diff options
Diffstat (limited to 'editor/translations/pr.po')
-rw-r--r-- | editor/translations/pr.po | 2476 |
1 files changed, 1962 insertions, 514 deletions
diff --git a/editor/translations/pr.po b/editor/translations/pr.po index b66652b18b..96fab899cd 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1,17 +1,18 @@ # Pirate translation of the Godot Engine editor -# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Calum Knott <calum@calumk.com>, 2017. # Zion Nimchuk <zionnimchuk@gmail.com>, 2016-2017. # Allan Nordhøy <epost@anotheragency.no>, 2018. # David Fatheree <david.fathereewcchs@gmail.com>, 2020. +# Nathan Franke <natfra@pm.me>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-06-22 06:40+0000\n" -"Last-Translator: David Fatheree <david.fathereewcchs@gmail.com>\n" +"PO-Revision-Date: 2021-06-11 14:49+0000\n" +"Last-Translator: Nathan Franke <natfra@pm.me>\n" "Language-Team: Pirate <https://hosted.weblate.org/projects/godot-engine/" "godot/pr/>\n" "Language: pr\n" @@ -19,7 +20,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.2-dev\n" +"X-Generator: Weblate 4.7-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -30,7 +31,7 @@ msgstr "" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." -msgstr "Expected a strin' o' length 1 (a character)." +msgstr "Expected a strin' o' length 1 (jus' a character)." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -48,56 +49,55 @@ msgstr "" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." -msgstr "Yer index property name '%s' in node %s be walkin' th' plank!" +msgstr "Yer opera'r %s be usin' th' wrong grub, %s an' %s!" #: core/math/expression.cpp msgid "Invalid index of type %s for base type %s" -msgstr "Yer index property name '%s' in node %s be walkin' th' plank!" +msgstr "Yer index type %s o' node type %s be walkin' th' plank!" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" msgstr "" #: core/math/expression.cpp -#, fuzzy msgid "Invalid arguments to construct '%s'" -msgstr ": Evil argument of th' type: " +msgstr "Evil argument o' th' type '%s'" #: core/math/expression.cpp msgid "On call to '%s':" -msgstr "" +msgstr "O' th' call t' '%s':" #: core/ustring.cpp msgid "B" -msgstr "" +msgstr "' Barnacles" #: core/ustring.cpp msgid "KiB" -msgstr "" +msgstr "' Kilo-Barnacles" #: core/ustring.cpp msgid "MiB" -msgstr "" +msgstr "' Mega-Barnacles" #: core/ustring.cpp msgid "GiB" -msgstr "" +msgstr "' Giga-Barnacles" #: core/ustring.cpp msgid "TiB" -msgstr "" +msgstr "' Tera-Barnacles" #: core/ustring.cpp msgid "PiB" -msgstr "" +msgstr "' Peta-Barnacles" #: core/ustring.cpp msgid "EiB" -msgstr "" +msgstr "' Exa-Barnacles" #: editor/animation_bezier_editor.cpp msgid "Free" -msgstr "" +msgstr "O'en" #: editor/animation_bezier_editor.cpp msgid "Balanced" @@ -109,11 +109,11 @@ msgstr "See'in Double" #: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp msgid "Time:" -msgstr "" +msgstr "Sundial:" #: editor/animation_bezier_editor.cpp msgid "Value:" -msgstr "" +msgstr "Grub:" #: editor/animation_bezier_editor.cpp msgid "Insert Key Here" @@ -125,9 +125,8 @@ msgid "Duplicate Selected Key(s)" msgstr "Yar, Blow th' Selected Down!" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Delete Selected Key(s)" -msgstr "Yar, Blow th' Selected Down!" +msgstr "Yar, Plunder th' Selected!" #: editor/animation_bezier_editor.cpp #, fuzzy @@ -361,6 +360,7 @@ msgstr "" msgid "Remove Anim Track" msgstr "" +#. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "" @@ -385,10 +385,26 @@ msgstr "" msgid "Anim Insert" msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "node '%s'" +msgstr "" + +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "animation" +msgstr "Yer functions:" + #: editor/animation_track_editor.cpp msgid "AnimationPlayer can't animate itself, only other players." msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "property '%s'" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" msgstr "" @@ -428,10 +444,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes." msgstr "" #: editor/animation_track_editor.cpp -msgid "An animation player can't animate itself, only other players." -msgstr "" - -#: editor/animation_track_editor.cpp msgid "Not possible to add a new track without a root" msgstr "" @@ -477,7 +489,8 @@ msgid "Anim Move Keys" msgstr "" #: editor/animation_track_editor.cpp -msgid "Clipboard is empty" +#: modules/visual_script/visual_script_editor.cpp +msgid "Clipboard is empty!" msgstr "" #: editor/animation_track_editor.cpp @@ -540,7 +553,8 @@ msgstr "" msgid "FPS" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp @@ -566,7 +580,8 @@ msgstr "" msgid "Scale From Cursor" msgstr "" -#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "" @@ -588,6 +603,10 @@ msgid "Go to Previous Step" msgstr "" #: editor/animation_track_editor.cpp +msgid "Apply Reset" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Optimize Animation" msgstr "" @@ -604,6 +623,11 @@ msgid "Use Bezier Curves" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Create RESET Track(s)" +msgstr "Paste yer Node" + +#: editor/animation_track_editor.cpp msgid "Anim. Optimizer" msgstr "" @@ -652,11 +676,11 @@ msgid "Select Tracks to Copy" msgstr "" #: editor/animation_track_editor.cpp editor/editor_log.cpp -#: editor/editor_properties.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -739,12 +763,14 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" @@ -803,11 +829,9 @@ msgid "Add" msgstr "" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/editor_feature_profile.cpp editor/groups_editor.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -859,6 +883,7 @@ msgstr "Slit th' Node" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp @@ -933,8 +958,9 @@ msgid "Edit..." msgstr "Edit" #: editor/connections_dialog.cpp -msgid "Go To Method" -msgstr "" +#, fuzzy +msgid "Go to Method" +msgstr "Toggle ye Breakpoint" #: editor/create_dialog.cpp #, fuzzy @@ -949,6 +975,14 @@ msgstr "Change" msgid "Create New %s" msgstr "" +#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp +msgid "No results for \"%s\"." +msgstr "" + +#: editor/create_dialog.cpp editor/property_selector.cpp +msgid "No description available for %s." +msgstr "" + #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp msgid "Favorites:" @@ -970,8 +1004,8 @@ msgstr "" msgid "Matches:" msgstr "" -#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_feature_profile.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -1043,14 +1077,19 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (Can't be restored)" +msgid "" +"Remove the selected files from the project? (Cannot be undone.)\n" +"Depending on your filesystem configuration, the files will either be moved " +"to the system trash or deleted permanently." msgstr "" #: editor/dependency_editor.cpp msgid "" "The files being removed are required by other resources in order for them to " "work.\n" -"Remove them anyway? (no undo)" +"Remove them anyway? (Cannot be undone.)\n" +"Depending on your filesystem configuration, the files will either be moved " +"to the system trash or deleted permanently." msgstr "" #: editor/dependency_editor.cpp @@ -1121,6 +1160,10 @@ msgstr "" msgid "Thanks from the Godot community!" msgstr "" +#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp +msgid "Click to copy." +msgstr "" + #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "" @@ -1212,37 +1255,41 @@ msgstr "" msgid "Licenses" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Error opening package file, not in ZIP format." +#: editor/editor_asset_installer.cpp +msgid "Error opening asset file for \"%s\" (not in ZIP format)." msgstr "" #: editor/editor_asset_installer.cpp -msgid "%s (Already Exists)" +msgid "%s (already exists)" msgstr "" #: editor/editor_asset_installer.cpp -msgid "Uncompressing Assets" +msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "The following files failed extraction from package:" +#: editor/editor_asset_installer.cpp +msgid "Contents of asset \"%s\" - No files conflict with your project:" msgstr "" #: editor/editor_asset_installer.cpp -msgid "And %s more files." +msgid "Uncompressing Assets" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package installed successfully!" +#: editor/editor_asset_installer.cpp +msgid "The following files failed extraction from asset \"%s\":" msgstr "" #: editor/editor_asset_installer.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Success!" +msgid "(and %s more files)" msgstr "" #: editor/editor_asset_installer.cpp -msgid "Package Contents:" +msgid "Asset \"%s\" installed successfully!" +msgstr "" + +#: editor/editor_asset_installer.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp @@ -1250,7 +1297,7 @@ msgid "Install" msgstr "" #: editor/editor_asset_installer.cpp -msgid "Package Installer" +msgid "Asset Installer" msgstr "" #: editor/editor_audio_buses.cpp @@ -1317,8 +1364,9 @@ msgid "Bypass" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Bus options" -msgstr "" +#, fuzzy +msgid "Bus Options" +msgstr "Yar, Blow th' Selected Down!" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -1399,7 +1447,7 @@ msgstr "" msgid "Add a new Audio Bus to this layout." msgstr "" -#: editor/editor_audio_buses.cpp editor/editor_properties.cpp +#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Load" @@ -1486,6 +1534,14 @@ msgid "Can't add autoload:" msgstr "" #: editor/editor_autoload_settings.cpp +msgid "%s is an invalid path. File does not exist." +msgstr "" + +#: editor/editor_autoload_settings.cpp +msgid "%s is an invalid path. Not in resource path (res://)." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" msgstr "" @@ -1501,16 +1557,17 @@ msgid "Node Name:" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Singleton" -msgstr "" +#, fuzzy +msgid "Global Variable" +msgstr "Rename Variable" -#: editor/editor_data.cpp editor/inspector_dock.cpp +#: editor/editor_data.cpp msgid "Paste Params" msgstr "" @@ -1526,7 +1583,7 @@ msgstr "" msgid "Updating scene..." msgstr "" -#: editor/editor_data.cpp editor/editor_properties.cpp +#: editor/editor_data.cpp editor/editor_resource_picker.cpp msgid "[empty]" msgstr "" @@ -1674,7 +1731,47 @@ msgid "Import Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Erase profile '%s'? (no undo)" +msgid "Allows to view and edit 3D scenes." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows to edit scripts using the integrated script editor." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Provides built-in access to the Asset Library." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows editing the node hierarchy in the Scene dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Allows to work with signals and groups of the node selected in the Scene " +"dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows to browse the local file system via a dedicated dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Allows to configure import settings for individual assets. Requires the " +"FileSystem dock to function." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(current)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(none)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Remove currently selected profile, '%s'? Cannot be undone." msgstr "" #: editor/editor_feature_profile.cpp @@ -1709,15 +1806,15 @@ msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Enabled Properties:" +msgid "Class Properties:" msgstr "Paste yer Node" #: editor/editor_feature_profile.cpp -msgid "Enabled Features:" +msgid "Main Features:" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Enabled Classes:" +msgid "Nodes and Classes:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1736,7 +1833,7 @@ msgid "Error saving profile to path: '%s'." msgstr "Blimey! I can't make th' signature object!" #: editor/editor_feature_profile.cpp -msgid "Unset" +msgid "Reset to Default" msgstr "" #: editor/editor_feature_profile.cpp @@ -1745,17 +1842,26 @@ msgid "Current Profile:" msgstr "Slit th' Node" #: editor/editor_feature_profile.cpp -msgid "Make Current" -msgstr "" +#, fuzzy +msgid "Create Profile" +msgstr "Yar, Blow th' Selected Down!" #: editor/editor_feature_profile.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "New" +#, fuzzy +msgid "Remove Profile" +msgstr "Discharge ye' Variable" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Available Profiles:" +msgstr "yer Nodes doing nothin':" + +#: editor/editor_feature_profile.cpp +msgid "Make Current" msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_manager.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" msgstr "" @@ -1765,22 +1871,21 @@ msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Available Profiles:" -msgstr "yer Nodes doing nothin':" +msgid "Configure Selected Profile:" +msgstr "Slit th' Node" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Class Options" +msgid "Extra Options:" msgstr "Yar, Blow th' Selected Down!" #: editor/editor_feature_profile.cpp -msgid "New profile name:" +msgid "Create or import a profile to edit available classes and properties." msgstr "" #: editor/editor_feature_profile.cpp -#, fuzzy -msgid "Erase Profile" -msgstr "Yar, Blow th' Selected Down!" +msgid "New profile name:" +msgstr "" #: editor/editor_feature_profile.cpp msgid "Godot Feature Profile" @@ -1804,7 +1909,7 @@ msgid "Select Current Folder" msgstr "Slit th' Node" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "File Exists, Overwrite?" +msgid "File exists, overwrite?" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp @@ -1859,9 +1964,10 @@ msgid "Open a File or Directory" msgstr "" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp +#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "" @@ -1944,8 +2050,7 @@ msgid "Directories & Files:" msgstr "" #: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp -#: editor/plugins/style_box_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp +#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp msgid "Preview:" msgstr "" @@ -1953,10 +2058,6 @@ msgstr "" msgid "File:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "" - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -2023,7 +2124,7 @@ msgstr "Paste yer Node" msgid "Enumerations" msgstr "Yer functions:" -#: editor/editor_help.cpp +#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" msgstr "" @@ -2111,7 +2212,7 @@ msgstr "" msgid "Signal" msgstr "Yer signals:" -#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/editor_help_search.cpp msgid "Constant" msgstr "" @@ -2128,9 +2229,10 @@ msgstr "Paste yer Node" msgid "Property:" msgstr "" -#: editor/editor_inspector.cpp -msgid "Set" -msgstr "Set" +#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Set %s" +msgstr "" #: editor/editor_inspector.cpp msgid "Set Multiple:" @@ -2138,7 +2240,7 @@ msgstr "" #: editor/editor_log.cpp msgid "Output:" -msgstr "" +msgstr "Cap'n's Log:" #: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp #, fuzzy @@ -2146,7 +2248,7 @@ msgid "Copy Selection" msgstr "Yar, Blow th' Selected Down!" #: editor/editor_log.cpp editor/editor_network_profiler.cpp -#: editor/editor_profiler.cpp editor/editor_properties.cpp +#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -2157,7 +2259,7 @@ msgstr "" #: editor/editor_log.cpp msgid "Clear Output" -msgstr "" +msgstr "Clear Cap'n's Log" #: editor/editor_network_profiler.cpp editor/editor_node.cpp #: editor/editor_profiler.cpp @@ -2206,11 +2308,23 @@ msgid "New Window" msgstr "" #: editor/editor_node.cpp +msgid "" +"Spins when the editor window redraws.\n" +"Update Continuously is enabled, which can increase power usage. Click to " +"disable it." +msgstr "" + +#: editor/editor_node.cpp +msgid "Spins when the editor window redraws." +msgstr "" + +#: editor/editor_node.cpp msgid "Imported resources can't be saved." msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: scene/gui/dialogs.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp msgid "OK" msgstr "" @@ -2311,11 +2425,16 @@ msgid "Error saving TileSet!" msgstr "" #: editor/editor_node.cpp -msgid "Error trying to save layout!" +msgid "" +"An error occurred while trying to save the editor layout.\n" +"Make sure the editor's user data path is writable." msgstr "" #: editor/editor_node.cpp -msgid "Default editor layout overridden." +msgid "" +"Default editor layout overridden.\n" +"To restore the Default layout to its base settings, use the Delete Layout " +"option and delete the Default layout." msgstr "" #: editor/editor_node.cpp @@ -2323,7 +2442,7 @@ msgid "Layout name not found!" msgstr "" #: editor/editor_node.cpp -msgid "Restored default layout to base settings." +msgid "Restored the Default layout to its base settings." msgstr "" #: editor/editor_node.cpp @@ -2365,6 +2484,10 @@ msgid "There is no defined scene to run." msgstr "" #: editor/editor_node.cpp +msgid "Save scene before running..." +msgstr "" + +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "" @@ -2397,30 +2520,22 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp -msgid "Saved %s modified resource(s)." +msgid "" +"The current scene has no root node, but %d modified external resource(s) " +"were saved anyway." msgstr "" #: editor/editor_node.cpp -msgid "A root node is required to save the scene." +msgid "" +"A root node is required to save the scene. You can add a root node using the " +"Scene tree dock." msgstr "" #: editor/editor_node.cpp msgid "Save Scene As..." msgstr "" -#: editor/editor_node.cpp -msgid "No" -msgstr "" - -#: editor/editor_node.cpp -msgid "Yes" -msgstr "" - -#: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" -msgstr "" - -#: editor/editor_node.cpp editor/scene_tree_dock.cpp +#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp msgid "This operation can't be done without a scene." msgstr "" @@ -2468,6 +2583,10 @@ msgid "Quit" msgstr "" #: editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "" @@ -2484,7 +2603,7 @@ msgid "Save changes to the following scene(s) before quitting?" msgstr "" #: editor/editor_node.cpp -msgid "Save changes the following scene(s) before opening Project Manager?" +msgid "Save changes to the following scene(s) before opening Project Manager?" msgstr "" #: editor/editor_node.cpp @@ -2510,7 +2629,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2519,8 +2638,9 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script.\n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" #: editor/editor_node.cpp @@ -2586,7 +2706,7 @@ msgstr "" msgid "Default" msgstr "" -#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/editor_node.cpp editor/editor_resource_picker.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp #, fuzzy msgid "Show in FileSystem" @@ -2774,13 +2894,18 @@ msgid "Orphan Resource Explorer..." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Reload Current Project" +msgstr "Rename Function" + +#: editor/editor_node.cpp msgid "Quit to Project List" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/project_export.cpp msgid "Debug" -msgstr "" +msgstr "Debuggin'" #: editor/editor_node.cpp msgid "Deploy with Remote Debug" @@ -2910,25 +3035,21 @@ msgstr "Discharge ye' Variable" msgid "Help" msgstr "" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Online Documentation" +msgstr "Yer functions:" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Online Docs" +#: editor/editor_node.cpp +msgid "Questions & Answers" msgstr "" #: editor/editor_node.cpp -msgid "Q&A" +msgid "Report a Bug" msgstr "" #: editor/editor_node.cpp -msgid "Report a Bug" +msgid "Suggest a Feature" msgstr "" #: editor/editor_node.cpp @@ -2940,7 +3061,11 @@ msgid "Community" msgstr "" #: editor/editor_node.cpp -msgid "About" +msgid "About Godot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Support Godot Development" msgstr "" #: editor/editor_node.cpp @@ -2989,10 +3114,6 @@ msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window redraws." -msgstr "" - -#: editor/editor_node.cpp msgid "Update Continuously" msgstr "" @@ -3019,7 +3140,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Output" -msgstr "" +msgstr "Cap'n's Log" #: editor/editor_node.cpp msgid "Don't Save" @@ -3035,6 +3156,15 @@ msgid "Manage Templates" msgstr "Discharge ye' Variable" #: editor/editor_node.cpp +msgid "Install from file" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Select android sources file" +msgstr "Yer anchorage not be on a resource file, ye bilge rat!" + +#: editor/editor_node.cpp msgid "" "This will set up your project for custom Android builds by installing the " "source template to \"res://android/build\".\n" @@ -3062,7 +3192,7 @@ msgstr "" msgid "Template Package" msgstr "Discharge ye' Variable" -#: editor/editor_node.cpp +#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp msgid "Export Library" msgstr "" @@ -3075,6 +3205,22 @@ msgid "Open & Run a Script" msgstr "" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp msgid "New Inherited" msgstr "" @@ -3087,6 +3233,11 @@ msgid "Select" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Select Current" +msgstr "Slit th' Node" + +#: editor/editor_node.cpp msgid "Open 2D Editor" msgstr "" @@ -3118,6 +3269,10 @@ msgstr "" msgid "No sub-resources found." msgstr "" +#: editor/editor_path.cpp +msgid "Open a list of sub-resources." +msgstr "" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -3144,34 +3299,30 @@ msgstr "" msgid "Update" msgstr "" -#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Version:" -msgstr "" - -#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp -msgid "Author:" +#: editor/editor_plugin_settings.cpp +msgid "Version" msgstr "" #: editor/editor_plugin_settings.cpp -msgid "Status:" +msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#, fuzzy -msgid "Edit:" -msgstr "Edit" +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" +msgstr "" #: editor/editor_profiler.cpp msgid "Measure:" msgstr "" #: editor/editor_profiler.cpp -msgid "Frame Time (sec)" +msgid "Frame Time (ms)" msgstr "" #: editor/editor_profiler.cpp -msgid "Average Time (sec)" +msgid "Average Time (ms)" msgstr "" #: editor/editor_profiler.cpp @@ -3191,6 +3342,16 @@ msgid "Self" msgstr "" #: editor/editor_profiler.cpp +msgid "" +"Inclusive: Includes time from other functions called by this function.\n" +"Use this to spot bottlenecks.\n" +"\n" +"Self: Only count the time spent in the function itself, not in other " +"functions called by that function.\n" +"Use this to find individual functions to optimize." +msgstr "" + +#: editor/editor_profiler.cpp msgid "Frame #:" msgstr "" @@ -3235,12 +3396,6 @@ msgstr ": Evil arguments: " #: editor/editor_properties.cpp msgid "" -"The selected resource (%s) does not match any type expected for this " -"property (%s)." -msgstr "" - -#: editor/editor_properties.cpp -msgid "" "Can't create a ViewportTexture on resources saved as a file.\n" "Resource needs to belong to a scene." msgstr "" @@ -3258,40 +3413,6 @@ msgid "Pick a Viewport" msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp -msgid "New Script" -msgstr "" - -#: editor/editor_properties.cpp editor/scene_tree_dock.cpp -msgid "Extend Script" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "New %s" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Make Unique" -msgstr "" - -#: editor/editor_properties.cpp -#: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/animation_state_machine_editor.cpp -#: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Paste" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Convert To %s" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" msgstr "" @@ -3320,6 +3441,47 @@ msgstr "" msgid "Add Key/Value Pair" msgstr "" +#: editor/editor_resource_picker.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "Make Unique" +msgstr "" + +#: editor/editor_resource_picker.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Paste" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +#, fuzzy +msgid "Convert to %s" +msgstr "Discharge ye' Function" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "New %s" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp +msgid "Extend Script" +msgstr "" + #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" @@ -3353,7 +3515,7 @@ msgstr "" #: editor/editor_spin_slider.cpp #, fuzzy -msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes." +msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" "Smash yer Ctrl key t' sink yer Getter. Smash yer Shift t' sink a generic " "signature." @@ -3375,66 +3537,72 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Redownload" +msgid "Open the folder containing these templates." msgstr "" #: editor/export_template_manager.cpp -msgid "Uninstall" +msgid "Uninstall these templates." msgstr "" #: editor/export_template_manager.cpp -msgid "(Installed)" +msgid "There are no mirrors available." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Download" +msgid "Retrieving the mirror list..." msgstr "" #: editor/export_template_manager.cpp -msgid "Official export templates aren't available for development builds." +msgid "Starting the download..." msgstr "" #: editor/export_template_manager.cpp -msgid "(Missing)" -msgstr "" +#, fuzzy +msgid "Error requesting URL:" +msgstr "Rename Variable" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Connecting to the mirror..." +msgstr "Slit th' Node" #: editor/export_template_manager.cpp -msgid "(Current)" +msgid "Can't resolve the requested address." msgstr "" #: editor/export_template_manager.cpp -msgid "Retrieving mirrors, please wait..." +msgid "Can't connect to the mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Remove template version '%s'?" +msgid "No response from the mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Can't open export templates zip." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Invalid version.txt format inside templates: %s." -msgstr "Yer index property name be thrown overboard!" +msgid "Request ended up in a redirect loop." +msgstr "" #: editor/export_template_manager.cpp -msgid "No version.txt found inside templates." +msgid "Request failed:" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Error creating path for templates:" -msgstr "Blimey! I can't make th' signature object!" +msgid "Download complete; extracting templates..." +msgstr "" #: editor/export_template_manager.cpp -msgid "Extracting Export Templates" +msgid "Cannot remove temporary file:" msgstr "" #: editor/export_template_manager.cpp -msgid "Importing:" +msgid "" +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp @@ -3443,7 +3611,11 @@ msgid "Error getting the list of mirrors." msgstr "Blimey! I can't make th' signature object!" #: editor/export_template_manager.cpp -msgid "Error parsing JSON of mirror list. Please report this issue!" +msgid "Error parsing JSON with the list of mirrors. Please report this issue!" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Best available mirror" msgstr "" #: editor/export_template_manager.cpp @@ -3453,143 +3625,187 @@ msgid "" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve." +msgid "Disconnected" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't connect." +msgid "Resolving" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "No response." +msgid "Can't Resolve" msgstr "" #: editor/export_template_manager.cpp -msgid "Request Failed." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Connecting..." msgstr "" #: editor/export_template_manager.cpp -msgid "Redirect Loop." -msgstr "" +#, fuzzy +msgid "Can't Connect" +msgstr "Slit th' Node" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Connected" +msgstr "Slit th' Node" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed:" +msgid "Requesting..." msgstr "" #: editor/export_template_manager.cpp -msgid "Download Complete." +msgid "Downloading" msgstr "" #: editor/export_template_manager.cpp -msgid "Cannot remove temporary file:" -msgstr "" +#, fuzzy +msgid "Connection Error" +msgstr "Slit th' Node" #: editor/export_template_manager.cpp -msgid "" -"Templates installation failed.\n" -"The problematic templates archives can be found at '%s'." +msgid "SSL Handshake Error" msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Error requesting URL:" -msgstr "Rename Variable" +msgid "Can't open the export templates file." +msgstr "Discharge ye' Variable" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Invalid version.txt format inside the export templates file: %s." +msgstr "Yer index property name be thrown overboard!" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "No version.txt found inside the export templates file." +msgstr "Yer index property name be thrown overboard!" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Error creating path for extracting templates:" +msgstr "Blimey! I can't make th' signature object!" #: editor/export_template_manager.cpp -msgid "Connecting to Mirror..." +msgid "Extracting Export Templates" msgstr "" #: editor/export_template_manager.cpp -msgid "Disconnected" +msgid "Importing:" msgstr "" #: editor/export_template_manager.cpp -msgid "Resolving" +msgid "Remove templates for the version '%s'?" msgstr "" #: editor/export_template_manager.cpp -msgid "Can't Resolve" +msgid "Uncompressing Android Build Sources" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Connecting..." +msgid "Export Template Manager" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Can't Connect" -msgstr "Slit th' Node" +msgid "Current Version:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Export templates are missing. Download them or install from a file." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Export templates are installed and ready to be used." +msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Connected" +msgid "Open Folder" msgstr "Slit th' Node" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Requesting..." +msgid "Open the folder containing installed templates for the current version." msgstr "" #: editor/export_template_manager.cpp -msgid "Downloading" +msgid "Uninstall" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Uninstall templates for the current version." msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Connection Error" +msgid "Download from:" +msgstr "Discharge ye' Variable" + +#: editor/export_template_manager.cpp +msgid "Open in Web Browser" +msgstr "" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Copy Mirror URL" msgstr "Slit th' Node" #: editor/export_template_manager.cpp -msgid "SSL Handshake Error" +msgid "Download and Install" msgstr "" #: editor/export_template_manager.cpp -msgid "Uncompressing Android Build Sources" +msgid "" +"Download and install templates for the current version from the best " +"possible mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Current Version:" +msgid "Official export templates aren't available for development builds." msgstr "" #: editor/export_template_manager.cpp -msgid "Installed Versions:" +msgid "Install from File" msgstr "" #: editor/export_template_manager.cpp -msgid "Install From File" +msgid "Install templates from a local file." +msgstr "" + +#: editor/export_template_manager.cpp editor/find_in_files.cpp +#: editor/progress_dialog.cpp scene/gui/dialogs.cpp +msgid "Cancel" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Remove Template" -msgstr "Discharge ye' Variable" +msgid "Cancel the download of the templates." +msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Select Template File" -msgstr "Slit th' Node" +msgid "Other Installed Versions:" +msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Godot Export Templates" +msgid "Uninstall Template" msgstr "Discharge ye' Variable" #: editor/export_template_manager.cpp -msgid "Export Template Manager" -msgstr "" +#, fuzzy +msgid "Select Template File" +msgstr "Slit th' Node" #: editor/export_template_manager.cpp #, fuzzy -msgid "Download Templates" +msgid "Godot Export Templates" msgstr "Discharge ye' Variable" #: editor/export_template_manager.cpp -msgid "Select mirror from list: (Shift+Click: Open in Browser)" +msgid "" +"The templates will continue to download.