diff options
Diffstat (limited to 'editor/translations/pr.po')
-rw-r--r-- | editor/translations/pr.po | 157 |
1 files changed, 104 insertions, 53 deletions
diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 3fd24dd39f..94856aa875 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1385,6 +1385,10 @@ msgstr "" msgid "Clear Output" msgstr "" +#: editor/editor_node.cpp +msgid "Project export failed with error code %d." +msgstr "" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" msgstr "" @@ -2382,12 +2386,6 @@ msgid "Invalid version.txt format inside templates." msgstr "" #: editor/export_template_manager.cpp -msgid "" -"Invalid version.txt format inside templates. Revision is not a valid " -"identifier." -msgstr "" - -#: editor/export_template_manager.cpp msgid "No version.txt found inside templates." msgstr "" @@ -2441,10 +2439,6 @@ msgid "Failed:" msgstr "" #: editor/export_template_manager.cpp -msgid "Can't write file." -msgstr "" - -#: editor/export_template_manager.cpp msgid "Download Complete." msgstr "" @@ -3622,15 +3616,23 @@ msgid "Show Grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show helpers" +msgid "Show Helpers" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Rulers" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show rulers" +msgid "Show Origin" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show guides" +msgid "Show Viewport" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3923,6 +3925,10 @@ msgid "Mesh has not surface to create outlines from!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "" @@ -4461,6 +4467,22 @@ msgid "Resource clipboard is empty!" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" @@ -4745,10 +4767,6 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "" - -#: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Fold/Unfold Line" msgstr "Yar, Blow th' Selected Down!" @@ -4762,6 +4780,10 @@ msgid "Unfold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "" @@ -5582,6 +5604,14 @@ msgid "Checked Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Checked Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "" @@ -5609,11 +5639,6 @@ msgstr "" msgid "Tab 3" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -msgid "Type:" -msgstr "" - #: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "" @@ -5874,10 +5899,6 @@ msgid "Please choose an empty folder." msgstr "" #: editor/project_manager.cpp -msgid "Please choose a folder that does not contain a 'project.godot' file." -msgstr "" - -#: editor/project_manager.cpp msgid "Imported Project" msgstr "" @@ -5898,7 +5919,9 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't get project.godot in project path." +msgid "" +"Couldn't load project.godot in project path (error %d). It may be missing or " +"corrupted." msgstr "" #: editor/project_manager.cpp @@ -5919,10 +5942,6 @@ msgid "Rename Project" msgstr "Rename Function" #: editor/project_manager.cpp -msgid "Couldn't get project.godot in the project path." -msgstr "" - -#: editor/project_manager.cpp msgid "New Game Project" msgstr "" @@ -6071,7 +6090,9 @@ msgid "Mouse Button" msgstr "" #: editor/project_settings_editor.cpp -msgid "Invalid action (anything goes but '/' or ':')." +msgid "" +"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'" msgstr "" #: editor/project_settings_editor.cpp @@ -6217,10 +6238,6 @@ msgid "Delete Item" msgstr "Yar, Blow th' Selected Down!" #: editor/project_settings_editor.cpp -msgid "Can't contain '/' or ':'" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Already existing" msgstr "" @@ -6616,10 +6633,6 @@ msgstr "" msgid "Clear Inheritance" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" @@ -6732,10 +6745,6 @@ msgid "" msgstr "" #: editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "" - -#: editor/scene_tree_editor.cpp msgid "Open script" msgstr "" @@ -7170,32 +7179,44 @@ msgid "Object can't provide a length." msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy -msgid "GridMap Delete Selection" -msgstr "Yar, Blow th' Selected Down!" +msgid "Next Plane" +msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Duplicate Selection" +msgid "Previous Plane" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Floor:" +msgid "Plane:" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Grid Map" +msgid "Next Floor" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Snap View" +msgid "Previous Floor" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Previous Floor" +msgid "Floor:" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Next Floor" +#, fuzzy +msgid "GridMap Delete Selection" +msgstr "Yar, Blow th' Selected Down!" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Duplicate Selection" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Grid Map" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Snap View" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -7275,6 +7296,10 @@ msgstr "" msgid "Pick Distance:" msgstr "" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" +msgstr "" + #: modules/mono/editor/godotsharp_editor.cpp msgid "Generating solution..." msgstr "" @@ -7304,6 +7329,10 @@ msgid "Mono" msgstr "" #: modules/mono/editor/godotsharp_editor.cpp +msgid "About C# support" +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp msgid "Create C# solution" msgstr "" @@ -7319,6 +7348,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/mono_gd/gd_mono_utils.cpp +msgid "End of inner exception stack trace" +msgstr "" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -7847,6 +7880,14 @@ msgid "ARVROrigin requires an ARVRCamera child node" msgstr "" #: scene/3d/baked_lightmap.cpp +msgid "%d%%" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "(Time Left: %d:%02d s)" +msgstr "" + +#: scene/3d/baked_lightmap.cpp msgid "Plotting Meshes: " msgstr "" @@ -7924,10 +7965,20 @@ msgid "Path property must point to a valid Spatial node to work." msgstr "" #: scene/3d/scenario_fx.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" +#: scene/3d/scenario_fx.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " |