summaryrefslogtreecommitdiff
path: root/editor/translations/ro.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/ro.po')
-rw-r--r--editor/translations/ro.po1557
1 files changed, 908 insertions, 649 deletions
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index cce96e98c0..85768585da 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -17,13 +17,14 @@
# R3ktGamerRO <bluegamermc1@gmail.com>, 2021.
# FlooferLand <yunaflarf@gmail.com>, 2021, 2022.
# N3mEee <n3mebusiness@gmail.com>, 2021.
+# Psynt <nichita@cadvegra.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-29 02:53+0000\n"
-"Last-Translator: FlooferLand <yunaflarf@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
+"Last-Translator: Psynt <nichita@cadvegra.com>\n"
"Language-Team: Romanian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ro/>\n"
"Language: ro\n"
@@ -32,16 +33,15 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : (n==0 || (n%100 > 0 && n%100 < "
"20)) ? 1 : 2;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Clipboard"
-msgstr "Clipboardul este gol!"
+msgstr "Clipboard"
#: core/bind/core_bind.cpp
msgid "Current Screen"
@@ -77,47 +77,43 @@ msgid "Keep Screen On"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "Dimensiunea Conturului:"
+msgstr "Dimensiune Minima"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "Dimensiunea Conturului:"
+msgstr "Dimensiune Maxima"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Screen Orientation"
-msgstr "Deschide Recente"
+msgstr "Orientare Ecran"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr "Fereastră Nouă"
+msgstr "Fereastră"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Fara margini"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Transparenta per Pixel"
-#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr "Comutare ecran complet"
+msgstr "Fullscreen"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "Maximizat"
#: core/bind/core_bind.cpp
msgid "Minimized"
-msgstr ""
+msgstr "Minimizat"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -127,14 +123,14 @@ msgstr ""
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Position"
-msgstr "Poziția Dock-ului"
+msgstr "Poziție"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -144,26 +140,23 @@ msgstr "Mărimea"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Inversiune Endian"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Editor"
+msgstr "Indiciu Editor"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Iterations Per Second"
-msgstr "Mod Intercalare"
+msgstr "Iteratii pe Secunda"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Target FPS"
-msgstr "Suprafață Țintă:"
+msgstr "Frecvență Țintă"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -221,18 +214,11 @@ msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Function"
-msgstr "Funcții"
+msgstr "Funcție"
-#: core/image.cpp core/packed_data_container.cpp
-#: modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
-#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
-#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
-#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr ""
@@ -251,7 +237,7 @@ msgstr "Ștergeți"
#: core/io/file_access_network.cpp
msgid "Page Size"
-msgstr ""
+msgstr "Marime Pagina"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
@@ -262,9 +248,8 @@ msgid "Blocking Mode Enabled"
msgstr ""
#: core/io/http_client.cpp
-#, fuzzy
msgid "Connection"
-msgstr "Conectați"
+msgstr "Conexie"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
@@ -272,7 +257,7 @@ msgstr ""
#: core/io/marshalls.cpp
msgid "Object ID"
-msgstr ""
+msgstr "ID Obiect"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
@@ -281,7 +266,7 @@ msgstr "Activează Onion Skinning"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
-msgstr ""
+msgstr "Refuza Conexiuni noi pe retea"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
@@ -289,19 +274,16 @@ msgid "Network Peer"
msgstr "Analizator Network"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
-#, fuzzy
msgid "Root Node"
-msgstr "Redenumește"
+msgstr "Radacina"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Refuse New Connections"
-msgstr "Conectați"
+msgstr "Refuza Conexiuni noi"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Transfer Mode"
-msgstr "Mod În Jur"
+msgstr "Mod Transfer"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
@@ -569,13 +551,15 @@ msgid "Project Settings Override"
msgstr "Setări proiect..."
#: core/project_settings.cpp core/resource.cpp
-#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
+#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
-#: scene/main/node.cpp
+#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
+#: scene/resources/skin.cpp
msgid "Name"
msgstr "Nume"
@@ -618,6 +602,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Afișează Tot"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Stânga liniară"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Se Testează"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -731,7 +751,8 @@ msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
#, fuzzy
msgid "Physics"
msgstr "Cadru Fizic %"
@@ -742,7 +763,7 @@ msgstr "Cadru Fizic %"
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
-#: servers/physics/space_sw.cpp
+#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
msgstr ""
@@ -773,9 +794,8 @@ msgstr ""
msgid "Quality"
msgstr ""
-#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
-#: servers/visual_server.cpp
+#: core/project_settings.cpp scene/gui/file_dialog.cpp
+#: scene/main/scene_tree.cpp servers/visual_server.cpp
#, fuzzy
msgid "Filters"
msgstr "Filtre:"
@@ -902,11 +922,6 @@ msgstr "Cale"
msgid "Source Code"
msgstr "Resursă"
-#: core/translation.cpp
-#, fuzzy
-msgid "Messages"
-msgstr "Sincronizează Modificările Scriptului"
-
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr ""
@@ -973,7 +988,8 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/visual_server.cpp
msgid "2D"
msgstr ""
@@ -1026,13 +1042,14 @@ msgstr ""
msgid "Subsurface Scattering"
msgstr ""
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
+#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#, fuzzy
@@ -1128,6 +1145,96 @@ msgstr "Anim Schimbare valoare Keyframe"
msgid "Anim Change Call"
msgstr "Anim Schimbare apelare"
+#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Frame"
+msgstr "Cadru %"
+
+#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/particles_material.cpp servers/visual_server.cpp
+msgid "Time"
+msgstr "Timp"
+
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "Pas Rotație:"
+
+#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#, fuzzy
+msgid "Rotation"
+msgstr "Pas Rotație:"
+
+#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
+msgid "Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Arg Count"
+msgstr "Cantitate:"
+
+#: editor/animation_track_editor.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
+msgid "Args"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Type"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "In Handle"
+msgstr "Setează Mâner"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Out Handle"
+msgstr "Setează Mâner"
+
+#: editor/animation_track_editor.cpp
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start Offset"
+msgstr "Compensare Grilă:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "End Offset"
+msgstr "Compensare Grilă:"
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
+msgid "Animation"
+msgstr "Animație"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing"
+msgstr ""
+
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
msgstr "Anim Timpul multifuncțional pentru modificarea cheii"
@@ -1222,7 +1329,7 @@ msgstr "Comutează această pistă pornit/oprit."