\n" +"You may experience a short editor freeze when they finish." msgstr "" #: editor/filesystem_dock.cpp @@ -3601,6 +3817,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"Importing has been disabled for this file, so it can't be opened for editing." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Cannot move/rename resources root." msgstr "" @@ -3639,6 +3860,16 @@ msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp #, fuzzy msgid "Renaming file:" msgstr "Rename Variable" @@ -3690,14 +3921,6 @@ msgstr "" msgid "View Owners..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "" - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "" @@ -3714,21 +3937,56 @@ msgstr "" msgid "New Resource..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/filesystem_dock.cpp editor/inspector_dock.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp msgid "Expand All" msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/filesystem_dock.cpp editor/inspector_dock.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp msgid "Collapse All" msgstr "" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" +msgid "Sort files" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Name (Ascending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Name (Descending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Type (Ascending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Type (Descending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Last Modified" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by First Modified" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Duplicate..." +msgstr "" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Focus the search box" msgstr "" #: editor/filesystem_dock.cpp @@ -3765,7 +4023,10 @@ msgid "Move" msgstr "" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" msgstr "" #: editor/filesystem_dock.cpp @@ -3814,10 +4075,6 @@ msgstr "" msgid "Replace..." msgstr "" -#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp -msgid "Cancel" -msgstr "" - #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -3835,7 +4092,15 @@ msgid "Searching..." msgstr "" #: editor/find_in_files.cpp -msgid "Search complete" +msgid "%d match in %d file." +msgstr "" + +#: editor/find_in_files.cpp +msgid "%d matches in %d file." +msgstr "" + +#: editor/find_in_files.cpp +msgid "%d matches in %d files." msgstr "" #: editor/groups_editor.cpp @@ -3977,6 +4242,23 @@ msgstr "" msgid "Saving..." msgstr "" +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Select Importer" +msgstr "Slit th' Node" + +#: editor/import_defaults_editor.cpp +msgid "Importer:" +msgstr "" + +#: editor/import_defaults_editor.cpp +msgid "Reset to Defaults" +msgstr "" + +#: editor/import_dock.cpp +msgid "Keep File (No Import)" +msgstr "" + #: editor/import_dock.cpp #, fuzzy msgid "%d Files" @@ -4021,53 +4303,50 @@ msgstr "" #: editor/inspector_dock.cpp #, fuzzy -msgid "Expand All Properties" -msgstr "Add yer Getter Property" +msgid "Copy Properties" +msgstr "Paste yer Node" #: editor/inspector_dock.cpp #, fuzzy -msgid "Collapse All Properties" +msgid "Paste Properties" msgstr "Paste yer Node" -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Save As..." -msgstr "" - #: editor/inspector_dock.cpp -msgid "Copy Params" +msgid "Make Sub-Resources Unique" msgstr "" #: editor/inspector_dock.cpp -msgid "Edit Resource Clipboard" +msgid "Create a new resource in memory and edit it." msgstr "" #: editor/inspector_dock.cpp -msgid "Copy Resource" +msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp -msgid "Make Built-In" +msgid "Save the currently edited resource." msgstr "" -#: editor/inspector_dock.cpp -msgid "Make Sub-Resources Unique" +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Save As..." msgstr "" #: editor/inspector_dock.cpp -msgid "Open in Help" +msgid "Extra resource options." msgstr "" #: editor/inspector_dock.cpp -msgid "Create a new resource in memory and edit it." +msgid "Edit Resource from Clipboard" msgstr "" #: editor/inspector_dock.cpp -msgid "Load an existing resource from disk and edit it." +msgid "Copy Resource" msgstr "" #: editor/inspector_dock.cpp -msgid "Save the currently edited resource." +msgid "Make Resource Built-In" msgstr "" #: editor/inspector_dock.cpp @@ -4083,8 +4362,14 @@ msgid "History of recently edited objects." msgstr "" #: editor/inspector_dock.cpp -msgid "Object properties." -msgstr "" +#, fuzzy +msgid "Open documentation for this object." +msgstr "Yer functions:" + +#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Open Documentation" +msgstr "Yer functions:" #: editor/inspector_dock.cpp #, fuzzy @@ -4092,6 +4377,11 @@ msgid "Filter properties" msgstr "Paste yer Node" #: editor/inspector_dock.cpp +#, fuzzy +msgid "Manage object properties." +msgstr "Paste yer Node" + +#: editor/inspector_dock.cpp msgid "Changes may be lost!" msgstr "" @@ -4119,6 +4409,15 @@ msgstr "" msgid "Subfolder:" msgstr "" +#: editor/plugin_config_dialog.cpp +msgid "Author:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Version:" +msgstr "" + #: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp msgid "Language:" msgstr "" @@ -4331,7 +4630,7 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy -msgid "Parameter Changed" +msgid "Parameter Changed:" msgstr "Change" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -4557,6 +4856,11 @@ msgid "Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp +msgid "New" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Transitions..." msgstr "" @@ -4900,10 +5204,18 @@ msgid "View Files" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't connect." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't connect to host:" msgstr "" @@ -4912,15 +5224,19 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve hostname:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Request failed, return code:" +msgid "Can't resolve." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Request failed." +msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4948,6 +5264,10 @@ msgid "Timeout." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -4960,7 +5280,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5048,7 +5368,11 @@ msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "No results for \"%s\"." +msgid "Search templates, projects, and demos" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Search assets (excluding templates, projects, and demos)" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5064,7 +5388,6 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "" @@ -5092,17 +5415,20 @@ msgstr "" msgid "Assets ZIP File" msgstr "" +#: editor/plugins/audio_stream_editor_plugin.cpp +msgid "Audio Preview Play/Pause" +msgstr "" + #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake " -"Light' flag is on." +"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use " +"In Baked Light' and 'Generate Lightmap' flags are on." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -5110,9 +5436,29 @@ msgid "Failed creating lightmap images, make sure path is writable." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "Select lightmap bake file:" +msgstr "Slit th' Node" + #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" @@ -5325,15 +5671,16 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" -"Game Camera Override\n" -"Overrides game camera with editor viewport camera." +"Project Camera Override\n" +"Overrides the running project's camera with the editor viewport camera." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" -"Game Camera Override\n" -"No game instance running." +"Project Camera Override\n" +"No project instance running. Run the project from the editor to use this " +"feature." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5393,6 +5740,7 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Reset" @@ -5404,19 +5752,28 @@ msgid "Select Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Drag: Rotate" -msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Drag: Rotate selected node around pivot." +msgstr "Discharge ye' Signal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+Drag: Move" -msgstr "" +#, fuzzy +msgid "Alt+Drag: Move selected node." +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "V: Set selected node's pivot position." +msgstr "Discharge ye' Signal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Alt+RMB: Show list of all nodes at position clicked, including locked." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+RMB: Depth list selection" +msgid "RMB: Add node at position clicked." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5654,6 +6011,15 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add Node Here" +msgstr "Add Node" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Instance Scene Here" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Multiply grid step by 2" msgstr "" @@ -5666,6 +6032,46 @@ msgid "Pan View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 3.125%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 6.25%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 12.5%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 25%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 50%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 100%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 200%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 400%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 800%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 1600%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" msgstr "" @@ -5912,6 +6318,10 @@ msgid "Couldn't create a single convex collision shape." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Simplified Convex Shape" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Single Convex Shape" msgstr "" @@ -5944,7 +6354,7 @@ msgid "No mesh to debug." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Model has no UV in this layer" +msgid "Mesh has no UV in layer %d." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -6005,13 +6415,26 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy +msgid "Create Simplified Convex Collision Sibling" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a simplified convex collision shape.\n" +"This is similar to single collision shape, but can result in a simpler " +"geometry in some cases, at the cost of accuracy." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy msgid "Create Multiple Convex Collision Siblings" msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "" "Creates a polygon-based collision shape.\n" -"This is a performance middle-ground between the two above options." +"This is a performance middle-ground between a single convex collision and a " +"polygon-based collision." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -6065,7 +6488,6 @@ msgid "Mesh Library" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp msgid "Add Item" msgstr "" @@ -6196,6 +6618,11 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles2D" +msgstr "Discharge ye' Function" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" @@ -6256,10 +6683,6 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -6337,7 +6760,8 @@ msgid "Close Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/theme_editor_preview.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp msgid "Options" msgstr "" @@ -6653,6 +7077,24 @@ msgstr "" msgid "ResourcePreloader" msgstr "" +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Flip Portals" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Room Generate Points" +msgstr "Discharge ye' Signal" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Generate Points" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Flip Portal" +msgstr "" + #: editor/plugins/root_motion_editor_plugin.cpp msgid "AnimationTree has no path set to an AnimationPlayer" msgstr "" @@ -6862,6 +7304,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6888,6 +7338,11 @@ msgid "Debug with External Editor" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Online Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Open Godot online documentation." msgstr "Yer functions:" @@ -6914,16 +7369,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" @@ -7020,13 +7465,13 @@ msgstr "Yar, Blow th' Selected Down!" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Select All" msgstr "" @@ -7061,10 +7506,6 @@ msgid "Unfold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "" - -#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "" @@ -7225,6 +7666,26 @@ msgid "View Plane Transform." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp +msgid "None" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate" +msgstr "" + +#. TRANSLATORS: This refers to the movement that changes the position of an object. +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Translate" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Scale" +msgstr "Slit th' Node" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " msgstr "" @@ -7246,36 +7707,47 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Pitch" +msgid "Pitch:" msgstr "Switch" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Yaw" +msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Objects Drawn" +msgid "Size:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Material Changes" +msgid "Objects Drawn:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Shader Changes" +msgid "Material Changes:" msgstr "Change" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Surface Changes" -msgstr "" +#, fuzzy +msgid "Shader Changes:" +msgstr "Change" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Draw Calls" +#, fuzzy +msgid "Surface Changes:" +msgstr "Change" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Draw Calls:" +msgstr "Call" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Vertices:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Vertices" +msgid "FPS: %d (%s ms)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7432,16 +7904,30 @@ msgid "Freelook Slow Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Toggle Camera Preview" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "" +"To zoom further, change the camera's clipping planes (View -> Settings...)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Convert Rooms" +msgstr "Discharge ye' Function" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" @@ -7455,7 +7941,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Nodes To Floor" +msgid "Snap Nodes to Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7463,18 +7949,15 @@ msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "" -"Drag: Rotate\n" -"Alt+Drag: Move\n" -"Alt+RMB: Depth list selection" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Local Space" +msgid "Use Snap" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Snap" +msgid "Converts rooms for portal culling." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7572,6 +8055,10 @@ msgid "View Grid" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "View Portal Culling" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings..." msgstr "" @@ -7876,11 +8363,6 @@ msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - -#: editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" msgstr "" @@ -7901,174 +8383,583 @@ msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "Sep.:" -msgstr "" +#, fuzzy +msgid "Separation:" +msgstr "Yer functions:" #: editor/plugins/texture_region_editor_plugin.cpp msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add All Items" +msgid "Colors" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Fonts" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Icons" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Styleboxes" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} color(s)" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "No colors found." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} constant(s)" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "No constants found." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} font(s)" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "No fonts found." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} icon(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add All" +msgid "No icons found." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} stylebox(es)" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "No styleboxes found." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} currently selected" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Nothing was selected for the import." msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Remove All Items" -msgstr "Discharge ye' Variable" +msgid "Importing Theme Items" +msgstr "Error loading yer Calligraphy Pen." -#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Importing items {n}/{n}" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Updating the editor" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Finalizing" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Remove All" -msgstr "Discharge ye' Signal" +msgid "Filter:" +msgstr "Paste yer Node" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "With Data" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select by data type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible color items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible color items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible color items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible constant items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible constant items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible constant items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible font items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible font items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible font items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible icon items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible icon items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible icon items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible stylebox items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible stylebox items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible stylebox items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Caution: Adding icon data may considerably increase the size of your Theme " +"resource." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Edit Theme" -msgstr "th' Members:" +msgid "Collapse types." +msgstr "Paste yer Node" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme editing menu." +msgid "Expand types." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Class Items" +#, fuzzy +msgid "Select all Theme items." +msgstr "Slit th' Node" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select With Data" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Class Items" +msgid "Select all Theme items with item data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Template" +#, fuzzy +msgid "Deselect All" +msgstr "Slit th' Node" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all Theme items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Editor Template" +#, fuzzy +msgid "Import Selected" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Import Items tab has some items selected. Selection will be lost upon " +"closing this window.