" +msgid "Subitem 2" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -7443,14 +7661,6 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" msgstr "" @@ -7460,13 +7670,22 @@ msgid "Enable Priority" msgstr "Súbor:" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Filter tiles" +msgstr "Filter:" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Give a TileSet resource to this TileMap to use its tiles." +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" -"Shift+RMB: Line Draw\n" -"Shift+Ctrl+RMB: Rectangle Paint" +"Shift+LMB: Line Draw\n" +"Shift+Ctrl+LMB: Rectangle Paint" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -7600,6 +7819,11 @@ msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Add or select a texture on the left panel to edit the tiles bound to it." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove selected texture? This will remove all tiles which use it." msgstr "Všetky vybrané" @@ -7775,6 +7999,111 @@ msgstr "" msgid "TileSet" msgstr "Súbor:" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No VCS addons are available." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +msgid "Error" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No files added to stage" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit" +msgstr "Komunita" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "VCS Addon is not initialized" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control System" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Initialize" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Staging area" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Detect new changes" +msgstr "Vytvoriť adresár" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Changes" +msgstr "Zmeniť" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Všetky vybrané" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Vymazať" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Zmeniť" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage Selected" +msgstr "Zmeniť veľkosť výberu" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage All" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Add a commit message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Zmeniť" + +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View file diffs before committing them to the latest version" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No file diff is active" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect changes in file diff" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Add input +" @@ -7860,6 +8189,12 @@ msgid "Duplicate Nodes" msgstr "Duplikovať výber" #: editor/plugins/visual_shader_editor_plugin.cpp +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Paste Nodes" +msgstr "Vložiť" + +#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Všetky vybrané" @@ -7882,6 +8217,11 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Show resulted shader code." +msgstr "Vytvoriť adresár" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Create Shader Node" msgstr "Vytvoriť adresár" @@ -7957,274 +8297,109 @@ msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided scalars are equal, greater or " -"less." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided boolean value is true or false." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean constant." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean uniform." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'camera' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_camera' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'viewport_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'texture_pixel_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Input parameter." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'binormal' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'fragcoord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'side' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv2' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'view' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'albedo' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'attenuation' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'diffuse' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_color' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'roughness' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'specular' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transmission' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'modelview' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_size' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_pass' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_pixel_size' input parameter for fragment shader mode." +msgid "Returns the boolean result of the %s comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment and light shader modes." +msgid "Equal (==)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_alpha' input parameter for light shader mode." +msgid "Greater Than (>)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_height' input parameter for light shader mode." +msgid "Greater Than or Equal (>=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_uv' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_vec' input parameter for light shader mode." +msgid "" +"Returns an associated vector if the provided scalars are equal, greater or " +"less." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'shadow_color' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'extra' input parameter for vertex shader mode." +msgid "Less Than (<)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for vertex shader mode." +msgid "Less Than or Equal (<=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex shader mode." +msgid "Not Equal (!=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for vertex shader mode." +msgid "" +"Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'active' input parameter for vertex shader mode." +msgid "" +"Returns an associated scalar if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex shader mode." +msgid "Returns the boolean result of the comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex shader mode." +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom' input parameter for vertex shader mode." +msgid "Boolean constant." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom_alpha' input parameter for vertex shader mode." +msgid "Boolean uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'delta' input parameter for vertex shader mode." +msgid "'%s' input parameter for all shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'emission_transform' input parameter for vertex shader mode." +msgid "Input parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'index' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'lifetime' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment and light shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'restart' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for vertex shader mode." +msgid "'%s' input parameter for light shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transform' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'velocity' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8277,7 +8452,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8285,7 +8460,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8297,7 +8472,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8314,7 +8489,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8383,11 +8558,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8403,7 +8578,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8414,7 +8589,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8423,7 +8598,7 @@ msgstr "" msgid "" "Step function( scalar(edge), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8431,11 +8606,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8475,11 +8650,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8489,7 +8668,7 @@ msgstr "Vytvoriť adresár" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8507,15 +8686,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8567,7 +8746,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8582,6 +8761,10 @@ msgid "Linear interpolation between two vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors using scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Calculates the normalize product of vector." msgstr "" @@ -8595,19 +8778,19 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8616,7 +8799,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8625,14 +8808,14 @@ msgstr "" msgid "" "Step function( vector(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Step function( scalar(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8677,47 +8860,54 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "" +"Custom Godot Shader Language expression, which placed on top of the resulted " +"shader. You can place various function definitions inside and call it later " +"in the Expressions. You can also declare varyings, uniforms and constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8886,6 +9076,10 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Manage Export Templates" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -9035,6 +9229,15 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Missing Project" +msgstr "Všetky vybrané" + +#: editor/project_manager.cpp +msgid "Error: Project is missing on the filesystem." +msgstr "" + +#: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -9104,8 +9307,8 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Remove all missing projects from the list? (Folders contents will not be " -"modified)" +"Remove all missing projects from the list?\n" +"The project folders' contents won't be modified." msgstr "" #: editor/project_manager.cpp @@ -9125,8 +9328,9 @@ msgid "Project Manager" msgstr "" #: editor/project_manager.cpp -msgid "Project List" -msgstr "" +#, fuzzy +msgid "Projects" +msgstr "Zakladatelia Projektu" #: editor/project_manager.cpp msgid "Scan" @@ -9151,10 +9355,6 @@ msgid "Templates" msgstr "Všetky vybrané" #: editor/project_manager.cpp -msgid "Exit" -msgstr "" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -9361,6 +9561,11 @@ msgid "Settings saved OK." msgstr "" #: editor/project_settings_editor.cpp +#, fuzzy +msgid "Moved Input Action Event" +msgstr "Všetky vybrané" + +#: editor/project_settings_editor.cpp msgid "Override for Feature" msgstr "" @@ -9494,6 +9699,14 @@ msgstr "" msgid "AutoLoad" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Plugins" +msgstr "" + +#: editor/property_editor.cpp +msgid "Preset..." +msgstr "" + #: editor/property_editor.cpp msgid "Zero" msgstr "" @@ -9547,14 +9760,6 @@ msgstr "" msgid "Select Method" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" - -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" -msgstr "" - #: editor/rename_dialog.cpp editor/scene_tree_dock.cpp msgid "Batch Rename" msgstr "" @@ -9667,10 +9872,6 @@ msgstr "" msgid "Reset" msgstr "" -#: editor/rename_dialog.cpp -msgid "Error" -msgstr "" - #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent Node" msgstr "" @@ -9726,6 +9927,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Replace with Branch Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Instance Child Scene" msgstr "" @@ -9767,10 +9972,24 @@ msgid "Make node as Root" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" +#, fuzzy +msgid "Delete %d nodes?" +msgstr "Všetky vybrané" + +#: editor/scene_tree_dock.cpp +msgid "Delete the root node \"%s\"?" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Delete node \"%s\" and its children?" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete node \"%s\"?" +msgstr "Všetky vybrané" + +#: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." msgstr "" @@ -9844,6 +10063,10 @@ msgid "Remove Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Change type of node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -9875,6 +10098,10 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Expand/Collapse All" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "" @@ -9884,6 +10111,11 @@ msgid "Extend Script" msgstr "Popis:" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Reparent to New Node" +msgstr "Vytvoriť adresár" + +#: editor/scene_tree_dock.cpp msgid "Make Scene Root" msgstr "" @@ -9904,8 +10136,9 @@ msgid "Delete (No Confirm)" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" -msgstr "" +#, fuzzy +msgid "Add/Create a New Node." +msgstr "Vytvoriť adresár" #: editor/scene_tree_dock.cpp msgid "" @@ -9959,19 +10192,19 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s).\n" +"Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connections.\n" +"Node has %s connection(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node is in group(s).\n" +"Node is in %s group(s).