msgid "Update Mode (How this property is set)"
msgstr "Modul Actualizare (Cum este setată această proprietate)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mod Intercalare"
@@ -1326,16 +1433,6 @@ msgid "Editors"
msgstr "Editor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
-#: scene/animation/animation_blend_tree.cpp
-#: scene/resources/particles_material.cpp
-msgid "Animation"
-msgstr "Animație"
-
-#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track"
msgstr "Anim Inserați Pistă și Cheie"
@@ -2188,10 +2285,9 @@ msgstr "Dezvoltator Principal"
#. TRANSLATORS: This refers to a job title.
#: editor/editor_about.cpp
-#, fuzzy
msgctxt "Job Title"
msgid "Project Manager"
-msgstr "Manager de Proiect "
+msgstr "Manager de Proiect"
#: editor/editor_about.cpp
msgid "Developers"
@@ -2800,7 +2896,7 @@ msgid "Script Editor"
msgstr "Editor de scripturi"
#: editor/editor_feature_profile.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Asset Library"
msgstr "Librăria de Resurse"
@@ -3083,11 +3179,11 @@ msgstr "Mod redare:"
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
@@ -3223,7 +3319,7 @@ msgstr ""
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Top"
msgstr "Sus"
@@ -3234,7 +3330,7 @@ msgstr "Clasă:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
-msgstr "Moștenește:"
+msgstr "Mosteneste:"
#: editor/editor_help.cpp
msgid "Inherited by:"
@@ -3422,11 +3518,12 @@ msgstr ""
msgid "Read Only"
msgstr "Doar Metode"
-#: editor/editor_inspector.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
msgid "Checkable"
msgstr ""
-#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Checked"
msgstr "Selectează"
@@ -4886,12 +4983,6 @@ msgstr ""
msgid "Frame #:"
msgstr "Cadru #:"
-#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/particles_material.cpp servers/visual_server.cpp
-msgid "Time"
-msgstr "Timp"
-
#: editor/editor_profiler.cpp
msgid "Calls"
msgstr "Apeluri"
@@ -5295,7 +5386,8 @@ msgstr "Nu s-a găsit nici o sub-resursă."
msgid "Color Theme"
msgstr "Membri"
-#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
+#: editor/editor_settings.cpp scene/3d/label_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
msgstr ""
@@ -5326,13 +5418,6 @@ msgstr ""
msgid "Indent"
msgstr "Mod În Jur"
-#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Type"
-msgstr ""
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@@ -6107,6 +6192,11 @@ msgstr ""
msgid "Flat"
msgstr "Plat0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Nod de Animație"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selectează Nodul(rile) pentru Importare"
@@ -6825,9 +6915,9 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/texture.cpp
+#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
msgstr ""
@@ -6985,11 +7075,6 @@ msgstr ""
msgid "Materials"
msgstr "Modificări ale Actualizării"
-#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
-#, fuzzy
-msgid "Location"
-msgstr "Pas Rotație:"
-
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep On Reimport"
@@ -7048,17 +7133,18 @@ msgstr "Anim Schimbare transformare"
msgid "Optimizer"
msgstr "Optimizați"
-#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
-#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
-#: scene/resources/curve.cpp scene/resources/environment.cpp
-#: scene/resources/material.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Enabled"
msgstr "Activați"
@@ -7157,7 +7243,8 @@ msgstr "Selectare mod"
msgid "BPTC LDR"
msgstr ""
-#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
@@ -7192,12 +7279,6 @@ msgid "Normal Map Invert Y"
msgstr "Dimensiune Aleatorie:"
#: editor/import/resource_importer_texture.cpp
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
-#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Size Limit"
msgstr "Mod În Jur"
@@ -7982,7 +8063,8 @@ msgstr "Viitor"
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
-#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
+#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "Adâncime"
@@ -8166,7 +8248,7 @@ msgid "Fade Out (s):"
msgstr "Reliefează (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
msgid "Blend"
msgstr "Amestec"
@@ -8579,7 +8661,7 @@ msgid "Select lightmap bake file:"
msgstr "Selectare fișier șablon pentru harta de lumină:"
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
msgid "Preview"
msgstr "Previzualizare"
@@ -9515,13 +9597,36 @@ msgstr ""
msgid "Toggle Grid Snap"
msgstr "Comutare mod"
+#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
+#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Text"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
+msgid "Icon"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+msgid "ID"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separator"
+msgstr "Enumerări:"
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Obiect %d"
-#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp
-#: scene/gui/menu_button.cpp scene/gui/option_button.cpp
-#: scene/gui/popup_menu.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr "Obiecte"
@@ -9629,7 +9734,8 @@ msgstr "Creează Contur"
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
+#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr "Mesh"
@@ -10186,13 +10292,12 @@ msgstr ""
msgid "Points"
msgstr "Deplasare punct"
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
#, fuzzy
msgid "Polygons"
msgstr "Poligon->UV"
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Bones"
msgstr "Creează Oase"
@@ -10278,8 +10383,6 @@ msgid "Grid Settings"
msgstr "Setări ale Editorului"
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Snap"
msgstr "Aliniere"
@@ -10550,8 +10653,6 @@ msgid "Previous Script"
msgstr "Fila anterioară"
#: editor/plugins/script_editor_plugin.cpp
-#: modules/gdnative/videodecoder/video_stream_gdnative.cpp
-#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
msgstr ""
