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-rw-r--r--editor/translations/si.po126
1 files changed, 55 insertions, 71 deletions
diff --git a/editor/translations/si.po b/editor/translations/si.po
index c4c0ab789a..3f62079f19 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -625,6 +625,10 @@ msgstr ""
msgid "Line Number:"
msgstr ""
+#: editor/code_editor.cpp
+msgid "Found %d match(es)."
+msgstr ""
+
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
msgstr ""
@@ -674,7 +678,7 @@ msgstr ""
msgid "Reset Zoom"
msgstr ""
-#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+#: editor/code_editor.cpp
msgid "Warnings"
msgstr ""
@@ -778,6 +782,10 @@ msgid "Connect"
msgstr ""
#: editor/connections_dialog.cpp
+msgid "Signal:"
+msgstr ""
+
+#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
msgstr ""
@@ -936,7 +944,7 @@ msgid "Owners Of:"
msgstr ""
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (no undo)"
+msgid "Remove selected files from the project? (Can't be restored)"
msgstr ""
#: editor/dependency_editor.cpp
@@ -1471,6 +1479,10 @@ msgstr ""
msgid "Template file not found:"
msgstr ""
+#: editor/editor_export.cpp
+msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
+msgstr ""
+
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
msgstr ""
@@ -2920,7 +2932,7 @@ msgstr ""
msgid "Calls"
msgstr ""
-#: editor/editor_properties.cpp
+#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -3516,6 +3528,7 @@ msgid "Nodes not in Group"
msgstr ""
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
+#: editor/scene_tree_editor.cpp
msgid "Filter nodes"
msgstr ""
@@ -6254,10 +6267,18 @@ msgid "Syntax Highlighter"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Go To"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Bookmarks"
msgstr ""
+#: editor/plugins/script_text_editor.cpp
+msgid "Breakpoints"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -9723,7 +9744,7 @@ msgstr ""
msgid "Pick one or more items from the list to display the graph."
msgstr ""
-#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
+#: editor/script_editor_debugger.cpp
msgid "Errors"
msgstr ""
@@ -10123,54 +10144,6 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Generating solution..."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Generating C# project..."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Failed to create solution."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Failed to save solution."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Done"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Failed to create C# project."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Mono"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "About C# support"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Create C# solution"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Builds"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Build Project"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "View log"
-msgstr ""
-
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -10747,7 +10720,7 @@ msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
@@ -10796,7 +10769,7 @@ msgstr ""
#: scene/2d/light_2d.cpp
msgid ""
-"A texture with the shape of the light must be supplied to the 'texture' "
+"A texture with the shape of the light must be supplied to the \"Texture\" "
"property."
msgstr ""
@@ -10806,7 +10779,7 @@ msgid ""
msgstr ""
#: scene/2d/light_occluder_2d.cpp
-msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
#: scene/2d/navigation_polygon.cpp
@@ -10882,12 +10855,12 @@ msgstr ""
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
-"VisibilityEnable2D works best when used with the edited scene root directly "
+"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "ARVRCamera must have an ARVROrigin node as its parent"
+msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
@@ -10966,7 +10939,7 @@ msgstr ""
#: scene/3d/collision_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
+"shape resource for it."
msgstr ""
#: scene/3d/collision_shape.cpp
@@ -10995,6 +10968,10 @@ msgid ""
"Use a BakedLightmap instead."
msgstr ""
+#: scene/3d/light.cpp
+msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -11029,8 +11006,8 @@ msgstr ""
#: scene/3d/path.cpp
msgid ""
-"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent "
-"Path's Curve resource."
+"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
+"parent Path's Curve resource."
msgstr ""
#: scene/3d/physics_body.cpp
@@ -11041,7 +11018,9 @@ msgid ""
msgstr ""
#: scene/3d/remote_transform.cpp
-msgid "Path property must point to a valid Spatial node to work."
+msgid ""
+"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
+"derived node to work."
msgstr ""
#: scene/3d/soft_body.cpp
@@ -11057,7 +11036,7 @@ msgstr ""
#: scene/3d/sprite_3d.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
@@ -11068,7 +11047,9 @@ msgid ""
msgstr ""
#: scene/3d/world_environment.cpp
-msgid "WorldEnvironment needs an Environment resource."
+msgid ""
+"WorldEnvironment requires its \"Environment\" property to contain an "
+"Environment to have a visible effect."
msgstr ""
#: scene/3d/world_environment.cpp
@@ -11103,7 +11084,7 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "A root AnimationNode for the graph is not set."
+msgid "No root AnimationNode for the graph is set."
msgstr ""
#: scene/animation/animation_tree.cpp
@@ -11115,7 +11096,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "AnimationPlayer root is not a valid node."
+msgid "The AnimationPlayer root node is not a valid node."
msgstr ""
#: scene/animation/animation_tree_player.cpp
@@ -11146,8 +11127,7 @@ msgstr ""
msgid ""
"Container by itself serves no purpose unless a script configures its "
"children placement behavior.\n"
-"If you don't intend to add a script, then please use a plain 'Control' node "
-"instead."
+"If you don't intend to add a script, use a plain Control node instead."
msgstr ""
#: scene/gui/control.cpp
@@ -11167,18 +11147,18 @@ msgstr ""
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will "
-"hide upon running."
+"functions. Making them visible for editing is fine, but they will hide upon "
+"running."
msgstr ""
#: scene/gui/range.cpp
-msgid "If exp_edit is true min_value must be > 0."
+msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr ""
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
-"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
+"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
@@ -11221,6 +11201,10 @@ msgid "Input"
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid "Invalid source for preview."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for shader."
msgstr ""