diff options
Diffstat (limited to 'editor/translations/pr.po')
-rw-r--r-- | editor/translations/pr.po | 2722 |
1 files changed, 1963 insertions, 759 deletions
diff --git a/editor/translations/pr.po b/editor/translations/pr.po index c5d38b84c2..29256da025 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -80,11 +80,12 @@ msgstr "Edit" msgid "Screen Orientation" msgstr "Yer functions:" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp msgid "Window" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" msgstr "" @@ -92,7 +93,7 @@ msgstr "" msgid "Per Pixel Transparency Enabled" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Fullscreen" msgstr "" @@ -104,7 +105,7 @@ msgstr "" msgid "Minimized" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "" @@ -113,15 +114,16 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp #: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp #: scene/gui/control.cpp scene/gui/line_edit.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Position" msgstr "Discharge ye' Signal" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp -#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -188,6 +190,7 @@ msgstr "" #: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h #: servers/visual_server.cpp msgid "Limits" msgstr "" @@ -208,20 +211,15 @@ msgstr "" msgid "Function" msgstr "Yer functions:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" #: core/io/file_access_network.cpp core/register_core_types.cpp #: editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp +#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h #, fuzzy msgid "Network" msgstr "Slit th' Node" @@ -379,38 +377,6 @@ msgstr "" msgid "Max Size (KB)" msgstr "" -#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: modules/gdscript/editor/gdscript_highlighter.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp -#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp -#: scene/resources/material.cpp -#, fuzzy -msgid "Text Editor" -msgstr "Edit" - -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/material.cpp -#, fuzzy -msgid "Completion" -msgstr "Yar, Blow th' Selected Down!" - -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/material.cpp -msgid "Use Single Quotes" -msgstr "" - #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp msgid "Device" @@ -438,6 +404,7 @@ msgstr "" #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Pressed" msgstr "" @@ -577,13 +544,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -627,6 +596,40 @@ msgstr "" msgid "Custom User Dir Name" msgstr "" +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +msgid "Display" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Yar, Blow th' Selected Down!" + +#: core/project_settings.cpp +msgid "Test Height" +msgstr "" + #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" @@ -734,15 +737,18 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" #: core/project_settings.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -772,9 +778,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Paste yer Node" @@ -897,11 +902,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Change" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -962,10 +962,13 @@ msgstr "" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp -#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp main/main.cpp +#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1015,13 +1018,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1124,6 +1128,93 @@ msgstr "Change yer Anim Value" msgid "Anim Change Call" msgstr "Change yer Anim Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Slit th' Node" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Add Function" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Add Signal" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Slit th' Node" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Slit th' Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1224,7 +1315,7 @@ msgstr "" msgid "Update Mode (How this property is set)" msgstr "" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "" @@ -1319,7 +1410,6 @@ msgid "Remove Anim Track" msgstr "" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/plugins/mesh_library_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -1331,16 +1421,6 @@ msgid "Editors" msgstr "Edit" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -1830,7 +1910,9 @@ msgid "Scene does not contain any script." msgstr "" #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp -#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/groups_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Add" msgstr "" @@ -1896,6 +1978,7 @@ msgstr "Slit th' Node" #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Close" msgstr "Close" @@ -2772,7 +2855,7 @@ msgid "Script Editor" msgstr "Edit" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2927,6 +3010,7 @@ msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp #: editor/import/resource_importer_scene.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp +#: modules/fbx/editor_scene_importer_fbx.cpp msgid "Import" msgstr "" @@ -3061,11 +3145,11 @@ msgstr "Slit th' Node" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3201,7 +3285,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3291,6 +3375,15 @@ msgid "" "[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" +#: editor/editor_help.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript_editor.cpp +#, fuzzy +msgid "Text Editor" +msgstr "Edit" + #: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Help" @@ -3386,14 +3479,16 @@ msgid "Label" msgstr "" #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Yar, Blow th' Selected Down!" @@ -3471,7 +3566,7 @@ msgstr "Yar, Blow th' Selected Down!" #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp msgid "Clear" msgstr "" @@ -3502,7 +3597,7 @@ msgid "Up" msgstr "" #: editor/editor_network_profiler.cpp editor/editor_node.cpp -#: scene/main/node.cpp +#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp msgid "Node" msgstr "" @@ -3526,6 +3621,10 @@ msgstr "" msgid "New Window" msgstr "" +#: editor/editor_node.cpp editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + #: editor/editor_node.cpp msgid "" "Spins when the editor window redraws.\n" @@ -4073,14 +4172,6 @@ msgstr "" msgid "Always Close Output On Stop" msgstr "" -#: editor/editor_node.cpp editor/editor_settings.cpp -msgid "Auto Save" -msgstr "" - -#: editor/editor_node.cpp editor/editor_settings.cpp -msgid "Save Before Running" -msgstr "" - #: editor/editor_node.cpp msgid "Save On Focus Loss" msgstr "" @@ -4530,7 +4621,9 @@ msgstr "Change" msgid "Hide Update Spinner" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_settings.cpp +#: editor/fileserver/editor_file_server.cpp +#: modules/fbx/editor_scene_importer_fbx.cpp msgid "FileSystem" msgstr "" @@ -4613,6 +4706,7 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Reload" msgstr "" @@ -4759,12 +4853,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp #, fuzzy msgid "Calls" @@ -4790,6 +4878,7 @@ msgid "Edit Text:" msgstr "th' Members:" #: editor/editor_properties.cpp editor/script_create_dialog.