diff options
Diffstat (limited to 'editor/translations/pr.po')
-rw-r--r-- | editor/translations/pr.po | 509 |
1 files changed, 417 insertions, 92 deletions
diff --git a/editor/translations/pr.po b/editor/translations/pr.po index b9eef8716d..d01d1dcf33 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -217,9 +217,10 @@ msgid "Data" msgstr "" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h +#: scene/gui/file_dialog.cpp #, fuzzy msgid "Network" msgstr "Slit th' Node" @@ -378,6 +379,15 @@ msgstr "" msgid "Max Size (KB)" msgstr "" +#: core/os/input.cpp +#, fuzzy +msgid "Mouse Mode" +msgstr "Slit th' Node" + +#: core/os/input.cpp +msgid "Use Accumulated Input" +msgstr "" + #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp msgid "Device" @@ -566,7 +576,8 @@ msgstr "Yar, Blow th' Selected Down!" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "" @@ -780,7 +791,8 @@ msgid "Quality" msgstr "" #: core/project_settings.cpp scene/gui/file_dialog.cpp -#: scene/main/scene_tree.cpp servers/visual_server.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp +#: servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Paste yer Node" @@ -2217,7 +2229,7 @@ msgid "Open" msgstr "" #: editor/dependency_editor.cpp -msgid "Owners Of:" +msgid "Owners of: %s (Total: %d)" msgstr "" #: editor/dependency_editor.cpp @@ -2513,7 +2525,7 @@ msgid "Bus Options" msgstr "Yar, Blow th' Selected Down!" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "" @@ -2773,6 +2785,23 @@ msgid "Choose" msgstr "" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed with errors." +msgstr "Forge yer Node!" + +#: editor/editor_export.cpp +msgid "Completed sucessfully." +msgstr "" + +#: editor/editor_export.cpp +msgid "Failed." +msgstr "" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "" @@ -2788,6 +2817,27 @@ msgid "Packing" msgstr "" #: editor/editor_export.cpp +msgid "Save PCK" +msgstr "" + +#: editor/editor_export.cpp +msgid "Cannot create file \"%s\"." +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Paste yer Node" + +#: editor/editor_export.cpp +msgid "Can't open file to read from path \"%s\"." +msgstr "" + +#: editor/editor_export.cpp +msgid "Save ZIP" +msgstr "" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2894,8 +2944,27 @@ msgstr "Yer fancy debug package be nowhere." msgid "Custom release template not found." msgstr "Yer fancy release package be nowhere." +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Discharge ye' Variable" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "The given export path doesn't exist." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:" +msgid "Template file not found: \"%s\"." +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to copy export template." +msgstr "Yer index property name be thrown overboard!" + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +msgid "PCK Embedding" msgstr "" #: editor/editor_export.cpp @@ -3077,9 +3146,9 @@ msgid "Import" msgstr "" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "" @@ -5094,6 +5163,11 @@ msgid "" "as runnable." msgstr "" +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Yer functions:" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "" @@ -5358,7 +5432,9 @@ msgid "Draw Spaces" msgstr "Call" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp #, fuzzy msgid "Navigation" msgstr "Ye be fixin' Signal:" @@ -6820,7 +6896,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Paste yer Node" @@ -7104,6 +7180,18 @@ msgid "Saving..." msgstr "" #: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp msgid "2D, Detect 3D" msgstr "" @@ -10084,6 +10172,7 @@ msgid "Points" msgstr "Discharge ye' Signal" #: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Ye be fixin' Signal:" @@ -11492,8 +11581,9 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to Mesh2D" -msgstr "" +#, fuzzy +msgid "Convert to MeshInstance2D" +msgstr "Discharge ye' Function" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." @@ -12517,8 +12607,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp msgid "Region" msgstr "" @@ -14019,31 +14108,10 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." -msgstr "" - -#: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." -msgstr "" - -#: editor/project_export.cpp msgid "Exporting All" msgstr "" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "" - -#: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -14180,6 +14248,11 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Project Export" +msgstr "Yer functions:" + +#: editor/project_export.cpp msgid "Manage Export Templates" msgstr "" @@ -16513,7 +16586,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Ye be fixin' Signal:" @@ -17107,7 +17180,6 @@ msgid "Use In Baked Light" msgstr "" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17137,6 +17209,19 @@ msgstr "Slit th' Node" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Ye be fixin' Signal:" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Ye be fixin' Signal:" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -18688,10 +18773,6 @@ msgid "Could not execute on device." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "" - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -18796,12 +18877,16 @@ msgstr "" msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." msgstr "" +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Yer signals:" + #: platform/android/export/export_plugin.cpp msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18817,6 +18902,10 @@ msgid "Could not find keystore, unable to export." msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Could not start apksigner executable." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "" @@ -18845,7 +18934,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +msgid "Unsupported export format!" msgstr "" #: platform/android/export/export_plugin.cpp @@ -18856,19 +18945,17 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files to gradle project\n" +msgid "Could not export project files to gradle project." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18881,7 +18968,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" @@ -18896,7 +18983,7 @@ msgid "" msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Package not found: %s" +msgid "Package not found: \"%s\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18904,15 +18991,12 @@ msgid "Creating APK..." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "" -"Could not find template APK to export:\n" -"%s" +msgid "Could not find template APK to export: \"%s\"." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -18923,8 +19007,9 @@ msgid "Adding files..." msgstr "Find ye Node Type" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files" -msgstr "" +#, fuzzy +msgid "Could not export project files." +msgstr "Slit th' Node" #: platform/android/export/export_plugin.cpp msgid "Aligning APK..." @@ -19162,6 +19247,17 @@ msgstr "Slit th' Node" msgid "Custom BG Color" msgstr "Slit th' Node" +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Prepare Templates" +msgstr "Discharge ye' Variable" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Yer fancy release package be nowhere." + #: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -19184,24 +19280,34 @@ msgid "Run exported HTML in the system's default browser." msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not open template for export:" +msgid "Could not open template for export: \"%s\"." msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Invalid export template:" +msgid "Invalid export template: \"%s\"." msgstr "Yer index property name be thrown overboard!" #: platform/javascript/export/export.cpp -msgid "Could not write file:" -msgstr "" +#, fuzzy +msgid "Could not write file: \"%s\"." +msgstr "Slit th' Node" + +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Rename Variable" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read file:" +msgid "Could not read file: \"%s\"." msgstr "Slit th' Node" #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Yer functions:" @@ -19276,16 +19382,18 @@ msgid "Icon 512 X 512" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not read HTML shell:" -msgstr "" +#, fuzzy +msgid "Could not read HTML shell: \"%s\"." +msgstr "Slit th' Node" #: platform/javascript/export/export.cpp -msgid "Could not create HTTP server directory:" +msgid "Could not create HTTP server directory: %s." msgstr "" #: platform/javascript/export/export.cpp -msgid "Error starting HTTP server:" -msgstr "" +#, fuzzy +msgid "Error starting HTTP server: %d." +msgstr "Error loading yer Calligraphy Pen." #: platform/javascript/export/export.cpp msgid "Web" @@ -19572,9 +19680,27 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Slit th' Node" + +#: platform/osx/export/export.cpp +msgid "Could not start xcrun executable." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "Ye be fixin' Signal:" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -19590,18 +19716,72 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp msgid "No identity found." msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Cannot sign file %s." +msgstr "Error loading yer Calligraphy Pen." + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Yer functions:" + +#: platform/osx/export/export.cpp +msgid "Could not start hdiutil executable." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp msgid "Creating app bundle" msgstr "" #: platform/osx/export/export.cpp -msgid "Could not find template app to export:" +msgid "Could not find template app to export: \"%s\"." msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Yer index property name be thrown overboard!" + +#: platform/osx/export/export.cpp msgid "" "Relative symlinks are not supported on this OS, the exported project might " "be broken!" @@ -19609,7 +19789,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -19651,6 +19831,15 @@ msgstr "" #: platform/osx/export/export.cpp #, fuzzy +msgid "ZIP Creation" +msgstr "Yer functions:" + +#: platform/osx/export/export.cpp +msgid "Could not open file to read from path \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Invalid bundle identifier:" msgstr "Yer name's got no valid identifier:" @@ -19962,6 +20151,10 @@ msgid "Debug Algorithm" msgstr "" #: platform/windows/export/export.cpp +msgid "Failed to rename temporary file \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -20008,6 +20201,65 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Slit th' Node" + +#: platform/windows/export/export.cpp +msgid "Could not find rcedit executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Could not find wine executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable, configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"rcedit failed to modify executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Could not find signtool executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Yer name's got no valid identifier:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Yer Calligraphy be wrongly sized." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable, configure signtool path in the Editor " +"Settings (Export > Windows > Signtool)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Signtool failed to sign executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Failed to remove temporary file \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -20029,6 +20281,23 @@ msgid "Invalid product version:" msgstr "Yer product GUID be evil." #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Yer Calligraphy be wrongly sized." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp msgid "Windows" msgstr "" @@ -20044,6 +20313,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -20158,7 +20431,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp msgid "Max Distance" msgstr "" @@ -20953,13 +21227,16 @@ msgid "" msgstr "" #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." +msgid "Navpoly" msgstr "" -#: scene/2d/navigation_polygon.cpp -msgid "Navpoly" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Slit th' Node" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +msgid "Travel Cost" msgstr "" #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp @@ -22079,12 +22356,6 @@ msgid "" "The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp -msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." -msgstr "" - #: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -24601,6 +24872,16 @@ msgid "3D Physics" msgstr "" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Ye be fixin' Signal:" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Ye be fixin' Signal:" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -25969,7 +26250,7 @@ msgstr "Add Function" msgid "Refraction" msgstr "Yer functions:" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -26047,7 +26328,12 @@ msgstr "" #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Sampling" +msgstr "Slit th' Node" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Partition Type" msgstr "Edit yer Variable:" #: scene/resources/navigation_mesh.cpp @@ -26063,7 +26349,11 @@ msgid "Source Group Name" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Agents" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -26075,11 +26365,16 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Regions" +msgstr "Yer functions:" + +#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -26092,6 +26387,11 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Details" +msgstr "Change" + +#: scene/resources/navigation_mesh.cpp msgid "Sample Distance" msgstr "" @@ -26108,7 +26408,7 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" msgstr "" #: scene/resources/occluder_shape.cpp @@ -26504,6 +26804,11 @@ msgid "Scenario" msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Ye be fixin' Signal:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -26520,6 +26825,26 @@ msgstr "Yar, Blow th' Selected Down!" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "th' Base Type:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "th' Base Type:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "th' Base Type:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "Slit th' Node" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" |