@@ -10794,7 +10895,8 @@ msgid "Convert Case"
msgstr ""
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-#: scene/gui/label.cpp
+#: scene/3d/label_3d.cpp scene/gui/label.cpp
+#: scene/resources/primitive_meshes.cpp
msgid "Uppercase"
msgstr ""
@@ -12402,7 +12504,7 @@ msgstr "Comutează Auto-Execuție"
msgid "Disabled Button"
msgstr "Dezactivat"
-#: editor/plugins/theme_editor_preview.cpp
+#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
msgid "Item"
msgstr ""
@@ -12733,12 +12835,6 @@ msgstr "Mod Rotație"
msgid "Priority"
msgstr "Exportă Proiectul"
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
-#: platform/osx/export/export.cpp platform/windows/export/export.cpp
-#: scene/gui/button.cpp scene/gui/item_list.cpp
-msgid "Icon"
-msgstr ""
-
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
#, fuzzy
msgid "Z Index"
@@ -13017,6 +13113,141 @@ msgid "This property can't be changed."
msgstr "Această operație nu se poate face fără o scenă."
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Snap Options"
+msgstr "Opțiuni Snapping"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
+#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Offset"
+msgstr "Compensare Grilă:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
+#: scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Step"
+msgstr "Pas"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separation"
+msgstr "Enumerări:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Tile"
+msgstr "Selectează"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Texture"
+msgstr "Elimină Șablon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tex Offset"
+msgstr "Compensare Grilă:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Material"
+msgstr "Modificări ale Actualizării"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Modulate"
+msgstr "Populare"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Mode"
+msgstr "Comutare mod"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Autotile Bitmask Mode"
+msgstr "Mod Rotație"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Size"
+msgstr "Dimensiunea Conturului:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Spacing"
+msgstr "Zoom Animație"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Offset"
+msgstr "Creează Poligon de Ocluziune"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation Offset"
+msgstr "Creează un Mesh de Navigare"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Offset"
+msgstr "Compensare Grilă:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Transform"
+msgstr "Anim Schimbare transformare"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision"
+msgstr "Nod de Animație"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision One Way"
+msgstr "Numai Selecția"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision One Way Margin"
+msgstr "Nod de Animație"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Navigation"
+msgstr "Navigare Vizibilă"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Occlusion"
+msgstr "Selectează"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tileset Script"
+msgstr "Filtrare scripturi"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
msgstr "Set de dale"
@@ -14120,7 +14351,7 @@ msgid ""
"Only one preset per platform may be marked as runnable."
msgstr ""
-#: editor/project_export.cpp scene/main/resource_preloader.cpp
+#: editor/project_export.cpp
msgid "Resources"
msgstr ""
@@ -14178,12 +14409,6 @@ msgstr "Execută Scriptul"
msgid "GDScript Export Mode:"
msgstr "Mod export script:"
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
-#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
-#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
-msgid "Text"
-msgstr ""
-
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
@@ -14415,6 +14640,20 @@ msgstr "Proiect"
msgid "Error: Project is missing on the filesystem."
msgstr ""
+#: editor/project_manager.cpp editor/scene_tree_dock.cpp
+msgid "Local"
+msgstr ""
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Local Projects"
+msgstr "Proiect"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Asset Library Projects"
+msgstr "Librăria de Resurse"
+
#: editor/project_manager.cpp
#, fuzzy
msgid "Can't open project at '%s'."
@@ -14509,15 +14748,9 @@ msgstr ""
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
-#, fuzzy
msgctxt "Application"
msgid "Project Manager"
-msgstr "Manager de Proiect "
-
-#: editor/project_manager.cpp
-#, fuzzy
-msgid "Local Projects"
-msgstr "Proiect"
+msgstr "Manager de Proiect"
#: editor/project_manager.cpp
#, fuzzy
@@ -14575,11 +14808,6 @@ msgid "About"
msgstr "Despre"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Asset Library Projects"
-msgstr "Librăria de Resurse"
-
-#: editor/project_manager.cpp
msgid "Restart Now"
msgstr ""
@@ -14926,7 +15154,8 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Plugins"
msgstr "Plugin-uri"
@@ -15056,12 +15285,6 @@ msgstr ""
msgid "Initial value for the counter"
msgstr ""
-#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
-#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Step"
-msgstr "Pas"
-
#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""
@@ -15492,10 +15715,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Local"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr "Curăță Derivarea? (Fără Întoarcere)"
@@ -15850,11 +16069,6 @@ msgid "Monitor"
msgstr ""
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
-msgid "Value"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr ""
@@ -16222,41 +16436,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Afișează Tot"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Stânga liniară"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Se Testează"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -16512,10 +16691,6 @@ msgstr ""
msgid "Wait Timeout"
msgstr "Pauză."