\n" +"Close anyway?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create From Current Editor Theme" +msgid "" +"Select a theme type from the list to edit its items.\n" +"You can add a custom type or import a type with its items from another theme." msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Toggle Button" -msgstr "Toggle ye Breakpoint" +msgid "Remove All Color Items" +msgstr "Discharge ye' Variable" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Disabled Button" -msgstr "Cursed" +msgid "Rename Item" +msgstr "Rename Function" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item" +#, fuzzy +msgid "Remove All Constant Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All Font Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All Icon Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All StyleBox Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"This theme type is empty.\n" +"Add more items to it manually or by importing from another theme." msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Disabled Item" -msgstr "Cursed" +msgid "Add Color Item" +msgstr "Add Node" #: editor/plugins/theme_editor_plugin.cpp -msgid "Check Item" +msgid "Add Constant Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Checked Item" +#, fuzzy +msgid "Add Font Item" +msgstr "Add Signal" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Icon Item" +msgstr "Add Signal" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Stylebox Item" +msgstr "Edit yer Variable:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Rename Color Item" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Rename Constant Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Radio Item" +#, fuzzy +msgid "Rename Font Item" +msgstr "Rename Function" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Rename Icon Item" +msgstr "Rename Function" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Rename Stylebox Item" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Invalid file, not a Theme resource." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Checked Radio Item" +msgid "Invalid file, same as the edited Theme resource." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Named Sep." +#, fuzzy +msgid "Manage Theme Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Edit Items" +msgstr "Edit yer Variable:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Types:" +msgstr "th' Base Type:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Type:" +msgstr "th' Base Type:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Submenu" +#, fuzzy +msgid "Add StyleBox Item" +msgstr "Edit yer Variable:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove Items:" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subitem 1" +#, fuzzy +msgid "Remove Custom Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All Items" +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Theme Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subitem 2" +msgid "Old Name:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has" +msgid "Import Items" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Many" +#, fuzzy +msgid "Default Theme" +msgstr "th' Base Type:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Editor Theme" +msgstr "th' Members:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select Another Theme Resource:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Disabled LineEdit" -msgstr "Cursed" +msgid "Another Theme" +msgstr "th' Members:" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 1" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 2" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 3" +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Editable Item" -msgstr "Edit yer Variable:" +msgid "Add Type" +msgstr "Find ye Node Type" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subtree" +msgid "Add Item Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has,Many,Options" +#, fuzzy +msgid "Node Types:" +msgstr "Find ye Node Type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Show Default" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Data Type:" +msgid "Show default type items alongside items that have been overridden." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Icon" +msgid "Override All" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp -msgid "Style" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Font" +#, fuzzy +msgid "Theme:" +msgstr "th' Members:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Manage Items..." +msgstr "Discharge ye' Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add, remove, organize and import Theme items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Color" +#, fuzzy +msgid "Add Preview" +msgstr "Add Variable" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Default Preview" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Select UI Scene:" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "" +"Toggle the control picker, allowing to visually select control types for " +"edit." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp #, fuzzy -msgid "Theme File" -msgstr "Paste yer Node" +msgid "Toggle Button" +msgstr "Toggle ye Breakpoint" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Disabled Button" +msgstr "Cursed" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Disabled Item" +msgstr "Cursed" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Check Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Checked Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Checked Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Named Separator" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Submenu" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subitem 1" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subitem 2" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Has" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Many" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Disabled LineEdit" +msgstr "Cursed" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 1" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 2" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 3" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Editable Item" +msgstr "Edit yer Variable:" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subtree" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Has,Many,Options" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid path, the PackedScene resource was probably moved or removed." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid PackedScene resource, must have a Control node at its root." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid file, not a PackedScene resource." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Reload the scene to reflect its most actual state." +msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" @@ -8247,6 +9138,10 @@ msgid "Priority" msgstr "Edit yer Variable:" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Z Index" msgstr "" @@ -8307,10 +9202,25 @@ msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "New Rectangle" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create a new polygon." msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "New Polygon" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete Selected Shape" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Keep polygon inside region Rect." msgstr "" @@ -8518,10 +9428,6 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No commit message was provided" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "" @@ -8584,20 +9490,11 @@ msgid "Stage All" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Add a commit message" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Commit Changes" msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp -#: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "View file diffs before committing them to the latest version" msgstr "" @@ -9434,7 +10331,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Edit Visual Property" +msgid "Edit Visual Property:" msgstr "Edit yer Variable:" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9551,7 +10448,7 @@ msgid "Script" msgstr "" #: editor/project_export.cpp -msgid "Script Export Mode:" +msgid "GDScript Export Mode:" msgstr "" #: editor/project_export.cpp @@ -9559,7 +10456,7 @@ msgid "Text" msgstr "" #: editor/project_export.cpp -msgid "Compiled" +msgid "Compiled Bytecode (Faster Loading)" msgstr "" #: editor/project_export.cpp @@ -9567,11 +10464,11 @@ msgid "Encrypted (Provide Key Below)" msgstr "" #: editor/project_export.cpp -msgid "Invalid Encryption Key (must be 64 characters long)" +msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)" msgstr "" #: editor/project_export.cpp -msgid "Script Encryption Key (256-bits as hex):" +msgid "GDScript Encryption Key (256-bits as hexadecimal):" msgstr "" #: editor/project_export.cpp @@ -9645,7 +10542,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid Project Name." +msgid "Invalid project name." msgstr "Yer index property name be thrown overboard!" #: editor/project_manager.cpp @@ -9679,6 +10576,18 @@ msgid "Couldn't create project.godot in project path." msgstr "" #: editor/project_manager.cpp +msgid "Error opening package file, not in ZIP format." +msgstr "" + +#: editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: editor/project_manager.cpp +msgid "Package installed successfully!" +msgstr "" + +#: editor/project_manager.cpp #, fuzzy msgid "Rename Project" msgstr "Rename Function" @@ -9728,6 +10637,10 @@ msgid "OpenGL ES 3.0" msgstr "" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -9821,15 +10734,11 @@ msgid "Are you sure to run %d projects at once?" msgstr "" #: editor/project_manager.cpp -msgid "" -"Remove %d projects from the list?\n" -"The project folders' contents won't be modified." +msgid "Remove %d projects from the list?" msgstr "" #: editor/project_manager.cpp -msgid "" -"Remove this project from the list?