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "On" msgstr "" @@ -5032,7 +5121,6 @@ msgid "Max Array Dictionary Items Per Page" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp #: scene/register_scene_types.cpp msgid "Theme" @@ -5087,11 +5175,6 @@ msgstr "th' Members:" msgid "Show Script Button" msgstr "" -#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp -#, fuzzy -msgid "Filesystem" -msgstr "Rename Variable" - #: editor/editor_settings.cpp #, fuzzy msgid "Directories" @@ -5161,8 +5244,8 @@ msgstr "" msgid "Color Theme" msgstr "th' Members:" -#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp -#: editor/plugins/text_editor.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5188,19 +5271,10 @@ msgstr "" msgid "Highlight Type Safe Lines" msgstr "" -#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp -#: modules/mono/csharp_script.cpp +#: editor/editor_settings.cpp msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp -#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5301,7 +5375,6 @@ msgid "Show Members Overview" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Files" msgstr "Edit yer Variable:" @@ -5319,6 +5392,14 @@ msgid "Restore Scripts On Load" msgstr "" #: editor/editor_settings.cpp +msgid "Auto Reload And Parse Scripts On Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Auto Reload Scripts On External Change" +msgstr "" + +#: editor/editor_settings.cpp msgid "Create Signal Callbacks" msgstr "" @@ -5326,7 +5407,7 @@ msgstr "" msgid "Sort Members Outline Alphabetically" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Cursor" msgstr "" @@ -5338,11 +5419,11 @@ msgstr "" msgid "Block Caret" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink Speed" msgstr "" @@ -5350,6 +5431,13 @@ msgstr "" msgid "Right Click Moves Caret" msgstr "" +#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp +#: modules/gdscript/gdscript_editor.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion" +msgstr "Yar, Blow th' Selected Down!" + #: editor/editor_settings.cpp msgid "Idle Parse Delay" msgstr "" @@ -5381,6 +5469,10 @@ msgid "Add Type Hints" msgstr "Find ye Node Type" #: editor/editor_settings.cpp +msgid "Use Single Quotes" +msgstr "" + +#: editor/editor_settings.cpp msgid "Show Help Index" msgstr "" @@ -5396,8 +5488,7 @@ msgstr "" msgid "Help Title Font Size" msgstr "" -#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -5405,6 +5496,11 @@ msgstr "" msgid "Pick Distance" msgstr "" +#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Preview Size" +msgstr "Add Variable" + #: editor/editor_settings.cpp msgid "Primary Grid Color" msgstr "" @@ -5417,6 +5513,35 @@ msgstr "" msgid "Selection Box Color" msgstr "" +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "3D Gizmos" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "Gizmo Colors" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Instanced" +msgstr "" + +#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Joint" +msgstr "Discharge ye' Signal" + +#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Shape" +msgstr "" + #: editor/editor_settings.cpp msgid "Primary Grid Steps" msgstr "" @@ -5449,17 +5574,17 @@ msgstr "" msgid "Grid YZ Plane" msgstr "" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default FOV" msgstr "th' Base Type:" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Near" msgstr "th' Base Type:" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Far" msgstr "th' Base Type:" @@ -5689,6 +5814,14 @@ msgid "Screen" msgstr "" #: editor/editor_settings.cpp +msgid "Auto Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Save Before Running" +msgstr "" + +#: editor/editor_settings.cpp msgid "Font Size" msgstr "" @@ -5718,6 +5851,7 @@ msgstr "" #: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp #: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Port" msgstr "" @@ -5729,7 +5863,7 @@ msgstr "" msgid "Sorting Order" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Symbol Color" msgstr "" @@ -5764,29 +5898,30 @@ msgstr "" #: editor/editor_settings.cpp platform/javascript/export/export.cpp #: platform/uwp/export/export.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Background Color" msgstr "Yer background color be evil!" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Completion Background Color" msgstr "Yer background color be evil!" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Completion Selected Color" msgstr "Yar, Blow th' Selected Down!" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Completion Existing Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Completion Scroll Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Completion Font Color" msgstr "" @@ -5794,19 +5929,19 @@ msgstr "" msgid "Text Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Line Number Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Safe Line Number Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Caret Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Caret Background Color" msgstr "Yer background color be evil!" @@ -5816,16 +5951,16 @@ msgstr "Yer background color be evil!" msgid "Text Selected Color" msgstr "Yar, Blow th' Selected Down!" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Selection Color" msgstr "Slit th' Node" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Brace Mismatch Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Current Line Color" msgstr "" @@ -5833,42 +5968,42 @@ msgstr "" msgid "Line Length Guideline Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Word Highlighted Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Number Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Function Color" msgstr "Yer functions:" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Member Variable Color" msgstr "Rename Variable" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Mark Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Bookmark Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Breakpoint Color" msgstr "Yar, Blow th' Selected Down!" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Executing Line Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Code Folding Color" msgstr "" @@ -5893,6 +6028,11 @@ msgstr "" msgid "Flat" msgstr "" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Ye be fixin' Signal:" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "" @@ -6598,14 +6738,19 @@ msgid "Delimiter" msgstr "" #: editor/import/resource_importer_layered_texture.cpp +#, fuzzy +msgid "ColorCorrect" +msgstr "Add Function" + +#: editor/import/resource_importer_layered_texture.cpp msgid "No BPTC If RGB" msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6761,11 +6906,6 @@ msgstr "" msgid "Materials" msgstr "Change" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Add Function" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6819,17 +6959,18 @@ msgstr "Change yer Anim Transform" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6904,6 +7045,14 @@ msgstr "" msgid "Saving..." msgstr "" +#: editor/import/resource_importer_texture.cpp +msgid "2D, Detect 3D" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D Pixel" +msgstr "" + #: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp msgid "Lossy Quality" msgstr "" @@ -6917,7 +7066,8 @@ msgstr "Slit th' Node" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6950,12 +7100,6 @@ msgid "Normal Map Invert Y" msgstr "" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Slit th' Node" @@ -7640,10 +7784,6 @@ msgid "Load Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "No animation to copy!" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation resource on clipboard!" msgstr "" @@ -7656,10 +7796,6 @@ msgid "Paste Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "No animation to edit!" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" msgstr "" @@ -7697,6 +7833,10 @@ msgid "New" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste As Reference" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Transitions..." msgstr "" @@ -7735,7 +7875,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7918,16 +8059,11 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: servers/audio/effects/audio_effect_compressor.cpp -msgid "Mix" -msgstr "" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" msgstr "" @@ -7961,10 +8097,6 @@ msgid "X-Fade Time (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -msgid "Current:" -msgstr "" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Add Input" @@ -8200,6 +8332,10 @@ msgid "License (Z-A)" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgctxt "Pagination" msgid "First" msgstr "" @@ -8266,7 +8402,7 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Loading..." +msgid "Failed to get repository configuration." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -8322,7 +8458,7 @@ msgid "Select lightmap bake file:" msgstr "Slit th' Node" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9208,13 +9344,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Toggle ye Breakpoint" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Yer functions:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9317,7 +9476,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9458,13 +9618,6 @@ msgstr "Change yer Anim Transform" msgid "Apply with Transforms" msgstr "Change yer Anim Transform" -#: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy -msgid "Preview Size" -msgstr "Add Variable" - #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -9779,18 +9932,6 @@ msgstr "" msgid "Split Segment (in curve)" msgstr "" -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "3D Gizmos" -msgstr "" - -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "Gizmo Colors" -msgstr "" - #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move Joint" @@ -9880,13 +10021,12 @@ msgstr "" msgid "Points" msgstr "Discharge ye' Signal" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Ye be fixin' Signal:" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9967,8 +10107,7 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10004,6 +10143,10 @@ msgstr "" msgid "Sync Bones to Polygon" msgstr "" +#: editor/plugins/ray_cast_2d_editor_plugin.cpp +msgid "Set cast_to" +msgstr "" + #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" @@ -10099,11 +10242,6 @@ msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Auto Reload Scripts On External Change" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Error writing TextFile:" msgstr "" @@ -10186,10 +10324,6 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Auto Reload And Parse Scripts On Save" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "" @@ -10240,8 +10374,7 @@ msgid "Previous Script" msgstr "Slit th' Node" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10477,7 +10610,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -10815,6 +10949,7 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Size:" msgstr "" @@ -11253,10 +11388,6 @@ msgid "Show Viewport Rotation Gizmo" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Instanced" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Unnamed Gizmo" msgstr "" @@ -11477,6 +11608,17 @@ msgid "Vertical:" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#, fuzzy +msgid "Separation:" +msgstr "Yer functions:" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Select/Clear All Frames" msgstr "" @@ -11513,19 +11655,10 @@ msgid "Auto Slice" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "Offset:" -msgstr "" - -#: editor/plugins/texture_region_editor_plugin.cpp msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy -msgid "Separation:" -msgstr "Yer functions:" - -#: editor/plugins/texture_region_editor_plugin.cpp msgid "TextureRegion" msgstr "" @@ -11721,6 +11854,11 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove Type" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp msgid "" "Select a theme type from the list to edit its items.\n" "You can add a custom type or import a type with its items from another theme." @@ -11764,6 +11902,16 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Theme Type" +msgstr "Find ye Node Type" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove Theme Type" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Add Color Item" msgstr "Add Node" @@ -12029,7 +12177,7 @@ msgstr "Toggle ye Breakpoint" msgid "Disabled Button" msgstr "Cursed" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12059,6 +12207,7 @@ msgid "Named Separator" msgstr "" #: editor/plugins/theme_editor_preview.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Submenu" msgstr "" @@ -12236,8 +12385,9 @@ msgid "Palette Min Width" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Palette Item Hseparation" -msgstr "" +#, fuzzy +msgid "Palette Item H Separation" +msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Show Tile Names" @@ -12347,12 +12497,6 @@ msgstr "" msgid "Priority" msgstr "Edit yer Variable:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12628,6 +12772,139 @@ msgid "This property can't be changed." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Yer functions:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Discharge ye' Variable" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Slit th' Node" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Change" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Paste yer Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Edit yer Variable:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Edit" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Discharge ye' Variable" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Change yer Anim Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Paste yer Node" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13725,7 +14002,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13781,12 +14058,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14007,16 +14278,25 @@ msgid "Renderer can be changed later, but scenes may need to be adjusted." msgstr "" #: editor/project_manager.cpp -msgid "Unnamed Project" +#, fuzzy +msgid "Missing Project" +msgstr "Rename Function" + +#: editor/project_manager.cpp +msgid "Error: Project is missing on the filesystem." +msgstr "" + +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Missing Project" +msgid "Local Projects" msgstr "Rename Function" #: editor/project_manager.cpp -msgid "Error: Project is missing on the filesystem." +msgid "Asset Library Projects" msgstr "" #: editor/project_manager.cpp @@ -14109,11 +14389,6 @@ msgid "Project Manager" msgstr "Yer functions:" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Rename Function" - -#: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -14168,10 +14443,6 @@ msgid "About" msgstr "" #: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14321,6 +14592,7 @@ msgid "Add Event" msgstr "" #: editor/project_settings_editor.