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-msgid "Args"
-msgstr ""
-
#: main/main.cpp
msgid "Runtime"
msgstr ""
@@ -16543,11 +16718,11 @@ msgstr "Inspector"
msgid "Shrink"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Quit On Go Back"
msgstr "Înapoi"
@@ -16623,12 +16798,6 @@ msgstr "Nod de Animație"
msgid "Invert Faces"
msgstr "Conversie în Mesh2D"
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
-#: scene/resources/primitive_meshes.cpp
-#, fuzzy
-msgid "Material"
-msgstr "Modificări ale Actualizării"
-
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
@@ -17099,7 +17268,7 @@ msgstr "Procesează Lightmaps"
msgid "Instance Materials"
msgstr "Modificări ale Actualizării"
-#: modules/gltf/gltf_node.cpp
+#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Parent"
msgstr "Snap către părinte"
@@ -17117,13 +17286,6 @@ msgstr ""
msgid "Translation"
msgstr "Tradu Snap:"
-#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
-#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
-#, fuzzy
-msgid "Rotation"
-msgstr "Pas Rotație:"
-
#: modules/gltf/gltf_node.cpp
msgid "Children"
msgstr ""
@@ -17240,7 +17402,6 @@ msgstr "Redenumește"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
-#: scene/resources/font.cpp
#, fuzzy
msgid "Textures"
msgstr "Elimină Șablon"
@@ -17273,7 +17434,7 @@ msgstr "Singleton (Unicat)"
msgid "Skeleton To Node"
msgstr "Singleton (Unicat)"
-#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
+#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Animations"
msgstr "Animaţii:"
@@ -17725,11 +17886,6 @@ msgstr ""
msgid "IGD Status"
msgstr ""
-#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
-#, fuzzy
-msgid "Default Input Values"
-msgstr "Șterge Intrare(Input)"
-
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -18217,10 +18373,6 @@ msgid "Node Path"
msgstr "Încarcă presetare"
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Argument Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Use Default Args"
msgstr "Încărcați Implicit"
@@ -18281,11 +18433,6 @@ msgid "Set Mode"
msgstr "Selectare mod"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
-msgid "Type Cache"
-msgstr "Schimbați"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Assign Op"
msgstr ""
@@ -18304,7 +18451,7 @@ msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Path does not lead Node!"
+msgid "Path does not lead to Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -18321,7 +18468,7 @@ msgstr "Setați %s"
msgid "Compose Array"
msgstr "Redimensionați Array-ul"
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Operator"
msgstr ""
@@ -18435,11 +18582,6 @@ msgstr "Constante"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
-msgid "Constructor"
-msgstr "Constante"
-
-#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "Get Local Var"
msgstr "Creează Oase"
@@ -18457,10 +18599,6 @@ msgstr "Acțiune"
msgid "Deconstruct %s"
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Elem Cache"
-msgstr ""
-
#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Search VisualScript"
@@ -18640,6 +18778,22 @@ msgid "Shutdown ADB On Exit"
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Launcher Icons"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Main 192 X 192"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Foreground 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Background 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -18672,6 +18826,10 @@ msgstr ""
msgid "Export Format"
msgstr "Exportă Proiectul"
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+msgid "Architectures"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp
msgid "Keystore"
msgstr ""
@@ -18702,7 +18860,7 @@ msgstr ""
msgid "Clear Previous Install"
msgstr "Fila anterioară"
-#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Code"
msgstr ""
@@ -19147,6 +19305,58 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
+msgid "Landscape Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2436 X 1125"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2208 X 1242"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1024 X 768"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 2048 X 1536"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Portrait Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 960"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 1136"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 750 X 1334"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1125 X 2436"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 768 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1536 X 2048"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1242 X 2208"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""
@@ -19220,7 +19430,7 @@ msgstr "Succes!"
msgid "Push Notifications"
msgstr "Rotație aleatorie:"
-#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#: platform/iphone/export/export.cpp
#, fuzzy
msgid "User Data"
msgstr "Curăță Derivarea"
@@ -20228,12 +20438,6 @@ msgid ""
"order for AnimatedSprite to display frames."