\n" "Click to show groups dock." msgstr "" @@ -10065,6 +10298,10 @@ msgid "Error loading script from %s" msgstr "" #: editor/script_create_dialog.cpp +msgid "Overrides" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "N/A" msgstr "" @@ -10095,7 +10332,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -10149,19 +10386,47 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Stack Trace" +msgid "Warning:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Pick one or more items from the list to display the graph." +#, fuzzy +msgid "Error:" +msgstr "Zrkadlový" + +#: editor/script_editor_debugger.cpp +msgid "C++ Error" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Error:" msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "C++ Source" +msgstr "Prostriedok" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Source:" +msgstr "Prostriedok" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "C++ Source:" +msgstr "Prostriedok" + +#: editor/script_editor_debugger.cpp +msgid "Stack Trace" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Child Process Connected" +msgid "Child process connected." msgstr "" #: editor/script_editor_debugger.cpp @@ -10169,6 +10434,11 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Skip Breakpoints" +msgstr "Všetky vybrané" + +#: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" msgstr "" @@ -10185,6 +10455,11 @@ msgid "Profiler" msgstr "" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Network Profiler" +msgstr "Vytvoriť adresár" + +#: editor/script_editor_debugger.cpp msgid "Monitor" msgstr "" @@ -10197,6 +10472,10 @@ msgid "Monitors" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "List of Video Memory Usage by Resource:" msgstr "" @@ -10262,6 +10541,10 @@ msgid "Change Shortcut" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -10391,10 +10674,6 @@ msgid "Library" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "" - -#: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " msgstr "" @@ -10403,6 +10682,10 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: modules/gdscript/gdscript_functions.cpp #, fuzzy msgid "Step argument is zero!" msgstr "argument \"step\"/krok je nulový!" @@ -10560,59 +10843,19 @@ msgstr "" msgid "Pick Distance:" msgstr "" -#: modules/mono/csharp_script.cpp -msgid "Class name can't be a reserved keyword" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Filter meshes" +msgstr "Filter:" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Súbor:" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10728,10 +10971,33 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Override an existing built-in function." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new function." +msgstr "Vytvoriť adresár" + +#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new variable." +msgstr "Vytvoriť adresár" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Signals:" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Create a new signal." +msgstr "Vytvoriť adresár" + +#: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" msgstr "" @@ -10891,6 +11157,10 @@ msgid "Editing Signal:" msgstr "Signály:" #: modules/visual_script/visual_script_editor.cpp +msgid "Make Tool:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Base Type:" msgstr "" @@ -10924,11 +11194,6 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Paste Nodes" -msgstr "Vložiť" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Member" msgstr "Súbor:" @@ -11045,7 +11310,8 @@ msgstr "" #: platform/android/export/export.cpp msgid "" -"Android project is not installed for compiling. Install from Editor menu." +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -11205,7 +11471,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11258,8 +11524,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "Textúra s tvarom svetla musí mať nastavenú vlastnosť \"textúra\"." @@ -11271,7 +11538,7 @@ msgstr "" "prejavil." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11338,14 +11605,25 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "" +"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " +"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " +"KinematicBody2D, etc. to give them a shape." +msgstr "" +"CollisionShape2D slúži iba na pridelenie kolízneho tvaru objektu vydedeného " +"z CollisionObject2D uzlu. Prosím, použite ho iba ako dieťa objektu Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, atď. aby ste im dali tvar." + #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11422,10 +11700,13 @@ msgid "" msgstr "" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" +"Musíte nastaviť tvar objektu CollisionShape2D aby fungoval. Prosím, vytvorte " +"preň tvarový objekt!" #: scene/3d/collision_shape.cpp msgid "" @@ -11453,6 +11734,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11487,8 +11772,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11499,7 +11784,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11515,7 +11802,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11526,7 +11813,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11562,7 +11851,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11574,7 +11863,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11586,7 +11875,11 @@ msgid "Pick a color from the screen." msgstr "" #: scene/gui/color_picker.cpp -msgid "Raw Mode" +msgid "HSV" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw" msgstr "" #: scene/gui/color_picker.cpp @@ -11599,10 +11892,15 @@ msgstr "" #: scene/gui/container.cpp msgid "" -"Container by itself serves no purpose unless a script configures it's " +"Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." +msgstr "" + +#: scene/gui/control.cpp +msgid "" +"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " +"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" #: scene/gui/dialogs.cpp @@ -11616,18 +11914,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11649,31 +11947,25 @@ msgid "" "texture to some node for display." msgstr "" -#: scene/resources/dynamic_font.cpp -msgid "Error initializing FreeType." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Unknown font format." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Error loading font." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Invalid font size." -msgstr "Nesprávna veľkosť písma." - #: scene/resources/visual_shader.cpp msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Nesprávna veľkosť písma." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Nesprávna veľkosť písma." +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid comparison function for that type." +msgstr "Nesprávna veľkosť písma." + #: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -11690,6 +11982,48 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#, fuzzy +#~ msgid "Theme Properties:" +#~ msgstr "Filter:" + +#, fuzzy +#~ msgid "Enumerations:" +#~ msgstr "Popis:" + +#~ msgid "Constants:" +#~ msgstr "Konštanty:" + +#, fuzzy +#~ msgid "Class Description:" +#~ msgstr "Popis:" + +#, fuzzy +#~ msgid "Property Descriptions:" +#~ msgstr "Popis:" + +#, fuzzy +#~ msgid "Method Descriptions:" +#~ msgstr "Popis:" + +#, fuzzy +#~ msgid "Tool Select" +#~ msgstr "Všetky vybrané" + +#~ msgid "Invalid font size." +#~ msgstr "Nesprávna veľkosť písma." + +#, fuzzy +#~ msgid "Previous Folder" +#~ msgstr "Vytvoriť adresár" + +#, fuzzy +#~ msgid "Next Folder" +#~ msgstr "Vytvoriť adresár" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Súbor:" + #~ msgid "Path to Node:" #~ msgstr "Cesta k Node:" |