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Button" msgstr "" @@ -14514,7 +14786,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14644,12 +14917,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14696,7 +14963,7 @@ msgstr "" msgid "To Uppercase" msgstr "" -#: editor/rename_dialog.cpp +#: editor/rename_dialog.cpp scene/resources/default_theme/default_theme.cpp msgid "Reset" msgstr "" @@ -14896,6 +15163,20 @@ msgstr "" msgid "Make Local" msgstr "" +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Enable Scene Unique Name" +msgstr "Discharge ye' Signal" + +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Discharge ye' Signal" + #: editor/scene_tree_dock.cpp msgid "New Scene Root" msgstr "" @@ -14969,6 +15250,10 @@ msgid "Sub-Resources" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Access as Scene Unique Name" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "" @@ -15057,10 +15342,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15102,6 +15383,13 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" +"This node can be accessed from within anywhere in the scene by preceding it " +"with the '%s' prefix in a node path.\n" +"Click to disable this." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" "Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" @@ -15413,11 +15701,6 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15513,6 +15796,7 @@ msgstr "" #: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp #: platform/osx/export/export.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Camera" msgstr "" @@ -15524,21 +15808,6 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp -#: scene/3d/physics_body.cpp -#, fuzzy -msgid "Joint" -msgstr "Discharge ye' Signal" - -#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp -#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp -#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Shape" -msgstr "" - #: editor/spatial_editor_gizmos.cpp msgid "Visibility Notifier" msgstr "" @@ -15788,39 +16057,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -msgid "Display" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -msgid "Height" -msgstr "" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Yar, Blow th' Selected Down!" - -#: main/main.cpp -msgid "Test Height" -msgstr "" - #: main/main.cpp msgid "DPI" msgstr "" @@ -15919,6 +16155,15 @@ msgstr "" msgid "Verbose stdout" msgstr "" +#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp +msgid "Physics Interpolation" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Enable Warnings" +msgstr "Change" + #: main/main.cpp #, fuzzy msgid "Frame Delay Msec" @@ -16055,10 +16300,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16085,11 +16326,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16160,12 +16401,6 @@ msgstr "Ye be fixin' Signal:" msgid "Invert Faces" msgstr "Discharge ye' Function" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Change" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16299,6 +16534,14 @@ msgstr "" msgid "Use DTLS" msgstr "" +#: modules/fbx/editor_scene_importer_fbx.cpp +msgid "FBX" +msgstr "" + +#: modules/fbx/editor_scene_importer_fbx.cpp +msgid "Use FBX" +msgstr "" + #: modules/gdnative/gdnative.cpp #, fuzzy msgid "Config File" @@ -16616,7 +16859,7 @@ msgstr "Slit th' Node" msgid "Instance Materials" msgstr "Change" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16633,12 +16876,6 @@ msgstr "" msgid "Translation" msgstr "Add Function" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16750,7 +16987,6 @@ msgstr "Slit th' Node" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Discharge ye' Variable" @@ -16782,7 +17018,7 @@ msgstr "Yar, Blow th' Selected Down!" msgid "Skeleton To Node" msgstr "Slit th' Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Yer functions:" @@ -17227,10 +17463,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17396,6 +17628,15 @@ msgid "Change Expression" msgstr "Swap yer Expression" #: modules/visual_script/visual_script_editor.cpp +msgid "Can't copy the function node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Paste VisualScript Nodes" +msgstr "Paste yer Node" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Remove VisualScript Nodes" msgstr "Discharge ye' Variable" @@ -17510,15 +17751,6 @@ msgid "Resize Comment" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Can't copy the function node." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Paste VisualScript Nodes" -msgstr "Paste yer Node" - -#: modules/visual_script/visual_script_editor.cpp msgid "Can't create function with a function node." msgstr "" @@ -17744,10 +17976,6 @@ msgid "Node Path" msgstr "Forge yer Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" msgstr "th' Base Type:" @@ -17803,11 +18031,6 @@ msgid "Set Mode" msgstr "Slit th' Node" #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "th' Base Type:" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17826,7 +18049,8 @@ msgid "Base object is not a Node!" msgstr "Yer Base object aint' a Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "There be no Node at ye path's end!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17841,7 +18065,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17951,10 +18175,6 @@ msgid "Construct %s" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17971,10 +18191,6 @@ msgstr "Add Function" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18024,6 +18240,14 @@ msgstr "" msgid "Write Mode" msgstr "Slit th' Node" +#: modules/webrtc/webrtc_data_channel.h +msgid "WebRTC" +msgstr "" + +#: modules/webrtc/webrtc_data_channel.h +msgid "Max Channel In Buffer (KB)" +msgstr "" + #: modules/websocket/websocket_client.cpp msgid "Verify SSL" msgstr "" @@ -18032,6 +18256,32 @@ msgstr "" msgid "Trusted SSL Certificate" msgstr "" +#: modules/websocket/websocket_macros.h +#, fuzzy +msgid "WebSocket Client" +msgstr "Slit th' Node" + +#: modules/websocket/websocket_macros.h +msgid "Max In Buffer (KB)" +msgstr "" + +#: modules/websocket/websocket_macros.h +msgid "Max In Packets" +msgstr "" + +#: modules/websocket/websocket_macros.h +msgid "Max Out Buffer (KB)" +msgstr "" + +#: modules/websocket/websocket_macros.h +msgid "Max Out Packets" +msgstr "" + +#: modules/websocket/websocket_macros.h +#, fuzzy +msgid "WebSocket Server" +msgstr "Slit th' Node" + #: modules/websocket/websocket_server.cpp msgid "Bind IP" msgstr "" @@ -18081,6 +18331,10 @@ msgstr "" msgid "Bounds Geometry" msgstr "" +#: modules/webxr/webxr_interface.cpp +msgid "XR Standard Mapping" +msgstr "" + #: platform/android/export/export.cpp msgid "Android SDK Path" msgstr "" @@ -18106,6 +18360,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18138,6 +18408,10 @@ msgstr "" msgid "Export Format" msgstr "Change yer Anim Transform" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18169,7 +18443,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18595,6 +18869,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Yer name's got no