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Frame"
-msgstr "Cadru %"
-
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
@@ -20252,19 +20456,6 @@ msgstr "Rulează"
msgid "Centered"
msgstr "Centrează Selecția"
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
-#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
-#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
-#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
-#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Offset"
-msgstr "Compensare Grilă:"
-
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
@@ -20345,8 +20536,7 @@ msgid "Pitch Scale"
msgstr "Dimensiune:"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
-#: scene/gui/video_player.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
#, fuzzy
msgid "Autoplay"
msgstr "Comutează Auto-Execuție"
@@ -20393,7 +20583,8 @@ msgstr "Mod În Jur"
msgid "Rotating"
msgstr "Pas Rotație:"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
+#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Current"
msgstr "Curent:"
@@ -20420,19 +20611,20 @@ msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Left"
msgstr "Mod Rotație"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Right"
msgstr "Rotație poligon"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#: scene/resources/texture.cpp
#, fuzzy
msgid "Bottom"
msgstr "Mod Rotație"
@@ -20490,8 +20682,8 @@ msgstr "Apeluri"
msgid "Draw Drag Margin"
msgstr "Setează Mâner"
-#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
-#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "Nod Amestec2"
@@ -20529,12 +20721,6 @@ msgstr "Vizibilitate"
msgid "Visible"
msgstr "Comutați Fișiere Ascunse"
-#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Modulate"
-msgstr "Populare"
-
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Self Modulate"
@@ -20558,10 +20744,6 @@ msgstr ""
msgid "Use Parent Material"
msgstr ""
-#: scene/2d/canvas_item.cpp
-msgid "Toplevel"
-msgstr ""
-
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
@@ -20598,6 +20780,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -20711,17 +20898,6 @@ msgstr "Proiect"
msgid "Draw Order"
msgstr ""
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/material.cpp
-#: scene/resources/sky.cpp scene/resources/style_box.cpp
-#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
-msgid "Texture"
-msgstr "Elimină Șablon"
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -20730,9 +20906,8 @@ msgstr "Mască de Emisie"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Sphere Radius"
-msgstr "Sursă de Emisie: "
+msgstr "Sursă de Emisie:"
#: scene/2d/cpu_particles_2d.cpp
msgid "Rect Extents"
@@ -20821,8 +20996,9 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
-#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
@@ -20957,7 +21133,7 @@ msgid "Node B"
msgstr "Nod"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/3d/physics_joint.cpp
+#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -20967,7 +21143,7 @@ msgstr ""
msgid "Disable Collision"
msgstr "Dezactivat"
-#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -21005,7 +21181,8 @@ msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -21131,7 +21308,7 @@ msgstr ""
msgid "Multimesh"
msgstr ""
-#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
@@ -21166,8 +21343,14 @@ msgstr ""
msgid "Path Max Distance"
msgstr ""
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activați"
+
#: scene/2d/navigation_agent_2d.cpp
-msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgid ""
+"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr ""
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
@@ -21181,16 +21364,6 @@ msgid ""
"Node2D object."
msgstr ""
-#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Vertices"
-msgstr "Particule"
-
-#: scene/2d/navigation_polygon.cpp
-#, fuzzy
-msgid "Outlines"
-msgstr "Dimensiunea Conturului:"
-
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -21577,7 +21750,7 @@ msgstr "Elimină punct"
msgid "Use Global Coordinates"
msgstr "Permanent"
-#: scene/2d/skeleton_2d.cpp
+#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Rest"
msgstr "Restart"
@@ -21853,28 +22026,11 @@ msgid "Tracking"
msgstr "Ambalare"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Bounds"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "Cell Space Transform"
-msgstr "Anim Schimbare transformare"
-
-#: scene/3d/baked_lightmap.cpp
-msgid "Cell Subdiv"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Octree"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
@@ -21990,7 +22146,7 @@ msgstr ""
msgid "Light Data"
msgstr ""
-#: scene/3d/bone_attachment.cpp
+#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Bone Name"
msgstr "Nume Nod:"
@@ -22167,22 +22323,6 @@ msgid "Autoplace Priority"
msgstr "Editează Filtrele"
#: scene/3d/gi_probe.cpp
-msgid "To Cell Xform"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Data"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Range"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp scene/3d/light.cpp
-msgid "Normal Bias"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -22207,6 +22347,85 @@ msgstr ""
msgid "Subdiv"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid "Dynamic Range"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
+msgid "Normal Bias"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Pixel Size"
+msgstr "Conectare prin pixeli"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Billboard"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Shaded"
+msgstr "Schimbați"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Double Sided"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "Conectare prin pixeli"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Alpha Cut"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/material.cpp
+msgid "Alpha Scissor Threshold"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Render Priority"
+msgstr "Editează Filtrele"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Render Priority"
+msgstr "Editează Filtrele"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Modulate"
+msgstr "Forțează Modulare Albă"
+
+#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
+msgid "Font"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Horizontal Alignment"
+msgstr "Filtrare semne"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Vertical Alignment"
+msgstr "Filtrare semne"
+
+#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
+#, fuzzy
+msgid "Autowrap"
+msgstr "Comutează Auto-Execuție"
+
#: scene/3d/light.cpp
#, fuzzy
msgid "Indirect Energy"
@@ -22216,7 +22435,8 @@ msgstr "Culori de Emisie"
msgid "Negative"
msgstr ""
-#: scene/3d/light.cpp
+#: scene/3d/light.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Specular"
msgstr "Mod riglă"
@@ -22326,7 +22546,8 @@ msgid "Ignore Y"
msgstr ""
#: scene/3d/navigation_agent.cpp
-msgid "The NavigationAgent can be used only under a spatial node."