\n" -"The project folder's contents won't be modified." +msgid "Remove this project from the list?" msgstr "" #: editor/project_manager.cpp @@ -9857,18 +10766,37 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Projects" +msgid "Local Projects" msgstr "Rename Function" #: editor/project_manager.cpp +msgid "Loading, please wait..." +msgstr "" + +#: editor/project_manager.cpp msgid "Last Modified" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Edit Project" +msgstr "Rename Function" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Run Project" +msgstr "Rename Function" + +#: editor/project_manager.cpp msgid "Scan" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Scan Projects" +msgstr "Rename Function" + +#: editor/project_manager.cpp msgid "Select a Folder to Scan" msgstr "" @@ -9878,19 +10806,41 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy +msgid "Import Project" +msgstr "Rename Function" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Remove Project" +msgstr "Rename Function" + +#: editor/project_manager.cpp +#, fuzzy msgid "Remove Missing" msgstr "Discharge ye' Signal" #: editor/project_manager.cpp -#, fuzzy -msgid "Templates" -msgstr "Discharge ye' Variable" +msgid "About" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" #: editor/project_manager.cpp msgid "Restart Now" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Remove All" +msgstr "Discharge ye' Signal" + +#: editor/project_manager.cpp +msgid "Also delete project contents (no undo!)" +msgstr "" + +#: editor/project_manager.cpp msgid "Can't run project" msgstr "" @@ -9901,8 +10851,13 @@ msgid "" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Filter projects" +msgstr "Paste yer Node" + +#: editor/project_manager.cpp msgid "" -"The search box filters projects by name and last path component.\n" +"This field filters projects by name and last path component.\n" "To filter projects by name and full path, the query must contain at least " "one `/` character." msgstr "" @@ -9912,6 +10867,10 @@ msgid "Key " msgstr "" #: editor/project_settings_editor.cpp +msgid "Physical Key" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Joy Button" msgstr "" @@ -9925,7 +10884,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'" msgstr "" @@ -9953,6 +10912,10 @@ msgstr "" msgid "Device" msgstr "" +#: editor/project_settings_editor.cpp +msgid " (Physical)" +msgstr "" + #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10094,19 +11057,20 @@ msgid "Override for Feature" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Translation" -msgstr "" +#, fuzzy +msgid "Add %d Translations" +msgstr "Add Function" #: editor/project_settings_editor.cpp msgid "Remove Translation" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Remapped Path" +msgid "Translation Resource Remap: Add %d Path(s)" msgstr "" #: editor/project_settings_editor.cpp -msgid "Resource Remap Add Remap" +msgid "Translation Resource Remap: Add %d Remap(s)" msgstr "" #: editor/project_settings_editor.cpp @@ -10227,6 +11191,10 @@ msgstr "" msgid "Plugins" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Import Defaults" +msgstr "" + #: editor/property_editor.cpp msgid "Preset..." msgstr "" @@ -10376,6 +11344,10 @@ msgid "Post-Process" msgstr "" #: editor/rename_dialog.cpp +msgid "Style" +msgstr "" + +#: editor/rename_dialog.cpp msgid "Keep" msgstr "" @@ -10475,6 +11447,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Paste yer Node" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Discharge ye' Variable" @@ -10535,11 +11516,29 @@ msgid "Delete node \"%s\"?" msgstr "Slit th' Node" #: editor/scene_tree_dock.cpp -msgid "Can not perform with the root node." +msgid "" +"Saving the branch as a scene requires having a scene open in the editor." msgstr "" #: editor/scene_tree_dock.cpp -msgid "This operation can't be done on instanced scenes." +msgid "" +"Saving the branch as a scene requires selecting only one node, but you have " +"selected %d nodes." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save the root node branch as an instanced scene.\n" +"To create an editable copy of the current scene, duplicate it using the " +"FileSystem dock context menu\n" +"or create an inherited scene using Scene > New Inherited Scene... instead." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save the branch of an already instanced scene.\n" +"To create a variation of a scene, you can make an inherited scene based on " +"the instanced scene using Scene > New Inherited Scene... instead." msgstr "" #: editor/scene_tree_dock.cpp @@ -10596,10 +11595,19 @@ msgid "Can't operate on nodes the current scene inherits from!" msgstr "" #: editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Slit th' Node" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -10638,11 +11646,6 @@ msgid "Load As Placeholder" msgstr "" #: editor/scene_tree_dock.cpp -#, fuzzy -msgid "Open Documentation" -msgstr "Yer functions:" - -#: editor/scene_tree_dock.cpp msgid "" "Cannot attach a script: there are no languages registered.\n" "This is probably because this editor was built with all language modules " @@ -10712,6 +11715,13 @@ msgid "Remote" msgstr "Discharge ye' Signal" #: editor/scene_tree_dock.cpp +msgid "" +"If selected, the Remote scene tree dock will cause the project to stutter " +"every time it updates.\n" +"Switch back to the Local scene tree dock to improve performance." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Local" msgstr "" @@ -10922,6 +11932,12 @@ msgid "" msgstr "" #: editor/script_create_dialog.cpp +msgid "" +"Warning: Having the script name be the same as a built-in type is usually " +"not desired." +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Class Name:" msgstr "" @@ -10998,6 +12014,10 @@ msgid "Copy Error" msgstr "Slit th' Node" #: editor/script_editor_debugger.cpp +msgid "Open C++ Source on GitHub" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Video RAM" msgstr "" @@ -11175,6 +12195,16 @@ msgstr "" msgid "Change Ray Shape Length" msgstr "" +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Set Room Point Position" +msgstr "Discharge ye' Signal" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Set Portal Point Position" +msgstr "Discharge ye' Signal" + #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" msgstr "" @@ -11288,6 +12318,15 @@ msgstr "" msgid "Object can't provide a length." msgstr "" +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp +msgid "Export Mesh GLTF2" +msgstr "" + +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp +#, fuzzy +msgid "Export GLTF..." +msgstr "Edit" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -11332,6 +12371,11 @@ msgid "GridMap Paint" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Selection" +msgstr "Yar, Blow th' Selected Down!" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -11423,6 +12467,36 @@ msgstr "Paste yer Node" msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Generate buffers" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Direct lighting" +msgstr "Yer functions:" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Indirect lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Post processing" +msgstr "Swap yer Expression" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Plotting lightmaps" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -11562,6 +12636,16 @@ msgid "Add Output Port" msgstr "Add Signal" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Port Type" +msgstr "th' Base Type:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Port Name" +msgstr "th' Base Type:" + +#: modules/visual_script/visual_script_editor.cpp msgid "Override an existing built-in function." msgstr "" @@ -11685,6 +12769,11 @@ msgid "Add Preload Node" msgstr "Add yer Preload Node" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s)" +msgstr "Add Node" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" msgstr "Add Node(s) From yer Tree" @@ -11754,10 +12843,6 @@ msgid "Can't copy the function node." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Clipboard is empty!" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Paste VisualScript Nodes" msgstr "Paste yer Node" @@ -11931,10 +13016,6 @@ msgstr "Discharge ye' Variable" msgid "Get %s" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Set %s" -msgstr "" - #: platform/android/export/export.cpp msgid "Package name is missing." msgstr "" @@ -11964,27 +13045,36 @@ msgid "Select device from the list" msgstr "" #: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +msgid "Running on %s" +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Exporting APK..." +msgstr "Edit" + +#: platform/android/export/export.cpp +msgid "Uninstalling..." msgstr "" #: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgid "Installing to device, please wait..." msgstr "" #: platform/android/export/export.cpp -msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgid "Could not install to device: %s" msgstr "" #: platform/android/export/export.cpp -msgid "Release keystore incorrectly configured in the export preset." +msgid "Running on device..." msgstr "" #: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgid "Could not execute on device." msgstr "" #: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +msgid "Unable to find the 'apksigner' tool." msgstr "" #: platform/android/export/export.cpp @@ -11994,6 +13084,54 @@ msgid "" msgstr "" #: platform/android/export/export.cpp +msgid "" +"Either Debug Keystore, Debug User AND Debug Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Either Release Keystore, Release User AND Release Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Release keystore incorrectly configured in the export preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A valid Android SDK path is required in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid Android SDK path in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'platform-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." +msgstr "" + +#: platform/android/export/export.cpp msgid "Invalid public key for APK expansion." msgstr "" @@ -12033,6 +13171,42 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." msgstr "" #: platform/android/export/export.cpp +msgid "" +"'apksigner' could not be found.\n" +"Please check the command is available in the Android SDK build-tools " +"directory.\n" +"The resulting %s is unsigned." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Signing debug %s..." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Signing release %s..." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Could not find keystore, unable to export." +msgstr "" + +#: platform/android/export/export.cpp +msgid "'apksigner' returned with error #%d" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Verifying %s..." +msgstr "" + +#: platform/android/export/export.cpp +msgid "'apksigner' verification of %s failed." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Exporting for Android" +msgstr "" + +#: platform/android/export/export.cpp msgid "Invalid filename! Android App Bundle requires the *.aab extension." msgstr "" @@ -12045,6 +13219,10 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export.cpp +msgid "Unsupported export format!\n" +msgstr "" + +#: platform/android/export/export.cpp msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." @@ -12059,6 +13237,19 @@ msgid "" msgstr "" #: platform/android/export/export.cpp +msgid "" +"Unable to overwrite res://android/build/res/*.xml files with project name" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Could not export project files to gradle project\n" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Could not write expansion package file!" +msgstr "" + +#: platform/android/export/export.cpp msgid "Building Android Project (gradle)" msgstr "" @@ -12078,11 +13269,50 @@ msgid "" "outputs." msgstr "" -#: platform/iphone/export/export.cpp +#: platform/android/export/export.cpp +msgid "Package not found: %s" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Creating APK..." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Could not find template APK to export:\n" +"%s" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Missing libraries in the export template for the selected architectures: " +"%s.\n" +"Please build a template with all required libraries, or uncheck the missing " +"architectures in the export preset." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Adding files..." +msgstr "Find ye Node Type" + +#: platform/android/export/export.cpp +msgid "Could not export project files" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Aligning APK..." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Could not unzip temporary unaligned APK." +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp msgid "Identifier is missing." msgstr "" -#: platform/iphone/export/export.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp #, fuzzy msgid "The character '%s' is not allowed in Identifier." msgstr "Yer name's got no valid identifier:" @@ -12113,10 +13343,6 @@ msgid "Run exported HTML in the system's default browser." msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not write file:" -msgstr "" - -#: platform/javascript/export/export.cpp msgid "Could not open template for export:" msgstr "" @@ -12126,15 +13352,45 @@ msgid "Invalid export template:" msgstr "Yer index property name be thrown overboard!" #: platform/javascript/export/export.cpp -msgid "Could not read custom HTML shell:" +msgid "Could not write file:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not read boot splash image file:" +#, fuzzy +msgid "Could not read file:" +msgstr "Slit th' Node" + +#: platform/javascript/export/export.cpp +msgid "Could not read HTML shell:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Using default boot splash image." +msgid "Could not create HTTP server directory:" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Error starting HTTP server:" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid bundle identifier:" +msgstr "Yer name's got no valid identifier:" + +#: platform/osx/export/export.cpp +msgid "Notarization: code signing required." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: hardened runtime required." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Apple ID name not specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Apple ID password not specified." msgstr "" #: platform/uwp/export/export.cpp @@ -12222,6 +13478,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -12247,6 +13511,26 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -12368,27 +13652,27 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" +msgid "Preparing geometry (%d/%d)" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " +msgid "Preparing environment" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" +msgid "Generating capture" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" +#: scene/3d/baked_lightmap.cpp +msgid "Saving lightmaps" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " +msgid "Done" msgstr "" #: scene/3d/collision_object.cpp @@ -12448,14 +13732,20 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." msgstr "" -#: scene/3d/interpolated_camera.cpp +#: scene/3d/gi_probe.cpp msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." +"The GIProbe Compress property has been deprecated due to known bugs and no " +"longer has any effect.\n" +"To remove this warning, disable the GIProbe's Compress property." msgstr "" #: scene/3d/light.cpp @@ -12507,12 +13797,120 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + +#: scene/3d/portal.cpp +msgid "The RoomManager should not be a child or grandchild of a Portal." +msgstr "" + +#: scene/3d/portal.cpp +msgid "A Room should not be a child or grandchild of a Portal." +msgstr "" + +#: scene/3d/portal.cpp +msgid "A RoomGroup should not be a child or grandchild of a Portal." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" "derived node to work." msgstr "" +#: scene/3d/room.cpp +msgid "A Room cannot have another Room as a child or grandchild." +msgstr "" + +#: scene/3d/room.cpp +msgid "The RoomManager should not be placed inside a Room." +msgstr "" + +#: scene/3d/room.cpp +msgid "A RoomGroup should not be placed inside a Room." +msgstr "" + +#: scene/3d/room.cpp +msgid "" +"Room convex hull contains a large number of planes.\n" +"Consider simplifying the room bound in order to increase performance." +msgstr "" + +#: scene/3d/room_group.cpp +msgid "The RoomManager should not be placed inside a RoomGroup." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "The RoomList has not been assigned." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "The RoomList node should be a Spatial (or derived from Spatial)." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal Depth Limit is set to Zero.\n" +"Only the Room that the Camera is in will render." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "There should only be one RoomManager in the SceneTree." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"RoomList path is invalid.\n" +"Please check the RoomList branch has been assigned in the RoomManager." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "RoomList contains no Rooms, aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Misnamed nodes detected, check output log for details. Aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Portal link room not found, check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal autolink failed, check output log for details.\n" +"Check the portal is facing outwards from the source room." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Room overlap detected, cameras may work incorrectly in overlapping area.\n" +"Check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Error calculating room bounds.\n" +"Ensure all rooms contain geometry or manual bounds." +msgstr "" + #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." msgstr "" @@ -12561,6 +13959,10 @@ msgstr "" msgid "Animation not found: '%s'" msgstr "" +#: scene/animation/animation_player.cpp +msgid "Anim Apply Reset" +msgstr "" + #: scene/animation/animation_tree.cpp msgid "In node '%s', invalid animation: '%s'." msgstr "" @@ -12642,6 +14044,14 @@ msgstr "" msgid "Please Confirm..." msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Enable grid minimap." +msgstr "" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -12683,6 +14093,12 @@ msgid "Viewport size must be greater than 0 to render anything." msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for preview." msgstr "Yer Calligraphy be wrongly sized." @@ -12698,21 +14114,64 @@ msgid "Invalid comparison function for that type." msgstr "Yer Calligraphy be wrongly sized." #: servers/visual/shader_language.cpp -msgid "Assignment to function." +msgid "Varying may not be assigned in the '%s' function." msgstr "" #: servers/visual/shader_language.cpp -msgid "Assignment to uniform." +msgid "" +"Varyings which assigned in 'vertex' function may not be reassigned in " +"'fragment' or 'light'." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "" +"Varyings which assigned in 'fragment' function may not be reassigned in " +"'vertex' or 'light'." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Fragment-stage varying could not been accessed in custom function!" msgstr "" #: servers/visual/shader_language.cpp -msgid "Varyings can only be assigned in vertex function." +msgid "Assignment to function." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Assignment to uniform." msgstr "" #: servers/visual/shader_language.cpp msgid "Constants cannot be modified." msgstr "" +#~ msgid "Set" +#~ msgstr "Set" + +#, fuzzy +#~ msgid "Edit:" +#~ msgstr "Edit" + +#, fuzzy +#~ msgid "Remove Template" +#~ msgstr "Discharge ye' Variable" + +#, fuzzy +#~ msgid "Move to Trash" +#~ msgstr "Forge yer Node!" + +#, fuzzy +#~ msgid "Expand All Properties" +#~ msgstr "Add yer Getter Property" + +#, fuzzy +#~ msgid "Theme File" +#~ msgstr "Paste yer Node" + +#, fuzzy +#~ msgid "Templates" +#~ msgstr "Discharge ye' Variable" + #, fuzzy #~ msgid "Move pivot" #~ msgstr "Discharge ye' Signal" @@ -12725,9 +14184,6 @@ msgstr "" #~ msgid "Class Description" #~ msgstr "Yar, Blow th' Selected Down!" -#~ msgid "Base Type:" -#~ msgstr "th' Base Type:" - #~ msgid "Available Nodes:" #~ msgstr "yer Nodes doing nothin':" @@ -12736,10 +14192,6 @@ msgstr "" #~ msgstr "Paste yer Node" #, fuzzy -#~ msgid "Enumerations:" -#~ msgstr "Yer functions:" - -#, fuzzy #~ msgid "Class Description:" #~ msgstr "Yar, Blow th' Selected Down!" @@ -12768,10 +14220,6 @@ msgstr "" #~ msgstr "Slit th' Node" #, fuzzy -#~ msgid "Next Folder" -#~ msgstr "Slit th' Node" - -#, fuzzy #~ msgid "Custom Node" #~ msgstr "Slit th' Node" |