valid identifier:" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18664,7 +18990,7 @@ msgstr "" msgid "Push Notifications" msgstr "Slit th' Node" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Slit th' Node" @@ -18674,7 +19000,7 @@ msgid "Accessible From Files App" msgstr "" #: platform/iphone/export/export.cpp -msgid "Accessible From Itunes Sharing" +msgid "Accessible From iTunes Sharing" msgstr "" #: platform/iphone/export/export.cpp platform/osx/export/export.cpp @@ -18824,7 +19150,7 @@ msgid "For Mobile" msgstr "" #: platform/javascript/export/export.cpp -msgid "Html" +msgid "HTML" msgstr "" #: platform/javascript/export/export.cpp @@ -18834,7 +19160,7 @@ msgstr "Edit" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Custom Html Shell" +msgid "Custom HTML Shell" msgstr "Slit th' Node" #: platform/javascript/export/export.cpp @@ -19122,7 +19448,7 @@ msgid "Network Client" msgstr "Slit th' Node" #: platform/osx/export/export.cpp -msgid "Device Usb" +msgid "Device USB" msgstr "" #: platform/osx/export/export.cpp @@ -19384,12 +19710,13 @@ msgid "Publisher Display Name" msgstr "Yer unique name be evil." #: platform/uwp/export/export.cpp -msgid "Product Guid" -msgstr "" +#, fuzzy +msgid "Product GUID" +msgstr "Yer product GUID be evil." #: platform/uwp/export/export.cpp #, fuzzy -msgid "Publisher Guid" +msgid "Publisher GUID" msgstr "Change yer Anim Transform" #: platform/uwp/export/export.cpp @@ -19573,6 +19900,11 @@ msgstr "" #: platform/windows/export/export.cpp #, fuzzy +msgid "Modify Resources" +msgstr "Paste yer Node" + +#: platform/windows/export/export.cpp +#, fuzzy msgid "File Version" msgstr "Swap yer Expression" @@ -19649,11 +19981,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Frame" -msgstr "Slit th' Node" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19671,18 +19998,6 @@ msgstr "" msgid "Centered" msgstr "Slit th' Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19757,8 +20072,7 @@ msgid "Pitch Scale" msgstr "Slit th' Node" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19802,7 +20116,8 @@ msgstr "Slit th' Node" msgid "Rotating" msgstr "Slit th' Node" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Slit th' Node" @@ -19827,18 +20142,19 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Yar, Blow th' Selected Down!" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Discharge ye' Variable" @@ -19889,8 +20205,8 @@ msgstr "Call" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Slit th' Node" @@ -19927,11 +20243,6 @@ msgstr "" msgid "Visible" msgstr "Toggle ye Breakpoint" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19954,10 +20265,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19995,6 +20302,11 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20003,7 +20315,7 @@ msgstr "Slit th' Node" #: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp #: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp #: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp -#: scene/gui/texture_button.cpp +#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Disabled" msgstr "Cursed" @@ -20106,17 +20418,6 @@ msgstr "Rename Function" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Discharge ye' Variable" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20211,8 +20512,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20345,7 +20647,7 @@ msgid "Node B" msgstr "Slit th' Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20355,7 +20657,7 @@ msgstr "" msgid "Disable Collision" msgstr "Cursed" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20392,7 +20694,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20457,7 +20760,7 @@ msgstr "" msgid "Width Curve" msgstr "" -#: scene/2d/line_2d.cpp +#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Default Color" msgstr "th' Base Type:" @@ -20513,7 +20816,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20548,8 +20851,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Paste yer Node" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20562,14 +20871,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20615,6 +20916,7 @@ msgid "Z As Relative" msgstr "" #: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Scroll" msgstr "" @@ -20838,6 +21140,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp #: scene/3d/physics_body.cpp scene/gui/texture_button.cpp +#: scene/resources/default_theme/default_theme.cpp #: scene/resources/line_shape_2d.cpp scene/resources/material.cpp msgid "Normal" msgstr "" @@ -20937,7 +21240,7 @@ msgstr "Discharge ye' Signal" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21202,28 +21505,11 @@ msgid "Tracking" msgstr "" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Change yer Anim Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21334,7 +21620,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Discharge ye' Signal" @@ -21373,9 +21659,10 @@ msgid "Far" msgstr "" #: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp -#: scene/gui/control.cpp scene/resources/shape.cpp -#: scene/resources/style_box.cpp scene/resources/texture.cpp -#: servers/physics_2d_server.cpp servers/physics_server.cpp +#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/shape.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Margin" msgstr "" @@ -21500,22 +21787,6 @@ msgid "Autoplace Priority" msgstr "Edit yer Variable:" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21540,6 +21811,83 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Change" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Edit" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Edit yer Variable:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Edit yer Variable:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Slit th' Node" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Paste yer Node" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Paste yer Node" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21548,7 +21896,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Slit th' Node" @@ -21651,7 +22000,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21660,14 +22010,14 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp -msgid "Navmesh" +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp +msgid "NavMesh" msgstr "" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -21789,18 +22139,167 @@ msgstr "Add Function" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Forge yer Node!" +msgid "Joint Constraints" +msgstr "Slit th' Node" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Yer functions:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Forge yer Node!" +msgid "Angular Limit Enabled" +msgstr "Paste yer Node" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Forge yer Node!" +msgid "Angular Limit Lower" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Paste yer Node" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Paste yer Node" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21841,10 +22340,6 @@ msgid "Params" msgstr "Change" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21856,11 +22351,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Yer functions:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21923,14 +22413,6 @@ msgid "Angular Ortho" msgstr "" #: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21956,10 +22438,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "Erp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22167,8 +22645,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22276,6 +22755,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Yer background color be evil!" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Discharge ye' Signal" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Edit" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22353,33 +22859,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Add Function" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Change" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -22516,38 +23001,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Add Variable" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Add Variable" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22577,15 +23030,30 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Add Amount" +msgstr "Add Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Add Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Discharge ye' Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Input Count" msgstr "Add Signal" @@ -22594,10 +23062,6 @@ msgstr "Add Signal" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22669,11 +23133,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Paste yer Node" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22902,6 +23361,11 @@ msgid "" msgstr "" #: scene/gui/control.cpp +#, fuzzy +msgid "Theme Overrides" +msgstr "Paste yer Node" + +#: scene/gui/control.cpp msgid "" "The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " "\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." @@ -22938,7 +23402,7 @@ msgstr "" msgid "Tooltip" msgstr "" -#: scene/gui/control.cpp +#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp msgid "Focus" msgstr "" @@ -23005,10 +23469,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23056,6 +23516,7 @@ msgid "Show Zoom Label" msgstr "" #: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Minimap" msgstr "" @@ -23069,11 +23530,12 @@ msgid "Show Close" msgstr "Close" #: scene/gui/graph_node.cpp scene/gui/option_button.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Selected" msgstr "Yar, Blow th' Selected Down!" -#: scene/gui/graph_node.cpp +#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp msgid "Comment" msgstr "" @@ -23135,7 +23597,7 @@ msgid "Fixed Icon Size" msgstr "Edit" #: scene/gui/label.cpp -msgid "Valign" +msgid "V Align" msgstr "" #: scene/gui/label.cpp scene/gui/rich_text_label.cpp @@ -23563,7 +24025,7 @@ msgstr "" msgid "Text Edit Undo Stack Max Size" msgstr "" -#: scene/gui/texture_button.cpp +#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp msgid "Hover" msgstr "" @@ -23604,7 +24066,7 @@ msgstr "" msgid "Fill Mode" msgstr "Slit th' Node" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23725,6 +24187,12 @@ msgid "Timeout" msgstr "Sundial:" #: scene/main/node.cpp +msgid "" +"Setting node name '%s' to be unique within scene for '%s', but it's already " +"claimed by '%s'. This node is no longer set unique." +msgstr "" + +#: scene/main/node.cpp msgid "Name Num Separator" msgstr "" @@ -23739,13 +24207,13 @@ msgstr "Yar, Blow th' Selected Down!" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Rename Function" +msgid "Pause Mode" +msgstr "Slit th' Node" #: scene/main/node.cpp #, fuzzy -msgid "Pause Mode" -msgstr "Slit th' Node" +msgid "Physics Interpolation Mode" +msgstr "Yer functions:" #: scene/main/node.cpp msgid "Display Folded" @@ -23773,11 +24241,6 @@ msgstr "" msgid "Process Priority" msgstr "Edit yer Variable:" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Yer functions:" - #: scene/main/scene_tree.cpp scene/main/timer.cpp msgid "Time Left" msgstr "" @@ -23808,11 +24271,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -msgid "Physics Interpolation" -msgstr "" - -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24045,6 +24505,27 @@ msgid "Swap OK Cancel" msgstr "" #: scene/register_scene_types.cpp +#, fuzzy +msgid "Layer Names" +msgstr "Change" + +#: scene/register_scene_types.cpp +msgid "2D Render" +msgstr "" + +#: scene/register_scene_types.cpp +msgid "3D Render" +msgstr "" + +#: scene/register_scene_types.cpp +msgid "2D Physics" +msgstr "" + +#: scene/register_scene_types.cpp +msgid "3D Physics" +msgstr "" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -24080,6 +24561,769 @@ msgstr "Rename Function" msgid "Bake Interval" msgstr "" +#: scene/resources/default_theme/default_theme.cpp +msgid "Panel" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Pressed" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Hover" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Focus" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Disabled" +msgstr "Edit yer Variable:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "H Separation" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Underline Spacing" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Arrow" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Arrow Margin" +msgstr "Rename Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Hover Pressed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Checked Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Unchecked" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Unchecked Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Radio Checked" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Radio Checked Disabled" +msgstr "Edit yer Variable:" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Radio Unchecked" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Radio Unchecked Disabled" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Font Color Hover Pressed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Check V Adjust" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "On Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Off" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Off Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Shadow" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Font Outline Modulate" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Shadow Offset X" +msgstr "Change" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Shadow Offset Y" +msgstr "Change" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Shadow As Outline" +msgstr "Change" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Selected" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Font Color Uneditable" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Cursor Color" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Clear Button Color" +msgstr "Paste yer Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Clear Button Color Pressed" +msgstr "Paste yer Node" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Minimum Spaces" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "BG" +msgstr "' Barnacles" + +#: scene/resources/default_theme/default_theme.cpp +msgid "FG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Tab" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp +#, fuzzy +msgid "Space" +msgstr "Call" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Folded" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Fold" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Font Color Readonly" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion Lines" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion Max Width" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion Scroll Width" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Scroll Focus" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Grabber" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Grabber Highlight" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Grabber Pressed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Increment" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Increment Highlight" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Increment Pressed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Decrement" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Decrement Highlight" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Decrement Pressed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Slider" +msgstr "Ye be fixin' Signal:" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Grabber Area" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Grabber Area Highlight" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Grabber Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Tick" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Updown" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Scaleborder Size" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Font" +msgstr "Add Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Color" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Height" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Close Highlight" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Close H Offset" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Close V Offset" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Parent Folder" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Toggle Hidden" +msgstr "Toggle ye Breakpoint" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Panel Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Labeled Separator Left" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Labeled Separator Right" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Separator" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color Accel" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Font Color Separator" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "V Separation" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Selected Frame" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Default Frame" +msgstr "th' Base Type:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Default Focus" +msgstr "th' Base Type:" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Comment Focus" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Breakpoint" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Resizer" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Close Color" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Resizer Color" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Offset" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Close Offset" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Port Offset" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "BG Focus" +msgstr "Ye be fixin' Signal:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Selected Focus" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Cursor Unfocused" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Button Pressed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Button Normal" +msgstr "Toggle ye Breakpoint" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Button Pressed" +msgstr "Toggle ye Breakpoint" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Button Hover" +msgstr "Toggle ye Breakpoint" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Custom Button" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Custom Button Pressed" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Custom Button Hover" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Select Arrow" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Arrow Collapsed" +msgstr "Paste yer Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Button Font" +msgstr "Toggle ye Breakpoint" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Title Button Color" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Guide Color" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Drop Position Color" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Relationship Line Color" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Custom Button Font Highlight" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Item Margin" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Button Margin" +msgstr "Rename Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Draw Relationship Lines" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Draw Guides" +msgstr "Change yer Anim Transform" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Scroll Border" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Scroll Speed" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Icon Margin" +msgstr "Rename Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Line Separation" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Tab FG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Tab BG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Tab Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Menu" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Menu Highlight" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color FG" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Font Color BG" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Side Margin" +msgstr "Rename Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Top Margin" +msgstr "Rename Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Label V Align FG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Label V Align BG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Large" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Folder" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Folder Icon Modulate" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "File Icon Modulate" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Files Disabled" +msgstr "Cursed" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "SV Width" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "SV Height" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "H Width" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Label Width" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Screen Picker" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Add Preset" +msgstr "Add Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Color Hue" +msgstr "th' Members:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Color Sample" +msgstr "th' Members:" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Preset BG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Overbright Indicator" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Preset FG" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Preset BG