+msgid ""
+"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
#: scene/3d/navigation_mesh_instance.cpp
@@ -22335,7 +22556,7 @@ msgid ""
"It only provides navigation data."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
+#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
#, fuzzy
msgid "NavMesh"
msgstr "Mesh"
@@ -22343,7 +22564,7 @@ msgstr "Mesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22465,18 +22686,170 @@ msgstr "Acțiune"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock X"
-msgstr "Mod Mutare"
+msgid "Joint Constraints"
+msgstr "Constante"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Swing Span"
+msgstr "Salvând Scena"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Twist Span"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Enumerări:"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock Y"
-msgstr "Mod Mutare"
+msgid "Angular Limit Enabled"
+msgstr "Filtrare semne"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock Z"
-msgstr "Mod Mutare"
+msgid "Angular Limit Upper"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Lower"
+msgstr "Eroare Angulară Max:"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Bias"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Softness"
+msgstr "Animație"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Relaxation"
+msgstr "Animație"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Upper"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Lower"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Softness"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Restitution"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Damping"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Restitution"
+msgstr "Animație"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Damping"
+msgstr "Animație"
+
+#: scene/3d/physics_body.cpp
+msgid "X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Enabled"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Enabled"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Stiffness"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Damping"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Equilibrium Point"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Restitution"
+msgstr "Descriere"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Damping"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Restitution"
+msgstr "Descriere"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Damping"
+msgstr "Animație"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "ERP"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Spring Enabled"
+msgstr "Filtrare semne"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Stiffness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Equilibrium Point"
+msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
@@ -22518,10 +22891,6 @@ msgid "Params"
msgstr "Modificări ale Actualizării"
#: scene/3d/physics_joint.cpp
-msgid "Impulse Clamp"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -22533,11 +22902,6 @@ msgstr ""
msgid "Lower"
msgstr ""
-#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "Enumerări:"
-
#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr "Motor"
@@ -22602,15 +22966,6 @@ msgstr "Eroare Angulară Max:"
#: scene/3d/physics_joint.cpp
#, fuzzy
-msgid "Swing Span"
-msgstr "Salvând Scena"
-
-#: scene/3d/physics_joint.cpp
-msgid "Twist Span"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
-#, fuzzy
msgid "Linear Limit X"
msgstr "Linear"
@@ -22638,10 +22993,6 @@ msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "ERP"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""
@@ -22858,8 +23209,9 @@ msgstr ""
msgid "Main"
msgstr ""
-#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
-#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Active"
@@ -22971,6 +23323,35 @@ msgid ""
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+#: scene/3d/skeleton.cpp scene/resources/skin.cpp
+#, fuzzy
+msgid "Pose"
+msgstr "Copiază Postura"
+
+#: scene/3d/skeleton.cpp
+#, fuzzy
+msgid "Bound Children"
+msgstr "Nume nevalid."
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Pinned Points"
+msgstr "Deplasare punct"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Attachments"
+msgstr "Conținut:"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Point Index"
+msgstr "Mod În Jur"
+
+#: scene/3d/soft_body.cpp
+msgid "Spatial Attachment Path"
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "Physics Enabled"
msgstr "Fizicii Activate"
@@ -23049,34 +23430,12 @@ msgstr ""
msgid "Opacity"
msgstr ""
-#: scene/3d/sprite_3d.cpp
-#, fuzzy
-msgid "Pixel Size"
-msgstr "Conectare prin pixeli"
-
-#: scene/3d/sprite_3d.cpp
-msgid "Billboard"
-msgstr ""
-
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Transparent"
msgstr "Tradu Snap:"
#: scene/3d/sprite_3d.cpp
-#, fuzzy
-msgid "Shaded"
-msgstr "Schimbați"
-
-#: scene/3d/sprite_3d.cpp
-msgid "Double Sided"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Alpha Cut"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
@@ -23215,38 +23574,6 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Min Space"
-msgstr "Spațiul Minim"
-
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Max Space"
-msgstr "Spațiul Maxim"
-
-#: scene/animation/animation_blend_space_1d.cpp
-msgid "Value Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-#, fuzzy
-msgid "Auto Triangles"
-msgstr "Comutați Globale AutoLoad"
-
-#: scene/animation/animation_blend_space_2d.cpp
-#, fuzzy
-msgid "Triangles"
-msgstr "Comutați Globale AutoLoad"
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "X Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Y Label"
-msgstr ""
-
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -23282,13 +23609,28 @@ msgid "Autorestart"
msgstr "Restartare Automată:"
#: scene/animation/animation_blend_tree.cpp
+msgid "Delay"
+msgstr ""
+
+#: scene/animation/animation_blend_tree.cpp
#, fuzzy
-msgid "Autorestart Delay"
-msgstr "Restartare Automată:"
+msgid "Random Delay"
+msgstr "Înclinare aleatorie:"
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Random Delay"
-msgstr ""
+#, fuzzy
+msgid "Add Amount"
+msgstr "Cantitate:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Blend Amount"
+msgstr "Cantitate:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Seek Position"
+msgstr "Setare Curbă În Poziție"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
@@ -23301,11 +23643,6 @@ msgstr "Adaugă Intrare(Input)"
msgid "Xfade Time"
msgstr "Timp X-Decolorare (s):"
-#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
-#, fuzzy
-msgid "Graph Offset"
-msgstr "Compensare Grilă:"
-
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
@@ -23375,11 +23712,6 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr "Nimic conectat la intrarea '%s' a nodului '%s'."
