diff options
Diffstat (limited to 'editor/translations/ru.po')
-rw-r--r-- | editor/translations/ru.po | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 16be6345f0..7b12d8195c 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -82,12 +82,15 @@ # Calamander <Calamander@yandex.ru>, 2020. # Terminator <fresh-ter@yandex.com>, 2020. # Anatoly Kuznetsov <muffinnorth@yandex.ru>, 2020. +# kyanukovich <ianu0001@algonquinlive.com>, 2020. +# Ron788 <ustinov200511@gmail.com>, 2020. +# Daniel <dan.ef1999@gmail.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-07-23 02:44+0000\n" -"Last-Translator: Anatoly Kuznetsov <muffinnorth@yandex.ru>\n" +"PO-Revision-Date: 2020-08-01 11:14+0000\n" +"Last-Translator: Daniel <dan.ef1999@gmail.com>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" "Language: ru\n" @@ -7419,7 +7422,7 @@ msgstr "Свободный вид, право" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Forward" -msgstr "Freelook Forward" +msgstr "Обзор вперёд" #: editor/plugins/spatial_editor_plugin.cpp msgid "Freelook Backwards" @@ -8172,11 +8175,11 @@ msgstr "Удалить выбранную текстуру из TileSet." #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create from Scene" -msgstr "Создать из сцены" +msgstr "Создать из Сцены" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Merge from Scene" -msgstr "Слияние из сцены" +msgstr "Слияние из Сцены" #: editor/plugins/tile_set_editor_plugin.cpp msgid "New Single Tile" @@ -9578,7 +9581,7 @@ msgstr "Файл пакета" #: editor/project_export.cpp msgid "Features" -msgstr "Свойства" +msgstr "Возможности" #: editor/project_export.cpp msgid "Custom (comma-separated):" @@ -10599,9 +10602,8 @@ msgid "Make node as Root" msgstr "Сделать узел корневым" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete %d nodes and any children?" -msgstr "Удалить узел «%s» и его дочерние элементы?" +msgstr "Удалить узел «%d» и его дочерние элементы?" #: editor/scene_tree_dock.cpp msgid "Delete %d nodes?" @@ -12300,6 +12302,9 @@ msgid "" "Polygon-based shapes are not meant be used nor edited directly through the " "CollisionShape2D node. Please use the CollisionPolygon2D node instead." msgstr "" +"Полигональные фигуры не предназначены для использования или редактирования " +"непосредственно через узел \"CollisionShape2D\". Пожалуйста, используйте " +"вместо этого узел \"CollisionPolygon2D\" ." #: scene/2d/cpu_particles_2d.cpp msgid "" |