Icon" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Normal Font" +msgstr "Discharge ye' Variable" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Bold Font" +msgstr "Add Node" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Italics Font" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Bold Italics Font" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Mono Font" +msgstr "Add Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Table H Separation" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Table V Separation" +msgstr "Yer functions:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Margin Left" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Margin Top" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Margin Right" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Margin Bottom" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Autohide" +msgstr "Add Variable" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Minus" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "More" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Grid Minor" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Grid Major" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Selection Fill" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Selection Stroke" +msgstr "Slit th' Node" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Activity" +msgstr "Add Function" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Bezier Len Pos" +msgstr "Discharge ye' Signal" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Bezier Len Neg" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Port Grab Distance Horizontal" +msgstr "" + +#: scene/resources/default_theme/default_theme.cpp +msgid "Port Grab Distance Vertical" +msgstr "" + #: scene/resources/dynamic_font.cpp msgid "Hinting" msgstr "" @@ -24115,16 +25359,6 @@ msgstr "Yar, Blow th' Selected Down!" msgid "Char" msgstr "" -#: scene/resources/dynamic_font.cpp scene/resources/world.cpp -#: scene/resources/world_2d.cpp -#, fuzzy -msgid "Space" -msgstr "Call" - -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/dynamic_font.cpp #, fuzzy msgid "Font Data" @@ -24413,14 +25647,6 @@ msgid "Color Correction" msgstr "Add Function" #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - -#: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24429,6 +25655,10 @@ msgid "Distance Field" msgstr "" #: scene/resources/gradient.cpp +msgid "Raw Data" +msgstr "" + +#: scene/resources/gradient.cpp msgid "Offsets" msgstr "" @@ -24450,11 +25680,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Edit yer Variable:" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Forge yer Node!" @@ -24472,10 +25697,6 @@ msgid "Vertex Lighting" msgstr "Yer functions:" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Edit" @@ -24485,11 +25706,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Edit" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24508,6 +25724,10 @@ msgid "Ensure Correct Normals" msgstr "Slit th' Node" #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24573,10 +25793,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24599,26 +25815,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Metallic Texture" -msgstr "Discharge ye' Variable" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Discharge ye' Variable" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Slit th' Node" #: scene/resources/material.cpp #, fuzzy @@ -24626,24 +25825,10 @@ msgid "Emission" msgstr "Swap yer Expression" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Swap yer Expression" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Discharge ye' Variable" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -24652,35 +25837,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Discharge ye' Variable" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Change yer Anim Transform" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Change yer Anim Transform" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "th' Members:" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -24689,15 +25859,6 @@ msgid "Ambient Occlusion" msgstr "Ye be fixin' Signal:" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Slit th' Node" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24730,11 +25891,6 @@ msgstr "Add Function" #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Add Function" - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Yer functions:" @@ -24779,15 +25935,20 @@ msgstr "Slit th' Node" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Slit th' Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Change yer Anim Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Change yer Anim Transform" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -24809,24 +25970,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Change yer Anim Transform" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Change yer Anim Transform" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25011,6 +26154,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Slit th' Node" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25019,14 +26167,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Add Signal" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Discharge ye' Signal" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25084,19 +26242,19 @@ msgid "Expand Margin" msgstr "" #: scene/resources/style_box.cpp -msgid "Corner Radius" +msgid "Skew" msgstr "" #: scene/resources/style_box.cpp -msgid "Corner Detail" +msgid "Corner Radius" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing" +msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" +msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp @@ -25122,6 +26280,18 @@ msgid "Image Size" msgstr "" #: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + +#: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" msgstr "Slit th' Node" @@ -25132,13 +26302,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Slit th' Node" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Slit th' Node" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -25173,8 +26342,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Ye be fixin' Signal:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Slit th' Node" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Slit th' Node" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Slit th' Node" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Slit th' Node" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -25353,6 +26543,10 @@ msgid "Release (ms)" msgstr "just released" #: servers/audio/effects/audio_effect_compressor.cpp +msgid "Mix" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp msgid "Sidechain" msgstr "" @@ -25596,6 +26790,11 @@ msgstr "Ye be fixin' Signal:" msgid "Collision Unsafe Fraction" msgstr "Ye be fixin' Signal:" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Paste yer Node" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25610,13 +26809,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" @@ -25875,6 +27074,11 @@ msgstr "" #: servers/visual_server.cpp #, fuzzy +msgid "Enable High Float" +msgstr "Edit yer Variable:" + +#: servers/visual_server.cpp +#, fuzzy msgid "Precision" msgstr "Swap yer Expression" |