#: scene/animation/animation_tree.cpp
-#, fuzzy
-msgid "Filter Enabled"
-msgstr "Filtrare semne"
-
-#: scene/animation/animation_tree.cpp
msgid "No root AnimationNode for the graph is set."
msgstr ""
@@ -23739,11 +24071,6 @@ msgstr ""
msgid "Hide On OK"
msgstr ""
-#: scene/gui/dialogs.cpp scene/gui/label.cpp
-#, fuzzy
-msgid "Autowrap"
-msgstr "Comutează Auto-Execuție"
-
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr ""
@@ -24374,7 +24701,7 @@ msgstr ""
msgid "Fill Mode"
msgstr "Mod redare:"
-#: scene/gui/texture_progress.cpp
+#: scene/gui/texture_progress.cpp scene/resources/material.cpp
msgid "Tint"
msgstr ""
@@ -24522,23 +24849,18 @@ msgstr "Descriere"
#: scene/main/node.cpp
#, fuzzy
-msgid "Import Path"
-msgstr "Exportă Proiectul"
-
-#: scene/main/node.cpp
-#, fuzzy
msgid "Pause Mode"
msgstr "Mod În Jur"
#: scene/main/node.cpp
#, fuzzy
-msgid "Display Folded"
-msgstr "Afișează Tot"
+msgid "Physics Interpolation Mode"
+msgstr "Mod Intercalare"
#: scene/main/node.cpp
#, fuzzy
-msgid "Unique Name In Owner"
-msgstr "Nume Nod:"
+msgid "Display Folded"
+msgstr "Afișează Tot"
#: scene/main/node.cpp
#, fuzzy
@@ -24565,11 +24887,6 @@ msgstr "Seteaza Multiple:"
msgid "Process Priority"
msgstr "Editează Filtrele"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mod Intercalare"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24603,7 +24920,8 @@ msgstr ""
msgid "Multiplayer Poll"
msgstr "Seteaza Multiple:"
-#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
+#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
+#: scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -24910,11 +25228,6 @@ msgid "Panel"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
-#: scene/resources/dynamic_font.cpp
-msgid "Font"
-msgstr ""
-
-#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color"
msgstr "Funcții"
@@ -25242,11 +25555,6 @@ msgid "Panel Disabled"
msgstr "Dezactivat"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Separator"
-msgstr "Enumerări:"
-
-#: scene/resources/default_theme/default_theme.cpp
msgid "Labeled Separator Left"
msgstr ""
@@ -25256,6 +25564,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Enumerări:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Redenumiţi Autoload"
@@ -25295,11 +25608,6 @@ msgstr "Șterge puncte"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
-msgid "Separation"
-msgstr "Enumerări:"
-
-#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Resizer"
msgstr "Redimensionați Array-ul"
@@ -25945,9 +26253,8 @@ msgid "Distance"
msgstr "Instanță"
#: scene/resources/environment.cpp
-#, fuzzy
msgid "Transition"
-msgstr "Tranziție: "
+msgstr "Tranziție:"
#: scene/resources/environment.cpp
msgid "DOF Near Blur"
@@ -26035,15 +26342,6 @@ msgid "Color Correction"
msgstr "Funcția de culoare."
#: scene/resources/font.cpp
-msgid "Chars"
-msgstr ""
-
-#: scene/resources/font.cpp
-#, fuzzy
-msgid "Kernings"
-msgstr "Avertismente"
-
-#: scene/resources/font.cpp
#, fuzzy
msgid "Ascent"
msgstr "Recent:"
@@ -26055,6 +26353,11 @@ msgstr "Modul Fără Distrageri"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Adâncime"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Compensare Grilă:"
@@ -26078,11 +26381,6 @@ msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Render Priority"
-msgstr "Editează Filtrele"
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Next Pass"
msgstr "Planul următor"
@@ -26100,10 +26398,6 @@ msgid "Vertex Lighting"
msgstr "Direcții"
#: scene/resources/material.cpp
-msgid "No Depth Test"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Use Point Size"
msgstr "Dimensiunea Conturului:"
@@ -26113,11 +26407,6 @@ msgid "World Triplanar"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Fixed Size"
-msgstr "Conectare prin pixeli"
-
-#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""
@@ -26136,6 +26425,10 @@ msgid "Ensure Correct Normals"
msgstr "Transformare uniformă."
#: scene/resources/material.cpp
+msgid "Albedo Tex MSDF"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Vertex Color"
msgstr ""
@@ -26201,10 +26494,6 @@ msgid "Use Alpha Scissor"
msgstr ""
#: scene/resources/material.cpp
-msgid "Alpha Scissor Threshold"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Particles Anim"
msgstr "Particule"
@@ -26228,26 +26517,9 @@ msgid "Metallic"
msgstr ""
#: scene/resources/material.cpp
-msgid "Metallic Specular"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
-msgid "Metallic Texture"
-msgstr "Sursă de Emisie: "
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Roughness Texture"
-msgstr "Elimină Șablon"
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture Channel"
-msgstr ""
+msgid "Texture Channel"
+msgstr "Mod riglă"
#: scene/resources/material.cpp
#, fuzzy
@@ -26255,24 +26527,8 @@ msgid "Emission"
msgstr "Mască de Emisie"
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission Energy"
-msgstr "Culori de Emisie"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission Operator"
-msgstr "Culori de Emisie"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission On UV2"
-msgstr "Mască de Emisie"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission Texture"
-msgstr "Sursă de Emisie: "
+msgid "On UV2"
+msgstr ""
#: scene/resources/material.cpp
msgid "NormalMap"
@@ -26284,35 +26540,19 @@ msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Rim Tint"
-msgstr "Înclinare aleatorie:"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Rim Texture"
-msgstr "Elimină Șablon"
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Clearcoat"
msgstr "Curăță"
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Clearcoat Gloss"
-msgstr "Curăță Postura"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Clearcoat Texture"
-msgstr "Membri"
+msgid "Gloss"
+msgstr ""
#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
-msgid "Anisotropy Flowmap"
+msgid "Flowmap"
msgstr ""
#: scene/resources/material.cpp
@@ -26321,15 +26561,6 @@ msgid "Ambient Occlusion"
msgstr "Editează Poligon"
#: scene/resources/material.cpp
-msgid "On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Texture Channel"
-msgstr "Mod riglă"
-
-#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""
@@ -26356,14 +26587,8 @@ msgid "Subsurf Scatter"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
msgid "Transmission"
-msgstr "Tranziție: "
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Transmission Texture"
-msgstr "Tranziție: "
+msgstr "Transmisie"
#: scene/resources/material.cpp
#, fuzzy
@@ -26413,15 +26638,20 @@ msgstr "Mod În Jur"
msgid "Lightmap Size Hint"
msgstr "Procesează Lightmaps"
-#: scene/resources/mesh.cpp
-#, fuzzy
-msgid "Blend Shape Mode"
-msgstr "Nod Amestec2"
-
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "Mesh Transform"
+msgstr "Anim Schimbare transformare"
+
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "NavMesh Transform"
+msgstr "Anim Schimbare transformare"
+
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Format"
@@ -26445,26 +26675,6 @@ msgstr "Instanță"
msgid "Visible Instance Count"
msgstr ""
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform Array"
-msgstr "Transformare uniformă."
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform 2D Array"
-msgstr "Transformare hartă UV"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Color Array"
-msgstr "Redimensionați Array-ul"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Custom Data Array"
-msgstr "Redimensionați Array-ul"
-
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Sample Partition Type"
@@ -26579,9 +26789,8 @@ msgid "Point Texture"
msgstr "Puncte de Emisie:"
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Normal Texture"
-msgstr "Sursă de Emisie: "
+msgstr "Textura Normala"
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -26655,6 +26864,11 @@ msgstr "Rotație poligon"
msgid "Is Hemisphere"
msgstr ""
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Curve Step"
+msgstr "Închidere curbă"
+
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""
@@ -26663,15 +26877,24 @@ msgstr ""
msgid "A"
msgstr ""
-#: scene/resources/shader.cpp
-#, fuzzy
-msgid "Custom Defines"
-msgstr "Rulează Scena Personalizată"
-
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bind Count"
+msgstr "Adaugă Intrare(Input)"
+
+#: scene/resources/skin.cpp
+msgid "Bind"
+msgstr ""
+
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bone"
+msgstr "Creează Oase"
+
#: scene/resources/sky.cpp
#, fuzzy
msgid "Radiance Size"
@@ -26750,10 +26973,6 @@ msgid "Anti Aliasing"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing Size"
-msgstr ""
-
-#: scene/resources/style_box.cpp
msgid "Grow Begin"
msgstr ""
@@ -26778,6 +26997,20 @@ msgstr "Dimensiunea Conturului:"
#: scene/resources/texture.cpp
#, fuzzy
+msgid "Side"
+msgstr "Afișare ghiduri"
+
+#: scene/resources/texture.cpp
+msgid "Front"
+msgstr ""
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Back"
+msgstr "Înapoi"
+
+#: scene/resources/texture.cpp
+#, fuzzy
msgid "Storage Mode"
msgstr "Mod Redimensionare (R)"
@@ -26788,13 +27021,13 @@ msgstr "Capturează"
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Fill From"
+msgid "From"
msgstr "Mod redare:"
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Fill To"
-msgstr "Mod redare:"
+msgid "To"
+msgstr "Sus"
#: scene/resources/texture.cpp
#, fuzzy
@@ -26829,8 +27062,29 @@ msgid "Output Port For Preview"
msgstr ""
#: scene/resources/visual_shader.cpp
-msgid "Initialized"
-msgstr ""
+#, fuzzy
+msgid "Depth Draw"
+msgstr "Mod Intercalare"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Cull"
+msgstr "Mod riglă"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Diffuse"
+msgstr "Mod În Jur"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Async"
+msgstr "Mod În Jur"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Modes"
+msgstr "Mod În Jur"
#: scene/resources/visual_shader.cpp
#, fuzzy
@@ -27267,6 +27521,11 @@ msgstr "Nod de Animație"
msgid "Collision Unsafe Fraction"
msgstr "Nod de Animație"
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Physics Engine"
+msgstr "Fizicii Activate"
+
#: servers/physics_server.cpp
#, fuzzy
msgid "Center Of Mass"
@@ -27282,13 +27541,13 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'vertex' function may not be reassigned in "
+"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'fragment' function may not be reassigned in "
+"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""